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37.49535 z: 589.18627 clearance: 0.8 flags: 5 group: 6116 key: 80 entity: 6117 x: 18.50217 z: 580.98043 clearance: 0.8 flags: 5 group: 6117 key: 81 entity: 6118 x: 42.43026 z: 595.66985 clearance: 0.8 flags: 21 group: 6118 key: 82 entity: 6119 x: 27.85538 z: 626.60174 clearance: 0.8 flags: 5 group: 6119 key: 83 entity: 6120 x: 845.08327 z: 331.71566 clearance: 0.8 flags: 5 group: 6120 key: 84 entity: 6121 x: 851.63611 z: 296.03045 clearance: 0.8 flags: 5 group: 6121 key: 85 entity: 6122 x: 850.1949 z: 268.69057 clearance: 0.8 flags: 5 group: 6122 key: 86 entity: 6123 x: 885.47628 z: 310.51722 clearance: 0.8 flags: 5 group: 6123 key: 87 entity: 6124 x: 889.58748 z: 282.17531 clearance: 0.8 flags: 5 group: 6124 key: 88 entity: 6125 x: 173.25921 z: 768.49898 clearance: 0.8 flags: 5 group: 6125 key: 89 entity: 6126 x: 213.79992 z: 773.34227 clearance: 0.8 flags: 5 group: 6126 key: 90 entity: 6127 x: 214.82926 z: 771.69275 clearance: 0.8 flags: 5 group: 6127 key: 91 entity: 6128 x: 252.44121 z: 843.47974 clearance: 0.8 flags: 5 group: 6128 key: 92 entity: 6129 x: 232.59536 z: 800.47815 clearance: 0.8 flags: 21 group: 6129 key: 93 entity: 6130 x: 253.20781 z: 826.95098 clearance: 0.8 flags: 5 group: 6130 key: 94 entity: 6131 x: 731.94062 z: 692.84524 clearance: 0.8 flags: 5 group: 6131 key: 95 entity: 6132 x: 759.338 z: 701.2557 clearance: 0.8 flags: 5 group: 6132 key: 96 entity: 6133 x: 753.58442 z: 688.60132 clearance: 0.8 flags: 5 group: 6133 key: 97 entity: 6134 x: 740.60901 z: 690.25522 clearance: 0.8 flags: 5 group: 6134 key: 98 entity: 6135 x: 750.65238 z: 693.15448 clearance: 0.8 flags: 5 group: 6135 key: 99 entity: 6136 x: 392.17032 z: 186.0743 clearance: 0.8 flags: 5 group: 6136 key: 100 entity: 6137 x: 395.228 z: 262.46134 clearance: 0.8 flags: 5 group: 6137 key: 101 entity: 6138 x: 369.8242 z: 254.95203 clearance: 0.8 flags: 5 group: 6138 key: 102 entity: 6139 x: 400.1123 z: 246.80295 clearance: 0.8 flags: 5 group: 6139 key: 103 entity: 6140 x: 385.81104 z: 219.79011 clearance: 0.8 flags: 5 group: 6140 key: 104 entity: 6141 x: 209.30416 z: 889.30306 clearance: 0.8 flags: 5 group: 6141 key: 105 entity: 6142 x: 151.59592 z: 884.6123 clearance: 0.8 flags: 21 group: 6142 key: 106 entity: 6143 x: 192.71521 z: 903.77822 clearance: 0.8 flags: 5 group: 6143 key: 107 entity: 6144 x: 143.97411 z: 882.01073 clearance: 0.8 flags: 5 group: 6144 key: 108 entity: 6145 x: 150.42846 z: 900.84676 clearance: 0.8 flags: 5 group: 6145 key: 109 entity: 6146 x: 425.77215 z: 84.41707 clearance: 0.8 flags: 5 group: 6146 key: 110 entity: 6147 x: 546.6226 z: 41.99837 clearance: 0.8 flags: 21 group: 6147 key: 111 entity: 6148 x: 357.7101 z: 109.52913 clearance: 0.8 flags: 5 group: 6148 key: 112 entity: 6149 x: 715.39614 z: 545.14739 clearance: 0.8 flags: 5 group: 6149 key: 113 entity: 6150 x: 671.99141 z: 512.30147 clearance: 0.8 flags: 5 group: 6150 key: 114 entity: 6151 x: 682.2041 z: 534.99341 clearance: 0.8 flags: 5 group: 6151 key: 115 entity: 6152 x: 277.99227 z: 207.74163 clearance: 0.8 flags: 5 group: 6152 key: 116 entity: 6153 x: 301.16929 z: 194.46099 clearance: 0.8 flags: 5 group: 6153 key: 117 entity: 6154 x: 315.3784 z: 162.68047 clearance: 0.8 flags: 5 group: 6154 key: 118 entity: 6155 x: 761.14197 z: 351.988 clearance: 0.8 flags: 5 group: 6155 key: 119 entity: 6156 x: 809.95826 z: 324.18163 clearance: 0.8 flags: 21 group: 6156 key: 120 entity: 6157 x: 811.72452 z: 294.39278 clearance: 0.8 flags: 5 group: 6157 key: 121 entity: 6158 x: 554.89805 z: 757.4453 clearance: 0.8 flags: 5 group: 6158 key: 122 entity: 6159 x: 634.16547 z: 733.79125 clearance: 0.8 flags: 5 group: 6159 key: 123 entity: 6160 x: 188.90354 z: 565.8325 clearance: 0.8 flags: 21 group: 6160 key: 124 entity: 6161 x: 157.58967 z: 631.11451 clearance: 0.8 flags: 5 group: 6161 key: 125 entity: 6162 x: 897.44907 z: 617.594 clearance: 0.8 flags: 5 group: 6162 key: 126 entity: 6163 x: 889.43732 z: 524.50562 clearance: 0.8 flags: 5 group: 6163 key: 127 entity: 6164 x: 507.92156 z: 403.22944 clearance: 0.8 flags: 21 group: 6164 key: 128 entity: 6165 x: 528.88868 z: 366.90625 clearance: 0.8 flags: 21 group: 6165 key: 129 entity: 6166 x: 982.99221 z: 432.45867 clearance: 0.8 flags: 5 group: 6166 key: 130 entity: 6167 x: 1009.97345 z: 411.53977 clearance: 0.8 flags: 5 group: 6167 key: 133 entity: 294 x: 808.41921 z: 219.20771 clearance: 0.8 flags: 5 group: 294 key: 135 entity: 296 x: 614.48426 z: 97.25184 clearance: 0.8 flags: 21 group: 296 key: 136 entity: 297 x: 601.6221 z: 89.60569 clearance: 0.8 flags: 5 group: 297 key: 137 entity: 199 x: 507.61811 z: 1085.05982 clearance: 0.8 flags: 5 group: 199 key: 138 entity: 298 x: 619.07744 z: 103.3294 clearance: 0.8 flags: 5 group: 298 key: 139 entity: 299 x: 617.8084 z: 104.80875 clearance: 0.8 flags: 5 group: 299 key: 140 entity: 202 x: 581.45678 z: 1113.86957 clearance: 0.8 flags: 5 group: 202 key: 141 entity: 200 x: 508.21604 z: 1086.54142 clearance: 0.8 flags: 5 group: 200 key: 142 entity: 205 x: 387.9088 z: 891.08529 clearance: 0.8 flags: 5 group: 205 key: 143 entity: 206 x: 385.0415 z: 893.43346 clearance: 0.8 flags: 5 group: 206 key: 144 entity: 203 x: 518.6725 z: 874.34881 clearance: 0.8 flags: 5 group: 203 key: 145 entity: 204 x: 508.12127 z: 885.84961 clearance: 0.8 flags: 21 group: 204 key: 146 entity: 201 x: 494.57874 z: 1074.70145 clearance: 0.8 flags: 5 group: 201 key: 149 entity: 6334 x: 984.16349 z: 784.67524 clearance: 0.8 flags: 5 group: 6334 key: 150 entity: 6335 x: 1102.30431 z: 665.6957 clearance: 0.8 flags: 21 group: 6335 key: 151 entity: 6336 x: 1014.78222 z: 791.73574 clearance: 0.8 flags: 5 group: 6336 key: 152 entity: 6337 x: 1086.5111 z: 771.2058 clearance: 0.8 flags: 5 group: 6337 key: 153 entity: 6338 x: 1087.95508 z: 772.47643 clearance: 0.8 flags: 5 group: 6338 key: 154 entity: 6340 x: 514.04557 z: 1045.84324 clearance: 0.8 flags: 5 group: 6340 key: 155 entity: 6341 x: 493.66048 z: 1071.90214 clearance: 0.8 flags: 5 group: 6341 key: 156 entity: 6342 x: 516.85589 z: 1045.42356 clearance: 0.8 flags: 5 group: 6342 key: 157 entity: 6343 x: 517.17089 z: 1047.2405 clearance: 0.8 flags: 5 group: 6343 key: 158 entity: 6344 x: 515.53713 z: 1044.63503 clearance: 0.8 flags: 5 group: 6344 key: 159 entity: 6345 x: 512.8831 z: 1045.51226 clearance: 0.8 flags: 5 group: 6345 key: 160 entity: 6346 x: 738.47103 z: 208.76212 clearance: 0.8 flags: 5 group: 6346 key: 161 entity: 6347 x: 738.20759 z: 204.22768 clearance: 0.8 flags: 5 group: 6347 key: 162 entity: 6348 x: 613.08767 z: 98.37316 clearance: 0.8 flags: 5 group: 6348 key: 163 entity: 6349 x: 609.44776 z: 97.12618 clearance: 0.8 flags: 21 group: 6349 key: 164 entity: 6350 x: 614.41515 z: 88.21392 clearance: 0.8 flags: 5 group: 6350 key: 166 entity: 6355 x: 539.21375 z: 63.8911 clearance: 0.8 flags: 21 group: 6355 key: 167 entity: 6356 x: 512.93337 z: 91.04975 clearance: 0.8 flags: 21 group: 6356 key: 168 entity: 6357 x: 502.75806 z: 101.23862 clearance: 0.8 flags: 21 group: 6357 key: 169 entity: 6358 x: 516.74573 z: 87.22553 clearance: 0.8 flags: 21 group: 6358 key: 170 entity: 6359 x: 531.90671 z: 71.8415 clearance: 0.8 flags: 21 group: 6359 key: 171 entity: 6360 x: 511.82825 z: 92.1575 clearance: 0.8 flags: 21 group: 6360 key: 172 entity: 6370 x: 529.59762 z: 61.02317 clearance: 0.8 flags: 5 group: 6370 key: 173 entity: 6371 x: 521.9911 z: 61.01827 clearance: 0.8 flags: 5 group: 6371 key: 174 entity: 6375 x: 564.74856 z: 1100.12803 clearance: 0.8 flags: 5 group: 6375 key: 175 entity: 6376 x: 579.7329 z: 1113.27154 clearance: 0.8 flags: 5 group: 6376 key: 176 entity: 6377 x: 578.36309 z: 1112.56592 clearance: 0.8 flags: 5 group: 6377 key: 177 entity: 6379 x: 921.65545 z: 487.3489 clearance: 0.8 flags: 5 group: 6379 key: 178 entity: 6380 x: 1086.2781 z: 769.26404 clearance: 0.8 flags: 5 group: 6380 key: 179 entity: 6381 x: 912.55819 z: 490.79047 clearance: 0.8 flags: 5 group: 6381 key: 180 entity: 6390 x: 507.019 z: 1083.36533 clearance: 0.8 flags: 21 group: 6390 key: 181 entity: 6391 x: 503.9534 z: 1080.70829 clearance: 0.8 flags: 5 group: 6391 key: 182 entity: 6392 x: 505.51723 z: 1081.5997 clearance: 0.8 flags: 5 group: 6392 key: 183 entity: 6394 x: 179.28435 z: 507.80535 clearance: 0.8 flags: 5 group: 6394 key: 184 entity: 6395 x: 178.87665 z: 507.52572 clearance: 0.8 flags: 5 group: 6395 key: 185 entity: 6396 x: 177.36127 z: 506.48633 clearance: 0.8 flags: 5 group: 6396 key: 186 entity: 6397 x: 980.69776 z: 784.57766 clearance: 0.8 flags: 5 group: 6397 key: 187 entity: 6398 x: 910.93081 z: 488.18488 clearance: 0.8 flags: 5 group: 6398 key: 188 entity: 6399 x: 912.58637 z: 492.42321 clearance: 0.8 flags: 5 group: 6399 key: 190 entity: 6410 x: 616.20804 z: 110.30042 clearance: 0.8 flags: 5 group: 6410 key: 191 entity: 6411 x: 737.2547 z: 206.72446 clearance: 0.8 flags: 5 group: 6411 key: 192 entity: 6412 x: 820.75178 z: 202.0185 clearance: 0.8 flags: 5 group: 6412 key: 193 entity: 6413 x: 620.28011 z: 107.97318 clearance: 0.8 flags: 5 group: 6413 key: 194 entity: 6418 x: 116.5 z: 630.5 clearance: 0.8 flags: 5 group: 6418 key: 195 entity: 6419 x: 563.44912 z: 1100.3966 clearance: 0.8 flags: 5 group: 6419 key: 196 entity: 6420 x: 517.44225 z: 1131.8633 clearance: 0.8 flags: 5 group: 6420 key: 197 entity: 6421 x: 577.93015 z: 1110.66749 clearance: 0.8 flags: 5 group: 6421 key: 198 entity: 6430 x: 191.16387 z: 506.84176 clearance: 0.8 flags: 5 group: 6430 key: 199 entity: 6431 x: 189.48383 z: 505.12627 clearance: 0.8 flags: 5 group: 6431 key: 200 entity: 6441 x: 800.48864 z: 225.52793 clearance: 0.8 flags: 5 group: 6441 key: 201 entity: 6442 x: 809.58169 z: 220.37018 clearance: 0.8 flags: 5 group: 6442 key: 202 entity: 6443 x: 804.4895 z: 210.38904 clearance: 0.8 flags: 5 group: 6443 key: 203 entity: 6444 x: 783.21196 z: 210.12487 clearance: 0.8 flags: 5 group: 6444 key: 204 entity: 6445 x: 805.41068 z: 213.566 clearance: 0.8 flags: 21 group: 6445 key: 205 entity: 6449 x: 582.15433 z: 1115.05738 clearance: 0.8 flags: 5 group: 6449 key: 206 entity: 6450 x: 521.01491 z: 1097.01592 clearance: 0.8 flags: 5 group: 6450 key: 207 entity: 6451 x: 574.5676 z: 1117.06406 clearance: 0.8 flags: 5 group: 6451 key: 208 entity: 6452 x: 553.84511 z: 1100.98884 clearance: 0.8 flags: 5 group: 6452 key: 209 entity: 6453 x: 576.91724 z: 1118.15677 clearance: 0.8 flags: 5 group: 6453 key: 210 entity: 6455 x: 134.91044 z: 774.68848 clearance: 0.8 flags: 5 group: 6455 key: 211 entity: 6459 x: 1087.88053 z: 768.54236 clearance: 0.8 flags: 5 group: 6459 key: 212 entity: 6460 x: 1069.8357 z: 791.84464 clearance: 0.8 flags: 5 group: 6460 key: 213 entity: 6461 x: 1066.19701 z: 790.10244 clearance: 0.8 flags: 5 group: 6461 key: 214 entity: 6462 x: 1089.17661 z: 765.68555 clearance: 0.8 flags: 5 group: 6462 key: 215 entity: 6463 x: 1094.53977 z: 760.98603 clearance: 0.8 flags: 5 group: 6463 key: 216 entity: 6464 x: 1032.43874 z: 778.30785 clearance: 0.8 flags: 5 group: 6464 key: 217 entity: 6469 x: 134.88834 z: 770.86123 clearance: 0.8 flags: 5 group: 6469 key: 223 entity: 6475 x: 377.3012 z: 874.16834 clearance: 0.8 flags: 5 group: 6475 key: 224 entity: 6476 x: 360.10354 z: 964.2812 clearance: 0.8 flags: 5 group: 6476 key: 225 entity: 6477 x: 383.50083 z: 923.70446 clearance: 0.8 flags: 5 group: 6477 key: 226 entity: 6478 x: 389.42312 z: 917.92954 clearance: 0.8 flags: 5 group: 6478 key: 227 entity: 6479 x: 494.0142 z: 1073.53898 clearance: 0.8 flags: 5 group: 6479 key: 228 entity: 6485 x: 911.39571 z: 491.95295 clearance: 0.8 flags: 5 group: 6485 key: 229 entity: 6486 x: 982.53345 z: 790.68084 clearance: 0.8 flags: 21 group: 6486 key: 230 entity: 6487 x: 985.32596 z: 785.40842 clearance: 0.8 flags: 5 group: 6487 key: 231 entity: 6488 x: 1018.52318 z: 791.2843 clearance: 0.8 flags: 5 group: 6488 key: 232 entity: 6494 x: 604.7233 z: 88.34401 clearance: 0.8 flags: 21 group: 6494 key: 234 entity: 6496 x: 614.25014 z: 99.53563 clearance: 0.8 flags: 5 group: 6496 key: 235 entity: 6503 x: 376.15908 z: 935.03086 clearance: 0.8 flags: 5 group: 6503 key: 236 entity: 6504 x: 382.65107 z: 890.75869 clearance: 0.8 flags: 5 group: 6504 key: 237 entity: 6505 x: 404.47703 z: 881.62179 clearance: 0.8 flags: 5 group: 6505 key: 238 entity: 6506 x: 387.62003 z: 892.29612 clearance: 0.8 flags: 5 group: 6506 key: 239 entity: 6507 x: 384.35409 z: 894.6774 clearance: 0.8 flags: 5 group: 6507 key: 240 entity: 6516 x: 745.0427 z: 216.58977 clearance: 0.8 flags: 5 group: 6516 key: 241 entity: 6517 x: 780.88833 z: 198.23063 clearance: 0.8 flags: 5 group: 6517 key: 242 entity: 6518 x: 753.58382 z: 225.79465 clearance: 0.8 flags: 5 group: 6518 key: 243 entity: 6519 x: 751.13447 z: 224.38865 clearance: 0.8 flags: 5 group: 6519 key: 244 entity: 6525 x: 1019.23624 z: 765.64649 clearance: 0.8 flags: 5 group: 6525 key: 245 entity: 6526 x: 849.3358 z: 735.87316 clearance: 0.8 flags: 5 group: 6526 key: 246 entity: 6527 x: 1016.3771 z: 793.13085 clearance: 0.8 flags: 5 group: 6527 key: 247 entity: 6528 x: 1016.97117 z: 765.55565 clearance: 0.8 flags: 5 group: 6528 key: 248 entity: 6529 x: 981.86023 z: 785.74013 clearance: 0.8 flags: 5 group: 6529 key: 249 entity: 6530 x: 978.93615 z: 799.84668 clearance: 0.8 flags: 5 group: 6530 key: 250 entity: 6531 x: 919.3305 z: 489.67385 clearance: 0.8 flags: 5 group: 6531 key: 251 entity: 6532 x: 832.86353 z: 713.25641 clearance: 0.8 flags: 5 group: 6532 key: 252 entity: 6533 x: 1071.05292 z: 792.52193 clearance: 0.8 flags: 5 group: 6533 key: 253 entity: 6540 x: 574.13266 z: 1115.90159 clearance: 0.8 flags: 5 group: 6540 key: 254 entity: 6541 x: 575.41413 z: 1118.4472 clearance: 0.8 flags: 5 group: 6541 key: 255 entity: 6542 x: 577.58169 z: 1119.81403 clearance: 0.8 flags: 5 group: 6542 key: 256 entity: 6543 x: 574.74085 z: 1098.09221 clearance: 0.8 flags: 5 group: 6543 key: 257 entity: 6544 x: 575.83947 z: 1099.44085 clearance: 0.8 flags: 5 group: 6544 key: 258 entity: 6545 x: 574.32035 z: 1100.16552 clearance: 0.8 flags: 5 group: 6545 key: 259 entity: 6546 x: 771.70136 z: 219.69329 clearance: 0.8 flags: 5 group: 6546 key: 260 entity: 6547 x: 740.7362 z: 214.74947 clearance: 0.8 flags: 5 group: 6547 key: 261 entity: 6548 x: 739.91301 z: 207.8463 clearance: 0.8 flags: 5 group: 6548 key: 262 entity: 6563 x: 785.38245 z: 203.5266 clearance: 0.8 flags: 5 group: 6563 key: 263 entity: 6564 x: 784.59707 z: 202.05417 clearance: 0.8 flags: 5 group: 6564 key: 264 entity: 6565 x: 783.37325 z: 207.81296 clearance: 0.8 flags: 5 group: 6565 key: 265 entity: 6571 x: 545.58002 z: 1136.80419 clearance: 0.8 flags: 5 group: 6571 key: 266 entity: 6572 x: 543.92954 z: 1137.54433 clearance: 0.8 flags: 5 group: 6572 key: 267 entity: 6573 x: 542.91442 z: 1135.88196 clearance: 0.8 flags: 5 group: 6573 key: 268 entity: 6574 x: 544.6992 z: 1140.2535 clearance: 0.8 flags: 5 group: 6574 key: 269 entity: 6575 x: 544.00586 z: 1138.97513 clearance: 0.8 flags: 5 group: 6575 key: 270 entity: 6578 x: 738.8033 z: 205.7947 clearance: 0.8 flags: 5 group: 6578 key: 271 entity: 6579 x: 740.75327 z: 204.51766 clearance: 0.8 flags: 5 group: 6579 key: 272 entity: 6580 x: 761.63103 z: 232.50248 clearance: 0.8 flags: 5 group: 6580 key: 273 entity: 6581 x: 1019.00632 z: 767.02594 clearance: 0.8 flags: 5 group: 6581 key: 274 entity: 6582 x: 1016.48023 z: 794.28904 clearance: 0.8 flags: 5 group: 6582 key: 275 entity: 6583 x: 1075.0598 z: 780.73964 clearance: 0.8 flags: 5 group: 6583 key: 276 entity: 6584 x: 1077.58513 z: 779.6675 clearance: 0.8 flags: 5 group: 6584 key: 277 entity: 6585 x: 1078.38434 z: 778.13216 clearance: 0.8 flags: 5 group: 6585 key: 278 entity: 6586 x: 1031.6689 z: 779.84495 clearance: 0.8 flags: 5 group: 6586 key: 279 entity: 6587 x: 1067.36725 z: 789.97501 clearance: 0.8 flags: 5 group: 6587 key: 280 entity: 6588 x: 1071.59678 z: 784.04 clearance: 0.8 flags: 21 group: 6588 key: 281 entity: 6589 x: 1029.94973 z: 780.40651 clearance: 0.8 flags: 5 group: 6589 key: 282 entity: 6590 x: 1073.49434 z: 782.7642 clearance: 0.8 flags: 5 group: 6590 key: 283 entity: 6591 x: 1080.87282 z: 776.2093 clearance: 0.8 flags: 5 group: 6591 key: 284 entity: 6471 x: 763.66958 z: 228.79206 clearance: 0.8 flags: 5 group: 6471 key: 285 entity: 6472 x: 765.85984 z: 228.63343 clearance: 0.8 flags: 5 group: 6472 key: 286 entity: 6474 x: 762.74575 z: 230.9073 clearance: 0.8 flags: 5 group: 6474 key: 287 entity: 6470 x: 736.10801 z: 207.9685 clearance: 0.8 flags: 5 group: 6470 key: 288 entity: 6473 x: 760.49973 z: 233.1397 clearance: 0.8 flags: 5 group: 6473 key: 289 entity: 6615 x: 765.75736 z: 223.94777 clearance: 0.8 flags: 5 group: 6615 key: 290 entity: 6616 x: 742.58347 z: 214.6585 clearance: 0.8 flags: 5 group: 6616 key: 291 entity: 6619 x: 382.49791 z: 896.15963 clearance: 0.8 flags: 5 group: 6619 key: 292 entity: 6620 x: 376.56305 z: 936.15514 clearance: 0.8 flags: 5 group: 6620 key: 293 entity: 6621 x: 383.61887 z: 916.52341 clearance: 0.8 flags: 5 group: 6621 key: 294 entity: 6636 x: 796.03846 z: 477.04563 clearance: 0.8 flags: 5 group: 6636 key: 295 entity: 6637 x: 784.78325 z: 475.97774 clearance: 0.8 flags: 5 group: 6637 key: 296 entity: 6638 x: 1019.27555 z: 795.871 clearance: 0.8 flags: 5 group: 6638 key: 297 entity: 6639 x: 798.35228 z: 476.96084 clearance: 0.8 flags: 5 group: 6639 key: 298 entity: 6640 x: 980.2064 z: 798.5765 clearance: 0.8 flags: 5 group: 6640 key: 299 entity: 6641 x: 784.69713 z: 480.036 clearance: 0.8 flags: 5 group: 6641 key: 300 entity: 6642 x: 799.4907 z: 476.9799 clearance: 0.8 flags: 5 group: 6642 key: 301 entity: 6643 x: 1016.59641 z: 791.96369 clearance: 0.8 flags: 5 group: 6643 key: 302 entity: 6644 x: 784.9857 z: 477.14022 clearance: 0.8 flags: 5 group: 6644 key: 303 entity: 6645 x: 909.34289 z: 496.07659 clearance: 0.8 flags: 5 group: 6645 key: 304 entity: 6652 x: 491.58825 z: 1070.94605 clearance: 0.8 flags: 5 group: 6652 key: 305 entity: 6653 x: 558.28676 z: 1062.43955 clearance: 0.8 flags: 5 group: 6653 key: 306 entity: 6654 x: 387.34723 z: 970.55463 clearance: 0.8 flags: 5 group: 6654 key: 307 entity: 6655 x: 559.86948 z: 1058.87526 clearance: 0.8 flags: 5 group: 6655 key: 308 entity: 6656 x: 384.95655 z: 968.73395 clearance: 0.8 flags: 5 group: 6656 key: 309 entity: 6657 x: 381.00873 z: 877.76076 clearance: 0.8 flags: 5 group: 6657 key: 310 entity: 6658 x: 557.12429 z: 1061.27707 clearance: 0.8 flags: 21 group: 6658 key: 311 entity: 6659 x: 491.08065 z: 1069.63494 clearance: 0.8 flags: 5 group: 6659 key: 312 entity: 6667 x: 599.80405 z: 93.76938 clearance: 0.8 flags: 21 group: 6667 key: 317 entity: 6672 x: 800.07064 z: 223.76247 clearance: 0.8 flags: 5 group: 6672 key: 318 entity: 6677 x: 905.62636 z: 761.7875 clearance: 0.8 flags: 5 group: 6677 key: 319 entity: 6678 x: 785.40401 z: 478.3027 clearance: 0.8 flags: 5 group: 6678 key: 320 entity: 6679 x: 840.81127 z: 728.42266 clearance: 0.8 flags: 5 group: 6679 key: 321 entity: 6683 x: 1018.0132 z: 795.22742 clearance: 0.8 flags: 5 group: 6683 key: 322 entity: 6684 x: 1019.49334 z: 793.10822 clearance: 0.8 flags: 5 group: 6684 key: 323 entity: 6685 x: 832.75744 z: 712.12362 clearance: 0.8 flags: 5 group: 6685 key: 324 entity: 6686 x: 1020.43802 z: 794.70852 clearance: 0.8 flags: 5 group: 6686 key: 325 entity: 6687 x: 1018.41961 z: 793.11603 clearance: 0.8 flags: 5 group: 6687 key: 326 entity: 6688 x: 838.89498 z: 724.46929 clearance: 0.8 flags: 21 group: 6688 key: 327 entity: 6689 x: 843.5473 z: 734.28505 clearance: 0.8 flags: 21 group: 6689 key: 328 entity: 6697 x: 376.76592 z: 933.88192 clearance: 0.8 flags: 5 group: 6697 key: 329 entity: 6698 x: 386.07084 z: 915.11443 clearance: 0.8 flags: 5 group: 6698 key: 330 entity: 6699 x: 383.48148 z: 899.42449 clearance: 0.8 flags: 5 group: 6699 key: 331 entity: 6700 x: 361.00335 z: 967.39127 clearance: 0.8 flags: 5 group: 6700 key: 332 entity: 6701 x: 382.9009 z: 945.47715 clearance: 0.8 flags: 21 group: 6701 key: 333 entity: 6702 x: 383.6604 z: 897.3221 clearance: 0.8 flags: 5 group: 6702 key: 334 entity: 6709 x: 1048.7148 z: 763.14025 clearance: 0.8 flags: 5 group: 6709 key: 335 entity: 6710 x: 810.86666 z: 485.27286 clearance: 0.8 flags: 5 group: 6710 key: 336 entity: 6711 x: 782.88857 z: 481.27744 clearance: 0.8 flags: 5 group: 6711 key: 337 entity: 6712 x: 1050.00647 z: 764.12049 clearance: 0.8 flags: 5 group: 6712 key: 338 entity: 6719 x: 903.30141 z: 761.51734 clearance: 0.8 flags: 5 group: 6719 key: 339 entity: 6720 x: 781.4653 z: 481.08057 clearance: 0.8 flags: 21 group: 6720 key: 340 entity: 6721 x: 780.09668 z: 480.26594 clearance: 0.8 flags: 5 group: 6721 key: 341 entity: 6722 x: 800.68235 z: 521.66878 clearance: 0.8 flags: 5 group: 6722 key: 342 entity: 6723 x: 800.78774 z: 523.88584 clearance: 0.8 flags: 5 group: 6723 key: 343 entity: 6732 x: 598.6148 z: 92.61565 clearance: 0.8 flags: 5 group: 6732 key: 345 entity: 6734 x: 643.81945 z: 108.02956 clearance: 0.8 flags: 5 group: 6734 key: 346 entity: 6735 x: 819.42536 z: 201.5536 clearance: 0.8 flags: 5 group: 6735 key: 347 entity: 6736 x: 775.37232 z: 217.14223 clearance: 0.8 flags: 5 group: 6736 key: 348 entity: 6737 x: 713.29862 z: 211.762 clearance: 0.8 flags: 5 group: 6737 key: 349 entity: 6747 x: 840.69785 z: 735.69855 clearance: 0.8 flags: 5 group: 6747 key: 350 entity: 6748 x: 981.95693 z: 796.76182 clearance: 0.8 flags: 5 group: 6748 key: 351 entity: 6749 x: 904.46389 z: 762.94997 clearance: 0.8 flags: 5 group: 6749 key: 352 entity: 6750 x: 1020.60544 z: 795.871 clearance: 0.8 flags: 5 group: 6750 key: 353 entity: 6751 x: 834.43084 z: 728.98452 clearance: 0.8 flags: 5 group: 6751 key: 354 entity: 6752 x: 980.31312 z: 795.90137 clearance: 0.8 flags: 5 group: 6752 key: 355 entity: 6753 x: 669.32538 z: 565.02802 clearance: 0.8 flags: 5 group: 6753 key: 356 entity: 6758 x: 837.70849 z: 726.79424 clearance: 0.8 flags: 5 group: 6758 key: 357 entity: 6759 x: 1034.13196 z: 652.2885 clearance: 0.8 flags: 5 group: 6759 key: 358 entity: 6760 x: 1094.69945 z: 648.80227 clearance: 0.8 flags: 5 group: 6760 key: 359 entity: 6761 x: 178.58733 z: 444.33085 clearance: 0.8 flags: 5 group: 6761 key: 360 entity: 6762 x: 177.03914 z: 445.38738 clearance: 0.8 flags: 5 group: 6762 key: 361 entity: 6763 x: 178.20162 z: 445.70669 clearance: 0.8 flags: 5 group: 6763 key: 362 entity: 6764 x: 177.11721 z: 443.92705 clearance: 0.8 flags: 5 group: 6764 key: 363 entity: 6769 x: 389.70289 z: 969.11963 clearance: 0.8 flags: 5 group: 6769 key: 364 entity: 6770 x: 520.27343 z: 873.7961 clearance: 0.8 flags: 5 group: 6770 key: 365 entity: 6771 x: 517.94848 z: 875.94762 clearance: 0.8 flags: 5 group: 6771 key: 366 entity: 6772 x: 522.08309 z: 870.95694 clearance: 0.8 flags: 5 group: 6772 key: 367 entity: 6773 x: 522.70125 z: 869.79447 clearance: 0.8 flags: 5 group: 6773 key: 368 entity: 6774 x: 517.07209 z: 864.29886 clearance: 0.8 flags: 5 group: 6774 key: 369 entity: 6775 x: 390.86536 z: 969.3879 clearance: 0.8 flags: 5 group: 6775 key: 370 entity: 6776 x: 391.19387 z: 967.39313 clearance: 0.8 flags: 5 group: 6776 key: 371 entity: 6777 x: 386.11902 z: 969.89643 clearance: 0.8 flags: 5 group: 6777 key: 372 entity: 6778 x: 520.42156 z: 867.46952 clearance: 0.8 flags: 5 group: 6778 key: 373 entity: 6779 x: 520.92061 z: 872.11942 clearance: 0.8 flags: 5 group: 6779 key: 374 entity: 6780 x: 518.54664 z: 865.14457 clearance: 0.8 flags: 5 group: 6780 key: 375 entity: 6781 x: 510.77445 z: 883.09968 clearance: 0.8 flags: 5 group: 6781 key: 376 entity: 6783 x: 595.71703 z: 96.87093 clearance: 0.8 flags: 5 group: 6783 key: 377 entity: 6784 x: 600.17107 z: 91.5488 clearance: 0.8 flags: 5 group: 6784 key: 378 entity: 6785 x: 617.47995 z: 109.24872 clearance: 0.8 flags: 5 group: 6785 key: 379 entity: 6786 x: 631.26066 z: 116.78939 clearance: 0.8 flags: 21 group: 6786 key: 380 entity: 6787 x: 610.3987 z: 96.92052 clearance: 0.8 flags: 21 group: 6787 key: 381 entity: 6788 x: 637.44796 z: 110.38114 clearance: 0.8 flags: 21 group: 6788 key: 382 entity: 6791 x: 626.60962 z: 97.37087 clearance: 0.8 flags: 5 group: 6791 key: 383 entity: 6792 x: 642.47835 z: 104.61657 clearance: 0.8 flags: 5 group: 6792 key: 384 entity: 6793 x: 617.3905 z: 102.7703 clearance: 0.8 flags: 5 group: 6793 key: 385 entity: 6794 x: 594.48235 z: 95.84742 clearance: 0.8 flags: 21 group: 6794 key: 386 entity: 6796 x: 841.16443 z: 729.92803 clearance: 0.8 flags: 5 group: 6796 key: 387 entity: 6797 x: 833.48752 z: 723.97564 clearance: 0.8 flags: 5 group: 6797 key: 388 entity: 6798 x: 830.99508 z: 716.17382 clearance: 0.8 flags: 5 group: 6798 key: 389 entity: 6799 x: 836.54601 z: 727.03971 clearance: 0.8 flags: 5 group: 6799 key: 390 entity: 6800 x: 832.47194 z: 714.40085 clearance: 0.8 flags: 5 group: 6800 key: 391 entity: 6802 x: 920.11141 z: 494.32113 clearance: 0.8 flags: 21 group: 6802 key: 392 entity: 6803 x: 801.93001 z: 525.06893 clearance: 0.8 flags: 21 group: 6803 key: 393 entity: 6804 x: 802.0211 z: 522.65375 clearance: 0.8 flags: 5 group: 6804 key: 394 entity: 6805 x: 799.11632 z: 520.977 clearance: 0.8 flags: 5 group: 6805 key: 395 entity: 6806 x: 797.99602 z: 520.01183 clearance: 0.8 flags: 5 group: 6806 key: 396 entity: 6825 x: 817.76548 z: 341.89296 clearance: 0.8 flags: 5 group: 6825 key: 397 entity: 6826 x: 817.66234 z: 340.73049 clearance: 0.8 flags: 5 group: 6826 key: 398 entity: 6827 x: 815.26272 z: 338.97486 clearance: 0.8 flags: 5 group: 6827 key: 399 entity: 6829 x: 846.40067 z: 321.92815 clearance: 0.8 flags: 5 group: 6829 key: 400 entity: 6830 x: 828.01011 z: 339.75011 clearance: 0.8 flags: 5 group: 6830 key: 401 entity: 6831 x: 814.04935 z: 338.20026 clearance: 0.8 flags: 5 group: 6831 key: 402 entity: 6832 x: 830.61994 z: 339.43792 clearance: 0.8 flags: 21 group: 6832 key: 403 entity: 6833 x: 816.49987 z: 339.56801 clearance: 0.8 flags: 5 group: 6833 key: 404 entity: 6834 x: 847.0026 z: 320.31145 clearance: 0.8 flags: 5 group: 6834 key: 405 entity: 6840 x: 713.03592 z: 210.59952 clearance: 0.8 flags: 5 group: 6840 key: 406 entity: 6843 x: 821.88761 z: 347.62499 clearance: 0.8 flags: 21 group: 6843 key: 407 entity: 6844 x: 839.0156 z: 310.91616 clearance: 0.8 flags: 5 group: 6844 key: 408 entity: 6850 x: 841.18795 z: 731.12276 clearance: 0.8 flags: 5 group: 6850 key: 409 entity: 6851 x: 899.81371 z: 763.52784 clearance: 0.8 flags: 5 group: 6851 key: 410 entity: 6852 x: 900.97619 z: 763.12366 clearance: 0.8 flags: 5 group: 6852 key: 411 entity: 6853 x: 832.17128 z: 715.59757 clearance: 0.8 flags: 5 group: 6853 key: 412 entity: 6854 x: 847.6365 z: 740.35663 clearance: 0.8 flags: 5 group: 6854 key: 413 entity: 6855 x: 849.21077 z: 739.46871 clearance: 0.8 flags: 5 group: 6855 key: 414 entity: 6856 x: 840.87777 z: 734.53608 clearance: 0.8 flags: 5 group: 6856 key: 415 entity: 6857 x: 915.2845 z: 491.7363 clearance: 0.8 flags: 21 group: 6857 key: 416 entity: 6858 x: 840.82863 z: 726.43577 clearance: 0.8 flags: 21 group: 6858 key: 417 entity: 6859 x: 846.36448 z: 734.44599 clearance: 0.8 flags: 5 group: 6859 key: 418 entity: 6860 x: 560.51522 z: 1063.80137 clearance: 0.8 flags: 5 group: 6860 key: 419 entity: 6861 x: 570.29177 z: 1051.92293 clearance: 0.8 flags: 5 group: 6861 key: 420 entity: 6862 x: 561.6824 z: 1057.84041 clearance: 0.8 flags: 5 group: 6862 key: 421 entity: 6863 x: 561.49772 z: 1064.96384 clearance: 0.8 flags: 5 group: 6863 key: 422 entity: 6864 x: 564.54145 z: 1069.48566 clearance: 0.8 flags: 5 group: 6864 key: 423 entity: 6865 x: 559.39295 z: 1060.55503 clearance: 0.8 flags: 5 group: 6865 key: 424 entity: 6866 x: 573.28711 z: 1050.89382 clearance: 0.8 flags: 5 group: 6866 key: 425 entity: 6867 x: 564.83381 z: 1070.64814 clearance: 0.8 flags: 5 group: 6867 key: 426 entity: 6868 x: 576.0205 z: 1054.60338 clearance: 0.8 flags: 5 group: 6868 key: 427 entity: 6878 x: 809.00206 z: 343.12948 clearance: 0.8 flags: 5 group: 6878 key: 428 entity: 6879 x: 807.76925 z: 343.01809 clearance: 0.8 flags: 5 group: 6879 key: 429 entity: 6880 x: 848.28861 z: 324.06559 clearance: 0.8 flags: 5 group: 6880 key: 430 entity: 6881 x: 840.18924 z: 312.06531 clearance: 0.8 flags: 5 group: 6881 key: 431 entity: 6882 x: 848.76316 z: 325.34171 clearance: 0.8 flags: 5 group: 6882 key: 432 entity: 6883 x: 824.52825 z: 348.35282 clearance: 0.8 flags: 5 group: 6883 key: 433 entity: 6884 x: 813.56359 z: 317.97715 clearance: 0.8 flags: 21 group: 6884 key: 434 entity: 6885 x: 823.39127 z: 347.17145 clearance: 0.8 flags: 5 group: 6885 key: 435 entity: 6895 x: 778.26499 z: 156.30855 clearance: 0.8 flags: 5 group: 6895 key: 436 entity: 6896 x: 773.93073 z: 160.55063 clearance: 0.8 flags: 5 group: 6896 key: 437 entity: 6897 x: 753.6515 z: 169.51092 clearance: 0.8 flags: 5 group: 6897 key: 438 entity: 6898 x: 765.36751 z: 163.21805 clearance: 0.8 flags: 5 group: 6898 key: 439 entity: 6899 x: 776.51035 z: 157.22648 clearance: 0.8 flags: 5 group: 6899 key: 440 entity: 6900 x: 774.02672 z: 161.90688 clearance: 0.8 flags: 5 group: 6900 key: 441 entity: 6901 x: 775.46181 z: 159.44486 clearance: 0.8 flags: 5 group: 6901 key: 442 entity: 6902 x: 775.34787 z: 156.064 clearance: 0.8 flags: 5 group: 6902 key: 443 entity: 6904 x: 835.59331 z: 728.70105 clearance: 0.8 flags: 5 group: 6904 key: 444 entity: 6905 x: 845.202 z: 734.69146 clearance: 0.8 flags: 5 group: 6905 key: 445 entity: 6906 x: 851.04155 z: 736.46012 clearance: 0.8 flags: 21 group: 6906 key: 446 entity: 6907 x: 841.6 z: 733.3736 clearance: 0.8 flags: 5 group: 6907 key: 447 entity: 6908 x: 848.96854 z: 738.30623 clearance: 0.8 flags: 5 group: 6908 key: 448 entity: 6909 x: 902.13894 z: 762.2309 clearance: 0.8 flags: 5 group: 6909 key: 449 entity: 6910 x: 839.90915 z: 732.97742 clearance: 0.8 flags: 5 group: 6910 key: 450 entity: 6911 x: 848.00647 z: 735.98128 clearance: 0.8 flags: 5 group: 6911 key: 451 entity: 6912 x: 776.18912 z: 484.22968 clearance: 0.8 flags: 5 group: 6912 key: 452 entity: 6913 x: 799.51861 z: 520.52373 clearance: 0.8 flags: 5 group: 6913 key: 453 entity: 6922 x: 556.12563 z: 1065.69556 clearance: 0.8 flags: 21 group: 6922 key: 454 entity: 6923 x: 573.69991 z: 1053.21268 clearance: 0.8 flags: 5 group: 6923 key: 455 entity: 6924 x: 561.94608 z: 1059.61127 clearance: 0.8 flags: 5 group: 6924 key: 456 entity: 6925 x: 561.93456 z: 1066.12632 clearance: 0.8 flags: 5 group: 6925 key: 457 entity: 6926 x: 574.86239 z: 1053.36641 clearance: 0.8 flags: 5 group: 6926 key: 458 entity: 6927 x: 565.41213 z: 1053.4958 clearance: 0.8 flags: 5 group: 6927 key: 459 entity: 6928 x: 506.17956 z: 885.75011 clearance: 0.8 flags: 5 group: 6928 key: 460 entity: 6929 x: 514.46105 z: 877.49802 clearance: 0.8 flags: 5 group: 6929 key: 461 entity: 6930 x: 504.85975 z: 886.56077 clearance: 0.8 flags: 5 group: 6930 key: 462 entity: 6931 x: 515.62352 z: 878.27257 clearance: 0.8 flags: 5 group: 6931 key: 463 entity: 6932 x: 511.93693 z: 881.9372 clearance: 0.8 flags: 5 group: 6932 key: 464 entity: 6933 x: 360.5985 z: 985.24859 clearance: 0.8 flags: 5 group: 6933 key: 465 entity: 6934 x: 779.42746 z: 156.91445 clearance: 0.8 flags: 5 group: 6934 key: 466 entity: 6935 x: 774.54139 z: 157.96227 clearance: 0.8 flags: 5 group: 6935 key: 467 entity: 6942 x: 756.66468 z: 148.71628 clearance: 0.8 flags: 5 group: 6942 key: 468 entity: 6943 x: 760.78687 z: 151.49567 clearance: 0.8 flags: 5 group: 6943 key: 469 entity: 6949 x: 521.02749 z: 1142.86414 clearance: 0.8 flags: 5 group: 6949 key: 470 entity: 6950 x: 533.26156 z: 1150.71926 clearance: 0.8 flags: 5 group: 6950 key: 471 entity: 6951 x: 535.01407 z: 1147.9135 clearance: 0.8 flags: 5 group: 6951 key: 472 entity: 6952 x: 530.8007 z: 1151.40281 clearance: 0.8 flags: 5 group: 6952 key: 473 entity: 6953 x: 533.61391 z: 1148.83297 clearance: 0.8 flags: 5 group: 6953 key: 474 entity: 6954 x: 521.9858 z: 1144.2338 clearance: 0.8 flags: 5 group: 6954 key: 475 entity: 6955 x: 531.96512 z: 1150.70684 clearance: 0.8 flags: 5 group: 6955 key: 476 entity: 6956 x: 516.7179 z: 1139.20774 clearance: 0.8 flags: 5 group: 6956 key: 477 entity: 6957 x: 519.85871 z: 1141.69536 clearance: 0.8 flags: 5 group: 6957 key: 478 entity: 6958 x: 493.41626 z: 1066.0643 clearance: 0.8 flags: 5 group: 6958 key: 479 entity: 6959 x: 518.55686 z: 1139.71856 clearance: 0.8 flags: 21 group: 6959 key: 480 entity: 6960 x: 516.1314 z: 1136.25474 clearance: 0.8 flags: 5 group: 6960 key: 481 entity: 6961 x: 519.00275 z: 1131.10383 clearance: 0.8 flags: 5 group: 6961 key: 482 entity: 6962 x: 518.24994 z: 1134.0678 clearance: 0.8 flags: 5 group: 6962 key: 483 entity: 6963 x: 516.3567 z: 1134.19665 clearance: 0.8 flags: 5 group: 6963 key: 484 entity: 6964 x: 747.31646 z: 172.44033 clearance: 0.8 flags: 5 group: 6964 key: 485 entity: 6965 x: 756.69282 z: 180.95861 clearance: 0.8 flags: 21 group: 6965 key: 486 entity: 6969 x: 509.61197 z: 884.23938 clearance: 0.8 flags: 5 group: 6969 key: 487 entity: 6970 x: 514.44083 z: 880.04365 clearance: 0.8 flags: 5 group: 6970 key: 488 entity: 6971 x: 576.62282 z: 1056.22912 clearance: 0.8 flags: 5 group: 6971 key: 489 entity: 6972 x: 566.57461 z: 1053.35047 clearance: 0.8 flags: 5 group: 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724.40896 clearance: 0.8 flags: 5 group: 7050 key: 527 entity: 7051 x: 1042.04834 z: 723.06887 clearance: 0.8 flags: 5 group: 7051 key: 528 entity: 7052 x: 1044.5263 z: 723.90387 clearance: 0.8 flags: 5 group: 7052 key: 529 entity: 7053 x: 359.40796 z: 956.33329 clearance: 0.8 flags: 5 group: 7053 key: 530 entity: 7054 x: 360.27953 z: 966.2033 clearance: 0.8 flags: 5 group: 7054 key: 531 entity: 7059 x: 363.66361 z: 952.26757 clearance: 0.8 flags: 21 group: 7059 key: 532 entity: 7060 x: 384.38817 z: 922.34397 clearance: 0.8 flags: 5 group: 7060 key: 533 entity: 7061 x: 684.76215 z: 290.8839 clearance: 0.8 flags: 5 group: 7061 key: 534 entity: 7062 x: 682.23867 z: 289.26375 clearance: 0.8 flags: 5 group: 7062 key: 535 entity: 7063 x: 677.65064 z: 285.30626 clearance: 0.8 flags: 5 group: 7063 key: 536 entity: 7064 x: 677.89458 z: 286.78534 clearance: 0.8 flags: 5 group: 7064 key: 537 entity: 7065 x: 678.53573 z: 284.14379 clearance: 0.8 flags: 5 group: 7065 key: 538 entity: 7066 x: 683.26098 z: 290.47678 clearance: 0.8 flags: 5 group: 7066 key: 539 entity: 7067 x: 690.75083 z: 293.51233 clearance: 0.8 flags: 5 group: 7067 key: 540 entity: 7068 x: 689.3101 z: 292.96341 clearance: 0.8 flags: 5 group: 7068 key: 541 entity: 7070 x: 361.01323 z: 948.14939 clearance: 0.8 flags: 5 group: 7070 key: 542 entity: 7073 x: 361.61454 z: 950.21825 clearance: 0.8 flags: 21 group: 7073 key: 543 entity: 7074 x: 361.50081 z: 963.93024 clearance: 0.8 flags: 5 group: 7074 key: 544 entity: 7075 x: 360.40545 z: 957.49576 clearance: 0.8 flags: 5 group: 7075 key: 545 entity: 7076 x: 361.6832 z: 959.61623 clearance: 0.8 flags: 5 group: 7076 key: 546 entity: 7077 x: 366.7602 z: 953.56881 clearance: 0.8 flags: 21 group: 7077 key: 547 entity: 7078 x: 376.13872 z: 875.33082 clearance: 0.8 flags: 5 group: 7078 key: 548 entity: 7079 x: 360.85038 z: 956.33329 clearance: 0.8 flags: 5 group: 7079 key: 549 entity: 7080 x: 382.33835 z: 924.86693 clearance: 0.8 flags: 5 group: 7080 key: 550 entity: 7081 x: 381.62285 z: 876.59829 clearance: 0.8 flags: 5 group: 7081 key: 551 entity: 7082 x: 380.29522 z: 879.4605 clearance: 0.8 flags: 5 group: 7082 key: 552 entity: 7087 x: 1070.29831 z: 724.2142 clearance: 0.8 flags: 5 group: 7087 key: 553 entity: 7088 x: 1068.82068 z: 724.17573 clearance: 0.8 flags: 5 group: 7088 key: 554 entity: 7089 x: 1057.64362 z: 710.99401 clearance: 0.8 flags: 5 group: 7089 key: 555 entity: 7090 x: 1057.71427 z: 709.38633 clearance: 0.8 flags: 5 group: 7090 key: 556 entity: 7099 x: 388.96602 z: 920.2545 clearance: 0.8 flags: 5 group: 7099 key: 557 entity: 7101 x: 687.61788 z: 293.49601 clearance: 0.8 flags: 5 group: 7101 key: 558 entity: 7102 x: 679.76291 z: 289.81733 clearance: 0.8 flags: 5 group: 7102 key: 559 entity: 7103 x: 678.71581 z: 282.38541 clearance: 0.8 flags: 5 group: 7103 key: 560 entity: 7104 x: 679.15923 z: 288.03582 clearance: 0.8 flags: 5 group: 7104 key: 561 entity: 7106 x: 389.28451 z: 915.93545 clearance: 0.8 flags: 5 group: 7106 key: 562 entity: 7107 x: 388.12203 z: 914.77297 clearance: 0.8 flags: 5 group: 7107 key: 563 entity: 7113 x: 1023.32827 z: 466.51787 clearance: 0.8 flags: 21 group: 7113 key: 565 entity: 7115 x: 1023.42873 z: 469.40996 clearance: 0.8 flags: 21 group: 7115 key: 566 entity: 7120 x: 389.27466 z: 919.09202 clearance: 0.8 flags: 5 group: 7120 key: 567 entity: 7121 x: 387.46108 z: 915.90188 clearance: 0.8 flags: 5 group: 7121 key: 568 entity: 7122 x: 384.85883 z: 913.0325 clearance: 0.8 flags: 5 group: 7122 key: 569 entity: 7142 x: 1036.56768 z: 655.21334 clearance: 0.8 flags: 5 group: 7142 key: 570 entity: 7143 x: 1039.2438 z: 656.45672 clearance: 0.8 flags: 5 group: 7143 key: 571 entity: 7144 x: 1036.96995 z: 654.05477 clearance: 0.8 flags: 5 group: 7144 key: 572 entity: 7145 x: 1038.40047 z: 655.2349 clearance: 0.8 flags: 5 group: 7145 key: 573 entity: 7146 x: 936.16153 z: 538.76163 clearance: 0.8 flags: 5 group: 7146 key: 574 entity: 7147 x: 917.03014 z: 595.3322 clearance: 0.8 flags: 5 group: 7147 key: 575 entity: 7148 x: 937.32401 z: 539.92411 clearance: 0.8 flags: 5 group: 7148 key: 576 entity: 7149 x: 938.48649 z: 539.53269 clearance: 0.8 flags: 5 group: 7149 key: 577 entity: 7154 x: 601.41012 z: 91.61376 clearance: 0.8 flags: 5 group: 7154 key: 578 entity: 7155 x: 596.84536 z: 96.16904 clearance: 0.8 flags: 5 group: 7155 key: 579 entity: 7156 x: 620.01154 z: 92.26906 clearance: 0.8 flags: 5 group: 7156 key: 580 entity: 7162 x: 363.56765 z: 957.42193 clearance: 0.8 flags: 21 group: 7162 key: 581 entity: 7163 x: 362.75274 z: 964.36019 clearance: 0.8 flags: 21 group: 7163 key: 582 entity: 7164 x: 370.4812 z: 941.26172 clearance: 0.8 flags: 5 group: 7164 key: 583 entity: 7168 x: 615.41262 z: 100.69811 clearance: 0.8 flags: 5 group: 7168 key: 584 entity: 7169 x: 615.97623 z: 101.86059 clearance: 0.8 flags: 5 group: 7169 key: 585 entity: 7170 x: 619.22524 z: 109.14695 clearance: 0.8 flags: 5 group: 7170 key: 586 entity: 7171 x: 560.11867 z: 1062.6389 clearance: 0.8 flags: 5 group: 7171 key: 587 entity: 7172 x: 559.79538 z: 1066.39242 clearance: 0.8 flags: 21 group: 7172 key: 588 entity: 7173 x: 360.98375 z: 867.35582 clearance: 0.8 flags: 5 group: 7173 key: 592 entity: 7191 x: 941.40772 z: 538.15722 clearance: 0.8 flags: 5 group: 7191 key: 593 entity: 7192 x: 920.65706 z: 598.05573 clearance: 0.8 flags: 5 group: 7192 key: 594 entity: 7193 x: 939.64896 z: 539.42666 clearance: 0.8 flags: 5 group: 7193 key: 595 entity: 7194 x: 919.59049 z: 595.43563 clearance: 0.8 flags: 5 group: 7194 key: 596 entity: 7195 x: 1034.58631 z: 653.45286 clearance: 0.8 flags: 5 group: 7195 key: 597 entity: 7196 x: 1035.22175 z: 653.49025 clearance: 0.8 flags: 5 group: 7196 key: 598 entity: 7199 x: 592.70685 z: 101.18038 clearance: 0.8 flags: 5 group: 7199 key: 599 entity: 7200 x: 614.4803 z: 110.78542 clearance: 0.8 flags: 5 group: 7200 key: 600 entity: 7201 x: 618.9918 z: 107.98447 clearance: 0.8 flags: 5 group: 7201 key: 601 entity: 7202 x: 619.81069 z: 106.82827 clearance: 0.8 flags: 5 group: 7202 key: 602 entity: 7208 x: 1012.78206 z: 461.42415 clearance: 0.8 flags: 21 group: 7208 key: 603 entity: 7209 x: 1012.65052 z: 459.67754 clearance: 0.8 flags: 21 group: 7209 key: 604 entity: 7210 x: 1023.07616 z: 461.23649 clearance: 0.8 flags: 21 group: 7210 key: 605 entity: 7211 x: 1010.53782 z: 459.61475 clearance: 0.8 flags: 21 group: 7211 key: 606 entity: 7215 x: 619.27303 z: 105.6658 clearance: 0.8 flags: 5 group: 7215 key: 607 entity: 7226 x: 249.52894 z: 847.13418 clearance: 0.8 flags: 5 group: 7226 key: 608 entity: 7227 x: 249.40609 z: 857.4623 clearance: 0.8 flags: 5 group: 7227 key: 609 entity: 7228 x: 253.01005 z: 853.32482 clearance: 0.8 flags: 5 group: 7228 key: 610 entity: 7229 x: 251.03739 z: 847.9465 clearance: 0.8 flags: 5 group: 7229 key: 611 entity: 7230 x: 247.86667 z: 858.24308 clearance: 0.8 flags: 5 group: 7230 key: 612 entity: 7231 x: 252.47681 z: 854.7048 clearance: 0.8 flags: 5 group: 7231 key: 613 entity: 7232 x: 252.4334 z: 850.99987 clearance: 0.8 flags: 5 group: 7232 key: 614 entity: 7238 x: 250.57055 z: 855.11199 clearance: 0.8 flags: 5 group: 7238 key: 615 entity: 7239 x: 252.82638 z: 852.16234 clearance: 0.8 flags: 5 group: 7239 key: 616 entity: 7240 x: 246.7492 z: 859.40555 clearance: 0.8 flags: 5 group: 7240 key: 617 entity: 7241 x: 248.36646 z: 845.9717 clearance: 0.8 flags: 5 group: 7241 key: 618 entity: 7242 x: 250.40145 z: 856.27446 clearance: 0.8 flags: 5 group: 7242 key: 619 entity: 7243 x: 252.38704 z: 849.77459 clearance: 0.8 flags: 5 group: 7243 key: 620 entity: 7244 x: 250.73649 z: 849.10897 clearance: 0.8 flags: 5 group: 7244 key: 621 entity: 7246 x: 605.63691 z: 95.40535 clearance: 0.8 flags: 5 group: 7246 key: 622 entity: 7267 x: 358.81067 z: 960.59176 clearance: 0.8 flags: 5 group: 7267 key: 623 entity: 7268 x: 363.10099 z: 953.56751 clearance: 0.8 flags: 21 group: 7268 key: 624 entity: 7269 x: 359.20745 z: 968.36173 clearance: 0.8 flags: 5 group: 7269 key: 625 entity: 7270 x: 357.48742 z: 961.32995 clearance: 0.8 flags: 5 group: 7270 key: 626 entity: 7275 x: 388.54041 z: 970.28211 clearance: 0.8 flags: 5 group: 7275 key: 627 entity: 7276 x: 519.70911 z: 866.30704 clearance: 0.8 flags: 5 group: 7276 key: 628 entity: 7277 x: 512.59285 z: 880.27593 clearance: 0.8 flags: 5 group: 7277 key: 629 entity: 7278 x: 521.58404 z: 868.632 clearance: 0.8 flags: 5 group: 7278 key: 630 entity: 7279 x: 584.2015 z: 1008.00251 clearance: 0.8 flags: 5 group: 7279 key: 631 entity: 7280 x: 516.786 z: 877.1101 clearance: 0.8 flags: 5 group: 7280 key: 635 entity: 7315 x: 595.98626 z: 99.77337 clearance: 0.8 flags: 5 group: 7315 key: 636 entity: 7316 x: 594.39849 z: 106.823 clearance: 0.8 flags: 5 group: 7316 key: 637 entity: 7317 x: 597.28072 z: 97.70081 clearance: 0.8 flags: 5 group: 7317 key: 638 entity: 7318 x: 597.0336 z: 107.86596 clearance: 0.8 flags: 5 group: 7318 key: 639 entity: 7319 x: 597.20853 z: 111.05932 clearance: 0.8 flags: 5 group: 7319 key: 640 entity: 7320 x: 595.09945 z: 101.07782 clearance: 0.8 flags: 5 group: 7320 key: 641 entity: 7321 x: 593.86933 z: 101.5457 clearance: 0.8 flags: 5 group: 7321 key: 642 entity: 7322 x: 595.51989 z: 108.32432 clearance: 0.8 flags: 5 group: 7322 key: 643 entity: 7323 x: 643.09887 z: 106.83237 clearance: 0.8 flags: 5 group: 7323 key: 644 entity: 7324 x: 596.04606 z: 109.89684 clearance: 0.8 flags: 5 group: 7324 key: 645 entity: 7325 x: 592.8302 z: 106.89724 clearance: 0.8 flags: 5 group: 7325 key: 646 entity: 7326 x: 591.54432 z: 106.74993 clearance: 0.8 flags: 5 group: 7326 key: 647 entity: 7338 x: 1036.06026 z: 724.56608 clearance: 0.8 flags: 5 group: 7338 key: 648 entity: 7339 x: 1036.72475 z: 720.40293 clearance: 0.8 flags: 21 group: 7339 key: 649 entity: 7340 x: 1031.20513 z: 724.98723 clearance: 0.8 flags: 5 group: 7340 key: 650 entity: 7341 x: 1041.24764 z: 723.9534 clearance: 0.8 flags: 5 group: 7341 key: 651 entity: 7342 x: 1039.65426 z: 718.29104 clearance: 0.8 flags: 21 group: 7342 key: 652 entity: 7343 x: 940.24524 z: 537.70144 clearance: 0.8 flags: 5 group: 7343 key: 653 entity: 7344 x: 934.99906 z: 538.8333 clearance: 0.8 flags: 5 group: 7344 key: 654 entity: 7345 x: 920.75297 z: 596.5981 clearance: 0.8 flags: 5 group: 7345 key: 655 entity: 7346 x: 928.18221 z: 530.46865 clearance: 0.8 flags: 5 group: 7346 key: 656 entity: 7347 x: 933.83658 z: 537.67083 clearance: 0.8 flags: 5 group: 7347 key: 657 entity: 7351 x: 426.72721 z: 926.82146 clearance: 0.8 flags: 5 group: 7351 key: 658 entity: 7352 x: 361.01085 z: 946.21164 clearance: 0.8 flags: 5 group: 7352 key: 659 entity: 7353 x: 361.20133 z: 955.17081 clearance: 0.8 flags: 21 group: 7353 key: 660 entity: 7354 x: 364.17222 z: 946.76426 clearance: 0.8 flags: 21 group: 7354 key: 661 entity: 7371 x: 1012.66181 z: 457.92161 clearance: 0.8 flags: 21 group: 7371 key: 662 entity: 7372 x: 1012.4744 z: 456.89495 clearance: 0.8 flags: 21 group: 7372 key: 663 entity: 7373 x: 1011.63875 z: 464.99968 clearance: 0.8 flags: 21 group: 7373 key: 664 entity: 7374 x: 1023.20334 z: 464.79116 clearance: 0.8 flags: 21 group: 7374 key: 665 entity: 7375 x: 1023.15677 z: 462.91558 clearance: 0.8 flags: 21 group: 7375 key: 666 entity: 7378 x: 244.25251 z: 841.90438 clearance: 0.8 flags: 5 group: 7378 key: 667 entity: 7379 x: 246.2169 z: 860.56803 clearance: 0.8 flags: 5 group: 7379 key: 668 entity: 7380 x: 245.9506 z: 861.7305 clearance: 0.8 flags: 5 group: 7380 key: 669 entity: 7381 x: 247.20398 z: 844.80922 clearance: 0.8 flags: 5 group: 7381 key: 670 entity: 7382 x: 246.84472 z: 843.64675 clearance: 0.8 flags: 5 group: 7382 key: 671 entity: 7383 x: 245.99532 z: 842.48427 clearance: 0.8 flags: 5 group: 7383 key: 672 entity: 7388 x: 363.59487 z: 864.03954 clearance: 0.8 flags: 5 group: 7388 key: 673 entity: 7389 x: 366.64591 z: 862.65961 clearance: 0.8 flags: 5 group: 7389 key: 674 entity: 7390 x: 362.38529 z: 866.80295 clearance: 0.8 flags: 5 group: 7390 key: 675 entity: 7391 x: 364.82738 z: 863.26767 clearance: 0.8 flags: 5 group: 7391 key: 676 entity: 7392 x: 369.06724 z: 865.30074 clearance: 0.8 flags: 5 group: 7392 key: 677 entity: 7393 x: 359.82128 z: 866.74132 clearance: 0.8 flags: 5 group: 7393 key: 678 entity: 7394 x: 358.6588 z: 866.5146 clearance: 0.8 flags: 5 group: 7394 key: 679 entity: 7395 x: 369.08231 z: 863.52295 clearance: 0.8 flags: 5 group: 7395 key: 680 entity: 7396 x: 367.97994 z: 863.45546 clearance: 0.8 flags: 5 group: 7396 key: 681 entity: 7401 x: 350.72207 z: 864.02826 clearance: 0.8 flags: 5 group: 7401 key: 682 entity: 7402 x: 356.31028 z: 866.75055 clearance: 0.8 flags: 5 group: 7402 key: 683 entity: 7403 x: 354.57746 z: 866.67498 clearance: 0.8 flags: 5 group: 7403 key: 684 entity: 7404 x: 353.32448 z: 863.76511 clearance: 0.8 flags: 5 group: 7404 key: 685 entity: 7405 x: 351.88454 z: 863.34202 clearance: 0.8 flags: 5 group: 7405 key: 686 entity: 7406 x: 356.40825 z: 865.04982 clearance: 0.8 flags: 5 group: 7406 key: 687 entity: 7407 x: 353.17959 z: 862.2185 clearance: 0.8 flags: 21 group: 7407 key: 688 entity: 7408 x: 363.62336 z: 865.4573 clearance: 0.8 flags: 5 group: 7408 key: 689 entity: 7409 x: 357.50837 z: 866.17313 clearance: 0.8 flags: 5 group: 7409 key: 690 entity: 7417 x: 905.06931 z: 587.40044 clearance: 0.8 flags: 5 group: 7417 key: 691 entity: 7418 x: 906.87496 z: 586.7689 clearance: 0.8 flags: 5 group: 7418 key: 692 entity: 7419 x: 916.19318 z: 583.13373 clearance: 0.8 flags: 21 group: 7419 key: 693 entity: 7420 x: 908.98467 z: 588.51973 clearance: 0.8 flags: 5 group: 7420 key: 694 entity: 7423 x: 685.89664 z: 325.63686 clearance: 0.8 flags: 5 group: 7423 key: 695 entity: 7424 x: 686.51784 z: 324.47439 clearance: 0.8 flags: 5 group: 7424 key: 696 entity: 7425 x: 687.15766 z: 323.31191 clearance: 0.8 flags: 5 group: 7425 key: 697 entity: 7426 x: 632.58494 z: 332.4765 clearance: 0.8 flags: 5 group: 7426 key: 698 entity: 7427 x: 632.02916 z: 330.64873 clearance: 0.8 flags: 21 group: 7427 key: 699 entity: 7428 x: 633.91807 z: 331.50817 clearance: 0.8 flags: 21 group: 7428 key: 700 entity: 7429 x: 712.06087 z: 316.07438 clearance: 0.8 flags: 5 group: 7429 key: 701 entity: 7430 x: 710.25745 z: 314.46666 clearance: 0.8 flags: 5 group: 7430 key: 702 entity: 7431 x: 708.40152 z: 312.76066 clearance: 0.8 flags: 5 group: 7431 key: 703 entity: 7443 x: 395.9558 z: 957.22407 clearance: 0.8 flags: 5 group: 7443 key: 704 entity: 7444 x: 396.5761 z: 959.54902 clearance: 0.8 flags: 5 group: 7444 key: 705 entity: 7445 x: 396.79442 z: 960.7115 clearance: 0.8 flags: 5 group: 7445 key: 706 entity: 7446 x: 396.3425 z: 961.87397 clearance: 0.8 flags: 5 group: 7446 key: 707 entity: 7447 x: 396.70867 z: 958.38654 clearance: 0.8 flags: 5 group: 7447 key: 708 entity: 7464 x: 1013.10875 z: 541.58129 clearance: 0.8 flags: 21 group: 7464 key: 709 entity: 7465 x: 1013.01215 z: 540.04958 clearance: 0.8 flags: 21 group: 7465 key: 710 entity: 7466 x: 1012.64596 z: 534.24248 clearance: 0.8 flags: 21 group: 7466 key: 711 entity: 7467 x: 1013.45517 z: 547.07479 clearance: 0.8 flags: 21 group: 7467 key: 712 entity: 7468 x: 1012.73816 z: 535.70476 clearance: 0.8 flags: 21 group: 7468 key: 713 entity: 7477 x: 635.62581 z: 326.11742 clearance: 0.8 flags: 21 group: 7477 key: 714 entity: 7478 x: 633.42521 z: 328.96293 clearance: 0.8 flags: 21 group: 7478 key: 715 entity: 7479 x: 636.74857 z: 324.59971 clearance: 0.8 flags: 21 group: 7479 key: 716 entity: 7480 x: 633.57587 z: 262.5414 clearance: 0.8 flags: 21 group: 7480 key: 717 entity: 7481 x: 633.10303 z: 263.8417 clearance: 0.8 flags: 21 group: 7481 key: 718 entity: 7482 x: 632.5 z: 265.5 clearance: 0.8 flags: 21 group: 7482 key: 719 entity: 7487 x: 461.14686 z: 947.16172 clearance: 0.8 flags: 21 group: 7487 key: 720 entity: 7488 x: 458.30909 z: 946.45228 clearance: 0.8 flags: 21 group: 7488 key: 721 entity: 7489 x: 462.8103 z: 947.8103 clearance: 0.8 flags: 21 group: 7489 key: 722 entity: 7490 x: 464.224 z: 949.224 clearance: 0.8 flags: 21 group: 7490 key: 723 entity: 7491 x: 456.27475 z: 945.9437 clearance: 0.8 flags: 21 group: 7491 key: 724 entity: 7492 x: 438.07032 z: 978.08811 clearance: 0.8 flags: 21 group: 7492 key: 725 entity: 7494 x: 443.75351 z: 886.3238 clearance: 0.8 flags: 21 group: 7494 key: 726 entity: 7495 x: 440.44671 z: 885.80427 clearance: 0.8 flags: 21 group: 7495 key: 727 entity: 7496 x: 437.09578 z: 886.46557 clearance: 0.8 flags: 21 group: 7496 key: 728 entity: 7497 x: 447.49575 z: 886.57265 clearance: 0.8 flags: 21 group: 7497 key: 729 entity: 7498 x: 445.08526 z: 886.99463 clearance: 0.8 flags: 21 group: 7498 key: 730 entity: 7499 x: 441.73511 z: 887.61236 clearance: 0.8 flags: 21 group: 7499 key: 731 entity: 7500 x: 445.8889 z: 884.90711 clearance: 0.8 flags: 21 group: 7500 key: 732 entity: 7501 x: 442.3464 z: 885.30648 clearance: 0.8 flags: 21 group: 7501 key: 733 entity: 7502 x: 438.62162 z: 885.64957 clearance: 0.8 flags: 21 group: 7502 length: 4748 key: 1 entity: 150 x: 1072 z: 760 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 11 group: 150 group2: 0 key: 2 entity: 160 x: 1043.63898 z: 804.05677 u.x: -0.04117 u.y: -0.99917 v.x: 0.99917 v.y: -0.04117 hw: 0.8 hh: 0.8 flags: 47 group: 160 group2: 0 key: 3 entity: 161 x: 1053.98786 z: 816.01508 u.x: 0.04683 u.y: 0.99892 v.x: -0.99892 v.y: 0.04683 hw: 0.8 hh: 0.8 flags: 47 group: 161 group2: 0 key: 4 entity: 162 x: 1040.7082 z: 802.86164 u.x: 0.41463 u.y: 0.91041 v.x: -0.91041 v.y: 0.41463 hw: 0.8 hh: 0.8 flags: 47 group: 162 group2: 0 key: 6 entity: 164 x: 1033.19843 z: 801.3006 u.x: -0.98946 u.y: -0.14557 v.x: 0.14557 v.y: -0.98946 hw: 0.8 hh: 0.8 flags: 47 group: 164 group2: 0 key: 7 entity: 165 x: 1066 z: 714 u.x: 0.37761 u.y: -0.92634 v.x: 0.92634 v.y: 0.37761 hw: 6.5 hh: 6.5 flags: 15 group: 165 group2: 0 key: 8 entity: 166 x: 1034 z: 734 u.x: 0.98792 u.y: -0.15571 v.x: 0.15571 v.y: 0.98792 hw: 11 hh: 7 flags: 15 group: 166 group2: 0 key: 14 entity: 198 x: 520 z: 1072 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 19.5 hh: 15.5 flags: 11 group: 198 group2: 0 key: 20 entity: 213 x: 570 z: 1062 u.x: -0.77088 u.y: 0.63769 v.x: -0.63769 v.y: -0.77088 hw: 6.5 hh: 6.5 flags: 15 group: 213 group2: 0 key: 27 entity: 245 x: 208 z: 520 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18 hh: 15 flags: 11 group: 245 group2: 0 key: 28 entity: 256 x: 207.54834 z: 466.7959 u.x: -0.62087 u.y: 0.78447 v.x: -0.78447 v.y: -0.62087 hw: 0.8 hh: 0.8 flags: 47 group: 256 group2: 0 key: 29 entity: 257 x: 231.06086 z: 469.88105 u.x: 0.19347 u.y: 0.98127 v.x: -0.98127 v.y: 0.19347 hw: 0.8 hh: 0.8 flags: 47 group: 257 group2: 0 key: 30 entity: 258 x: 202.78174 z: 472.91889 u.x: 0.94791 u.y: 0.31945 v.x: -0.31945 v.y: 0.94791 hw: 0.8 hh: 0.8 flags: 47 group: 258 group2: 0 key: 31 entity: 259 x: 214.59858 z: 480.27076 u.x: 0.98584 u.y: -0.16837 v.x: 0.16837 v.y: 0.98584 hw: 0.8 hh: 0.8 flags: 47 group: 259 group2: 0 key: 32 entity: 260 x: 208.24463 z: 489.13862 u.x: -0.15075 u.y: 0.98868 v.x: -0.98868 v.y: -0.15075 hw: 0.8 hh: 0.8 flags: 47 group: 260 group2: 0 key: 33 entity: 261 x: 162 z: 514 u.x: -0.9003 u.y: 0.43615 v.x: -0.43615 v.y: -0.9003 hw: 6.5 hh: 6.5 flags: 15 group: 261 group2: 0 key: 34 entity: 262 x: 178 z: 558 u.x: 0.26336 u.y: 0.96494 v.x: -0.96494 v.y: 0.26336 hw: 11 hh: 7 flags: 15 group: 262 group2: 0 key: 38 entity: 266 x: 259.8122 z: 498.39466 u.x: 0.85158 u.y: -0.52501 v.x: 0.52501 v.y: 0.85158 hw: 1.25 hh: 1.25 flags: 47 group: 266 group2: 0 key: 40 entity: 291 x: 760 z: 208 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 11 group: 291 group2: 0 key: 41 entity: 301 x: 709.50226 z: 205.65198 u.x: 0.94352 u.y: -0.3322 v.x: 0.3322 v.y: 0.94352 hw: 0.8 hh: 0.8 flags: 47 group: 301 group2: 0 key: 42 entity: 302 x: 710.19953 z: 209.75245 u.x: -0.16706 u.y: -0.98607 v.x: 0.98607 v.y: -0.16706 hw: 0.8 hh: 0.8 flags: 47 group: 302 group2: 0 key: 43 entity: 303 x: 707.70813 z: 203.3495 u.x: -0.23256 u.y: 0.9728 v.x: -0.9728 v.y: -0.23256 hw: 0.8 hh: 0.8 flags: 47 group: 303 group2: 0 key: 46 entity: 306 x: 782 z: 166 u.x: 0.15247 u.y: -0.98841 v.x: 0.98841 v.y: 0.15247 hw: 6.5 hh: 6.5 flags: 15 group: 306 group2: 0 key: 47 entity: 307 x: 750 z: 162 u.x: 0.92455 u.y: -0.38195 v.x: 0.38195 v.y: 0.92455 hw: 11 hh: 7 flags: 15 group: 307 group2: 0 key: 53 entity: 4678 x: 1138.87281 z: 479.80945 u.x: 0.32235 u.y: 0.94693 v.x: -0.94693 v.y: 0.32235 hw: 3.5 hh: 3.5 flags: 15 group: 4678 group2: 0 key: 54 entity: 4679 x: 1154.41218 z: 464.4737 u.x: 0.8856 u.y: -0.46532 v.x: 0.46532 v.y: 0.8856 hw: 3.5 hh: 3.5 flags: 15 group: 4679 group2: 0 key: 55 entity: 4680 x: 1139.1786 z: 458.63147 u.x: 0.2836 u.y: 0.95922 v.x: -0.95922 v.y: 0.2836 hw: 11 hh: 7 flags: 15 group: 4680 group2: 0 key: 56 entity: 4681 x: 643.029 z: 365.81983 u.x: -0.97336 u.y: -0.23018 v.x: 0.23018 v.y: -0.97336 hw: 3.5 hh: 3.5 flags: 15 group: 4681 group2: 0 key: 57 entity: 4682 x: 629.81501 z: 377.22712 u.x: 0.97457 u.y: -0.2249 v.x: 0.2249 v.y: 0.97457 hw: 11 hh: 7 flags: 15 group: 4682 group2: 0 key: 58 entity: 4683 x: 529.51429 z: 888.83808 u.x: 0.99994 u.y: -0.01114 v.x: 0.01114 v.y: 0.99994 hw: 3.5 hh: 3.5 flags: 15 group: 4683 group2: 0 key: 59 entity: 4684 x: 507.25886 z: 872.9275 u.x: -0.70263 u.y: 0.71218 v.x: -0.71218 v.y: -0.70263 hw: 11 hh: 7 flags: 15 group: 4684 group2: 0 key: 60 entity: 4685 x: 576.95087 z: 330.6855 u.x: 0.99086 u.y: 0.13556 v.x: -0.13556 v.y: 0.99086 hw: 3.5 hh: 3.5 flags: 15 group: 4685 group2: 0 key: 61 entity: 4686 x: 589.65485 z: 314.47864 u.x: -0.91991 u.y: 0.39304 v.x: -0.39304 v.y: -0.91991 hw: 11 hh: 7 flags: 15 group: 4686 group2: 0 key: 62 entity: 4687 x: 242.06354 z: 835.9787 u.x: 0.38839 u.y: 0.92188 v.x: -0.92188 v.y: 0.38839 hw: 3.5 hh: 3.5 flags: 15 group: 4687 group2: 0 key: 63 entity: 4688 x: 235.12372 z: 821.112 u.x: 0.36672 u.y: 0.9307 v.x: -0.9307 v.y: 0.36672 hw: 11 hh: 7 flags: 15 group: 4688 group2: 0 key: 64 entity: 4689 x: 893.25202 z: 698.79096 u.x: 0.81971 u.y: 0.57352 v.x: -0.57352 v.y: 0.81971 hw: 3.5 hh: 3.5 flags: 15 group: 4689 group2: 0 key: 65 entity: 4690 x: 898.57886 z: 693.86194 u.x: 0.06148 u.y: -0.99813 v.x: 0.99813 v.y: 0.06148 hw: 3.5 hh: 3.5 flags: 15 group: 4690 group2: 0 key: 66 entity: 4691 x: 651.59351 z: 300.24177 u.x: -0.3188 u.y: 0.94814 v.x: -0.94814 v.y: -0.3188 hw: 3.5 hh: 3.5 flags: 15 group: 4691 group2: 0 key: 67 entity: 4692 x: 655.17231 z: 302.90693 u.x: -0.00216 u.y: 1 v.x: -1 v.y: -0.00216 hw: 3.5 hh: 3.5 flags: 15 group: 4692 group2: 0 key: 68 entity: 4693 x: 1005.09491 z: 368.76923 u.x: -0.57363 u.y: -0.81963 v.x: 0.81963 v.y: -0.57363 hw: 3.5 hh: 3.5 flags: 15 group: 4693 group2: 0 key: 69 entity: 4694 x: 1002.5929 z: 372.3772 u.x: -0.9773 u.y: 0.21273 v.x: -0.21273 v.y: -0.9773 hw: 3.5 hh: 3.5 flags: 15 group: 4694 group2: 0 key: 70 entity: 4695 x: 991.65595 z: 373.77393 u.x: -0.40671 u.y: 0.91396 v.x: -0.91396 v.y: -0.40671 hw: 3.5 hh: 3.5 flags: 15 group: 4695 group2: 0 key: 71 entity: 4696 x: 372.66279 z: 574.50153 u.x: 0.8931 u.y: 0.45072 v.x: -0.45072 v.y: 0.8931 hw: 3.5 hh: 3.5 flags: 15 group: 4696 group2: 0 key: 72 entity: 4697 x: 379.8075 z: 584.91236 u.x: -0.50011 u.y: -0.86644 v.x: 0.86644 v.y: -0.50011 hw: 3.5 hh: 3.5 flags: 15 group: 4697 group2: 0 key: 73 entity: 4698 x: 389.02448 z: 584.09913 u.x: -0.7209 u.y: 0.69368 v.x: -0.69368 v.y: -0.7209 hw: 3.5 hh: 3.5 flags: 15 group: 4698 group2: 0 key: 74 entity: 4699 x: 110.42127 z: 622.38794 u.x: 0.6895 u.y: 0.72489 v.x: -0.72489 v.y: 0.6895 hw: 3.5 hh: 3.5 flags: 15 group: 4699 group2: 0 key: 75 entity: 4700 x: 116.43494 z: 625.0796 u.x: 0.38573 u.y: -0.92298 v.x: 0.92298 v.y: 0.38573 hw: 3.5 hh: 3.5 flags: 15 group: 4700 group2: 0 key: 76 entity: 4701 x: 111.47712 z: 630.20148 u.x: -0.99756 u.y: 0.07032 v.x: -0.07032 v.y: -0.99756 hw: 3.5 hh: 3.5 flags: 15 group: 4701 group2: 0 key: 77 entity: 4702 x: 1144.34192 z: 324.53815 u.x: 0.00309 u.y: 1 v.x: -1 v.y: 0.00309 hw: 3.5 hh: 3.5 flags: 15 group: 4702 group2: 0 key: 78 entity: 4703 x: 1137.3119 z: 322.99036 u.x: 0.98621 u.y: -0.16628 v.x: 0.16628 v.y: 0.98621 hw: 3.5 hh: 3.5 flags: 15 group: 4703 group2: 0 key: 79 entity: 4704 x: 835.0027 z: 992.39106 u.x: 0.9754 u.y: 0.22132 v.x: -0.22132 v.y: 0.9754 hw: 3.5 hh: 3.5 flags: 15 group: 4704 group2: 0 key: 80 entity: 4705 x: 841.55262 z: 991.65638 u.x: 0.51143 u.y: 0.85981 v.x: -0.85981 v.y: 0.51143 hw: 3.5 hh: 3.5 flags: 15 group: 4705 group2: 0 key: 81 entity: 4706 x: 850.94855 z: 999.422 u.x: 0.10567 u.y: -0.99447 v.x: 0.99447 v.y: 0.10567 hw: 3.5 hh: 3.5 flags: 15 group: 4706 group2: 0 key: 82 entity: 4707 x: 685.05384 z: 902.24286 u.x: -0.93299 u.y: 0.36084 v.x: -0.36084 v.y: -0.93299 hw: 3.5 hh: 3.5 flags: 15 group: 4707 group2: 0 key: 83 entity: 4708 x: 685.4339 z: 888.36646 u.x: 0.98374 u.y: -0.18038 v.x: 0.18038 v.y: 0.98374 hw: 3.5 hh: 3.5 flags: 15 group: 4708 group2: 0 key: 84 entity: 4709 x: 693.24134 z: 892.25831 u.x: -0.17925 u.y: -0.98394 v.x: 0.98394 v.y: -0.17925 hw: 3.5 hh: 3.5 flags: 15 group: 4709 group2: 0 key: 85 entity: 4710 x: 698.79731 z: 899.24933 u.x: 0.79954 u.y: 0.60132 v.x: -0.60132 v.y: 0.79954 hw: 3.5 hh: 3.5 flags: 15 group: 4710 group2: 0 key: 86 entity: 4711 x: 592.27533 z: 784.79285 u.x: 0.58614 u.y: 0.81073 v.x: -0.81073 v.y: 0.58614 hw: 3.5 hh: 3.5 flags: 15 group: 4711 group2: 0 key: 87 entity: 4712 x: 583.92792 z: 785.23157 u.x: 0.48658 u.y: -0.87409 v.x: 0.87409 v.y: 0.48658 hw: 3.5 hh: 3.5 flags: 15 group: 4712 group2: 0 key: 88 entity: 4713 x: 57.33753 z: 641.06397 u.x: 0.787 u.y: -0.61767 v.x: 0.61767 v.y: 0.787 hw: 6.5 hh: 6.5 flags: 15 group: 4713 group2: 0 key: 89 entity: 4714 x: 790.4347 z: 1221.49262 u.x: -0.74491 u.y: 0.66784 v.x: -0.66784 v.y: -0.74491 hw: 6.5 hh: 6.5 flags: 15 group: 4714 group2: 0 key: 90 entity: 4715 x: 688.49762 z: 283.4679 u.x: -0.91271 u.y: -0.4095 v.x: 0.4095 v.y: -0.91271 hw: 6.5 hh: 6.5 flags: 15 group: 4715 group2: 0 key: 91 entity: 4716 x: 163.50873 z: 772.219 u.x: -0.95391 u.y: -0.30103 v.x: 0.30103 v.y: -0.95391 hw: 6.5 hh: 6.5 flags: 15 group: 4716 group2: 0 key: 92 entity: 4717 x: 154.57532 z: 640.85676 u.x: 0.90246 u.y: -0.43165 v.x: 0.43165 v.y: 0.90246 hw: 6.5 hh: 6.5 flags: 15 group: 4717 group2: 0 key: 93 entity: 4718 x: 301.03547 z: 434.18537 u.x: -0.15998 u.y: 0.98725 v.x: -0.98725 v.y: -0.15998 hw: 6.5 hh: 6.5 flags: 15 group: 4718 group2: 0 key: 94 entity: 4719 x: 1094.87043 z: 659.85724 u.x: -0.57537 u.y: 0.81843 v.x: -0.81843 v.y: -0.57537 hw: 6.5 hh: 6.5 flags: 15 group: 4719 group2: 0 key: 95 entity: 5757 x: 454.30976 z: 1081.87073 u.x: -0.41169 u.y: 0.91173 v.x: -0.91173 v.y: -0.41169 hw: 0.8 hh: 0.8 flags: 47 group: 5757 group2: 0 key: 96 entity: 5758 x: 450.30433 z: 1084.40571 u.x: 0.53267 u.y: -0.84681 v.x: 0.84681 v.y: 0.53267 hw: 0.8 hh: 0.8 flags: 47 group: 5758 group2: 0 key: 97 entity: 5761 x: 420.67353 z: 269.23975 u.x: -0.20141 u.y: -0.97967 v.x: 0.97967 v.y: -0.20141 hw: 0.8 hh: 0.8 flags: 47 group: 5761 group2: 0 key: 98 entity: 5765 x: 634.01227 z: 994.02247 u.x: 0.64725 u.y: 0.76285 v.x: -0.76285 v.y: 0.64725 hw: 0.8 hh: 0.8 flags: 47 group: 5765 group2: 0 key: 99 entity: 5769 x: 627.86304 z: 372.1504 u.x: -0.01139 u.y: 0.99994 v.x: -0.99994 v.y: -0.01139 hw: 0.8 hh: 0.8 flags: 47 group: 5769 group2: 0 key: 100 entity: 5770 x: 637.35633 z: 367.96479 u.x: 0.90767 u.y: 0.42057 v.x: -0.42057 v.y: 0.90767 hw: 0.8 hh: 0.8 flags: 47 group: 5770 group2: 0 key: 101 entity: 5774 x: 421.68 z: 90.60846 u.x: 0.81696 u.y: 0.57743 v.x: -0.57743 v.y: 0.81696 hw: 0.8 hh: 0.8 flags: 47 group: 5774 group2: 0 key: 102 entity: 5775 x: 412.94214 z: 85.89246 u.x: -0.73426 u.y: -0.67951 v.x: 0.67951 v.y: -0.73426 hw: 0.8 hh: 0.8 flags: 47 group: 5775 group2: 0 key: 103 entity: 5778 x: 409.57776 z: 407.9286 u.x: 0.11356 u.y: 0.99361 v.x: -0.99361 v.y: 0.11356 hw: 0.8 hh: 0.8 flags: 47 group: 5778 group2: 0 key: 104 entity: 5779 x: 412.52912 z: 402.95148 u.x: -0.08039 u.y: 0.99682 v.x: -0.99682 v.y: -0.08039 hw: 0.8 hh: 0.8 flags: 47 group: 5779 group2: 0 key: 105 entity: 5783 x: 533.94105 z: 686.13202 u.x: 0.99207 u.y: 0.12627 v.x: -0.12627 v.y: 0.99207 hw: 0.8 hh: 0.8 flags: 47 group: 5783 group2: 0 key: 106 entity: 5784 x: 530.48548 z: 682.00824 u.x: 0.75174 u.y: -0.6601 v.x: 0.6601 v.y: 0.75174 hw: 0.8 hh: 0.8 flags: 47 group: 5784 group2: 0 key: 107 entity: 5787 x: 350.26532 z: 349.53248 u.x: 0.46215 u.y: 0.88726 v.x: -0.88726 v.y: 0.46215 hw: 0.8 hh: 0.8 flags: 47 group: 5787 group2: 0 key: 108 entity: 5792 x: 359.49433 z: 810.67914 u.x: 0.72231 u.y: 0.69219 v.x: -0.69219 v.y: 0.72231 hw: 0.8 hh: 0.8 flags: 47 group: 5792 group2: 0 key: 109 entity: 5793 x: 362.72907 z: 806.55427 u.x: 0.66831 u.y: 0.74448 v.x: -0.74448 v.y: 0.66831 hw: 0.8 hh: 0.8 flags: 47 group: 5793 group2: 0 key: 110 entity: 5796 x: 763.57325 z: 785.50696 u.x: 0.09833 u.y: -0.99521 v.x: 0.99521 v.y: 0.09833 hw: 0.8 hh: 0.8 flags: 47 group: 5796 group2: 0 key: 111 entity: 5801 x: 413.95246 z: 285.90784 u.x: 0.84714 u.y: -0.53216 v.x: 0.53216 v.y: 0.84714 hw: 0.8 hh: 0.8 flags: 47 group: 5801 group2: 0 key: 112 entity: 5802 x: 410.39777 z: 282.49512 u.x: 0.98971 u.y: -0.14388 v.x: 0.14388 v.y: 0.98971 hw: 0.8 hh: 0.8 flags: 47 group: 5802 group2: 0 key: 113 entity: 5806 x: 591.18958 z: 1009.98945 u.x: 0.9758 u.y: 0.21947 v.x: -0.21947 v.y: 0.9758 hw: 0.8 hh: 0.8 flags: 47 group: 5806 group2: 0 key: 114 entity: 5807 x: 586.24054 z: 1005.77881 u.x: -0.99909 u.y: 0.04328 v.x: -0.04328 v.y: -0.99909 hw: 0.8 hh: 0.8 flags: 47 group: 5807 group2: 0 key: 115 entity: 5810 x: 153.66852 z: 612.9386 u.x: 0.68793 u.y: 0.72637 v.x: -0.72637 v.y: 0.68793 hw: 0.8 hh: 0.8 flags: 47 group: 5810 group2: 0 key: 116 entity: 5814 x: 744.60285 z: 982.70765 u.x: -0.46944 u.y: 0.88343 v.x: -0.88343 v.y: -0.46944 hw: 0.8 hh: 0.8 flags: 47 group: 5814 group2: 0 key: 117 entity: 5815 x: 748.27314 z: 971.95575 u.x: -0.83783 u.y: 0.54673 v.x: -0.54673 v.y: -0.83783 hw: 0.8 hh: 0.8 flags: 47 group: 5815 group2: 0 key: 118 entity: 5819 x: 1164.86695 z: 964.90851 u.x: -0.83913 u.y: 0.54471 v.x: -0.54471 v.y: -0.83913 hw: 0.8 hh: 0.8 flags: 47 group: 5819 group2: 0 key: 119 entity: 5820 x: 1166.70691 z: 970.46344 u.x: -0.53161 u.y: -0.8475 v.x: 0.8475 v.y: -0.53161 hw: 0.8 hh: 0.8 flags: 47 group: 5820 group2: 0 key: 120 entity: 5824 x: 1176.26441 z: 725.25257 u.x: 0.91836 u.y: 0.39666 v.x: -0.39666 v.y: 0.91836 hw: 0.8 hh: 0.8 flags: 47 group: 5824 group2: 0 key: 121 entity: 5825 x: 1171.24878 z: 726.2422 u.x: 0.68116 u.y: -0.73272 v.x: 0.73272 v.y: 0.68116 hw: 0.8 hh: 0.8 flags: 47 group: 5825 group2: 0 key: 122 entity: 5828 x: 822.17707 z: 140.331 u.x: -0.33144 u.y: 0.94381 v.x: -0.94381 v.y: -0.33144 hw: 0.8 hh: 0.8 flags: 47 group: 5828 group2: 0 key: 123 entity: 5829 x: 812.25709 z: 136.9889 u.x: -0.75176 u.y: -0.6601 v.x: 0.6601 v.y: -0.75176 hw: 0.8 hh: 0.8 flags: 47 group: 5829 group2: 0 key: 124 entity: 5833 x: 812.2079 z: 482.56946 u.x: 0.94797 u.y: -0.31926 v.x: 0.31926 v.y: 0.94797 hw: 0.8 hh: 0.8 flags: 47 group: 5833 group2: 0 key: 125 entity: 5837 x: 677.88086 z: 988.82972 u.x: -0.86275 u.y: -0.50646 v.x: 0.50646 v.y: -0.86275 hw: 0.8 hh: 0.8 flags: 47 group: 5837 group2: 0 key: 126 entity: 5838 x: 683.74866 z: 984.80262 u.x: 0.98783 u.y: 0.15627 v.x: -0.15627 v.y: 0.98783 hw: 0.8 hh: 0.8 flags: 47 group: 5838 group2: 0 key: 127 entity: 5842 x: 1063.64948 z: 452.89905 u.x: -0.89904 u.y: -0.43877 v.x: 0.43877 v.y: -0.89904 hw: 0.8 hh: 0.8 flags: 47 group: 5842 group2: 0 key: 128 entity: 5846 x: 1012.46491 z: 892.31757 u.x: 0.96073 u.y: -0.2784 v.x: 0.2784 v.y: 0.96073 hw: 0.8 hh: 0.8 flags: 47 group: 5846 group2: 0 key: 129 entity: 5847 x: 1003.46564 z: 892.46467 u.x: 0.98954 u.y: 0.14496 v.x: -0.14496 v.y: 0.98954 hw: 0.8 hh: 0.8 flags: 47 group: 5847 group2: 0 key: 130 entity: 5851 x: 618.7707 z: 902.6479 u.x: 0.78681 u.y: 0.6179 v.x: -0.6179 v.y: 0.78681 hw: 0.8 hh: 0.8 flags: 47 group: 5851 group2: 0 key: 131 entity: 5855 x: 842.25031 z: 639.42908 u.x: -0.22274 u.y: -0.97507 v.x: 0.97507 v.y: -0.22274 hw: 0.8 hh: 0.8 flags: 47 group: 5855 group2: 0 key: 132 entity: 5856 x: 845.8285 z: 636.26978 u.x: -0.33706 u.y: 0.94182 v.x: -0.94182 v.y: -0.33706 hw: 0.8 hh: 0.8 flags: 47 group: 5856 group2: 0 key: 133 entity: 5859 x: 836.7151 z: 649.02961 u.x: -0.9495 u.y: -0.31472 v.x: 0.31472 v.y: -0.9495 hw: 0.8 hh: 0.8 flags: 47 group: 5859 group2: 0 key: 134 entity: 5863 x: 889.71363 z: 246.1855 u.x: -0.18967 u.y: -0.982 v.x: 0.982 v.y: -0.18967 hw: 0.8 hh: 0.8 flags: 47 group: 5863 group2: 0 key: 135 entity: 5864 x: 890.66962 z: 239.61677 u.x: -0.58167 u.y: -0.81395 v.x: 0.81395 v.y: -0.58167 hw: 0.8 hh: 0.8 flags: 47 group: 5864 group2: 0 key: 136 entity: 5869 x: 843.93213 z: 622.63837 u.x: 0.80509 u.y: -0.59388 v.x: 0.59388 v.y: 0.80509 hw: 0.8 hh: 0.8 flags: 47 group: 5869 group2: 0 key: 137 entity: 5870 x: 836.91486 z: 617.53614 u.x: -0.1778 u.y: 0.98421 v.x: -0.98421 v.y: -0.1778 hw: 0.8 hh: 0.8 flags: 47 group: 5870 group2: 0 key: 138 entity: 5874 x: 264.5738 z: 214.54615 u.x: 0.74956 u.y: -0.66259 v.x: 0.66259 v.y: 0.74956 hw: 0.8 hh: 0.8 flags: 47 group: 5874 group2: 0 key: 139 entity: 5875 x: 263.90357 z: 210.19507 u.x: 0.92251 u.y: -0.38688 v.x: 0.38688 v.y: 0.92251 hw: 0.8 hh: 0.8 flags: 47 group: 5875 group2: 0 key: 140 entity: 5878 x: 1024.89026 z: 432.24354 u.x: 0.22582 u.y: -0.97437 v.x: 0.97437 v.y: 0.22582 hw: 0.8 hh: 0.8 flags: 47 group: 5878 group2: 0 key: 141 entity: 5881 x: 710.99708 z: 554.5074 u.x: 0.42023 u.y: -0.90783 v.x: 0.90783 v.y: 0.42023 hw: 0.8 hh: 0.8 flags: 47 group: 5881 group2: 0 key: 143 entity: 5888 x: 437.72382 z: 74.107 u.x: 0.88677 u.y: -0.46305 v.x: 0.46305 v.y: 0.88677 hw: 0.8 hh: 0.8 flags: 47 group: 5888 group2: 0 key: 144 entity: 5889 x: 427.75025 z: 78.09992 u.x: -0.4089 u.y: -0.91298 v.x: 0.91298 v.y: -0.4089 hw: 0.8 hh: 0.8 flags: 47 group: 5889 group2: 0 key: 145 entity: 5893 x: 717.399 z: 1118.61475 u.x: 0.66051 u.y: 0.7514 v.x: -0.7514 v.y: 0.66051 hw: 0.8 hh: 0.8 flags: 47 group: 5893 group2: 0 key: 146 entity: 5894 x: 721.62201 z: 1113.47211 u.x: -1 u.y: 0.00126 v.x: 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hh: 0.8 flags: 47 group: 6298 group2: 0 key: 351 entity: 6299 x: 147.56147 z: 354.11615 u.x: -0.3194 u.y: -0.94793 v.x: 0.94793 v.y: -0.3194 hw: 0.8 hh: 0.8 flags: 47 group: 6299 group2: 0 key: 352 entity: 6300 x: 1041.8736 z: 464.32789 u.x: -0.99514 u.y: 0.09897 v.x: -0.09897 v.y: -0.99514 hw: 0.8 hh: 0.8 flags: 47 group: 6300 group2: 0 key: 353 entity: 6301 x: 504.36542 z: 315.86115 u.x: -0.47016 u.y: 0.88305 v.x: -0.88305 v.y: -0.47016 hw: 0.8 hh: 0.8 flags: 47 group: 6301 group2: 0 key: 354 entity: 6302 x: 780.45179 z: 1084.73072 u.x: 0.58709 u.y: -0.81005 v.x: 0.81005 v.y: 0.58709 hw: 0.8 hh: 0.8 flags: 47 group: 6302 group2: 0 key: 355 entity: 6303 x: 832.76978 z: 205.162 u.x: 0.99711 u.y: 0.07642 v.x: -0.07642 v.y: 0.99711 hw: 0.8 hh: 0.8 flags: 47 group: 6303 group2: 0 key: 356 entity: 6304 x: 988.2765 z: 826.75214 u.x: -0.98494 u.y: 0.17371 v.x: -0.17371 v.y: -0.98494 hw: 0.8 hh: 0.8 flags: 47 group: 6304 group2: 0 key: 357 entity: 6305 x: 282.9756 z: 475.59083 u.x: 0.5395 u.y: 0.84249 v.x: -0.84249 v.y: 0.5395 hw: 0.8 hh: 0.8 flags: 47 group: 6305 group2: 0 key: 358 entity: 6306 x: 225.98469 z: 967.31739 u.x: 0.97623 u.y: -0.21756 v.x: 0.21756 v.y: 0.97623 hw: 0.8 hh: 0.8 flags: 47 group: 6306 group2: 0 key: 359 entity: 6307 x: 938.52656 z: 990.38074 u.x: -0.80387 u.y: 0.59554 v.x: -0.59554 v.y: -0.80387 hw: 0.8 hh: 0.8 flags: 47 group: 6307 group2: 0 key: 360 entity: 6308 x: 156.48908 z: 802.54883 u.x: -0.74367 u.y: -0.6692 v.x: 0.6692 v.y: -0.74367 hw: 0.8 hh: 0.8 flags: 47 group: 6308 group2: 0 key: 361 entity: 6309 x: 726.74585 z: 728.56147 u.x: 0.57143 u.y: -0.82116 v.x: 0.82116 v.y: 0.57143 hw: 0.8 hh: 0.8 flags: 47 group: 6309 group2: 0 key: 362 entity: 6310 x: 705.97168 z: 101.18982 u.x: -0.99477 u.y: 0.10279 v.x: -0.10279 v.y: -0.99477 hw: 0.8 hh: 0.8 flags: 47 group: 6310 group2: 0 key: 363 entity: 6311 x: 795.5016 z: 1018.96583 u.x: 0.0981 u.y: 0.99524 v.x: -0.99524 v.y: 0.0981 hw: 0.8 hh: 0.8 flags: 47 group: 6311 group2: 0 key: 364 entity: 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0.81208 u.y: 0.5843 v.x: -0.5843 v.y: 0.81208 hw: 0.8 hh: 0.8 flags: 47 group: 2007 group2: 0 key: 372 entity: 2029 x: 30 z: 610 u.x: -0.97268 u.y: -0.23307 v.x: 0.23307 v.y: -0.97268 hw: 0.8 hh: 0.8 flags: 47 group: 2029 group2: 0 key: 373 entity: 2030 x: 30 z: 614 u.x: 0.86207 u.y: -0.5076 v.x: 0.5076 v.y: 0.86207 hw: 0.8 hh: 0.8 flags: 47 group: 2030 group2: 0 key: 374 entity: 2032 x: 30 z: 618 u.x: 0.03556 u.y: -0.99938 v.x: 0.99938 v.y: 0.03556 hw: 0.8 hh: 0.8 flags: 47 group: 2032 group2: 0 key: 375 entity: 2056 x: 30 z: 622 u.x: 0.8413 u.y: -0.54134 v.x: 0.54134 v.y: 0.8413 hw: 0.8 hh: 0.8 flags: 47 group: 2056 group2: 0 key: 376 entity: 2060 x: 30 z: 626 u.x: 0.40445 u.y: 0.91495 v.x: -0.91495 v.y: 0.40445 hw: 0.8 hh: 0.8 flags: 47 group: 2060 group2: 0 key: 377 entity: 2061 x: 30 z: 634 u.x: 0.9293 u.y: -0.37026 v.x: 0.37026 v.y: 0.9293 hw: 0.8 hh: 0.8 flags: 47 group: 2061 group2: 0 key: 378 entity: 2008 x: 30 z: 650 u.x: 0.99975 u.y: -0.02253 v.x: 0.02253 v.y: 0.99975 hw: 0.8 hh: 0.8 flags: 47 group: 2008 group2: 0 key: 379 entity: 2068 x: 34 z: 630 u.x: 0.35807 u.y: 0.93406 v.x: -0.93406 v.y: 0.35807 hw: 0.8 hh: 0.8 flags: 47 group: 2068 group2: 0 key: 380 entity: 2006 x: 38 z: 602 u.x: -0.86931 u.y: -0.4951 v.x: 0.4951 v.y: -0.86931 hw: 0.8 hh: 0.8 flags: 47 group: 2006 group2: 0 key: 381 entity: 2033 x: 38 z: 606 u.x: 0.97075 u.y: 0.24096 v.x: -0.24096 v.y: 0.97075 hw: 0.8 hh: 0.8 flags: 47 group: 2033 group2: 0 key: 382 entity: 2057 x: 38 z: 610 u.x: 0.18987 u.y: -0.98195 v.x: 0.98195 v.y: 0.18987 hw: 0.8 hh: 0.8 flags: 47 group: 2057 group2: 0 key: 383 entity: 2043 x: 38 z: 618 u.x: -0.95742 u.y: 0.28965 v.x: -0.28965 v.y: -0.95742 hw: 0.8 hh: 0.8 flags: 47 group: 2043 group2: 0 key: 384 entity: 2045 x: 38 z: 638 u.x: -0.54879 u.y: 0.83648 v.x: -0.83648 v.y: -0.54879 hw: 0.8 hh: 0.8 flags: 47 group: 2045 group2: 0 key: 385 entity: 2003 x: 38 z: 646 u.x: -0.9586 u.y: 0.28576 v.x: -0.28576 v.y: -0.9586 hw: 0.8 hh: 0.8 flags: 47 group: 2003 group2: 0 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0.8 hh: 0.8 flags: 47 group: 972 group2: 0 key: 401 entity: 1004 x: 46 z: 794 u.x: -0.25869 u.y: -0.96621 v.x: 0.96621 v.y: -0.25869 hw: 0.8 hh: 0.8 flags: 47 group: 1004 group2: 0 key: 402 entity: 1005 x: 46 z: 798 u.x: 0.90844 u.y: -0.4189 v.x: 0.4189 v.y: 0.90844 hw: 0.8 hh: 0.8 flags: 47 group: 1005 group2: 0 key: 403 entity: 1014 x: 46 z: 810 u.x: -0.99987 u.y: -0.01702 v.x: 0.01702 v.y: -0.99987 hw: 0.8 hh: 0.8 flags: 47 group: 1014 group2: 0 key: 404 entity: 991 x: 46 z: 814 u.x: -0.0179 u.y: -0.99985 v.x: 0.99985 v.y: -0.0179 hw: 0.8 hh: 0.8 flags: 47 group: 991 group2: 0 key: 405 entity: 3393 x: 50 z: 462 u.x: 0.44846 u.y: -0.89423 v.x: 0.89423 v.y: 0.44846 hw: 0.8 hh: 0.8 flags: 47 group: 3393 group2: 0 key: 406 entity: 1967 x: 50 z: 590 u.x: -0.5054 u.y: 0.86338 v.x: -0.86338 v.y: -0.5054 hw: 0.8 hh: 0.8 flags: 47 group: 1967 group2: 0 key: 407 entity: 2059 x: 50 z: 606 u.x: -0.78095 u.y: -0.6253 v.x: 0.6253 v.y: -0.78095 hw: 0.8 hh: 0.8 flags: 47 group: 2059 group2: 0 key: 408 entity: 1963 x: 50 z: 630 u.x: -0.11802 u.y: 0.9931 v.x: -0.9931 v.y: -0.11802 hw: 0.8 hh: 0.8 flags: 47 group: 1963 group2: 0 key: 409 entity: 1964 x: 50 z: 634 u.x: 0.9988 u.y: -0.04926 v.x: 0.04926 v.y: 0.9988 hw: 0.8 hh: 0.8 flags: 47 group: 1964 group2: 0 key: 410 entity: 1985 x: 50 z: 646 u.x: -0.99045 u.y: -0.13865 v.x: 0.13865 v.y: -0.99045 hw: 0.8 hh: 0.8 flags: 47 group: 1985 group2: 0 key: 411 entity: 1987 x: 50 z: 650 u.x: -0.32706 u.y: 0.94533 v.x: -0.94533 v.y: -0.32706 hw: 0.8 hh: 0.8 flags: 47 group: 1987 group2: 0 key: 412 entity: 947 x: 50 z: 766 u.x: -0.45008 u.y: 0.89344 v.x: -0.89344 v.y: -0.45008 hw: 0.8 hh: 0.8 flags: 47 group: 947 group2: 0 key: 413 entity: 1019 x: 50 z: 786 u.x: -0.5002 u.y: -0.86637 v.x: 0.86637 v.y: -0.5002 hw: 0.8 hh: 0.8 flags: 47 group: 1019 group2: 0 key: 414 entity: 992 x: 50 z: 818 u.x: -0.9192 u.y: 0.39472 v.x: -0.39472 v.y: -0.9192 hw: 0.8 hh: 0.8 flags: 47 group: 992 group2: 0 key: 415 entity: 3394 x: 54 z: 450 u.x: 0.84734 u.y: 0.53183 v.x: -0.53183 v.y: 0.84734 hw: 0.8 hh: 0.8 flags: 47 group: 3394 group2: 0 key: 416 entity: 3395 x: 54 z: 454 u.x: -0.76273 u.y: 0.6474 v.x: -0.6474 v.y: -0.76273 hw: 0.8 hh: 0.8 flags: 47 group: 3395 group2: 0 key: 417 entity: 2046 x: 54 z: 602 u.x: 0.99991 u.y: 0.01307 v.x: -0.01307 v.y: 0.99991 hw: 0.8 hh: 0.8 flags: 47 group: 2046 group2: 0 key: 418 entity: 1027 x: 54 z: 794 u.x: -0.64686 u.y: 0.76319 v.x: -0.76319 v.y: -0.64686 hw: 0.8 hh: 0.8 flags: 47 group: 1027 group2: 0 key: 419 entity: 993 x: 54 z: 814 u.x: 0.91228 u.y: -0.41045 v.x: 0.41045 v.y: 0.91228 hw: 0.8 hh: 0.8 flags: 47 group: 993 group2: 0 key: 420 entity: 978 x: 54 z: 818 u.x: -0.15241 u.y: -0.98844 v.x: 0.98844 v.y: -0.15241 hw: 0.8 hh: 0.8 flags: 47 group: 978 group2: 0 key: 421 entity: 961 x: 54 z: 830 u.x: 0.8002 u.y: -0.60045 v.x: 0.60045 v.y: 0.8002 hw: 0.8 hh: 0.8 flags: 47 group: 961 group2: 0 key: 422 entity: 962 x: 54 z: 834 u.x: -0.09545 u.y: -0.99549 v.x: 0.99549 v.y: -0.09545 hw: 0.8 hh: 0.8 flags: 47 group: 962 group2: 0 key: 423 entity: 3401 x: 58 z: 434 u.x: -0.9926 u.y: -0.12203 v.x: 0.12203 v.y: -0.9926 hw: 0.8 hh: 0.8 flags: 47 group: 3401 group2: 0 key: 424 entity: 1968 x: 58 z: 590 u.x: 0.98452 u.y: -0.17606 v.x: 0.17606 v.y: 0.98452 hw: 0.8 hh: 0.8 flags: 47 group: 1968 group2: 0 key: 425 entity: 2047 x: 58 z: 602 u.x: 0.67635 u.y: 0.73717 v.x: -0.73717 v.y: 0.67635 hw: 0.8 hh: 0.8 flags: 47 group: 2047 group2: 0 key: 426 entity: 2069 x: 58 z: 606 u.x: 0.9392 u.y: -0.3443 v.x: 0.3443 v.y: 0.9392 hw: 0.8 hh: 0.8 flags: 47 group: 2069 group2: 0 key: 427 entity: 1965 x: 58 z: 626 u.x: 0.63045 u.y: 0.7768 v.x: -0.7768 v.y: 0.63045 hw: 0.8 hh: 0.8 flags: 47 group: 1965 group2: 0 key: 428 entity: 1966 x: 58 z: 634 u.x: 0.98476 u.y: 0.17466 v.x: -0.17466 v.y: 0.98476 hw: 0.8 hh: 0.8 flags: 47 group: 1966 group2: 0 key: 429 entity: 1028 x: 58 z: 786 u.x: -0.99022 u.y: -0.14016 v.x: 0.14016 v.y: -0.99022 hw: 0.8 hh: 0.8 flags: 47 group: 1028 group2: 0 key: 430 entity: 1030 x: 58 z: 794 u.x: 0.93621 u.y: -0.35235 v.x: 0.35235 v.y: 0.93621 hw: 0.8 hh: 0.8 flags: 47 group: 1030 group2: 0 key: 431 entity: 1031 x: 58 z: 798 u.x: -0.99904 u.y: -0.0441 v.x: 0.0441 v.y: -0.99904 hw: 0.8 hh: 0.8 flags: 47 group: 1031 group2: 0 key: 432 entity: 1024 x: 58 z: 806 u.x: -0.90456 u.y: -0.42722 v.x: 0.42722 v.y: -0.90456 hw: 0.8 hh: 0.8 flags: 47 group: 1024 group2: 0 key: 433 entity: 1015 x: 58 z: 810 u.x: 0.55642 u.y: -0.83141 v.x: 0.83141 v.y: 0.55642 hw: 0.8 hh: 0.8 flags: 47 group: 1015 group2: 0 key: 434 entity: 994 x: 58 z: 814 u.x: 0.22703 u.y: -0.97408 v.x: 0.97408 v.y: 0.22703 hw: 0.8 hh: 0.8 flags: 47 group: 994 group2: 0 key: 435 entity: 963 x: 58 z: 846 u.x: 0.7182 u.y: -0.69648 v.x: 0.69648 v.y: 0.7182 hw: 0.8 hh: 0.8 flags: 47 group: 963 group2: 0 key: 436 entity: 3402 x: 62 z: 418 u.x: 0.76485 u.y: -0.64487 v.x: 0.64487 v.y: 0.76485 hw: 0.8 hh: 0.8 flags: 47 group: 3402 group2: 0 key: 437 entity: 3405 x: 62 z: 422 u.x: 0.1326 u.y: -0.99126 v.x: 0.99126 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v.x: -0.40204 v.y: -0.91602 hw: 0.8 hh: 0.8 flags: 47 group: 1295 group2: 0 key: 1919 entity: 1264 x: 478 z: 682 u.x: -0.84322 u.y: -0.53835 v.x: 0.53835 v.y: -0.84322 hw: 0.8 hh: 0.8 flags: 47 group: 1264 group2: 0 key: 1920 entity: 1200 x: 478 z: 690 u.x: -0.97822 u.y: 0.20849 v.x: -0.20849 v.y: -0.97822 hw: 0.8 hh: 0.8 flags: 47 group: 1200 group2: 0 key: 1921 entity: 4204 x: 478 z: 770 u.x: -0.92125 u.y: 0.3899 v.x: -0.3899 v.y: -0.92125 hw: 0.8 hh: 0.8 flags: 47 group: 4204 group2: 0 key: 1927 entity: 1438 x: 482 z: 198 u.x: 0.97742 u.y: 0.21215 v.x: -0.21215 v.y: 0.97742 hw: 0.8 hh: 0.8 flags: 47 group: 1438 group2: 0 key: 1928 entity: 1573 x: 482 z: 218 u.x: -0.05362 u.y: 0.99859 v.x: -0.99859 v.y: -0.05362 hw: 0.8 hh: 0.8 flags: 47 group: 1573 group2: 0 key: 1929 entity: 1488 x: 482 z: 234 u.x: -0.35286 u.y: -0.93601 v.x: 0.93601 v.y: -0.35286 hw: 0.8 hh: 0.8 flags: 47 group: 1488 group2: 0 key: 1930 entity: 1218 x: 482 z: 594 u.x: -0.96818 u.y: 0.25123 v.x: -0.25123 v.y: -0.96818 hw: 0.8 hh: 0.8 flags: 47 group: 1218 group2: 0 key: 1931 entity: 1297 x: 482 z: 618 u.x: -0.81287 u.y: -0.5832 v.x: 0.5832 v.y: -0.81287 hw: 0.8 hh: 0.8 flags: 47 group: 1297 group2: 0 key: 1932 entity: 1258 x: 482 z: 658 u.x: 0.17557 u.y: 0.98461 v.x: -0.98461 v.y: 0.17557 hw: 0.8 hh: 0.8 flags: 47 group: 1258 group2: 0 key: 1933 entity: 1259 x: 482 z: 670 u.x: 0.81649 u.y: -0.5781 v.x: 0.5781 v.y: 0.81649 hw: 0.8 hh: 0.8 flags: 47 group: 1259 group2: 0 key: 1934 entity: 1296 x: 482 z: 678 u.x: -0.63505 u.y: 0.77305 v.x: -0.77305 v.y: -0.63505 hw: 0.8 hh: 0.8 flags: 47 group: 1296 group2: 0 key: 1935 entity: 1201 x: 482 z: 690 u.x: -0.74231 u.y: -0.67071 v.x: 0.67071 v.y: -0.74231 hw: 0.8 hh: 0.8 flags: 47 group: 1201 group2: 0 key: 1942 entity: 1572 x: 486 z: 222 u.x: -0.78219 u.y: -0.62374 v.x: 0.62374 v.y: -0.78219 hw: 0.8 hh: 0.8 flags: 47 group: 1572 group2: 0 key: 1943 entity: 1560 x: 486 z: 226 u.x: 0.73751 u.y: 0.67598 v.x: -0.67598 v.y: 0.73751 hw: 0.8 hh: 0.8 flags: 47 group: 1560 group2: 0 key: 1944 entity: 1489 x: 486 z: 234 u.x: -0.59052 u.y: 0.80756 v.x: -0.80756 v.y: -0.59052 hw: 0.8 hh: 0.8 flags: 47 group: 1489 group2: 0 key: 1945 entity: 1465 x: 486 z: 242 u.x: 0.26777 u.y: -0.96373 v.x: 0.96373 v.y: 0.26777 hw: 0.8 hh: 0.8 flags: 47 group: 1465 group2: 0 key: 1946 entity: 1433 x: 486 z: 254 u.x: 0.92911 u.y: -0.37073 v.x: 0.37073 v.y: 0.92911 hw: 0.8 hh: 0.8 flags: 47 group: 1433 group2: 0 key: 1947 entity: 1247 x: 486 z: 594 u.x: -0.99991 u.y: -0.01395 v.x: 0.01395 v.y: -0.99991 hw: 0.8 hh: 0.8 flags: 47 group: 1247 group2: 0 key: 1948 entity: 1280 x: 486 z: 602 u.x: -0.79656 u.y: -0.6053 v.x: 0.6053 v.y: -0.79656 hw: 0.8 hh: 0.8 flags: 47 group: 1280 group2: 0 key: 1949 entity: 1267 x: 486 z: 622 u.x: -0.23551 u.y: -0.97208 v.x: 0.97208 v.y: -0.23551 hw: 0.8 hh: 0.8 flags: 47 group: 1267 group2: 0 key: 1950 entity: 1235 x: 486 z: 626 u.x: 0.99776 u.y: 0.06724 v.x: -0.06724 v.y: 0.99776 hw: 0.8 hh: 0.8 flags: 47 group: 1235 group2: 0 key: 1951 entity: 1229 x: 486 z: 650 u.x: -0.11414 u.y: 0.99354 v.x: -0.99354 v.y: -0.11414 hw: 0.8 hh: 0.8 flags: 47 group: 1229 group2: 0 key: 1952 entity: 1230 x: 486 z: 654 u.x: -0.99242 u.y: -0.12356 v.x: 0.12356 v.y: -0.99242 hw: 0.8 hh: 0.8 flags: 47 group: 1230 group2: 0 key: 1953 entity: 1271 x: 486 z: 678 u.x: -0.9967 u.y: -0.08184 v.x: 0.08184 v.y: -0.9967 hw: 0.8 hh: 0.8 flags: 47 group: 1271 group2: 0 key: 1954 entity: 4205 x: 486 z: 766 u.x: 0.97063 u.y: -0.24143 v.x: 0.24143 v.y: 0.97063 hw: 0.8 hh: 0.8 flags: 47 group: 4205 group2: 0 key: 1962 entity: 1548 x: 490 z: 218 u.x: -0.99929 u.y: -0.03824 v.x: 0.03824 v.y: -0.99929 hw: 0.8 hh: 0.8 flags: 47 group: 1548 group2: 0 key: 1963 entity: 1532 x: 490 z: 230 u.x: -0.67737 u.y: -0.73624 v.x: 0.73624 v.y: -0.67737 hw: 0.8 hh: 0.8 flags: 47 group: 1532 group2: 0 key: 1964 entity: 1466 x: 490 z: 242 u.x: 0.98142 u.y: -0.19265 v.x: 0.19265 v.y: 0.98142 hw: 0.8 hh: 0.8 flags: 47 group: 1466 group2: 0 key: 1965 entity: 1443 x: 490 z: 258 u.x: 0.10814 u.y: 0.99421 v.x: -0.99421 v.y: 0.10814 hw: 0.8 hh: 0.8 flags: 47 group: 1443 group2: 0 key: 1966 entity: 1272 x: 490 z: 598 u.x: 0.7641 u.y: 0.64577 v.x: -0.64577 v.y: 0.7641 hw: 0.8 hh: 0.8 flags: 47 group: 1272 group2: 0 key: 1967 entity: 1298 x: 490 z: 618 u.x: -0.37024 u.y: 0.92931 v.x: -0.92931 v.y: -0.37024 hw: 0.8 hh: 0.8 flags: 47 group: 1298 group2: 0 key: 1968 entity: 1268 x: 490 z: 622 u.x: 0.98961 u.y: 0.1445 v.x: -0.1445 v.y: 0.98961 hw: 0.8 hh: 0.8 flags: 47 group: 1268 group2: 0 key: 1969 entity: 1197 x: 490 z: 646 u.x: 0.59737 u.y: 0.80251 v.x: -0.80251 v.y: 0.59737 hw: 0.8 hh: 0.8 flags: 47 group: 1197 group2: 0 key: 1970 entity: 1260 x: 490 z: 670 u.x: -0.9996 u.y: -0.0288 v.x: 0.0288 v.y: -0.9996 hw: 0.8 hh: 0.8 flags: 47 group: 1260 group2: 0 key: 1971 entity: 1237 x: 490 z: 682 u.x: -0.9854 u.y: 0.17103 v.x: -0.17103 v.y: -0.9854 hw: 0.8 hh: 0.8 flags: 47 group: 1237 group2: 0 key: 1976 entity: 1518 x: 494 z: 218 u.x: 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hh: 0.8 flags: 47 group: 1516 group2: 0 key: 1993 entity: 1517 x: 498 z: 262 u.x: 0.50292 u.y: 0.86481 v.x: -0.86481 v.y: 0.50292 hw: 0.8 hh: 0.8 flags: 47 group: 1517 group2: 0 key: 1994 entity: 1483 x: 498 z: 270 u.x: 0.8955 u.y: 0.44594 v.x: -0.44594 v.y: 0.8955 hw: 0.8 hh: 0.8 flags: 47 group: 1483 group2: 0 key: 1995 entity: 1205 x: 498 z: 598 u.x: 0.95162 u.y: -0.30822 v.x: 0.30822 v.y: 0.95162 hw: 0.8 hh: 0.8 flags: 47 group: 1205 group2: 0 key: 1996 entity: 1270 x: 498 z: 622 u.x: -0.33852 u.y: -0.94129 v.x: 0.94129 v.y: -0.33852 hw: 0.8 hh: 0.8 flags: 47 group: 1270 group2: 0 key: 2000 entity: 1444 x: 502 z: 210 u.x: 0.97455 u.y: 0.22501 v.x: -0.22501 v.y: 0.97455 hw: 0.8 hh: 0.8 flags: 47 group: 1444 group2: 0 key: 2001 entity: 1504 x: 502 z: 226 u.x: 0.08553 u.y: 0.99639 v.x: -0.99639 v.y: 0.08553 hw: 0.8 hh: 0.8 flags: 47 group: 1504 group2: 0 key: 2002 entity: 1505 x: 502 z: 230 u.x: -0.81838 u.y: 0.57543 v.x: -0.57543 v.y: -0.81838 hw: 0.8 hh: 0.8 flags: 47 group: 1505 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entity: 1468 x: 506 z: 238 u.x: -0.97626 u.y: -0.2175 v.x: 0.2175 v.y: -0.97626 hw: 0.8 hh: 0.8 flags: 47 group: 1468 group2: 0 key: 2014 entity: 1469 x: 506 z: 242 u.x: -0.48118 u.y: -0.87708 v.x: 0.87708 v.y: -0.48118 hw: 0.8 hh: 0.8 flags: 47 group: 1469 group2: 0 key: 2015 entity: 1473 x: 506 z: 258 u.x: -0.1057 u.y: -0.99445 v.x: 0.99445 v.y: -0.1057 hw: 0.8 hh: 0.8 flags: 47 group: 1473 group2: 0 key: 2016 entity: 1513 x: 506 z: 266 u.x: -0.10985 u.y: -0.99402 v.x: 0.99402 v.y: -0.10985 hw: 0.8 hh: 0.8 flags: 47 group: 1513 group2: 0 key: 2017 entity: 1599 x: 506 z: 354 u.x: 0.75982 u.y: 0.65082 v.x: -0.65082 v.y: 0.75982 hw: 0.8 hh: 0.8 flags: 47 group: 1599 group2: 0 key: 2019 entity: 1445 x: 510 z: 214 u.x: 0.7407 u.y: 0.6725 v.x: -0.6725 v.y: 0.7407 hw: 0.8 hh: 0.8 flags: 47 group: 1445 group2: 0 key: 2020 entity: 1477 x: 510 z: 222 u.x: -0.06501 u.y: -0.99791 v.x: 0.99791 v.y: -0.06501 hw: 0.8 hh: 0.8 flags: 47 group: 1477 group2: 0 key: 2021 entity: 1439 x: 510 z: 250 u.x: 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hh: 0.8 flags: 47 group: 4479 group2: 0 key: 4148 entity: 4416 x: 1010 z: 986 u.x: 0.66996 u.y: -0.74297 v.x: 0.74297 v.y: 0.66996 hw: 0.8 hh: 0.8 flags: 47 group: 4416 group2: 0 key: 4149 entity: 4417 x: 1010 z: 990 u.x: -0.44658 u.y: 0.89518 v.x: -0.89518 v.y: -0.44658 hw: 0.8 hh: 0.8 flags: 47 group: 4417 group2: 0 key: 4150 entity: 3043 x: 1014 z: 298 u.x: 0.98739 u.y: -0.15905 v.x: 0.15905 v.y: 0.98739 hw: 0.8 hh: 0.8 flags: 47 group: 3043 group2: 0 key: 4151 entity: 3065 x: 1014 z: 326 u.x: 0.16066 u.y: 0.98714 v.x: -0.98714 v.y: 0.16066 hw: 0.8 hh: 0.8 flags: 47 group: 3065 group2: 0 key: 4152 entity: 2998 x: 1014 z: 338 u.x: -0.9939 u.y: 0.11092 v.x: -0.11092 v.y: -0.9939 hw: 0.8 hh: 0.8 flags: 47 group: 2998 group2: 0 key: 4153 entity: 2964 x: 1014 z: 342 u.x: 0.56379 u.y: 0.82644 v.x: -0.82644 v.y: 0.56379 hw: 0.8 hh: 0.8 flags: 47 group: 2964 group2: 0 key: 4154 entity: 4422 x: 1014 z: 906 u.x: 0.2805 u.y: 0.96013 v.x: -0.96013 v.y: 0.2805 hw: 0.8 hh: 0.8 flags: 47 group: 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0.96607 v.y: -0.25918 hw: 0.8 hh: 0.8 flags: 47 group: 3205 group2: 0 key: 4672 entity: 4343 x: 1230 z: 726 u.x: -0.28554 u.y: 0.95865 v.x: -0.95865 v.y: -0.28554 hw: 0.8 hh: 0.8 flags: 47 group: 4343 group2: 0 key: 4673 entity: 4344 x: 1230 z: 730 u.x: -0.11928 u.y: 0.99294 v.x: -0.99294 v.y: -0.11928 hw: 0.8 hh: 0.8 flags: 47 group: 4344 group2: 0 key: 4674 entity: 4385 x: 1230 z: 742 u.x: -0.22233 u.y: 0.97518 v.x: -0.97518 v.y: -0.22233 hw: 0.8 hh: 0.8 flags: 47 group: 4385 group2: 0 key: 4675 entity: 4352 x: 1230 z: 750 u.x: 0.45397 u.y: -0.89145 v.x: 0.89145 v.y: 0.45397 hw: 0.8 hh: 0.8 flags: 47 group: 4352 group2: 0 key: 4676 entity: 4328 x: 1230 z: 766 u.x: -0.3516 u.y: -0.9365 v.x: 0.9365 v.y: -0.3516 hw: 0.8 hh: 0.8 flags: 47 group: 4328 group2: 0 key: 4677 entity: 4354 x: 1230 z: 774 u.x: -0.98787 u.y: -0.15604 v.x: 0.15604 v.y: -0.98787 hw: 0.8 hh: 0.8 flags: 47 group: 4354 group2: 0 key: 4678 entity: 3284 x: 1234 z: 466 u.x: 0.08414 u.y: -0.9965 v.x: 0.9965 v.y: 0.08414 hw: 0.8 hh: 0.8 flags: 47 group: 3284 group2: 0 key: 4679 entity: 3282 x: 1234 z: 470 u.x: -0.11895 u.y: 0.99299 v.x: -0.99299 v.y: -0.11895 hw: 0.8 hh: 0.8 flags: 47 group: 3282 group2: 0 key: 4680 entity: 3243 x: 1234 z: 478 u.x: 0.58471 u.y: -0.81177 v.x: 0.81177 v.y: 0.58471 hw: 0.8 hh: 0.8 flags: 47 group: 3243 group2: 0 key: 4681 entity: 3206 x: 1234 z: 490 u.x: -0.8408 u.y: 0.54215 v.x: -0.54215 v.y: -0.8408 hw: 0.8 hh: 0.8 flags: 47 group: 3206 group2: 0 key: 4682 entity: 3215 x: 1234 z: 498 u.x: 0.12406 u.y: -0.99236 v.x: 0.99236 v.y: 0.12406 hw: 0.8 hh: 0.8 flags: 47 group: 3215 group2: 0 key: 4683 entity: 4347 x: 1234 z: 726 u.x: -0.83236 u.y: 0.55501 v.x: -0.55501 v.y: -0.83236 hw: 0.8 hh: 0.8 flags: 47 group: 4347 group2: 0 key: 4684 entity: 4359 x: 1234 z: 730 u.x: 0.83161 u.y: 0.55613 v.x: -0.55613 v.y: 0.83161 hw: 0.8 hh: 0.8 flags: 47 group: 4359 group2: 0 key: 4685 entity: 4386 x: 1234 z: 742 u.x: -0.81351 u.y: -0.5823 v.x: 0.5823 v.y: -0.81351 hw: 0.8 hh: 0.8 flags: 47 group: 4386 group2: 0 key: 4686 entity: 4327 x: 1234 z: 754 u.x: 0.191 u.y: -0.98176 v.x: 0.98176 v.y: 0.191 hw: 0.8 hh: 0.8 flags: 47 group: 4327 group2: 0 key: 4687 entity: 4329 x: 1234 z: 770 u.x: -0.12528 u.y: -0.99221 v.x: 0.99221 v.y: -0.12528 hw: 0.8 hh: 0.8 flags: 47 group: 4329 group2: 0 key: 4688 entity: 4331 x: 1234 z: 774 u.x: 0.75248 u.y: 0.65928 v.x: -0.65928 v.y: 0.75248 hw: 0.8 hh: 0.8 flags: 47 group: 4331 group2: 0 key: 4689 entity: 4332 x: 1234 z: 786 u.x: -0.64681 u.y: 0.76322 v.x: -0.76322 v.y: -0.64681 hw: 0.8 hh: 0.8 flags: 47 group: 4332 group2: 0 key: 4690 entity: 4334 x: 1234 z: 794 u.x: 0.99936 u.y: 0.03583 v.x: -0.03583 v.y: 0.99936 hw: 0.8 hh: 0.8 flags: 47 group: 4334 group2: 0 key: 4691 entity: 3260 x: 1238 z: 466 u.x: -0.97268 u.y: 0.23304 v.x: -0.23304 v.y: -0.97268 hw: 0.8 hh: 0.8 flags: 47 group: 3260 group2: 0 key: 4692 entity: 3226 x: 1238 z: 486 u.x: -0.57863 u.y: 0.81612 v.x: -0.81612 v.y: -0.57863 hw: 0.8 hh: 0.8 flags: 47 group: 3226 group2: 0 key: 4693 entity: 3227 x: 1238 z: 494 u.x: 0.32522 u.y: -0.94596 v.x: 0.94596 v.y: 0.32522 hw: 0.8 hh: 0.8 flags: 47 group: 3227 group2: 0 key: 4694 entity: 4361 x: 1238 z: 726 u.x: -0.99418 u.y: 0.10837 v.x: -0.10837 v.y: -0.99418 hw: 0.8 hh: 0.8 flags: 47 group: 4361 group2: 0 key: 4695 entity: 4383 x: 1238 z: 734 u.x: 0.95438 u.y: 0.29947 v.x: -0.29947 v.y: 0.95438 hw: 0.8 hh: 0.8 flags: 47 group: 4383 group2: 0 key: 4696 entity: 4384 x: 1238 z: 738 u.x: -0.20182 u.y: 0.9796 v.x: -0.9796 v.y: -0.20182 hw: 0.8 hh: 0.8 flags: 47 group: 4384 group2: 0 key: 4697 entity: 4387 x: 1242 z: 738 u.x: -0.06843 u.y: 0.9977 v.x: -0.9977 v.y: -0.06843 hw: 0.8 hh: 0.8 flags: 47 group: 4387 group2: 0 key: 4698 entity: 4345 x: 1242 z: 746 u.x: -0.47574 u.y: -0.88004 v.x: 0.88004 v.y: -0.47574 hw: 0.8 hh: 0.8 flags: 47 group: 4345 group2: 0 key: 4699 entity: 4333 x: 1242 z: 786 u.x: 0.5915 u.y: 0.80684 v.x: -0.80684 v.y: 0.5915 hw: 0.8 hh: 0.8 flags: 47 group: 4333 group2: 0 key: 4700 entity: 3231 x: 1246 z: 498 u.x: -0.12027 u.y: -0.99282 v.x: 0.99282 v.y: -0.12027 hw: 0.8 hh: 0.8 flags: 47 group: 3231 group2: 0 key: 4701 entity: 3232 x: 1246 z: 502 u.x: -0.84852 u.y: -0.52996 v.x: 0.52996 v.y: -0.84852 hw: 0.8 hh: 0.8 flags: 47 group: 3232 group2: 0 key: 4702 entity: 4363 x: 1246 z: 738 u.x: -0.90578 u.y: 0.42463 v.x: -0.42463 v.y: -0.90578 hw: 0.8 hh: 0.8 flags: 47 group: 4363 group2: 0 key: 4703 entity: 4360 x: 1246 z: 742 u.x: -0.60981 u.y: -0.7931 v.x: 0.7931 v.y: -0.60981 hw: 0.8 hh: 0.8 flags: 47 group: 4360 group2: 0 key: 4704 entity: 4346 x: 1246 z: 746 u.x: -0.42161 u.y: 0.9072 v.x: -0.9072 v.y: -0.42161 hw: 0.8 hh: 0.8 flags: 47 group: 4346 group2: 0 key: 4705 entity: 4340 x: 1246 z: 786 u.x: 0.82441 u.y: -0.56673 v.x: 0.56673 v.y: 0.82441 hw: 0.8 hh: 0.8 flags: 47 group: 4340 group2: 0 key: 4706 entity: 4355 x: 1246 z: 790 u.x: -0.95517 u.y: 0.29696 v.x: -0.29696 v.y: -0.95517 hw: 0.8 hh: 0.8 flags: 47 group: 4355 group2: 0 key: 4707 entity: 4362 x: 1250 z: 730 u.x: -0.19257 u.y: 0.98145 v.x: -0.98145 v.y: -0.19257 hw: 0.8 hh: 0.8 flags: 47 group: 4362 group2: 0 key: 4708 entity: 4364 x: 1250 z: 738 u.x: 0.67055 u.y: -0.74244 v.x: 0.74244 v.y: 0.67055 hw: 0.8 hh: 0.8 flags: 47 group: 4364 group2: 0 key: 4729 entity: 6329 x: 537.01063 z: 1018.33252 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 11 group: 6317 group2: 0 key: 4731 entity: 6331 x: 275.5005 z: 593.09913 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6314 group2: 0 key: 4735 entity: 6333 x: 1013.12385 z: 771.75464 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 7.5 flags: 11 group: 6316 group2: 0 key: 4742 entity: 6362 x: 500.97443 z: 1018.41132 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6320 group2: 0 key: 4749 entity: 6367 x: 661.7953 z: 213.14057 u.x: -0.93792 u.y: -0.34778 v.x: 0.34778 v.y: -0.93792 hw: 6.5 hh: 7 flags: 11 group: 6353 group2: 0 key: 4750 entity: 6368 x: 506.75705 z: 1003.86951 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6321 group2: 0 key: 4751 entity: 6369 x: 265.15302 z: 492.37427 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6327 group2: 0 key: 4752 entity: 6372 x: 1006.88306 z: 698.58545 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 6.5 flags: 11 group: 6339 group2: 0 key: 4760 entity: 6384 x: 819.81397 z: 218.82233 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 5.5 flags: 11 group: 6324 group2: 0 key: 4766 entity: 6393 x: 259.03998 z: 482.65171 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6330 group2: 0 key: 4782 entity: 6416 x: 536.66132 z: 985.9502 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6400 group2: 0 key: 4787 entity: 6424 x: 681.04535 z: 238.67484 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6414 group2: 0 key: 4789 entity: 6426 x: 550.06397 z: 993.4239 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6404 group2: 0 key: 4792 entity: 6428 x: 980.57081 z: 733.61304 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6405 group2: 0 key: 4793 entity: 6429 x: 251.9495 z: 475.18464 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6403 group2: 0 key: 4797 entity: 6435 x: 562.22425 z: 1000.16358 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6407 group2: 0 key: 4810 entity: 6454 x: 966.47242 z: 754.04822 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6437 group2: 0 key: 4813 entity: 6457 x: 500.399 z: 978.73627 u.x: 0.99346 u.y: -0.11481 v.x: 0.11481 v.y: 0.99346 hw: 8.5 hh: 8 flags: 11 group: 6438 group2: 0 key: 4818 entity: 6466 x: 245.15308 z: 464.05686 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6436 group2: 0 key: 4819 entity: 6467 x: 565.12531 z: 1108.22059 u.x: 0.97947 u.y: -0.20244 v.x: 0.20244 v.y: 0.97947 hw: 9 hh: 8 flags: 11 group: 6447 group2: 0 key: 4822 entity: 6480 x: 783.43299 z: 225.92142 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6448 group2: 0 key: 4823 entity: 6481 x: 983.04657 z: 808.46961 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 7.5 flags: 11 group: 6458 group2: 0 key: 4824 entity: 6482 x: 683.67127 z: 216.41413 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6468 group2: 0 key: 4833 entity: 6492 x: 542.02198 z: 1093.82056 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6483 group2: 0 key: 4835 entity: 6493 x: 798.33783 z: 198.231 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6456 group2: 0 key: 4836 entity: 6497 x: 996.23682 z: 687.94288 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 6.5 flags: 11 group: 6491 group2: 0 key: 4839 entity: 6500 x: 1030.95374 z: 645.06543 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6490 group2: 0 key: 4842 entity: 6501 x: 521.59668 z: 1112.98731 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6484 group2: 0 key: 4849 entity: 6511 x: 572.31135 z: 1086.97291 u.x: 0.99137 u.y: -0.1317 v.x: 0.1317 v.y: 0.99137 hw: 11 hh: 11 flags: 2 group: 6498 group2: 0 key: 4855 entity: 6514 x: 503.39536 z: 1095.56592 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6489 group2: 0 key: 4859 entity: 6522 x: 681.43812 z: 187.29526 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6499 group2: 0 key: 4861 entity: 6523 x: 535.89454 z: 949.84351 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6509 group2: 0 key: 4865 entity: 6534 x: 766.27216 z: 246.1597 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6502 group2: 0 key: 4870 entity: 6538 x: 547.378 z: 1123.03882 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6513 group2: 0 key: 4871 entity: 6539 x: 523.0254 z: 942.97046 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6512 group2: 0 key: 4876 entity: 6550 x: 648.24085 z: 224.96241 u.x: 0.70691 u.y: 0.70791 v.x: -0.70791 v.y: 0.70691 hw: 6.5 hh: 7 flags: 11 group: 6535 group2: 0 key: 4877 entity: 6551 x: 238.09308 z: 456.4108 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6508 group2: 0 key: 4881 entity: 6553 x: 730.08881 z: 199.52146 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6524 group2: 0 key: 4882 entity: 6554 x: 740.81696 z: 230.53333 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6521 group2: 0 key: 4885 entity: 6556 x: 572.08558 z: 1132.76673 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6515 group2: 0 key: 4887 entity: 6558 x: 517.00452 z: 1030.0088 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6537 group2: 0 key: 4895 entity: 6566 x: 806.75355 z: 236.99692 u.x: 0.73435 u.y: -0.6794 v.x: 0.6794 v.y: 0.73435 hw: 11 hh: 11 flags: 2 group: 6552 group2: 0 key: 4896 entity: 6567 x: 469.42554 z: 1007.81336 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6555 group2: 0 key: 4897 entity: 6568 x: 593.16382 z: 1107.54505 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6520 group2: 0 key: 4901 entity: 6570 x: 990.50622 z: 723.67414 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6549 group2: 0 key: 4902 entity: 6576 x: 233.08558 z: 447.0052 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6510 group2: 0 key: 4903 entity: 6577 x: 458.90552 z: 1016.1438 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6557 group2: 0 key: 4905 entity: 6592 x: 648.24085 z: 224.96241 u.x: 0.70691 u.y: 0.70791 v.x: -0.70791 v.y: 0.70691 hw: 6.5 hh: 7 flags: 0 group: 6592 group2: 0 key: 4906 entity: 6593 x: 642 z: 238 u.x: 0.83645 u.y: -0.54882 v.x: 0.54882 v.y: 0.83645 hw: 0.8 hh: 0.8 flags: 0 group: 6593 group2: 0 key: 4911 entity: 6596 x: 654 z: 234 u.x: -0.13515 u.y: -0.99091 v.x: 0.99091 v.y: -0.13515 hw: 0.8 hh: 0.8 flags: 0 group: 6596 group2: 0 key: 4912 entity: 6597 x: 287.08173 z: 501.279 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6559 group2: 0 key: 4913 entity: 6598 x: 819.81397 z: 218.82233 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 5.5 flags: 0 group: 6598 group2: 0 key: 4914 entity: 6599 x: 798.33783 z: 198.231 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 6599 group2: 0 key: 4915 entity: 6600 x: 806.75355 z: 236.99692 u.x: 0.73435 u.y: -0.6794 v.x: 0.6794 v.y: 0.73435 hw: 11 hh: 11 flags: 0 group: 6600 group2: 0 key: 4918 entity: 6602 x: 783.43299 z: 225.92142 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 6602 group2: 0 key: 4919 entity: 6603 x: 730.08881 z: 199.52146 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 6603 group2: 0 key: 4920 entity: 6604 x: 760 z: 208 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6604 group2: 0 key: 4921 entity: 6605 x: 683.67127 z: 216.41413 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 6605 group2: 0 key: 4922 entity: 6606 x: 446.84797 z: 971.25751 u.x: -0.61033 u.y: 0.7927 v.x: -0.7927 v.y: -0.61033 hw: 8.5 hh: 8 flags: 11 group: 6562 group2: 0 key: 4923 entity: 6607 x: 1021.36837 z: 631.2413 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6536 group2: 0 key: 4924 entity: 6608 x: 710.45124 z: 213.19971 u.x: 0.84559 u.y: 0.53463 v.x: -0.53463 v.y: 0.84559 hw: 0.8 hh: 0.8 flags: 0 group: 6608 group2: 0 key: 4926 entity: 6610 x: 697.19153 z: 228.20276 u.x: -0.64959 u.y: 0.76085 v.x: -0.76085 v.y: -0.64959 hw: 0.8 hh: 0.8 flags: 0 group: 6610 group2: 0 key: 4928 entity: 6611 x: 681.04535 z: 238.67484 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 6611 group2: 0 key: 4929 entity: 6612 x: 740.81696 z: 230.53333 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 6612 group2: 0 key: 4930 entity: 6613 x: 766.27216 z: 246.1597 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 6613 group2: 0 key: 4931 entity: 6614 x: 510.65421 z: 936.52582 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6594 group2: 0 key: 4932 entity: 6617 x: 666.61982 z: 254.26944 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 6617 group2: 0 key: 4936 entity: 6623 x: 998.59278 z: 783.46209 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6595 group2: 0 key: 4938 entity: 6624 x: 1004.00818 z: 610.14332 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 7.5 flags: 11 group: 6618 group2: 0 key: 4940 entity: 6626 x: 275.5005 z: 593.09913 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 6626 group2: 0 key: 4941 entity: 6627 x: 274 z: 614 u.x: -0.99964 u.y: -0.02749 v.x: 0.02749 v.y: -0.99964 hw: 0.8 hh: 0.8 flags: 0 group: 6627 group2: 0 key: 4942 entity: 6628 x: 286 z: 598 u.x: -0.88334 u.y: 0.46961 v.x: -0.46961 v.y: -0.88334 hw: 0.8 hh: 0.8 flags: 0 group: 6628 group2: 0 key: 4944 entity: 6629 x: 292.32038 z: 517.18934 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6560 group2: 0 key: 4945 entity: 6630 x: 225.68213 z: 438.39811 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6601 group2: 0 key: 4948 entity: 6631 x: 666.61982 z: 254.26944 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6569 group2: 0 key: 4950 entity: 6633 x: 654 z: 246 u.x: -0.49556 u.y: 0.86904 v.x: -0.86904 v.y: -0.49556 hw: 0.8 hh: 0.8 flags: 0 group: 6633 group2: 0 key: 4951 entity: 6634 x: 988.2765 z: 826.75214 u.x: -0.98494 u.y: 0.17371 v.x: -0.17371 v.y: -0.98494 hw: 0.8 hh: 0.8 flags: 0 group: 6634 group2: 0 key: 4952 entity: 6635 x: 961.40371 z: 734.31995 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6622 group2: 0 key: 4959 entity: 6650 x: 1088.65247 z: 786.1775 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6625 group2: 0 key: 4962 entity: 6660 x: 1104.25123 z: 770.5859 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6632 group2: 0 key: 4963 entity: 6661 x: 952.17632 z: 725.0878 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6646 group2: 0 key: 4964 entity: 6662 x: 549.54438 z: 955.25452 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6647 group2: 0 key: 4968 entity: 6664 x: 220.01865 z: 428.21396 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6609 group2: 0 key: 4969 entity: 6665 x: 300.62717 z: 535.1023 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6561 group2: 0 key: 4971 entity: 6666 x: 638 z: 230 u.x: 0.04796 u.y: -0.99886 v.x: 0.99886 v.y: 0.04796 hw: 0.8 hh: 0.8 flags: 0 group: 6666 group2: 0 key: 4977 entity: 6680 x: 563.70838 z: 961.3949 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6651 group2: 0 key: 4979 entity: 6681 x: 558.08075 z: 1047.68519 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 11 group: 6663 group2: 0 key: 4980 entity: 6682 x: 638 z: 238 u.x: -0.37317 u.y: 0.92814 v.x: -0.92814 v.y: -0.37317 hw: 0.8 hh: 0.8 flags: 0 group: 6682 group2: 0 key: 4983 entity: 6691 x: 658 z: 246 u.x: 0.92058 u.y: -0.39145 v.x: 0.39145 v.y: 0.92058 hw: 0.8 hh: 0.8 flags: 0 group: 6691 group2: 0 key: 4985 entity: 6693 x: 646 z: 246 u.x: 0.9571 u.y: 0.29068 v.x: -0.29068 v.y: 0.9571 hw: 0.8 hh: 0.8 flags: 0 group: 6693 group2: 0 key: 4986 entity: 6694 x: 290 z: 598 u.x: -0.58751 u.y: -0.80974 v.x: 0.80974 v.y: -0.58751 hw: 0.8 hh: 0.8 flags: 0 group: 6694 group2: 0 key: 4987 entity: 6695 x: 942.94896 z: 715.85586 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6676 group2: 0 key: 4989 entity: 6696 x: 312.3907 z: 527.25391 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6648 group2: 0 key: 4990 entity: 6703 x: 987.00437 z: 697.17014 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 6.5 flags: 11 group: 6692 group2: 0 key: 4991 entity: 6704 x: 228.5694 z: 419.78235 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6673 group2: 0 key: 4993 entity: 6706 x: 1067.35914 z: 807.43604 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6690 group2: 0 key: 4998 entity: 6713 x: 270 z: 614 u.x: 0.9831 u.y: -0.18389 v.x: 0.18389 v.y: 0.9831 hw: 0.8 hh: 0.8 flags: 0 group: 6713 group2: 0 key: 5005 entity: 6718 x: 923.78194 z: 716.56254 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6705 group2: 0 key: 5014 entity: 6728 x: 270 z: 614 u.x: 0.9831 u.y: -0.18389 v.x: 0.18389 v.y: 0.9831 hw: 0.8 hh: 0.8 flags: 0 group: 6728 group2: 0 key: 5015 entity: 6729 x: 1048.15088 z: 781.16059 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6714 group2: 0 key: 5016 entity: 6730 x: 904.26151 z: 716.20894 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 6.5 flags: 11 group: 6726 group2: 0 key: 5017 entity: 6731 x: 431.30185 z: 990.06782 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6715 group2: 0 key: 5019 entity: 6738 x: 648.70484 z: 271.43836 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6708 group2: 0 key: 5022 entity: 6741 x: 633.40998 z: 197.07621 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6725 group2: 0 key: 5024 entity: 6743 x: 634 z: 246 u.x: 0.99996 u.y: -0.00921 v.x: 0.00921 v.y: 0.99996 hw: 0.8 hh: 0.8 flags: 0 group: 6743 group2: 0 key: 5026 entity: 6744 x: 566 z: 34 u.x: -0.96845 u.y: -0.25013 v.x: 0.25013 v.y: -0.96845 hw: 0.8 hh: 0.8 flags: 0 group: 6744 group2: 0 key: 5027 entity: 6745 x: 421.73444 z: 1003.35492 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6717 group2: 0 key: 5028 entity: 6746 x: 654.99683 z: 175.12031 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6707 group2: 0 key: 5030 entity: 6754 x: 661.58234 z: 234.66016 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6727 group2: 0 key: 5031 entity: 6755 x: 530 z: 58 u.x: -0.61533 u.y: -0.78882 v.x: 0.78882 v.y: -0.61533 hw: 0.8 hh: 0.8 flags: 0 group: 6755 group2: 0 key: 5033 entity: 6757 x: 522 z: 58 u.x: -0.70951 u.y: 0.70533 v.x: -0.70533 v.y: -0.70951 hw: 0.8 hh: 0.8 flags: 0 group: 6757 group2: 0 key: 5034 entity: 6765 x: 414.25644 z: 1012.88373 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6724 group2: 0 key: 5038 entity: 6768 x: 324.18296 z: 519.05372 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6739 group2: 0 key: 5041 entity: 6782 x: 976.6385 z: 621.00977 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6766 group2: 0 key: 5044 entity: 6790 x: 461.18418 z: 960.58729 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 11 group: 6767 group2: 0 key: 5061 entity: 6818 x: 318.49634 z: 497.35248 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6740 group2: 0 key: 5062 entity: 6819 x: 625.6435 z: 251.4079 u.x: 0.82242 u.y: -0.56962 v.x: 0.56962 v.y: 0.82242 hw: 6.5 hh: 7 flags: 11 group: 6815 group2: 0 key: 5065 entity: 6821 x: 618 z: 242 u.x: 0.43555 u.y: -0.90058 v.x: 0.90058 v.y: 0.43555 hw: 0.8 hh: 0.8 flags: 0 group: 6821 group2: 0 key: 5066 entity: 6822 x: 634 z: 230 u.x: -0.04241 u.y: -0.9991 v.x: 0.9991 v.y: -0.04241 hw: 0.8 hh: 0.8 flags: 0 group: 6822 group2: 0 key: 5067 entity: 6823 x: 479.44034 z: 1034.63843 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6808 group2: 0 key: 5068 entity: 6824 x: 610 z: 242 u.x: -0.99881 u.y: 0.04912 v.x: -0.04912 v.y: -0.99881 hw: 0.8 hh: 0.8 flags: 0 group: 6824 group2: 0 key: 5075 entity: 6836 x: 1002.94732 z: 584.25794 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6807 group2: 0 key: 5077 entity: 6837 x: 719.8277 z: 241.14692 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6817 group2: 0 key: 5078 entity: 6838 x: 469.78418 z: 1045.89661 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6809 group2: 0 key: 5082 entity: 6841 x: 781.4972 z: 266.52073 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6789 group2: 0 key: 5085 entity: 6845 x: 716.38666 z: 214.5127 u.x: -0.62945 u.y: -0.7776 v.x: 0.7776 v.y: -0.62945 hw: 0.8 hh: 0.8 flags: 0 group: 6845 group2: 0 key: 5086 entity: 6846 x: 737.35846 z: 255.01194 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6820 group2: 0 key: 5087 entity: 6847 x: 924.48957 z: 697.39547 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6835 group2: 0 key: 5088 entity: 6848 x: 461.44773 z: 1055.85914 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6813 group2: 0 key: 5089 entity: 6849 x: 961.01136 z: 573.29102 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6839 group2: 0 key: 5091 entity: 6869 x: 297.38044 z: 487.92292 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6742 group2: 0 key: 5092 entity: 6870 x: 480.83979 z: 979.70948 u.x: 0.9919 u.y: -0.1277 v.x: 0.1277 v.y: 0.9919 hw: 10 hh: 10 flags: 11 group: 6828 group2: 0 key: 5093 entity: 6871 x: 815.90387 z: 307.78254 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6842 group2: 0 key: 5098 entity: 6875 x: 452.7529 z: 1065.97168 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6814 group2: 0 key: 5103 entity: 6877 x: 952.13265 z: 583.57956 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 6.5 flags: 11 group: 6873 group2: 0 key: 5106 entity: 6887 x: 658 z: 250 u.x: -0.23122 u.y: 0.97312 v.x: -0.97312 v.y: -0.23122 hw: 0.8 hh: 0.8 flags: 0 group: 6887 group2: 0 key: 5107 entity: 6888 x: 444.14368 z: 1077.03467 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6816 group2: 0 key: 5108 entity: 6889 x: 895.02921 z: 725.4363 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 6.5 flags: 11 group: 6886 group2: 0 key: 5109 entity: 6890 x: 629.21253 z: 222.32715 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6876 group2: 0 key: 5113 entity: 6893 x: 665.33851 z: 278.78772 u.x: -0.74106 u.y: 0.6721 v.x: -0.6721 v.y: -0.74106 hw: 0.8 hh: 0.8 flags: 0 group: 6893 group2: 0 key: 5119 entity: 6914 x: 269.03653 z: 466.39588 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6874 group2: 0 key: 5121 entity: 6916 x: 782 z: 166 u.x: 0.15247 u.y: -0.98841 v.x: 0.98841 v.y: 0.15247 hw: 6.5 hh: 6.5 flags: 0 group: 6916 group2: 0 key: 5127 entity: 6920 x: 492.6529 z: 1047.84168 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6801 group2: 0 key: 5128 entity: 6921 x: 770.63093 z: 322.81595 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6892 group2: 0 key: 5129 entity: 6936 x: 977.19825 z: 546.47571 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6894 group2: 0 key: 5133 entity: 6939 x: 754.3891 z: 311.72306 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6891 group2: 0 key: 5136 entity: 6941 x: 531.05408 z: 1135.00599 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 11 group: 6903 group2: 0 key: 5141 entity: 6948 x: 433.61396 z: 959.16663 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6938 group2: 0 key: 5145 entity: 6967 x: 750 z: 162 u.x: 0.92455 u.y: -0.38195 v.x: 0.38195 v.y: 0.92455 hw: 11 hh: 7 flags: 0 group: 6967 group2: 0 key: 5147 entity: 6973 x: 771.54712 z: 148.72577 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6937 group2: 0 key: 5153 entity: 6978 x: 500.32575 z: 928.40052 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6944 group2: 0 key: 5155 entity: 6980 x: 704.38196 z: 232.2234 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6919 group2: 0 key: 5158 entity: 6982 x: 1041.93934 z: 707.05103 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 6.5 flags: 11 group: 6945 group2: 0 key: 5162 entity: 6991 x: 501.45612 z: 1131.48523 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6915 group2: 0 key: 5163 entity: 6992 x: 476.89478 z: 1074.26612 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6977 group2: 0 key: 5170 entity: 6996 x: 966.39385 z: 796.76148 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6968 group2: 0 key: 5177 entity: 7009 x: 513.66303 z: 1154.62244 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6917 group2: 0 key: 5178 entity: 7015 x: 604.1319 z: 1088.33594 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6990 group2: 0 key: 5181 entity: 7017 x: 594.0467 z: 1079.235 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6988 group2: 0 key: 5183 entity: 7018 x: 941.4864 z: 572.93685 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 6.5 flags: 11 group: 7008 group2: 0 key: 5185 entity: 7023 x: 411.58454 z: 984.12024 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6940 group2: 0 key: 5186 entity: 7024 x: 983.00136 z: 767.86321 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6974 group2: 0 key: 5188 entity: 7026 x: 835.96296 z: 232.06788 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6966 group2: 0 key: 5191 entity: 7029 x: 806 z: 334 u.x: -0.81374 u.y: -0.58196 v.x: 0.58196 v.y: -0.81374 hw: 0.8 hh: 0.8 flags: 0 group: 7029 group2: 0 key: 5192 entity: 7030 x: 810 z: 338 u.x: 0.26461 u.y: -0.96459 v.x: 0.96459 v.y: 0.26461 hw: 0.8 hh: 0.8 flags: 0 group: 7030 group2: 0 key: 5193 entity: 7031 x: 540.87934 z: 1161.01783 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6918 group2: 0 key: 5194 entity: 7032 x: 612.80506 z: 1099.89576 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6994 group2: 0 key: 5200 entity: 7037 x: 934.42492 z: 687.45652 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7016 group2: 0 key: 5201 entity: 7039 x: 898 z: 570 u.x: 0.22435 u.y: 0.97472 v.x: -0.97472 v.y: 0.22435 hw: 0.8 hh: 0.8 flags: 0 group: 7039 group2: 0 key: 5203 entity: 7040 x: 882 z: 566 u.x: -0.39309 u.y: 0.9199 v.x: -0.9199 v.y: -0.39309 hw: 0.8 hh: 0.8 flags: 0 group: 7040 group2: 0 key: 5204 entity: 7041 x: 1032.86437 z: 765.25681 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6981 group2: 0 key: 5205 entity: 7042 x: 596.56885 z: 1130.60376 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7027 group2: 0 key: 5206 entity: 7055 x: 402.5897 z: 944.22669 u.x: 0.19295 u.y: -0.98136 v.x: 0.98136 v.y: 0.19295 hw: 8.5 hh: 8 flags: 11 group: 7033 group2: 0 key: 5207 entity: 7056 x: 608.68384 z: 180.13355 u.x: 0.82871 u.y: 0.56043 v.x: -0.56043 v.y: 0.82871 hw: 6.5 hh: 7 flags: 11 group: 7028 group2: 0 key: 5210 entity: 7069 x: 831.80292 z: 191.75602 u.x: 0.23218 u.y: -0.97287 v.x: 0.97287 v.y: 0.23218 hw: 11 hh: 11 flags: 2 group: 6995 group2: 0 key: 5211 entity: 7071 x: 688.49762 z: 283.4679 u.x: -0.91271 u.y: -0.4095 v.x: 0.4095 v.y: -0.91271 hw: 6.5 hh: 6.5 flags: 0 group: 7071 group2: 0 key: 5219 entity: 7091 x: 918 z: 606 u.x: -0.43917 u.y: 0.89884 v.x: -0.89884 v.y: -0.43917 hw: 0.8 hh: 0.8 flags: 0 group: 7091 group2: 0 key: 5220 entity: 7092 x: 918 z: 598 u.x: -0.97381 u.y: 0.22826 v.x: -0.22826 v.y: -0.97381 hw: 0.8 hh: 0.8 flags: 0 group: 7092 group2: 0 key: 5227 entity: 7098 x: 590 z: 194 u.x: 0.54461 u.y: -0.8392 v.x: 0.8392 v.y: 0.54461 hw: 0.8 hh: 0.8 flags: 0 group: 7098 group2: 0 key: 5229 entity: 7100 x: 873.78345 z: 714.19806 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 6.5 flags: 11 group: 7085 group2: 0 key: 5237 entity: 7112 x: 527.77607 z: 1172.10718 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7105 group2: 0 key: 5242 entity: 7117 x: 668.43793 z: 292.54212 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7094 group2: 0 key: 5243 entity: 7118 x: 514.41938 z: 1178.90137 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7108 group2: 0 key: 5246 entity: 7123 x: 974 z: 670 u.x: -0.10038 u.y: 0.99502 v.x: -0.99502 v.y: -0.10038 hw: 0.8 hh: 0.8 flags: 0 group: 7123 group2: 0 key: 5248 entity: 7124 x: 910.39197 z: 751.34168 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7109 group2: 0 key: 5249 entity: 7125 x: 623.17408 z: 137.16031 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7116 group2: 0 key: 5250 entity: 7126 x: 867.29944 z: 504.99909 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 14.5 hh: 14.5 flags: 11 group: 7096 group2: 0 key: 5252 entity: 7127 x: 830 z: 338 u.x: 0.12896 u.y: 0.99175 v.x: -0.99175 v.y: 0.12896 hw: 0.8 hh: 0.8 flags: 0 group: 7127 group2: 0 key: 5254 entity: 7129 x: 930 z: 610 u.x: 0.85207 u.y: 0.52421 v.x: -0.52421 v.y: 0.85207 hw: 0.8 hh: 0.8 flags: 0 group: 7129 group2: 0 key: 5255 entity: 7130 x: 930 z: 610 u.x: 0.85207 u.y: 0.52421 v.x: -0.52421 v.y: 0.85207 hw: 0.8 hh: 0.8 flags: 0 group: 7130 group2: 0 key: 5256 entity: 7131 x: 612.62525 z: 208.45798 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7111 group2: 0 key: 5259 entity: 7134 x: 918 z: 606 u.x: -0.43917 u.y: 0.89884 v.x: -0.89884 v.y: -0.43917 hw: 0.8 hh: 0.8 flags: 0 group: 7134 group2: 0 key: 5261 entity: 7135 x: 825.89893 z: 516.39826 u.x: -0.54635 u.y: 0.83808 v.x: -0.83808 v.y: -0.54635 hw: 0.8 hh: 0.8 flags: 0 group: 7135 group2: 0 key: 5263 entity: 7137 x: 918 z: 598 u.x: -0.97381 u.y: 0.22826 v.x: -0.22826 v.y: -0.97381 hw: 0.8 hh: 0.8 flags: 0 group: 7137 group2: 0 key: 5267 entity: 7140 x: 902 z: 494 u.x: -0.26088 u.y: -0.96561 v.x: 0.96561 v.y: -0.26088 hw: 0.8 hh: 0.8 flags: 0 group: 7140 group2: 0 key: 5268 entity: 7141 x: 906 z: 494 u.x: 0.2304 u.y: -0.9733 v.x: 0.9733 v.y: 0.2304 hw: 0.8 hh: 0.8 flags: 0 group: 7141 group2: 0 key: 5276 entity: 7157 x: 802 z: 330 u.x: -0.11118 u.y: -0.99387 v.x: 0.99387 v.y: -0.11118 hw: 0.8 hh: 0.8 flags: 0 group: 7157 group2: 0 key: 5278 entity: 7158 x: 555.69275 z: 1141.8246 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7128 group2: 0 key: 5279 entity: 7159 x: 613.07319 z: 120.50826 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7138 group2: 0 key: 5280 entity: 7160 x: 903.38593 z: 774.56556 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7110 group2: 0 key: 5281 entity: 7161 x: 491.42631 z: 1158.63294 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7136 group2: 0 key: 5283 entity: 7166 x: 481.49845 z: 1137.72852 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7150 group2: 0 key: 5284 entity: 7167 x: 449.00037 z: 924.0268 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.75 hh: 17.75 flags: 11 group: 7072 group2: 0 key: 5287 entity: 7174 x: 550 z: 978 u.x: -0.78585 u.y: 0.61912 v.x: -0.61912 v.y: -0.78585 hw: 0.8 hh: 0.8 flags: 0 group: 7174 group2: 0 key: 5288 entity: 7175 x: 530 z: 970 u.x: 0.42334 u.y: 0.90638 v.x: -0.90638 v.y: 0.42334 hw: 0.8 hh: 0.8 flags: 0 group: 7175 group2: 0 key: 5289 entity: 7176 x: 876.90058 z: 447.11573 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 3.5 hh: 4 flags: 11 group: 7133 group2: 0 key: 5290 entity: 7177 x: 566 z: 34 u.x: -0.96845 u.y: -0.25013 v.x: 0.25013 v.y: -0.96845 hw: 0.8 hh: 0.8 flags: 0 group: 7177 group2: 0 key: 5291 entity: 7178 x: 563.70838 z: 961.3949 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7178 group2: 0 key: 5292 entity: 7179 x: 549.54438 z: 955.25452 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7179 group2: 0 key: 5293 entity: 7180 x: 535.89454 z: 949.84351 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7180 group2: 0 key: 5295 entity: 7182 x: 523.0254 z: 942.97046 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7182 group2: 0 key: 5297 entity: 7184 x: 510.65421 z: 936.52582 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7184 group2: 0 key: 5300 entity: 7188 x: 490 z: 930 u.x: 0.76734 u.y: 0.64191 v.x: -0.64191 v.y: 0.76734 hw: 0.8 hh: 0.8 flags: 0 group: 7188 group2: 0 key: 5301 entity: 7189 x: 500.32575 z: 928.40052 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7189 group2: 0 key: 5302 entity: 7190 x: 478 z: 930 u.x: -0.84354 u.y: 0.53785 v.x: -0.53785 v.y: -0.84354 hw: 0.8 hh: 0.8 flags: 0 group: 7190 group2: 0 key: 5303 entity: 7197 x: 474 z: 930 u.x: 0.97925 u.y: 0.20347 v.x: -0.20347 v.y: 0.97925 hw: 0.8 hh: 0.8 flags: 0 group: 7197 group2: 0 key: 5304 entity: 7198 x: 485.68506 z: 1116.95105 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7152 group2: 0 key: 5305 entity: 7203 x: 831.94935 z: 327.10663 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7181 group2: 0 key: 5306 entity: 7204 x: 816.37244 z: 454.9929 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 3.5 hh: 4 flags: 11 group: 7151 group2: 0 key: 5307 entity: 7205 x: 371.76557 z: 976.34021 u.x: -0.05619 u.y: -0.99845 v.x: 0.99845 v.y: -0.05619 hw: 8.5 hh: 8 flags: 11 group: 7183 group2: 0 key: 5308 entity: 7206 x: 486.38733 z: 892.38685 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 16 hh: 15.5 flags: 0 group: 7206 group2: 0 key: 5312 entity: 7213 x: 517.00452 z: 1030.0088 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7213 group2: 0 key: 5314 entity: 7214 x: 476.89478 z: 1074.26612 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7214 group2: 0 key: 5315 entity: 7216 x: 506.75705 z: 1003.86951 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7216 group2: 0 key: 5316 entity: 7217 x: 492.6529 z: 1047.84168 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7217 group2: 0 key: 5317 entity: 7218 x: 500.399 z: 978.73627 u.x: 0.99346 u.y: -0.11481 v.x: 0.11481 v.y: 0.99346 hw: 8.5 hh: 8 flags: 0 group: 7218 group2: 0 key: 5318 entity: 7219 x: 500.97443 z: 1018.41132 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7219 group2: 0 key: 5319 entity: 7220 x: 444.14368 z: 1077.03467 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7220 group2: 0 key: 5320 entity: 7221 x: 479.44034 z: 1034.63843 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7221 group2: 0 key: 5321 entity: 7222 x: 452.7529 z: 1065.97168 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7222 group2: 0 key: 5323 entity: 7224 x: 802 z: 466 u.x: 0.9063 u.y: 0.4235 v.x: -0.4235 v.y: 0.9063 hw: 0.8 hh: 0.8 flags: 0 group: 7224 group2: 0 key: 5324 entity: 7225 x: 814 z: 474 u.x: -0.32215 u.y: -0.947 v.x: 0.947 v.y: -0.32215 hw: 0.8 hh: 0.8 flags: 0 group: 7225 group2: 0 key: 5325 entity: 7233 x: 806 z: 474 u.x: 0.40874 u.y: 0.91305 v.x: -0.91305 v.y: 0.40874 hw: 0.8 hh: 0.8 flags: 0 group: 7233 group2: 0 key: 5327 entity: 7235 x: 794 z: 450 u.x: -0.51655 u.y: 0.85676 v.x: -0.85676 v.y: -0.51655 hw: 0.8 hh: 0.8 flags: 0 group: 7235 group2: 0 key: 5329 entity: 7236 x: 469.78418 z: 1045.89661 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7236 group2: 0 key: 5330 entity: 7237 x: 461.44773 z: 1055.85914 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7237 group2: 0 key: 5331 entity: 7245 x: 480.83979 z: 979.70948 u.x: 0.9919 u.y: -0.1277 v.x: 0.1277 v.y: 0.9919 hw: 10 hh: 10 flags: 0 group: 7245 group2: 0 key: 5332 entity: 7247 x: 469.42554 z: 1007.81336 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7247 group2: 0 key: 5333 entity: 7248 x: 458.90552 z: 1016.1438 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7248 group2: 0 key: 5334 entity: 7249 x: 461.18418 z: 960.58729 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7249 group2: 0 key: 5335 entity: 7250 x: 666.21705 z: 142.51282 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7212 group2: 0 key: 5336 entity: 7251 x: 910 z: 490 u.x: -0.14364 u.y: -0.98974 v.x: 0.98974 v.y: -0.14364 hw: 0.8 hh: 0.8 flags: 0 group: 7251 group2: 0 key: 5338 entity: 7252 x: 378 z: 934 u.x: -0.95373 u.y: 0.30161 v.x: -0.30161 v.y: -0.95373 hw: 0.8 hh: 0.8 flags: 0 group: 7252 group2: 0 key: 5339 entity: 7253 x: 378 z: 958 u.x: -0.94285 u.y: -0.33416 v.x: 0.33416 v.y: -0.94285 hw: 0.8 hh: 0.8 flags: 0 group: 7253 group2: 0 key: 5340 entity: 7254 x: 374 z: 950 u.x: 0.2956 u.y: 0.9556 v.x: -0.9556 v.y: 0.2956 hw: 0.8 hh: 0.8 flags: 0 group: 7254 group2: 0 key: 5341 entity: 7255 x: 370 z: 962 u.x: -0.94306 u.y: -0.33356 v.x: 0.33356 v.y: -0.94306 hw: 0.8 hh: 0.8 flags: 0 group: 7255 group2: 0 key: 5342 entity: 7256 x: 378 z: 962 u.x: -0.73086 u.y: 0.68317 v.x: -0.68317 v.y: -0.73086 hw: 0.8 hh: 0.8 flags: 0 group: 7256 group2: 0 key: 5343 entity: 7257 x: 371.76557 z: 976.34021 u.x: -0.05619 u.y: -0.99845 v.x: 0.99845 v.y: -0.05619 hw: 8.5 hh: 8 flags: 0 group: 7257 group2: 0 key: 5344 entity: 7258 x: 394 z: 922 u.x: 0.01203 u.y: 0.99994 v.x: -0.99994 v.y: 0.01203 hw: 0.8 hh: 0.8 flags: 0 group: 7258 group2: 0 key: 5345 entity: 7259 x: 402.5897 z: 944.22669 u.x: 0.19295 u.y: -0.98136 v.x: 0.98136 v.y: 0.19295 hw: 8.5 hh: 8 flags: 0 group: 7259 group2: 0 key: 5346 entity: 7260 x: 411.58454 z: 984.12024 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 7260 group2: 0 key: 5347 entity: 7261 x: 414.25644 z: 1012.88373 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7261 group2: 0 key: 5348 entity: 7262 x: 433.61396 z: 959.16663 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7262 group2: 0 key: 5349 entity: 7263 x: 446.84797 z: 971.25751 u.x: -0.61033 u.y: 0.7927 v.x: -0.7927 v.y: -0.61033 hw: 8.5 hh: 8 flags: 0 group: 7263 group2: 0 key: 5350 entity: 7264 x: 431.30185 z: 990.06782 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7264 group2: 0 key: 5351 entity: 7265 x: 421.73444 z: 1003.35492 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7265 group2: 0 key: 5352 entity: 7266 x: 449.00037 z: 924.0268 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.75 hh: 17.75 flags: 0 group: 7266 group2: 0 key: 5353 entity: 7271 x: 486.38733 z: 892.38685 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 16 hh: 15.5 flags: 11 group: 7119 group2: 0 key: 5354 entity: 7272 x: 834 z: 342 u.x: 0.081 u.y: -0.99675 v.x: 0.99675 v.y: 0.081 hw: 0.8 hh: 0.8 flags: 0 group: 7272 group2: 0 key: 5355 entity: 7273 x: 826 z: 342 u.x: 0.99845 u.y: -0.0562 v.x: 0.0562 v.y: 0.99845 hw: 0.8 hh: 0.8 flags: 0 group: 7273 group2: 0 key: 5356 entity: 7274 x: 378 z: 930 u.x: -0.86396 u.y: -0.5044 v.x: 0.5044 v.y: -0.86396 hw: 0.8 hh: 0.8 flags: 0 group: 7274 group2: 0 key: 5357 entity: 7281 x: 474 z: 926 u.x: -0.32027 u.y: -0.94764 v.x: 0.94764 v.y: -0.32027 hw: 0.8 hh: 0.8 flags: 0 group: 7281 group2: 0 key: 5358 entity: 7282 x: 366 z: 958 u.x: -0.7454 u.y: 0.6673 v.x: -0.6673 v.y: -0.7454 hw: 0.8 hh: 0.8 flags: 0 group: 7282 group2: 0 key: 5362 entity: 7286 x: 590 z: 194 u.x: 0.54461 u.y: -0.8392 v.x: 0.8392 v.y: 0.54461 hw: 0.8 hh: 0.8 flags: 0 group: 7286 group2: 0 key: 5364 entity: 7288 x: 983.80665 z: 656.11823 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 7165 group2: 0 key: 5365 entity: 7289 x: 760 z: 208 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 7289 group2: 0 key: 5366 entity: 7290 x: 782 z: 166 u.x: 0.15247 u.y: -0.98841 v.x: 0.98841 v.y: 0.15247 hw: 6.5 hh: 6.5 flags: 0 group: 7290 group2: 0 key: 5368 entity: 7291 x: 766.27216 z: 246.1597 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7291 group2: 0 key: 5371 entity: 7294 x: 781.4972 z: 266.52073 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 7294 group2: 0 key: 5372 entity: 7295 x: 781.4972 z: 266.52073 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 7295 group2: 0 key: 5373 entity: 7299 x: 815.90387 z: 307.78254 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 0 group: 7299 group2: 0 key: 5374 entity: 7300 x: 815.90387 z: 307.78254 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 0 group: 7300 group2: 0 key: 5377 entity: 7302 x: 783.43299 z: 225.92142 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7302 group2: 0 key: 5378 entity: 7303 x: 850 z: 322 u.x: -0.98565 u.y: 0.16961 v.x: -0.16961 v.y: -0.98565 hw: 0.8 hh: 0.8 flags: 0 group: 7303 group2: 0 key: 5379 entity: 7304 x: 850 z: 322 u.x: -0.98565 u.y: 0.16961 v.x: -0.16961 v.y: -0.98565 hw: 0.8 hh: 0.8 flags: 0 group: 7304 group2: 0 key: 5381 entity: 7306 x: 798.33783 z: 198.231 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7306 group2: 0 key: 5382 entity: 7307 x: 831.80292 z: 191.75602 u.x: 0.23218 u.y: -0.97287 v.x: 0.97287 v.y: 0.23218 hw: 11 hh: 11 flags: 0 group: 7307 group2: 0 key: 5383 entity: 7308 x: 831.80292 z: 191.75602 u.x: 0.23218 u.y: -0.97287 v.x: 0.97287 v.y: 0.23218 hw: 11 hh: 11 flags: 0 group: 7308 group2: 0 key: 5384 entity: 7309 x: 806.75355 z: 236.99692 u.x: 0.73435 u.y: -0.6794 v.x: 0.6794 v.y: 0.73435 hw: 11 hh: 11 flags: 0 group: 7309 group2: 0 key: 5385 entity: 7310 x: 374 z: 962 u.x: 0.4245 u.y: -0.90583 v.x: 0.90583 v.y: 0.4245 hw: 0.8 hh: 0.8 flags: 0 group: 7310 group2: 0 key: 5386 entity: 7311 x: 819.81397 z: 218.82233 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 5.5 flags: 0 group: 7311 group2: 0 key: 5388 entity: 7313 x: 835.96296 z: 232.06788 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7313 group2: 0 key: 5389 entity: 7314 x: 835.96296 z: 232.06788 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7314 group2: 0 key: 5393 entity: 7328 x: 838 z: 306 u.x: 0.87571 u.y: -0.48366 v.x: 0.48366 v.y: 0.87571 hw: 0.8 hh: 0.8 flags: 0 group: 7328 group2: 0 key: 5394 entity: 7329 x: 838 z: 306 u.x: 0.87571 u.y: -0.48366 v.x: 0.48366 v.y: 0.87571 hw: 0.8 hh: 0.8 flags: 0 group: 7329 group2: 0 key: 5395 entity: 7330 x: 834 z: 342 u.x: 0.081 u.y: -0.99675 v.x: 0.99675 v.y: 0.081 hw: 0.8 hh: 0.8 flags: 0 group: 7330 group2: 0 key: 5396 entity: 7331 x: 846 z: 314 u.x: 0.97173 u.y: 0.23694 v.x: -0.23694 v.y: 0.97173 hw: 0.8 hh: 0.8 flags: 0 group: 7331 group2: 0 key: 5397 entity: 7332 x: 846 z: 314 u.x: 0.97173 u.y: 0.23694 v.x: -0.23694 v.y: 0.97173 hw: 0.8 hh: 0.8 flags: 0 group: 7332 group2: 0 key: 5398 entity: 7333 x: 688.9654 z: 161.41691 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7234 group2: 0 key: 5404 entity: 7337 x: 507.25886 z: 872.9275 u.x: -0.70263 u.y: 0.71218 v.x: -0.71218 v.y: -0.70263 hw: 11 hh: 7 flags: 0 group: 7337 group2: 0 key: 5406 entity: 7348 x: 398.141 z: 917.77118 u.x: 0.59426 u.y: -0.8048 v.x: 0.8048 v.y: 0.59426 hw: 0.8 hh: 0.8 flags: 0 group: 7348 group2: 0 key: 5408 entity: 7349 x: 386 z: 918 u.x: -0.32372 u.y: 0.94648 v.x: -0.94648 v.y: -0.32372 hw: 0.8 hh: 0.8 flags: 0 group: 7349 group2: 0 key: 5409 entity: 7350 x: 657.94501 z: 124.54064 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7223 group2: 0 key: 5410 entity: 7355 x: 920.53089 z: 506.75495 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 6.5 flags: 11 group: 7334 group2: 0 key: 5411 entity: 7356 x: 918 z: 490 u.x: -0.73758 u.y: -0.6759 v.x: 0.6759 v.y: -0.73758 hw: 0.8 hh: 0.8 flags: 0 group: 7356 group2: 0 key: 5412 entity: 7357 x: 794.74573 z: 361.18671 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 13 flags: 11 group: 7287 group2: 0 key: 5413 entity: 7358 x: 797.8924 z: 492.55082 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 6.5 flags: 11 group: 7336 group2: 0 key: 5414 entity: 7359 x: 914 z: 490 u.x: -0.4236 u.y: 0.90627 v.x: -0.90627 v.y: -0.4236 hw: 0.8 hh: 0.8 flags: 0 group: 7359 group2: 0 key: 5416 entity: 7361 x: 806 z: 346 u.x: 0.172 u.y: 0.98523 v.x: -0.98523 v.y: 0.172 hw: 0.8 hh: 0.8 flags: 0 group: 7361 group2: 0 key: 5417 entity: 7362 x: 430.1131 z: 926.76038 u.x: 0.75557 u.y: -0.65572 v.x: 0.65572 v.y: 0.75557 hw: 0.8 hh: 0.8 flags: 0 group: 7362 group2: 0 key: 5418 entity: 7363 x: 822 z: 350 u.x: -0.97863 u.y: -0.2065 v.x: 0.2065 v.y: -0.97863 hw: 0.8 hh: 0.8 flags: 0 group: 7363 group2: 0 key: 5420 entity: 7365 x: 798 z: 474 u.x: -0.9998 u.y: 0.02108 v.x: -0.02108 v.y: -0.9998 hw: 0.8 hh: 0.8 flags: 0 group: 7365 group2: 0 key: 5421 entity: 7366 x: 786 z: 486 u.x: -0.89557 u.y: -0.44578 v.x: 0.44578 v.y: -0.89557 hw: 0.8 hh: 0.8 flags: 0 group: 7366 group2: 0 key: 5422 entity: 7367 x: 710.19953 z: 209.75245 u.x: -0.16706 u.y: -0.98607 v.x: 0.98607 v.y: -0.16706 hw: 0.8 hh: 0.8 flags: 0 group: 7367 group2: 0 key: 5424 entity: 7368 x: 374 z: 934 u.x: -0.99972 u.y: 0.02436 v.x: -0.02436 v.y: -0.99972 hw: 0.8 hh: 0.8 flags: 0 group: 7368 group2: 0 key: 5425 entity: 7369 x: 812.2079 z: 482.56946 u.x: 0.94797 u.y: -0.31926 v.x: 0.31926 v.y: 0.94797 hw: 0.8 hh: 0.8 flags: 0 group: 7369 group2: 0 key: 5426 entity: 7370 x: 782 z: 490 u.x: 0.84565 u.y: 0.53454 v.x: -0.53454 v.y: 0.84565 hw: 0.8 hh: 0.8 flags: 0 group: 7370 group2: 0 key: 5428 entity: 7376 x: 396.698 z: 913.81446 u.x: -0.32633 u.y: -0.94558 v.x: 0.94558 v.y: -0.32633 hw: 0.8 hh: 0.8 flags: 0 group: 7376 group2: 0 key: 5430 entity: 7384 x: 685.96375 z: 112.13228 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 7312 group2: 0 key: 5432 entity: 7385 x: 1001.4231 z: 755.09449 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7385 group2: 0 key: 5433 entity: 7386 x: 1014.19108 z: 799.0542 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7386 group2: 0 key: 5434 entity: 7387 x: 659.33393 z: 97.16387 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 7327 group2: 0 key: 5435 entity: 7397 x: 395.94312 z: 899.13324 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 11 group: 7364 group2: 0 key: 5438 entity: 7400 x: 607.28681 z: 106.8282 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7377 group2: 0 key: 5441 entity: 7411 x: 405.12995 z: 878.67505 u.x: 0.84368 u.y: -0.53762 v.x: 0.53762 v.y: 0.84368 hw: 0.8 hh: 0.8 flags: 0 group: 7411 group2: 0 key: 5442 entity: 7412 x: 386 z: 894 u.x: 0.9997 u.y: -0.02523 v.x: 0.02523 v.y: 0.9997 hw: 0.8 hh: 0.8 flags: 0 group: 7412 group2: 0 key: 5443 entity: 7413 x: 358 z: 966 u.x: -0.89711 u.y: -0.4427 v.x: 0.4427 v.y: -0.89711 hw: 0.8 hh: 0.8 flags: 0 group: 7413 group2: 0 key: 5444 entity: 7414 x: 370 z: 950 u.x: -0.87551 u.y: -0.48406 v.x: 0.48406 v.y: -0.87551 hw: 0.8 hh: 0.8 flags: 0 group: 7414 group2: 0 key: 5446 entity: 7415 x: 394 z: 914 u.x: 0.85425 u.y: -0.52065 v.x: 0.52065 v.y: 0.85425 hw: 0.8 hh: 0.8 flags: 0 group: 7415 group2: 0 key: 5447 entity: 7416 x: 606.79975 z: 1119.16846 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7398 group2: 0 key: 5448 entity: 7421 x: 522 z: 58 u.x: -0.70951 u.y: 0.70533 v.x: -0.70533 v.y: -0.70951 hw: 0.8 hh: 0.8 flags: 0 group: 7421 group2: 0 key: 5452 entity: 7433 x: 357.15516 z: 842.00318 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 16 hh: 15.5 flags: 11 group: 7305 group2: 0 key: 5453 entity: 7434 x: 382 z: 894 u.x: -0.16884 u.y: 0.98577 v.x: -0.98577 v.y: -0.16884 hw: 0.8 hh: 0.8 flags: 0 group: 7434 group2: 0 key: 5454 entity: 7435 x: 358 z: 958 u.x: 0.53611 u.y: 0.84466 v.x: -0.84466 v.y: 0.53611 hw: 0.8 hh: 0.8 flags: 0 group: 7435 group2: 0 key: 5455 entity: 7436 x: 366 z: 950 u.x: 0.7583 u.y: 0.65258 v.x: -0.65258 v.y: 0.7583 hw: 0.8 hh: 0.8 flags: 0 group: 7436 group2: 0 key: 5457 entity: 7438 x: 382 z: 902 u.x: 0.60863 u.y: -0.79398 v.x: 0.79398 v.y: 0.60863 hw: 0.8 hh: 0.8 flags: 0 group: 7438 group2: 0 key: 5458 entity: 7439 x: 565.761 z: 1153.33497 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7410 group2: 0 key: 5460 entity: 7441 x: 466.5005 z: 1102.46875 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 12.5 hh: 12.5 flags: 11 group: 7335 group2: 0 key: 5462 entity: 7448 x: 918 z: 486 u.x: 0.52321 u.y: -0.85268 v.x: 0.85268 v.y: 0.52321 hw: 0.8 hh: 0.8 flags: 0 group: 7448 group2: 0 key: 5463 entity: 7449 x: 622 z: 330 u.x: -0.99421 u.y: -0.10805 v.x: 0.10805 v.y: -0.99421 hw: 0.8 hh: 0.8 flags: 0 group: 7449 group2: 0 key: 5465 entity: 7451 x: 378 z: 878 u.x: 0.64911 u.y: -0.76125 v.x: 0.76125 v.y: 0.64911 hw: 0.8 hh: 0.8 flags: 0 group: 7451 group2: 0 key: 5466 entity: 7452 x: 354 z: 866 u.x: -0.99157 u.y: 0.13028 v.x: -0.13028 v.y: -0.99157 hw: 0.8 hh: 0.8 flags: 0 group: 7452 group2: 0 key: 5467 entity: 7453 x: 782 z: 478 u.x: -0.9978 u.y: 0.06698 v.x: -0.06698 v.y: -0.9978 hw: 0.8 hh: 0.8 flags: 0 group: 7453 group2: 0 key: 5468 entity: 7454 x: 814 z: 342 u.x: 0.8259 u.y: 0.56456 v.x: -0.56456 v.y: 0.8259 hw: 0.8 hh: 0.8 flags: 0 group: 7454 group2: 0 key: 5469 entity: 7440 x: 703.61799 z: 325.62751 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 7440 group2: 0 key: 5470 entity: 7455 x: 466 z: 682 u.x: -0.82949 u.y: 0.5593 v.x: -0.5593 v.y: -0.82949 hw: 0.8 hh: 0.8 flags: 0 group: 7455 group2: 0 key: 5471 entity: 7456 x: 366 z: 866 u.x: -0.98441 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-0.44329 v.x: 0.44329 v.y: -0.89681 hw: 0.8 hh: 0.8 flags: 0 group: 7484 group2: 0 key: 5494 entity: 7437 x: 937.8628 z: 527.05573 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7437 group2: 0 key: 5495 entity: 7485 x: 370 z: 938 u.x: -0.9455 u.y: 0.32657 v.x: -0.32657 v.y: -0.9455 hw: 0.8 hh: 0.8 flags: 0 group: 7485 group2: 0 key: 5496 entity: 7486 x: 788.55726 z: 518.9209 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7472 group2: 0 key: 5497 entity: 7493 x: 358 z: 946 u.x: -0.65607 u.y: -0.75528 v.x: 0.75528 v.y: -0.65607 hw: 0.8 hh: 0.8 flags: 0 group: 7493 group2: 0 key: 5498 entity: 7473 x: 795.98865 z: 532.03138 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7473 group2: 0 key: 5499 entity: 7503 x: 386 z: 890 u.x: -0.83671 u.y: 0.54842 v.x: -0.54842 v.y: -0.83671 hw: 0.8 hh: 0.8 flags: 0 group: 7503 group2: 0 key: 5500 entity: 7504 x: 640.0796 z: 337.19883 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7462 group2: 0 unit shape next: 734 static shape next: 5501 circular: true world x0: 0 world z0: 0 world x1: 1280 world z1: 1280 ParticleManager: Pathfinder: length: 0 length: 3 ticket: 39448 x0: 919.25516 z0: 495.14818 clearance: 0.8 range: 12 type: 3 goal x: 918 goal z: 486 goal u x: 0.52321 goal u z: -0.85268 goal v x: 0.85268 goal v z: 0.52321 goal hw: 2.13332 goal hh: 2.13332 maxdist: 0 pass class: 4 avoid moving units: true group: 158 notify: 158 ticket: 39449 x0: 610.3987 z0: 96.92052 clearance: 0.8 range: 16 type: 1 goal x: 627.5 goal z: 97.5 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4 goal hh: 0 maxdist: 0 pass class: 4 avoid moving units: true group: 6787 notify: 6787 ticket: 39450 x0: 632.02916 z0: 330.64873 clearance: 0.8 range: 12 type: 3 goal x: 630 goal z: 334 goal u x: 0.59496 goal u z: -0.80428 goal v x: 0.80428 goal v z: 0.59496 goal hw: 0.8 goal hh: 0.8 maxdist: 0 pass class: 4 avoid moving units: true group: 7427 notify: 7427 next ticket: 39451 grid size: 1280 ProjectileManager: next id: 255 RangeManager: world x0: 0 world z0: 0 world x1: 1280 world z1: 1280 query next: 1230 length: 643 key: 3 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 151 key: 4 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 152 key: 5 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 153 key: 6 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 154 key: 7 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 155 key: 8 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 156 key: 9 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 157 key: 10 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 158 key: 11 min range: 0 max range: 92 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 159 key: 14 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 199 key: 15 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 200 key: 16 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 201 key: 17 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 202 key: 18 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 203 key: 19 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 204 key: 20 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 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parabolic: false account for size: false source: 249 key: 29 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 250 key: 30 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 251 key: 31 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 252 key: 32 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 253 key: 34 min range: 0 max range: 15 elevation bonus: 0 owners mask: 32 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 255 key: 39 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 294 key: 41 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 296 key: 42 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 297 key: 43 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 298 key: 44 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 299 key: 46 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6146 key: 47 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6147 key: 48 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6148 key: 49 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6149 key: 50 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6150 key: 51 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6151 key: 52 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6152 key: 53 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6153 key: 54 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6154 key: 55 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6155 key: 56 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6156 key: 57 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6157 key: 58 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6158 key: 59 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6159 key: 60 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6160 key: 61 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6161 key: 62 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6162 key: 63 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6163 key: 64 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6164 key: 65 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6165 key: 66 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6166 key: 67 min range: 0 max range: 0 elevation bonus: 0 owners mask: 60 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6167 key: 580 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6334 key: 581 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6335 key: 582 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6336 key: 583 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6337 key: 584 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6338 key: 585 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6340 key: 586 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6341 key: 587 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: 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interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6348 key: 594 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6349 key: 595 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6350 key: 597 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6355 key: 598 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6356 key: 599 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6357 key: 600 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6358 key: 601 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6359 key: 602 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6360 key: 603 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6370 key: 604 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6371 key: 605 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: 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interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6390 key: 612 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6391 key: 613 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6392 key: 614 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6394 key: 615 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6395 key: 616 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6396 key: 617 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6397 key: 618 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6398 key: 619 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6399 key: 621 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6410 key: 622 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6411 key: 623 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: 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source: 6421 key: 629 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6430 key: 630 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6431 key: 631 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6441 key: 632 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6442 key: 633 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6443 key: 634 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6444 key: 635 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6445 key: 636 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6449 key: 637 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6450 key: 638 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6451 key: 639 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6452 key: 640 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6453 key: 641 min range: 0 max range: 92 elevation bonus: 0 owners mask: 14 interface: 84 length: 3 last match: 6125 last match: 6126 last match: 6127 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6455 key: 642 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6459 key: 643 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6460 key: 644 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6461 key: 645 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6462 key: 646 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6463 key: 647 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6464 key: 648 min range: 0 max range: 92 elevation bonus: 0 owners mask: 14 interface: 84 length: 3 last match: 6125 last match: 6126 last match: 6127 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6469 key: 649 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6470 key: 650 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6471 key: 651 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6472 key: 652 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6473 key: 653 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6474 key: 654 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6475 key: 655 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6476 key: 656 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6477 key: 657 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6478 key: 658 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6479 key: 659 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6485 key: 660 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6486 key: 661 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6487 key: 662 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6488 key: 663 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6494 key: 665 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6496 key: 666 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6503 key: 667 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6504 key: 668 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6505 key: 669 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6506 key: 670 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6507 key: 671 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6516 key: 672 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6517 key: 673 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6518 key: 674 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6519 key: 675 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6525 key: 676 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6526 key: 677 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6527 key: 678 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6528 key: 679 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6529 key: 680 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6530 key: 681 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6531 key: 682 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6532 key: 683 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6533 key: 684 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6540 key: 685 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6541 key: 686 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6542 key: 687 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6543 key: 688 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6544 key: 689 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6545 key: 690 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6546 key: 691 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6547 key: 692 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6548 key: 693 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6563 key: 694 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6564 key: 695 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6565 key: 696 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6571 key: 697 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6572 key: 698 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6573 key: 699 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6574 key: 700 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6575 key: 701 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6578 key: 702 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6579 key: 703 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6580 key: 704 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6581 key: 705 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6582 key: 706 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6583 key: 707 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6584 key: 708 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6585 key: 709 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6586 key: 710 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6587 key: 711 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6588 key: 712 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6589 key: 713 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6590 key: 714 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6591 key: 715 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6615 key: 716 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6616 key: 717 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6619 key: 718 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6620 key: 719 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6621 key: 720 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6636 key: 721 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6637 key: 722 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6638 key: 723 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6639 key: 724 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6640 key: 725 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6641 key: 726 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6642 key: 727 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6643 key: 728 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6644 key: 729 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6645 key: 730 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6652 key: 731 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6653 key: 732 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6654 key: 733 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6655 key: 734 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6656 key: 735 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6657 key: 736 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6658 key: 737 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6659 key: 738 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6667 key: 743 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6672 key: 744 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6677 key: 745 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6678 key: 746 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6679 key: 747 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6683 key: 748 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6684 key: 749 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6685 key: 750 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6686 key: 751 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6687 key: 752 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6688 key: 753 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6689 key: 754 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6697 key: 755 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6698 key: 756 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6699 key: 757 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6700 key: 758 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6701 key: 759 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6702 key: 760 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6709 key: 761 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6710 key: 762 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6711 key: 763 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6712 key: 764 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6719 key: 765 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6720 key: 766 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6721 key: 767 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6722 key: 768 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6723 key: 769 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6732 key: 771 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6734 key: 772 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6735 key: 773 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6736 key: 774 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6737 key: 775 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6747 key: 776 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6748 key: 777 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6749 key: 778 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6750 key: 779 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6751 key: 780 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6752 key: 781 min range: 0 max range: 92 elevation bonus: 0 owners mask: 14 interface: 84 length: 3 last match: 6149 last match: 6150 last match: 6151 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6753 key: 782 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6758 key: 783 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6759 key: 784 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6760 key: 785 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6761 key: 786 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6762 key: 787 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6763 key: 788 min range: 0 max range: 0 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6764 key: 789 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6769 key: 790 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6770 key: 791 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6771 key: 792 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false 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mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6778 key: 799 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6779 key: 800 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6780 key: 801 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6781 key: 802 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6783 key: 803 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6784 key: 804 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6785 key: 805 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6786 key: 806 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6787 key: 807 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6788 key: 808 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6791 key: 809 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: 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80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6843 key: 833 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6844 key: 834 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6850 key: 835 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6851 key: 836 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6852 key: 837 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account 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length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6859 key: 844 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6860 key: 845 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6861 key: 846 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6862 key: 847 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6863 key: 848 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6864 key: 849 min range: 0 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key: 951 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7049 key: 952 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7050 key: 953 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7051 key: 954 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7052 key: 955 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7053 key: 956 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 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last match: 7490 last match: 7491 last match: 7494 last match: 7495 last match: 7496 last match: 7497 last match: 7498 last match: 7499 last match: 7500 last match: 7501 last match: 7502 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7167 key: 1012 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7168 key: 1013 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7169 key: 1014 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7170 key: 1015 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7171 key: 1016 min range: 0 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1037 min range: 0 max range: 92 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7210 key: 1038 min range: 0 max range: 92 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7211 key: 1040 min range: 0 max range: 60 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7035 key: 1041 min range: 0 max range: 60 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7113 key: 1043 min range: 0 max range: 60 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7115 key: 1044 min range: 0 max range: 80 elevation bonus: 0 owners mask: 14 interface: 84 length: 0 flagsMask: 1 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7347 key: 1097 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7351 key: 1098 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7352 key: 1099 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7353 key: 1100 min range: 0 max range: 0 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7354 key: 1101 min range: 0 max range: 92 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7371 key: 1102 min range: 0 max range: 92 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 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interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7395 key: 1120 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7396 key: 1121 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7401 key: 1122 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7402 key: 1123 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7403 key: 1124 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7404 key: 1125 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7405 key: 1126 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7406 key: 1127 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7407 key: 1128 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7408 key: 1129 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7409 key: 1130 min range: 0 max range: 80 elevation bonus: 0 owners mask: 50 interface: 84 length: 0 flagsMask: 1 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los state: 69 #: 2 los state: 77 #: 13 los state: 13 #: 34 los state: 12 #: 1 los state: 4 #: 52 los state: 12 #: 4 los state: 4 #: 32 los state: 0 #: 6 los state: 64 #: 34 los state: 192 #: 6 los state: 64 #: 5 los state: 65 #: 48 los state: 193 #: 7 los state: 192 #: 28 los state: 193 #: 3 los state: 209 #: 18 los state: 81 #: 7 los state: 85 #: 20 los state: 69 #: 2 los state: 77 #: 14 los state: 13 #: 34 los state: 12 #: 1 los state: 4 #: 51 los state: 12 #: 5 los state: 4 #: 32 los state: 0 #: 6 los state: 64 #: 35 los state: 192 #: 4 los state: 64 #: 7 los state: 65 #: 47 los state: 193 #: 5 los state: 192 #: 32 los state: 193 #: 1 los state: 209 #: 19 los state: 81 #: 5 los state: 85 #: 21 los state: 69 #: 1 los state: 77 #: 14 los state: 13 #: 86 los state: 12 #: 8 los state: 4 #: 30 los state: 0 #: 8 los state: 64 #: 34 los state: 192 #: 3 los state: 64 #: 7 los state: 65 #: 47 los state: 193 #: 4 los state: 192 #: 34 los state: 193 #: 19 los state: 81 #: 3 los state: 85 #: 23 los state: 69 #: 14 los state: 13 #: 87 los state: 12 #: 8 los state: 4 #: 30 los state: 0 #: 9 los state: 64 #: 34 los state: 192 #: 1 los state: 64 #: 8 los state: 65 #: 46 los state: 193 #: 4 los state: 192 #: 35 los state: 193 #: 2 los state: 65 #: 17 los state: 81 #: 1 los state: 85 #: 24 los state: 69 #: 15 los state: 13 #: 86 los state: 12 #: 9 los state: 4 #: 30 los state: 0 #: 10 los state: 64 #: 34 los state: 192 #: 8 los state: 65 #: 46 los state: 193 #: 3 los state: 192 #: 35 los state: 193 #: 6 los state: 65 #: 12 los state: 81 #: 2 los state: 65 #: 24 los state: 69 #: 1 los state: 5 #: 14 los state: 13 #: 86 los state: 12 #: 10 los state: 4 #: 30 los state: 0 #: 10 los state: 64 #: 33 los state: 192 #: 2 los state: 193 #: 8 los state: 65 #: 37 los state: 193 #: 1 los state: 65 #: 6 los state: 193 #: 3 los state: 192 #: 36 los state: 193 #: 21 los state: 65 #: 22 los state: 69 #: 2 los state: 5 #: 13 los state: 13 #: 88 los state: 12 #: 11 los state: 4 #: 28 los state: 0 #: 9 los state: 64 #: 34 los state: 192 #: 3 los state: 193 #: 7 los state: 65 #: 37 los state: 193 #: 2 los state: 65 #: 5 los state: 193 #: 2 los state: 192 #: 36 los state: 193 #: 22 los state: 65 #: 20 los state: 69 #: 4 los state: 5 #: 12 los state: 13 #: 89 los state: 12 #: 11 los state: 4 #: 29 los state: 0 #: 7 los state: 64 #: 35 los state: 192 #: 3 los state: 193 #: 8 los state: 65 #: 35 los state: 193 #: 3 los state: 65 #: 4 los state: 193 #: 2 los state: 192 #: 37 los state: 193 #: 22 los state: 65 #: 18 los state: 69 #: 6 los state: 5 #: 12 los state: 13 #: 89 los state: 12 #: 11 los state: 4 #: 29 los state: 0 #: 6 los state: 64 #: 35 los state: 192 #: 5 los state: 193 #: 7 los state: 65 #: 35 los state: 193 #: 4 los state: 65 #: 3 los state: 193 #: 1 los state: 192 #: 37 los state: 193 #: 24 los state: 65 #: 15 los state: 69 #: 8 los state: 5 #: 12 los state: 13 #: 89 los state: 12 #: 11 los state: 4 #: 30 los state: 0 #: 5 los state: 64 #: 35 los state: 192 #: 6 los state: 193 #: 7 los state: 65 #: 33 los state: 193 #: 5 los state: 65 #: 2 los state: 193 #: 1 los state: 192 #: 38 los state: 193 #: 24 los state: 65 #: 13 los state: 69 #: 10 los state: 5 #: 11 los state: 13 #: 91 los state: 12 #: 11 los state: 4 #: 30 los state: 0 #: 3 los state: 64 #: 36 los state: 192 #: 6 los state: 193 #: 8 los state: 65 #: 31 los state: 193 #: 7 los state: 65 #: 1 los state: 192 #: 38 los state: 193 #: 26 los state: 65 #: 12 los state: 69 #: 11 los state: 5 #: 10 los state: 13 #: 91 los state: 12 #: 12 los state: 4 #: 30 los state: 0 #: 2 los state: 64 #: 36 los state: 192 #: 7 los state: 193 #: 8 los state: 65 #: 29 los state: 193 #: 9 los state: 65 #: 37 los state: 193 #: 27 los state: 65 #: 12 los state: 69 #: 11 los state: 5 #: 9 los state: 13 #: 92 los state: 12 #: 13 los state: 4 #: 29 los state: 0 #: 2 los state: 64 #: 35 los state: 192 #: 8 los state: 193 #: 9 los state: 65 #: 27 los state: 193 #: 11 los state: 65 #: 35 los state: 193 #: 29 los state: 65 #: 11 los state: 69 #: 11 los state: 5 #: 8 los state: 13 #: 93 los state: 12 #: 13 los state: 4 #: 29 los state: 0 #: 1 los state: 64 #: 36 los state: 192 #: 8 los state: 193 #: 10 los state: 65 #: 25 los state: 193 #: 13 los state: 65 #: 32 los state: 193 #: 32 los state: 65 #: 10 los state: 69 #: 11 los state: 5 #: 8 los state: 13 #: 94 los state: 12 #: 13 los state: 4 #: 28 los state: 0 #: 1 los state: 64 #: 36 los state: 192 #: 9 los state: 193 #: 10 los state: 65 #: 23 los state: 193 #: 15 los state: 65 #: 30 los state: 193 #: 34 los state: 65 #: 9 los state: 69 #: 12 los state: 5 #: 6 los state: 13 #: 95 los state: 12 #: 14 los state: 4 #: 27 los state: 0 #: 1 los state: 64 #: 36 los state: 192 #: 9 los state: 193 #: 12 los state: 65 #: 19 los state: 193 #: 19 los state: 65 #: 26 los state: 193 #: 36 los state: 65 #: 9 los state: 69 #: 12 los state: 5 #: 5 los state: 13 #: 96 los state: 12 #: 14 los state: 4 #: 27 los state: 0 #: 1 los state: 64 #: 36 los state: 192 #: 9 los state: 193 #: 14 los state: 65 #: 12 los state: 193 #: 3 los state: 195 #: 10 los state: 67 #: 12 los state: 65 #: 22 los state: 193 #: 40 los state: 65 #: 8 los state: 69 #: 13 los state: 5 #: 3 los state: 13 #: 97 los state: 12 #: 15 los state: 4 #: 26 los state: 0 #: 37 los state: 192 #: 9 los state: 193 #: 17 los state: 65 #: 7 los state: 193 #: 3 los state: 195 #: 15 los state: 67 #: 12 los state: 65 #: 13 los state: 193 #: 47 los state: 65 #: 7 los state: 69 #: 13 los state: 5 #: 2 los state: 13 #: 98 los state: 12 #: 15 los state: 4 #: 26 los state: 0 #: 37 los state: 192 #: 9 los state: 193 #: 9 los state: 67 #: 13 los state: 65 #: 22 los state: 67 #: 14 los state: 65 #: 4 los state: 193 #: 53 los state: 65 #: 6 los state: 69 #: 13 los state: 5 #: 1 los state: 13 #: 99 los state: 12 #: 16 los state: 4 #: 25 los state: 0 #: 37 los state: 192 #: 6 los state: 193 #: 3 los state: 195 #: 12 los state: 67 #: 8 los state: 65 #: 26 los state: 67 #: 70 los state: 65 #: 5 los state: 69 #: 13 los state: 5 #: 1 los state: 4 #: 99 los state: 12 #: 16 los state: 4 #: 25 los state: 0 #: 36 los state: 192 #: 5 los state: 193 #: 5 los state: 195 #: 14 los state: 67 #: 5 los state: 65 #: 28 los state: 67 #: 70 los state: 65 #: 4 los state: 69 #: 12 los state: 5 #: 3 los state: 4 #: 98 los state: 12 #: 16 los state: 4 #: 25 los state: 0 #: 36 los state: 192 #: 3 los state: 193 #: 7 los state: 195 #: 16 los state: 67 #: 1 los state: 65 #: 31 los state: 67 #: 70 los state: 65 #: 3 los state: 69 #: 12 los state: 5 #: 3 los state: 4 #: 98 los state: 12 #: 17 los state: 4 #: 24 los state: 0 #: 36 los state: 192 #: 2 los state: 193 #: 8 los state: 195 #: 49 los state: 67 #: 70 los state: 65 #: 1 los state: 69 #: 13 los state: 5 #: 4 los state: 4 #: 96 los state: 12 #: 18 los state: 4 #: 24 los state: 0 #: 36 los state: 192 #: 1 los state: 193 #: 9 los state: 195 #: 50 los state: 67 #: 70 los state: 65 #: 14 los state: 5 #: 3 los state: 4 #: 96 los state: 12 #: 18 los state: 4 #: 24 los state: 0 #: 36 los state: 192 #: 10 los state: 195 #: 51 los state: 67 #: 16 los state: 65 #: 12 los state: 67 #: 41 los state: 65 #: 1 los state: 1 #: 13 los state: 5 #: 3 los state: 4 #: 96 los state: 12 #: 18 los state: 4 #: 25 los state: 0 #: 34 los state: 192 #: 11 los state: 195 #: 9 los state: 67 #: 3 los state: 3 #: 39 los state: 67 #: 13 los state: 65 #: 17 los state: 67 #: 39 los state: 65 #: 2 los state: 1 #: 13 los state: 5 #: 1 los state: 4 #: 97 los state: 12 #: 19 los state: 4 #: 24 los state: 0 #: 33 los state: 192 #: 12 los state: 195 #: 9 los state: 67 #: 5 los state: 3 #: 38 los state: 67 #: 10 los state: 65 #: 21 los state: 67 #: 37 los state: 65 #: 3 los state: 1 #: 12 los state: 5 #: 1 los state: 4 #: 96 los state: 12 #: 20 los state: 4 #: 24 los state: 0 #: 33 los state: 192 #: 11 los state: 195 #: 10 los state: 67 #: 7 los state: 3 #: 37 los state: 67 #: 8 los state: 65 #: 24 los state: 67 #: 35 los state: 65 #: 4 los state: 1 #: 11 los state: 5 #: 1 los state: 4 #: 96 los state: 12 #: 20 los state: 4 #: 24 los state: 0 #: 32 los state: 192 #: 12 los state: 195 #: 9 los state: 67 #: 10 los state: 3 #: 35 los state: 67 #: 7 los state: 65 #: 26 los state: 67 #: 34 los state: 65 #: 5 los state: 1 #: 10 los state: 5 #: 1 los state: 4 #: 95 los state: 12 #: 21 los state: 4 #: 25 los state: 0 #: 30 los state: 192 #: 13 los state: 195 #: 9 los state: 67 #: 14 los state: 3 #: 65 los state: 67 #: 33 los state: 65 #: 6 los state: 1 #: 10 los state: 5 #: 95 los state: 12 #: 21 los state: 4 #: 25 los state: 0 #: 30 los state: 192 #: 12 los state: 195 #: 10 los state: 67 #: 23 los state: 3 #: 57 los state: 67 #: 32 los state: 65 #: 7 los state: 1 #: 9 los state: 5 #: 1 los state: 4 #: 93 los state: 12 #: 22 los state: 4 #: 26 los state: 0 #: 29 los state: 192 #: 12 los state: 195 #: 9 los state: 67 #: 24 los state: 3 #: 58 los state: 67 #: 31 los state: 65 #: 9 los state: 1 #: 7 los state: 5 #: 1 los state: 4 #: 92 los state: 12 #: 23 los state: 4 #: 26 los state: 0 #: 28 los state: 192 #: 12 los state: 195 #: 10 los state: 67 #: 24 los state: 3 #: 59 los state: 67 #: 30 los state: 65 #: 10 los state: 1 #: 6 los state: 5 #: 1 los state: 4 #: 91 los state: 12 #: 24 los state: 4 #: 26 los state: 0 #: 1 los state: 64 #: 27 los state: 192 #: 12 los state: 195 #: 9 los state: 67 #: 24 los state: 3 #: 61 los state: 67 #: 28 los state: 65 #: 13 los state: 1 #: 4 los state: 5 #: 1 los state: 4 #: 45 los state: 12 #: 1 los state: 4 #: 10 los state: 12 #: 2 los state: 4 #: 32 los state: 12 #: 25 los state: 4 #: 26 los state: 0 #: 1 los state: 64 #: 27 los state: 192 #: 11 los state: 195 #: 10 los state: 67 #: 24 los state: 3 #: 61 los state: 67 #: 28 los state: 65 #: 15 los state: 1 #: 2 los state: 5 #: 1 los state: 4 #: 44 los state: 12 #: 3 los state: 4 #: 8 los state: 12 #: 5 los state: 4 #: 29 los state: 12 #: 26 los state: 4 #: 26 los state: 0 #: 2 los state: 64 #: 26 los state: 192 #: 10 los state: 195 #: 10 los state: 67 #: 25 los state: 3 #: 62 los state: 67 #: 27 los state: 65 #: 17 los state: 1 #: 2 los state: 0 #: 43 los state: 12 #: 17 los state: 4 #: 27 los state: 12 #: 27 los state: 4 #: 26 los state: 0 #: 3 los state: 64 #: 25 los state: 192 #: 9 los state: 195 #: 11 los state: 67 #: 25 los state: 3 #: 62 los state: 67 #: 27 los state: 65 #: 18 los state: 1 #: 1 los state: 0 #: 42 los state: 12 #: 19 los state: 4 #: 25 los state: 12 #: 28 los state: 4 #: 26 los state: 0 #: 4 los state: 64 #: 24 los state: 192 #: 8 los state: 195 #: 11 los state: 67 #: 26 los state: 3 #: 63 los state: 67 #: 17 los state: 65 #: 5 los state: 193 #: 4 los state: 65 #: 19 los state: 1 #: 1 los state: 0 #: 41 los state: 12 #: 21 los state: 4 #: 21 los state: 12 #: 30 los state: 4 #: 26 los state: 0 #: 5 los state: 64 #: 23 los state: 192 #: 7 los state: 195 #: 12 los state: 67 #: 26 los state: 3 #: 63 los state: 67 #: 15 los state: 65 #: 9 los state: 193 #: 2 los state: 65 #: 20 los state: 1 #: 41 los state: 12 #: 23 los state: 4 #: 17 los state: 12 #: 32 los state: 4 #: 26 los state: 0 #: 6 los state: 64 #: 22 los state: 192 #: 6 los state: 195 #: 12 los state: 67 #: 27 los state: 3 #: 63 los state: 67 #: 14 los state: 65 #: 12 los state: 193 #: 21 los state: 1 #: 39 los state: 12 #: 28 los state: 4 #: 9 los state: 12 #: 36 los state: 4 #: 26 los state: 0 #: 8 los state: 64 #: 20 los state: 192 #: 5 los state: 195 #: 13 los state: 67 #: 27 los state: 3 #: 64 los state: 67 #: 12 los state: 65 #: 13 los state: 193 #: 1 los state: 65 #: 20 los state: 1 #: 1 los state: 13 #: 37 los state: 12 #: 74 los state: 4 #: 26 los state: 0 #: 9 los state: 64 #: 19 los state: 192 #: 3 los state: 195 #: 15 los state: 67 #: 25 los state: 3 #: 66 los state: 67 #: 12 los state: 65 #: 14 los state: 193 #: 21 los state: 1 #: 1 los state: 13 #: 36 los state: 12 #: 74 los state: 4 #: 26 los state: 0 #: 12 los state: 64 #: 16 los state: 192 #: 1 los state: 195 #: 17 los state: 67 #: 23 los state: 3 #: 68 los state: 67 #: 11 los state: 65 #: 15 los state: 193 #: 22 los state: 1 #: 35 los state: 12 #: 74 los state: 4 #: 27 los state: 0 #: 15 los state: 64 #: 11 los state: 192 #: 2 los state: 64 #: 18 los state: 67 #: 22 los state: 3 #: 69 los state: 67 #: 11 los state: 65 #: 16 los state: 193 #: 22 los state: 1 #: 33 los state: 12 #: 1 los state: 0 #: 74 los state: 4 #: 27 los state: 0 #: 28 los state: 64 #: 18 los state: 67 #: 21 los state: 3 #: 70 los state: 67 #: 11 los state: 65 #: 16 los state: 193 #: 23 los state: 1 #: 31 los state: 12 #: 4 los state: 0 #: 72 los state: 4 #: 27 los state: 0 #: 28 los state: 64 #: 17 los state: 67 #: 21 los state: 3 #: 71 los state: 67 #: 11 los state: 65 #: 16 los state: 193 #: 24 los state: 1 #: 29 los state: 12 #: 7 los state: 0 #: 69 los state: 4 #: 28 los state: 0 #: 28 los state: 64 #: 17 los state: 67 #: 20 los state: 3 #: 72 los state: 67 #: 11 los state: 65 #: 16 los state: 193 #: 24 los state: 1 #: 2 los state: 0 #: 25 los state: 12 #: 11 los state: 0 #: 67 los state: 4 #: 28 los state: 0 #: 27 los state: 64 #: 2 los state: 65 #: 16 los state: 67 #: 19 los state: 3 #: 73 los state: 67 #: 11 los state: 65 #: 15 los state: 193 #: 26 los state: 1 #: 2 los state: 0 #: 23 los state: 12 #: 13 los state: 0 #: 65 los state: 4 #: 30 los state: 0 #: 25 los state: 64 #: 3 los state: 65 #: 16 los state: 67 #: 19 los state: 3 #: 73 los state: 67 #: 12 los state: 65 #: 14 los state: 193 #: 27 los state: 1 #: 3 los state: 0 #: 19 los state: 12 #: 16 los state: 0 #: 63 los state: 4 #: 31 los state: 0 #: 24 los state: 64 #: 4 los state: 65 #: 16 los state: 67 #: 18 los state: 3 #: 74 los state: 67 #: 12 los state: 65 #: 13 los state: 193 #: 28 los state: 1 #: 6 los state: 0 #: 13 los state: 12 #: 20 los state: 0 #: 62 los state: 4 #: 32 los state: 0 #: 22 los state: 64 #: 5 los state: 65 #: 16 los state: 67 #: 17 los state: 3 #: 74 los state: 67 #: 14 los state: 65 #: 12 los state: 193 #: 29 los state: 1 #: 39 los state: 0 #: 60 los state: 4 #: 33 los state: 0 #: 21 los state: 64 #: 7 los state: 65 #: 14 los state: 67 #: 18 los state: 3 #: 74 los state: 67 #: 15 los state: 65 #: 10 los state: 193 #: 30 los state: 1 #: 40 los state: 0 #: 58 los state: 4 #: 34 los state: 0 #: 20 los state: 64 #: 8 los state: 65 #: 14 los state: 67 #: 17 los state: 3 #: 75 los state: 67 #: 17 los state: 65 #: 6 los state: 193 #: 32 los state: 1 #: 41 los state: 0 #: 57 los state: 4 #: 35 los state: 0 #: 18 los state: 64 #: 10 los state: 65 #: 12 los state: 67 #: 17 los state: 3 #: 75 los state: 67 #: 23 los state: 65 #: 34 los state: 1 #: 41 los state: 0 #: 56 los state: 4 #: 35 los state: 0 #: 17 los state: 64 #: 12 los state: 65 #: 11 los state: 67 #: 16 los state: 3 #: 76 los state: 67 #: 23 los state: 65 #: 34 los state: 1 #: 42 los state: 0 #: 55 los state: 4 #: 36 los state: 0 #: 15 los state: 64 #: 13 los state: 65 #: 10 los state: 67 #: 17 los state: 3 #: 75 los state: 67 #: 23 los state: 65 #: 35 los state: 1 #: 43 los state: 0 #: 54 los state: 4 #: 36 los state: 0 #: 15 los state: 64 #: 14 los state: 65 #: 9 los state: 67 #: 16 los state: 3 #: 76 los state: 67 #: 23 los state: 65 #: 36 los state: 1 #: 43 los state: 0 #: 52 los state: 4 #: 38 los state: 0 #: 13 los state: 64 #: 16 los state: 65 #: 7 los state: 67 #: 17 los state: 3 #: 75 los state: 67 #: 23 los state: 65 #: 37 los state: 1 #: 44 los state: 0 #: 51 los state: 4 #: 38 los state: 0 #: 12 los state: 64 #: 18 los state: 65 #: 5 los state: 67 #: 17 los state: 3 #: 75 los state: 67 #: 24 los state: 65 #: 37 los state: 1 #: 45 los state: 0 #: 50 los state: 4 #: 39 los state: 0 #: 11 los state: 64 #: 20 los state: 65 #: 2 los state: 67 #: 18 los state: 3 #: 74 los state: 67 #: 24 los state: 65 #: 39 los state: 1 #: 45 los state: 0 #: 48 los state: 4 #: 41 los state: 0 #: 9 los state: 64 #: 22 los state: 65 #: 18 los state: 3 #: 83 los state: 67 #: 15 los state: 65 #: 40 los state: 1 #: 46 los state: 0 #: 47 los state: 4 #: 42 los state: 0 #: 8 los state: 64 #: 21 los state: 65 #: 4 los state: 1 #: 14 los state: 3 #: 1 los state: 1 #: 1 los state: 65 #: 84 los state: 67 #: 12 los state: 65 #: 41 los state: 1 #: 47 los state: 0 #: 45 los state: 4 #: 44 los state: 0 #: 7 los state: 64 #: 20 los state: 65 #: 8 los state: 1 #: 8 los state: 3 #: 4 los state: 1 #: 1 los state: 65 #: 86 los state: 67 #: 9 los state: 65 #: 42 los state: 1 #: 48 los state: 0 #: 44 los state: 4 #: 46 los state: 0 #: 4 los state: 64 #: 19 los state: 65 #: 22 los state: 1 #: 1 los state: 65 #: 88 los state: 67 #: 6 los state: 65 #: 44 los state: 1 #: 48 los state: 0 #: 42 los state: 4 #: 49 los state: 0 #: 2 los state: 64 #: 17 los state: 65 #: 23 los state: 1 #: 1 los state: 65 #: 90 los state: 67 #: 3 los state: 65 #: 46 los state: 1 #: 49 los state: 0 #: 40 los state: 4 #: 52 los state: 0 #: 15 los state: 65 #: 25 los state: 1 #: 1 los state: 65 #: 91 los state: 67 #: 1 los state: 65 #: 47 los state: 1 #: 50 los state: 0 #: 39 los state: 4 #: 52 los state: 0 #: 5 los state: 1 #: 6 los state: 65 #: 29 los state: 1 #: 1 los state: 65 #: 90 los state: 67 #: 2 los state: 3 #: 47 los state: 1 #: 51 los state: 0 #: 37 los state: 4 #: 53 los state: 0 #: 40 los state: 1 #: 1 los state: 65 #: 89 los state: 67 #: 4 los state: 3 #: 47 los state: 1 #: 51 los state: 0 #: 36 los state: 4 #: 53 los state: 0 #: 40 los state: 1 #: 1 los state: 65 #: 87 los state: 67 #: 6 los state: 3 #: 47 los state: 1 #: 53 los state: 0 #: 33 los state: 4 #: 54 los state: 0 #: 40 los state: 1 #: 2 los state: 65 #: 85 los state: 67 #: 8 los state: 3 #: 47 los state: 1 #: 53 los state: 0 #: 32 los state: 4 #: 54 los state: 0 #: 40 los state: 1 #: 2 los state: 65 #: 83 los state: 67 #: 10 los state: 3 #: 47 los state: 1 #: 54 los state: 0 #: 30 los state: 4 #: 54 los state: 0 #: 41 los state: 1 #: 2 los state: 65 #: 63 los state: 67 #: 1 los state: 3 #: 17 los state: 67 #: 13 los state: 3 #: 46 los state: 1 #: 55 los state: 0 #: 27 los state: 4 #: 56 los state: 0 #: 42 los state: 1 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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 ], "teamPeakPercentMapControlled": [ 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 11 ], "successfulBribes": [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "failedBribes": [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "time": [ 0.2, 30, 60, 90, 120, 150, 180, 210, 240, 270, 300, 330, 360, 390, 420, 450, 480, 510, 540, 570, 600, 630, 660, 690, 720, 750, 780, 810, 840 ] } } TechnologyManager: comp: { "researchedTechs": {}, "researchQueued": {}, "researchStarted": {}, "classCounts": { "Structure": 19, "ConquestCritical": 47, "CivCentre": 1, "Civic": 18, "Defensive": 1, "CivilCentre": 1, "Unit": 29, "Organic": 29, "Human": 29, "FemaleCitizen": 21, "Support": 22, "Builder": 25, "Citizen": 28, "Worker": 25, "CitizenSoldier": 7, "Soldier": 7, "Infantry": 4, "Melee": 2, "Spearman": 2, "Basic": 7, 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"units/maur/cavalry_javelineer_b": 3, "units/maur/support_elephant": 1 }, "Organic": { "units/maur/support_female_citizen": 21, "units/maur/infantry_spearman_b": 2, "units/maur/infantry_archer_b": 2, "units/maur/cavalry_javelineer_b": 3, "units/maur/support_elephant": 1 }, "Human": { "units/maur/support_female_citizen": 21, "units/maur/infantry_spearman_b": 2, "units/maur/infantry_archer_b": 2, "units/maur/cavalry_javelineer_b": 3, "units/maur/support_elephant": 1 }, "FemaleCitizen": { "units/maur/support_female_citizen": 21 }, "Support": { "units/maur/support_female_citizen": 21, "units/maur/support_elephant": 1 }, "Builder": { "units/maur/support_female_citizen": 21, "units/maur/infantry_spearman_b": 2, "units/maur/infantry_archer_b": 2 }, "Citizen": { "units/maur/support_female_citizen": 21, "units/maur/infantry_spearman_b": 2, "units/maur/infantry_archer_b": 2, "units/maur/cavalry_javelineer_b": 3 }, "Worker": { "units/maur/support_female_citizen": 21, "units/maur/infantry_spearman_b": 2, "units/maur/infantry_archer_b": 2 }, "CitizenSoldier": { "units/maur/infantry_spearman_b": 2, "units/maur/infantry_archer_b": 2, "units/maur/cavalry_javelineer_b": 3 }, "Soldier": { "units/maur/infantry_spearman_b": 2, "units/maur/infantry_archer_b": 2, "units/maur/cavalry_javelineer_b": 3 }, "Infantry": { "units/maur/infantry_spearman_b": 2, "units/maur/infantry_archer_b": 2 }, "Melee": { "units/maur/infantry_spearman_b": 2 }, "Spearman": { "units/maur/infantry_spearman_b": 2 }, "Basic": { "units/maur/infantry_spearman_b": 2, "units/maur/infantry_archer_b": 2, "units/maur/cavalry_javelineer_b": 3 }, "Ranged": { "units/maur/infantry_archer_b": 2, "units/maur/cavalry_javelineer_b": 3 }, "Archer": { "units/maur/infantry_archer_b": 2 }, "FastMoving": { "units/maur/cavalry_javelineer_b": 3 }, "Cavalry": { "units/maur/cavalry_javelineer_b": 3 }, "Javelineer": { "units/maur/cavalry_javelineer_b": 3 }, "Elephant": { "units/maur/support_elephant": 1 }, "DropsiteWood": { "structures/maur/storehouse": 1 }, "DropsiteMetal": { "structures/maur/storehouse": 1 }, "DropsiteStone": { "structures/maur/storehouse": 1 }, "Economic": { "structures/maur/storehouse": 1 }, "Village": { "structures/maur/storehouse": 1, "structures/maur/house": 17 }, "Storehouse": { "structures/maur/storehouse": 1 }, "House": { "structures/maur/house": 17 } }, "unresearchedAutoResearchTechs": {} } - id: 150 Decay: Footprint: Minimap: active: true x: 1072 z: 760 Obstruction: active: true moving: false control group: 150 control group 2: 0 tag: 3 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1072 y: 0 z: 760 last x: 1072 last y diff: 0 last z: 760 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/civic_center.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 150 actor: "structures/seleucids/civic_center.xml" AIProxy: comp: { "changes": { "trainingQueue": [ { "id": 22, "unitTemplate": "units/sele/infantry_spearman_b", "count": 3, "neededSlots": 0, "progress": 0.8720116577308625, "timeRemaining": 3082.246852806911 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, 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12, "regenRate": 5, "capturePoints": [ 0, 0, 2500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "CivCentre", "Civic", "Defensive", "CivilCentre" ], "visibleClassesList": [ "Civic", "Defensive", "CivilCentre" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 20 } ProductionQueue: comp: { "nextID": 23, "queue": [ { "id": 22, "player": 2, "unitTemplate": "units/sele/infantry_spearman_b", "count": 3, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "population": 1, "productionStarted": true, "timeTotal": 24082.24685280691, "timeRemaining": 3082.246852806911, "neededSlots": 0 } ], "entitiesMap": {}, "timer": 16845 } RallyPoint: comp: { "pos": [ { "x": 914, "z": 582 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "mirage|gaia/tree/elm", "target": 3108 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 151 Decay: Footprint: Minimap: active: true x: 1001.11481 z: 772.0559 Obstruction: active: true moving: false control group: 151 control group 2: 0 tag: 2 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1001.11481 y: 0 z: 772.0559 last x: 1001.11481 last y diff: 0 last z: 772.0559 territory: 2 rot x: 0 rot y: -0.28444 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 151 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6623, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "initPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "autoharvest": true } ], "position": [ 1001.1148071289062, 772.0558929443359 ], "angle": -0.2844390869140625, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6623, "callerIID": 103, "timer": 17206 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6623, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "initPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "autoharvest": true, "formerTarget": 6623 } } ], "order": { "type": "Gather", "data": { "target": 6623, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "initPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "autoharvest": true, "formerTarget": 6623 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1016.0404052734375, "z": 774.8464965820312 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 152 Decay: Footprint: Minimap: active: true x: 1002.5808 z: 771.88686 Obstruction: active: true moving: false control group: 152 control group 2: 0 tag: 4 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1002.5808 y: 0 z: 771.88686 last x: 1002.5808 last y diff: 0 last z: 771.88686 territory: 2 rot x: 0 rot y: -0.40253 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 30 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 152 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6623, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "initPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "autoharvest": true } ], "position": [ 1002.5807952880859, 771.8868560791016 ], "angle": -0.40252685546875, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6623, "callerIID": 103, "timer": 17226 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6623, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "initPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "autoharvest": true, "formerTarget": 6623 } } ], "order": { "type": "Gather", "data": { "target": 6623, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "initPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "autoharvest": true, "formerTarget": 6623 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1016.0404052734375, "z": 774.8464965820312 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 4 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 153 Decay: Footprint: Minimap: active: true x: 1002.27729 z: 773.21837 Obstruction: active: true moving: false control group: 153 control group 2: 0 tag: 6 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1002.27729 y: 0 z: 773.21837 last x: 1002.27729 last y diff: 0 last z: 773.21837 territory: 2 rot x: 0 rot y: -0.41555 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 153 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6623, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "initPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 } } ], "position": [ 1002.2772827148438, 773.2183685302734 ], "angle": -0.4155426025390625, "resourceCarrying": [ { "type": "food", "amount": 6, "max": 15 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6623, "callerIID": 103, "timer": 17269 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6623, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "initPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "autoharvest": true, "formerTarget": 6623 } } ], "order": { "type": "Gather", "data": { "target": 6623, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "initPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "autoharvest": true, "formerTarget": 6623 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1016.0404052734375, "z": 774.8464965820312 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 5 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 154 Decay: Footprint: Minimap: active: true x: 1001.41512 z: 770.72114 Obstruction: active: true moving: false control group: 154 control group 2: 0 tag: 8 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1001.41512 y: 0 z: 770.72114 last x: 1001.41512 last y diff: 0 last z: 770.72114 territory: 2 rot x: 0 rot y: -0.28487 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 23 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 154 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6623, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "initPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 } } ], "position": [ 1001.4151153564453, 770.7211303710938 ], "angle": -0.2848663330078125, "resourceCarrying": [ { "type": "food", "amount": 6, "max": 15 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6623, "callerIID": 103, "timer": 17270 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6623, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "initPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "autoharvest": true, "formerTarget": 6623 } } ], "order": { "type": "Gather", "data": { "target": 6623, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "initPos": { "x": 998.5927734375, "y": 23, "z": 783.4620819091797 }, "autoharvest": true, "formerTarget": 6623 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1016.0404052734375, "z": 774.8464965820312 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 6 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 155 Decay: Footprint: Minimap: active: true x: 918.16802 z: 489.55079 Obstruction: active: true moving: false control group: 155 control group 2: 0 tag: 10 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 918.16802 y: 0 z: 489.55079 last x: 918.16802 last y diff: 0 last z: 489.55079 territory: 2 rot x: 0 rot y: -3.07062 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 155 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 } } ], "position": [ 918.1680145263672, 489.55078125 ], "angle": -3.07061767578125, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 15 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 1120, "callerIID": 103, "timer": 17622 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 1120 } } ], "order": { "type": "Gather", "data": { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 1120 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 850.605224609375, "z": 466.79052734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 7 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 156 Decay: Footprint: Minimap: active: true x: 920.08 z: 494.60248 Obstruction: active: true moving: true control group: 156 control group 2: 0 tag: 12 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 920.08 y: 0 z: 494.60248 last x: 920.08 last y diff: 0 last z: 494.60248 territory: 2 rot x: 0 rot y: 2.85618 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1120 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 919.38106 waypoint z: 487.8299 waypoint x: 920.49297 waypoint z: 488.51137 waypoint x: 920.49297 waypoint z: 490.83632 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "approach_tree" seed: 156 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 } } ], "position": [ 920.0799865722656, 494.60247802734375 ], "angle": 2.856170654296875, "resourceCarrying": [] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 1120 } } ], "order": { "type": "Gather", "data": { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 1120 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 850.605224609375, "z": 466.79052734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 8, "gatheringTarget": 1120 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 157 Decay: Footprint: Minimap: active: true x: 907.79368 z: 496.77945 Obstruction: active: true moving: false control group: 157 control group 2: 0 tag: 14 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 907.79368 y: 0 z: 496.77945 last x: 907.79368 last y diff: 0 last z: 496.77945 territory: 2 rot x: 0 rot y: -2.52549 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 17 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 157 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1056, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 906, "y": 23, "z": 494 }, "initPos": { "x": 906, "y": 23, "z": 494 } } ], "position": [ 907.7936706542969, 496.7794494628906 ], "angle": -2.525482177734375, "resourceCarrying": [ { "type": "wood", "amount": 3, "max": 15 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 1056, "callerIID": 103, "timer": 17556 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1056, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 906, "y": 23, "z": 494 }, "initPos": { "x": 906, "y": 23, "z": 494 }, "autoharvest": true, "formerTarget": 1056 } } ], "order": { "type": "Gather", "data": { "target": 1056, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 906, "y": 23, "z": 494 }, "initPos": { "x": 906, "y": 23, "z": 494 }, "autoharvest": true, "formerTarget": 1056 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 9 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 158 Decay: Footprint: Minimap: active: true x: 919.25516 z: 495.14818 Obstruction: active: true moving: true control group: 158 control group 2: 0 tag: 16 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 919.25516 y: 0 z: 495.14818 last x: 919.8237 last y diff: 0 last z: 495.3304 territory: 2 rot x: 0 rot y: -1.95205 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 39448 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 2 target entity: 1120 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 2.98511 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 917.2263 waypoint z: 488.02916 waypoint x: 917.00554 waypoint z: 488.38831 waypoint x: 917.00554 waypoint z: 490.71326 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 2.98511 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 158 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true } ], "position": [ 919.2551574707031, 495.14817810058594 ], "angle": -1.9520416259765625, "resourceCarrying": [] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 1120 } } ], "order": { "type": "Gather", "data": { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 1120 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 850.605224609375, "z": 466.79052734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 10, "gatheringTarget": 1120 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 159 Decay: Footprint: Minimap: active: true x: 863.41883 z: 799.62525 Obstruction: active: true moving: false control group: 159 control group 2: 0 tag: 18 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 863.41883 y: 0 z: 799.62525 last x: 863.41883 last y diff: 0 last z: 799.62525 territory: 0 rot x: 0 rot y: 0.51491 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/athenians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 159 actor: "units/athenians/cavalry_javelinist_b_m.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 863.4188232421875, 799.625244140625 ], "angle": 0.5149078369140625, "resourceCarrying": [], "hitpoints": 19 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": true, "lastAttacked": 284900 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 19, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 1.8514365061564548, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 863.4188232421875, "z": 799.625244140625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 11, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 160 Footprint: Minimap: active: true x: 1043.63898 z: 804.05677 Obstruction: active: true moving: false control group: 160 control group 2: 0 tag: 5 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1043.63898 y: 0 z: 804.05677 last x: 1043.63898 last y diff: 0 last z: 804.05677 territory: 2 rot x: 0 rot y: -4.67125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 160 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 160 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 160, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 161 Footprint: Minimap: active: true x: 1053.98786 z: 816.01508 Obstruction: active: true moving: false control group: 161 control group 2: 0 tag: 7 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1053.98786 y: 0 z: 816.01508 last x: 1053.98786 last y diff: 0 last z: 816.01508 territory: 2 rot x: 0 rot y: -1.52395 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 161 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 107 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 107, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 162 Footprint: Minimap: active: true x: 1040.7082 z: 802.86164 Obstruction: active: true moving: false control group: 162 control group 2: 0 tag: 9 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1040.7082 y: 0 z: 802.86164 last x: 1040.7082 last y diff: 0 last z: 802.86164 territory: 2 rot x: 0 rot y: -1.14336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 162 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 26 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 26, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 164 Footprint: Minimap: active: true x: 1033.19843 z: 801.3006 Obstruction: active: true moving: false control group: 164 control group 2: 0 tag: 13 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1033.19843 y: 0 z: 801.3006 last x: 1033.19843 last y diff: 0 last z: 801.3006 territory: 2 rot x: 0 rot y: -3.28771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 164 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 41 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 41, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 165 Footprint: Minimap: active: true x: 1066 z: 714 Obstruction: active: true moving: false control group: 165 control group 2: 0 tag: 15 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 714 last x: 1066 last y diff: 0 last z: 714 territory: 2 rot x: 0 rot y: 1.18368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 165 actor: "geology/metal_temperate_square.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 9, "resourceSupplyAmount": 4064 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 4064, "gatherers": [ 7088, 7087, 7045, 7044, 7043, 7047, 7046, 7090, 7089 ], "activeGatherers": [ 7088, 7087, 7045, 7044, 7043, 7047, 7046, 7090, 7089 ], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 166 Footprint: Minimap: active: true x: 1034 z: 734 Obstruction: active: true moving: false control group: 166 control group 2: 0 tag: 17 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 734 last x: 1034 last y diff: 0 last z: 734 territory: 2 rot x: 0 rot y: 0.15636 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 166 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 14, "resourceSupplyAmount": 3933 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3933, "gatherers": [ 7340, 7052, 6984, 7049, 6983, 6985, 6987, 6986, 7050, 7048, 7051, 7341, 7338, 7342 ], "activeGatherers": [ 7340, 7052, 6984, 7049, 6983, 6985, 6987, 6986, 7050, 7048, 7051, 7341, 7338 ], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 182 Footprint: Position: in world: true x: 1101.48609 y: 0 z: 780.64399 last x: 1101.48609 last y diff: 0 last z: 780.64399 territory: 2 rot x: 0 rot y: 0.78855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 182 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 183 Footprint: Position: in world: true x: 1102.83857 y: 0 z: 783.05384 last x: 1102.83857 last y diff: 0 last z: 783.05384 territory: 2 rot x: 0 rot y: -0.22008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 183 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 184 Footprint: Position: in world: true x: 1102.05604 y: 0 z: 781.98188 last x: 1102.05604 last y diff: 0 last z: 781.98188 territory: 2 rot x: 0 rot y: 0.94735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 184 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 185 Footprint: Position: in world: true x: 1114.7447 y: 0 z: 750.6219 last x: 1114.7447 last y diff: 0 last z: 750.6219 territory: 2 rot x: 0 rot y: 0.38102 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 185 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 186 Footprint: Position: in world: true x: 1118.51777 y: 0 z: 747.92164 last x: 1118.51777 last y diff: 0 last z: 747.92164 territory: 2 rot x: 0 rot y: -3.75178 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 186 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 187 Footprint: Position: in world: true x: 1118.75263 y: 0 z: 750.1117 last x: 1118.75263 last y diff: 0 last z: 750.1117 territory: 2 rot x: 0 rot y: 1.3075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 187 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 188 Footprint: Position: in world: true x: 1084.78235 y: 0 z: 791.47474 last x: 1084.78235 last y diff: 0 last z: 791.47474 territory: 2 rot x: 0 rot y: -3.14351 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 188 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 189 Footprint: Position: in world: true x: 1086.8105 y: 0 z: 794.05549 last x: 1086.8105 last y diff: 0 last z: 794.05549 territory: 2 rot x: 0 rot y: -0.54596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 189 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 190 Footprint: Position: in world: true x: 1084.68085 y: 0 z: 795.64216 last x: 1084.68085 last y diff: 0 last z: 795.64216 territory: 2 rot x: 0 rot y: 0.9537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 190 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 191 Footprint: Position: in world: true x: 1084.46479 y: 0 z: 794.45398 last x: 1084.46479 last y diff: 0 last z: 794.45398 territory: 2 rot x: 0 rot y: -3.29085 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 191 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 192 Footprint: Position: in world: true x: 1085.50977 y: 0 z: 794.77222 last x: 1085.50977 last y diff: 0 last z: 794.77222 territory: 2 rot x: 0 rot y: -2.9338 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 192 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 193 Footprint: Position: in world: true x: 1116.23353 y: 0 z: 768.29139 last x: 1116.23353 last y diff: 0 last z: 768.29139 territory: 2 rot x: 0 rot y: -1.91276 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 193 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 194 Footprint: Position: in world: true x: 1110.70728 y: 0 z: 766.98145 last x: 1110.70728 last y diff: 0 last z: 766.98145 territory: 2 rot x: 0 rot y: 0.13884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 194 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 195 Footprint: Position: in world: true x: 1111.48176 y: 0 z: 766.4261 last x: 1111.48176 last y diff: 0 last z: 766.4261 territory: 2 rot x: 0 rot y: -3.80651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 195 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 196 Footprint: Position: in world: true x: 1111.45325 y: 0 z: 767.87696 last x: 1111.45325 last y diff: 0 last z: 767.87696 territory: 2 rot x: 0 rot y: -3.9846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 196 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 197 Footprint: Position: in world: true x: 1114.9914 y: 0 z: 769.54145 last x: 1114.9914 last y diff: 0 last z: 769.54145 territory: 2 rot x: 0 rot y: -2.22814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 197 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 198 Decay: Footprint: Minimap: active: true x: 520 z: 1072 Obstruction: active: true moving: false control group: 198 control group 2: 0 tag: 29 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 520 y: 0 z: 1072 last x: 520 last y diff: 0 last z: 1072 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/civic_centre.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "garrison" value: "garrisoned" seed: 198 actor: "structures/ptolemies/civic_centre.xml" AIProxy: comp: { "changes": { "trainingQueue": [], "garrisoned": [ 207 ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 0, "archersGarrisoned": 1, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1205, "gaiaUnitsQuery": 1206 } Capturable: comp: { "maxCapturePoints": 2500, "garrisonRegenRate": 12, "regenRate": 5, "capturePoints": [ 0, 2500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [ 207 ], "allowedClasses": "Support Infantry Cavalry", "timer": 5791 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "CivCentre", "Civic", "Defensive", "CivilCentre" ], "visibleClassesList": [ "Civic", "Defensive", "CivilCentre" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 20 } ProductionQueue: comp: { "nextID": 23, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 370, "z": 938 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/pine", "target": 2547 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 199 Decay: Footprint: Minimap: active: true x: 507.61811 z: 1085.05982 Obstruction: active: true moving: false control group: 199 control group 2: 0 tag: 274 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 507.61811 y: 0 z: 1085.05982 last x: 507.61811 last y diff: 0 last z: 1085.05982 territory: 1 rot x: 0 rot y: -0.45037 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 199 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 } } ], "position": [ 507.61810302734375, 1085.059814453125 ], "angle": -0.4503631591796875, "garrisonHolderID": 0, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 15 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6514, "callerIID": 103, "timer": 17479 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "autoharvest": true, "formerTarget": 6514 } } ], "order": { "type": "Gather", "data": { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "autoharvest": true, "formerTarget": 6514 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 491.5816345214844, "z": 1042.8438720703125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 14 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 200 Decay: Footprint: Minimap: active: true x: 508.21604 z: 1086.54142 Obstruction: active: true moving: false control group: 200 control group 2: 0 tag: 282 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 508.21604 y: 0 z: 1086.54142 last x: 508.21604 last y diff: 0 last z: 1086.54142 territory: 1 rot x: 0 rot y: -0.54696 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 200 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 } } ], "position": [ 508.2160339355469, 1086.5414123535156 ], "angle": -0.5469512939453125, "garrisonHolderID": 0, "resourceCarrying": [ { "type": "food", "amount": 2, "max": 15 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6514, "callerIID": 103, "timer": 17504 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "autoharvest": true, "formerTarget": 6514 } } ], "order": { "type": "Gather", "data": { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "autoharvest": true, "formerTarget": 6514 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 491.5816345214844, "z": 1042.8438720703125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 15 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 201 Decay: Footprint: Minimap: active: true x: 494.57874 z: 1074.70145 Obstruction: active: true moving: false control group: 201 control group 2: 0 tag: 292 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 494.57874 y: 0 z: 1074.70145 last x: 494.57874 last y diff: 0 last z: 1074.70145 territory: 1 rot x: 0 rot y: -1.60856 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 201 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 } } ], "position": [ 494.5787353515625, 1074.7014465332031 ], "angle": -1.608551025390625, "garrisonHolderID": 0, "resourceCarrying": [] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6992, "callerIID": 103, "timer": 17640 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true, "formerTarget": 6992 } } ], "order": { "type": "Gather", "data": { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true, "formerTarget": 6992 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 487.0163879394531, "z": 987.6461181640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 16 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 202 Decay: Footprint: Minimap: active: true x: 581.45678 z: 1113.86957 Obstruction: active: true moving: false control group: 202 control group 2: 0 tag: 280 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 581.45678 y: 0 z: 1113.86957 last x: 581.45678 last y diff: 0 last z: 1113.86957 territory: 1 rot x: 0 rot y: 2.12175 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 34 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 202 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true } ], "position": [ 581.4567718505859, 1113.8695678710938 ], "angle": 2.1217498779296875, "garrisonHolderID": 0, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6568, "callerIID": 103, "timer": 17182 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true, "formerTarget": 6568 } } ], "order": { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true, "formerTarget": 6568 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 557.8081665039062, "z": 1135.612060546875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 17 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 203 Decay: Footprint: Minimap: active: true x: 518.6725 z: 874.34881 Obstruction: active: true moving: false control group: 203 control group 2: 0 tag: 288 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 518.6725 y: 0 z: 874.34881 last x: 518.6725 last y diff: 0 last z: 874.34881 territory: 1 rot x: 0 rot y: -1.74476 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 5 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 203 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 518.6724853515625, 874.3488006591797 ], "angle": -1.7447509765625, "garrisonHolderID": 0, "resourceCarrying": [] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17636 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true, "formerTarget": 4684 } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true, "formerTarget": 4684 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 18 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 204 Decay: Footprint: Minimap: active: true x: 508.12127 z: 885.84961 Obstruction: active: true moving: true control group: 204 control group 2: 0 tag: 290 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 508.12127 y: 0 z: 885.84961 last x: 508.4495 last y diff: 0 last z: 885.40186 territory: 1 rot x: 0 rot y: -0.66445 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7271 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 2.77584 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 506.04215 waypoint z: 888.22577 waypoint x: 507.34203 waypoint z: 886.91259 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 2.77584 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_stone" seed: 204 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 508.1212615966797, 885.849609375 ], "angle": -0.6644439697265625, "garrisonHolderID": 0, "resourceCarrying": [ { "type": "stone", "amount": 15, "max": 15 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 15 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7271, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true, "formerTarget": 4684 } } ], "order": { "type": "Gather", "data": { "target": 7271, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true, "formerTarget": 4684 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 19 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 205 Decay: Footprint: Minimap: active: true x: 387.9088 z: 891.08529 Obstruction: active: true moving: false control group: 205 control group 2: 0 tag: 284 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 387.9088 y: 0 z: 891.08529 last x: 387.9088 last y diff: 0 last z: 891.08529 territory: 1 rot x: 0 rot y: -2.14019 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 12 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 205 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2514, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 890 }, "initPos": { "x": 386, "y": 23, "z": 890 }, "autoharvest": true } ], "position": [ 387.90879821777344, 891.0852813720703 ], "angle": -2.1401824951171875, "garrisonHolderID": 0, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2514, "callerIID": 103, "timer": 17595 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2514, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 890 }, "initPos": { "x": 386, "y": 23, "z": 890 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2514, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 890 }, "initPos": { "x": 386, "y": 23, "z": 890 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 20 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 206 Decay: Footprint: Minimap: active: true x: 385.0415 z: 893.43346 Obstruction: active: true moving: false control group: 206 control group 2: 0 tag: 286 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 385.0415 y: 0 z: 893.43346 last x: 385.0415 last y diff: 0 last z: 893.43346 territory: 1 rot x: 0 rot y: -1.32415 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 11 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 206 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 } } ], "position": [ 385.04148864746094, 893.4334564208984 ], "angle": -1.3241424560546875, "garrisonHolderID": 0, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2508, "callerIID": 103, "timer": 17592 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 21 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 207 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 207 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: false territory: -1 rot x: 0 rot y: 0.0031 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 12.2034 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/camel_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 207 actor: "units/ptolemies/camel_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "garrisonHolderID": 198, "resourceCarrying": [], "hitpoints": 100 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 376200 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 198 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Camel", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Camel" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 129.99999999999997, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 855.0843505859375, "z": 465.3681335449219 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 22, "shouldCheer": true, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 213 Footprint: Minimap: active: true x: 570 z: 1062 Obstruction: active: true moving: false control group: 213 control group 2: 0 tag: 41 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 1062 last x: 570 last y diff: 0 last z: 1062 territory: 1 rot x: 0 rot y: -2.45046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 213 actor: "geology/metal_temperate_square.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 22, "resourceSupplyAmount": 721 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 721, "gatherers": [ 7006, 6861, 7171, 6866, 6972, 6868, 6653, 6860, 7007, 6862, 6655, 6863, 6927, 6925, 6923, 6926, 6864, 6971, 6924, 6867, 7172, 6865 ], "activeGatherers": [ 7006, 6861, 7171, 6866, 6972, 6868, 6653, 6860, 7007, 6862, 6655, 6863, 6927, 6925, 6923, 6926, 6864, 6971, 6924, 6867, 6865 ], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 230 Footprint: Position: in world: true x: 543.11237 y: 0 z: 1103.2378 last x: 543.11237 last y diff: 0 last z: 1103.2378 territory: 1 rot x: 0 rot y: -3.77686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 230 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 231 Footprint: Position: in world: true x: 541.11152 y: 0 z: 1103.2132 last x: 541.11152 last y diff: 0 last z: 1103.2132 territory: 1 rot x: 0 rot y: -4.14264 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 231 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 232 Footprint: Position: in world: true x: 539.38831 y: 0 z: 1103.98658 last x: 539.38831 last y diff: 0 last z: 1103.98658 territory: 1 rot x: 0 rot y: -3.63534 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 232 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 233 Footprint: Position: in world: true x: 540.29017 y: 0 z: 1104.0124 last x: 540.29017 last y diff: 0 last z: 1104.0124 territory: 1 rot x: 0 rot y: 0.39341 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 233 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 234 Footprint: Position: in world: true x: 488.88477 y: 0 z: 1108.13624 last x: 488.88477 last y diff: 0 last z: 1108.13624 territory: 1 rot x: 0 rot y: -2.31234 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 234 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 235 Footprint: Position: in world: true x: 493.61878 y: 0 z: 1105.9314 last x: 493.61878 last y diff: 0 last z: 1105.9314 territory: 1 rot x: 0 rot y: -1.0273 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 235 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 236 Footprint: Position: in world: true x: 491.26154 y: 0 z: 1109.45142 last x: 491.26154 last y diff: 0 last z: 1109.45142 territory: 1 rot x: 0 rot y: -2.19169 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 236 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 237 Footprint: Position: in world: true x: 492.72968 y: 0 z: 1104.15076 last x: 492.72968 last y diff: 0 last z: 1104.15076 territory: 1 rot x: 0 rot y: -0.48597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 237 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 238 Footprint: Position: in world: true x: 494.85712 y: 0 z: 1041.4599 last x: 494.85712 last y diff: 0 last z: 1041.4599 territory: 1 rot x: 0 rot y: -3.604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 238 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 239 Footprint: Position: in world: true x: 497.40735 y: 0 z: 1043.79865 last x: 497.40735 last y diff: 0 last z: 1043.79865 territory: 1 rot x: 0 rot y: 0.43024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 239 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 240 Footprint: Position: in world: true x: 498.04865 y: 0 z: 1041.98322 last x: 498.04865 last y diff: 0 last z: 1041.98322 territory: 1 rot x: 0 rot y: -4.01128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 240 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 241 Footprint: Position: in world: true x: 553.89155 y: 0 z: 1066.15699 last x: 553.89155 last y diff: 0 last z: 1066.15699 territory: 1 rot x: 0 rot y: -0.94997 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 241 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 242 Footprint: Position: in world: true x: 550.77637 y: 0 z: 1066.97529 last x: 550.77637 last y diff: 0 last z: 1066.97529 territory: 1 rot x: 0 rot y: -2.87937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 242 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 243 Footprint: Position: in world: true x: 551.53632 y: 0 z: 1066.27497 last x: 551.53632 last y diff: 0 last z: 1066.27497 territory: 1 rot x: 0 rot y: 0.79429 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 243 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 244 Footprint: Position: in world: true x: 553.66511 y: 0 z: 1066.75995 last x: 553.66511 last y diff: 0 last z: 1066.75995 territory: 1 rot x: 0 rot y: -0.66189 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 244 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 245 Decay: Footprint: Minimap: active: true x: 208 z: 520 Obstruction: active: true moving: false control group: 245 control group 2: 0 tag: 55 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 208 y: 0 z: 520 last x: 208 last y diff: 0 last z: 520 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/civil_centre.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 245 actor: "structures/mauryas/civil_centre.xml" AIProxy: comp: { "changes": { "trainingQueue": [] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1207, "gaiaUnitsQuery": 1208 } Capturable: comp: { "maxCapturePoints": 2500, "garrisonRegenRate": 5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 2500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "CivCentre", "Civic", "Defensive", "CivilCentre" ], "visibleClassesList": [ "Civic", "Defensive", "CivilCentre" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 20 } ProductionQueue: comp: { "nextID": 10, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 530, "z": 722 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/pine", "target": 1283 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 246 Decay: Footprint: Minimap: active: true x: 243.5022 z: 516.61324 Obstruction: active: true moving: false control group: 246 control group 2: 0 tag: 78 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 243.5022 y: 0 z: 516.61324 last x: 243.5022 last y diff: 0 last z: 516.61324 territory: 4 rot x: 0 rot y: 2.37049 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 246 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 243.502197265625, 516.6132354736328 ], "angle": 2.3704833984375, "resourceCarrying": [ { "type": "food", "amount": 8, "max": 10 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 243.927490234375, "z": 516.1721801757812 }, "workOrders": [ { "type": "Gather", "data": { "target": 266, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/fruit/berry_01", "force": false, "lastPos": { "x": 259.81219482421875, "y": 22.999282836914062, "z": 498.3946533203125 }, "initPos": { "x": 259.81219482421875, "y": 22.999282836914062, "z": 498.3946533203125 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 25 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 247 Decay: Footprint: Minimap: active: true x: 244.66468 z: 515.45076 Obstruction: active: true moving: false control group: 247 control group 2: 0 tag: 80 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 244.66468 y: 0 z: 515.45076 last x: 244.66468 last y diff: 0 last z: 515.45076 territory: 4 rot x: 0 rot y: -0.7939 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 23 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 247 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 244.6646728515625, 515.4507598876953 ], "angle": -0.7938995361328125, "resourceCarrying": [ { "type": "food", "amount": 10, "max": 10 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 243.927490234375, "z": 516.1721801757812 }, "workOrders": [ { "type": "Gather", "data": { "target": 245, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/fruit/berry_01", "force": false, "lastPos": { "x": 259.81219482421875, "y": 22.999282836914062, "z": 498.3946533203125 }, "initPos": { "x": 259.81219482421875, "y": 22.999282836914062, "z": 498.3946533203125 }, "autoharvest": true, "formerTarget": 266 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 26 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 248 Decay: Footprint: Minimap: active: true x: 677.22326 z: 870.28608 Obstruction: active: true moving: true control group: 248 control group 2: 0 tag: 82 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 677.22326 y: 0 z: 870.28608 last x: 677 last y diff: 0 last z: 868.5 territory: 0 rot x: 0 rot y: 0.17455 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 698 target pos y: 926 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 9 waypoint x: 699.5 waypoint z: 927.5 waypoint x: 699.5 waypoint z: 928.5 waypoint x: 696.5 waypoint z: 928.5 waypoint x: 692.5 waypoint z: 924.5 waypoint x: 688.5 waypoint z: 920.5 waypoint x: 683.5 waypoint z: 915.5 waypoint x: 682 waypoint z: 910 waypoint x: 678.5 waypoint z: 901.5 waypoint x: 678.5 waypoint z: 880.5 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 248 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 698, "z": 926, "force": true, "relaxed": true }, { "target": 3514, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": true, "lastPos": { "x": 698, "y": 24.923904418945312, "z": 926 }, "initPos": { "x": 698, "y": 24.923904418945312, "z": 926 } }, { "target": 6034, "force": true } ], "position": [ 677.2232513427734, 870.2860717773438 ], "angle": 0.1745452880859375, "resourceCarrying": [] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 698, "z": 926, "force": true, "relaxed": true } }, { "type": "Gather", "data": { "target": 3514, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": true, "lastPos": { "x": 698, "y": 24.923904418945312, "z": 926 }, "initPos": { "x": 698, "y": 24.923904418945312, "z": 926 } } }, { "type": "WalkToTarget", "data": { "target": 6034, "force": true } } ], "order": { "type": "Walk", "data": { "x": 698, "z": 926, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 698, "z": 926 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 27 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 249 Decay: Footprint: Minimap: active: true x: 291.28095 z: 410.33548 Obstruction: active: true moving: false control group: 249 control group 2: 0 tag: 84 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 291.28095 y: 0 z: 410.33548 last x: 291.28095 last y diff: 0 last z: 410.33548 territory: 0 rot x: 0 rot y: 2.5421 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 249 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 291.28094482421875, 410.3354797363281 ], "angle": 2.5420989990234375, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 10 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 291.28094482421875, "z": 410.3354797363281 }, "workOrders": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/fruit/berry_01", "force": false, "lastPos": { "x": 257.488525390625, "y": 23, "z": 506.49652099609375 }, "initPos": { "x": 257.488525390625, "y": 23, "z": 506.49652099609375 }, "autoharvest": true, "formerTarget": 263 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 28 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 250 Decay: Footprint: Minimap: active: true x: 311.14934 z: 681.35471 Obstruction: active: true moving: false control group: 250 control group 2: 0 tag: 86 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 311.14934 y: 0 z: 681.35471 last x: 311.14934 last y diff: 0 last z: 681.35471 territory: 0 rot x: 0 rot y: -0.73057 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 250 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 311.1493377685547, 681.3547058105469 ], "angle": -0.730560302734375, "resourceCarrying": [] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.75 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 310.58489990234375, "z": 682.00390625 }, "workOrders": [ { "type": "Gather", "data": { "target": 2282, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 290, "y": 23, "z": 598 }, "initPos": { "x": 290, "y": 23, "z": 598 }, "autoharvest": true, "formerTarget": 2282 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 29 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 251 Decay: Footprint: Minimap: active: true x: 496.5 z: 679.5 Obstruction: active: true moving: true control group: 251 control group 2: 0 tag: 88 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 496.5 y: 0 z: 679.5 last x: 494.92612 last y diff: 0 last z: 678.71305 territory: 0 rot x: 0 rot y: 1.0472 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 255 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.79842 facePointAfterMove: true pushing: true length: 1 waypoint x: 498.5 waypoint z: 688.5 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.79842 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 251 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 1227, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 458, "y": 24.967376708984375, "z": 674 }, "initPos": { "x": 458, "y": 24.967376708984375, "z": 674 } } ], "position": [ 496.5, 679.5 ], "angle": 1.0471954345703125, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 10 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.75 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 255, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 458, "y": 24.967376708984375, "z": 674 }, "initPos": { "x": 458, "y": 24.967376708984375, "z": 674 }, "autoharvest": true, "formerTarget": 1227 } } ], "order": { "type": "Gather", "data": { "target": 255, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 458, "y": 24.967376708984375, "z": 674 }, "initPos": { "x": 458, "y": 24.967376708984375, "z": 674 }, "autoharvest": true, "formerTarget": 1227 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 485.4490051269531, "z": 697.2103881835938 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 30 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 252 Decay: Footprint: Minimap: active: true x: 466.82692 z: 684.42582 Obstruction: active: true moving: false control group: 252 control group 2: 0 tag: 90 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 466.82692 y: 0 z: 684.42582 last x: 466.82692 last y diff: 0 last z: 684.42582 territory: 0 rot x: 0 rot y: -2.74225 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 252 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1261, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 466, "y": 23.815216064453125, "z": 682 }, "initPos": { "x": 466, "y": 23.815216064453125, "z": 682 } } ], "position": [ 466.82691955566406, 684.4258117675781 ], "angle": -2.74224853515625, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 10 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.75 }, "lastGathered": "wood", "target": 1261, "callerIID": 103, "timer": 17333 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1261, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 466, "y": 23.815216064453125, "z": 682 }, "initPos": { "x": 466, "y": 23.815216064453125, "z": 682 }, "autoharvest": true, "formerTarget": 1261 } } ], "order": { "type": "Gather", "data": { "target": 1261, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 466, "y": 23.815216064453125, "z": 682 }, "initPos": { "x": 466, "y": 23.815216064453125, "z": 682 }, "autoharvest": true, "formerTarget": 1261 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 344.35552978515625, "z": 705.5845336914062 }, "workOrders": [ { "type": "Gather", "data": { "target": 2261, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 270, "y": 23, "z": 614 }, "initPos": { "x": 270, "y": 23, "z": 614 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 31 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 253 Decay: Footprint: Minimap: active: true x: 312.31182 z: 682.51719 Obstruction: active: true moving: false control group: 253 control group 2: 0 tag: 92 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 312.31182 y: 0 z: 682.51719 last x: 312.31182 last y diff: 0 last z: 682.51719 territory: 0 rot x: 0 rot y: -1.93071 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 253 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 312.3118133544922, 682.5171813964844 ], "angle": -1.9307098388671875, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 10 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.75 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 310.58489990234375, "z": 682.00390625 }, "workOrders": [ { "type": "Gather", "data": { "target": 2261, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 270, "y": 23, "z": 614 }, "initPos": { "x": 270, "y": 23, "z": 614 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 32 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 255 Decay: Footprint: Minimap: active: true x: 502.75834 z: 692.50724 Obstruction: active: true moving: false control group: 255 control group 2: 0 tag: 96 flags: 5 clearance: 3 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 502.75834 y: 0 z: 692.50724 last x: 502.75834 last y diff: 0 last z: 692.50724 territory: 0 rot x: 0 rot y: -0.0887 rot z: 0 rot y speed: 3 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "large" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/support_elephant.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 255 actor: "units/mauryas/support_elephant.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 502.7583312988281, 692.5072326660156 ], "angle": -0.0886993408203125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Auras: comp: { "affectedPlayers": { "units/elephant_worker": [ 4 ] }, "units/elephant_worker": { "targetUnits": [], "isApplied": true, "rangeQuery": 34 } } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 300, "hitpoints": 300, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "Support", "Elephant" ], "visibleClassesList": [ "Support", "Elephant" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": false, "shared": false } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 502.63037109375, "z": 694.645751953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE" } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 256 Footprint: Minimap: active: true x: 207.54834 z: 466.7959 Obstruction: active: true moving: false control group: 256 control group 2: 0 tag: 57 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 207.54834 y: 0 z: 466.7959 last x: 207.54834 last y diff: 0 last z: 466.7959 territory: 4 rot x: 0 rot y: -2.24038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 256 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 257 Footprint: Minimap: active: true x: 231.06086 z: 469.88105 Obstruction: active: true moving: false control group: 257 control group 2: 0 tag: 59 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 231.06086 y: 0 z: 469.88105 last x: 231.06086 last y diff: 0 last z: 469.88105 territory: 4 rot x: 0 rot y: -1.3761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 257 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 258 Footprint: Minimap: active: true x: 202.78174 z: 472.91889 Obstruction: active: true moving: false control group: 258 control group 2: 0 tag: 61 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202.78174 y: 0 z: 472.91889 last x: 202.78174 last y diff: 0 last z: 472.91889 territory: 4 rot x: 0 rot y: -0.32511 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 258 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 259 Footprint: Minimap: active: true x: 214.59858 z: 480.27076 Obstruction: active: true moving: false control group: 259 control group 2: 0 tag: 63 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214.59858 y: 0 z: 480.27076 last x: 214.59858 last y diff: 0 last z: 480.27076 territory: 4 rot x: 0 rot y: 0.16918 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 259 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 260 Footprint: Minimap: active: true x: 208.24463 z: 489.13862 Obstruction: active: true moving: false control group: 260 control group 2: 0 tag: 65 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 208.24463 y: 0 z: 489.13862 last x: 208.24463 last y diff: 0 last z: 489.13862 territory: 4 rot x: 0 rot y: -1.72213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 260 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 261 Footprint: Minimap: active: true x: 162 z: 514 Obstruction: active: true moving: false control group: 261 control group 2: 0 tag: 67 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 162 y: 0 z: 514 last x: 162 last y diff: 0 last z: 514 territory: 4 rot x: 0 rot y: -2.6904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 261 actor: "geology/metal_temperate_square.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 262 Footprint: Minimap: active: true x: 178 z: 558 Obstruction: active: true moving: false control group: 262 control group 2: 0 tag: 69 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 558 last x: 178 last y diff: 0 last z: 558 territory: 4 rot x: 0 rot y: -1.30433 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 262 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 266 Footprint: Minimap: active: true x: 259.8122 z: 498.39466 Obstruction: active: true moving: false control group: 266 control group 2: 0 tag: 77 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 259.8122 y: 0 z: 498.39466 last x: 259.8122 last y diff: 0 last z: 498.39466 territory: 4 rot x: 0 rot y: 0.55259 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 266 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 162 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 162, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 278 Footprint: Position: in world: true x: 242.39472 y: 0 z: 536.70966 last x: 242.39472 last y diff: 0 last z: 536.70966 territory: 4 rot x: 0 rot y: -1.93265 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 278 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 279 Footprint: Position: in world: true x: 243.25074 y: 0 z: 539.40955 last x: 243.25074 last y diff: 0 last z: 539.40955 territory: 4 rot x: 0 rot y: -0.14364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 279 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 280 Footprint: Position: in world: true x: 241.32782 y: 0 z: 537.97718 last x: 241.32782 last y diff: 0 last z: 537.97718 territory: 4 rot x: 0 rot y: -2.42095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 280 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 281 Footprint: Position: in world: true x: 224.03968 y: 0 z: 493.25617 last x: 224.03968 last y diff: 0 last z: 493.25617 territory: 4 rot x: 0 rot y: 1.55312 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 281 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 282 Footprint: Position: in world: true x: 225.65955 y: 0 z: 493.86304 last x: 225.65955 last y diff: 0 last z: 493.86304 territory: 4 rot x: 0 rot y: -2.19123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 282 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 283 Footprint: Position: in world: true x: 226.01978 y: 0 z: 494.06128 last x: 226.01978 last y diff: 0 last z: 494.06128 territory: 4 rot x: 0 rot y: -3.79982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 283 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 284 Footprint: Position: in world: true x: 228.19123 y: 0 z: 494.99781 last x: 228.19123 last y diff: 0 last z: 494.99781 territory: 4 rot x: 0 rot y: -3.44941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 284 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 285 Footprint: Position: in world: true x: 188.64454 y: 0 z: 488.07007 last x: 188.64454 last y diff: 0 last z: 488.07007 territory: 4 rot x: 0 rot y: -2.13375 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 285 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 286 Footprint: Position: in world: true x: 191.1855 y: 0 z: 488.7967 last x: 191.1855 last y diff: 0 last z: 488.7967 territory: 4 rot x: 0 rot y: -0.8241 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 286 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 287 Footprint: Position: in world: true x: 244.85535 y: 0 z: 522.55817 last x: 244.85535 last y diff: 0 last z: 522.55817 territory: 4 rot x: 0 rot y: -3.79372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 287 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 288 Footprint: Position: in world: true x: 245.77692 y: 0 z: 521.7082 last x: 245.77692 last y diff: 0 last z: 521.7082 territory: 4 rot x: 0 rot y: 0.35087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 288 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 289 Footprint: Position: in world: true x: 239.80842 y: 0 z: 523.28101 last x: 239.80842 last y diff: 0 last z: 523.28101 territory: 4 rot x: 0 rot y: -4.34125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 289 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 290 Footprint: Position: in world: true x: 239.0943 y: 0 z: 522.20301 last x: 239.0943 last y diff: 0 last z: 522.20301 territory: 4 rot x: 0 rot y: -3.70617 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 290 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 291 Decay: Footprint: Minimap: active: true x: 760 z: 208 Obstruction: active: true moving: false control group: 291 control group 2: 0 tag: 81 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 760 y: 0 z: 208 last x: 760 last y diff: 0 last z: 208 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/civic_center.xml" r: 1 g: 1 b: 1 anim name: "researching" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "researching" key: "garrison" value: "ungarrisoned" seed: 291 actor: "structures/spartans/civic_center.xml" AIProxy: comp: { "changes": { "capturePoints": [ 0, 0, 0, 2750, 0 ], "hitpoints": 3300.0000000000005, "trainingQueue": [ { "id": 39, "technologyTemplate": "phase_city_generic", "count": 1, "progress": 0.31666666666666665, "timeRemaining": 41000 }, { "id": 40, "unitTemplate": "units/spart/infantry_javelineer_b", "count": 3, "progress": 0, "timeRemaining": 24082.24685280691 } ], "garrisoned": [] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 1, "archersGarrisoned": 0, "arrowsLeft": 3, "targetUnits": [], "enemyUnitsQuery": 1209, "gaiaUnitsQuery": 1210 } Capturable: comp: { "maxCapturePoints": 2750, "garrisonRegenRate": 12, "regenRate": 5, "capturePoints": [ 0, 0, 0, 2750, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 7289, 6604, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3300.0000000000005, "hitpoints": 3300.0000000000005, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "CivCentre", "Civic", "Defensive", "CivilCentre" ], "visibleClassesList": [ "Civic", "Defensive", "CivilCentre" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 20 } ProductionQueue: comp: { "nextID": 41, "queue": [ { "id": 39, "player": 3, "count": 1, "technologyTemplate": "phase_city_generic", "resources": { "stone": 750, "metal": 750 }, "productionStarted": true, "timeTotal": 60000, "timeRemaining": 41000 }, { "id": 40, "player": 3, "unitTemplate": "units/spart/infantry_javelineer_b", "count": 3, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "population": 1, "productionStarted": false, "timeTotal": 24082.24685280691, "timeRemaining": 24082.24685280691 } ], "entitiesMap": {}, "timer": 15646 } RallyPoint: comp: { "pos": [ { "x": 640.07958984375, "z": 337.1988220214844 } ], "data": [ { "command": "repair", "target": 7504 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 294 Decay: Footprint: Minimap: active: true x: 808.41921 z: 219.20771 Obstruction: active: true moving: false control group: 294 control group 2: 0 tag: 266 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 808.41921 y: 0 z: 219.20771 last x: 808.41921 last y diff: 0 last z: 219.20771 territory: 3 rot x: 0 rot y: -0.1345 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 294 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6566, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 806.7535400390625, "y": 23, "z": 236.99691772460938 }, "initPos": { "x": 806.7535400390625, "y": 23, "z": 236.99691772460938 }, "autoharvest": true, "formerTarget": 6566 } ], "position": [ 808.4192047119141, 219.20770263671875 ], "angle": -0.134490966796875, "garrisonHolderID": 0, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 10 } ], "hitpoints": 9.79985 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 9.79985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6566, "callerIID": 103, "timer": 17251 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6566, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 806.7535400390625, "y": 23, "z": 236.99691772460938 }, "initPos": { "x": 806.7535400390625, "y": 23, "z": 236.99691772460938 }, "autoharvest": true, "formerTarget": 6566 } } ], "order": { "type": "Gather", "data": { "target": 6566, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 806.7535400390625, "y": 23, "z": 236.99691772460938 }, "initPos": { "x": 806.7535400390625, "y": 23, "z": 236.99691772460938 }, "autoharvest": true, "formerTarget": 6566 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 39 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 296 Decay: Footprint: Minimap: active: true x: 614.48426 z: 97.25184 Obstruction: active: true moving: true control group: 296 control group 2: 0 tag: 270 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 614.48426 y: 0 z: 97.25184 last x: 612.68792 last y diff: 0 last z: 97.21068 territory: 3 rot x: 0 rot y: 1.53563 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 867 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.98412 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 627.39374 waypoint z: 99.52105 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.98412 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 296 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 867, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "initPos": { "x": 630, "y": 23.013580322265625, "z": 98 } } ], "position": [ 614.4842529296875, 97.2518310546875 ], "angle": 1.5356292724609375, "garrisonHolderID": 0, "resourceCarrying": [] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 867, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "initPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "autoharvest": true, "formerTarget": 867 } } ], "order": { "type": "Gather", "data": { "target": 867, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "initPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "autoharvest": true, "formerTarget": 867 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "659.21", "z": "181.33" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 41, "gatheringTarget": 867 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 297 Decay: Footprint: Minimap: active: true x: 601.6221 z: 89.60569 Obstruction: active: true moving: false control group: 297 control group 2: 0 tag: 272 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 601.6221 y: 0 z: 89.60569 last x: 601.6221 last y diff: 0 last z: 89.60569 territory: 3 rot x: 0 rot y: -1.41659 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 297 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 } } ], "position": [ 601.6220855712891, 89.60568237304688 ], "angle": -1.4165802001953125, "garrisonHolderID": 0, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 10 } ] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 902, "callerIID": 103, "timer": 17623 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 638.6031494140625, "z": 246.64474487304688 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 42 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 298 Decay: Footprint: Minimap: active: true x: 619.07744 z: 103.3294 Obstruction: active: true moving: false control group: 298 control group 2: 0 tag: 276 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 619.07744 y: 0 z: 103.3294 last x: 619.07744 last y diff: 0 last z: 103.3294 territory: 3 rot x: 0 rot y: -1.21134 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 23 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 298 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 619.0774383544922, 103.32939147949219 ], "angle": -1.211334228515625, "garrisonHolderID": 0, "resourceCarrying": [] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 43 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 299 Decay: Footprint: Minimap: active: true x: 617.8084 z: 104.80875 Obstruction: active: true moving: false control group: 299 control group 2: 0 tag: 278 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 617.8084 y: 0 z: 104.80875 last x: 617.8084 last y diff: 0 last z: 104.80875 territory: 3 rot x: 0 rot y: -1.31786 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 27 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 299 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 617.8083953857422, 104.80874633789062 ], "angle": -1.3178558349609375, "garrisonHolderID": 0, "resourceCarrying": [] }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 44 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 301 Footprint: Minimap: active: true x: 709.50226 z: 205.65198 Obstruction: active: true moving: false control group: 301 control group 2: 0 tag: 83 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 709.50226 y: 0 z: 205.65198 last x: 709.50226 last y diff: 0 last z: 205.65198 territory: 3 rot x: 0 rot y: 0.33861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 301 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 302 Footprint: Minimap: active: true x: 710.19953 z: 209.75245 Obstruction: active: true moving: false control group: 302 control group 2: 0 tag: 85 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710.19953 y: 0 z: 209.75245 last x: 710.19953 last y diff: 0 last z: 209.75245 territory: 3 rot x: 0 rot y: -4.54462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 302 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 2, "resourceSupplyAmount": 128 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 7367, 0, 0 ], "miraged": [ false, false, true, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 128, "gatherers": [ 6737, 6840 ], "activeGatherers": [ 6737, 6840 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 303 Footprint: Minimap: active: true x: 707.70813 z: 203.3495 Obstruction: active: true moving: false control group: 303 control group 2: 0 tag: 87 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 707.70813 y: 0 z: 203.3495 last x: 707.70813 last y diff: 0 last z: 203.3495 territory: 3 rot x: 0 rot y: -1.8055 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 303 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 306 Footprint: Minimap: active: true x: 782 z: 166 Obstruction: active: true moving: false control group: 306 control group 2: 0 tag: 93 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 166 last x: 782 last y diff: 0 last z: 166 territory: 3 rot x: 0 rot y: 1.41778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 306 actor: "geology/metal_temperate_square.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 8, "resourceSupplyAmount": 3804 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7290, 6916, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3804, "gatherers": [ 6899, 6902, 6896, 6895, 6934, 6900, 6935, 6901 ], "activeGatherers": [ 6899, 6902, 6896, 6895, 6934, 6900, 6935, 6901 ], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 307 Footprint: Minimap: active: true x: 750 z: 162 Obstruction: active: true moving: false control group: 307 control group 2: 0 tag: 95 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 162 last x: 750 last y diff: 0 last z: 162 territory: 3 rot x: 0 rot y: 0.39185 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 307 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 18, "resourceSupplyAmount": 2838 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 6967, 0, 0 ], "miraged": [ false, false, true, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 2838, "gatherers": [ 7003, 7002, 6943, 6897, 6942, 7019, 7004, 7001, 6964, 7000, 7022, 6999, 7021, 6898, 6998, 7020, 6975, 7005 ], "activeGatherers": [ 7003, 7002, 6943, 6897, 6942, 7019, 7004, 7001, 6964, 7000, 7022, 6999, 7021, 6898, 6998, 7020, 6975, 7005 ], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 323 Footprint: Position: in world: true x: 765.22443 y: 0 z: 169.80011 last x: 765.22443 last y diff: 0 last z: 169.80011 territory: 3 rot x: 0 rot y: 0.97101 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 323 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 324 Footprint: Position: in world: true x: 764.6985 y: 0 z: 168.73011 last x: 764.6985 last y diff: 0 last z: 168.73011 territory: 3 rot x: 0 rot y: -2.03647 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 324 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 325 Footprint: Position: in world: true x: 789.74433 y: 0 z: 193.96009 last x: 789.74433 last y diff: 0 last z: 193.96009 territory: 3 rot x: 0 rot y: -3.62084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 325 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 326 Footprint: Position: in world: true x: 790.11329 y: 0 z: 193.47114 last x: 790.11329 last y diff: 0 last z: 193.47114 territory: 3 rot x: 0 rot y: -0.90951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 326 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 327 Footprint: Position: in world: true x: 774.96937 y: 0 z: 242.17426 last x: 774.96937 last y diff: 0 last z: 242.17426 territory: 3 rot x: 0 rot y: 1.55005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 327 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 328 Footprint: Position: in world: true x: 777.08991 y: 0 z: 241.52747 last x: 777.08991 last y diff: 0 last z: 241.52747 territory: 3 rot x: 0 rot y: 0.67309 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 328 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 329 Footprint: Position: in world: true x: 778.04694 y: 0 z: 241.87702 last x: 778.04694 last y diff: 0 last z: 241.87702 territory: 3 rot x: 0 rot y: -0.37118 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 329 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 330 Footprint: Position: in world: true x: 775.90412 y: 0 z: 244.44971 last x: 775.90412 last y diff: 0 last z: 244.44971 territory: 3 rot x: 0 rot y: 1.50193 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 330 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 331 Footprint: Position: in world: true x: 804.93818 y: 0 z: 188.47333 last x: 804.93818 last y diff: 0 last z: 188.47333 territory: 3 rot x: 0 rot y: -2.40374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 331 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 332 Footprint: Position: in world: true x: 804.1297 y: 0 z: 189.51532 last x: 804.1297 last y diff: 0 last z: 189.51532 territory: 3 rot x: 0 rot y: -3.13132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 332 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 333 Footprint: Position: in world: true x: 804.5475 y: 0 z: 188.89112 last x: 804.5475 last y diff: 0 last z: 188.89112 territory: 3 rot x: 0 rot y: -1.67449 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 333 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 334 Footprint: Minimap: active: true x: 686 z: 642 Obstruction: active: true moving: false control group: 334 control group 2: 0 tag: 5821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 642 last x: 686 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 1.69806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 334 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 335 Footprint: Minimap: active: true x: 686 z: 646 Obstruction: active: true moving: false control group: 335 control group 2: 0 tag: 5823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 646 last x: 686 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 4.2644 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 335 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 336 Footprint: Minimap: active: true x: 642 z: 638 Obstruction: active: true moving: false control group: 336 control group 2: 0 tag: 5547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 638 last x: 642 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 3.71476 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 336 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 337 Footprint: Minimap: active: true x: 726 z: 678 Obstruction: active: true moving: false control group: 337 control group 2: 0 tag: 6091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 678 last x: 726 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 4.26998 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 337 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 338 Footprint: Minimap: active: true x: 678 z: 698 Obstruction: active: true moving: false control group: 338 control group 2: 0 tag: 5793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 698 last x: 678 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 0.54743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 338 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 339 Footprint: Minimap: active: true x: 686 z: 690 Obstruction: active: true moving: false control group: 339 control group 2: 0 tag: 5835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 690 last x: 686 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 3.58835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 339 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 340 Footprint: Minimap: active: true x: 630 z: 698 Obstruction: active: true moving: false control group: 340 control group 2: 0 tag: 5451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 698 last x: 630 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 4.37395 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 340 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 341 Footprint: Minimap: active: true x: 634 z: 698 Obstruction: active: true moving: false control group: 341 control group 2: 0 tag: 5499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 698 last x: 634 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 5.79859 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 341 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 342 Footprint: Minimap: active: true x: 650 z: 706 Obstruction: active: true moving: false control group: 342 control group 2: 0 tag: 5611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 706 last x: 650 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 4.5078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 342 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 343 Footprint: Minimap: active: true x: 706 z: 650 Obstruction: active: true moving: false control group: 343 control group 2: 0 tag: 5937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 650 last x: 706 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 4.68665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 343 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 344 Footprint: Minimap: active: true x: 686 z: 634 Obstruction: active: true moving: false control group: 344 control group 2: 0 tag: 5819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 634 last x: 686 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 1.49025 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 344 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 345 Footprint: Minimap: active: true x: 618 z: 650 Obstruction: active: true moving: false control group: 345 control group 2: 0 tag: 5287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 650 last x: 618 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 0.99688 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 345 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 346 Footprint: Minimap: active: true x: 626 z: 646 Obstruction: active: true moving: false control group: 346 control group 2: 0 tag: 5395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 646 last x: 626 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 2.85421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 346 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 347 Footprint: Minimap: active: true x: 626 z: 654 Obstruction: active: true moving: false control group: 347 control group 2: 0 tag: 5397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 654 last x: 626 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 2.61397 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 347 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 348 Footprint: Minimap: active: true x: 694 z: 650 Obstruction: active: true moving: false control group: 348 control group 2: 0 tag: 5865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 650 last x: 694 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 3.3887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 348 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 349 Footprint: Minimap: active: true x: 734 z: 638 Obstruction: active: true moving: false control group: 349 control group 2: 0 tag: 6139 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 638 last x: 734 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 4.389 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 349 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 350 Footprint: Minimap: active: true x: 734 z: 642 Obstruction: active: true moving: false control group: 350 control group 2: 0 tag: 6141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 642 last x: 734 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 2.15192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 350 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 351 Footprint: Minimap: active: true x: 734 z: 646 Obstruction: active: true moving: false control group: 351 control group 2: 0 tag: 6143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 646 last x: 734 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 2.19722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 351 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 352 Footprint: Minimap: active: true x: 694 z: 690 Obstruction: active: true moving: false control group: 352 control group 2: 0 tag: 5879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 690 last x: 694 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 4.2184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 352 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 353 Footprint: Minimap: active: true x: 694 z: 694 Obstruction: active: true moving: false control group: 353 control group 2: 0 tag: 5881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 694 last x: 694 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 6.24228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 353 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 354 Footprint: Minimap: active: true x: 710 z: 698 Obstruction: active: true moving: false control group: 354 control group 2: 0 tag: 5969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 698 last x: 710 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 0.63947 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 354 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 355 Footprint: Minimap: active: true x: 718 z: 694 Obstruction: active: true moving: false control group: 355 control group 2: 0 tag: 6029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 694 last x: 718 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 1.74683 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 355 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 356 Footprint: Minimap: active: true x: 722 z: 694 Obstruction: active: true moving: false control group: 356 control group 2: 0 tag: 6063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 694 last x: 722 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 5.0368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 356 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 357 Footprint: Minimap: active: true x: 730 z: 634 Obstruction: active: true moving: false control group: 357 control group 2: 0 tag: 6113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 634 last x: 730 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 1.82747 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 357 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 358 Footprint: Minimap: active: true x: 650 z: 634 Obstruction: active: true moving: false control group: 358 control group 2: 0 tag: 5599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 634 last x: 650 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 0.66095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 358 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 359 Footprint: Minimap: active: true x: 654 z: 634 Obstruction: active: true moving: false control group: 359 control group 2: 0 tag: 5631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 634 last x: 654 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 5.4509 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 359 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 360 Footprint: Minimap: active: true x: 658 z: 626 Obstruction: active: true moving: false control group: 360 control group 2: 0 tag: 5657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 626 last x: 658 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 2.19863 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 360 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 361 Footprint: Minimap: active: true x: 726 z: 686 Obstruction: active: true moving: false control group: 361 control group 2: 0 tag: 6093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 686 last x: 726 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 6.15537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 361 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 362 Footprint: Minimap: active: true x: 614 z: 666 Obstruction: active: true moving: false control group: 362 control group 2: 0 tag: 5213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 666 last x: 614 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 5.5368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 362 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 363 Footprint: Minimap: active: true x: 602 z: 654 Obstruction: active: true moving: false control group: 363 control group 2: 0 tag: 5039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 654 last x: 602 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 1.19715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 363 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 364 Footprint: Minimap: active: true x: 682 z: 634 Obstruction: active: true moving: false control group: 364 control group 2: 0 tag: 5803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 634 last x: 682 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 0.65325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 364 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 365 Footprint: Minimap: active: true x: 634 z: 650 Obstruction: active: true moving: false control group: 365 control group 2: 0 tag: 5493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 650 last x: 634 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 3.53295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 365 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 366 Footprint: Minimap: active: true x: 714 z: 666 Obstruction: active: true moving: false control group: 366 control group 2: 0 tag: 5999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 666 last x: 714 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 0.88704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 366 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 367 Footprint: Minimap: active: true x: 714 z: 670 Obstruction: active: true moving: false control group: 367 control group 2: 0 tag: 6001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 670 last x: 714 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 1.82116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 367 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 368 Footprint: Minimap: active: true x: 714 z: 674 Obstruction: active: true moving: false control group: 368 control group 2: 0 tag: 6003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 674 last x: 714 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 4.0822 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 368 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 369 Footprint: Minimap: active: true x: 674 z: 690 Obstruction: active: true moving: false control group: 369 control group 2: 0 tag: 5767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 690 last x: 674 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 5.31127 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 369 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 370 Footprint: Minimap: active: true x: 678 z: 686 Obstruction: active: true moving: false control group: 370 control group 2: 0 tag: 5791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 686 last x: 678 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 3.76038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 370 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 371 Footprint: Minimap: active: true x: 646 z: 698 Obstruction: active: true moving: false control group: 371 control group 2: 0 tag: 5583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 698 last x: 646 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 0.7427 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 371 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 372 Footprint: Minimap: active: true x: 650 z: 698 Obstruction: active: true moving: false control group: 372 control group 2: 0 tag: 5609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 698 last x: 650 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 2.2865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 372 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 373 Footprint: Minimap: active: true x: 658 z: 698 Obstruction: active: true moving: false control group: 373 control group 2: 0 tag: 5673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 698 last x: 658 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 4.97474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 373 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 374 Footprint: Minimap: active: true x: 666 z: 698 Obstruction: active: true moving: false control group: 374 control group 2: 0 tag: 5725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 698 last x: 666 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 6.13833 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 374 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 375 Footprint: Minimap: active: true x: 694 z: 654 Obstruction: active: true moving: false control group: 375 control group 2: 0 tag: 5867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 654 last x: 694 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 1.27741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 375 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 376 Footprint: Minimap: active: true x: 714 z: 642 Obstruction: active: true moving: false control group: 376 control group 2: 0 tag: 5997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 642 last x: 714 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 4.94819 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 376 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 377 Footprint: Minimap: active: true x: 670 z: 626 Obstruction: active: true moving: false control group: 377 control group 2: 0 tag: 5737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 626 last x: 670 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 5.34284 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 377 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 378 Footprint: Minimap: active: true x: 614 z: 654 Obstruction: active: true moving: false control group: 378 control group 2: 0 tag: 5211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 654 last x: 614 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 0.25689 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 378 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 379 Footprint: Minimap: active: true x: 690 z: 654 Obstruction: active: true moving: false control group: 379 control group 2: 0 tag: 5843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 654 last x: 690 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 0.02942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 379 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 380 Footprint: Minimap: active: true x: 730 z: 646 Obstruction: active: true moving: false control group: 380 control group 2: 0 tag: 6115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 646 last x: 730 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 5.96929 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 380 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 381 Footprint: Minimap: active: true x: 686 z: 654 Obstruction: active: true moving: false control group: 381 control group 2: 0 tag: 5825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 654 last x: 686 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 5.42293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 381 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 382 Footprint: Minimap: active: true x: 702 z: 690 Obstruction: active: true moving: false control group: 382 control group 2: 0 tag: 5923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 690 last x: 702 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 1.43891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 382 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 383 Footprint: Minimap: active: true x: 714 z: 690 Obstruction: active: true moving: false control group: 383 control group 2: 0 tag: 6005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 690 last x: 714 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 5.22403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 383 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 384 Footprint: Minimap: active: true x: 658 z: 630 Obstruction: active: true moving: false control group: 384 control group 2: 0 tag: 5659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 630 last x: 658 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 2.66184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 384 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 385 Footprint: Minimap: active: true x: 606 z: 658 Obstruction: active: true moving: false control group: 385 control group 2: 0 tag: 5089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 658 last x: 606 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 5.07784 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 385 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 386 Footprint: Minimap: active: true x: 610 z: 658 Obstruction: active: true moving: false control group: 386 control group 2: 0 tag: 5157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 658 last x: 610 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 0.56366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 386 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 387 Footprint: Minimap: active: true x: 618 z: 674 Obstruction: active: true moving: false control group: 387 control group 2: 0 tag: 5289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 674 last x: 618 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 0.1142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 387 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 388 Footprint: Minimap: active: true x: 618 z: 678 Obstruction: active: true moving: false control group: 388 control group 2: 0 tag: 5291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 678 last x: 618 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 5.36884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 388 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 389 Footprint: Minimap: active: true x: 614 z: 686 Obstruction: active: true moving: false control group: 389 control group 2: 0 tag: 5215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 686 last x: 614 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 2.97944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 389 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 390 Footprint: Minimap: active: true x: 618 z: 690 Obstruction: active: true moving: false control group: 390 control group 2: 0 tag: 5295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 690 last x: 618 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 2.79256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 390 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 391 Footprint: Minimap: active: true x: 678 z: 634 Obstruction: active: true moving: false control group: 391 control group 2: 0 tag: 5777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 634 last x: 678 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 0.12719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 391 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 392 Footprint: Minimap: active: true x: 678 z: 638 Obstruction: active: true moving: false control group: 392 control group 2: 0 tag: 5779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 638 last x: 678 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 3.18116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 392 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 393 Footprint: Minimap: active: true x: 678 z: 650 Obstruction: active: true moving: false control group: 393 control group 2: 0 tag: 5781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 650 last x: 678 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 5.25876 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 393 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 394 Footprint: Minimap: active: true x: 678 z: 654 Obstruction: active: true moving: false control group: 394 control group 2: 0 tag: 5783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 654 last x: 678 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 5.5525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 394 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 395 Footprint: Minimap: active: true x: 710 z: 674 Obstruction: active: true moving: false control group: 395 control group 2: 0 tag: 5961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 674 last x: 710 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 3.29571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 395 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 396 Footprint: Minimap: active: true x: 710 z: 678 Obstruction: active: true moving: false control group: 396 control group 2: 0 tag: 5963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 678 last x: 710 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 2.0902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 396 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 397 Footprint: Minimap: active: true x: 710 z: 682 Obstruction: active: true moving: false control group: 397 control group 2: 0 tag: 5965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 682 last x: 710 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 2.27183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 397 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 398 Footprint: Minimap: active: true x: 710 z: 686 Obstruction: active: true moving: false control group: 398 control group 2: 0 tag: 5967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 686 last x: 710 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 5.05645 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 398 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 399 Footprint: Minimap: active: true x: 670 z: 690 Obstruction: active: true moving: false control group: 399 control group 2: 0 tag: 5747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 690 last x: 670 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 0.33455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 399 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 400 Footprint: Minimap: active: true x: 674 z: 682 Obstruction: active: true moving: false control group: 400 control group 2: 0 tag: 5765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 682 last x: 674 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 1.96296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 400 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 401 Footprint: Minimap: active: true x: 682 z: 682 Obstruction: active: true moving: false control group: 401 control group 2: 0 tag: 5807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 682 last x: 682 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 2.19477 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 401 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 402 Footprint: Minimap: active: true x: 686 z: 682 Obstruction: active: true moving: false control group: 402 control group 2: 0 tag: 5833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 682 last x: 686 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 4.12911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 402 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 403 Footprint: Minimap: active: true x: 690 z: 682 Obstruction: active: true moving: false control group: 403 control group 2: 0 tag: 5847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 682 last x: 690 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 0.93897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 403 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 404 Footprint: Minimap: active: true x: 694 z: 682 Obstruction: active: true moving: false control group: 404 control group 2: 0 tag: 5877 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 682 last x: 694 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 4.34572 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 404 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 405 Footprint: Minimap: active: true x: 698 z: 682 Obstruction: active: true moving: false control group: 405 control group 2: 0 tag: 5897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 682 last x: 698 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 1.8591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 405 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 406 Footprint: Minimap: active: true x: 622 z: 690 Obstruction: active: true moving: false control group: 406 control group 2: 0 tag: 5355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 690 last x: 622 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 3.38283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 406 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 407 Footprint: Minimap: active: true x: 638 z: 690 Obstruction: active: true moving: false control group: 407 control group 2: 0 tag: 5527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 690 last x: 638 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 3.34232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 407 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 408 Footprint: Minimap: active: true x: 646 z: 690 Obstruction: active: true moving: false control group: 408 control group 2: 0 tag: 5581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 690 last x: 646 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 0.92948 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 408 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 409 Footprint: Minimap: active: true x: 650 z: 690 Obstruction: active: true moving: false control group: 409 control group 2: 0 tag: 5607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 690 last x: 650 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 4.87761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 409 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 410 Footprint: Minimap: active: true x: 654 z: 694 Obstruction: active: true moving: false control group: 410 control group 2: 0 tag: 5641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 694 last x: 654 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 3.84697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 410 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 411 Footprint: Minimap: active: true x: 658 z: 694 Obstruction: active: true moving: false control group: 411 control group 2: 0 tag: 5671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 694 last x: 658 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 5.47507 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 411 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 412 Footprint: Minimap: active: true x: 694 z: 658 Obstruction: active: true moving: false control group: 412 control group 2: 0 tag: 5869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 658 last x: 694 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 5.0081 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 412 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 413 Footprint: Minimap: active: true x: 706 z: 658 Obstruction: active: true moving: false control group: 413 control group 2: 0 tag: 5939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 658 last x: 706 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 3.1616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 413 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 414 Footprint: Minimap: active: true x: 718 z: 654 Obstruction: active: true moving: false control group: 414 control group 2: 0 tag: 6027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 654 last x: 718 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 1.80976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 414 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 415 Footprint: Minimap: active: true x: 666 z: 630 Obstruction: active: true moving: false control group: 415 control group 2: 0 tag: 5711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 630 last x: 666 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 3.16561 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 415 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 416 Footprint: Minimap: active: true x: 670 z: 634 Obstruction: active: true moving: false control group: 416 control group 2: 0 tag: 5739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 634 last x: 670 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 0.55396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 416 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 417 Footprint: Minimap: active: true x: 674 z: 634 Obstruction: active: true moving: false control group: 417 control group 2: 0 tag: 5757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 634 last x: 674 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 2.88225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 417 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 418 Footprint: Minimap: active: true x: 630 z: 662 Obstruction: active: true moving: false control group: 418 control group 2: 0 tag: 5439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 662 last x: 630 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 6.27105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 418 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 419 Footprint: Minimap: active: true x: 634 z: 662 Obstruction: active: true moving: false control group: 419 control group 2: 0 tag: 5495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 662 last x: 634 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 6.20154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 419 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 420 Footprint: Minimap: active: true x: 686 z: 658 Obstruction: active: true moving: false control group: 420 control group 2: 0 tag: 5827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 658 last x: 686 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 3.20194 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 420 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 421 Footprint: Minimap: active: true x: 726 z: 646 Obstruction: active: true moving: false control group: 421 control group 2: 0 tag: 6087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 646 last x: 726 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 0.84914 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 421 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 422 Footprint: Minimap: active: true x: 726 z: 650 Obstruction: active: true moving: false control group: 422 control group 2: 0 tag: 6089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 650 last x: 726 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 1.80727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 422 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 423 Footprint: Minimap: active: true x: 706 z: 686 Obstruction: active: true moving: false control group: 423 control group 2: 0 tag: 5945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 686 last x: 706 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 0.77948 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 423 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 424 Footprint: Minimap: active: true x: 662 z: 638 Obstruction: active: true moving: false control group: 424 control group 2: 0 tag: 5693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 638 last x: 662 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 3.68398 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 424 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 425 Footprint: Minimap: active: true x: 622 z: 674 Obstruction: active: true moving: false control group: 425 control group 2: 0 tag: 5351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 674 last x: 622 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 6.22728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 425 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 426 Footprint: Minimap: active: true x: 622 z: 678 Obstruction: active: true moving: false control group: 426 control group 2: 0 tag: 5353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 678 last x: 622 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 4.15552 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 426 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 427 Footprint: Minimap: active: true x: 618 z: 686 Obstruction: active: true moving: false control group: 427 control group 2: 0 tag: 5293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 686 last x: 618 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 0.18453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 427 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 428 Footprint: Minimap: active: true x: 674 z: 646 Obstruction: active: true moving: false control group: 428 control group 2: 0 tag: 5759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 646 last x: 674 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 0.74086 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 428 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 429 Footprint: Minimap: active: true x: 638 z: 658 Obstruction: active: true moving: false control group: 429 control group 2: 0 tag: 5519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 658 last x: 638 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 5.54274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 429 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 430 Footprint: Minimap: active: true x: 646 z: 658 Obstruction: active: true moving: false control group: 430 control group 2: 0 tag: 5575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 658 last x: 646 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 4.78356 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 430 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 431 Footprint: Minimap: active: true x: 654 z: 650 Obstruction: active: true moving: false control group: 431 control group 2: 0 tag: 5633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 650 last x: 654 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 4.21807 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 431 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 432 Footprint: Minimap: active: true x: 654 z: 658 Obstruction: active: true moving: false control group: 432 control group 2: 0 tag: 5635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 658 last x: 654 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 2.12064 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 432 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 433 Footprint: Minimap: active: true x: 706 z: 670 Obstruction: active: true moving: false control group: 433 control group 2: 0 tag: 5941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 670 last x: 706 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 4.79941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 433 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 434 Footprint: Minimap: active: true x: 706 z: 682 Obstruction: active: true moving: false control group: 434 control group 2: 0 tag: 5943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 682 last x: 706 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 1.73148 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 434 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 435 Footprint: Minimap: active: true x: 666 z: 678 Obstruction: active: true moving: false control group: 435 control group 2: 0 tag: 5721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 678 last x: 666 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 1.25763 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 435 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 436 Footprint: Minimap: active: true x: 666 z: 690 Obstruction: active: true moving: false control group: 436 control group 2: 0 tag: 5723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 690 last x: 666 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 2.48925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 436 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 437 Footprint: Minimap: active: true x: 678 z: 678 Obstruction: active: true moving: false control group: 437 control group 2: 0 tag: 5789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 678 last x: 678 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 6.22033 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 437 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 438 Footprint: Minimap: active: true x: 686 z: 678 Obstruction: active: true moving: false control group: 438 control group 2: 0 tag: 5831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 678 last x: 686 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 1.7886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 438 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 439 Footprint: Minimap: active: true x: 694 z: 678 Obstruction: active: true moving: false control group: 439 control group 2: 0 tag: 5875 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 678 last x: 694 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 1.98716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 439 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 440 Footprint: Minimap: active: true x: 626 z: 686 Obstruction: active: true moving: false control group: 440 control group 2: 0 tag: 5403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 686 last x: 626 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 0.92281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 440 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 441 Footprint: Minimap: active: true x: 630 z: 686 Obstruction: active: true moving: false control group: 441 control group 2: 0 tag: 5449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 686 last x: 630 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 5.4051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 441 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 442 Footprint: Minimap: active: true x: 638 z: 686 Obstruction: active: true moving: false control group: 442 control group 2: 0 tag: 5525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 686 last x: 638 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 0.50887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 442 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 443 Footprint: Minimap: active: true x: 642 z: 686 Obstruction: active: true moving: false control group: 443 control group 2: 0 tag: 5557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 686 last x: 642 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 2.75954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 443 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 444 Footprint: Minimap: active: true x: 646 z: 686 Obstruction: active: true moving: false control group: 444 control group 2: 0 tag: 5579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 686 last x: 646 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 6.13216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 444 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 445 Footprint: Minimap: active: true x: 654 z: 686 Obstruction: active: true moving: false control group: 445 control group 2: 0 tag: 5639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 686 last x: 654 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 5.40984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 445 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 446 Footprint: Minimap: active: true x: 658 z: 690 Obstruction: active: true moving: false control group: 446 control group 2: 0 tag: 5669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 690 last x: 658 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 1.62923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 446 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 447 Footprint: Minimap: active: true x: 662 z: 690 Obstruction: active: true moving: false control group: 447 control group 2: 0 tag: 5705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 690 last x: 662 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 4.16095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 447 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 448 Footprint: Minimap: active: true x: 698 z: 662 Obstruction: active: true moving: false control group: 448 control group 2: 0 tag: 5891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 662 last x: 698 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 4.18641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 448 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 449 Footprint: Minimap: active: true x: 666 z: 638 Obstruction: active: true moving: false control group: 449 control group 2: 0 tag: 5713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 638 last x: 666 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 4.00252 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 449 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 450 Footprint: Minimap: active: true x: 630 z: 666 Obstruction: active: true moving: false control group: 450 control group 2: 0 tag: 5441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 666 last x: 630 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 3.25763 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 450 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 451 Footprint: Minimap: active: true x: 638 z: 666 Obstruction: active: true moving: false control group: 451 control group 2: 0 tag: 5521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 666 last x: 638 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 0.52662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 451 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 452 Footprint: Minimap: active: true x: 678 z: 662 Obstruction: active: true moving: false control group: 452 control group 2: 0 tag: 5785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 662 last x: 678 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 4.59057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 452 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 453 Footprint: Minimap: active: true x: 662 z: 646 Obstruction: active: true moving: false control group: 453 control group 2: 0 tag: 5695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 646 last x: 662 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 1.48356 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 453 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 454 Footprint: Minimap: active: true x: 626 z: 670 Obstruction: active: true moving: false control group: 454 control group 2: 0 tag: 5399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 670 last x: 626 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 5.98923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 454 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 455 Footprint: Minimap: active: true x: 626 z: 674 Obstruction: active: true moving: false control group: 455 control group 2: 0 tag: 5401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 674 last x: 626 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 1.81092 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 455 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 456 Footprint: Minimap: active: true x: 658 z: 650 Obstruction: active: true moving: false control group: 456 control group 2: 0 tag: 5661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 650 last x: 658 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 1.76441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 456 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 457 Footprint: Minimap: active: true x: 670 z: 662 Obstruction: active: true moving: false control group: 457 control group 2: 0 tag: 5741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 662 last x: 670 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 1.1961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 457 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 458 Footprint: Minimap: active: true x: 674 z: 662 Obstruction: active: true moving: false control group: 458 control group 2: 0 tag: 5761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 662 last x: 674 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 3.68764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 458 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 459 Footprint: Minimap: active: true x: 642 z: 662 Obstruction: active: true moving: false control group: 459 control group 2: 0 tag: 5549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 662 last x: 642 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 2.30097 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 459 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 460 Footprint: Minimap: active: true x: 650 z: 662 Obstruction: active: true moving: false control group: 460 control group 2: 0 tag: 5601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 662 last x: 650 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 5.061 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 460 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 461 Footprint: Minimap: active: true x: 658 z: 654 Obstruction: active: true moving: false control group: 461 control group 2: 0 tag: 5663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 654 last x: 658 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 2.65156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 461 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 462 Footprint: Minimap: active: true x: 702 z: 666 Obstruction: active: true moving: false control group: 462 control group 2: 0 tag: 5917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 666 last x: 702 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 1.87645 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 462 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 463 Footprint: Minimap: active: true x: 702 z: 670 Obstruction: active: true moving: false control group: 463 control group 2: 0 tag: 5919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 670 last x: 702 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 2.37807 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 463 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 464 Footprint: Minimap: active: true x: 702 z: 674 Obstruction: active: true moving: false control group: 464 control group 2: 0 tag: 5921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 674 last x: 702 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 6.25814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 464 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 465 Footprint: Minimap: active: true x: 662 z: 682 Obstruction: active: true moving: false control group: 465 control group 2: 0 tag: 5701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 682 last x: 662 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 3.62691 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 465 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 466 Footprint: Minimap: active: true x: 666 z: 674 Obstruction: active: true moving: false control group: 466 control group 2: 0 tag: 5719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 674 last x: 666 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 4.86536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 466 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 467 Footprint: Minimap: active: true x: 662 z: 686 Obstruction: active: true moving: false control group: 467 control group 2: 0 tag: 5703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 686 last x: 662 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 1.19079 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 467 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 468 Footprint: Minimap: active: true x: 674 z: 674 Obstruction: active: true moving: false control group: 468 control group 2: 0 tag: 5763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 674 last x: 674 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 0.618 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 468 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 469 Footprint: Minimap: active: true x: 694 z: 674 Obstruction: active: true moving: false control group: 469 control group 2: 0 tag: 5873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 674 last x: 694 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 6.10213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 469 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 470 Footprint: Minimap: active: true x: 630 z: 682 Obstruction: active: true moving: false control group: 470 control group 2: 0 tag: 5447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 682 last x: 630 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 3.71711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 470 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 471 Footprint: Minimap: active: true x: 634 z: 682 Obstruction: active: true moving: false control group: 471 control group 2: 0 tag: 5497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 682 last x: 634 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 2.32714 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 471 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 472 Footprint: Minimap: active: true x: 638 z: 682 Obstruction: active: true moving: false control group: 472 control group 2: 0 tag: 5523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 682 last x: 638 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 0.51372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 472 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 473 Footprint: Minimap: active: true x: 650 z: 682 Obstruction: active: true moving: false control group: 473 control group 2: 0 tag: 5605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 682 last x: 650 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 5.3884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 473 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 474 Footprint: Minimap: active: true x: 658 z: 682 Obstruction: active: true moving: false control group: 474 control group 2: 0 tag: 5667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 682 last x: 658 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 3.55448 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 474 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 475 Footprint: Minimap: active: true x: 682 z: 666 Obstruction: active: true moving: false control group: 475 control group 2: 0 tag: 5805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 666 last x: 682 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 0.91033 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 475 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 476 Footprint: Minimap: active: true x: 686 z: 666 Obstruction: active: true moving: false control group: 476 control group 2: 0 tag: 5829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 666 last x: 686 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 5.34658 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 476 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 477 Footprint: Minimap: active: true x: 694 z: 666 Obstruction: active: true moving: false control group: 477 control group 2: 0 tag: 5871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 666 last x: 694 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 3.31235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 477 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 478 Footprint: Minimap: active: true x: 698 z: 666 Obstruction: active: true moving: false control group: 478 control group 2: 0 tag: 5893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 666 last x: 698 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 4.58898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 478 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 479 Footprint: Minimap: active: true x: 642 z: 666 Obstruction: active: true moving: false control group: 479 control group 2: 0 tag: 5551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 666 last x: 642 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 3.56826 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 479 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 480 Footprint: Minimap: active: true x: 642 z: 670 Obstruction: active: true moving: false control group: 480 control group 2: 0 tag: 5553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 670 last x: 642 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 5.57357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 480 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 481 Footprint: Minimap: active: true x: 662 z: 650 Obstruction: active: true moving: false control group: 481 control group 2: 0 tag: 5697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 650 last x: 662 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 4.90847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 481 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 482 Footprint: Minimap: active: true x: 630 z: 674 Obstruction: active: true moving: false control group: 482 control group 2: 0 tag: 5443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 674 last x: 630 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 5.82374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 482 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 483 Footprint: Minimap: active: true x: 630 z: 678 Obstruction: active: true moving: false control group: 483 control group 2: 0 tag: 5445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 678 last x: 630 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 0.36942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 483 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 484 Footprint: Minimap: active: true x: 666 z: 662 Obstruction: active: true moving: false control group: 484 control group 2: 0 tag: 5715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 662 last x: 666 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 1.25603 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 484 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 485 Footprint: Minimap: active: true x: 666 z: 666 Obstruction: active: true moving: false control group: 485 control group 2: 0 tag: 5717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 666 last x: 666 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 1.6372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 485 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 486 Footprint: Minimap: active: true x: 670 z: 666 Obstruction: active: true moving: false control group: 486 control group 2: 0 tag: 5743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 666 last x: 670 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 0.00824 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 486 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 487 Footprint: Minimap: active: true x: 658 z: 666 Obstruction: active: true moving: false control group: 487 control group 2: 0 tag: 5665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 666 last x: 658 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 0.97965 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 487 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 488 Footprint: Minimap: active: true x: 662 z: 662 Obstruction: active: true moving: false control group: 488 control group 2: 0 tag: 5699 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 662 last x: 662 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 4.69803 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 488 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 489 Footprint: Minimap: active: true x: 698 z: 670 Obstruction: active: true moving: false control group: 489 control group 2: 0 tag: 5895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 670 last x: 698 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 1.13688 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 489 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 490 Footprint: Minimap: active: true x: 670 z: 670 Obstruction: active: true moving: false control group: 490 control group 2: 0 tag: 5745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 670 last x: 670 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 0.20963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 490 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 491 Footprint: Minimap: active: true x: 678 z: 670 Obstruction: active: true moving: false control group: 491 control group 2: 0 tag: 5787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 670 last x: 678 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 3.41266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 491 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 492 Footprint: Minimap: active: true x: 690 z: 670 Obstruction: active: true moving: false control group: 492 control group 2: 0 tag: 5845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 670 last x: 690 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 5.10177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 492 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 493 Footprint: Minimap: active: true x: 650 z: 678 Obstruction: active: true moving: false control group: 493 control group 2: 0 tag: 5603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 678 last x: 650 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 0.22297 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 493 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 494 Footprint: Minimap: active: true x: 654 z: 678 Obstruction: active: true moving: false control group: 494 control group 2: 0 tag: 5637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 678 last x: 654 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 1.72521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 494 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 495 Footprint: Minimap: active: true x: 642 z: 674 Obstruction: active: true moving: false control group: 495 control group 2: 0 tag: 5555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 674 last x: 642 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 4.94428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 495 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 496 Footprint: Minimap: active: true x: 646 z: 674 Obstruction: active: true moving: false control group: 496 control group 2: 0 tag: 5577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 674 last x: 646 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 0.46042 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 496 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 497 Footprint: Minimap: active: true x: 826 z: 862 Obstruction: active: true moving: false control group: 497 control group 2: 0 tag: 6675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 862 last x: 826 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 1.97248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 497 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 498 Footprint: Minimap: active: true x: 834 z: 854 Obstruction: active: true moving: false control group: 498 control group 2: 0 tag: 6747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 854 last x: 834 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 5.10138 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 498 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 499 Footprint: Minimap: active: true x: 858 z: 874 Obstruction: active: true moving: false control group: 499 control group 2: 0 tag: 6981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 874 last x: 858 last y diff: 0 last z: 874 territory: 0 rot x: 0 rot y: 4.28536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 499 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 500 Footprint: Minimap: active: true x: 886 z: 862 Obstruction: active: true moving: false control group: 500 control group 2: 0 tag: 7243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 862 last x: 886 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 3.5906 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 500 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 501 Footprint: Minimap: active: true x: 874 z: 878 Obstruction: active: true moving: false control group: 501 control group 2: 0 tag: 7129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 878 last x: 874 last y diff: 0 last z: 878 territory: 0 rot x: 0 rot y: 3.17647 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 501 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 502 Footprint: Minimap: active: true x: 810 z: 894 Obstruction: active: true moving: false control group: 502 control group 2: 0 tag: 6587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 894 last x: 810 last y diff: 0 last z: 894 territory: 0 rot x: 0 rot y: 5.43917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 502 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 503 Footprint: Minimap: active: true x: 810 z: 898 Obstruction: active: true moving: false control group: 503 control group 2: 0 tag: 6589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 898 last x: 810 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 1.73157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 503 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 504 Footprint: Minimap: active: true x: 830 z: 910 Obstruction: active: true moving: false control group: 504 control group 2: 0 tag: 6727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 910 last x: 830 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 5.97922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 504 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 505 Footprint: Minimap: active: true x: 810 z: 918 Obstruction: active: true moving: false control group: 505 control group 2: 0 tag: 6591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 918 last x: 810 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 2.32825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 505 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 506 Footprint: Minimap: active: true x: 810 z: 926 Obstruction: active: true moving: false control group: 506 control group 2: 0 tag: 6593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 926 last x: 810 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 1.83806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 506 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 507 Footprint: Minimap: active: true x: 826 z: 926 Obstruction: active: true moving: false control group: 507 control group 2: 0 tag: 6687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 926 last x: 826 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 5.88764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 507 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 508 Footprint: Minimap: active: true x: 902 z: 870 Obstruction: active: true moving: false control group: 508 control group 2: 0 tag: 7405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 870 last x: 902 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 0.52486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 508 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 509 Footprint: Minimap: active: true x: 814 z: 862 Obstruction: active: true moving: false control group: 509 control group 2: 0 tag: 6609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 862 last x: 814 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 4.03971 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 509 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 510 Footprint: Minimap: active: true x: 822 z: 814 Obstruction: active: true moving: false control group: 510 control group 2: 0 tag: 6649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 814 last x: 822 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 3.29464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 510 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 511 Footprint: Minimap: active: true x: 830 z: 810 Obstruction: active: true moving: false control group: 511 control group 2: 0 tag: 6709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 810 last x: 830 last y diff: 0 last z: 810 territory: 0 rot x: 0 rot y: 4.39815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 511 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 512 Footprint: Minimap: active: true x: 910 z: 838 Obstruction: active: true moving: false control group: 512 control group 2: 0 tag: 7451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 838 last x: 910 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 2.57702 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 512 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 513 Footprint: Minimap: active: true x: 914 z: 830 Obstruction: active: true moving: false control group: 513 control group 2: 0 tag: 7489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 830 last x: 914 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 3.77047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 513 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 514 Footprint: Minimap: active: true x: 878 z: 822 Obstruction: active: true moving: false control group: 514 control group 2: 0 tag: 7161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 822 last x: 878 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 0.95243 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 514 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 515 Footprint: Minimap: active: true x: 886 z: 822 Obstruction: active: true moving: false control group: 515 control group 2: 0 tag: 7229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 822 last x: 886 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 4.47532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 515 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 516 Footprint: Minimap: active: true x: 914 z: 814 Obstruction: active: true moving: false control group: 516 control group 2: 0 tag: 7485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 814 last x: 914 last y diff: 0 last z: 814 territory: 2 rot x: 0 rot y: 4.41184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 516 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 517 Footprint: Minimap: active: true x: 930 z: 846 Obstruction: active: true moving: false control group: 517 control group 2: 0 tag: 7623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 846 last x: 930 last y diff: 0 last z: 846 territory: 2 rot x: 0 rot y: 0.83295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 517 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 518 Footprint: Minimap: active: true x: 918 z: 866 Obstruction: active: true moving: false control group: 518 control group 2: 0 tag: 7527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 866 last x: 918 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 4.99488 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 518 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 519 Footprint: Minimap: active: true x: 938 z: 854 Obstruction: active: true moving: false control group: 519 control group 2: 0 tag: 7711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 854 last x: 938 last y diff: 0 last z: 854 territory: 2 rot x: 0 rot y: 0.60433 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 519 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 520 Footprint: Minimap: active: true x: 802 z: 870 Obstruction: active: true moving: false control group: 520 control group 2: 0 tag: 6553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 870 last x: 802 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 4.09472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 520 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 521 Footprint: Minimap: active: true x: 870 z: 866 Obstruction: active: true moving: false control group: 521 control group 2: 0 tag: 7091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 866 last x: 870 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 1.4093 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 521 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 522 Footprint: Minimap: active: true x: 870 z: 870 Obstruction: active: true moving: false control group: 522 control group 2: 0 tag: 7093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 870 last x: 870 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 4.49022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 522 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 523 Footprint: Minimap: active: true x: 870 z: 874 Obstruction: active: true moving: false control group: 523 control group 2: 0 tag: 7095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 874 last x: 870 last y diff: 0 last z: 874 territory: 0 rot x: 0 rot y: 3.35741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 523 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 524 Footprint: Minimap: active: true x: 886 z: 858 Obstruction: active: true moving: false control group: 524 control group 2: 0 tag: 7241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 858 last x: 886 last y diff: 0 last z: 858 territory: 0 rot x: 0 rot y: 0.77529 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 524 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 525 Footprint: Minimap: active: true x: 870 z: 878 Obstruction: active: true moving: false control group: 525 control group 2: 0 tag: 7097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 878 last x: 870 last y diff: 0 last z: 878 territory: 0 rot x: 0 rot y: 2.92522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 525 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 526 Footprint: Minimap: active: true x: 822 z: 866 Obstruction: active: true moving: false control group: 526 control group 2: 0 tag: 6653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 866 last x: 822 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 0.98018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 526 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 527 Footprint: Minimap: active: true x: 838 z: 850 Obstruction: active: true moving: false control group: 527 control group 2: 0 tag: 6785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 850 last x: 838 last y diff: 0 last z: 850 territory: 0 rot x: 0 rot y: 4.53644 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 527 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 528 Footprint: Minimap: active: true x: 846 z: 882 Obstruction: active: true moving: false control group: 528 control group 2: 0 tag: 6871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 882 last x: 846 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 2.69907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 528 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 529 Footprint: Minimap: active: true x: 858 z: 870 Obstruction: active: true moving: false control group: 529 control group 2: 0 tag: 6979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 870 last x: 858 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 5.08771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 529 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 530 Footprint: Minimap: active: true x: 890 z: 862 Obstruction: active: true moving: false control group: 530 control group 2: 0 tag: 7283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 862 last x: 890 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 2.36701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 530 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 531 Footprint: Minimap: active: true x: 842 z: 822 Obstruction: active: true moving: false control group: 531 control group 2: 0 tag: 6815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 822 last x: 842 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 0.2782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 531 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 532 Footprint: Minimap: active: true x: 854 z: 822 Obstruction: active: true moving: false control group: 532 control group 2: 0 tag: 6935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 822 last x: 854 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 1.77361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 532 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 533 Footprint: Minimap: active: true x: 858 z: 822 Obstruction: active: true moving: false control group: 533 control group 2: 0 tag: 6971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 822 last x: 858 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 5.25861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 533 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 534 Footprint: Minimap: active: true x: 834 z: 886 Obstruction: active: true moving: false control group: 534 control group 2: 0 tag: 6751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 886 last x: 834 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 4.38765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 534 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 535 Footprint: Minimap: active: true x: 834 z: 890 Obstruction: active: true moving: false control group: 535 control group 2: 0 tag: 6753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 890 last x: 834 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 0.35015 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 535 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 536 Footprint: Minimap: active: true x: 838 z: 882 Obstruction: active: true moving: false control group: 536 control group 2: 0 tag: 6787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 882 last x: 838 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 0.1731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 536 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 537 Footprint: Minimap: active: true x: 834 z: 898 Obstruction: active: true moving: false control group: 537 control group 2: 0 tag: 6755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 898 last x: 834 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 3.18172 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 537 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 538 Footprint: Minimap: active: true x: 814 z: 882 Obstruction: active: true moving: false control group: 538 control group 2: 0 tag: 6611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 882 last x: 814 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 0.34983 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 538 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 539 Footprint: Minimap: active: true x: 826 z: 910 Obstruction: active: true moving: false control group: 539 control group 2: 0 tag: 6685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 910 last x: 826 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 4.11344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 539 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 540 Footprint: Minimap: active: true x: 830 z: 898 Obstruction: active: true moving: false control group: 540 control group 2: 0 tag: 6725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 898 last x: 830 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 1.20794 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 540 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 541 Footprint: Minimap: active: true x: 822 z: 914 Obstruction: active: true moving: false control group: 541 control group 2: 0 tag: 6659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 914 last x: 822 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 1.8688 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 541 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 542 Footprint: Minimap: active: true x: 898 z: 866 Obstruction: active: true moving: false control group: 542 control group 2: 0 tag: 7361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 866 last x: 898 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 0.1576 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 542 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 543 Footprint: Minimap: active: true x: 914 z: 858 Obstruction: active: true moving: false control group: 543 control group 2: 0 tag: 7491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 858 last x: 914 last y diff: 0 last z: 858 territory: 0 rot x: 0 rot y: 5.82636 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 543 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 544 Footprint: Minimap: active: true x: 806 z: 866 Obstruction: active: true moving: false control group: 544 control group 2: 0 tag: 6575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 866 last x: 806 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 1.41576 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 544 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 545 Footprint: Minimap: active: true x: 822 z: 822 Obstruction: active: true moving: false control group: 545 control group 2: 0 tag: 6651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 822 last x: 822 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 0.55523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 545 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 546 Footprint: Minimap: active: true x: 826 z: 834 Obstruction: active: true moving: false control group: 546 control group 2: 0 tag: 6673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 834 last x: 826 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 1.25618 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 546 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 547 Footprint: Minimap: active: true x: 830 z: 814 Obstruction: active: true moving: false control group: 547 control group 2: 0 tag: 6711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 814 last x: 830 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 5.46381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 547 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 548 Footprint: Minimap: active: true x: 906 z: 830 Obstruction: active: true moving: false control group: 548 control group 2: 0 tag: 7427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 830 last x: 906 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 6.24749 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 548 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 549 Footprint: Minimap: active: true x: 906 z: 834 Obstruction: active: true moving: false control group: 549 control group 2: 0 tag: 7429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 834 last x: 906 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 2.4189 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 549 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 550 Footprint: Minimap: active: true x: 914 z: 826 Obstruction: active: true moving: false control group: 550 control group 2: 0 tag: 7487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 826 last x: 914 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 3.91187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 550 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 551 Footprint: Minimap: active: true x: 878 z: 826 Obstruction: active: true moving: false control group: 551 control group 2: 0 tag: 7163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 826 last x: 878 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 1.94042 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 551 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 552 Footprint: Minimap: active: true x: 890 z: 822 Obstruction: active: true moving: false control group: 552 control group 2: 0 tag: 7275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 822 last x: 890 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 5.46131 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 552 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 553 Footprint: Minimap: active: true x: 890 z: 826 Obstruction: active: true moving: false control group: 553 control group 2: 0 tag: 7277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 826 last x: 890 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 4.59272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 553 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 554 Footprint: Minimap: active: true x: 922 z: 862 Obstruction: active: true moving: false control group: 554 control group 2: 0 tag: 7549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 862 last x: 922 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 4.75998 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 554 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 555 Footprint: Minimap: active: true x: 922 z: 866 Obstruction: active: true moving: false control group: 555 control group 2: 0 tag: 7551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 866 last x: 922 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 6.28121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 555 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 556 Footprint: Minimap: active: true x: 926 z: 866 Obstruction: active: true moving: false control group: 556 control group 2: 0 tag: 7591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 866 last x: 926 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 1.16926 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 556 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 557 Footprint: Minimap: active: true x: 930 z: 866 Obstruction: active: true moving: false control group: 557 control group 2: 0 tag: 7627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 866 last x: 930 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 4.36284 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 557 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 558 Footprint: Minimap: active: true x: 942 z: 862 Obstruction: active: true moving: false control group: 558 control group 2: 0 tag: 7733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 862 last x: 942 last y diff: 0 last z: 862 territory: 2 rot x: 0 rot y: 2.96868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 558 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 559 Footprint: Minimap: active: true x: 866 z: 858 Obstruction: active: true moving: false control group: 559 control group 2: 0 tag: 7045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 858 last x: 866 last y diff: 0 last z: 858 territory: 0 rot x: 0 rot y: 2.07944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 559 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 560 Footprint: Minimap: active: true x: 874 z: 854 Obstruction: active: true moving: false control group: 560 control group 2: 0 tag: 7127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 854 last x: 874 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 4.40937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 560 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 561 Footprint: Minimap: active: true x: 866 z: 866 Obstruction: active: true moving: false control group: 561 control group 2: 0 tag: 7047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 866 last x: 866 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 6.06524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 561 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 562 Footprint: Minimap: active: true x: 882 z: 854 Obstruction: active: true moving: false control group: 562 control group 2: 0 tag: 7203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 854 last x: 882 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 6.21415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 562 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 563 Footprint: Minimap: active: true x: 886 z: 854 Obstruction: active: true moving: false control group: 563 control group 2: 0 tag: 7239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 854 last x: 886 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 3.29332 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 563 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 564 Footprint: Minimap: active: true x: 890 z: 854 Obstruction: active: true moving: false control group: 564 control group 2: 0 tag: 7281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 854 last x: 890 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 2.958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 564 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 565 Footprint: Minimap: active: true x: 826 z: 870 Obstruction: active: true moving: false control group: 565 control group 2: 0 tag: 6677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 870 last x: 826 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 5.91878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 565 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 566 Footprint: Minimap: active: true x: 834 z: 870 Obstruction: active: true moving: false control group: 566 control group 2: 0 tag: 6749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 870 last x: 834 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 0.41149 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 566 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 567 Footprint: Minimap: active: true x: 842 z: 846 Obstruction: active: true moving: false control group: 567 control group 2: 0 tag: 6823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 846 last x: 842 last y diff: 0 last z: 846 territory: 0 rot x: 0 rot y: 1.6952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 567 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 568 Footprint: Minimap: active: true x: 842 z: 858 Obstruction: active: true moving: false control group: 568 control group 2: 0 tag: 6825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 858 last x: 842 last y diff: 0 last z: 858 territory: 0 rot x: 0 rot y: 5.91042 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 568 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 569 Footprint: Minimap: active: true x: 842 z: 866 Obstruction: active: true moving: false control group: 569 control group 2: 0 tag: 6827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 866 last x: 842 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 3.81992 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 569 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 570 Footprint: Minimap: active: true x: 842 z: 874 Obstruction: active: true moving: false control group: 570 control group 2: 0 tag: 6829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 874 last x: 842 last y diff: 0 last z: 874 territory: 0 rot x: 0 rot y: 3.28109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 570 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 571 Footprint: Minimap: active: true x: 834 z: 822 Obstruction: active: true moving: false control group: 571 control group 2: 0 tag: 6743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 822 last x: 834 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 2.1479 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 571 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 572 Footprint: Minimap: active: true x: 846 z: 826 Obstruction: active: true moving: false control group: 572 control group 2: 0 tag: 6867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 826 last x: 846 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 1.2731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 572 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 573 Footprint: Minimap: active: true x: 830 z: 882 Obstruction: active: true moving: false control group: 573 control group 2: 0 tag: 6719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 882 last x: 830 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 1.35564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 573 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 574 Footprint: Minimap: active: true x: 830 z: 886 Obstruction: active: true moving: false control group: 574 control group 2: 0 tag: 6721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 886 last x: 830 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 1.2459 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 574 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 575 Footprint: Minimap: active: true x: 830 z: 890 Obstruction: active: true moving: false control group: 575 control group 2: 0 tag: 6723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 890 last x: 830 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 5.74985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 575 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 576 Footprint: Minimap: active: true x: 854 z: 830 Obstruction: active: true moving: false control group: 576 control group 2: 0 tag: 6937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 830 last x: 854 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 4.23208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 576 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 577 Footprint: Minimap: active: true x: 818 z: 898 Obstruction: active: true moving: false control group: 577 control group 2: 0 tag: 6625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 898 last x: 818 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 0.25306 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 577 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 578 Footprint: Minimap: active: true x: 814 z: 906 Obstruction: active: true moving: false control group: 578 control group 2: 0 tag: 6613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 906 last x: 814 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 3.39567 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 578 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 579 Footprint: Minimap: active: true x: 818 z: 906 Obstruction: active: true moving: false control group: 579 control group 2: 0 tag: 6627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 906 last x: 818 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 0.81185 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 579 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 580 Footprint: Minimap: active: true x: 826 z: 898 Obstruction: active: true moving: false control group: 580 control group 2: 0 tag: 6683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 898 last x: 826 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 1.14333 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 580 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 581 Footprint: Minimap: active: true x: 902 z: 854 Obstruction: active: true moving: false control group: 581 control group 2: 0 tag: 7403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 854 last x: 902 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 1.98984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 581 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 582 Footprint: Minimap: active: true x: 830 z: 818 Obstruction: active: true moving: false control group: 582 control group 2: 0 tag: 6713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 818 last x: 830 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 3.66225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 582 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 583 Footprint: Minimap: active: true x: 830 z: 830 Obstruction: active: true moving: false control group: 583 control group 2: 0 tag: 6715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 830 last x: 830 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 4.13611 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 583 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 584 Footprint: Minimap: active: true x: 830 z: 842 Obstruction: active: true moving: false control group: 584 control group 2: 0 tag: 6717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 842 last x: 830 last y diff: 0 last z: 842 territory: 0 rot x: 0 rot y: 2.03335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 584 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 585 Footprint: Minimap: active: true x: 902 z: 822 Obstruction: active: true moving: false control group: 585 control group 2: 0 tag: 7393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 822 last x: 902 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 5.58413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 585 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 586 Footprint: Minimap: active: true x: 902 z: 826 Obstruction: active: true moving: false control group: 586 control group 2: 0 tag: 7395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 826 last x: 902 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 5.89826 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 586 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 587 Footprint: Minimap: active: true x: 902 z: 830 Obstruction: active: true moving: false control group: 587 control group 2: 0 tag: 7397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 830 last x: 902 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 4.4641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 587 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 588 Footprint: Minimap: active: true x: 902 z: 834 Obstruction: active: true moving: false control group: 588 control group 2: 0 tag: 7399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 834 last x: 902 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 1.69628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 588 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 589 Footprint: Minimap: active: true x: 902 z: 842 Obstruction: active: true moving: false control group: 589 control group 2: 0 tag: 7401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 842 last x: 902 last y diff: 0 last z: 842 territory: 0 rot x: 0 rot y: 4.05588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 589 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 590 Footprint: Minimap: active: true x: 910 z: 846 Obstruction: active: true moving: false control group: 590 control group 2: 0 tag: 7453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 846 last x: 910 last y diff: 0 last z: 846 territory: 0 rot x: 0 rot y: 0.56417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 590 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 591 Footprint: Minimap: active: true x: 886 z: 830 Obstruction: active: true moving: false control group: 591 control group 2: 0 tag: 7231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 830 last x: 886 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 5.13831 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 591 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 592 Footprint: Minimap: active: true x: 894 z: 830 Obstruction: active: true moving: false control group: 592 control group 2: 0 tag: 7325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 830 last x: 894 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 1.31008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 592 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 593 Footprint: Minimap: active: true x: 898 z: 822 Obstruction: active: true moving: false control group: 593 control group 2: 0 tag: 7355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 822 last x: 898 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 1.63436 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 593 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 594 Footprint: Minimap: active: true x: 930 z: 858 Obstruction: active: true moving: false control group: 594 control group 2: 0 tag: 7625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 858 last x: 930 last y diff: 0 last z: 858 territory: 0 rot x: 0 rot y: 5.7824 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 594 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 595 Footprint: Minimap: active: true x: 866 z: 850 Obstruction: active: true moving: false control group: 595 control group 2: 0 tag: 7043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 850 last x: 866 last y diff: 0 last z: 850 territory: 0 rot x: 0 rot y: 5.99772 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 595 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 596 Footprint: Minimap: active: true x: 862 z: 862 Obstruction: active: true moving: false control group: 596 control group 2: 0 tag: 7021 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 862 last x: 862 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 3.51348 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 596 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 597 Footprint: Minimap: active: true x: 874 z: 850 Obstruction: active: true moving: false control group: 597 control group 2: 0 tag: 7125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 850 last x: 874 last y diff: 0 last z: 850 territory: 0 rot x: 0 rot y: 4.8324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 597 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 598 Footprint: Minimap: active: true x: 886 z: 850 Obstruction: active: true moving: false control group: 598 control group 2: 0 tag: 7237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 850 last x: 886 last y diff: 0 last z: 850 territory: 0 rot x: 0 rot y: 0.45723 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 598 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 599 Footprint: Minimap: active: true x: 826 z: 874 Obstruction: active: true moving: false control group: 599 control group 2: 0 tag: 6679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 874 last x: 826 last y diff: 0 last z: 874 territory: 0 rot x: 0 rot y: 5.65828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 599 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 600 Footprint: Minimap: active: true x: 842 z: 842 Obstruction: active: true moving: false control group: 600 control group 2: 0 tag: 6821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 842 last x: 842 last y diff: 0 last z: 842 territory: 0 rot x: 0 rot y: 6.2586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 600 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 601 Footprint: Minimap: active: true x: 846 z: 862 Obstruction: active: true moving: false control group: 601 control group 2: 0 tag: 6869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 862 last x: 846 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 1.86413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 601 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 602 Footprint: Minimap: active: true x: 854 z: 862 Obstruction: active: true moving: false control group: 602 control group 2: 0 tag: 6943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 862 last x: 854 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 0.92173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 602 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 603 Footprint: Minimap: active: true x: 898 z: 850 Obstruction: active: true moving: false control group: 603 control group 2: 0 tag: 7359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 850 last x: 898 last y diff: 0 last z: 850 territory: 0 rot x: 0 rot y: 2.39733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 603 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 604 Footprint: Minimap: active: true x: 838 z: 830 Obstruction: active: true moving: false control group: 604 control group 2: 0 tag: 6781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 830 last x: 838 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 2.99616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 604 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 605 Footprint: Minimap: active: true x: 826 z: 882 Obstruction: active: true moving: false control group: 605 control group 2: 0 tag: 6681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 882 last x: 826 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 2.10962 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 605 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 606 Footprint: Minimap: active: true x: 858 z: 834 Obstruction: active: true moving: false control group: 606 control group 2: 0 tag: 6973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 834 last x: 858 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 3.4323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 606 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 607 Footprint: Minimap: active: true x: 862 z: 834 Obstruction: active: true moving: false control group: 607 control group 2: 0 tag: 7015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 834 last x: 862 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 1.48172 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 607 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 608 Footprint: Minimap: active: true x: 870 z: 834 Obstruction: active: true moving: false control group: 608 control group 2: 0 tag: 7087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 834 last x: 870 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 0.15699 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 608 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 609 Footprint: Minimap: active: true x: 874 z: 834 Obstruction: active: true moving: false control group: 609 control group 2: 0 tag: 7121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 834 last x: 874 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 1.90404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 609 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 610 Footprint: Minimap: active: true x: 822 z: 882 Obstruction: active: true moving: false control group: 610 control group 2: 0 tag: 6655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 882 last x: 822 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 4.85846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 610 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 611 Footprint: Minimap: active: true x: 822 z: 886 Obstruction: active: true moving: false control group: 611 control group 2: 0 tag: 6657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 886 last x: 822 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 1.35158 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 611 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 612 Footprint: Minimap: active: true x: 906 z: 850 Obstruction: active: true moving: false control group: 612 control group 2: 0 tag: 7431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 850 last x: 906 last y diff: 0 last z: 850 territory: 0 rot x: 0 rot y: 5.80336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 612 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 613 Footprint: Minimap: active: true x: 834 z: 834 Obstruction: active: true moving: false control group: 613 control group 2: 0 tag: 6745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 834 last x: 834 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 2.86092 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 613 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 614 Footprint: Minimap: active: true x: 898 z: 834 Obstruction: active: true moving: false control group: 614 control group 2: 0 tag: 7357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 834 last x: 898 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 5.69402 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 614 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 615 Footprint: Minimap: active: true x: 886 z: 834 Obstruction: active: true moving: false control group: 615 control group 2: 0 tag: 7233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 834 last x: 886 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 1.08985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 615 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 616 Footprint: Minimap: active: true x: 890 z: 834 Obstruction: active: true moving: false control group: 616 control group 2: 0 tag: 7279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 834 last x: 890 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 4.81942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 616 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 617 Footprint: Minimap: active: true x: 858 z: 854 Obstruction: active: true moving: false control group: 617 control group 2: 0 tag: 6975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 854 last x: 858 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 5.70186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 617 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 618 Footprint: Minimap: active: true x: 862 z: 846 Obstruction: active: true moving: false control group: 618 control group 2: 0 tag: 7019 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 846 last x: 862 last y diff: 0 last z: 846 territory: 0 rot x: 0 rot y: 4.61748 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 618 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 619 Footprint: Minimap: active: true x: 858 z: 858 Obstruction: active: true moving: false control group: 619 control group 2: 0 tag: 6977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 858 last x: 858 last y diff: 0 last z: 858 territory: 0 rot x: 0 rot y: 2.89051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 619 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 620 Footprint: Minimap: active: true x: 874 z: 846 Obstruction: active: true moving: false control group: 620 control group 2: 0 tag: 7123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 846 last x: 874 last y diff: 0 last z: 846 territory: 0 rot x: 0 rot y: 5.47123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 620 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 621 Footprint: Minimap: active: true x: 838 z: 838 Obstruction: active: true moving: false control group: 621 control group 2: 0 tag: 6783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 838 last x: 838 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 3.8522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 621 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 622 Footprint: Minimap: active: true x: 842 z: 838 Obstruction: active: true moving: false control group: 622 control group 2: 0 tag: 6819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 838 last x: 842 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 1.0893 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 622 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 623 Footprint: Minimap: active: true x: 850 z: 842 Obstruction: active: true moving: false control group: 623 control group 2: 0 tag: 6901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 842 last x: 850 last y diff: 0 last z: 842 territory: 0 rot x: 0 rot y: 4.79117 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 623 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 624 Footprint: Minimap: active: true x: 842 z: 834 Obstruction: active: true moving: false control group: 624 control group 2: 0 tag: 6817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 834 last x: 842 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 1.13093 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 624 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 625 Footprint: Minimap: active: true x: 862 z: 838 Obstruction: active: true moving: false control group: 625 control group 2: 0 tag: 7017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 838 last x: 862 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 0.54021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 625 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 626 Footprint: Minimap: active: true x: 894 z: 838 Obstruction: active: true moving: false control group: 626 control group 2: 0 tag: 7327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 838 last x: 894 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 5.93125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 626 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 627 Footprint: Minimap: active: true x: 854 z: 846 Obstruction: active: true moving: false control group: 627 control group 2: 0 tag: 6939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 846 last x: 854 last y diff: 0 last z: 846 territory: 0 rot x: 0 rot y: 4.13201 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 627 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 628 Footprint: Minimap: active: true x: 854 z: 850 Obstruction: active: true moving: false control group: 628 control group 2: 0 tag: 6941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 850 last x: 854 last y diff: 0 last z: 850 territory: 0 rot x: 0 rot y: 3.41581 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 628 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 629 Footprint: Minimap: active: true x: 870 z: 842 Obstruction: active: true moving: false control group: 629 control group 2: 0 tag: 7089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 842 last x: 870 last y diff: 0 last z: 842 territory: 0 rot x: 0 rot y: 2.1808 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 629 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 630 Footprint: Minimap: active: true x: 886 z: 842 Obstruction: active: true moving: false control group: 630 control group 2: 0 tag: 7235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 842 last x: 886 last y diff: 0 last z: 842 territory: 0 rot x: 0 rot y: 1.88105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 630 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 631 Footprint: Minimap: active: true x: 394 z: 430 Obstruction: active: true moving: false control group: 631 control group 2: 0 tag: 2963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 430 last x: 394 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 0.14934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 631 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 632 Footprint: Minimap: active: true x: 406 z: 426 Obstruction: active: true moving: false control group: 632 control group 2: 0 tag: 3053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 426 last x: 406 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 1.94239 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 632 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 633 Footprint: Minimap: active: true x: 410 z: 422 Obstruction: active: true moving: false control group: 633 control group 2: 0 tag: 3087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 422 last x: 410 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 4.59907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 633 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 634 Footprint: Minimap: active: true x: 386 z: 494 Obstruction: active: true moving: false control group: 634 control group 2: 0 tag: 2911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 494 last x: 386 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 2.9592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 634 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 635 Footprint: Minimap: active: true x: 374 z: 498 Obstruction: active: true moving: false control group: 635 control group 2: 0 tag: 2831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 498 last x: 374 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 4.42275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 635 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 636 Footprint: Minimap: active: true x: 402 z: 518 Obstruction: active: true moving: false control group: 636 control group 2: 0 tag: 3031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 518 last x: 402 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 6.03434 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 636 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 637 Footprint: Minimap: active: true x: 406 z: 510 Obstruction: active: true moving: false control group: 637 control group 2: 0 tag: 3069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 510 last x: 406 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 3.93 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 637 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 638 Footprint: Minimap: active: true x: 422 z: 506 Obstruction: active: true moving: false control group: 638 control group 2: 0 tag: 3219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 506 last x: 422 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 0.91973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 638 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 639 Footprint: Minimap: active: true x: 430 z: 506 Obstruction: active: true moving: false control group: 639 control group 2: 0 tag: 3313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 506 last x: 430 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 2.20797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 639 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 640 Footprint: Minimap: active: true x: 442 z: 494 Obstruction: active: true moving: false control group: 640 control group 2: 0 tag: 3475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 494 last x: 442 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 0.4892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 640 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 641 Footprint: Minimap: active: true x: 374 z: 478 Obstruction: active: true moving: false control group: 641 control group 2: 0 tag: 2829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 478 last x: 374 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 6.08918 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 641 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 642 Footprint: Minimap: active: true x: 378 z: 478 Obstruction: active: true moving: false control group: 642 control group 2: 0 tag: 2857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 478 last x: 378 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 1.04433 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 642 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 643 Footprint: Minimap: active: true x: 374 z: 522 Obstruction: active: true moving: false control group: 643 control group 2: 0 tag: 2833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 522 last x: 374 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 1.41483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 643 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 644 Footprint: Minimap: active: true x: 442 z: 486 Obstruction: active: true moving: false control group: 644 control group 2: 0 tag: 3473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 486 last x: 442 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 6.04693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 644 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 645 Footprint: Minimap: active: true x: 450 z: 482 Obstruction: active: true moving: false control group: 645 control group 2: 0 tag: 3559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 482 last x: 450 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 4.9515 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 645 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 646 Footprint: Minimap: active: true x: 454 z: 482 Obstruction: active: true moving: false control group: 646 control group 2: 0 tag: 3603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 482 last x: 454 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 2.80062 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 646 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 647 Footprint: Minimap: active: true x: 358 z: 470 Obstruction: active: true moving: false control group: 647 control group 2: 0 tag: 2717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 470 last x: 358 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 1.41282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 647 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 648 Footprint: Minimap: active: true x: 358 z: 474 Obstruction: active: true moving: false control group: 648 control group 2: 0 tag: 2719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 474 last x: 358 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 0.95188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 648 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 649 Footprint: Minimap: active: true x: 366 z: 478 Obstruction: active: true moving: false control group: 649 control group 2: 0 tag: 2773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 478 last x: 366 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 4.56289 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 649 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 650 Footprint: Minimap: active: true x: 458 z: 470 Obstruction: active: true moving: false control group: 650 control group 2: 0 tag: 3643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 470 last x: 458 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 3.48798 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 650 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 651 Footprint: Minimap: active: true x: 458 z: 478 Obstruction: active: true moving: false control group: 651 control group 2: 0 tag: 3645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 478 last x: 458 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 6.1849 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 651 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 652 Footprint: Minimap: active: true x: 454 z: 434 Obstruction: active: true moving: false control group: 652 control group 2: 0 tag: 3599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 434 last x: 454 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 2.46341 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 652 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 653 Footprint: Minimap: active: true x: 358 z: 434 Obstruction: active: true moving: false control group: 653 control group 2: 0 tag: 2715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 434 last x: 358 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 1.47635 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 653 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 654 Footprint: Minimap: active: true x: 362 z: 426 Obstruction: active: true moving: false control group: 654 control group 2: 0 tag: 2749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 426 last x: 362 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 4.7952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 654 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 655 Footprint: Minimap: active: true x: 366 z: 426 Obstruction: active: true moving: false control group: 655 control group 2: 0 tag: 2765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 426 last x: 366 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 4.84726 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 655 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 656 Footprint: Minimap: active: true x: 450 z: 418 Obstruction: active: true moving: false control group: 656 control group 2: 0 tag: 3545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 418 last x: 450 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 4.56226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 656 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 657 Footprint: Minimap: active: true x: 450 z: 422 Obstruction: active: true moving: false control group: 657 control group 2: 0 tag: 3547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 422 last x: 450 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 4.3146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 657 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 658 Footprint: Minimap: active: true x: 394 z: 538 Obstruction: active: true moving: false control group: 658 control group 2: 0 tag: 2979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 538 last x: 394 last y diff: 0 last z: 538 territory: 0 rot x: 0 rot y: 3.72896 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 658 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 659 Footprint: Minimap: active: true x: 394 z: 434 Obstruction: active: true moving: false control group: 659 control group 2: 0 tag: 2965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 434 last x: 394 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 3.45794 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 659 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 660 Footprint: Minimap: active: true x: 402 z: 430 Obstruction: active: true moving: false control group: 660 control group 2: 0 tag: 3019 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 430 last x: 402 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 5.01876 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 660 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 661 Footprint: Minimap: active: true x: 410 z: 430 Obstruction: active: true moving: false control group: 661 control group 2: 0 tag: 3089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 430 last x: 410 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 4.70344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 661 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 662 Footprint: Minimap: active: true x: 414 z: 414 Obstruction: active: true moving: false control group: 662 control group 2: 0 tag: 3119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 414 last x: 414 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 0.30419 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 662 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 663 Footprint: Minimap: active: true x: 414 z: 422 Obstruction: active: true moving: false control group: 663 control group 2: 0 tag: 3121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 422 last x: 414 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 5.99134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 663 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 664 Footprint: Minimap: active: true x: 386 z: 482 Obstruction: active: true moving: false control group: 664 control group 2: 0 tag: 2909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 482 last x: 386 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 4.11681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 664 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 665 Footprint: Minimap: active: true x: 390 z: 482 Obstruction: active: true moving: false control group: 665 control group 2: 0 tag: 2939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 482 last x: 390 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 0.13482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 665 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 666 Footprint: Minimap: active: true x: 390 z: 486 Obstruction: active: true moving: false control group: 666 control group 2: 0 tag: 2941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 486 last x: 390 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 5.30132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 666 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 667 Footprint: Minimap: active: true x: 382 z: 502 Obstruction: active: true moving: false control group: 667 control group 2: 0 tag: 2891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 502 last x: 382 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 5.32721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 667 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 668 Footprint: Minimap: active: true x: 398 z: 506 Obstruction: active: true moving: false control group: 668 control group 2: 0 tag: 3011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 506 last x: 398 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 4.21074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 668 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 669 Footprint: Minimap: active: true x: 426 z: 502 Obstruction: active: true moving: false control group: 669 control group 2: 0 tag: 3265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 502 last x: 426 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 0.32143 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 669 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 670 Footprint: Minimap: active: true x: 434 z: 490 Obstruction: active: true moving: false control group: 670 control group 2: 0 tag: 3369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 490 last x: 434 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 3.73597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 670 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 671 Footprint: Minimap: active: true x: 438 z: 490 Obstruction: active: true moving: false control group: 671 control group 2: 0 tag: 3415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 490 last x: 438 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 5.36155 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 671 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 672 Footprint: Minimap: active: true x: 382 z: 474 Obstruction: active: true moving: false control group: 672 control group 2: 0 tag: 2889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 474 last x: 382 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 4.83332 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 672 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 673 Footprint: Minimap: active: true x: 378 z: 510 Obstruction: active: true moving: false control group: 673 control group 2: 0 tag: 2859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 510 last x: 378 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 0.2913 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 673 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 674 Footprint: Minimap: active: true x: 438 z: 486 Obstruction: active: true moving: false control group: 674 control group 2: 0 tag: 3413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 486 last x: 438 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 3.32531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 674 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 675 Footprint: Minimap: active: true x: 442 z: 478 Obstruction: active: true moving: false control group: 675 control group 2: 0 tag: 3471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 478 last x: 442 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 4.80642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 675 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 676 Footprint: Minimap: active: true x: 362 z: 466 Obstruction: active: true moving: false control group: 676 control group 2: 0 tag: 2753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 466 last x: 362 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 4.99103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 676 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 677 Footprint: Minimap: active: true x: 362 z: 470 Obstruction: active: true moving: false control group: 677 control group 2: 0 tag: 2755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 470 last x: 362 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 2.18064 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 677 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 678 Footprint: Minimap: active: true x: 454 z: 474 Obstruction: active: true moving: false control group: 678 control group 2: 0 tag: 3601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 474 last x: 454 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 4.51748 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 678 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 679 Footprint: Minimap: active: true x: 446 z: 426 Obstruction: active: true moving: false control group: 679 control group 2: 0 tag: 3511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 426 last x: 446 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 4.90482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 679 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 680 Footprint: Minimap: active: true x: 446 z: 430 Obstruction: active: true moving: false control group: 680 control group 2: 0 tag: 3513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 430 last x: 446 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 3.78211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 680 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 681 Footprint: Minimap: active: true x: 458 z: 458 Obstruction: active: true moving: false control group: 681 control group 2: 0 tag: 3641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 458 last x: 458 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 0.94671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 681 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 682 Footprint: Minimap: active: true x: 362 z: 442 Obstruction: active: true moving: false control group: 682 control group 2: 0 tag: 2751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 442 last x: 362 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 4.40085 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 682 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 683 Footprint: Minimap: active: true x: 430 z: 418 Obstruction: active: true moving: false control group: 683 control group 2: 0 tag: 3297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 418 last x: 430 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 0.99654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 683 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 684 Footprint: Minimap: active: true x: 446 z: 418 Obstruction: active: true moving: false control group: 684 control group 2: 0 tag: 3509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 418 last x: 446 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 4.82064 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 684 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 685 Footprint: Minimap: active: true x: 370 z: 430 Obstruction: active: true moving: false control group: 685 control group 2: 0 tag: 2799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 430 last x: 370 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 4.95076 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 685 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 686 Footprint: Minimap: active: true x: 390 z: 526 Obstruction: active: true moving: false control group: 686 control group 2: 0 tag: 2947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 526 last x: 390 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 3.50709 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 686 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 687 Footprint: Minimap: active: true x: 394 z: 534 Obstruction: active: true moving: false control group: 687 control group 2: 0 tag: 2977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 534 last x: 394 last y diff: 0 last z: 534 territory: 0 rot x: 0 rot y: 3.58613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 687 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 688 Footprint: Minimap: active: true x: 402 z: 526 Obstruction: active: true moving: false control group: 688 control group 2: 0 tag: 3033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 526 last x: 402 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 0.80707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 688 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 689 Footprint: Minimap: active: true x: 402 z: 434 Obstruction: active: true moving: false control group: 689 control group 2: 0 tag: 3021 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 434 last x: 402 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 6.04012 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 689 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 690 Footprint: Minimap: active: true x: 378 z: 438 Obstruction: active: true moving: false control group: 690 control group 2: 0 tag: 2847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 438 last x: 378 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 0.38192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 690 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 691 Footprint: Minimap: active: true x: 390 z: 438 Obstruction: active: true moving: false control group: 691 control group 2: 0 tag: 2933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 438 last x: 390 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 0.15633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 691 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 692 Footprint: Minimap: active: true x: 394 z: 438 Obstruction: active: true moving: false control group: 692 control group 2: 0 tag: 2967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 438 last x: 394 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 6.14426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 692 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 693 Footprint: Minimap: active: true x: 398 z: 438 Obstruction: active: true moving: false control group: 693 control group 2: 0 tag: 2997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 438 last x: 398 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 4.74733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 693 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 694 Footprint: Minimap: active: true x: 414 z: 434 Obstruction: active: true moving: false control group: 694 control group 2: 0 tag: 3123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 434 last x: 414 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 4.00351 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 694 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 695 Footprint: Minimap: active: true x: 418 z: 426 Obstruction: active: true moving: false control group: 695 control group 2: 0 tag: 3151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 426 last x: 418 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 1.0603 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 695 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 696 Footprint: Minimap: active: true x: 418 z: 434 Obstruction: active: true moving: false control group: 696 control group 2: 0 tag: 3153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 434 last x: 418 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 1.9605 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 696 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 697 Footprint: Minimap: active: true x: 394 z: 510 Obstruction: active: true moving: false control group: 697 control group 2: 0 tag: 2975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 510 last x: 394 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 0.52515 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 697 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 698 Footprint: Minimap: active: true x: 406 z: 502 Obstruction: active: true moving: false control group: 698 control group 2: 0 tag: 3067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 502 last x: 406 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 2.43175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 698 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 699 Footprint: Minimap: active: true x: 378 z: 470 Obstruction: active: true moving: false control group: 699 control group 2: 0 tag: 2855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 470 last x: 378 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 2.73577 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 699 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 700 Footprint: Minimap: active: true x: 382 z: 470 Obstruction: active: true moving: false control group: 700 control group 2: 0 tag: 2887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 470 last x: 382 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 3.60927 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 700 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 701 Footprint: Minimap: active: true x: 386 z: 470 Obstruction: active: true moving: false control group: 701 control group 2: 0 tag: 2907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 470 last x: 386 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 1.6235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 701 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 702 Footprint: Minimap: active: true x: 434 z: 482 Obstruction: active: true moving: false control group: 702 control group 2: 0 tag: 3367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 482 last x: 434 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 0.04139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 702 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 703 Footprint: Minimap: active: true x: 438 z: 474 Obstruction: active: true moving: false control group: 703 control group 2: 0 tag: 3411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 474 last x: 438 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 2.70667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 703 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 704 Footprint: Minimap: active: true x: 386 z: 518 Obstruction: active: true moving: false control group: 704 control group 2: 0 tag: 2913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 518 last x: 386 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 0.78895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 704 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 705 Footprint: Minimap: active: true x: 366 z: 458 Obstruction: active: true moving: false control group: 705 control group 2: 0 tag: 2767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 458 last x: 366 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 5.97846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 705 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 706 Footprint: Minimap: active: true x: 366 z: 462 Obstruction: active: true moving: false control group: 706 control group 2: 0 tag: 2769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 462 last x: 366 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 1.23816 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 706 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 707 Footprint: Minimap: active: true x: 366 z: 466 Obstruction: active: true moving: false control group: 707 control group 2: 0 tag: 2771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 466 last x: 366 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 4.30868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 707 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 708 Footprint: Minimap: active: true x: 450 z: 462 Obstruction: active: true moving: false control group: 708 control group 2: 0 tag: 3555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 462 last x: 450 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 1.04702 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 708 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 709 Footprint: Minimap: active: true x: 450 z: 470 Obstruction: active: true moving: false control group: 709 control group 2: 0 tag: 3557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 470 last x: 450 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 5.42112 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 709 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 710 Footprint: Minimap: active: true x: 442 z: 434 Obstruction: active: true moving: false control group: 710 control group 2: 0 tag: 3465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 434 last x: 442 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 4.4901 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 710 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 711 Footprint: Minimap: active: true x: 442 z: 438 Obstruction: active: true moving: false control group: 711 control group 2: 0 tag: 3467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 438 last x: 442 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 3.36506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 711 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 712 Footprint: Minimap: active: true x: 450 z: 446 Obstruction: active: true moving: false control group: 712 control group 2: 0 tag: 3549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 446 last x: 450 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 3.2174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 712 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 713 Footprint: Minimap: active: true x: 450 z: 454 Obstruction: active: true moving: false control group: 713 control group 2: 0 tag: 3551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 454 last x: 450 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 4.16018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 713 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 714 Footprint: Minimap: active: true x: 450 z: 458 Obstruction: active: true moving: false control group: 714 control group 2: 0 tag: 3553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 458 last x: 450 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 4.94846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 714 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 715 Footprint: Minimap: active: true x: 434 z: 422 Obstruction: active: true moving: false control group: 715 control group 2: 0 tag: 3359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 422 last x: 434 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 1.54308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 715 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 716 Footprint: Minimap: active: true x: 390 z: 518 Obstruction: active: true moving: false control group: 716 control group 2: 0 tag: 2943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 518 last x: 390 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 2.49151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 716 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 717 Footprint: Minimap: active: true x: 390 z: 522 Obstruction: active: true moving: false control group: 717 control group 2: 0 tag: 2945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 522 last x: 390 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 4.429 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 717 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 718 Footprint: Minimap: active: true x: 378 z: 442 Obstruction: active: true moving: false control group: 718 control group 2: 0 tag: 2849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 442 last x: 378 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 1.38265 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 718 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 719 Footprint: Minimap: active: true x: 386 z: 442 Obstruction: active: true moving: false control group: 719 control group 2: 0 tag: 2901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 442 last x: 386 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 6.05904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 719 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 720 Footprint: Minimap: active: true x: 406 z: 442 Obstruction: active: true moving: false control group: 720 control group 2: 0 tag: 3055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 442 last x: 406 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 3.51995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 720 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 721 Footprint: Minimap: active: true x: 410 z: 438 Obstruction: active: true moving: false control group: 721 control group 2: 0 tag: 3091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 438 last x: 410 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 2.26095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 721 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 722 Footprint: Minimap: active: true x: 414 z: 438 Obstruction: active: true moving: false control group: 722 control group 2: 0 tag: 3125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 438 last x: 414 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 0.40595 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 722 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 723 Footprint: Minimap: active: true x: 422 z: 430 Obstruction: active: true moving: false control group: 723 control group 2: 0 tag: 3207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 430 last x: 422 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 3.47133 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 723 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 724 Footprint: Minimap: active: true x: 398 z: 474 Obstruction: active: true moving: false control group: 724 control group 2: 0 tag: 3007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 474 last x: 398 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 5.72922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 724 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 725 Footprint: Minimap: active: true x: 398 z: 494 Obstruction: active: true moving: false control group: 725 control group 2: 0 tag: 3009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 494 last x: 398 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 4.15803 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 725 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 726 Footprint: Minimap: active: true x: 406 z: 494 Obstruction: active: true moving: false control group: 726 control group 2: 0 tag: 3065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 494 last x: 406 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 2.91887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 726 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 727 Footprint: Minimap: active: true x: 422 z: 494 Obstruction: active: true moving: false control group: 727 control group 2: 0 tag: 3217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 494 last x: 422 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 5.48581 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 727 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 728 Footprint: Minimap: active: true x: 426 z: 482 Obstruction: active: true moving: false control group: 728 control group 2: 0 tag: 3261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 482 last x: 426 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 5.42072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 728 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 729 Footprint: Minimap: active: true x: 426 z: 486 Obstruction: active: true moving: false control group: 729 control group 2: 0 tag: 3263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 486 last x: 426 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 4.1642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 729 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 730 Footprint: Minimap: active: true x: 430 z: 482 Obstruction: active: true moving: false control group: 730 control group 2: 0 tag: 3311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 482 last x: 430 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 4.414 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 730 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 731 Footprint: Minimap: active: true x: 390 z: 466 Obstruction: active: true moving: false control group: 731 control group 2: 0 tag: 2937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 466 last x: 390 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 0.17045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 731 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 732 Footprint: Minimap: active: true x: 394 z: 470 Obstruction: active: true moving: false control group: 732 control group 2: 0 tag: 2973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 470 last x: 394 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 1.85502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 732 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 733 Footprint: Minimap: active: true x: 430 z: 478 Obstruction: active: true moving: false control group: 733 control group 2: 0 tag: 3309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 478 last x: 430 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 3.23255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 733 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 734 Footprint: Minimap: active: true x: 438 z: 470 Obstruction: active: true moving: false control group: 734 control group 2: 0 tag: 3409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 470 last x: 438 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 3.87641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 734 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 735 Footprint: Minimap: active: true x: 442 z: 470 Obstruction: active: true moving: false control group: 735 control group 2: 0 tag: 3469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 470 last x: 442 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 2.60273 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 735 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 736 Footprint: Minimap: active: true x: 446 z: 470 Obstruction: active: true moving: false control group: 736 control group 2: 0 tag: 3519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 470 last x: 446 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 0.49862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 736 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 737 Footprint: Minimap: active: true x: 370 z: 454 Obstruction: active: true moving: false control group: 737 control group 2: 0 tag: 2803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 454 last x: 370 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 0.69466 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 737 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 738 Footprint: Minimap: active: true x: 374 z: 462 Obstruction: active: true moving: false control group: 738 control group 2: 0 tag: 2827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 462 last x: 374 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 6.0864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 738 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 739 Footprint: Minimap: active: true x: 446 z: 458 Obstruction: active: true moving: false control group: 739 control group 2: 0 tag: 3517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 458 last x: 446 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 4.04386 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 739 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 740 Footprint: Minimap: active: true x: 438 z: 434 Obstruction: active: true moving: false control group: 740 control group 2: 0 tag: 3401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 434 last x: 438 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 1.32393 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 740 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 741 Footprint: Minimap: active: true x: 438 z: 438 Obstruction: active: true moving: false control group: 741 control group 2: 0 tag: 3403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 438 last x: 438 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 4.026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 741 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 742 Footprint: Minimap: active: true x: 438 z: 442 Obstruction: active: true moving: false control group: 742 control group 2: 0 tag: 3405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 442 last x: 438 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 1.55256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 742 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 743 Footprint: Minimap: active: true x: 446 z: 450 Obstruction: active: true moving: false control group: 743 control group 2: 0 tag: 3515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 450 last x: 446 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 3.37716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 743 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 744 Footprint: Minimap: active: true x: 370 z: 446 Obstruction: active: true moving: false control group: 744 control group 2: 0 tag: 2801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 446 last x: 370 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 0.21698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 744 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 745 Footprint: Minimap: active: true x: 426 z: 426 Obstruction: active: true moving: false control group: 745 control group 2: 0 tag: 3251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 426 last x: 426 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 4.36884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 745 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 746 Footprint: Minimap: active: true x: 430 z: 426 Obstruction: active: true moving: false control group: 746 control group 2: 0 tag: 3299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 426 last x: 430 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 3.98211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 746 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 747 Footprint: Minimap: active: true x: 378 z: 446 Obstruction: active: true moving: false control group: 747 control group 2: 0 tag: 2851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 446 last x: 378 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 0.97281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 747 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 748 Footprint: Minimap: active: true x: 398 z: 446 Obstruction: active: true moving: false control group: 748 control group 2: 0 tag: 2999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 446 last x: 398 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 4.22707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 748 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 749 Footprint: Minimap: active: true x: 402 z: 446 Obstruction: active: true moving: false control group: 749 control group 2: 0 tag: 3023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 446 last x: 402 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 1.1084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 749 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 750 Footprint: Minimap: active: true x: 422 z: 442 Obstruction: active: true moving: false control group: 750 control group 2: 0 tag: 3209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 442 last x: 422 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 3.0643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 750 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 751 Footprint: Minimap: active: true x: 426 z: 438 Obstruction: active: true moving: false control group: 751 control group 2: 0 tag: 3253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 438 last x: 426 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 4.5689 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 751 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 752 Footprint: Minimap: active: true x: 402 z: 474 Obstruction: active: true moving: false control group: 752 control group 2: 0 tag: 3029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 474 last x: 402 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 2.40531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 752 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 753 Footprint: Minimap: active: true x: 406 z: 490 Obstruction: active: true moving: false control group: 753 control group 2: 0 tag: 3063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 490 last x: 406 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 2.61527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 753 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 754 Footprint: Minimap: active: true x: 410 z: 490 Obstruction: active: true moving: false control group: 754 control group 2: 0 tag: 3095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 490 last x: 410 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 6.0018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 754 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 755 Footprint: Minimap: active: true x: 418 z: 490 Obstruction: active: true moving: false control group: 755 control group 2: 0 tag: 3167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 490 last x: 418 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 4.39924 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 755 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 756 Footprint: Minimap: active: true x: 418 z: 486 Obstruction: active: true moving: false control group: 756 control group 2: 0 tag: 3165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 486 last x: 418 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 0.65886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 756 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 757 Footprint: Minimap: active: true x: 422 z: 482 Obstruction: active: true moving: false control group: 757 control group 2: 0 tag: 3215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 482 last x: 422 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 0.42045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 757 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 758 Footprint: Minimap: active: true x: 382 z: 462 Obstruction: active: true moving: false control group: 758 control group 2: 0 tag: 2885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 462 last x: 382 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 2.87824 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 758 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 759 Footprint: Minimap: active: true x: 386 z: 462 Obstruction: active: true moving: false control group: 759 control group 2: 0 tag: 2905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 462 last x: 386 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 1.22695 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 759 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 760 Footprint: Minimap: active: true x: 398 z: 462 Obstruction: active: true moving: false control group: 760 control group 2: 0 tag: 3005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 462 last x: 398 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 4.74576 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 760 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 761 Footprint: Minimap: active: true x: 426 z: 466 Obstruction: active: true moving: false control group: 761 control group 2: 0 tag: 3259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 466 last x: 426 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 1.60338 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 761 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 762 Footprint: Minimap: active: true x: 430 z: 466 Obstruction: active: true moving: false control group: 762 control group 2: 0 tag: 3307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 466 last x: 430 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 1.9319 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 762 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 763 Footprint: Minimap: active: true x: 438 z: 466 Obstruction: active: true moving: false control group: 763 control group 2: 0 tag: 3407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 466 last x: 438 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 0.0083 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 763 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 764 Footprint: Minimap: active: true x: 374 z: 450 Obstruction: active: true moving: false control group: 764 control group 2: 0 tag: 2823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 450 last x: 374 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 1.72481 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 764 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 765 Footprint: Minimap: active: true x: 374 z: 454 Obstruction: active: true moving: false control group: 765 control group 2: 0 tag: 2825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 454 last x: 374 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 5.78191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 765 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 766 Footprint: Minimap: active: true x: 434 z: 434 Obstruction: active: true moving: false control group: 766 control group 2: 0 tag: 3361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 434 last x: 434 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 5.00155 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 766 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 767 Footprint: Minimap: active: true x: 434 z: 438 Obstruction: active: true moving: false control group: 767 control group 2: 0 tag: 3363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 438 last x: 434 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 2.13753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 767 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 768 Footprint: Minimap: active: true x: 430 z: 430 Obstruction: active: true moving: false control group: 768 control group 2: 0 tag: 3301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 430 last x: 430 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 4.85608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 768 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 769 Footprint: Minimap: active: true x: 394 z: 450 Obstruction: active: true moving: false control group: 769 control group 2: 0 tag: 2969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 450 last x: 394 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 3.07699 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 769 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 770 Footprint: Minimap: active: true x: 402 z: 450 Obstruction: active: true moving: false control group: 770 control group 2: 0 tag: 3025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 450 last x: 402 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 3.03431 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 770 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 771 Footprint: Minimap: active: true x: 406 z: 450 Obstruction: active: true moving: false control group: 771 control group 2: 0 tag: 3057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 450 last x: 406 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 2.33661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 771 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 772 Footprint: Minimap: active: true x: 418 z: 446 Obstruction: active: true moving: false control group: 772 control group 2: 0 tag: 3155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 446 last x: 418 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 1.60396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 772 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 773 Footprint: Minimap: active: true x: 426 z: 446 Obstruction: active: true moving: false control group: 773 control group 2: 0 tag: 3255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 446 last x: 426 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 3.07644 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 773 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 774 Footprint: Minimap: active: true x: 406 z: 470 Obstruction: active: true moving: false control group: 774 control group 2: 0 tag: 3059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 470 last x: 406 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 3.06971 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 774 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 775 Footprint: Minimap: active: true x: 406 z: 486 Obstruction: active: true moving: false control group: 775 control group 2: 0 tag: 3061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 486 last x: 406 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 4.20644 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 775 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 776 Footprint: Minimap: active: true x: 414 z: 486 Obstruction: active: true moving: false control group: 776 control group 2: 0 tag: 3133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 486 last x: 414 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 3.80936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 776 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 777 Footprint: Minimap: active: true x: 414 z: 482 Obstruction: active: true moving: false control group: 777 control group 2: 0 tag: 3131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 482 last x: 414 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 4.40964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 777 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 778 Footprint: Minimap: active: true x: 418 z: 474 Obstruction: active: true moving: false control group: 778 control group 2: 0 tag: 3163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 474 last x: 418 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 0.21682 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 778 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 779 Footprint: Minimap: active: true x: 422 z: 474 Obstruction: active: true moving: false control group: 779 control group 2: 0 tag: 3213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 474 last x: 422 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 1.73833 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 779 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 780 Footprint: Minimap: active: true x: 398 z: 458 Obstruction: active: true moving: false control group: 780 control group 2: 0 tag: 3003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 458 last x: 398 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 4.54174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 780 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 781 Footprint: Minimap: active: true x: 402 z: 458 Obstruction: active: true moving: false control group: 781 control group 2: 0 tag: 3027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 458 last x: 402 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 0.27891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 781 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 782 Footprint: Minimap: active: true x: 426 z: 462 Obstruction: active: true moving: false control group: 782 control group 2: 0 tag: 3257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 462 last x: 426 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 2.67574 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 782 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 783 Footprint: Minimap: active: true x: 430 z: 462 Obstruction: active: true moving: false control group: 783 control group 2: 0 tag: 3305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 462 last x: 430 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 2.7469 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 783 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 784 Footprint: Minimap: active: true x: 378 z: 454 Obstruction: active: true moving: false control group: 784 control group 2: 0 tag: 2853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 454 last x: 378 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 1.50795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 784 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 785 Footprint: Minimap: active: true x: 382 z: 454 Obstruction: active: true moving: false control group: 785 control group 2: 0 tag: 2883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 454 last x: 382 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 5.56524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 785 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 786 Footprint: Minimap: active: true x: 434 z: 454 Obstruction: active: true moving: false control group: 786 control group 2: 0 tag: 3365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 454 last x: 434 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 0.88561 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 786 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 787 Footprint: Minimap: active: true x: 418 z: 450 Obstruction: active: true moving: false control group: 787 control group 2: 0 tag: 3157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 450 last x: 418 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 0.53995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 787 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 788 Footprint: Minimap: active: true x: 386 z: 454 Obstruction: active: true moving: false control group: 788 control group 2: 0 tag: 2903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 454 last x: 386 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 6.15851 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 788 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 789 Footprint: Minimap: active: true x: 390 z: 454 Obstruction: active: true moving: false control group: 789 control group 2: 0 tag: 2935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 454 last x: 390 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 4.03965 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 789 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 790 Footprint: Minimap: active: true x: 394 z: 454 Obstruction: active: true moving: false control group: 790 control group 2: 0 tag: 2971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 454 last x: 394 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 3.11034 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 790 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 791 Footprint: Minimap: active: true x: 398 z: 454 Obstruction: active: true moving: false control group: 791 control group 2: 0 tag: 3001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 454 last x: 398 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 4.55593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 791 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 792 Footprint: Minimap: active: true x: 410 z: 474 Obstruction: active: true moving: false control group: 792 control group 2: 0 tag: 3093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 474 last x: 410 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 3.584 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 792 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 793 Footprint: Minimap: active: true x: 414 z: 478 Obstruction: active: true moving: false control group: 793 control group 2: 0 tag: 3129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 478 last x: 414 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 6.12035 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 793 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 794 Footprint: Minimap: active: true x: 418 z: 458 Obstruction: active: true moving: false control group: 794 control group 2: 0 tag: 3159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 458 last x: 418 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 1.10082 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 794 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 795 Footprint: Minimap: active: true x: 418 z: 466 Obstruction: active: true moving: false control group: 795 control group 2: 0 tag: 3161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 466 last x: 418 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 1.76847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 795 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 796 Footprint: Minimap: active: true x: 422 z: 458 Obstruction: active: true moving: false control group: 796 control group 2: 0 tag: 3211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 458 last x: 422 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 1.08364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 796 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 797 Footprint: Minimap: active: true x: 430 z: 458 Obstruction: active: true moving: false control group: 797 control group 2: 0 tag: 3303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 458 last x: 430 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 3.02431 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 797 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 798 Footprint: Minimap: active: true x: 414 z: 458 Obstruction: active: true moving: false control group: 798 control group 2: 0 tag: 3127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 458 last x: 414 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 1.77074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 798 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 799 Footprint: Minimap: active: true x: 606 z: 34 Obstruction: active: true moving: false control group: 799 control group 2: 0 tag: 5061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 34 last x: 606 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 3.03515 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 799 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 800 Footprint: Minimap: active: true x: 594 z: 30 Obstruction: active: true moving: false control group: 800 control group 2: 0 tag: 4859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 30 last x: 594 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 0.38692 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 800 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 801 Footprint: Minimap: active: true x: 530 z: 58 Obstruction: active: true moving: false control group: 801 control group 2: 0 tag: 4117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 58 last x: 530 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 2.23334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 801 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 162 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 6755 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 162, "gatherers": [ 6370 ], "activeGatherers": [ 6370 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 802 Footprint: Minimap: active: true x: 626 z: 70 Obstruction: active: true moving: false control group: 802 control group 2: 0 tag: 5369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 70 last x: 626 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 1.47597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 802 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 803 Footprint: Minimap: active: true x: 634 z: 74 Obstruction: active: true moving: false control group: 803 control group 2: 0 tag: 5475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 74 last x: 634 last y diff: 0 last z: 74 territory: 3 rot x: 0 rot y: 0.92931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 803 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 804 Footprint: Minimap: active: true x: 546 z: 90 Obstruction: active: true moving: false control group: 804 control group 2: 0 tag: 4237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 90 last x: 546 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 4.34696 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 804 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 805 Footprint: Minimap: active: true x: 546 z: 94 Obstruction: active: true moving: false control group: 805 control group 2: 0 tag: 4239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 94 last x: 546 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 1.93293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 805 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 806 Footprint: Minimap: active: true x: 554 z: 102 Obstruction: active: true moving: false control group: 806 control group 2: 0 tag: 4311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 102 last x: 554 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 1.78934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 806 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 807 Footprint: Minimap: active: true x: 546 z: 34 Obstruction: active: true moving: false control group: 807 control group 2: 0 tag: 4233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 34 last x: 546 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 4.90813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 807 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 809 Footprint: Minimap: active: true x: 574 z: 114 Obstruction: active: true moving: false control group: 809 control group 2: 0 tag: 4553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 114 last x: 574 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 3.68793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 809 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 810 Footprint: Minimap: active: true x: 582 z: 110 Obstruction: active: true moving: false control group: 810 control group 2: 0 tag: 4675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 110 last x: 582 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 5.6926 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 810 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 811 Footprint: Minimap: active: true x: 582 z: 114 Obstruction: active: true moving: false control group: 811 control group 2: 0 tag: 4677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 114 last x: 582 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 3.497 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 811 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 812 Footprint: Minimap: active: true x: 522 z: 58 Obstruction: active: true moving: false control group: 812 control group 2: 0 tag: 4079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 58 last x: 522 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 3.92411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 812 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7421, 6757 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 125, "gatherers": [ 6371 ], "activeGatherers": [ 6371 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 813 Footprint: Minimap: active: true x: 634 z: 78 Obstruction: active: true moving: false control group: 813 control group 2: 0 tag: 5477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 78 last x: 634 last y diff: 0 last z: 78 territory: 3 rot x: 0 rot y: 1.01061 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 813 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 814 Footprint: Minimap: active: true x: 638 z: 78 Obstruction: active: true moving: false control group: 814 control group 2: 0 tag: 5511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 78 last x: 638 last y diff: 0 last z: 78 territory: 3 rot x: 0 rot y: 0.6185 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 814 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 816 Footprint: Minimap: active: true x: 514 z: 34 Obstruction: active: true moving: false control group: 816 control group 2: 0 tag: 4053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 34 last x: 514 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 6.21175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 816 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 819 Footprint: Minimap: active: true x: 646 z: 106 Obstruction: active: true moving: false control group: 819 control group 2: 0 tag: 5567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 106 last x: 646 last y diff: 0 last z: 106 territory: 3 rot x: 0 rot y: 4.20638 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 819 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 4, "resourceSupplyAmount": 91 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 91, "gatherers": [ 6792, 7323, 6734, 6788 ], "activeGatherers": [ 6792, 7323, 6734 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 820 Footprint: Minimap: active: true x: 594 z: 38 Obstruction: active: true moving: false control group: 820 control group 2: 0 tag: 4861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 38 last x: 594 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 1.49209 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 820 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 821 Footprint: Minimap: active: true x: 566 z: 34 Obstruction: active: true moving: false control group: 821 control group 2: 0 tag: 4433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 34 last x: 566 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 2.88884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 821 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 6, "resourceSupplyAmount": 60 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7177, 6744 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 60, "gatherers": [ 6355, 6359, 6358, 6356, 6360, 6357 ], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 822 Footprint: Minimap: active: true x: 542 z: 54 Obstruction: active: true moving: false control group: 822 control group 2: 0 tag: 4209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 54 last x: 542 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 4.46847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 822 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 823 Footprint: Minimap: active: true x: 618 z: 54 Obstruction: active: true moving: false control group: 823 control group 2: 0 tag: 5245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 54 last x: 618 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 2.54934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 823 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 824 Footprint: Minimap: active: true x: 550 z: 90 Obstruction: active: true moving: false control group: 824 control group 2: 0 tag: 4263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 90 last x: 550 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 3.7281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 824 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 825 Footprint: Minimap: active: true x: 574 z: 102 Obstruction: active: true moving: false control group: 825 control group 2: 0 tag: 4551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 102 last x: 574 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 4.63787 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 825 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 826 Footprint: Minimap: active: true x: 522 z: 38 Obstruction: active: true moving: false control group: 826 control group 2: 0 tag: 4077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 38 last x: 522 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 3.39487 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 826 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 827 Footprint: Minimap: active: true x: 526 z: 38 Obstruction: active: true moving: false control group: 827 control group 2: 0 tag: 4097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 38 last x: 526 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 0.41811 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 827 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 828 Footprint: Minimap: active: true x: 526 z: 46 Obstruction: active: true moving: false control group: 828 control group 2: 0 tag: 4099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 46 last x: 526 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 5.52414 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 828 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 829 Footprint: Minimap: active: true x: 630 z: 82 Obstruction: active: true moving: false control group: 829 control group 2: 0 tag: 5421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 82 last x: 630 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 3.51496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 829 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 830 Footprint: Minimap: active: true x: 634 z: 86 Obstruction: active: true moving: false control group: 830 control group 2: 0 tag: 5479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 86 last x: 634 last y diff: 0 last z: 86 territory: 3 rot x: 0 rot y: 3.1157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 830 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 831 Footprint: Minimap: active: true x: 634 z: 94 Obstruction: active: true moving: false control group: 831 control group 2: 0 tag: 5481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 94 last x: 634 last y diff: 0 last z: 94 territory: 3 rot x: 0 rot y: 3.6701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 831 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 833 Footprint: Minimap: active: true x: 618 z: 42 Obstruction: active: true moving: false control group: 833 control group 2: 0 tag: 5241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 42 last x: 618 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 2.51841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 833 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 835 Footprint: Minimap: active: true x: 590 z: 110 Obstruction: active: true moving: false control group: 835 control group 2: 0 tag: 4801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 110 last x: 590 last y diff: 0 last z: 110 territory: 3 rot x: 0 rot y: 0.66645 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 835 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 836 Footprint: Minimap: active: true x: 590 z: 114 Obstruction: active: true moving: false control group: 836 control group 2: 0 tag: 4803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 114 last x: 590 last y diff: 0 last z: 114 territory: 3 rot x: 0 rot y: 3.00329 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 836 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 838 Footprint: Minimap: active: true x: 590 z: 38 Obstruction: active: true moving: false control group: 838 control group 2: 0 tag: 4795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 38 last x: 590 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 1.54566 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 838 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 839 Footprint: Minimap: active: true x: 558 z: 62 Obstruction: active: true moving: false control group: 839 control group 2: 0 tag: 4345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 62 last x: 558 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 5.28423 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 839 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 840 Footprint: Minimap: active: true x: 558 z: 70 Obstruction: active: true moving: false control group: 840 control group 2: 0 tag: 4347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 70 last x: 558 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 4.99953 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 840 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 841 Footprint: Minimap: active: true x: 558 z: 78 Obstruction: active: true moving: false control group: 841 control group 2: 0 tag: 4349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 78 last x: 558 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 0.03727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 841 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 842 Footprint: Minimap: active: true x: 534 z: 50 Obstruction: active: true moving: false control group: 842 control group 2: 0 tag: 4143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 50 last x: 534 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 1.07975 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 842 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 843 Footprint: Minimap: active: true x: 546 z: 50 Obstruction: active: true moving: false control group: 843 control group 2: 0 tag: 4235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 50 last x: 546 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 0.54284 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 843 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 844 Footprint: Minimap: active: true x: 558 z: 90 Obstruction: active: true moving: false control group: 844 control group 2: 0 tag: 4351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 90 last x: 558 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 0.9248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 844 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 845 Footprint: Minimap: active: true x: 614 z: 46 Obstruction: active: true moving: false control group: 845 control group 2: 0 tag: 5183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 46 last x: 614 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 1.01426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 845 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 846 Footprint: Minimap: active: true x: 614 z: 50 Obstruction: active: true moving: false control group: 846 control group 2: 0 tag: 5185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 50 last x: 614 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 2.83957 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 846 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 847 Footprint: Minimap: active: true x: 618 z: 46 Obstruction: active: true moving: false control group: 847 control group 2: 0 tag: 5243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 46 last x: 618 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 4.50196 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 847 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 848 Footprint: Minimap: active: true x: 614 z: 66 Obstruction: active: true moving: false control group: 848 control group 2: 0 tag: 5187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 66 last x: 614 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 0.2567 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 848 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 849 Footprint: Minimap: active: true x: 614 z: 74 Obstruction: active: true moving: false control group: 849 control group 2: 0 tag: 5189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 74 last x: 614 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 3.32886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 849 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 850 Footprint: Minimap: active: true x: 618 z: 78 Obstruction: active: true moving: false control group: 850 control group 2: 0 tag: 5247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 78 last x: 618 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 5.77587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 850 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 851 Footprint: Minimap: active: true x: 618 z: 82 Obstruction: active: true moving: false control group: 851 control group 2: 0 tag: 5249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 82 last x: 618 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 5.24503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 851 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 852 Footprint: Minimap: active: true x: 566 z: 94 Obstruction: active: true moving: false control group: 852 control group 2: 0 tag: 4439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 94 last x: 566 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 1.45243 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 852 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 853 Footprint: Minimap: active: true x: 566 z: 98 Obstruction: active: true moving: false control group: 853 control group 2: 0 tag: 4441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 98 last x: 566 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 3.94282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 853 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 854 Footprint: Minimap: active: true x: 566 z: 106 Obstruction: active: true moving: false control group: 854 control group 2: 0 tag: 4443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 106 last x: 566 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 3.95756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 854 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 855 Footprint: Minimap: active: true x: 538 z: 38 Obstruction: active: true moving: false control group: 855 control group 2: 0 tag: 4165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 38 last x: 538 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 0.08867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 855 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 856 Footprint: Minimap: active: true x: 538 z: 42 Obstruction: active: true moving: false control group: 856 control group 2: 0 tag: 4167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 42 last x: 538 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 2.09154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 856 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 857 Footprint: Minimap: active: true x: 570 z: 42 Obstruction: active: true moving: false control group: 857 control group 2: 0 tag: 4487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 42 last x: 570 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 2.74917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 857 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 858 Footprint: Minimap: active: true x: 562 z: 46 Obstruction: active: true moving: false control group: 858 control group 2: 0 tag: 4395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 46 last x: 562 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 5.09052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 858 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 859 Footprint: Minimap: active: true x: 570 z: 98 Obstruction: active: true moving: false control group: 859 control group 2: 0 tag: 4497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 98 last x: 570 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 3.54535 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 859 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 860 Footprint: Minimap: active: true x: 574 z: 98 Obstruction: active: true moving: false control group: 860 control group 2: 0 tag: 4549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 98 last x: 574 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 4.63814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 860 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 861 Footprint: Minimap: active: true x: 578 z: 98 Obstruction: active: true moving: false control group: 861 control group 2: 0 tag: 4599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 98 last x: 578 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 0.02848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 861 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 862 Footprint: Minimap: active: true x: 530 z: 42 Obstruction: active: true moving: false control group: 862 control group 2: 0 tag: 4115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 42 last x: 530 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 2.44903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 862 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 863 Footprint: Minimap: active: true x: 626 z: 86 Obstruction: active: true moving: false control group: 863 control group 2: 0 tag: 5371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 86 last x: 626 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 5.38176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 863 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 864 Footprint: Minimap: active: true x: 630 z: 86 Obstruction: active: true moving: false control group: 864 control group 2: 0 tag: 5423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 86 last x: 630 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 6.0742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 864 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 865 Footprint: Minimap: active: true x: 630 z: 90 Obstruction: active: true moving: false control group: 865 control group 2: 0 tag: 5425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 90 last x: 630 last y diff: 0 last z: 90 territory: 3 rot x: 0 rot y: 1.53411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 865 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 866 Footprint: Minimap: active: true x: 630 z: 94 Obstruction: active: true moving: false control group: 866 control group 2: 0 tag: 5427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 94 last x: 630 last y diff: 0 last z: 94 territory: 3 rot x: 0 rot y: 5.2478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 866 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 867 Footprint: Minimap: active: true x: 630 z: 98 Obstruction: active: true moving: false control group: 867 control group 2: 0 tag: 5429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 98 last x: 630 last y diff: 0 last z: 98 territory: 3 rot x: 0 rot y: 2.88448 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 867 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 3, "resourceSupplyAmount": 114 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 114, "gatherers": [ 6791, 296, 6787 ], "activeGatherers": [ 6791 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 872 Footprint: Minimap: active: true x: 594 z: 110 Obstruction: active: true moving: false control group: 872 control group 2: 0 tag: 4873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 110 last x: 594 last y diff: 0 last z: 110 territory: 3 rot x: 0 rot y: 1.22822 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 872 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 7, "resourceSupplyAmount": 13 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 13, "gatherers": [ 7316, 7318, 7322, 7324, 7319, 7326, 7325 ], "activeGatherers": [ 7316, 7318, 7322, 7324, 7319, 7326, 7325 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 873 Footprint: Minimap: active: true x: 602 z: 46 Obstruction: active: true moving: false control group: 873 control group 2: 0 tag: 4997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 46 last x: 602 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 0.53608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 873 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 874 Footprint: Minimap: active: true x: 606 z: 46 Obstruction: active: true moving: false control group: 874 control group 2: 0 tag: 5063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 46 last x: 606 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 4.98919 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 874 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 875 Footprint: Minimap: active: true x: 574 z: 42 Obstruction: active: true moving: false control group: 875 control group 2: 0 tag: 4533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 42 last x: 574 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 5.39184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 875 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 876 Footprint: Minimap: active: true x: 582 z: 42 Obstruction: active: true moving: false control group: 876 control group 2: 0 tag: 4663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 42 last x: 582 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 5.83294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 876 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 877 Footprint: Minimap: active: true x: 562 z: 58 Obstruction: active: true moving: false control group: 877 control group 2: 0 tag: 4401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 58 last x: 562 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 1.59588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 877 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 878 Footprint: Minimap: active: true x: 562 z: 74 Obstruction: active: true moving: false control group: 878 control group 2: 0 tag: 4403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 74 last x: 562 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 0.99714 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 878 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 879 Footprint: Minimap: active: true x: 562 z: 78 Obstruction: active: true moving: false control group: 879 control group 2: 0 tag: 4405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 78 last x: 562 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 1.66335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 879 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 880 Footprint: Minimap: active: true x: 562 z: 90 Obstruction: active: true moving: false control group: 880 control group 2: 0 tag: 4407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 90 last x: 562 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 3.85853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 880 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 881 Footprint: Minimap: active: true x: 542 z: 46 Obstruction: active: true moving: false control group: 881 control group 2: 0 tag: 4207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 46 last x: 542 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 2.6701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 881 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 882 Footprint: Minimap: active: true x: 550 z: 54 Obstruction: active: true moving: false control group: 882 control group 2: 0 tag: 4261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 54 last x: 550 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 5.7541 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 882 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 883 Footprint: Minimap: active: true x: 610 z: 54 Obstruction: active: true moving: false control group: 883 control group 2: 0 tag: 5121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 54 last x: 610 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 3.8724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 883 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 884 Footprint: Minimap: active: true x: 610 z: 62 Obstruction: active: true moving: false control group: 884 control group 2: 0 tag: 5123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 62 last x: 610 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 0.50324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 884 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 885 Footprint: Minimap: active: true x: 610 z: 74 Obstruction: active: true moving: false control group: 885 control group 2: 0 tag: 5125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 74 last x: 610 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 5.1107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 885 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 886 Footprint: Minimap: active: true x: 610 z: 78 Obstruction: active: true moving: false control group: 886 control group 2: 0 tag: 5127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 78 last x: 610 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 0.34983 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 886 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 887 Footprint: Minimap: active: true x: 618 z: 86 Obstruction: active: true moving: false control group: 887 control group 2: 0 tag: 5251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 86 last x: 618 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 5.94347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 887 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 179 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 179, "gatherers": [ 6350 ], "activeGatherers": [ 6350 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 888 Footprint: Minimap: active: true x: 566 z: 90 Obstruction: active: true moving: false control group: 888 control group 2: 0 tag: 4437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 90 last x: 566 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 0.74152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 888 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 889 Footprint: Minimap: active: true x: 570 z: 94 Obstruction: active: true moving: false control group: 889 control group 2: 0 tag: 4495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 94 last x: 570 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 0.17917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 889 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 890 Footprint: Minimap: active: true x: 574 z: 46 Obstruction: active: true moving: false control group: 890 control group 2: 0 tag: 4535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 46 last x: 574 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 0.55822 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 890 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 891 Footprint: Minimap: active: true x: 554 z: 50 Obstruction: active: true moving: false control group: 891 control group 2: 0 tag: 4309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 50 last x: 554 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 2.80802 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 891 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 892 Footprint: Minimap: active: true x: 558 z: 50 Obstruction: active: true moving: false control group: 892 control group 2: 0 tag: 4343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 50 last x: 558 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 5.23314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 892 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 893 Footprint: Minimap: active: true x: 562 z: 50 Obstruction: active: true moving: false control group: 893 control group 2: 0 tag: 4397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 50 last x: 562 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 5.84964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 893 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 894 Footprint: Minimap: active: true x: 570 z: 50 Obstruction: active: true moving: false control group: 894 control group 2: 0 tag: 4489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 50 last x: 570 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 5.27324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 894 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 895 Footprint: Minimap: active: true x: 578 z: 94 Obstruction: active: true moving: false control group: 895 control group 2: 0 tag: 4597 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 94 last x: 578 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 3.55323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 895 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 896 Footprint: Minimap: active: true x: 582 z: 94 Obstruction: active: true moving: false control group: 896 control group 2: 0 tag: 4673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 94 last x: 582 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 3.66831 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 896 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 897 Footprint: Minimap: active: true x: 586 z: 94 Obstruction: active: true moving: false control group: 897 control group 2: 0 tag: 4737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 94 last x: 586 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 0.75509 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 897 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 898 Footprint: Minimap: active: true x: 594 z: 98 Obstruction: active: true moving: false control group: 898 control group 2: 0 tag: 4869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 98 last x: 594 last y diff: 0 last z: 98 territory: 3 rot x: 0 rot y: 1.09444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 898 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 8, "resourceSupplyAmount": 100 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 100, "gatherers": [ 7317, 7320, 7315, 7321, 7199, 6794, 6783, 7155 ], "activeGatherers": [ 7317, 7320, 7315, 7321, 7199, 6783, 7155 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 899 Footprint: Minimap: active: true x: 622 z: 90 Obstruction: active: true moving: false control group: 899 control group 2: 0 tag: 5325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 90 last x: 622 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 3.20746 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 899 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 133 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 133, "gatherers": [ 7156 ], "activeGatherers": [ 7156 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 900 Footprint: Minimap: active: true x: 626 z: 90 Obstruction: active: true moving: false control group: 900 control group 2: 0 tag: 5373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 90 last x: 626 last y diff: 0 last z: 90 territory: 3 rot x: 0 rot y: 6.13173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 900 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 901 Footprint: Minimap: active: true x: 626 z: 94 Obstruction: active: true moving: false control group: 901 control group 2: 0 tag: 5375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 94 last x: 626 last y diff: 0 last z: 94 territory: 3 rot x: 0 rot y: 5.88384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 901 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 902 Footprint: Minimap: active: true x: 598 z: 90 Obstruction: active: true moving: false control group: 902 control group 2: 0 tag: 4941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 90 last x: 598 last y diff: 0 last z: 90 territory: 3 rot x: 0 rot y: 1.91922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 902 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 5, "resourceSupplyAmount": 197 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 197, "gatherers": [ 297, 6784, 7154, 6667, 6732 ], "activeGatherers": [ 297, 6784, 7154, 6732 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 903 Footprint: Minimap: active: true x: 582 z: 50 Obstruction: active: true moving: false control group: 903 control group 2: 0 tag: 4665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 50 last x: 582 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 1.89725 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 903 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 904 Footprint: Minimap: active: true x: 598 z: 50 Obstruction: active: true moving: false control group: 904 control group 2: 0 tag: 4933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 50 last x: 598 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 0.14991 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 904 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 905 Footprint: Minimap: active: true x: 562 z: 54 Obstruction: active: true moving: false control group: 905 control group 2: 0 tag: 4399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 54 last x: 562 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 3.89222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 905 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 906 Footprint: Minimap: active: true x: 566 z: 62 Obstruction: active: true moving: false control group: 906 control group 2: 0 tag: 4435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 62 last x: 566 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 6.01157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 906 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 907 Footprint: Minimap: active: true x: 606 z: 70 Obstruction: active: true moving: false control group: 907 control group 2: 0 tag: 5065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 70 last x: 606 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 1.79538 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 907 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 908 Footprint: Minimap: active: true x: 606 z: 82 Obstruction: active: true moving: false control group: 908 control group 2: 0 tag: 5067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 82 last x: 606 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 1.53248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 908 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 909 Footprint: Minimap: active: true x: 610 z: 82 Obstruction: active: true moving: false control group: 909 control group 2: 0 tag: 5129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 82 last x: 610 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 5.21229 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 909 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 910 Footprint: Minimap: active: true x: 574 z: 86 Obstruction: active: true moving: false control group: 910 control group 2: 0 tag: 4547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 86 last x: 574 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 5.08252 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 910 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 911 Footprint: Minimap: active: true x: 578 z: 50 Obstruction: active: true moving: false control group: 911 control group 2: 0 tag: 4589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 50 last x: 578 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 4.42626 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 911 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 912 Footprint: Minimap: active: true x: 570 z: 54 Obstruction: active: true moving: false control group: 912 control group 2: 0 tag: 4491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 54 last x: 570 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 0.56849 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 912 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 913 Footprint: Minimap: active: true x: 602 z: 86 Obstruction: active: true moving: false control group: 913 control group 2: 0 tag: 5005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 86 last x: 602 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 5.10528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 913 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 180 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 180, "gatherers": [ 6494 ], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 914 Footprint: Minimap: active: true x: 598 z: 54 Obstruction: active: true moving: false control group: 914 control group 2: 0 tag: 4935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 54 last x: 598 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 2.12003 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 914 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 915 Footprint: Minimap: active: true x: 570 z: 70 Obstruction: active: true moving: false control group: 915 control group 2: 0 tag: 4493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 70 last x: 570 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 3.98417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 915 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 916 Footprint: Minimap: active: true x: 602 z: 58 Obstruction: active: true moving: false control group: 916 control group 2: 0 tag: 4999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 58 last x: 602 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 1.2189 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 916 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 917 Footprint: Minimap: active: true x: 602 z: 78 Obstruction: active: true moving: false control group: 917 control group 2: 0 tag: 5001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 78 last x: 602 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 0.13868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 917 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 918 Footprint: Minimap: active: true x: 602 z: 82 Obstruction: active: true moving: false control group: 918 control group 2: 0 tag: 5003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 82 last x: 602 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 3.47684 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 918 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 919 Footprint: Minimap: active: true x: 578 z: 86 Obstruction: active: true moving: false control group: 919 control group 2: 0 tag: 4595 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 86 last x: 578 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 1.42206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 919 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 920 Footprint: Minimap: active: true x: 574 z: 58 Obstruction: active: true moving: false control group: 920 control group 2: 0 tag: 4537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 58 last x: 574 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 2.82528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 920 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 921 Footprint: Minimap: active: true x: 594 z: 82 Obstruction: active: true moving: false control group: 921 control group 2: 0 tag: 4867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 82 last x: 594 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 4.83867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 921 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 922 Footprint: Minimap: active: true x: 598 z: 82 Obstruction: active: true moving: false control group: 922 control group 2: 0 tag: 4939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 82 last x: 598 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 3.69552 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 922 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 923 Footprint: Minimap: active: true x: 586 z: 58 Obstruction: active: true moving: false control group: 923 control group 2: 0 tag: 4733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 58 last x: 586 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 4.77324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 923 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 924 Footprint: Minimap: active: true x: 574 z: 62 Obstruction: active: true moving: false control group: 924 control group 2: 0 tag: 4539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 62 last x: 574 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 6.19889 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 924 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 925 Footprint: Minimap: active: true x: 574 z: 66 Obstruction: active: true moving: false control group: 925 control group 2: 0 tag: 4541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 66 last x: 574 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 0.05393 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 925 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 926 Footprint: Minimap: active: true x: 574 z: 74 Obstruction: active: true moving: false control group: 926 control group 2: 0 tag: 4543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 74 last x: 574 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 6.20516 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 926 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 927 Footprint: Minimap: active: true x: 574 z: 78 Obstruction: active: true moving: false control group: 927 control group 2: 0 tag: 4545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 78 last x: 574 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 4.61118 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 927 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 928 Footprint: Minimap: active: true x: 598 z: 70 Obstruction: active: true moving: false control group: 928 control group 2: 0 tag: 4937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 70 last x: 598 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 2.2949 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 928 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 929 Footprint: Minimap: active: true x: 582 z: 62 Obstruction: active: true moving: false control group: 929 control group 2: 0 tag: 4667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 62 last x: 582 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 3.62002 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 929 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 930 Footprint: Minimap: active: true x: 586 z: 78 Obstruction: active: true moving: false control group: 930 control group 2: 0 tag: 4735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 78 last x: 586 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 3.38324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 930 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 931 Footprint: Minimap: active: true x: 594 z: 78 Obstruction: active: true moving: false control group: 931 control group 2: 0 tag: 4865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 78 last x: 594 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 2.60111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 931 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 932 Footprint: Minimap: active: true x: 578 z: 66 Obstruction: active: true moving: false control group: 932 control group 2: 0 tag: 4591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 66 last x: 578 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 2.41901 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 932 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 933 Footprint: Minimap: active: true x: 578 z: 74 Obstruction: active: true moving: false control group: 933 control group 2: 0 tag: 4593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 74 last x: 578 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 4.10633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 933 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 934 Footprint: Minimap: active: true x: 594 z: 70 Obstruction: active: true moving: false control group: 934 control group 2: 0 tag: 4863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 70 last x: 594 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 0.6859 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 934 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 935 Footprint: Minimap: active: true x: 582 z: 66 Obstruction: active: true moving: false control group: 935 control group 2: 0 tag: 4669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 66 last x: 582 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 1.01001 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 935 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 936 Footprint: Minimap: active: true x: 590 z: 66 Obstruction: active: true moving: false control group: 936 control group 2: 0 tag: 4797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 66 last x: 590 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 4.35361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 936 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 937 Footprint: Minimap: active: true x: 590 z: 74 Obstruction: active: true moving: false control group: 937 control group 2: 0 tag: 4799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 74 last x: 590 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 3.43563 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 937 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 938 Footprint: Minimap: active: true x: 582 z: 70 Obstruction: active: true moving: false control group: 938 control group 2: 0 tag: 4671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 70 last x: 582 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 6.18471 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 938 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 939 Footprint: Minimap: active: true x: 62 z: 842 Obstruction: active: true moving: false control group: 939 control group 2: 0 tag: 893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 842 last x: 62 last y diff: 0 last z: 842 territory: 0 rot x: 0 rot y: 6.06815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 939 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 940 Footprint: Minimap: active: true x: 62 z: 826 Obstruction: active: true moving: false control group: 940 control group 2: 0 tag: 891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 826 last x: 62 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 1.0656 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 940 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 941 Footprint: Minimap: active: true x: 90 z: 798 Obstruction: active: true moving: false control group: 941 control group 2: 0 tag: 1069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 798 last x: 90 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 1.29168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 941 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 942 Footprint: Minimap: active: true x: 90 z: 806 Obstruction: active: true moving: false control group: 942 control group 2: 0 tag: 1071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 806 last x: 90 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 3.37897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 942 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 943 Footprint: Minimap: active: true x: 98 z: 806 Obstruction: active: true moving: false control group: 943 control group 2: 0 tag: 1115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 806 last x: 98 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 1.1493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 943 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 944 Footprint: Minimap: active: true x: 62 z: 846 Obstruction: active: true moving: false control group: 944 control group 2: 0 tag: 895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 846 last x: 62 last y diff: 0 last z: 846 territory: 0 rot x: 0 rot y: 6.19237 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 944 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 945 Footprint: Minimap: active: true x: 94 z: 794 Obstruction: active: true moving: false control group: 945 control group 2: 0 tag: 1087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 794 last x: 94 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 3.47172 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 945 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 946 Footprint: Minimap: active: true x: 74 z: 826 Obstruction: active: true moving: false control group: 946 control group 2: 0 tag: 967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 826 last x: 74 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 1.7581 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 946 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 947 Footprint: Minimap: active: true x: 50 z: 766 Obstruction: active: true moving: false control group: 947 control group 2: 0 tag: 825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 766 last x: 50 last y diff: 0 last z: 766 territory: 0 rot x: 0 rot y: 4.24572 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 947 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 948 Footprint: Minimap: active: true x: 70 z: 754 Obstruction: active: true moving: false control group: 948 control group 2: 0 tag: 935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 754 last x: 70 last y diff: 0 last z: 754 territory: 0 rot x: 0 rot y: 5.57456 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 948 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 949 Footprint: Minimap: active: true x: 98 z: 810 Obstruction: active: true moving: false control group: 949 control group 2: 0 tag: 1117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 810 last x: 98 last y diff: 0 last z: 810 territory: 0 rot x: 0 rot y: 5.93526 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 949 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 950 Footprint: Minimap: active: true x: 98 z: 814 Obstruction: active: true moving: false control group: 950 control group 2: 0 tag: 1119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 814 last x: 98 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 5.37925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 950 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 951 Footprint: Minimap: active: true x: 98 z: 822 Obstruction: active: true moving: false control group: 951 control group 2: 0 tag: 1121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 822 last x: 98 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 3.9379 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 951 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 952 Footprint: Minimap: active: true x: 38 z: 758 Obstruction: active: true moving: false control group: 952 control group 2: 0 tag: 775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 38 y: 0 z: 758 last x: 38 last y diff: 0 last z: 758 territory: 0 rot x: 0 rot y: 3.24453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 952 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 953 Footprint: Minimap: active: true x: 106 z: 794 Obstruction: active: true moving: false control group: 953 control group 2: 0 tag: 1159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 794 last x: 106 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 4.82499 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 953 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 954 Footprint: Minimap: active: true x: 114 z: 774 Obstruction: active: true moving: false control group: 954 control group 2: 0 tag: 1179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 774 last x: 114 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 2.98116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 954 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 955 Footprint: Minimap: active: true x: 110 z: 790 Obstruction: active: true moving: false control group: 955 control group 2: 0 tag: 1171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 790 last x: 110 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 0.64821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 955 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 956 Footprint: Minimap: active: true x: 114 z: 790 Obstruction: active: true moving: false control group: 956 control group 2: 0 tag: 1181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 790 last x: 114 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 0.7368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 956 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 957 Footprint: Minimap: active: true x: 78 z: 838 Obstruction: active: true moving: false control group: 957 control group 2: 0 tag: 997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 838 last x: 78 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 0.42579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 957 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 958 Footprint: Minimap: active: true x: 98 z: 838 Obstruction: active: true moving: false control group: 958 control group 2: 0 tag: 1125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 838 last x: 98 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 2.72588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 958 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 959 Footprint: Minimap: active: true x: 98 z: 834 Obstruction: active: true moving: false control group: 959 control group 2: 0 tag: 1123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 834 last x: 98 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 4.30079 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 959 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 960 Footprint: Minimap: active: true x: 74 z: 750 Obstruction: active: true moving: false control group: 960 control group 2: 0 tag: 957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 750 last x: 74 last y diff: 0 last z: 750 territory: 0 rot x: 0 rot y: 6.24582 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 960 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 961 Footprint: Minimap: active: true x: 54 z: 830 Obstruction: active: true moving: false control group: 961 control group 2: 0 tag: 843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 830 last x: 54 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 0.64385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 961 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 962 Footprint: Minimap: active: true x: 54 z: 834 Obstruction: active: true moving: false control group: 962 control group 2: 0 tag: 845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 834 last x: 54 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 1.66642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 962 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 963 Footprint: Minimap: active: true x: 58 z: 846 Obstruction: active: true moving: false control group: 963 control group 2: 0 tag: 871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 846 last x: 58 last y diff: 0 last z: 846 territory: 0 rot x: 0 rot y: 0.77009 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 963 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 964 Footprint: Minimap: active: true x: 66 z: 822 Obstruction: active: true moving: false control group: 964 control group 2: 0 tag: 919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 822 last x: 66 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 3.60137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 964 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 965 Footprint: Minimap: active: true x: 74 z: 822 Obstruction: active: true moving: false control group: 965 control group 2: 0 tag: 965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 822 last x: 74 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 3.90438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 965 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 966 Footprint: Minimap: active: true x: 98 z: 790 Obstruction: active: true moving: false control group: 966 control group 2: 0 tag: 1113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 790 last x: 98 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 5.03878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 966 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 967 Footprint: Minimap: active: true x: 106 z: 790 Obstruction: active: true moving: false control group: 967 control group 2: 0 tag: 1157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 790 last x: 106 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 5.18097 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 967 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 968 Footprint: Minimap: active: true x: 78 z: 830 Obstruction: active: true moving: false control group: 968 control group 2: 0 tag: 993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 830 last x: 78 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 0.77535 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 968 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 969 Footprint: Minimap: active: true x: 78 z: 834 Obstruction: active: true moving: false control group: 969 control group 2: 0 tag: 995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 834 last x: 78 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 3.46035 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 969 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 970 Footprint: Minimap: active: true x: 38 z: 778 Obstruction: active: true moving: false control group: 970 control group 2: 0 tag: 777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 38 y: 0 z: 778 last x: 38 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 3.95664 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 970 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 971 Footprint: Minimap: active: true x: 38 z: 782 Obstruction: active: true moving: false control group: 971 control group 2: 0 tag: 779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 38 y: 0 z: 782 last x: 38 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 3.45571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 971 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 972 Footprint: Minimap: active: true x: 46 z: 770 Obstruction: active: true moving: false control group: 972 control group 2: 0 tag: 801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 770 last x: 46 last y diff: 0 last z: 770 territory: 0 rot x: 0 rot y: 1.69697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 972 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 973 Footprint: Minimap: active: true x: 74 z: 762 Obstruction: active: true moving: false control group: 973 control group 2: 0 tag: 959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 762 last x: 74 last y diff: 0 last z: 762 territory: 0 rot x: 0 rot y: 4.80874 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 973 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 974 Footprint: Minimap: active: true x: 94 z: 818 Obstruction: active: true moving: false control group: 974 control group 2: 0 tag: 1089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 818 last x: 94 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 3.83158 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 974 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 975 Footprint: Minimap: active: true x: 98 z: 774 Obstruction: active: true moving: false control group: 975 control group 2: 0 tag: 1109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 774 last x: 98 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 5.31083 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 975 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 976 Footprint: Minimap: active: true x: 82 z: 838 Obstruction: active: true moving: false control group: 976 control group 2: 0 tag: 1027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 838 last x: 82 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 5.1236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 976 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 977 Footprint: Minimap: active: true x: 82 z: 754 Obstruction: active: true moving: false control group: 977 control group 2: 0 tag: 1011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 754 last x: 82 last y diff: 0 last z: 754 territory: 0 rot x: 0 rot y: 1.64238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 977 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 978 Footprint: Minimap: active: true x: 54 z: 818 Obstruction: active: true moving: false control group: 978 control group 2: 0 tag: 841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 818 last x: 54 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 1.72384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 978 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 979 Footprint: Minimap: active: true x: 62 z: 818 Obstruction: active: true moving: false control group: 979 control group 2: 0 tag: 889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 818 last x: 62 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 0.41616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 979 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 980 Footprint: Minimap: active: true x: 66 z: 818 Obstruction: active: true moving: false control group: 980 control group 2: 0 tag: 917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 818 last x: 66 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 2.56656 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 980 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 981 Footprint: Minimap: active: true x: 82 z: 806 Obstruction: active: true moving: false control group: 981 control group 2: 0 tag: 1021 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 806 last x: 82 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 0.93616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 981 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 982 Footprint: Minimap: active: true x: 90 z: 814 Obstruction: active: true moving: false control group: 982 control group 2: 0 tag: 1073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 814 last x: 90 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 1.05262 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 982 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 983 Footprint: Minimap: active: true x: 98 z: 786 Obstruction: active: true moving: false control group: 983 control group 2: 0 tag: 1111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 786 last x: 98 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 4.55465 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 983 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 984 Footprint: Minimap: active: true x: 102 z: 786 Obstruction: active: true moving: false control group: 984 control group 2: 0 tag: 1145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 786 last x: 102 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 1.1972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 984 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 985 Footprint: Minimap: active: true x: 82 z: 818 Obstruction: active: true moving: false control group: 985 control group 2: 0 tag: 1023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 818 last x: 82 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 1.28632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 985 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 986 Footprint: Minimap: active: true x: 82 z: 826 Obstruction: active: true moving: false control group: 986 control group 2: 0 tag: 1025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 826 last x: 82 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 0.40119 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 986 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 987 Footprint: Minimap: active: true x: 90 z: 830 Obstruction: active: true moving: false control group: 987 control group 2: 0 tag: 1075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 830 last x: 90 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 5.07067 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 987 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 988 Footprint: Minimap: active: true x: 90 z: 774 Obstruction: active: true moving: false control group: 988 control group 2: 0 tag: 1067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 774 last x: 90 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 0.92475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 988 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 989 Footprint: Minimap: active: true x: 86 z: 830 Obstruction: active: true moving: false control group: 989 control group 2: 0 tag: 1051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 830 last x: 86 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 5.35944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 989 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 990 Footprint: Minimap: active: true x: 82 z: 762 Obstruction: active: true moving: false control group: 990 control group 2: 0 tag: 1013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 762 last x: 82 last y diff: 0 last z: 762 territory: 0 rot x: 0 rot y: 4.8768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 990 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 991 Footprint: Minimap: active: true x: 46 z: 814 Obstruction: active: true moving: false control group: 991 control group 2: 0 tag: 809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 814 last x: 46 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 1.58873 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 991 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 992 Footprint: Minimap: active: true x: 50 z: 818 Obstruction: active: true moving: false control group: 992 control group 2: 0 tag: 829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 818 last x: 50 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 3.54735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 992 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 993 Footprint: Minimap: active: true x: 54 z: 814 Obstruction: active: true moving: false control group: 993 control group 2: 0 tag: 839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 814 last x: 54 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 0.4229 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 993 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 994 Footprint: Minimap: active: true x: 58 z: 814 Obstruction: active: true moving: false control group: 994 control group 2: 0 tag: 869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 814 last x: 58 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 1.34182 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 994 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 995 Footprint: Minimap: active: true x: 62 z: 814 Obstruction: active: true moving: false control group: 995 control group 2: 0 tag: 887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 814 last x: 62 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 5.98337 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 995 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 996 Footprint: Minimap: active: true x: 78 z: 786 Obstruction: active: true moving: false control group: 996 control group 2: 0 tag: 985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 786 last x: 78 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 5.00846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 996 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 997 Footprint: Minimap: active: true x: 82 z: 786 Obstruction: active: true moving: false control group: 997 control group 2: 0 tag: 1019 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 786 last x: 82 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 4.36695 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 997 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 998 Footprint: Minimap: active: true x: 78 z: 798 Obstruction: active: true moving: false control group: 998 control group 2: 0 tag: 987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 798 last x: 78 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 6.2506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 998 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 999 Footprint: Minimap: active: true x: 78 z: 802 Obstruction: active: true moving: false control group: 999 control group 2: 0 tag: 989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 802 last x: 78 last y diff: 0 last z: 802 territory: 0 rot x: 0 rot y: 3.52222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 999 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1000 Footprint: Minimap: active: true x: 78 z: 806 Obstruction: active: true moving: false control group: 1000 control group 2: 0 tag: 991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 806 last x: 78 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 4.96406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1000 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1001 Footprint: Minimap: active: true x: 86 z: 818 Obstruction: active: true moving: false control group: 1001 control group 2: 0 tag: 1047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 818 last x: 86 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 2.70424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1001 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1002 Footprint: Minimap: active: true x: 82 z: 782 Obstruction: active: true moving: false control group: 1002 control group 2: 0 tag: 1017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 782 last x: 82 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 4.16648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1002 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1003 Footprint: Minimap: active: true x: 86 z: 826 Obstruction: active: true moving: false control group: 1003 control group 2: 0 tag: 1049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 826 last x: 86 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 0.87832 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1003 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1004 Footprint: Minimap: active: true x: 46 z: 794 Obstruction: active: true moving: false control group: 1004 control group 2: 0 tag: 803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 794 last x: 46 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 1.83246 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1004 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1005 Footprint: Minimap: active: true x: 46 z: 798 Obstruction: active: true moving: false control group: 1005 control group 2: 0 tag: 805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 798 last x: 46 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 0.43218 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1005 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1006 Footprint: Minimap: active: true x: 42 z: 802 Obstruction: active: true moving: false control group: 1006 control group 2: 0 tag: 793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 802 last x: 42 last y diff: 0 last z: 802 territory: 0 rot x: 0 rot y: 4.83599 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1006 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1007 Footprint: Minimap: active: true x: 62 z: 774 Obstruction: active: true moving: false control group: 1007 control group 2: 0 tag: 881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 774 last x: 62 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 1.49729 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1007 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1008 Footprint: Minimap: active: true x: 62 z: 778 Obstruction: active: true moving: false control group: 1008 control group 2: 0 tag: 883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 778 last x: 62 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 1.84633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1008 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1009 Footprint: Minimap: active: true x: 70 z: 774 Obstruction: active: true moving: false control group: 1009 control group 2: 0 tag: 937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 774 last x: 70 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 0.62827 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1009 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1010 Footprint: Minimap: active: true x: 78 z: 774 Obstruction: active: true moving: false control group: 1010 control group 2: 0 tag: 981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 774 last x: 78 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 5.9695 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1010 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1011 Footprint: Minimap: active: true x: 82 z: 766 Obstruction: active: true moving: false control group: 1011 control group 2: 0 tag: 1015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 766 last x: 82 last y diff: 0 last z: 766 territory: 0 rot x: 0 rot y: 2.91271 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1011 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1012 Footprint: Minimap: active: true x: 86 z: 770 Obstruction: active: true moving: false control group: 1012 control group 2: 0 tag: 1043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 770 last x: 86 last y diff: 0 last z: 770 territory: 0 rot x: 0 rot y: 4.82084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1012 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1013 Footprint: Minimap: active: true x: 86 z: 778 Obstruction: active: true moving: false control group: 1013 control group 2: 0 tag: 1045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 778 last x: 86 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 5.5023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1013 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1014 Footprint: Minimap: active: true x: 46 z: 810 Obstruction: active: true moving: false control group: 1014 control group 2: 0 tag: 807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 810 last x: 46 last y diff: 0 last z: 810 territory: 0 rot x: 0 rot y: 3.12462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1014 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1015 Footprint: Minimap: active: true x: 58 z: 810 Obstruction: active: true moving: false control group: 1015 control group 2: 0 tag: 867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 810 last x: 58 last y diff: 0 last z: 810 territory: 0 rot x: 0 rot y: 0.98096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1015 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1016 Footprint: Minimap: active: true x: 70 z: 810 Obstruction: active: true moving: false control group: 1016 control group 2: 0 tag: 945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 810 last x: 70 last y diff: 0 last z: 810 territory: 0 rot x: 0 rot y: 4.14 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1016 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1017 Footprint: Minimap: active: true x: 74 z: 798 Obstruction: active: true moving: false control group: 1017 control group 2: 0 tag: 963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 798 last x: 74 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 5.78171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1017 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1018 Footprint: Minimap: active: true x: 78 z: 778 Obstruction: active: true moving: false control group: 1018 control group 2: 0 tag: 983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 778 last x: 78 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 3.4078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1018 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1019 Footprint: Minimap: active: true x: 50 z: 786 Obstruction: active: true moving: false control group: 1019 control group 2: 0 tag: 827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 786 last x: 50 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 2.09452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1019 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1020 Footprint: Minimap: active: true x: 66 z: 778 Obstruction: active: true moving: false control group: 1020 control group 2: 0 tag: 911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 778 last x: 66 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 0.40815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1020 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1021 Footprint: Minimap: active: true x: 66 z: 782 Obstruction: active: true moving: false control group: 1021 control group 2: 0 tag: 913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 782 last x: 66 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 1.22603 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1021 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1022 Footprint: Minimap: active: true x: 70 z: 778 Obstruction: active: true moving: false control group: 1022 control group 2: 0 tag: 939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 778 last x: 70 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 5.12188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1022 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1023 Footprint: Minimap: active: true x: 74 z: 778 Obstruction: active: true moving: false control group: 1023 control group 2: 0 tag: 961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 778 last x: 74 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 2.21085 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1023 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1024 Footprint: Minimap: active: true x: 58 z: 806 Obstruction: active: true moving: false control group: 1024 control group 2: 0 tag: 865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 806 last x: 58 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 2.70031 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1024 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1025 Footprint: Minimap: active: true x: 70 z: 782 Obstruction: active: true moving: false control group: 1025 control group 2: 0 tag: 941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 782 last x: 70 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 3.60146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1025 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1026 Footprint: Minimap: active: true x: 70 z: 802 Obstruction: active: true moving: false control group: 1026 control group 2: 0 tag: 943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 802 last x: 70 last y diff: 0 last z: 802 territory: 0 rot x: 0 rot y: 6.27675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1026 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1027 Footprint: Minimap: active: true x: 54 z: 794 Obstruction: active: true moving: false control group: 1027 control group 2: 0 tag: 837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 794 last x: 54 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 4.00934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1027 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1028 Footprint: Minimap: active: true x: 58 z: 786 Obstruction: active: true moving: false control group: 1028 control group 2: 0 tag: 859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 786 last x: 58 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 3.00101 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1028 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1029 Footprint: Minimap: active: true x: 66 z: 794 Obstruction: active: true moving: false control group: 1029 control group 2: 0 tag: 915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 794 last x: 66 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 4.23554 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1029 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1030 Footprint: Minimap: active: true x: 58 z: 794 Obstruction: active: true moving: false control group: 1030 control group 2: 0 tag: 861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 794 last x: 58 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 0.36005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1030 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1031 Footprint: Minimap: active: true x: 58 z: 798 Obstruction: active: true moving: false control group: 1031 control group 2: 0 tag: 863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 798 last x: 58 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 3.09752 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1031 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1032 Footprint: Minimap: active: true x: 62 z: 798 Obstruction: active: true moving: false control group: 1032 control group 2: 0 tag: 885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 798 last x: 62 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 0.75654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1032 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1033 Footprint: Minimap: active: true x: 934 z: 430 Obstruction: active: true moving: false control group: 1033 control group 2: 0 tag: 7655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 430 last x: 934 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 5.2038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1033 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1034 Footprint: Minimap: active: true x: 902 z: 486 Obstruction: active: true moving: false control group: 1034 control group 2: 0 tag: 7383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 486 last x: 902 last y diff: 0 last z: 486 territory: 2 rot x: 0 rot y: 0.99521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1034 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1036 Footprint: Minimap: active: true x: 930 z: 442 Obstruction: active: true moving: false control group: 1036 control group 2: 0 tag: 7609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 442 last x: 930 last y diff: 0 last z: 442 territory: 2 rot x: 0 rot y: 1.59575 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1036 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1037 Footprint: Minimap: active: true x: 978 z: 478 Obstruction: active: true moving: false control group: 1037 control group 2: 0 tag: 8097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 478 last x: 978 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 4.33103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1037 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1038 Footprint: Minimap: active: true x: 978 z: 482 Obstruction: active: true moving: false control group: 1038 control group 2: 0 tag: 8099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 482 last x: 978 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 5.89278 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1038 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1039 Footprint: Minimap: active: true x: 982 z: 470 Obstruction: active: true moving: false control group: 1039 control group 2: 0 tag: 8125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 470 last x: 982 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 0.40357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1039 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1040 Footprint: Minimap: active: true x: 986 z: 458 Obstruction: active: true moving: false control group: 1040 control group 2: 0 tag: 8155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 458 last x: 986 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 4.58489 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1040 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1041 Footprint: Minimap: active: true x: 986 z: 462 Obstruction: active: true moving: false control group: 1041 control group 2: 0 tag: 8157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 462 last x: 986 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 5.55115 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1041 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1042 Footprint: Minimap: active: true x: 970 z: 502 Obstruction: active: true moving: false control group: 1042 control group 2: 0 tag: 8025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 502 last x: 970 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 2.84301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1042 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1043 Footprint: Minimap: active: true x: 970 z: 506 Obstruction: active: true moving: false control group: 1043 control group 2: 0 tag: 8027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 506 last x: 970 last y diff: 0 last z: 506 territory: 2 rot x: 0 rot y: 3.1025 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1043 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1044 Footprint: Minimap: active: true x: 974 z: 506 Obstruction: active: true moving: false control group: 1044 control group 2: 0 tag: 8069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 506 last x: 974 last y diff: 0 last z: 506 territory: 2 rot x: 0 rot y: 0.88592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1044 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1045 Footprint: Minimap: active: true x: 982 z: 506 Obstruction: active: true moving: false control group: 1045 control group 2: 0 tag: 8127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 506 last x: 982 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 5.88617 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1045 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1046 Footprint: Minimap: active: true x: 990 z: 502 Obstruction: active: true moving: false control group: 1046 control group 2: 0 tag: 8183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 502 last x: 990 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 3.42574 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1046 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1047 Footprint: Minimap: active: true x: 986 z: 418 Obstruction: active: true moving: false control group: 1047 control group 2: 0 tag: 8147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 418 last x: 986 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 5.68305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1047 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1048 Footprint: Minimap: active: true x: 986 z: 422 Obstruction: active: true moving: false control group: 1048 control group 2: 0 tag: 8149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 422 last x: 986 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 4.53103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1048 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1049 Footprint: Minimap: active: true x: 990 z: 430 Obstruction: active: true moving: false control group: 1049 control group 2: 0 tag: 8181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 430 last x: 990 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 6.15708 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1049 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1050 Footprint: Minimap: active: true x: 926 z: 414 Obstruction: active: true moving: false control group: 1050 control group 2: 0 tag: 7577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 414 last x: 926 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 3.34519 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1050 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1051 Footprint: Minimap: active: true x: 926 z: 418 Obstruction: active: true moving: false control group: 1051 control group 2: 0 tag: 7579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 418 last x: 926 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 1.01244 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1051 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1052 Footprint: Minimap: active: true x: 926 z: 422 Obstruction: active: true moving: false control group: 1052 control group 2: 0 tag: 7581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 422 last x: 926 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 2.46236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1052 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1053 Footprint: Minimap: active: true x: 934 z: 402 Obstruction: active: true moving: false control group: 1053 control group 2: 0 tag: 7651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 402 last x: 934 last y diff: 0 last z: 402 territory: 0 rot x: 0 rot y: 4.11707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1053 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1054 Footprint: Minimap: active: true x: 938 z: 402 Obstruction: active: true moving: false control group: 1054 control group 2: 0 tag: 7697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 402 last x: 938 last y diff: 0 last z: 402 territory: 0 rot x: 0 rot y: 0.77071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1054 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1055 Footprint: Minimap: active: true x: 962 z: 414 Obstruction: active: true moving: false control group: 1055 control group 2: 0 tag: 7931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 414 last x: 962 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 0.69314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1055 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1056 Footprint: Minimap: active: true x: 906 z: 494 Obstruction: active: true moving: false control group: 1056 control group 2: 0 tag: 7419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 494 last x: 906 last y diff: 0 last z: 494 territory: 2 rot x: 0 rot y: 1.33835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1056 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 2, "resourceSupplyAmount": 29 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7141, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 29, "gatherers": [ 6645, 157 ], "activeGatherers": [ 6645, 157 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1057 Footprint: Minimap: active: true x: 978 z: 410 Obstruction: active: true moving: false control group: 1057 control group 2: 0 tag: 8091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 410 last x: 978 last y diff: 0 last z: 410 territory: 0 rot x: 0 rot y: 5.56719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1057 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1058 Footprint: Minimap: active: true x: 982 z: 414 Obstruction: active: true moving: false control group: 1058 control group 2: 0 tag: 8113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 414 last x: 982 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 1.16453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1058 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1059 Footprint: Minimap: active: true x: 894 z: 446 Obstruction: active: true moving: false control group: 1059 control group 2: 0 tag: 7307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 446 last x: 894 last y diff: 0 last z: 446 territory: 2 rot x: 0 rot y: 4.41863 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1059 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1060 Footprint: Minimap: active: true x: 894 z: 450 Obstruction: active: true moving: false control group: 1060 control group 2: 0 tag: 7309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 450 last x: 894 last y diff: 0 last z: 450 territory: 2 rot x: 0 rot y: 2.15233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1060 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1061 Footprint: Minimap: active: true x: 890 z: 462 Obstruction: active: true moving: false control group: 1061 control group 2: 0 tag: 7253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 462 last x: 890 last y diff: 0 last z: 462 territory: 2 rot x: 0 rot y: 0.19784 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1061 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1062 Footprint: Minimap: active: true x: 898 z: 446 Obstruction: active: true moving: false control group: 1062 control group 2: 0 tag: 7341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 446 last x: 898 last y diff: 0 last z: 446 territory: 2 rot x: 0 rot y: 3.11002 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1062 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1063 Footprint: Minimap: active: true x: 906 z: 446 Obstruction: active: true moving: false control group: 1063 control group 2: 0 tag: 7417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 446 last x: 906 last y diff: 0 last z: 446 territory: 2 rot x: 0 rot y: 0.20241 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1063 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1064 Footprint: Minimap: active: true x: 934 z: 494 Obstruction: active: true moving: false control group: 1064 control group 2: 0 tag: 7671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 494 last x: 934 last y diff: 0 last z: 494 territory: 2 rot x: 0 rot y: 4.31809 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1064 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1065 Footprint: Minimap: active: true x: 946 z: 502 Obstruction: active: true moving: false control group: 1065 control group 2: 0 tag: 7793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 502 last x: 946 last y diff: 0 last z: 502 territory: 2 rot x: 0 rot y: 5.63648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1065 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1066 Footprint: Minimap: active: true x: 934 z: 442 Obstruction: active: true moving: false control group: 1066 control group 2: 0 tag: 7657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 442 last x: 934 last y diff: 0 last z: 442 territory: 2 rot x: 0 rot y: 4.62462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1066 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1067 Footprint: Minimap: active: true x: 938 z: 442 Obstruction: active: true moving: false control group: 1067 control group 2: 0 tag: 7703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 442 last x: 938 last y diff: 0 last z: 442 territory: 2 rot x: 0 rot y: 0.7036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1067 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1068 Footprint: Minimap: active: true x: 934 z: 446 Obstruction: active: true moving: false control group: 1068 control group 2: 0 tag: 7659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 446 last x: 934 last y diff: 0 last z: 446 territory: 2 rot x: 0 rot y: 6.0587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1068 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1069 Footprint: Minimap: active: true x: 974 z: 482 Obstruction: active: true moving: false control group: 1069 control group 2: 0 tag: 8065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 482 last x: 974 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 3.94268 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1069 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1070 Footprint: Minimap: active: true x: 974 z: 486 Obstruction: active: true moving: false control group: 1070 control group 2: 0 tag: 8067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 486 last x: 974 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 2.62238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1070 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1071 Footprint: Minimap: active: true x: 970 z: 498 Obstruction: active: true moving: false control group: 1071 control group 2: 0 tag: 8023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 498 last x: 970 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 5.5241 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1071 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1072 Footprint: Minimap: active: true x: 986 z: 450 Obstruction: active: true moving: false control group: 1072 control group 2: 0 tag: 8153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 450 last x: 986 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 5.05933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1072 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1073 Footprint: Minimap: active: true x: 982 z: 462 Obstruction: active: true moving: false control group: 1073 control group 2: 0 tag: 8123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 462 last x: 982 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 1.2126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1073 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1074 Footprint: Minimap: active: true x: 986 z: 490 Obstruction: active: true moving: false control group: 1074 control group 2: 0 tag: 8159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 490 last x: 986 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 4.48404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1074 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1075 Footprint: Minimap: active: true x: 926 z: 450 Obstruction: active: true moving: false control group: 1075 control group 2: 0 tag: 7583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 450 last x: 926 last y diff: 0 last z: 450 territory: 2 rot x: 0 rot y: 5.99595 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1075 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1076 Footprint: Minimap: active: true x: 982 z: 430 Obstruction: active: true moving: false control group: 1076 control group 2: 0 tag: 8115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 430 last x: 982 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 3.9506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1076 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1077 Footprint: Minimap: active: true x: 934 z: 406 Obstruction: active: true moving: false control group: 1077 control group 2: 0 tag: 7653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 406 last x: 934 last y diff: 0 last z: 406 territory: 0 rot x: 0 rot y: 1.41457 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1077 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1078 Footprint: Minimap: active: true x: 938 z: 406 Obstruction: active: true moving: false control group: 1078 control group 2: 0 tag: 7699 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 406 last x: 938 last y diff: 0 last z: 406 territory: 0 rot x: 0 rot y: 3.96911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1078 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1079 Footprint: Minimap: active: true x: 946 z: 402 Obstruction: active: true moving: false control group: 1079 control group 2: 0 tag: 7775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 402 last x: 946 last y diff: 0 last z: 402 territory: 0 rot x: 0 rot y: 4.04319 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1079 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1080 Footprint: Minimap: active: true x: 946 z: 406 Obstruction: active: true moving: false control group: 1080 control group 2: 0 tag: 7777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 406 last x: 946 last y diff: 0 last z: 406 territory: 0 rot x: 0 rot y: 4.79947 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1080 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1081 Footprint: Minimap: active: true x: 954 z: 402 Obstruction: active: true moving: false control group: 1081 control group 2: 0 tag: 7841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 402 last x: 954 last y diff: 0 last z: 402 territory: 0 rot x: 0 rot y: 4.2389 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1081 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1082 Footprint: Minimap: active: true x: 954 z: 414 Obstruction: active: true moving: false control group: 1082 control group 2: 0 tag: 7843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 414 last x: 954 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 0.10503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1082 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1083 Footprint: Minimap: active: true x: 958 z: 418 Obstruction: active: true moving: false control group: 1083 control group 2: 0 tag: 7881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 418 last x: 958 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 2.55425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1083 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1084 Footprint: Minimap: active: true x: 970 z: 414 Obstruction: active: true moving: false control group: 1084 control group 2: 0 tag: 8001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 414 last x: 970 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 2.1508 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1084 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1085 Footprint: Minimap: active: true x: 910 z: 490 Obstruction: active: true moving: false control group: 1085 control group 2: 0 tag: 7443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 490 last x: 910 last y diff: 0 last z: 490 territory: 2 rot x: 0 rot y: 1.71496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1085 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 5, "resourceSupplyAmount": 57 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7251, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 57, "gatherers": [ 6485, 6399, 6398, 6381, 6857 ], "activeGatherers": [ 6485, 6399, 6398, 6381 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1086 Footprint: Minimap: active: true x: 986 z: 438 Obstruction: active: true moving: false control group: 1086 control group 2: 0 tag: 8151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 438 last x: 986 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 2.07404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1086 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1087 Footprint: Minimap: active: true x: 950 z: 398 Obstruction: active: true moving: false control group: 1087 control group 2: 0 tag: 7813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 398 last x: 950 last y diff: 0 last z: 398 territory: 0 rot x: 0 rot y: 0.87485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1087 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1088 Footprint: Minimap: active: true x: 974 z: 414 Obstruction: active: true moving: false control group: 1088 control group 2: 0 tag: 8051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 414 last x: 974 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 6.04238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1088 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1089 Footprint: Minimap: active: true x: 978 z: 418 Obstruction: active: true moving: false control group: 1089 control group 2: 0 tag: 8093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 418 last x: 978 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 2.69744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1089 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1090 Footprint: Minimap: active: true x: 894 z: 454 Obstruction: active: true moving: false control group: 1090 control group 2: 0 tag: 7311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 454 last x: 894 last y diff: 0 last z: 454 territory: 2 rot x: 0 rot y: 4.96872 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1090 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1091 Footprint: Minimap: active: true x: 934 z: 490 Obstruction: active: true moving: false control group: 1091 control group 2: 0 tag: 7669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 490 last x: 934 last y diff: 0 last z: 490 territory: 2 rot x: 0 rot y: 3.70194 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1091 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1092 Footprint: Minimap: active: true x: 946 z: 490 Obstruction: active: true moving: false control group: 1092 control group 2: 0 tag: 7791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 490 last x: 946 last y diff: 0 last z: 490 territory: 2 rot x: 0 rot y: 2.49134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1092 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1095 Footprint: Minimap: active: true x: 946 z: 430 Obstruction: active: true moving: false control group: 1095 control group 2: 0 tag: 7781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 430 last x: 946 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 2.93573 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1095 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1096 Footprint: Minimap: active: true x: 902 z: 462 Obstruction: active: true moving: false control group: 1096 control group 2: 0 tag: 7381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 462 last x: 902 last y diff: 0 last z: 462 territory: 2 rot x: 0 rot y: 2.46943 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1096 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1097 Footprint: Minimap: active: true x: 910 z: 474 Obstruction: active: true moving: false control group: 1097 control group 2: 0 tag: 7439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 474 last x: 910 last y diff: 0 last z: 474 territory: 2 rot x: 0 rot y: 6.20995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1097 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1098 Footprint: Minimap: active: true x: 910 z: 478 Obstruction: active: true moving: false control group: 1098 control group 2: 0 tag: 7441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 478 last x: 910 last y diff: 0 last z: 478 territory: 2 rot x: 0 rot y: 1.11716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1098 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1099 Footprint: Minimap: active: true x: 934 z: 450 Obstruction: active: true moving: false control group: 1099 control group 2: 0 tag: 7661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 450 last x: 934 last y diff: 0 last z: 450 territory: 2 rot x: 0 rot y: 1.45838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1099 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1100 Footprint: Minimap: active: true x: 970 z: 470 Obstruction: active: true moving: false control group: 1100 control group 2: 0 tag: 8015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 470 last x: 970 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 2.94671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1100 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1101 Footprint: Minimap: active: true x: 970 z: 478 Obstruction: active: true moving: false control group: 1101 control group 2: 0 tag: 8017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 478 last x: 970 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 2.67156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1101 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1102 Footprint: Minimap: active: true x: 970 z: 482 Obstruction: active: true moving: false control group: 1102 control group 2: 0 tag: 8019 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 482 last x: 970 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 2.16402 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1102 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1103 Footprint: Minimap: active: true x: 970 z: 486 Obstruction: active: true moving: false control group: 1103 control group 2: 0 tag: 8021 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 486 last x: 970 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 4.3583 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1103 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1104 Footprint: Minimap: active: true x: 958 z: 494 Obstruction: active: true moving: false control group: 1104 control group 2: 0 tag: 7903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 494 last x: 958 last y diff: 0 last z: 494 territory: 2 rot x: 0 rot y: 2.72716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1104 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1105 Footprint: Minimap: active: true x: 966 z: 494 Obstruction: active: true moving: false control group: 1105 control group 2: 0 tag: 7981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 494 last x: 966 last y diff: 0 last z: 494 territory: 2 rot x: 0 rot y: 4.5167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1105 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1106 Footprint: Minimap: active: true x: 982 z: 446 Obstruction: active: true moving: false control group: 1106 control group 2: 0 tag: 8121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 446 last x: 982 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 1.1404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1106 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1107 Footprint: Minimap: active: true x: 938 z: 418 Obstruction: active: true moving: false control group: 1107 control group 2: 0 tag: 7701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 418 last x: 938 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 3.48292 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1107 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1108 Footprint: Minimap: active: true x: 930 z: 458 Obstruction: active: true moving: false control group: 1108 control group 2: 0 tag: 7611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 458 last x: 930 last y diff: 0 last z: 458 territory: 2 rot x: 0 rot y: 5.18935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1108 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1109 Footprint: Minimap: active: true x: 914 z: 466 Obstruction: active: true moving: false control group: 1109 control group 2: 0 tag: 7471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 466 last x: 914 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 1.79925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1109 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1110 Footprint: Minimap: active: true x: 918 z: 466 Obstruction: active: true moving: false control group: 1110 control group 2: 0 tag: 7505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 466 last x: 918 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 2.73058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1110 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1111 Footprint: Minimap: active: true x: 930 z: 466 Obstruction: active: true moving: false control group: 1111 control group 2: 0 tag: 7613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 466 last x: 930 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 3.25054 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1111 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1112 Footprint: Minimap: active: true x: 978 z: 438 Obstruction: active: true moving: false control group: 1112 control group 2: 0 tag: 8095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 438 last x: 978 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 4.33503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1112 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1113 Footprint: Minimap: active: true x: 982 z: 438 Obstruction: active: true moving: false control group: 1113 control group 2: 0 tag: 8117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 438 last x: 982 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 2.43731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1113 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1114 Footprint: Minimap: active: true x: 946 z: 410 Obstruction: active: true moving: false control group: 1114 control group 2: 0 tag: 7779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 410 last x: 946 last y diff: 0 last z: 410 territory: 0 rot x: 0 rot y: 0.32993 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1114 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1115 Footprint: Minimap: active: true x: 950 z: 414 Obstruction: active: true moving: false control group: 1115 control group 2: 0 tag: 7815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 414 last x: 950 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 1.95794 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1115 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1116 Footprint: Minimap: active: true x: 954 z: 422 Obstruction: active: true moving: false control group: 1116 control group 2: 0 tag: 7845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 422 last x: 954 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 1.29116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1116 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1117 Footprint: Minimap: active: true x: 958 z: 422 Obstruction: active: true moving: false control group: 1117 control group 2: 0 tag: 7883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 422 last x: 958 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 5.15491 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1117 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1118 Footprint: Minimap: active: true x: 966 z: 422 Obstruction: active: true moving: false control group: 1118 control group 2: 0 tag: 7963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 422 last x: 966 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 1.8462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1118 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1119 Footprint: Minimap: active: true x: 982 z: 442 Obstruction: active: true moving: false control group: 1119 control group 2: 0 tag: 8119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 442 last x: 982 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 5.46662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1119 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1120 Footprint: Minimap: active: true x: 918 z: 486 Obstruction: active: true moving: false control group: 1120 control group 2: 0 tag: 7515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 486 last x: 918 last y diff: 0 last z: 486 territory: 2 rot x: 0 rot y: 1.02038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1120 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 6, "resourceSupplyAmount": 101 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7448, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 101, "gatherers": [ 6531, 6379, 155, 156, 158, 6802 ], "activeGatherers": [ 6531, 6379, 155 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1121 Footprint: Minimap: active: true x: 930 z: 486 Obstruction: active: true moving: false control group: 1121 control group 2: 0 tag: 7619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 486 last x: 930 last y diff: 0 last z: 486 territory: 2 rot x: 0 rot y: 1.06331 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1121 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1122 Footprint: Minimap: active: true x: 934 z: 486 Obstruction: active: true moving: false control group: 1122 control group 2: 0 tag: 7667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 486 last x: 934 last y diff: 0 last z: 486 territory: 2 rot x: 0 rot y: 4.413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1122 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1123 Footprint: Minimap: active: true x: 946 z: 486 Obstruction: active: true moving: false control group: 1123 control group 2: 0 tag: 7789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 486 last x: 946 last y diff: 0 last z: 486 territory: 2 rot x: 0 rot y: 0.19248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1123 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1124 Footprint: Minimap: active: true x: 950 z: 434 Obstruction: active: true moving: false control group: 1124 control group 2: 0 tag: 7817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 434 last x: 950 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 0.78914 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1124 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1125 Footprint: Minimap: active: true x: 970 z: 462 Obstruction: active: true moving: false control group: 1125 control group 2: 0 tag: 8013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 462 last x: 970 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 1.97335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1125 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1126 Footprint: Minimap: active: true x: 966 z: 478 Obstruction: active: true moving: false control group: 1126 control group 2: 0 tag: 7975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 478 last x: 966 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 3.217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1126 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1127 Footprint: Minimap: active: true x: 966 z: 486 Obstruction: active: true moving: false control group: 1127 control group 2: 0 tag: 7977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 486 last x: 966 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 0.59934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1127 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1128 Footprint: Minimap: active: true x: 966 z: 490 Obstruction: active: true moving: false control group: 1128 control group 2: 0 tag: 7979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 490 last x: 966 last y diff: 0 last z: 490 territory: 2 rot x: 0 rot y: 1.28374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1128 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1129 Footprint: Minimap: active: true x: 970 z: 458 Obstruction: active: true moving: false control group: 1129 control group 2: 0 tag: 8011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 458 last x: 970 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 4.06308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1129 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1130 Footprint: Minimap: active: true x: 974 z: 458 Obstruction: active: true moving: false control group: 1130 control group 2: 0 tag: 8063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 458 last x: 974 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 2.99473 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1130 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1131 Footprint: Minimap: active: true x: 974 z: 442 Obstruction: active: true moving: false control group: 1131 control group 2: 0 tag: 8057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 442 last x: 974 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 3.82209 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1131 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1132 Footprint: Minimap: active: true x: 974 z: 446 Obstruction: active: true moving: false control group: 1132 control group 2: 0 tag: 8059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 446 last x: 974 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 5.99114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1132 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1133 Footprint: Minimap: active: true x: 974 z: 454 Obstruction: active: true moving: false control group: 1133 control group 2: 0 tag: 8061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 454 last x: 974 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 0.96569 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1133 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1134 Footprint: Minimap: active: true x: 942 z: 414 Obstruction: active: true moving: false control group: 1134 control group 2: 0 tag: 7727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 414 last x: 942 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 6.24999 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1134 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1135 Footprint: Minimap: active: true x: 934 z: 466 Obstruction: active: true moving: false control group: 1135 control group 2: 0 tag: 7663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 466 last x: 934 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 4.6078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1135 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1136 Footprint: Minimap: active: true x: 918 z: 470 Obstruction: active: true moving: false control group: 1136 control group 2: 0 tag: 7507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 470 last x: 918 last y diff: 0 last z: 470 territory: 2 rot x: 0 rot y: 5.89953 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1136 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1137 Footprint: Minimap: active: true x: 922 z: 470 Obstruction: active: true moving: false control group: 1137 control group 2: 0 tag: 7541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 470 last x: 922 last y diff: 0 last z: 470 territory: 2 rot x: 0 rot y: 5.93233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1137 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1138 Footprint: Minimap: active: true x: 934 z: 470 Obstruction: active: true moving: false control group: 1138 control group 2: 0 tag: 7665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 470 last x: 934 last y diff: 0 last z: 470 territory: 2 rot x: 0 rot y: 0.54755 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1138 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1139 Footprint: Minimap: active: true x: 974 z: 430 Obstruction: active: true moving: false control group: 1139 control group 2: 0 tag: 8053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 430 last x: 974 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 0.68592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1139 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1140 Footprint: Minimap: active: true x: 974 z: 434 Obstruction: active: true moving: false control group: 1140 control group 2: 0 tag: 8055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 434 last x: 974 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 2.50835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1140 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1141 Footprint: Minimap: active: true x: 958 z: 426 Obstruction: active: true moving: false control group: 1141 control group 2: 0 tag: 7885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 426 last x: 958 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 0.94487 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1141 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1142 Footprint: Minimap: active: true x: 962 z: 426 Obstruction: active: true moving: false control group: 1142 control group 2: 0 tag: 7933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 426 last x: 962 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 5.91811 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1142 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1143 Footprint: Minimap: active: true x: 966 z: 426 Obstruction: active: true moving: false control group: 1143 control group 2: 0 tag: 7965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 426 last x: 966 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 2.00824 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1143 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1144 Footprint: Minimap: active: true x: 970 z: 426 Obstruction: active: true moving: false control group: 1144 control group 2: 0 tag: 8003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 426 last x: 970 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 5.05065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1144 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1145 Footprint: Minimap: active: true x: 918 z: 482 Obstruction: active: true moving: false control group: 1145 control group 2: 0 tag: 7513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 482 last x: 918 last y diff: 0 last z: 482 territory: 2 rot x: 0 rot y: 4.01342 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1145 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1146 Footprint: Minimap: active: true x: 922 z: 482 Obstruction: active: true moving: false control group: 1146 control group 2: 0 tag: 7543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 482 last x: 922 last y diff: 0 last z: 482 territory: 2 rot x: 0 rot y: 6.07113 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1146 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1147 Footprint: Minimap: active: true x: 930 z: 482 Obstruction: active: true moving: false control group: 1147 control group 2: 0 tag: 7617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 482 last x: 930 last y diff: 0 last z: 482 territory: 2 rot x: 0 rot y: 1.92444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1147 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1148 Footprint: Minimap: active: true x: 938 z: 482 Obstruction: active: true moving: false control group: 1148 control group 2: 0 tag: 7709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 482 last x: 938 last y diff: 0 last z: 482 territory: 2 rot x: 0 rot y: 5.5771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1148 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1149 Footprint: Minimap: active: true x: 954 z: 482 Obstruction: active: true moving: false control group: 1149 control group 2: 0 tag: 7863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 482 last x: 954 last y diff: 0 last z: 482 territory: 2 rot x: 0 rot y: 5.91588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1149 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1150 Footprint: Minimap: active: true x: 958 z: 482 Obstruction: active: true moving: false control group: 1150 control group 2: 0 tag: 7899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 482 last x: 958 last y diff: 0 last z: 482 territory: 2 rot x: 0 rot y: 0.15448 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1150 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1151 Footprint: Minimap: active: true x: 958 z: 486 Obstruction: active: true moving: false control group: 1151 control group 2: 0 tag: 7901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 486 last x: 958 last y diff: 0 last z: 486 territory: 2 rot x: 0 rot y: 0.17948 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1151 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1152 Footprint: Minimap: active: true x: 946 z: 454 Obstruction: active: true moving: false control group: 1152 control group 2: 0 tag: 7783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 454 last x: 946 last y diff: 0 last z: 454 territory: 2 rot x: 0 rot y: 5.732 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1152 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1153 Footprint: Minimap: active: true x: 950 z: 454 Obstruction: active: true moving: false control group: 1153 control group 2: 0 tag: 7819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 454 last x: 950 last y diff: 0 last z: 454 territory: 2 rot x: 0 rot y: 0.91594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1153 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1154 Footprint: Minimap: active: true x: 954 z: 430 Obstruction: active: true moving: false control group: 1154 control group 2: 0 tag: 7847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 430 last x: 954 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 2.17898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1154 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1155 Footprint: Minimap: active: true x: 954 z: 442 Obstruction: active: true moving: false control group: 1155 control group 2: 0 tag: 7849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 442 last x: 954 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 4.29616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1155 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1156 Footprint: Minimap: active: true x: 954 z: 446 Obstruction: active: true moving: false control group: 1156 control group 2: 0 tag: 7851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 446 last x: 954 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 2.00211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1156 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1157 Footprint: Minimap: active: true x: 954 z: 450 Obstruction: active: true moving: false control group: 1157 control group 2: 0 tag: 7853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 450 last x: 954 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 2.94298 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1157 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1158 Footprint: Minimap: active: true x: 954 z: 454 Obstruction: active: true moving: false control group: 1158 control group 2: 0 tag: 7855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 454 last x: 954 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 1.31841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1158 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1159 Footprint: Minimap: active: true x: 918 z: 474 Obstruction: active: true moving: false control group: 1159 control group 2: 0 tag: 7509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 474 last x: 918 last y diff: 0 last z: 474 territory: 2 rot x: 0 rot y: 0.17405 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1159 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1160 Footprint: Minimap: active: true x: 918 z: 478 Obstruction: active: true moving: false control group: 1160 control group 2: 0 tag: 7511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 478 last x: 918 last y diff: 0 last z: 478 territory: 2 rot x: 0 rot y: 4.31972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1160 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1161 Footprint: Minimap: active: true x: 938 z: 458 Obstruction: active: true moving: false control group: 1161 control group 2: 0 tag: 7705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 458 last x: 938 last y diff: 0 last z: 458 territory: 2 rot x: 0 rot y: 3.73702 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1161 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1162 Footprint: Minimap: active: true x: 942 z: 458 Obstruction: active: true moving: false control group: 1162 control group 2: 0 tag: 7729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 458 last x: 942 last y diff: 0 last z: 458 territory: 2 rot x: 0 rot y: 2.48765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1162 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1163 Footprint: Minimap: active: true x: 962 z: 458 Obstruction: active: true moving: false control group: 1163 control group 2: 0 tag: 7941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 458 last x: 962 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 4.45862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1163 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1164 Footprint: Minimap: active: true x: 962 z: 462 Obstruction: active: true moving: false control group: 1164 control group 2: 0 tag: 7943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 462 last x: 962 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 6.18517 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1164 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1165 Footprint: Minimap: active: true x: 962 z: 466 Obstruction: active: true moving: false control group: 1165 control group 2: 0 tag: 7945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 466 last x: 962 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 0.50454 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1165 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1166 Footprint: Minimap: active: true x: 966 z: 458 Obstruction: active: true moving: false control group: 1166 control group 2: 0 tag: 7973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 458 last x: 966 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 1.79087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1166 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1167 Footprint: Minimap: active: true x: 962 z: 482 Obstruction: active: true moving: false control group: 1167 control group 2: 0 tag: 7947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 482 last x: 962 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 3.79754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1167 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1168 Footprint: Minimap: active: true x: 962 z: 486 Obstruction: active: true moving: false control group: 1168 control group 2: 0 tag: 7949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 486 last x: 962 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 3.9349 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1168 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1169 Footprint: Minimap: active: true x: 970 z: 446 Obstruction: active: true moving: false control group: 1169 control group 2: 0 tag: 8007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 446 last x: 970 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 5.24723 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1169 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1170 Footprint: Minimap: active: true x: 970 z: 450 Obstruction: active: true moving: false control group: 1170 control group 2: 0 tag: 8009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 450 last x: 970 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 6.18424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1170 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1171 Footprint: Minimap: active: true x: 938 z: 466 Obstruction: active: true moving: false control group: 1171 control group 2: 0 tag: 7707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 466 last x: 938 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 4.37546 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1171 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1172 Footprint: Minimap: active: true x: 926 z: 474 Obstruction: active: true moving: false control group: 1172 control group 2: 0 tag: 7585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 474 last x: 926 last y diff: 0 last z: 474 territory: 2 rot x: 0 rot y: 3.76244 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1172 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1173 Footprint: Minimap: active: true x: 970 z: 434 Obstruction: active: true moving: false control group: 1173 control group 2: 0 tag: 8005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 434 last x: 970 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 3.00103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1173 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1174 Footprint: Minimap: active: true x: 962 z: 430 Obstruction: active: true moving: false control group: 1174 control group 2: 0 tag: 7935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 430 last x: 962 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 3.2027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1174 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1175 Footprint: Minimap: active: true x: 966 z: 430 Obstruction: active: true moving: false control group: 1175 control group 2: 0 tag: 7967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 430 last x: 966 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 3.87383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1175 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1176 Footprint: Minimap: active: true x: 930 z: 478 Obstruction: active: true moving: false control group: 1176 control group 2: 0 tag: 7615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 478 last x: 930 last y diff: 0 last z: 478 territory: 2 rot x: 0 rot y: 2.65648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1176 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1177 Footprint: Minimap: active: true x: 954 z: 478 Obstruction: active: true moving: false control group: 1177 control group 2: 0 tag: 7861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 478 last x: 954 last y diff: 0 last z: 478 territory: 2 rot x: 0 rot y: 4.36136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1177 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1178 Footprint: Minimap: active: true x: 950 z: 458 Obstruction: active: true moving: false control group: 1178 control group 2: 0 tag: 7821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 458 last x: 950 last y diff: 0 last z: 458 territory: 2 rot x: 0 rot y: 0.1135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1178 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1179 Footprint: Minimap: active: true x: 954 z: 458 Obstruction: active: true moving: false control group: 1179 control group 2: 0 tag: 7857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 458 last x: 954 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 3.94326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1179 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1180 Footprint: Minimap: active: true x: 958 z: 438 Obstruction: active: true moving: false control group: 1180 control group 2: 0 tag: 7887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 438 last x: 958 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 1.00202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1180 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1181 Footprint: Minimap: active: true x: 958 z: 446 Obstruction: active: true moving: false control group: 1181 control group 2: 0 tag: 7889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 446 last x: 958 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 0.8774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1181 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1182 Footprint: Minimap: active: true x: 958 z: 454 Obstruction: active: true moving: false control group: 1182 control group 2: 0 tag: 7891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 454 last x: 958 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 5.21961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1182 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1183 Footprint: Minimap: active: true x: 958 z: 458 Obstruction: active: true moving: false control group: 1183 control group 2: 0 tag: 7893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 458 last x: 958 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 0.38714 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1183 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1184 Footprint: Minimap: active: true x: 950 z: 462 Obstruction: active: true moving: false control group: 1184 control group 2: 0 tag: 7823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 462 last x: 950 last y diff: 0 last z: 462 territory: 2 rot x: 0 rot y: 2.71688 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1184 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1185 Footprint: Minimap: active: true x: 958 z: 462 Obstruction: active: true moving: false control group: 1185 control group 2: 0 tag: 7895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 462 last x: 958 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 4.03611 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1185 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1186 Footprint: Minimap: active: true x: 958 z: 466 Obstruction: active: true moving: false control group: 1186 control group 2: 0 tag: 7897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 466 last x: 958 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 0.3933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1186 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1187 Footprint: Minimap: active: true x: 962 z: 450 Obstruction: active: true moving: false control group: 1187 control group 2: 0 tag: 7939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 450 last x: 962 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 3.98014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1187 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1188 Footprint: Minimap: active: true x: 966 z: 438 Obstruction: active: true moving: false control group: 1188 control group 2: 0 tag: 7969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 438 last x: 966 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 3.42428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1188 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1189 Footprint: Minimap: active: true x: 966 z: 442 Obstruction: active: true moving: false control group: 1189 control group 2: 0 tag: 7971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 442 last x: 966 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 0.34935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1189 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1190 Footprint: Minimap: active: true x: 942 z: 466 Obstruction: active: true moving: false control group: 1190 control group 2: 0 tag: 7731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 466 last x: 942 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 0.3601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1190 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1191 Footprint: Minimap: active: true x: 946 z: 474 Obstruction: active: true moving: false control group: 1191 control group 2: 0 tag: 7787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 474 last x: 946 last y diff: 0 last z: 474 territory: 2 rot x: 0 rot y: 3.5196 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1191 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1192 Footprint: Minimap: active: true x: 954 z: 474 Obstruction: active: true moving: false control group: 1192 control group 2: 0 tag: 7859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 474 last x: 954 last y diff: 0 last z: 474 territory: 2 rot x: 0 rot y: 0.4219 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1192 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1193 Footprint: Minimap: active: true x: 962 z: 438 Obstruction: active: true moving: false control group: 1193 control group 2: 0 tag: 7937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 438 last x: 962 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 1.75744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1193 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1194 Footprint: Minimap: active: true x: 946 z: 466 Obstruction: active: true moving: false control group: 1194 control group 2: 0 tag: 7785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 466 last x: 946 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 5.05738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1194 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1195 Footprint: Minimap: active: true x: 950 z: 466 Obstruction: active: true moving: false control group: 1195 control group 2: 0 tag: 7825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 466 last x: 950 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 5.80752 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1195 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1196 Footprint: Minimap: active: true x: 454 z: 674 Obstruction: active: true moving: false control group: 1196 control group 2: 0 tag: 3617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 674 last x: 454 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 0.96195 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1196 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1197 Footprint: Minimap: active: true x: 490 z: 646 Obstruction: active: true moving: false control group: 1197 control group 2: 0 tag: 3939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 646 last x: 490 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 5.35244 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1197 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1198 Footprint: Minimap: active: true x: 454 z: 682 Obstruction: active: true moving: false control group: 1198 control group 2: 0 tag: 3619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 682 last x: 454 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 5.26821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1198 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1199 Footprint: Minimap: active: true x: 466 z: 694 Obstruction: active: true moving: false control group: 1199 control group 2: 0 tag: 3737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 694 last x: 466 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 2.09182 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1199 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1200 Footprint: Minimap: active: true x: 478 z: 690 Obstruction: active: true moving: false control group: 1200 control group 2: 0 tag: 3841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 690 last x: 478 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 3.35166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1200 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1201 Footprint: Minimap: active: true x: 482 z: 690 Obstruction: active: true moving: false control group: 1201 control group 2: 0 tag: 3871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 690 last x: 482 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 2.40685 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1201 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1202 Footprint: Minimap: active: true x: 454 z: 594 Obstruction: active: true moving: false control group: 1202 control group 2: 0 tag: 3605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 594 last x: 454 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 0.825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1202 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1203 Footprint: Minimap: active: true x: 462 z: 602 Obstruction: active: true moving: false control group: 1203 control group 2: 0 tag: 3683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 602 last x: 462 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 5.31974 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1203 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1204 Footprint: Minimap: active: true x: 494 z: 686 Obstruction: active: true moving: false control group: 1204 control group 2: 0 tag: 3969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 686 last x: 494 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 5.36268 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1204 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1205 Footprint: Minimap: active: true x: 498 z: 598 Obstruction: active: true moving: false control group: 1205 control group 2: 0 tag: 3991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 598 last x: 498 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 0.31331 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1205 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1206 Footprint: Minimap: active: true x: 518 z: 626 Obstruction: active: true moving: false control group: 1206 control group 2: 0 tag: 4071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 626 last x: 518 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 5.56803 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1206 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1207 Footprint: Minimap: active: true x: 434 z: 622 Obstruction: active: true moving: false control group: 1207 control group 2: 0 tag: 3371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 622 last x: 434 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 2.89606 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1207 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1208 Footprint: Minimap: active: true x: 430 z: 630 Obstruction: active: true moving: false control group: 1208 control group 2: 0 tag: 3317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 630 last x: 430 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 4.63108 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1208 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1209 Footprint: Minimap: active: true x: 438 z: 622 Obstruction: active: true moving: false control group: 1209 control group 2: 0 tag: 3419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 622 last x: 438 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 2.8165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1209 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1210 Footprint: Minimap: active: true x: 438 z: 626 Obstruction: active: true moving: false control group: 1210 control group 2: 0 tag: 3421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 626 last x: 438 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 4.76294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1210 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1211 Footprint: Minimap: active: true x: 458 z: 698 Obstruction: active: true moving: false control group: 1211 control group 2: 0 tag: 3661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 698 last x: 458 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 2.60857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1211 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1212 Footprint: Minimap: active: true x: 522 z: 602 Obstruction: active: true moving: false control group: 1212 control group 2: 0 tag: 4089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 602 last x: 522 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 5.34525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1212 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1213 Footprint: Minimap: active: true x: 522 z: 626 Obstruction: active: true moving: false control group: 1213 control group 2: 0 tag: 4095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 626 last x: 522 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 3.5966 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1213 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1214 Footprint: Minimap: active: true x: 522 z: 606 Obstruction: active: true moving: false control group: 1214 control group 2: 0 tag: 4091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 606 last x: 522 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 2.21598 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1214 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1215 Footprint: Minimap: active: true x: 526 z: 622 Obstruction: active: true moving: false control group: 1215 control group 2: 0 tag: 4111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 622 last x: 526 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 1.24724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1215 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1216 Footprint: Minimap: active: true x: 430 z: 610 Obstruction: active: true moving: false control group: 1216 control group 2: 0 tag: 3315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 610 last x: 430 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 5.22458 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1216 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1217 Footprint: Minimap: active: true x: 478 z: 594 Obstruction: active: true moving: false control group: 1217 control group 2: 0 tag: 3823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 594 last x: 478 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 3.04886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1217 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1218 Footprint: Minimap: active: true x: 482 z: 594 Obstruction: active: true moving: false control group: 1218 control group 2: 0 tag: 3861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 594 last x: 482 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 3.39557 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1218 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1219 Footprint: Minimap: active: true x: 418 z: 634 Obstruction: active: true moving: false control group: 1219 control group 2: 0 tag: 3169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 634 last x: 418 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 5.34725 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1219 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1220 Footprint: Minimap: active: true x: 418 z: 642 Obstruction: active: true moving: false control group: 1220 control group 2: 0 tag: 3171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 642 last x: 418 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 1.88434 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1220 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1221 Footprint: Minimap: active: true x: 422 z: 654 Obstruction: active: true moving: false control group: 1221 control group 2: 0 tag: 3225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 654 last x: 422 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 4.15731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1221 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1222 Footprint: Minimap: active: true x: 422 z: 658 Obstruction: active: true moving: false control group: 1222 control group 2: 0 tag: 3227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 658 last x: 422 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 0.95347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1222 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1223 Footprint: Minimap: active: true x: 438 z: 670 Obstruction: active: true moving: false control group: 1223 control group 2: 0 tag: 3427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 670 last x: 438 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 2.2677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1223 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1224 Footprint: Minimap: active: true x: 530 z: 614 Obstruction: active: true moving: false control group: 1224 control group 2: 0 tag: 4133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 614 last x: 530 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 5.14289 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1224 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1225 Footprint: Minimap: active: true x: 450 z: 662 Obstruction: active: true moving: false control group: 1225 control group 2: 0 tag: 3575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 662 last x: 450 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 0.90186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1225 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1226 Footprint: Minimap: active: true x: 458 z: 666 Obstruction: active: true moving: false control group: 1226 control group 2: 0 tag: 3655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 666 last x: 458 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 3.6983 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1226 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1227 Footprint: Minimap: active: true x: 458 z: 674 Obstruction: active: true moving: false control group: 1227 control group 2: 0 tag: 3657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 674 last x: 458 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 2.60616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1227 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 140 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 140, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1228 Footprint: Minimap: active: true x: 458 z: 678 Obstruction: active: true moving: false control group: 1228 control group 2: 0 tag: 3659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 678 last x: 458 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 0.54502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1228 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1229 Footprint: Minimap: active: true x: 486 z: 650 Obstruction: active: true moving: false control group: 1229 control group 2: 0 tag: 3903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 650 last x: 486 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 4.59807 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1229 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1230 Footprint: Minimap: active: true x: 486 z: 654 Obstruction: active: true moving: false control group: 1230 control group 2: 0 tag: 3905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 654 last x: 486 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 3.01778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1230 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1231 Footprint: Minimap: active: true x: 470 z: 686 Obstruction: active: true moving: false control group: 1231 control group 2: 0 tag: 3767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 686 last x: 470 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 2.16391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1231 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1232 Footprint: Minimap: active: true x: 474 z: 686 Obstruction: active: true moving: false control group: 1232 control group 2: 0 tag: 3799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 686 last x: 474 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 3.22927 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1232 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1233 Footprint: Minimap: active: true x: 450 z: 602 Obstruction: active: true moving: false control group: 1233 control group 2: 0 tag: 3561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 602 last x: 450 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 1.97643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1233 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1234 Footprint: Minimap: active: true x: 458 z: 606 Obstruction: active: true moving: false control group: 1234 control group 2: 0 tag: 3647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 606 last x: 458 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 4.37842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1234 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1235 Footprint: Minimap: active: true x: 486 z: 626 Obstruction: active: true moving: false control group: 1235 control group 2: 0 tag: 3901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 626 last x: 486 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 6.216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1235 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1236 Footprint: Minimap: active: true x: 494 z: 682 Obstruction: active: true moving: false control group: 1236 control group 2: 0 tag: 3967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 682 last x: 494 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 4.68802 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1236 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1237 Footprint: Minimap: active: true x: 490 z: 682 Obstruction: active: true moving: false control group: 1237 control group 2: 0 tag: 3943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 682 last x: 490 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 3.31351 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1237 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1238 Footprint: Minimap: active: true x: 494 z: 610 Obstruction: active: true moving: false control group: 1238 control group 2: 0 tag: 3963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 610 last x: 494 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 1.31884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1238 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1239 Footprint: Minimap: active: true x: 510 z: 622 Obstruction: active: true moving: false control group: 1239 control group 2: 0 tag: 4047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 622 last x: 510 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 1.83748 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1239 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1240 Footprint: Minimap: active: true x: 518 z: 622 Obstruction: active: true moving: false control group: 1240 control group 2: 0 tag: 4069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 622 last x: 518 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 0.1545 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1240 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1241 Footprint: Minimap: active: true x: 438 z: 610 Obstruction: active: true moving: false control group: 1241 control group 2: 0 tag: 3417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 610 last x: 438 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 4.17951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1241 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1242 Footprint: Minimap: active: true x: 430 z: 634 Obstruction: active: true moving: false control group: 1242 control group 2: 0 tag: 3319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 634 last x: 430 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 5.30889 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1242 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1243 Footprint: Minimap: active: true x: 442 z: 618 Obstruction: active: true moving: false control group: 1243 control group 2: 0 tag: 3479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 618 last x: 442 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 6.09443 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1243 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1244 Footprint: Minimap: active: true x: 442 z: 630 Obstruction: active: true moving: false control group: 1244 control group 2: 0 tag: 3481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 630 last x: 442 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 4.83898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1244 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1245 Footprint: Minimap: active: true x: 494 z: 590 Obstruction: active: true moving: false control group: 1245 control group 2: 0 tag: 3961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 590 last x: 494 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 4.42075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1245 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1246 Footprint: Minimap: active: true x: 522 z: 614 Obstruction: active: true moving: false control group: 1246 control group 2: 0 tag: 4093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 614 last x: 522 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 2.5479 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1246 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1247 Footprint: Minimap: active: true x: 486 z: 594 Obstruction: active: true moving: false control group: 1247 control group 2: 0 tag: 3895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 594 last x: 486 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 3.12771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1247 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1248 Footprint: Minimap: active: true x: 422 z: 638 Obstruction: active: true moving: false control group: 1248 control group 2: 0 tag: 3221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 638 last x: 422 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 1.38373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1248 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1249 Footprint: Minimap: active: true x: 422 z: 646 Obstruction: active: true moving: false control group: 1249 control group 2: 0 tag: 3223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 646 last x: 422 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 4.20252 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1249 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1250 Footprint: Minimap: active: true x: 426 z: 654 Obstruction: active: true moving: false control group: 1250 control group 2: 0 tag: 3267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 654 last x: 426 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 1.54583 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1250 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1251 Footprint: Minimap: active: true x: 434 z: 658 Obstruction: active: true moving: false control group: 1251 control group 2: 0 tag: 3375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 658 last x: 434 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 3.42891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1251 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1252 Footprint: Minimap: active: true x: 434 z: 662 Obstruction: active: true moving: false control group: 1252 control group 2: 0 tag: 3377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 662 last x: 434 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 2.80411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1252 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1253 Footprint: Minimap: active: true x: 450 z: 658 Obstruction: active: true moving: false control group: 1253 control group 2: 0 tag: 3573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 658 last x: 450 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 1.67087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1253 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1254 Footprint: Minimap: active: true x: 462 z: 682 Obstruction: active: true moving: false control group: 1254 control group 2: 0 tag: 3699 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 682 last x: 462 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 1.38958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1254 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1255 Footprint: Minimap: active: true x: 478 z: 646 Obstruction: active: true moving: false control group: 1255 control group 2: 0 tag: 3829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 646 last x: 478 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 4.4415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1255 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1256 Footprint: Minimap: active: true x: 478 z: 650 Obstruction: active: true moving: false control group: 1256 control group 2: 0 tag: 3831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 650 last x: 478 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 0.48609 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1256 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1257 Footprint: Minimap: active: true x: 478 z: 654 Obstruction: active: true moving: false control group: 1257 control group 2: 0 tag: 3833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 654 last x: 478 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 4.2828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1257 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1258 Footprint: Minimap: active: true x: 482 z: 658 Obstruction: active: true moving: false control group: 1258 control group 2: 0 tag: 3865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 658 last x: 482 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 4.88894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1258 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1259 Footprint: Minimap: active: true x: 482 z: 670 Obstruction: active: true moving: false control group: 1259 control group 2: 0 tag: 3867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 670 last x: 482 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 0.61617 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1259 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1260 Footprint: Minimap: active: true x: 490 z: 670 Obstruction: active: true moving: false control group: 1260 control group 2: 0 tag: 3941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 670 last x: 490 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 3.11283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1260 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1261 Footprint: Minimap: active: true x: 466 z: 682 Obstruction: active: true moving: false control group: 1261 control group 2: 0 tag: 3735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 682 last x: 466 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 3.73496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1261 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 186 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7455, 0, 0, 0 ], "miraged": [ false, true, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 186, "gatherers": [ 252 ], "activeGatherers": [ 252 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1262 Footprint: Minimap: active: true x: 470 z: 682 Obstruction: active: true moving: false control group: 1262 control group 2: 0 tag: 3765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 682 last x: 470 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 4.6534 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1262 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1263 Footprint: Minimap: active: true x: 474 z: 682 Obstruction: active: true moving: false control group: 1263 control group 2: 0 tag: 3797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 682 last x: 474 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 1.55051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1263 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1264 Footprint: Minimap: active: true x: 478 z: 682 Obstruction: active: true moving: false control group: 1264 control group 2: 0 tag: 3839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 682 last x: 478 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 2.57335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1264 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1265 Footprint: Minimap: active: true x: 462 z: 610 Obstruction: active: true moving: false control group: 1265 control group 2: 0 tag: 3685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 610 last x: 462 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 0.34272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1265 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1266 Footprint: Minimap: active: true x: 470 z: 606 Obstruction: active: true moving: false control group: 1266 control group 2: 0 tag: 3751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 606 last x: 470 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 4.08115 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1266 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1267 Footprint: Minimap: active: true x: 486 z: 622 Obstruction: active: true moving: false control group: 1267 control group 2: 0 tag: 3899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 622 last x: 486 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 1.80855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1267 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1268 Footprint: Minimap: active: true x: 490 z: 622 Obstruction: active: true moving: false control group: 1268 control group 2: 0 tag: 3937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 622 last x: 490 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 6.1383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1268 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1269 Footprint: Minimap: active: true x: 494 z: 622 Obstruction: active: true moving: false control group: 1269 control group 2: 0 tag: 3965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 622 last x: 494 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 4.7286 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1269 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1270 Footprint: Minimap: active: true x: 498 z: 622 Obstruction: active: true moving: false control group: 1270 control group 2: 0 tag: 3993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 622 last x: 498 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 1.91613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1270 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1271 Footprint: Minimap: active: true x: 486 z: 678 Obstruction: active: true moving: false control group: 1271 control group 2: 0 tag: 3907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 678 last x: 486 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 3.05973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1271 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1272 Footprint: Minimap: active: true x: 490 z: 598 Obstruction: active: true moving: false control group: 1272 control group 2: 0 tag: 3933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 598 last x: 490 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 5.58158 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1272 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1273 Footprint: Minimap: active: true x: 514 z: 614 Obstruction: active: true moving: false control group: 1273 control group 2: 0 tag: 4061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 614 last x: 514 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 3.45086 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1273 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1274 Footprint: Minimap: active: true x: 502 z: 618 Obstruction: active: true moving: false control group: 1274 control group 2: 0 tag: 4017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 618 last x: 502 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 3.92936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1274 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1275 Footprint: Minimap: active: true x: 442 z: 614 Obstruction: active: true moving: false control group: 1275 control group 2: 0 tag: 3477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 614 last x: 442 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 2.56711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1275 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1276 Footprint: Minimap: active: true x: 430 z: 638 Obstruction: active: true moving: false control group: 1276 control group 2: 0 tag: 3321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 638 last x: 430 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 3.70884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1276 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1277 Footprint: Minimap: active: true x: 446 z: 618 Obstruction: active: true moving: false control group: 1277 control group 2: 0 tag: 3521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 618 last x: 446 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 3.79177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1277 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1278 Footprint: Minimap: active: true x: 446 z: 622 Obstruction: active: true moving: false control group: 1278 control group 2: 0 tag: 3523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 622 last x: 446 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 1.10346 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1278 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1279 Footprint: Minimap: active: true x: 446 z: 634 Obstruction: active: true moving: false control group: 1279 control group 2: 0 tag: 3525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 634 last x: 446 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 3.7917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1279 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1280 Footprint: Minimap: active: true x: 486 z: 602 Obstruction: active: true moving: false control group: 1280 control group 2: 0 tag: 3897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 602 last x: 486 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 2.49178 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1280 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1281 Footprint: Minimap: active: true x: 430 z: 650 Obstruction: active: true moving: false control group: 1281 control group 2: 0 tag: 3323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 650 last x: 430 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 0.76944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1281 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1282 Footprint: Minimap: active: true x: 430 z: 658 Obstruction: active: true moving: false control group: 1282 control group 2: 0 tag: 3325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 658 last x: 430 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 3.92449 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1282 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1283 Footprint: Minimap: active: true x: 438 z: 654 Obstruction: active: true moving: false control group: 1283 control group 2: 0 tag: 3425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 654 last x: 438 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 4.8722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1283 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1284 Footprint: Minimap: active: true x: 450 z: 654 Obstruction: active: true moving: false control group: 1284 control group 2: 0 tag: 3571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 654 last x: 450 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 6.21595 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1284 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1285 Footprint: Minimap: active: true x: 462 z: 658 Obstruction: active: true moving: false control group: 1285 control group 2: 0 tag: 3697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 658 last x: 462 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 4.87447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1285 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1286 Footprint: Minimap: active: true x: 466 z: 658 Obstruction: active: true moving: false control group: 1286 control group 2: 0 tag: 3731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 658 last x: 466 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 3.93125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1286 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1287 Footprint: Minimap: active: true x: 466 z: 678 Obstruction: active: true moving: false control group: 1287 control group 2: 0 tag: 3733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 678 last x: 466 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 3.82404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1287 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1288 Footprint: Minimap: active: true x: 474 z: 622 Obstruction: active: true moving: false control group: 1288 control group 2: 0 tag: 3783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 622 last x: 474 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 0.98183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1288 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1289 Footprint: Minimap: active: true x: 474 z: 630 Obstruction: active: true moving: false control group: 1289 control group 2: 0 tag: 3785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 630 last x: 474 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 2.52483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1289 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1290 Footprint: Minimap: active: true x: 478 z: 622 Obstruction: active: true moving: false control group: 1290 control group 2: 0 tag: 3827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 622 last x: 478 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 4.96737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1290 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1291 Footprint: Minimap: active: true x: 474 z: 634 Obstruction: active: true moving: false control group: 1291 control group 2: 0 tag: 3787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 634 last x: 474 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 3.3499 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1291 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1292 Footprint: Minimap: active: true x: 474 z: 654 Obstruction: active: true moving: false control group: 1292 control group 2: 0 tag: 3789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 654 last x: 474 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 5.44568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1292 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1293 Footprint: Minimap: active: true x: 478 z: 658 Obstruction: active: true moving: false control group: 1293 control group 2: 0 tag: 3835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 658 last x: 478 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 0.61525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1293 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1294 Footprint: Minimap: active: true x: 474 z: 678 Obstruction: active: true moving: false control group: 1294 control group 2: 0 tag: 3795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 678 last x: 474 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 3.88712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1294 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1295 Footprint: Minimap: active: true x: 478 z: 678 Obstruction: active: true moving: false control group: 1295 control group 2: 0 tag: 3837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 678 last x: 478 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 3.55533 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1295 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1296 Footprint: Minimap: active: true x: 482 z: 678 Obstruction: active: true moving: false control group: 1296 control group 2: 0 tag: 3869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 678 last x: 482 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 4.02471 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1296 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1297 Footprint: Minimap: active: true x: 482 z: 618 Obstruction: active: true moving: false control group: 1297 control group 2: 0 tag: 3863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 618 last x: 482 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 2.51923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1297 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1298 Footprint: Minimap: active: true x: 490 z: 618 Obstruction: active: true moving: false control group: 1298 control group 2: 0 tag: 3935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 618 last x: 490 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 4.33326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1298 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1299 Footprint: Minimap: active: true x: 450 z: 622 Obstruction: active: true moving: false control group: 1299 control group 2: 0 tag: 3563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 622 last x: 450 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 0.35793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1299 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1300 Footprint: Minimap: active: true x: 450 z: 626 Obstruction: active: true moving: false control group: 1300 control group 2: 0 tag: 3565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 626 last x: 450 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 0.84314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1300 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1301 Footprint: Minimap: active: true x: 450 z: 630 Obstruction: active: true moving: false control group: 1301 control group 2: 0 tag: 3567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 630 last x: 450 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 5.5134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1301 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1302 Footprint: Minimap: active: true x: 450 z: 642 Obstruction: active: true moving: false control group: 1302 control group 2: 0 tag: 3569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 642 last x: 450 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 2.56174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1302 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1303 Footprint: Minimap: active: true x: 478 z: 606 Obstruction: active: true moving: false control group: 1303 control group 2: 0 tag: 3825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 606 last x: 478 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 0.17632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1303 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1304 Footprint: Minimap: active: true x: 434 z: 650 Obstruction: active: true moving: false control group: 1304 control group 2: 0 tag: 3373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 650 last x: 434 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 5.47066 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1304 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1305 Footprint: Minimap: active: true x: 438 z: 650 Obstruction: active: true moving: false control group: 1305 control group 2: 0 tag: 3423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 650 last x: 438 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 4.97887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1305 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1306 Footprint: Minimap: active: true x: 454 z: 650 Obstruction: active: true moving: false control group: 1306 control group 2: 0 tag: 3615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 650 last x: 454 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 4.4281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1306 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1307 Footprint: Minimap: active: true x: 458 z: 650 Obstruction: active: true moving: false control group: 1307 control group 2: 0 tag: 3653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 650 last x: 458 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 3.12534 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1307 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1308 Footprint: Minimap: active: true x: 470 z: 662 Obstruction: active: true moving: false control group: 1308 control group 2: 0 tag: 3763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 662 last x: 470 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 2.79876 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1308 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1309 Footprint: Minimap: active: true x: 470 z: 622 Obstruction: active: true moving: false control group: 1309 control group 2: 0 tag: 3753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 622 last x: 470 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 5.65824 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1309 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1310 Footprint: Minimap: active: true x: 470 z: 626 Obstruction: active: true moving: false control group: 1310 control group 2: 0 tag: 3755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 626 last x: 470 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 5.14452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1310 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1311 Footprint: Minimap: active: true x: 470 z: 630 Obstruction: active: true moving: false control group: 1311 control group 2: 0 tag: 3757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 630 last x: 470 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 4.23095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1311 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1312 Footprint: Minimap: active: true x: 470 z: 638 Obstruction: active: true moving: false control group: 1312 control group 2: 0 tag: 3759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 638 last x: 470 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 1.83022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1312 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1313 Footprint: Minimap: active: true x: 470 z: 650 Obstruction: active: true moving: false control group: 1313 control group 2: 0 tag: 3761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 650 last x: 470 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 4.69492 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1313 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1314 Footprint: Minimap: active: true x: 474 z: 662 Obstruction: active: true moving: false control group: 1314 control group 2: 0 tag: 3791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 662 last x: 474 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 5.58036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1314 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1315 Footprint: Minimap: active: true x: 474 z: 666 Obstruction: active: true moving: false control group: 1315 control group 2: 0 tag: 3793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 666 last x: 474 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 1.73652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1315 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1316 Footprint: Minimap: active: true x: 462 z: 618 Obstruction: active: true moving: false control group: 1316 control group 2: 0 tag: 3687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 618 last x: 462 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 0.65409 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1316 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1317 Footprint: Minimap: active: true x: 458 z: 622 Obstruction: active: true moving: false control group: 1317 control group 2: 0 tag: 3649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 622 last x: 458 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 4.95368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1317 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1318 Footprint: Minimap: active: true x: 454 z: 630 Obstruction: active: true moving: false control group: 1318 control group 2: 0 tag: 3607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 630 last x: 454 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 6.13576 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1318 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1319 Footprint: Minimap: active: true x: 454 z: 634 Obstruction: active: true moving: false control group: 1319 control group 2: 0 tag: 3609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 634 last x: 454 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 5.34284 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1319 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1320 Footprint: Minimap: active: true x: 454 z: 642 Obstruction: active: true moving: false control group: 1320 control group 2: 0 tag: 3611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 642 last x: 454 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 3.7752 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1320 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1321 Footprint: Minimap: active: true x: 454 z: 646 Obstruction: active: true moving: false control group: 1321 control group 2: 0 tag: 3613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 646 last x: 454 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 1.72529 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1321 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1322 Footprint: Minimap: active: true x: 466 z: 626 Obstruction: active: true moving: false control group: 1322 control group 2: 0 tag: 3721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 626 last x: 466 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 4.52167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1322 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1323 Footprint: Minimap: active: true x: 466 z: 630 Obstruction: active: true moving: false control group: 1323 control group 2: 0 tag: 3723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 630 last x: 466 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 3.73844 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1323 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1324 Footprint: Minimap: active: true x: 466 z: 634 Obstruction: active: true moving: false control group: 1324 control group 2: 0 tag: 3725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 634 last x: 466 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 4.60615 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1324 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1325 Footprint: Minimap: active: true x: 466 z: 638 Obstruction: active: true moving: false control group: 1325 control group 2: 0 tag: 3727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 638 last x: 466 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 5.86547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1325 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1326 Footprint: Minimap: active: true x: 466 z: 642 Obstruction: active: true moving: false control group: 1326 control group 2: 0 tag: 3729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 642 last x: 466 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 6.26368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1326 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1327 Footprint: Minimap: active: true x: 462 z: 626 Obstruction: active: true moving: false control group: 1327 control group 2: 0 tag: 3689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 626 last x: 462 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 1.73192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1327 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1328 Footprint: Minimap: active: true x: 458 z: 634 Obstruction: active: true moving: false control group: 1328 control group 2: 0 tag: 3651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 634 last x: 458 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 3.65374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1328 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1329 Footprint: Minimap: active: true x: 462 z: 642 Obstruction: active: true moving: false control group: 1329 control group 2: 0 tag: 3695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 642 last x: 462 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 4.39521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1329 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1330 Footprint: Minimap: active: true x: 462 z: 630 Obstruction: active: true moving: false control group: 1330 control group 2: 0 tag: 3691 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 630 last x: 462 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 1.20141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1330 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1331 Footprint: Minimap: active: true x: 462 z: 638 Obstruction: active: true moving: false control group: 1331 control group 2: 0 tag: 3693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 638 last x: 462 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 1.78225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1331 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1332 Footprint: Minimap: active: true x: 130 z: 906 Obstruction: active: true moving: false control group: 1332 control group 2: 0 tag: 1215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 906 last x: 130 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 6.05077 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1332 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1333 Footprint: Minimap: active: true x: 122 z: 910 Obstruction: active: true moving: false control group: 1333 control group 2: 0 tag: 1199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 910 last x: 122 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 0.66422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1333 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1334 Footprint: Minimap: active: true x: 138 z: 902 Obstruction: active: true moving: false control group: 1334 control group 2: 0 tag: 1241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 902 last x: 138 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 5.46561 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1334 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1335 Footprint: Minimap: active: true x: 114 z: 914 Obstruction: active: true moving: false control group: 1335 control group 2: 0 tag: 1183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 914 last x: 114 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 4.39571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1335 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1336 Footprint: Minimap: active: true x: 154 z: 890 Obstruction: active: true moving: false control group: 1336 control group 2: 0 tag: 1281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 890 last x: 154 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 3.37026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1336 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1337 Footprint: Minimap: active: true x: 182 z: 906 Obstruction: active: true moving: false control group: 1337 control group 2: 0 tag: 1365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 906 last x: 182 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 2.51548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1337 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1338 Footprint: Minimap: active: true x: 186 z: 906 Obstruction: active: true moving: false control group: 1338 control group 2: 0 tag: 1381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 906 last x: 186 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 5.78011 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1338 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1339 Footprint: Minimap: active: true x: 190 z: 906 Obstruction: active: true moving: false control group: 1339 control group 2: 0 tag: 1407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 906 last x: 190 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 3.61168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1339 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1340 Footprint: Minimap: active: true x: 190 z: 894 Obstruction: active: true moving: false control group: 1340 control group 2: 0 tag: 1405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 894 last x: 190 last y diff: 0 last z: 894 territory: 0 rot x: 0 rot y: 4.65046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1340 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1341 Footprint: Minimap: active: true x: 194 z: 906 Obstruction: active: true moving: false control group: 1341 control group 2: 0 tag: 1429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 906 last x: 194 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 2.04154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1341 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1342 Footprint: Minimap: active: true x: 162 z: 942 Obstruction: active: true moving: false control group: 1342 control group 2: 0 tag: 1299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 162 y: 0 z: 942 last x: 162 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 4.6193 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1342 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1343 Footprint: Minimap: active: true x: 166 z: 938 Obstruction: active: true moving: false control group: 1343 control group 2: 0 tag: 1315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 938 last x: 166 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 0.93053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1343 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1344 Footprint: Minimap: active: true x: 166 z: 878 Obstruction: active: true moving: false control group: 1344 control group 2: 0 tag: 1303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 878 last x: 166 last y diff: 0 last z: 878 territory: 0 rot x: 0 rot y: 1.11759 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1344 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1345 Footprint: Minimap: active: true x: 182 z: 922 Obstruction: active: true moving: false control group: 1345 control group 2: 0 tag: 1367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 922 last x: 182 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 2.65662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1345 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1346 Footprint: Minimap: active: true x: 174 z: 930 Obstruction: active: true moving: false control group: 1346 control group 2: 0 tag: 1341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 930 last x: 174 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 2.9264 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1346 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1347 Footprint: Minimap: active: true x: 178 z: 930 Obstruction: active: true moving: false control group: 1347 control group 2: 0 tag: 1357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 930 last x: 178 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 4.52913 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1347 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1348 Footprint: Minimap: active: true x: 98 z: 934 Obstruction: active: true moving: false control group: 1348 control group 2: 0 tag: 1129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 934 last x: 98 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 4.42556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1348 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1349 Footprint: Minimap: active: true x: 106 z: 934 Obstruction: active: true moving: false control group: 1349 control group 2: 0 tag: 1163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 934 last x: 106 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 0.31856 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1349 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1350 Footprint: Minimap: active: true x: 110 z: 942 Obstruction: active: true moving: false control group: 1350 control group 2: 0 tag: 1173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 942 last x: 110 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 1.36959 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1350 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1351 Footprint: Minimap: active: true x: 110 z: 962 Obstruction: active: true moving: false control group: 1351 control group 2: 0 tag: 1175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 962 last x: 110 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 0.2371 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1351 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1352 Footprint: Minimap: active: true x: 126 z: 966 Obstruction: active: true moving: false control group: 1352 control group 2: 0 tag: 1211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 966 last x: 126 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 2.00786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1352 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1353 Footprint: Minimap: active: true x: 190 z: 854 Obstruction: active: true moving: false control group: 1353 control group 2: 0 tag: 1401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 854 last x: 190 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 4.8919 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1353 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1354 Footprint: Minimap: active: true x: 190 z: 858 Obstruction: active: true moving: false control group: 1354 control group 2: 0 tag: 1403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 858 last x: 190 last y diff: 0 last z: 858 territory: 0 rot x: 0 rot y: 1.75716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1354 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1355 Footprint: Minimap: active: true x: 194 z: 882 Obstruction: active: true moving: false control group: 1355 control group 2: 0 tag: 1427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 882 last x: 194 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 1.47136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1355 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1356 Footprint: Minimap: active: true x: 194 z: 878 Obstruction: active: true moving: false control group: 1356 control group 2: 0 tag: 1425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 878 last x: 194 last y diff: 0 last z: 878 territory: 0 rot x: 0 rot y: 5.73295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1356 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1357 Footprint: Minimap: active: true x: 178 z: 854 Obstruction: active: true moving: false control group: 1357 control group 2: 0 tag: 1345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 854 last x: 178 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 4.16381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1357 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1358 Footprint: Minimap: active: true x: 186 z: 854 Obstruction: active: true moving: false control group: 1358 control group 2: 0 tag: 1375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 854 last x: 186 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 0.03234 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1358 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1359 Footprint: Minimap: active: true x: 146 z: 906 Obstruction: active: true moving: false control group: 1359 control group 2: 0 tag: 1257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 146 y: 0 z: 906 last x: 146 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 5.51117 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1359 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1360 Footprint: Minimap: active: true x: 150 z: 898 Obstruction: active: true moving: false control group: 1360 control group 2: 0 tag: 1269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 150 y: 0 z: 898 last x: 150 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 4.74065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1360 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1361 Footprint: Minimap: active: true x: 122 z: 918 Obstruction: active: true moving: false control group: 1361 control group 2: 0 tag: 1201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 918 last x: 122 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 4.41836 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1361 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1362 Footprint: Minimap: active: true x: 158 z: 894 Obstruction: active: true moving: false control group: 1362 control group 2: 0 tag: 1287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 158 y: 0 z: 894 last x: 158 last y diff: 0 last z: 894 territory: 0 rot x: 0 rot y: 4.09697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1362 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1363 Footprint: Minimap: active: true x: 94 z: 926 Obstruction: active: true moving: false control group: 1363 control group 2: 0 tag: 1091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 926 last x: 94 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 6.08262 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1363 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1364 Footprint: Minimap: active: true x: 98 z: 926 Obstruction: active: true moving: false control group: 1364 control group 2: 0 tag: 1127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 926 last x: 98 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 2.59066 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1364 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1365 Footprint: Minimap: active: true x: 178 z: 906 Obstruction: active: true moving: false control group: 1365 control group 2: 0 tag: 1351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 906 last x: 178 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 1.79372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1365 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1366 Footprint: Minimap: active: true x: 178 z: 922 Obstruction: active: true moving: false control group: 1366 control group 2: 0 tag: 1353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 922 last x: 178 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 5.0905 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1366 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1367 Footprint: Minimap: active: true x: 186 z: 898 Obstruction: active: true moving: false control group: 1367 control group 2: 0 tag: 1379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 898 last x: 186 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 4.1492 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1367 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1368 Footprint: Minimap: active: true x: 146 z: 938 Obstruction: active: true moving: false control group: 1368 control group 2: 0 tag: 1265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 146 y: 0 z: 938 last x: 146 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 5.15326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1368 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1369 Footprint: Minimap: active: true x: 146 z: 946 Obstruction: active: true moving: false control group: 1369 control group 2: 0 tag: 1267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 146 y: 0 z: 946 last x: 146 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 5.573 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1369 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1370 Footprint: Minimap: active: true x: 150 z: 938 Obstruction: active: true moving: false control group: 1370 control group 2: 0 tag: 1277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 150 y: 0 z: 938 last x: 150 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 3.5642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1370 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1371 Footprint: Minimap: active: true x: 162 z: 930 Obstruction: active: true moving: false control group: 1371 control group 2: 0 tag: 1297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 162 y: 0 z: 930 last x: 162 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 3.4749 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1371 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1372 Footprint: Minimap: active: true x: 166 z: 930 Obstruction: active: true moving: false control group: 1372 control group 2: 0 tag: 1313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 930 last x: 166 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 5.92467 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1372 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1373 Footprint: Minimap: active: true x: 178 z: 926 Obstruction: active: true moving: false control group: 1373 control group 2: 0 tag: 1355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 926 last x: 178 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 2.00355 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1373 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1374 Footprint: Minimap: active: true x: 130 z: 954 Obstruction: active: true moving: false control group: 1374 control group 2: 0 tag: 1229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 954 last x: 130 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 1.75075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1374 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1375 Footprint: Minimap: active: true x: 126 z: 962 Obstruction: active: true moving: false control group: 1375 control group 2: 0 tag: 1209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 962 last x: 126 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 3.48917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1375 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1376 Footprint: Minimap: active: true x: 178 z: 862 Obstruction: active: true moving: false control group: 1376 control group 2: 0 tag: 1347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 862 last x: 178 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 4.01392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1376 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1377 Footprint: Minimap: active: true x: 186 z: 858 Obstruction: active: true moving: false control group: 1377 control group 2: 0 tag: 1377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 858 last x: 186 last y diff: 0 last z: 858 territory: 0 rot x: 0 rot y: 1.46448 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1377 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1378 Footprint: Minimap: active: true x: 142 z: 910 Obstruction: active: true moving: false control group: 1378 control group 2: 0 tag: 1251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 910 last x: 142 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 0.75887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1378 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1379 Footprint: Minimap: active: true x: 150 z: 910 Obstruction: active: true moving: false control group: 1379 control group 2: 0 tag: 1271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 150 y: 0 z: 910 last x: 150 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 5.7677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1379 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1380 Footprint: Minimap: active: true x: 114 z: 922 Obstruction: active: true moving: false control group: 1380 control group 2: 0 tag: 1185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 922 last x: 114 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 6.25182 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1380 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1381 Footprint: Minimap: active: true x: 122 z: 922 Obstruction: active: true moving: false control group: 1381 control group 2: 0 tag: 1203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 922 last x: 122 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 6.2683 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1381 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1382 Footprint: Minimap: active: true x: 170 z: 894 Obstruction: active: true moving: false control group: 1382 control group 2: 0 tag: 1317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 894 last x: 170 last y diff: 0 last z: 894 territory: 0 rot x: 0 rot y: 3.71401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1382 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1383 Footprint: Minimap: active: true x: 166 z: 898 Obstruction: active: true moving: false control group: 1383 control group 2: 0 tag: 1305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 898 last x: 166 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 0.51345 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1383 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1384 Footprint: Minimap: active: true x: 106 z: 926 Obstruction: active: true moving: false control group: 1384 control group 2: 0 tag: 1161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 926 last x: 106 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 0.74029 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1384 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1385 Footprint: Minimap: active: true x: 174 z: 902 Obstruction: active: true moving: false control group: 1385 control group 2: 0 tag: 1335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 902 last x: 174 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 5.1749 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1385 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1386 Footprint: Minimap: active: true x: 174 z: 910 Obstruction: active: true moving: false control group: 1386 control group 2: 0 tag: 1337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 910 last x: 174 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 4.47616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1386 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1387 Footprint: Minimap: active: true x: 174 z: 914 Obstruction: active: true moving: false control group: 1387 control group 2: 0 tag: 1339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 914 last x: 174 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 4.16286 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1387 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1388 Footprint: Minimap: active: true x: 182 z: 878 Obstruction: active: true moving: false control group: 1388 control group 2: 0 tag: 1363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 878 last x: 182 last y diff: 0 last z: 878 territory: 0 rot x: 0 rot y: 1.20672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1388 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1389 Footprint: Minimap: active: true x: 142 z: 934 Obstruction: active: true moving: false control group: 1389 control group 2: 0 tag: 1255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 934 last x: 142 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 2.51491 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1389 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1390 Footprint: Minimap: active: true x: 154 z: 934 Obstruction: active: true moving: false control group: 1390 control group 2: 0 tag: 1283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 934 last x: 154 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 1.31214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1390 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1391 Footprint: Minimap: active: true x: 166 z: 926 Obstruction: active: true moving: false control group: 1391 control group 2: 0 tag: 1311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 926 last x: 166 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 3.88877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1391 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1392 Footprint: Minimap: active: true x: 174 z: 886 Obstruction: active: true moving: false control group: 1392 control group 2: 0 tag: 1331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 886 last x: 174 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 3.07821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1392 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1393 Footprint: Minimap: active: true x: 178 z: 874 Obstruction: active: true moving: false control group: 1393 control group 2: 0 tag: 1349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 874 last x: 178 last y diff: 0 last z: 874 territory: 0 rot x: 0 rot y: 0.37572 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1393 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1394 Footprint: Minimap: active: true x: 170 z: 922 Obstruction: active: true moving: false control group: 1394 control group 2: 0 tag: 1325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 922 last x: 170 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 2.81649 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1394 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1395 Footprint: Minimap: active: true x: 118 z: 926 Obstruction: active: true moving: false control group: 1395 control group 2: 0 tag: 1191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 926 last x: 118 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 4.59203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1395 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1396 Footprint: Minimap: active: true x: 118 z: 930 Obstruction: active: true moving: false control group: 1396 control group 2: 0 tag: 1193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 930 last x: 118 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 1.65558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1396 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1397 Footprint: Minimap: active: true x: 118 z: 942 Obstruction: active: true moving: false control group: 1397 control group 2: 0 tag: 1195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 942 last x: 118 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 0.53829 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1397 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1398 Footprint: Minimap: active: true x: 130 z: 950 Obstruction: active: true moving: false control group: 1398 control group 2: 0 tag: 1227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 950 last x: 130 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 2.42649 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1398 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1399 Footprint: Minimap: active: true x: 138 z: 946 Obstruction: active: true moving: false control group: 1399 control group 2: 0 tag: 1249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 946 last x: 138 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 6.01243 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1399 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1400 Footprint: Minimap: active: true x: 122 z: 954 Obstruction: active: true moving: false control group: 1400 control group 2: 0 tag: 1207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 954 last x: 122 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 0.29128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1400 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1401 Footprint: Minimap: active: true x: 182 z: 870 Obstruction: active: true moving: false control group: 1401 control group 2: 0 tag: 1359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 870 last x: 182 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 0.07616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1401 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1402 Footprint: Minimap: active: true x: 182 z: 874 Obstruction: active: true moving: false control group: 1402 control group 2: 0 tag: 1361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 874 last x: 182 last y diff: 0 last z: 874 territory: 0 rot x: 0 rot y: 3.8921 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1402 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1403 Footprint: Minimap: active: true x: 142 z: 918 Obstruction: active: true moving: false control group: 1403 control group 2: 0 tag: 1253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 918 last x: 142 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 0.70128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1403 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1404 Footprint: Minimap: active: true x: 130 z: 922 Obstruction: active: true moving: false control group: 1404 control group 2: 0 tag: 1217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 922 last x: 130 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 4.91794 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1404 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1405 Footprint: Minimap: active: true x: 134 z: 922 Obstruction: active: true moving: false control group: 1405 control group 2: 0 tag: 1233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134 y: 0 z: 922 last x: 134 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 3.73838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1405 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1406 Footprint: Minimap: active: true x: 138 z: 922 Obstruction: active: true moving: false control group: 1406 control group 2: 0 tag: 1243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 922 last x: 138 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 5.97344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1406 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1407 Footprint: Minimap: active: true x: 146 z: 918 Obstruction: active: true moving: false control group: 1407 control group 2: 0 tag: 1259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 146 y: 0 z: 918 last x: 146 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 0.49949 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1407 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1408 Footprint: Minimap: active: true x: 158 z: 906 Obstruction: active: true moving: false control group: 1408 control group 2: 0 tag: 1289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 158 y: 0 z: 906 last x: 158 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 1.1344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1408 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1409 Footprint: Minimap: active: true x: 130 z: 926 Obstruction: active: true moving: false control group: 1409 control group 2: 0 tag: 1219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 926 last x: 130 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 3.91828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1409 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1410 Footprint: Minimap: active: true x: 162 z: 902 Obstruction: active: true moving: false control group: 1410 control group 2: 0 tag: 1295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 162 y: 0 z: 902 last x: 162 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 3.29868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1410 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1411 Footprint: Minimap: active: true x: 174 z: 890 Obstruction: active: true moving: false control group: 1411 control group 2: 0 tag: 1333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 890 last x: 174 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 4.37151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1411 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1412 Footprint: Minimap: active: true x: 170 z: 902 Obstruction: active: true moving: false control group: 1412 control group 2: 0 tag: 1319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 902 last x: 170 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 0.04882 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1412 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1413 Footprint: Minimap: active: true x: 170 z: 906 Obstruction: active: true moving: false control group: 1413 control group 2: 0 tag: 1321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 906 last x: 170 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 2.92669 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1413 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1414 Footprint: Minimap: active: true x: 170 z: 914 Obstruction: active: true moving: false control group: 1414 control group 2: 0 tag: 1323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 914 last x: 170 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 6.2551 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1414 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1415 Footprint: Minimap: active: true x: 138 z: 930 Obstruction: active: true moving: false control group: 1415 control group 2: 0 tag: 1245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 930 last x: 138 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 3.01105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1415 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1416 Footprint: Minimap: active: true x: 138 z: 938 Obstruction: active: true moving: false control group: 1416 control group 2: 0 tag: 1247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 938 last x: 138 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 5.70397 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1416 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1417 Footprint: Minimap: active: true x: 146 z: 930 Obstruction: active: true moving: false control group: 1417 control group 2: 0 tag: 1263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 146 y: 0 z: 930 last x: 146 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 3.74009 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1417 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1418 Footprint: Minimap: active: true x: 166 z: 918 Obstruction: active: true moving: false control group: 1418 control group 2: 0 tag: 1309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 918 last x: 166 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 5.31165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1418 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1419 Footprint: Minimap: active: true x: 122 z: 938 Obstruction: active: true moving: false control group: 1419 control group 2: 0 tag: 1205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 938 last x: 122 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 4.14707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1419 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1420 Footprint: Minimap: active: true x: 134 z: 942 Obstruction: active: true moving: false control group: 1420 control group 2: 0 tag: 1239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134 y: 0 z: 942 last x: 134 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 0.35878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1420 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1421 Footprint: Minimap: active: true x: 146 z: 926 Obstruction: active: true moving: false control group: 1421 control group 2: 0 tag: 1261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 146 y: 0 z: 926 last x: 146 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 1.269 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1421 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1422 Footprint: Minimap: active: true x: 150 z: 918 Obstruction: active: true moving: false control group: 1422 control group 2: 0 tag: 1273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 150 y: 0 z: 918 last x: 150 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 5.0214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1422 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1423 Footprint: Minimap: active: true x: 150 z: 922 Obstruction: active: true moving: false control group: 1423 control group 2: 0 tag: 1275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 150 y: 0 z: 922 last x: 150 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 4.16044 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1423 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1424 Footprint: Minimap: active: true x: 130 z: 930 Obstruction: active: true moving: false control group: 1424 control group 2: 0 tag: 1221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 930 last x: 130 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 3.23908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1424 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1425 Footprint: Minimap: active: true x: 134 z: 930 Obstruction: active: true moving: false control group: 1425 control group 2: 0 tag: 1235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134 y: 0 z: 930 last x: 134 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 5.9269 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1425 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1426 Footprint: Minimap: active: true x: 166 z: 910 Obstruction: active: true moving: false control group: 1426 control group 2: 0 tag: 1307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 910 last x: 166 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 5.62447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1426 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1427 Footprint: Minimap: active: true x: 134 z: 934 Obstruction: active: true moving: false control group: 1427 control group 2: 0 tag: 1237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134 y: 0 z: 934 last x: 134 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 4.25925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1427 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1428 Footprint: Minimap: active: true x: 130 z: 942 Obstruction: active: true moving: false control group: 1428 control group 2: 0 tag: 1225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 942 last x: 130 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 4.03507 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1428 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1429 Footprint: Minimap: active: true x: 130 z: 934 Obstruction: active: true moving: false control group: 1429 control group 2: 0 tag: 1223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 934 last x: 130 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 1.24834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1429 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1430 Footprint: Minimap: active: true x: 450 z: 246 Obstruction: active: true moving: false control group: 1430 control group 2: 0 tag: 3543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 246 last x: 450 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 2.42406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1430 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1431 Footprint: Minimap: active: true x: 458 z: 246 Obstruction: active: true moving: false control group: 1431 control group 2: 0 tag: 3639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 246 last x: 458 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 2.25388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1431 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1432 Footprint: Minimap: active: true x: 466 z: 242 Obstruction: active: true moving: false control group: 1432 control group 2: 0 tag: 3719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 242 last x: 466 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 0.1186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1432 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1433 Footprint: Minimap: active: true x: 486 z: 254 Obstruction: active: true moving: false control group: 1433 control group 2: 0 tag: 3893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 254 last x: 486 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 0.37975 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1433 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1434 Footprint: Minimap: active: true x: 394 z: 206 Obstruction: active: true moving: false control group: 1434 control group 2: 0 tag: 2959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 206 last x: 394 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 1.20627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1434 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1435 Footprint: Minimap: active: true x: 454 z: 170 Obstruction: active: true moving: false control group: 1435 control group 2: 0 tag: 3591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 170 last x: 454 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 6.18255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1435 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1436 Footprint: Minimap: active: true x: 454 z: 182 Obstruction: active: true moving: false control group: 1436 control group 2: 0 tag: 3593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 182 last x: 454 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 3.08216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1436 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1437 Footprint: Minimap: active: true x: 478 z: 198 Obstruction: active: true moving: false control group: 1437 control group 2: 0 tag: 3809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 198 last x: 478 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 1.99434 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1437 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1438 Footprint: Minimap: active: true x: 482 z: 198 Obstruction: active: true moving: false control group: 1438 control group 2: 0 tag: 3855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 198 last x: 482 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 6.06952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1438 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1439 Footprint: Minimap: active: true x: 510 z: 250 Obstruction: active: true moving: false control group: 1439 control group 2: 0 tag: 4043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 250 last x: 510 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 1.0485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1439 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1440 Footprint: Minimap: active: true x: 402 z: 186 Obstruction: active: true moving: false control group: 1440 control group 2: 0 tag: 3013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 186 last x: 402 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 2.21287 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1440 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1441 Footprint: Minimap: active: true x: 406 z: 182 Obstruction: active: true moving: false control group: 1441 control group 2: 0 tag: 3045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 182 last x: 406 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 1.7745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1441 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1442 Footprint: Minimap: active: true x: 466 z: 194 Obstruction: active: true moving: false control group: 1442 control group 2: 0 tag: 3709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 194 last x: 466 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 1.39917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1442 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1443 Footprint: Minimap: active: true x: 490 z: 258 Obstruction: active: true moving: false control group: 1443 control group 2: 0 tag: 3931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 258 last x: 490 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 4.82082 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1443 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1444 Footprint: Minimap: active: true x: 502 z: 210 Obstruction: active: true moving: false control group: 1444 control group 2: 0 tag: 4001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 210 last x: 502 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 6.05634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1444 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1445 Footprint: Minimap: active: true x: 510 z: 214 Obstruction: active: true moving: false control group: 1445 control group 2: 0 tag: 4039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 214 last x: 510 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 5.54607 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1445 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1446 Footprint: Minimap: active: true x: 514 z: 218 Obstruction: active: true moving: false control group: 1446 control group 2: 0 tag: 4055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 218 last x: 514 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 5.35637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1446 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1447 Footprint: Minimap: active: true x: 514 z: 222 Obstruction: active: true moving: false control group: 1447 control group 2: 0 tag: 4057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 222 last x: 514 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 2.1551 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1447 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1448 Footprint: Minimap: active: true x: 422 z: 158 Obstruction: active: true moving: false control group: 1448 control group 2: 0 tag: 3189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 158 last x: 422 last y diff: 0 last z: 158 territory: 0 rot x: 0 rot y: 3.35886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1448 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1449 Footprint: Minimap: active: true x: 422 z: 162 Obstruction: active: true moving: false control group: 1449 control group 2: 0 tag: 3191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 162 last x: 422 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 2.78978 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1449 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1450 Footprint: Minimap: active: true x: 370 z: 226 Obstruction: active: true moving: false control group: 1450 control group 2: 0 tag: 2797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 226 last x: 370 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 3.65441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1450 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1451 Footprint: Minimap: active: true x: 378 z: 226 Obstruction: active: true moving: false control group: 1451 control group 2: 0 tag: 2845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 226 last x: 378 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 3.34185 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1451 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1452 Footprint: Minimap: active: true x: 390 z: 234 Obstruction: active: true moving: false control group: 1452 control group 2: 0 tag: 2931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 234 last x: 390 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 3.36796 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1452 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1453 Footprint: Minimap: active: true x: 366 z: 206 Obstruction: active: true moving: false control group: 1453 control group 2: 0 tag: 2763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 206 last x: 366 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 0.70633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1453 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1454 Footprint: Minimap: active: true x: 402 z: 242 Obstruction: active: true moving: false control group: 1454 control group 2: 0 tag: 3017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 242 last x: 402 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 5.21416 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1454 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1455 Footprint: Minimap: active: true x: 406 z: 250 Obstruction: active: true moving: false control group: 1455 control group 2: 0 tag: 3051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 250 last x: 406 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 3.446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1455 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1456 Footprint: Minimap: active: true x: 502 z: 278 Obstruction: active: true moving: false control group: 1456 control group 2: 0 tag: 4015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 278 last x: 502 last y diff: 0 last z: 278 territory: 0 rot x: 0 rot y: 2.53721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1456 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1457 Footprint: Minimap: active: true x: 410 z: 250 Obstruction: active: true moving: false control group: 1457 control group 2: 0 tag: 3083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 250 last x: 410 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 4.55793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1457 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1458 Footprint: Minimap: active: true x: 410 z: 254 Obstruction: active: true moving: false control group: 1458 control group 2: 0 tag: 3085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 254 last x: 410 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 5.93914 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1458 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1459 Footprint: Minimap: active: true x: 422 z: 254 Obstruction: active: true moving: false control group: 1459 control group 2: 0 tag: 3205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 254 last x: 422 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 3.39443 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1459 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1460 Footprint: Minimap: active: true x: 474 z: 238 Obstruction: active: true moving: false control group: 1460 control group 2: 0 tag: 3781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 238 last x: 474 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 2.10245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1460 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1461 Footprint: Minimap: active: true x: 478 z: 238 Obstruction: active: true moving: false control group: 1461 control group 2: 0 tag: 3821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 238 last x: 478 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 0.95138 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1461 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1462 Footprint: Minimap: active: true x: 446 z: 182 Obstruction: active: true moving: false control group: 1462 control group 2: 0 tag: 3495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 182 last x: 446 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 0.41088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1462 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1463 Footprint: Minimap: active: true x: 446 z: 198 Obstruction: active: true moving: false control group: 1463 control group 2: 0 tag: 3497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 198 last x: 446 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 3.80802 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1463 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1464 Footprint: Minimap: active: true x: 402 z: 210 Obstruction: active: true moving: false control group: 1464 control group 2: 0 tag: 3015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 210 last x: 402 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 4.77976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1464 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1465 Footprint: Minimap: active: true x: 486 z: 242 Obstruction: active: true moving: false control group: 1465 control group 2: 0 tag: 3891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 242 last x: 486 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 1.29976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1465 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1466 Footprint: Minimap: active: true x: 490 z: 242 Obstruction: active: true moving: false control group: 1466 control group 2: 0 tag: 3929 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 242 last x: 490 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 0.19388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1466 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1467 Footprint: Minimap: active: true x: 506 z: 234 Obstruction: active: true moving: false control group: 1467 control group 2: 0 tag: 4025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 234 last x: 506 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 3.8421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1467 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1468 Footprint: Minimap: active: true x: 506 z: 238 Obstruction: active: true moving: false control group: 1468 control group 2: 0 tag: 4027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 238 last x: 506 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 2.92241 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1468 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1469 Footprint: Minimap: active: true x: 506 z: 242 Obstruction: active: true moving: false control group: 1469 control group 2: 0 tag: 4029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 242 last x: 506 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 2.0727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1469 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1470 Footprint: Minimap: active: true x: 446 z: 166 Obstruction: active: true moving: false control group: 1470 control group 2: 0 tag: 3493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 166 last x: 446 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 1.31904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1470 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1471 Footprint: Minimap: active: true x: 466 z: 198 Obstruction: active: true moving: false control group: 1471 control group 2: 0 tag: 3711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 198 last x: 466 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 0.69977 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1471 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1472 Footprint: Minimap: active: true x: 474 z: 202 Obstruction: active: true moving: false control group: 1472 control group 2: 0 tag: 3773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 202 last x: 474 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 2.98488 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1472 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1473 Footprint: Minimap: active: true x: 506 z: 258 Obstruction: active: true moving: false control group: 1473 control group 2: 0 tag: 4031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 258 last x: 506 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 1.67673 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1473 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1474 Footprint: Minimap: active: true x: 510 z: 262 Obstruction: active: true moving: false control group: 1474 control group 2: 0 tag: 4045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 262 last x: 510 last y diff: 0 last z: 262 territory: 0 rot x: 0 rot y: 2.47982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1474 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1475 Footprint: Minimap: active: true x: 406 z: 186 Obstruction: active: true moving: false control group: 1475 control group 2: 0 tag: 3047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 186 last x: 406 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 3.36709 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1475 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1476 Footprint: Minimap: active: true x: 494 z: 258 Obstruction: active: true moving: false control group: 1476 control group 2: 0 tag: 3959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 258 last x: 494 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 4.52883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1476 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1477 Footprint: Minimap: active: true x: 510 z: 222 Obstruction: active: true moving: false control group: 1477 control group 2: 0 tag: 4041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 222 last x: 510 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 1.63588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1477 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1478 Footprint: Minimap: active: true x: 426 z: 242 Obstruction: active: true moving: false control group: 1478 control group 2: 0 tag: 3249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 242 last x: 426 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 0.10285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1478 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1479 Footprint: Minimap: active: true x: 422 z: 178 Obstruction: active: true moving: false control group: 1479 control group 2: 0 tag: 3193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 178 last x: 422 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 3.31238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1479 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1480 Footprint: Minimap: active: true x: 382 z: 222 Obstruction: active: true moving: false control group: 1480 control group 2: 0 tag: 2881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 222 last x: 382 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 0.28486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1480 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1481 Footprint: Minimap: active: true x: 398 z: 238 Obstruction: active: true moving: false control group: 1481 control group 2: 0 tag: 2995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 238 last x: 398 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 0.0591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1481 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1482 Footprint: Minimap: active: true x: 410 z: 246 Obstruction: active: true moving: false control group: 1482 control group 2: 0 tag: 3081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 246 last x: 410 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 2.51601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1482 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1483 Footprint: Minimap: active: true x: 498 z: 270 Obstruction: active: true moving: false control group: 1483 control group 2: 0 tag: 3989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 270 last x: 498 last y diff: 0 last z: 270 territory: 0 rot x: 0 rot y: 5.82116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1483 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1484 Footprint: Minimap: active: true x: 446 z: 234 Obstruction: active: true moving: false control group: 1484 control group 2: 0 tag: 3507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 234 last x: 446 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 3.54116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1484 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1485 Footprint: Minimap: active: true x: 454 z: 238 Obstruction: active: true moving: false control group: 1485 control group 2: 0 tag: 3597 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 238 last x: 454 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 2.2421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1485 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1486 Footprint: Minimap: active: true x: 470 z: 234 Obstruction: active: true moving: false control group: 1486 control group 2: 0 tag: 3749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 234 last x: 470 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 4.5056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1486 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1487 Footprint: Minimap: active: true x: 478 z: 234 Obstruction: active: true moving: false control group: 1487 control group 2: 0 tag: 3819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 234 last x: 478 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 4.07139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1487 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1488 Footprint: Minimap: active: true x: 482 z: 234 Obstruction: active: true moving: false control group: 1488 control group 2: 0 tag: 3859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 234 last x: 482 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 1.93142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1488 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1489 Footprint: Minimap: active: true x: 486 z: 234 Obstruction: active: true moving: false control group: 1489 control group 2: 0 tag: 3889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 234 last x: 486 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 4.08101 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1489 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1490 Footprint: Minimap: active: true x: 442 z: 182 Obstruction: active: true moving: false control group: 1490 control group 2: 0 tag: 3451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 182 last x: 442 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 3.20588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1490 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1491 Footprint: Minimap: active: true x: 442 z: 186 Obstruction: active: true moving: false control group: 1491 control group 2: 0 tag: 3453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 186 last x: 442 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 1.2556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1491 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1492 Footprint: Minimap: active: true x: 442 z: 190 Obstruction: active: true moving: false control group: 1492 control group 2: 0 tag: 3455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 190 last x: 442 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 4.75704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1492 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1493 Footprint: Minimap: active: true x: 442 z: 194 Obstruction: active: true moving: false control group: 1493 control group 2: 0 tag: 3457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 194 last x: 442 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 2.8861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1493 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1494 Footprint: Minimap: active: true x: 442 z: 198 Obstruction: active: true moving: false control group: 1494 control group 2: 0 tag: 3459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 198 last x: 442 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 4.62455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1494 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1495 Footprint: Minimap: active: true x: 442 z: 202 Obstruction: active: true moving: false control group: 1495 control group 2: 0 tag: 3461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 202 last x: 442 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 1.10543 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1495 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1496 Footprint: Minimap: active: true x: 446 z: 202 Obstruction: active: true moving: false control group: 1496 control group 2: 0 tag: 3499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 202 last x: 446 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 3.8045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1496 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1497 Footprint: Minimap: active: true x: 450 z: 202 Obstruction: active: true moving: false control group: 1497 control group 2: 0 tag: 3535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 202 last x: 450 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 1.22851 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1497 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1498 Footprint: Minimap: active: true x: 458 z: 202 Obstruction: active: true moving: false control group: 1498 control group 2: 0 tag: 3633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 202 last x: 458 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 0.04773 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1498 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1499 Footprint: Minimap: active: true x: 406 z: 214 Obstruction: active: true moving: false control group: 1499 control group 2: 0 tag: 3049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 214 last x: 406 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 4.51635 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1499 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1500 Footprint: Minimap: active: true x: 410 z: 190 Obstruction: active: true moving: false control group: 1500 control group 2: 0 tag: 3079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 190 last x: 410 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 3.00432 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1500 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1501 Footprint: Minimap: active: true x: 414 z: 198 Obstruction: active: true moving: false control group: 1501 control group 2: 0 tag: 3109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 198 last x: 414 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 5.87545 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1501 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1502 Footprint: Minimap: active: true x: 414 z: 210 Obstruction: active: true moving: false control group: 1502 control group 2: 0 tag: 3111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 210 last x: 414 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 5.82049 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1502 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1503 Footprint: Minimap: active: true x: 378 z: 214 Obstruction: active: true moving: false control group: 1503 control group 2: 0 tag: 2843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 214 last x: 378 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 1.55909 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1503 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1504 Footprint: Minimap: active: true x: 502 z: 226 Obstruction: active: true moving: false control group: 1504 control group 2: 0 tag: 4003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 226 last x: 502 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 4.79812 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1504 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1505 Footprint: Minimap: active: true x: 502 z: 230 Obstruction: active: true moving: false control group: 1505 control group 2: 0 tag: 4005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 230 last x: 502 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 3.75455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1505 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1506 Footprint: Minimap: active: true x: 502 z: 234 Obstruction: active: true moving: false control group: 1506 control group 2: 0 tag: 4007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 234 last x: 502 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 4.15737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1506 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1507 Footprint: Minimap: active: true x: 502 z: 250 Obstruction: active: true moving: false control group: 1507 control group 2: 0 tag: 4009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 250 last x: 502 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 3.0318 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1507 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1508 Footprint: Minimap: active: true x: 502 z: 254 Obstruction: active: true moving: false control group: 1508 control group 2: 0 tag: 4011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 254 last x: 502 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 3.66985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1508 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1509 Footprint: Minimap: active: true x: 442 z: 166 Obstruction: active: true moving: false control group: 1509 control group 2: 0 tag: 3447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 166 last x: 442 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 3.64676 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1509 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1510 Footprint: Minimap: active: true x: 442 z: 170 Obstruction: active: true moving: false control group: 1510 control group 2: 0 tag: 3449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 170 last x: 442 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 1.07798 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1510 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1511 Footprint: Minimap: active: true x: 478 z: 206 Obstruction: active: true moving: false control group: 1511 control group 2: 0 tag: 3811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 206 last x: 478 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.33242 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1511 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1512 Footprint: Minimap: active: true x: 502 z: 266 Obstruction: active: true moving: false control group: 1512 control group 2: 0 tag: 4013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 266 last x: 502 last y diff: 0 last z: 266 territory: 0 rot x: 0 rot y: 0.54546 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1512 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1513 Footprint: Minimap: active: true x: 506 z: 266 Obstruction: active: true moving: false control group: 1513 control group 2: 0 tag: 4033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 266 last x: 506 last y diff: 0 last z: 266 territory: 0 rot x: 0 rot y: 1.6809 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1513 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1514 Footprint: Minimap: active: true x: 418 z: 182 Obstruction: active: true moving: false control group: 1514 control group 2: 0 tag: 3143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 182 last x: 418 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 3.16913 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1514 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1515 Footprint: Minimap: active: true x: 498 z: 250 Obstruction: active: true moving: false control group: 1515 control group 2: 0 tag: 3983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 250 last x: 498 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 3.68065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1515 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1516 Footprint: Minimap: active: true x: 498 z: 254 Obstruction: active: true moving: false control group: 1516 control group 2: 0 tag: 3985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 254 last x: 498 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 5.28345 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1516 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1517 Footprint: Minimap: active: true x: 498 z: 262 Obstruction: active: true moving: false control group: 1517 control group 2: 0 tag: 3987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 262 last x: 498 last y diff: 0 last z: 262 territory: 0 rot x: 0 rot y: 5.2393 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1517 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1518 Footprint: Minimap: active: true x: 494 z: 218 Obstruction: active: true moving: false control group: 1518 control group 2: 0 tag: 3953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 218 last x: 494 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 5.22196 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1518 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1519 Footprint: Minimap: active: true x: 498 z: 218 Obstruction: active: true moving: false control group: 1519 control group 2: 0 tag: 3975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 218 last x: 498 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 0.6074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1519 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1520 Footprint: Minimap: active: true x: 426 z: 238 Obstruction: active: true moving: false control group: 1520 control group 2: 0 tag: 3247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 238 last x: 426 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 2.37653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1520 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1521 Footprint: Minimap: active: true x: 422 z: 182 Obstruction: active: true moving: false control group: 1521 control group 2: 0 tag: 3195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 182 last x: 422 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 1.03672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1521 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1522 Footprint: Minimap: active: true x: 430 z: 166 Obstruction: active: true moving: false control group: 1522 control group 2: 0 tag: 3287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 166 last x: 430 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 3.12777 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1522 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1523 Footprint: Minimap: active: true x: 478 z: 210 Obstruction: active: true moving: false control group: 1523 control group 2: 0 tag: 3813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 210 last x: 478 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 1.63266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1523 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1524 Footprint: Minimap: active: true x: 382 z: 218 Obstruction: active: true moving: false control group: 1524 control group 2: 0 tag: 2879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 218 last x: 382 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 1.02152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1524 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1525 Footprint: Minimap: active: true x: 390 z: 222 Obstruction: active: true moving: false control group: 1525 control group 2: 0 tag: 2927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 222 last x: 390 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 5.47536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1525 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1526 Footprint: Minimap: active: true x: 390 z: 226 Obstruction: active: true moving: false control group: 1526 control group 2: 0 tag: 2929 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 226 last x: 390 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 1.98275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1526 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1527 Footprint: Minimap: active: true x: 398 z: 226 Obstruction: active: true moving: false control group: 1527 control group 2: 0 tag: 2993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 226 last x: 398 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 2.67568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1527 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1528 Footprint: Minimap: active: true x: 414 z: 238 Obstruction: active: true moving: false control group: 1528 control group 2: 0 tag: 3117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 238 last x: 414 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 3.25373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1528 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1529 Footprint: Minimap: active: true x: 418 z: 246 Obstruction: active: true moving: false control group: 1529 control group 2: 0 tag: 3149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 246 last x: 418 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 0.58791 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1529 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1530 Footprint: Minimap: active: true x: 430 z: 230 Obstruction: active: true moving: false control group: 1530 control group 2: 0 tag: 3295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 230 last x: 430 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 2.06218 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1530 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1531 Footprint: Minimap: active: true x: 462 z: 230 Obstruction: active: true moving: false control group: 1531 control group 2: 0 tag: 3681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 230 last x: 462 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 4.15636 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1531 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1532 Footprint: Minimap: active: true x: 490 z: 230 Obstruction: active: true moving: false control group: 1532 control group 2: 0 tag: 3927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 230 last x: 490 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 2.31464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1532 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1533 Footprint: Minimap: active: true x: 438 z: 174 Obstruction: active: true moving: false control group: 1533 control group 2: 0 tag: 3393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 174 last x: 438 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 3.83358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1533 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1534 Footprint: Minimap: active: true x: 438 z: 186 Obstruction: active: true moving: false control group: 1534 control group 2: 0 tag: 3395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 186 last x: 438 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 5.12682 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1534 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1535 Footprint: Minimap: active: true x: 438 z: 190 Obstruction: active: true moving: false control group: 1535 control group 2: 0 tag: 3397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 190 last x: 438 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 5.5651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1535 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1536 Footprint: Minimap: active: true x: 442 z: 206 Obstruction: active: true moving: false control group: 1536 control group 2: 0 tag: 3463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 206 last x: 442 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 3.87784 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1536 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1537 Footprint: Minimap: active: true x: 446 z: 206 Obstruction: active: true moving: false control group: 1537 control group 2: 0 tag: 3501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 206 last x: 446 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 3.58466 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1537 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1538 Footprint: Minimap: active: true x: 450 z: 206 Obstruction: active: true moving: false control group: 1538 control group 2: 0 tag: 3537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 206 last x: 450 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 3.32975 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1538 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1539 Footprint: Minimap: active: true x: 462 z: 206 Obstruction: active: true moving: false control group: 1539 control group 2: 0 tag: 3675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 206 last x: 462 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 2.00698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1539 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1540 Footprint: Minimap: active: true x: 466 z: 206 Obstruction: active: true moving: false control group: 1540 control group 2: 0 tag: 3713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 206 last x: 466 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 4.42243 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1540 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1541 Footprint: Minimap: active: true x: 394 z: 218 Obstruction: active: true moving: false control group: 1541 control group 2: 0 tag: 2961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 218 last x: 394 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 0.2729 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1541 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1542 Footprint: Minimap: active: true x: 498 z: 242 Obstruction: active: true moving: false control group: 1542 control group 2: 0 tag: 3979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 242 last x: 498 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 5.10532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1542 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1543 Footprint: Minimap: active: true x: 498 z: 246 Obstruction: active: true moving: false control group: 1543 control group 2: 0 tag: 3981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 246 last x: 498 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 1.38956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1543 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1544 Footprint: Minimap: active: true x: 498 z: 226 Obstruction: active: true moving: false control group: 1544 control group 2: 0 tag: 3977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 226 last x: 498 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 0.12258 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1544 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1545 Footprint: Minimap: active: true x: 466 z: 210 Obstruction: active: true moving: false control group: 1545 control group 2: 0 tag: 3715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 210 last x: 466 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 2.06974 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1545 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1546 Footprint: Minimap: active: true x: 474 z: 210 Obstruction: active: true moving: false control group: 1546 control group 2: 0 tag: 3775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 210 last x: 474 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 1.96412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1546 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1547 Footprint: Minimap: active: true x: 422 z: 186 Obstruction: active: true moving: false control group: 1547 control group 2: 0 tag: 3197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 186 last x: 422 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 0.96021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1547 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1548 Footprint: Minimap: active: true x: 490 z: 218 Obstruction: active: true moving: false control group: 1548 control group 2: 0 tag: 3925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 218 last x: 490 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.10338 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1548 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1549 Footprint: Minimap: active: true x: 494 z: 222 Obstruction: active: true moving: false control group: 1549 control group 2: 0 tag: 3955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 222 last x: 494 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 4.52475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1549 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1550 Footprint: Minimap: active: true x: 418 z: 238 Obstruction: active: true moving: false control group: 1550 control group 2: 0 tag: 3147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 238 last x: 418 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 5.2266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1550 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1551 Footprint: Minimap: active: true x: 430 z: 174 Obstruction: active: true moving: false control group: 1551 control group 2: 0 tag: 3289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 174 last x: 430 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 4.21895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1551 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1552 Footprint: Minimap: active: true x: 430 z: 186 Obstruction: active: true moving: false control group: 1552 control group 2: 0 tag: 3291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 186 last x: 430 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 1.10816 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1552 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1553 Footprint: Minimap: active: true x: 474 z: 214 Obstruction: active: true moving: false control group: 1553 control group 2: 0 tag: 3777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 214 last x: 474 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 4.62734 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1553 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1554 Footprint: Minimap: active: true x: 478 z: 214 Obstruction: active: true moving: false control group: 1554 control group 2: 0 tag: 3815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 214 last x: 478 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 5.39214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1554 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1555 Footprint: Minimap: active: true x: 398 z: 222 Obstruction: active: true moving: false control group: 1555 control group 2: 0 tag: 2991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 222 last x: 398 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 4.88161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1555 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1556 Footprint: Minimap: active: true x: 426 z: 226 Obstruction: active: true moving: false control group: 1556 control group 2: 0 tag: 3245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 226 last x: 426 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 1.51801 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1556 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1557 Footprint: Minimap: active: true x: 446 z: 226 Obstruction: active: true moving: false control group: 1557 control group 2: 0 tag: 3505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 226 last x: 446 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 4.95316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1557 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1558 Footprint: Minimap: active: true x: 474 z: 226 Obstruction: active: true moving: false control group: 1558 control group 2: 0 tag: 3779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 226 last x: 474 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 5.97129 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1558 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1559 Footprint: Minimap: active: true x: 478 z: 226 Obstruction: active: true moving: false control group: 1559 control group 2: 0 tag: 3817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 226 last x: 478 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 4.44135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1559 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1560 Footprint: Minimap: active: true x: 486 z: 226 Obstruction: active: true moving: false control group: 1560 control group 2: 0 tag: 3887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 226 last x: 486 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 5.54134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1560 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1561 Footprint: Minimap: active: true x: 494 z: 226 Obstruction: active: true moving: false control group: 1561 control group 2: 0 tag: 3957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 226 last x: 494 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 1.82772 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1561 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1562 Footprint: Minimap: active: true x: 434 z: 202 Obstruction: active: true moving: false control group: 1562 control group 2: 0 tag: 3355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 202 last x: 434 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 2.57165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1562 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1563 Footprint: Minimap: active: true x: 450 z: 210 Obstruction: active: true moving: false control group: 1563 control group 2: 0 tag: 3539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 210 last x: 450 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 2.26954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1563 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1564 Footprint: Minimap: active: true x: 462 z: 210 Obstruction: active: true moving: false control group: 1564 control group 2: 0 tag: 3677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 210 last x: 462 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 2.77941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1564 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1565 Footprint: Minimap: active: true x: 414 z: 222 Obstruction: active: true moving: false control group: 1565 control group 2: 0 tag: 3113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 222 last x: 414 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 3.3023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1565 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1566 Footprint: Minimap: active: true x: 422 z: 198 Obstruction: active: true moving: false control group: 1566 control group 2: 0 tag: 3199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 198 last x: 422 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 0.23086 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1566 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1567 Footprint: Minimap: active: true x: 422 z: 202 Obstruction: active: true moving: false control group: 1567 control group 2: 0 tag: 3201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 202 last x: 422 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 0.6068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1567 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1568 Footprint: Minimap: active: true x: 422 z: 218 Obstruction: active: true moving: false control group: 1568 control group 2: 0 tag: 3203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 218 last x: 422 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 5.62671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1568 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1569 Footprint: Minimap: active: true x: 462 z: 214 Obstruction: active: true moving: false control group: 1569 control group 2: 0 tag: 3679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 214 last x: 462 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 2.75597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1569 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1570 Footprint: Minimap: active: true x: 466 z: 214 Obstruction: active: true moving: false control group: 1570 control group 2: 0 tag: 3717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 214 last x: 466 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 6.2426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1570 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1571 Footprint: Minimap: active: true x: 470 z: 214 Obstruction: active: true moving: false control group: 1571 control group 2: 0 tag: 3747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 214 last x: 470 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 2.87545 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1571 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1572 Footprint: Minimap: active: true x: 486 z: 222 Obstruction: active: true moving: false control group: 1572 control group 2: 0 tag: 3885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 222 last x: 486 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 2.4684 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1572 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1573 Footprint: Minimap: active: true x: 482 z: 218 Obstruction: active: true moving: false control group: 1573 control group 2: 0 tag: 3857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 218 last x: 482 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 4.65883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1573 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1574 Footprint: Minimap: active: true x: 414 z: 226 Obstruction: active: true moving: false control group: 1574 control group 2: 0 tag: 3115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 226 last x: 414 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 0.78493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1574 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1575 Footprint: Minimap: active: true x: 418 z: 226 Obstruction: active: true moving: false control group: 1575 control group 2: 0 tag: 3145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 226 last x: 418 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 6.03379 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1575 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1576 Footprint: Minimap: active: true x: 438 z: 222 Obstruction: active: true moving: false control group: 1576 control group 2: 0 tag: 3399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 222 last x: 438 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 4.65905 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1576 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1577 Footprint: Minimap: active: true x: 446 z: 222 Obstruction: active: true moving: false control group: 1577 control group 2: 0 tag: 3503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 222 last x: 446 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 3.692 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1577 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1578 Footprint: Minimap: active: true x: 458 z: 222 Obstruction: active: true moving: false control group: 1578 control group 2: 0 tag: 3637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 222 last x: 458 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 6.03978 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1578 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1579 Footprint: Minimap: active: true x: 430 z: 198 Obstruction: active: true moving: false control group: 1579 control group 2: 0 tag: 3293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 198 last x: 430 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 5.82792 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1579 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1580 Footprint: Minimap: active: true x: 458 z: 214 Obstruction: active: true moving: false control group: 1580 control group 2: 0 tag: 3635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 214 last x: 458 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 5.16071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1580 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1581 Footprint: Minimap: active: true x: 426 z: 206 Obstruction: active: true moving: false control group: 1581 control group 2: 0 tag: 3239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 206 last x: 426 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.52637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1581 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1582 Footprint: Minimap: active: true x: 426 z: 210 Obstruction: active: true moving: false control group: 1582 control group 2: 0 tag: 3241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 210 last x: 426 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 5.30114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1582 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1583 Footprint: Minimap: active: true x: 426 z: 218 Obstruction: active: true moving: false control group: 1583 control group 2: 0 tag: 3243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 218 last x: 426 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.24642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1583 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1584 Footprint: Minimap: active: true x: 434 z: 218 Obstruction: active: true moving: false control group: 1584 control group 2: 0 tag: 3357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 218 last x: 434 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.40467 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1584 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1585 Footprint: Minimap: active: true x: 450 z: 218 Obstruction: active: true moving: false control group: 1585 control group 2: 0 tag: 3541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 218 last x: 450 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.03657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1585 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1586 Footprint: Minimap: active: true x: 454 z: 218 Obstruction: active: true moving: false control group: 1586 control group 2: 0 tag: 3595 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 218 last x: 454 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 2.86326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1586 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1587 Footprint: Minimap: active: true x: 574 z: 390 Obstruction: active: true moving: false control group: 1587 control group 2: 0 tag: 4561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 390 last x: 574 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 0.17379 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1587 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1588 Footprint: Minimap: active: true x: 578 z: 394 Obstruction: active: true moving: false control group: 1588 control group 2: 0 tag: 4607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 394 last x: 578 last y diff: 0 last z: 394 territory: 0 rot x: 0 rot y: 6.19811 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1588 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1589 Footprint: Minimap: active: true x: 582 z: 394 Obstruction: active: true moving: false control group: 1589 control group 2: 0 tag: 4681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 394 last x: 582 last y diff: 0 last z: 394 territory: 0 rot x: 0 rot y: 5.79615 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1589 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1590 Footprint: Minimap: active: true x: 518 z: 382 Obstruction: active: true moving: false control group: 1590 control group 2: 0 tag: 4067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 382 last x: 518 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 2.78988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1590 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1591 Footprint: Minimap: active: true x: 554 z: 406 Obstruction: active: true moving: false control group: 1591 control group 2: 0 tag: 4317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 406 last x: 554 last y diff: 0 last z: 406 territory: 0 rot x: 0 rot y: 3.38027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1591 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1592 Footprint: Minimap: active: true x: 554 z: 410 Obstruction: active: true moving: false control group: 1592 control group 2: 0 tag: 4319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 410 last x: 554 last y diff: 0 last z: 410 territory: 0 rot x: 0 rot y: 4.90058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1592 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1593 Footprint: Minimap: active: true x: 538 z: 346 Obstruction: active: true moving: false control group: 1593 control group 2: 0 tag: 4169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 346 last x: 538 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 5.39408 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1593 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1594 Footprint: Minimap: active: true x: 546 z: 342 Obstruction: active: true moving: false control group: 1594 control group 2: 0 tag: 4241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 342 last x: 546 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 0.40574 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1594 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1595 Footprint: Minimap: active: true x: 578 z: 346 Obstruction: active: true moving: false control group: 1595 control group 2: 0 tag: 4601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 346 last x: 578 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 2.21642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1595 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1596 Footprint: Minimap: active: true x: 586 z: 342 Obstruction: active: true moving: false control group: 1596 control group 2: 0 tag: 4739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 342 last x: 586 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 4.36017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1596 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1597 Footprint: Minimap: active: true x: 590 z: 338 Obstruction: active: true moving: false control group: 1597 control group 2: 0 tag: 4811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 338 last x: 590 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 2.25484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1597 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1598 Footprint: Minimap: active: true x: 594 z: 338 Obstruction: active: true moving: false control group: 1598 control group 2: 0 tag: 4879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 338 last x: 594 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 3.2337 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1598 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1599 Footprint: Minimap: active: true x: 506 z: 354 Obstruction: active: true moving: false control group: 1599 control group 2: 0 tag: 4035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 354 last x: 506 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 5.57496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1599 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1600 Footprint: Minimap: active: true x: 530 z: 350 Obstruction: active: true moving: false control group: 1600 control group 2: 0 tag: 4119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 350 last x: 530 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 3.81067 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1600 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1601 Footprint: Minimap: active: true x: 542 z: 414 Obstruction: active: true moving: false control group: 1601 control group 2: 0 tag: 4219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 414 last x: 542 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 4.36892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1601 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1602 Footprint: Minimap: active: true x: 530 z: 414 Obstruction: active: true moving: false control group: 1602 control group 2: 0 tag: 4127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 414 last x: 530 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 4.5207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1602 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1603 Footprint: Minimap: active: true x: 534 z: 418 Obstruction: active: true moving: false control group: 1603 control group 2: 0 tag: 4151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 418 last x: 534 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 6.16301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1603 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1604 Footprint: Minimap: active: true x: 562 z: 334 Obstruction: active: true moving: false control group: 1604 control group 2: 0 tag: 4409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 334 last x: 562 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 2.55352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1604 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1605 Footprint: Minimap: active: true x: 550 z: 342 Obstruction: active: true moving: false control group: 1605 control group 2: 0 tag: 4265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 342 last x: 550 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 6.03832 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1605 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1606 Footprint: Minimap: active: true x: 590 z: 398 Obstruction: active: true moving: false control group: 1606 control group 2: 0 tag: 4815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 398 last x: 590 last y diff: 0 last z: 398 territory: 0 rot x: 0 rot y: 5.05459 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1606 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1607 Footprint: Minimap: active: true x: 558 z: 334 Obstruction: active: true moving: false control group: 1607 control group 2: 0 tag: 4353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 334 last x: 558 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 1.67597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1607 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1608 Footprint: Minimap: active: true x: 602 z: 322 Obstruction: active: true moving: false control group: 1608 control group 2: 0 tag: 5015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 322 last x: 602 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 5.8786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1608 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1609 Footprint: Minimap: active: true x: 618 z: 322 Obstruction: active: true moving: false control group: 1609 control group 2: 0 tag: 5265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 322 last x: 618 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 5.72912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1609 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1610 Footprint: Minimap: active: true x: 622 z: 346 Obstruction: active: true moving: false control group: 1610 control group 2: 0 tag: 5341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 346 last x: 622 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 5.58733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1610 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1611 Footprint: Minimap: active: true x: 626 z: 338 Obstruction: active: true moving: false control group: 1611 control group 2: 0 tag: 5383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 338 last x: 626 last y diff: 0 last z: 338 territory: 3 rot x: 0 rot y: 2.17011 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1611 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1612 Footprint: Minimap: active: true x: 630 z: 330 Obstruction: active: true moving: false control group: 1612 control group 2: 0 tag: 5433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 330 last x: 630 last y diff: 0 last z: 330 territory: 3 rot x: 0 rot y: 4.35407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1612 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1613 Footprint: Minimap: active: true x: 630 z: 334 Obstruction: active: true moving: false control group: 1613 control group 2: 0 tag: 5435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 334 last x: 630 last y diff: 0 last z: 334 territory: 3 rot x: 0 rot y: 0.93386 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1613 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 6 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [ 7427, 7428, 7477, 7478, 7479, 7426 ], "activeGatherers": [ 7426 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1614 Footprint: Minimap: active: true x: 538 z: 426 Obstruction: active: true moving: false control group: 1614 control group 2: 0 tag: 4185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 426 last x: 538 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 1.16857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1614 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1615 Footprint: Minimap: active: true x: 542 z: 426 Obstruction: active: true moving: false control group: 1615 control group 2: 0 tag: 4223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 426 last x: 542 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 3.85796 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1615 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1616 Footprint: Minimap: active: true x: 542 z: 422 Obstruction: active: true moving: false control group: 1616 control group 2: 0 tag: 4221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 422 last x: 542 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 4.4853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1616 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1617 Footprint: Minimap: active: true x: 622 z: 366 Obstruction: active: true moving: false control group: 1617 control group 2: 0 tag: 5345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 366 last x: 622 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 1.63018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1617 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1618 Footprint: Minimap: active: true x: 626 z: 362 Obstruction: active: true moving: false control group: 1618 control group 2: 0 tag: 5385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 362 last x: 626 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 0.13006 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1618 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1619 Footprint: Minimap: active: true x: 570 z: 382 Obstruction: active: true moving: false control group: 1619 control group 2: 0 tag: 4503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 382 last x: 570 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 5.0227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1619 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1620 Footprint: Minimap: active: true x: 578 z: 382 Obstruction: active: true moving: false control group: 1620 control group 2: 0 tag: 4605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 382 last x: 578 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 6.11286 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1620 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1621 Footprint: Minimap: active: true x: 570 z: 398 Obstruction: active: true moving: false control group: 1621 control group 2: 0 tag: 4505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 398 last x: 570 last y diff: 0 last z: 398 territory: 0 rot x: 0 rot y: 3.8609 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1621 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1622 Footprint: Minimap: active: true x: 586 z: 382 Obstruction: active: true moving: false control group: 1622 control group 2: 0 tag: 4753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 382 last x: 586 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 0.0153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1622 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1623 Footprint: Minimap: active: true x: 586 z: 390 Obstruction: active: true moving: false control group: 1623 control group 2: 0 tag: 4755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 390 last x: 586 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 2.25438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1623 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1624 Footprint: Minimap: active: true x: 518 z: 374 Obstruction: active: true moving: false control group: 1624 control group 2: 0 tag: 4065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 374 last x: 518 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 5.89615 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1624 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1625 Footprint: Minimap: active: true x: 526 z: 394 Obstruction: active: true moving: false control group: 1625 control group 2: 0 tag: 4109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 394 last x: 526 last y diff: 0 last z: 394 territory: 0 rot x: 0 rot y: 5.9565 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1625 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1626 Footprint: Minimap: active: true x: 542 z: 402 Obstruction: active: true moving: false control group: 1626 control group 2: 0 tag: 4217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 402 last x: 542 last y diff: 0 last z: 402 territory: 0 rot x: 0 rot y: 1.03211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1626 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1627 Footprint: Minimap: active: true x: 558 z: 398 Obstruction: active: true moving: false control group: 1627 control group 2: 0 tag: 4365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 398 last x: 558 last y diff: 0 last z: 398 territory: 0 rot x: 0 rot y: 1.90917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1627 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1628 Footprint: Minimap: active: true x: 558 z: 406 Obstruction: active: true moving: false control group: 1628 control group 2: 0 tag: 4367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 406 last x: 558 last y diff: 0 last z: 406 territory: 0 rot x: 0 rot y: 5.32662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1628 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1629 Footprint: Minimap: active: true x: 546 z: 350 Obstruction: active: true moving: false control group: 1629 control group 2: 0 tag: 4243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 350 last x: 546 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 5.12145 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1629 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1630 Footprint: Minimap: active: true x: 586 z: 358 Obstruction: active: true moving: false control group: 1630 control group 2: 0 tag: 4741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 358 last x: 586 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 0.67974 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1630 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1631 Footprint: Minimap: active: true x: 598 z: 334 Obstruction: active: true moving: false control group: 1631 control group 2: 0 tag: 4947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 334 last x: 598 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 4.9667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1631 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1632 Footprint: Minimap: active: true x: 518 z: 354 Obstruction: active: true moving: false control group: 1632 control group 2: 0 tag: 4063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 354 last x: 518 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 5.69948 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1632 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1633 Footprint: Minimap: active: true x: 522 z: 354 Obstruction: active: true moving: false control group: 1633 control group 2: 0 tag: 4081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 354 last x: 522 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 1.5933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1633 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1634 Footprint: Minimap: active: true x: 526 z: 354 Obstruction: active: true moving: false control group: 1634 control group 2: 0 tag: 4101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 354 last x: 526 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 3.54506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1634 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1635 Footprint: Minimap: active: true x: 538 z: 402 Obstruction: active: true moving: false control group: 1635 control group 2: 0 tag: 4181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 402 last x: 538 last y diff: 0 last z: 402 territory: 0 rot x: 0 rot y: 0.32857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1635 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1636 Footprint: Minimap: active: true x: 538 z: 418 Obstruction: active: true moving: false control group: 1636 control group 2: 0 tag: 4183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 418 last x: 538 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 1.07027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1636 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1637 Footprint: Minimap: active: true x: 558 z: 342 Obstruction: active: true moving: false control group: 1637 control group 2: 0 tag: 4355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 342 last x: 558 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 1.18207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1637 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1638 Footprint: Minimap: active: true x: 514 z: 362 Obstruction: active: true moving: false control group: 1638 control group 2: 0 tag: 4059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 362 last x: 514 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 5.29735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1638 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1639 Footprint: Minimap: active: true x: 618 z: 326 Obstruction: active: true moving: false control group: 1639 control group 2: 0 tag: 5267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 326 last x: 618 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 1.43363 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1639 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1640 Footprint: Minimap: active: true x: 618 z: 346 Obstruction: active: true moving: false control group: 1640 control group 2: 0 tag: 5269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 346 last x: 618 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 3.06365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1640 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1641 Footprint: Minimap: active: true x: 618 z: 354 Obstruction: active: true moving: false control group: 1641 control group 2: 0 tag: 5271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 354 last x: 618 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 5.28437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1641 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1642 Footprint: Minimap: active: true x: 622 z: 354 Obstruction: active: true moving: false control group: 1642 control group 2: 0 tag: 5343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 354 last x: 622 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 0.64692 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1642 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1643 Footprint: Minimap: active: true x: 614 z: 370 Obstruction: active: true moving: false control group: 1643 control group 2: 0 tag: 5201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 370 last x: 614 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 3.8326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1643 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1644 Footprint: Minimap: active: true x: 614 z: 374 Obstruction: active: true moving: false control group: 1644 control group 2: 0 tag: 5203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 374 last x: 614 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 1.4043 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1644 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1645 Footprint: Minimap: active: true x: 618 z: 366 Obstruction: active: true moving: false control group: 1645 control group 2: 0 tag: 5275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 366 last x: 618 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 1.02355 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1645 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1646 Footprint: Minimap: active: true x: 614 z: 382 Obstruction: active: true moving: false control group: 1646 control group 2: 0 tag: 5205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 382 last x: 614 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 4.3039 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1646 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1647 Footprint: Minimap: active: true x: 610 z: 382 Obstruction: active: true moving: false control group: 1647 control group 2: 0 tag: 5151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 382 last x: 610 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 4.72483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1647 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1648 Footprint: Minimap: active: true x: 566 z: 378 Obstruction: active: true moving: false control group: 1648 control group 2: 0 tag: 4453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 378 last x: 566 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 1.90317 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1648 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1649 Footprint: Minimap: active: true x: 566 z: 382 Obstruction: active: true moving: false control group: 1649 control group 2: 0 tag: 4455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 382 last x: 566 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 5.10404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1649 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1650 Footprint: Minimap: active: true x: 566 z: 394 Obstruction: active: true moving: false control group: 1650 control group 2: 0 tag: 4457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 394 last x: 566 last y diff: 0 last z: 394 territory: 0 rot x: 0 rot y: 2.59333 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1650 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1651 Footprint: Minimap: active: true x: 586 z: 378 Obstruction: active: true moving: false control group: 1651 control group 2: 0 tag: 4751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 378 last x: 586 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 1.95118 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1651 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1652 Footprint: Minimap: active: true x: 522 z: 366 Obstruction: active: true moving: false control group: 1652 control group 2: 0 tag: 4085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 366 last x: 522 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 5.73336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1652 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1653 Footprint: Minimap: active: true x: 526 z: 370 Obstruction: active: true moving: false control group: 1653 control group 2: 0 tag: 4103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 370 last x: 526 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 5.09432 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1653 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1654 Footprint: Minimap: active: true x: 526 z: 378 Obstruction: active: true moving: false control group: 1654 control group 2: 0 tag: 4105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 378 last x: 526 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 1.98752 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1654 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1655 Footprint: Minimap: active: true x: 526 z: 382 Obstruction: active: true moving: false control group: 1655 control group 2: 0 tag: 4107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 382 last x: 526 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 2.7602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1655 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1656 Footprint: Minimap: active: true x: 530 z: 390 Obstruction: active: true moving: false control group: 1656 control group 2: 0 tag: 4123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 390 last x: 530 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 3.52134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1656 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1657 Footprint: Minimap: active: true x: 530 z: 394 Obstruction: active: true moving: false control group: 1657 control group 2: 0 tag: 4125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 394 last x: 530 last y diff: 0 last z: 394 territory: 0 rot x: 0 rot y: 1.83922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1657 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1658 Footprint: Minimap: active: true x: 538 z: 394 Obstruction: active: true moving: false control group: 1658 control group 2: 0 tag: 4179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 394 last x: 538 last y diff: 0 last z: 394 territory: 0 rot x: 0 rot y: 4.95759 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1658 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1659 Footprint: Minimap: active: true x: 558 z: 394 Obstruction: active: true moving: false control group: 1659 control group 2: 0 tag: 4363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 394 last x: 558 last y diff: 0 last z: 394 territory: 0 rot x: 0 rot y: 3.3115 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1659 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1660 Footprint: Minimap: active: true x: 562 z: 394 Obstruction: active: true moving: false control group: 1660 control group 2: 0 tag: 4413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 394 last x: 562 last y diff: 0 last z: 394 territory: 0 rot x: 0 rot y: 0.27892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1660 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1661 Footprint: Minimap: active: true x: 570 z: 354 Obstruction: active: true moving: false control group: 1661 control group 2: 0 tag: 4499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 354 last x: 570 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 2.31917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1661 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1662 Footprint: Minimap: active: true x: 574 z: 362 Obstruction: active: true moving: false control group: 1662 control group 2: 0 tag: 4555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 362 last x: 574 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 0.9636 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1662 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1663 Footprint: Minimap: active: true x: 586 z: 362 Obstruction: active: true moving: false control group: 1663 control group 2: 0 tag: 4743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 362 last x: 586 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 2.79992 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1663 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1664 Footprint: Minimap: active: true x: 594 z: 354 Obstruction: active: true moving: false control group: 1664 control group 2: 0 tag: 4881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 354 last x: 594 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 5.08997 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1664 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1665 Footprint: Minimap: active: true x: 602 z: 338 Obstruction: active: true moving: false control group: 1665 control group 2: 0 tag: 5017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 338 last x: 602 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 1.61127 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1665 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1666 Footprint: Minimap: active: true x: 602 z: 342 Obstruction: active: true moving: false control group: 1666 control group 2: 0 tag: 5019 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 342 last x: 602 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 6.12587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1666 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1667 Footprint: Minimap: active: true x: 602 z: 346 Obstruction: active: true moving: false control group: 1667 control group 2: 0 tag: 5021 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 346 last x: 602 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 4.27854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1667 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1668 Footprint: Minimap: active: true x: 522 z: 362 Obstruction: active: true moving: false control group: 1668 control group 2: 0 tag: 4083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 362 last x: 522 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 0.06688 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1668 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1669 Footprint: Minimap: active: true x: 566 z: 406 Obstruction: active: true moving: false control group: 1669 control group 2: 0 tag: 4459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 406 last x: 566 last y diff: 0 last z: 406 territory: 0 rot x: 0 rot y: 5.54577 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1669 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1670 Footprint: Minimap: active: true x: 594 z: 390 Obstruction: active: true moving: false control group: 1670 control group 2: 0 tag: 4891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 390 last x: 594 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 1.8315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1670 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1671 Footprint: Minimap: active: true x: 598 z: 386 Obstruction: active: true moving: false control group: 1671 control group 2: 0 tag: 4955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 386 last x: 598 last y diff: 0 last z: 386 territory: 0 rot x: 0 rot y: 1.74877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1671 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1672 Footprint: Minimap: active: true x: 602 z: 382 Obstruction: active: true moving: false control group: 1672 control group 2: 0 tag: 5027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 382 last x: 602 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 5.86011 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1672 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1673 Footprint: Minimap: active: true x: 606 z: 382 Obstruction: active: true moving: false control group: 1673 control group 2: 0 tag: 5081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 382 last x: 606 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 4.12131 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1673 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1674 Footprint: Minimap: active: true x: 606 z: 334 Obstruction: active: true moving: false control group: 1674 control group 2: 0 tag: 5077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 334 last x: 606 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 2.16335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1674 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1675 Footprint: Minimap: active: true x: 622 z: 330 Obstruction: active: true moving: false control group: 1675 control group 2: 0 tag: 5339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 330 last x: 622 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 3.03338 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1675 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 198 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 7449, 0, 0 ], "miraged": [ false, false, true, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 198, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1676 Footprint: Minimap: active: true x: 614 z: 346 Obstruction: active: true moving: false control group: 1676 control group 2: 0 tag: 5197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 346 last x: 614 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 1.10672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1676 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1677 Footprint: Minimap: active: true x: 618 z: 358 Obstruction: active: true moving: false control group: 1677 control group 2: 0 tag: 5273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 358 last x: 618 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 4.91198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1677 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1678 Footprint: Minimap: active: true x: 610 z: 362 Obstruction: active: true moving: false control group: 1678 control group 2: 0 tag: 5147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 362 last x: 610 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 0.68162 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1678 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1679 Footprint: Minimap: active: true x: 610 z: 366 Obstruction: active: true moving: false control group: 1679 control group 2: 0 tag: 5149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 366 last x: 610 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 2.0967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1679 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1680 Footprint: Minimap: active: true x: 614 z: 362 Obstruction: active: true moving: false control group: 1680 control group 2: 0 tag: 5199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 362 last x: 614 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 1.88405 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1680 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1681 Footprint: Minimap: active: true x: 606 z: 378 Obstruction: active: true moving: false control group: 1681 control group 2: 0 tag: 5079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 378 last x: 606 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 0.38877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1681 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1682 Footprint: Minimap: active: true x: 566 z: 374 Obstruction: active: true moving: false control group: 1682 control group 2: 0 tag: 4451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 374 last x: 566 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 5.05153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1682 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1683 Footprint: Minimap: active: true x: 570 z: 374 Obstruction: active: true moving: false control group: 1683 control group 2: 0 tag: 4501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 374 last x: 570 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 2.24906 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1683 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1684 Footprint: Minimap: active: true x: 562 z: 386 Obstruction: active: true moving: false control group: 1684 control group 2: 0 tag: 4411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 386 last x: 562 last y diff: 0 last z: 386 territory: 0 rot x: 0 rot y: 6.18456 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1684 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1685 Footprint: Minimap: active: true x: 574 z: 374 Obstruction: active: true moving: false control group: 1685 control group 2: 0 tag: 4559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 374 last x: 574 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 0.79966 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1685 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1686 Footprint: Minimap: active: true x: 586 z: 374 Obstruction: active: true moving: false control group: 1686 control group 2: 0 tag: 4749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 374 last x: 586 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 4.20687 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1686 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1687 Footprint: Minimap: active: true x: 594 z: 374 Obstruction: active: true moving: false control group: 1687 control group 2: 0 tag: 4885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 374 last x: 594 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 4.21904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1687 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1688 Footprint: Minimap: active: true x: 594 z: 378 Obstruction: active: true moving: false control group: 1688 control group 2: 0 tag: 4887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 378 last x: 594 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 2.11922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1688 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1689 Footprint: Minimap: active: true x: 594 z: 382 Obstruction: active: true moving: false control group: 1689 control group 2: 0 tag: 4889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 382 last x: 594 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 3.78167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1689 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1690 Footprint: Minimap: active: true x: 530 z: 374 Obstruction: active: true moving: false control group: 1690 control group 2: 0 tag: 4121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 374 last x: 530 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 6.16558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1690 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1691 Footprint: Minimap: active: true x: 534 z: 382 Obstruction: active: true moving: false control group: 1691 control group 2: 0 tag: 4147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 382 last x: 534 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 0.2495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1691 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1692 Footprint: Minimap: active: true x: 534 z: 390 Obstruction: active: true moving: false control group: 1692 control group 2: 0 tag: 4149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 390 last x: 534 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 0.2483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1692 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1693 Footprint: Minimap: active: true x: 542 z: 390 Obstruction: active: true moving: false control group: 1693 control group 2: 0 tag: 4215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 390 last x: 542 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 2.47896 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1693 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1694 Footprint: Minimap: active: true x: 546 z: 390 Obstruction: active: true moving: false control group: 1694 control group 2: 0 tag: 4249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 390 last x: 546 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 5.5944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1694 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1695 Footprint: Minimap: active: true x: 550 z: 390 Obstruction: active: true moving: false control group: 1695 control group 2: 0 tag: 4273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 390 last x: 550 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 5.66384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1695 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1696 Footprint: Minimap: active: true x: 558 z: 390 Obstruction: active: true moving: false control group: 1696 control group 2: 0 tag: 4361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 390 last x: 558 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 0.90241 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1696 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1697 Footprint: Minimap: active: true x: 546 z: 358 Obstruction: active: true moving: false control group: 1697 control group 2: 0 tag: 4245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 358 last x: 546 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 0.64747 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1697 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1698 Footprint: Minimap: active: true x: 566 z: 358 Obstruction: active: true moving: false control group: 1698 control group 2: 0 tag: 4445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 358 last x: 566 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 1.1857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1698 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1699 Footprint: Minimap: active: true x: 566 z: 362 Obstruction: active: true moving: false control group: 1699 control group 2: 0 tag: 4447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 362 last x: 566 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 4.5358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1699 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1700 Footprint: Minimap: active: true x: 578 z: 366 Obstruction: active: true moving: false control group: 1700 control group 2: 0 tag: 4603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 366 last x: 578 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 4.90436 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1700 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1701 Footprint: Minimap: active: true x: 586 z: 366 Obstruction: active: true moving: false control group: 1701 control group 2: 0 tag: 4745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 366 last x: 586 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 3.98148 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1701 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1702 Footprint: Minimap: active: true x: 590 z: 366 Obstruction: active: true moving: false control group: 1702 control group 2: 0 tag: 4813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 366 last x: 590 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 4.04969 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1702 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1703 Footprint: Minimap: active: true x: 598 z: 354 Obstruction: active: true moving: false control group: 1703 control group 2: 0 tag: 4949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 354 last x: 598 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 4.25545 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1703 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1704 Footprint: Minimap: active: true x: 598 z: 366 Obstruction: active: true moving: false control group: 1704 control group 2: 0 tag: 4951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 366 last x: 598 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 4.86498 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1704 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1705 Footprint: Minimap: active: true x: 602 z: 354 Obstruction: active: true moving: false control group: 1705 control group 2: 0 tag: 5023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 354 last x: 602 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 1.60912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1705 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1706 Footprint: Minimap: active: true x: 538 z: 362 Obstruction: active: true moving: false control group: 1706 control group 2: 0 tag: 4171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 362 last x: 538 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 3.17093 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1706 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1707 Footprint: Minimap: active: true x: 542 z: 362 Obstruction: active: true moving: false control group: 1707 control group 2: 0 tag: 4211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 362 last x: 542 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 6.23371 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1707 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1708 Footprint: Minimap: active: true x: 598 z: 378 Obstruction: active: true moving: false control group: 1708 control group 2: 0 tag: 4953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 378 last x: 598 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 2.3397 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1708 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1709 Footprint: Minimap: active: true x: 602 z: 378 Obstruction: active: true moving: false control group: 1709 control group 2: 0 tag: 5025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 378 last x: 602 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 0.62261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1709 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1710 Footprint: Minimap: active: true x: 610 z: 350 Obstruction: active: true moving: false control group: 1710 control group 2: 0 tag: 5143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 350 last x: 610 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 4.13187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1710 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1711 Footprint: Minimap: active: true x: 610 z: 354 Obstruction: active: true moving: false control group: 1711 control group 2: 0 tag: 5145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 354 last x: 610 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 1.31385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1711 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1712 Footprint: Minimap: active: true x: 566 z: 370 Obstruction: active: true moving: false control group: 1712 control group 2: 0 tag: 4449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 370 last x: 566 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 3.70275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1712 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1713 Footprint: Minimap: active: true x: 558 z: 386 Obstruction: active: true moving: false control group: 1713 control group 2: 0 tag: 4359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 386 last x: 558 last y diff: 0 last z: 386 territory: 0 rot x: 0 rot y: 5.90531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1713 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1714 Footprint: Minimap: active: true x: 574 z: 370 Obstruction: active: true moving: false control group: 1714 control group 2: 0 tag: 4557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 370 last x: 574 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 2.28553 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1714 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1715 Footprint: Minimap: active: true x: 582 z: 370 Obstruction: active: true moving: false control group: 1715 control group 2: 0 tag: 4679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 370 last x: 582 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 1.95652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1715 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1716 Footprint: Minimap: active: true x: 586 z: 370 Obstruction: active: true moving: false control group: 1716 control group 2: 0 tag: 4747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 370 last x: 586 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 4.24315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1716 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1717 Footprint: Minimap: active: true x: 594 z: 370 Obstruction: active: true moving: false control group: 1717 control group 2: 0 tag: 4883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 370 last x: 594 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 1.08634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1717 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1718 Footprint: Minimap: active: true x: 534 z: 370 Obstruction: active: true moving: false control group: 1718 control group 2: 0 tag: 4145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 370 last x: 534 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 5.89866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1718 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1719 Footprint: Minimap: active: true x: 538 z: 374 Obstruction: active: true moving: false control group: 1719 control group 2: 0 tag: 4173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 374 last x: 538 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 0.64068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1719 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1720 Footprint: Minimap: active: true x: 538 z: 378 Obstruction: active: true moving: false control group: 1720 control group 2: 0 tag: 4175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 378 last x: 538 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 4.77825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1720 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1721 Footprint: Minimap: active: true x: 538 z: 382 Obstruction: active: true moving: false control group: 1721 control group 2: 0 tag: 4177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 382 last x: 538 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 1.58478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1721 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1722 Footprint: Minimap: active: true x: 550 z: 362 Obstruction: active: true moving: false control group: 1722 control group 2: 0 tag: 4267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 362 last x: 550 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 1.90038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1722 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1723 Footprint: Minimap: active: true x: 554 z: 370 Obstruction: active: true moving: false control group: 1723 control group 2: 0 tag: 4313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 370 last x: 554 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 0.13231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1723 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1724 Footprint: Minimap: active: true x: 558 z: 366 Obstruction: active: true moving: false control group: 1724 control group 2: 0 tag: 4357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 366 last x: 558 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 3.31814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1724 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1725 Footprint: Minimap: active: true x: 554 z: 378 Obstruction: active: true moving: false control group: 1725 control group 2: 0 tag: 4315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 378 last x: 554 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 1.88155 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1725 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1726 Footprint: Minimap: active: true x: 542 z: 382 Obstruction: active: true moving: false control group: 1726 control group 2: 0 tag: 4213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 382 last x: 542 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 4.01085 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1726 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1727 Footprint: Minimap: active: true x: 550 z: 382 Obstruction: active: true moving: false control group: 1727 control group 2: 0 tag: 4271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 382 last x: 550 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 5.98162 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1727 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1728 Footprint: Minimap: active: true x: 546 z: 370 Obstruction: active: true moving: false control group: 1728 control group 2: 0 tag: 4247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 370 last x: 546 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 3.42232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1728 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1729 Footprint: Minimap: active: true x: 550 z: 378 Obstruction: active: true moving: false control group: 1729 control group 2: 0 tag: 4269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 378 last x: 550 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 1.64831 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1729 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1730 Footprint: Minimap: active: true x: 570 z: 878 Obstruction: active: true moving: false control group: 1730 control group 2: 0 tag: 4515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 878 last x: 570 last y diff: 0 last z: 878 territory: 1 rot x: 0 rot y: 0.8592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1730 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1731 Footprint: Minimap: active: true x: 570 z: 882 Obstruction: active: true moving: false control group: 1731 control group 2: 0 tag: 4517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 882 last x: 570 last y diff: 0 last z: 882 territory: 1 rot x: 0 rot y: 2.91401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1731 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1732 Footprint: Minimap: active: true x: 554 z: 870 Obstruction: active: true moving: false control group: 1732 control group 2: 0 tag: 4335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 870 last x: 554 last y diff: 0 last z: 870 territory: 1 rot x: 0 rot y: 2.19123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1732 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1733 Footprint: Minimap: active: true x: 554 z: 874 Obstruction: active: true moving: false control group: 1733 control group 2: 0 tag: 4337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 874 last x: 554 last y diff: 0 last z: 874 territory: 1 rot x: 0 rot y: 3.08947 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1733 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1734 Footprint: Minimap: active: true x: 534 z: 866 Obstruction: active: true moving: false control group: 1734 control group 2: 0 tag: 4161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 866 last x: 534 last y diff: 0 last z: 866 territory: 1 rot x: 0 rot y: 2.37635 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1734 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1735 Footprint: Minimap: active: true x: 538 z: 866 Obstruction: active: true moving: false control group: 1735 control group 2: 0 tag: 4201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 866 last x: 538 last y diff: 0 last z: 866 territory: 1 rot x: 0 rot y: 1.99965 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1735 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1736 Footprint: Minimap: active: true x: 538 z: 870 Obstruction: active: true moving: false control group: 1736 control group 2: 0 tag: 4203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 870 last x: 538 last y diff: 0 last z: 870 territory: 1 rot x: 0 rot y: 2.07915 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1736 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1737 Footprint: Minimap: active: true x: 538 z: 874 Obstruction: active: true moving: false control group: 1737 control group 2: 0 tag: 4205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 874 last x: 538 last y diff: 0 last z: 874 territory: 1 rot x: 0 rot y: 1.48629 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1737 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1738 Footprint: Minimap: active: true x: 598 z: 814 Obstruction: active: true moving: false control group: 1738 control group 2: 0 tag: 4969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 814 last x: 598 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 4.39007 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1738 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1739 Footprint: Minimap: active: true x: 606 z: 814 Obstruction: active: true moving: false control group: 1739 control group 2: 0 tag: 5091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 814 last x: 606 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 5.84107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1739 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1740 Footprint: Minimap: active: true x: 610 z: 814 Obstruction: active: true moving: false control group: 1740 control group 2: 0 tag: 5159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 814 last x: 610 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 2.71305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1740 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1741 Footprint: Minimap: active: true x: 538 z: 822 Obstruction: active: true moving: false control group: 1741 control group 2: 0 tag: 4189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 822 last x: 538 last y diff: 0 last z: 822 territory: 1 rot x: 0 rot y: 5.94344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1741 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1742 Footprint: Minimap: active: true x: 534 z: 838 Obstruction: active: true moving: false control group: 1742 control group 2: 0 tag: 4153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 838 last x: 534 last y diff: 0 last z: 838 territory: 1 rot x: 0 rot y: 4.0599 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1742 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1743 Footprint: Minimap: active: true x: 542 z: 818 Obstruction: active: true moving: false control group: 1743 control group 2: 0 tag: 4227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 818 last x: 542 last y diff: 0 last z: 818 territory: 1 rot x: 0 rot y: 0.04738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1743 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1744 Footprint: Minimap: active: true x: 550 z: 818 Obstruction: active: true moving: false control group: 1744 control group 2: 0 tag: 4281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 818 last x: 550 last y diff: 0 last z: 818 territory: 1 rot x: 0 rot y: 0.15873 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1744 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1745 Footprint: Minimap: active: true x: 554 z: 818 Obstruction: active: true moving: false control group: 1745 control group 2: 0 tag: 4327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 818 last x: 554 last y diff: 0 last z: 818 territory: 1 rot x: 0 rot y: 5.80495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1745 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1746 Footprint: Minimap: active: true x: 594 z: 878 Obstruction: active: true moving: false control group: 1746 control group 2: 0 tag: 4913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 878 last x: 594 last y diff: 0 last z: 878 territory: 0 rot x: 0 rot y: 3.2527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1746 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1747 Footprint: Minimap: active: true x: 598 z: 866 Obstruction: active: true moving: false control group: 1747 control group 2: 0 tag: 4973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 866 last x: 598 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 0.4013 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1747 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1748 Footprint: Minimap: active: true x: 574 z: 818 Obstruction: active: true moving: false control group: 1748 control group 2: 0 tag: 4573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 818 last x: 574 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 3.81188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1748 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1749 Footprint: Minimap: active: true x: 578 z: 810 Obstruction: active: true moving: false control group: 1749 control group 2: 0 tag: 4621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 810 last x: 578 last y diff: 0 last z: 810 territory: 0 rot x: 0 rot y: 2.61689 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1749 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1750 Footprint: Minimap: active: true x: 578 z: 814 Obstruction: active: true moving: false control group: 1750 control group 2: 0 tag: 4623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 814 last x: 578 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 4.50043 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1750 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1751 Footprint: Minimap: active: true x: 586 z: 894 Obstruction: active: true moving: false control group: 1751 control group 2: 0 tag: 4779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 894 last x: 586 last y diff: 0 last z: 894 territory: 1 rot x: 0 rot y: 3.36998 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1751 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1752 Footprint: Minimap: active: true x: 618 z: 846 Obstruction: active: true moving: false control group: 1752 control group 2: 0 tag: 5301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 846 last x: 618 last y diff: 0 last z: 846 territory: 0 rot x: 0 rot y: 5.86907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1752 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1753 Footprint: Minimap: active: true x: 618 z: 850 Obstruction: active: true moving: false control group: 1753 control group 2: 0 tag: 5303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 850 last x: 618 last y diff: 0 last z: 850 territory: 0 rot x: 0 rot y: 5.78293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1753 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1754 Footprint: Minimap: active: true x: 630 z: 834 Obstruction: active: true moving: false control group: 1754 control group 2: 0 tag: 5459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 834 last x: 630 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 2.00536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1754 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1755 Footprint: Minimap: active: true x: 634 z: 830 Obstruction: active: true moving: false control group: 1755 control group 2: 0 tag: 5501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 830 last x: 634 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 1.1977 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1755 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1756 Footprint: Minimap: active: true x: 634 z: 838 Obstruction: active: true moving: false control group: 1756 control group 2: 0 tag: 5503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 838 last x: 634 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 0.11452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1756 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1757 Footprint: Minimap: active: true x: 578 z: 794 Obstruction: active: true moving: false control group: 1757 control group 2: 0 tag: 4619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 794 last x: 578 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 0.87113 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1757 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1758 Footprint: Minimap: active: true x: 594 z: 794 Obstruction: active: true moving: false control group: 1758 control group 2: 0 tag: 4903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 794 last x: 594 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 1.16329 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1758 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1759 Footprint: Minimap: active: true x: 598 z: 802 Obstruction: active: true moving: false control group: 1759 control group 2: 0 tag: 4967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 802 last x: 598 last y diff: 0 last z: 802 territory: 0 rot x: 0 rot y: 4.44394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1759 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1760 Footprint: Minimap: active: true x: 614 z: 862 Obstruction: active: true moving: false control group: 1760 control group 2: 0 tag: 5221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 862 last x: 614 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 4.70226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1760 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1761 Footprint: Minimap: active: true x: 574 z: 878 Obstruction: active: true moving: false control group: 1761 control group 2: 0 tag: 4575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 878 last x: 574 last y diff: 0 last z: 878 territory: 1 rot x: 0 rot y: 5.88404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1761 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1762 Footprint: Minimap: active: true x: 574 z: 882 Obstruction: active: true moving: false control group: 1762 control group 2: 0 tag: 4577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 882 last x: 574 last y diff: 0 last z: 882 territory: 1 rot x: 0 rot y: 5.9973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1762 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1763 Footprint: Minimap: active: true x: 550 z: 866 Obstruction: active: true moving: false control group: 1763 control group 2: 0 tag: 4297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 866 last x: 550 last y diff: 0 last z: 866 territory: 1 rot x: 0 rot y: 0.68604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1763 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1764 Footprint: Minimap: active: true x: 550 z: 870 Obstruction: active: true moving: false control group: 1764 control group 2: 0 tag: 4299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 870 last x: 550 last y diff: 0 last z: 870 territory: 1 rot x: 0 rot y: 4.66691 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1764 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1765 Footprint: Minimap: active: true x: 562 z: 866 Obstruction: active: true moving: false control group: 1765 control group 2: 0 tag: 4421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 866 last x: 562 last y diff: 0 last z: 866 territory: 1 rot x: 0 rot y: 3.69222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1765 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1766 Footprint: Minimap: active: true x: 594 z: 806 Obstruction: active: true moving: false control group: 1766 control group 2: 0 tag: 4905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 806 last x: 594 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 4.94176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1766 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1767 Footprint: Minimap: active: true x: 594 z: 818 Obstruction: active: true moving: false control group: 1767 control group 2: 0 tag: 4907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 818 last x: 594 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 4.19353 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1767 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1768 Footprint: Minimap: active: true x: 614 z: 818 Obstruction: active: true moving: false control group: 1768 control group 2: 0 tag: 5217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 818 last x: 614 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 2.71177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1768 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1769 Footprint: Minimap: active: true x: 542 z: 826 Obstruction: active: true moving: false control group: 1769 control group 2: 0 tag: 4229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 826 last x: 542 last y diff: 0 last z: 826 territory: 1 rot x: 0 rot y: 0.91343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1769 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1770 Footprint: Minimap: active: true x: 530 z: 842 Obstruction: active: true moving: false control group: 1770 control group 2: 0 tag: 4135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 842 last x: 530 last y diff: 0 last z: 842 territory: 1 rot x: 0 rot y: 1.63372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1770 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1771 Footprint: Minimap: active: true x: 534 z: 842 Obstruction: active: true moving: false control group: 1771 control group 2: 0 tag: 4155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 842 last x: 534 last y diff: 0 last z: 842 territory: 1 rot x: 0 rot y: 5.86553 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1771 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1772 Footprint: Minimap: active: true x: 538 z: 842 Obstruction: active: true moving: false control group: 1772 control group 2: 0 tag: 4191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 842 last x: 538 last y diff: 0 last z: 842 territory: 1 rot x: 0 rot y: 2.45694 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1772 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1773 Footprint: Minimap: active: true x: 546 z: 822 Obstruction: active: true moving: false control group: 1773 control group 2: 0 tag: 4255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 822 last x: 546 last y diff: 0 last z: 822 territory: 1 rot x: 0 rot y: 5.45406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1773 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1774 Footprint: Minimap: active: true x: 558 z: 822 Obstruction: active: true moving: false control group: 1774 control group 2: 0 tag: 4373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 822 last x: 558 last y diff: 0 last z: 822 territory: 1 rot x: 0 rot y: 0.3337 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1774 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1775 Footprint: Minimap: active: true x: 594 z: 870 Obstruction: active: true moving: false control group: 1775 control group 2: 0 tag: 4911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 870 last x: 594 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 0.79049 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1775 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1776 Footprint: Minimap: active: true x: 590 z: 886 Obstruction: active: true moving: false control group: 1776 control group 2: 0 tag: 4839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 886 last x: 590 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 1.34864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1776 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1777 Footprint: Minimap: active: true x: 578 z: 822 Obstruction: active: true moving: false control group: 1777 control group 2: 0 tag: 4625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 822 last x: 578 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 5.43473 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1777 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1778 Footprint: Minimap: active: true x: 562 z: 830 Obstruction: active: true moving: false control group: 1778 control group 2: 0 tag: 4417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 830 last x: 562 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 0.94271 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1778 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1779 Footprint: Minimap: active: true x: 566 z: 830 Obstruction: active: true moving: false control group: 1779 control group 2: 0 tag: 4465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 830 last x: 566 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 1.29024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1779 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1780 Footprint: Minimap: active: true x: 578 z: 830 Obstruction: active: true moving: false control group: 1780 control group 2: 0 tag: 4627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 830 last x: 578 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 4.99152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1780 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1781 Footprint: Minimap: active: true x: 582 z: 806 Obstruction: active: true moving: false control group: 1781 control group 2: 0 tag: 4693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 806 last x: 582 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 5.9175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1781 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1782 Footprint: Minimap: active: true x: 622 z: 838 Obstruction: active: true moving: false control group: 1782 control group 2: 0 tag: 5359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 838 last x: 622 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 0.12678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1782 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1783 Footprint: Minimap: active: true x: 626 z: 838 Obstruction: active: true moving: false control group: 1783 control group 2: 0 tag: 5409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 838 last x: 626 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 1.92704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1783 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1784 Footprint: Minimap: active: true x: 626 z: 830 Obstruction: active: true moving: false control group: 1784 control group 2: 0 tag: 5407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 830 last x: 626 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 5.73795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1784 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1785 Footprint: Minimap: active: true x: 626 z: 814 Obstruction: active: true moving: false control group: 1785 control group 2: 0 tag: 5405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 814 last x: 626 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 6.13192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1785 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1786 Footprint: Minimap: active: true x: 630 z: 818 Obstruction: active: true moving: false control group: 1786 control group 2: 0 tag: 5455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 818 last x: 630 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 1.58892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1786 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1787 Footprint: Minimap: active: true x: 630 z: 822 Obstruction: active: true moving: false control group: 1787 control group 2: 0 tag: 5457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 822 last x: 630 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 3.69127 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1787 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1788 Footprint: Minimap: active: true x: 630 z: 806 Obstruction: active: true moving: false control group: 1788 control group 2: 0 tag: 5453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 806 last x: 630 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 4.89377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1788 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1789 Footprint: Minimap: active: true x: 534 z: 858 Obstruction: active: true moving: false control group: 1789 control group 2: 0 tag: 4159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 858 last x: 534 last y diff: 0 last z: 858 territory: 1 rot x: 0 rot y: 1.13518 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1789 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1790 Footprint: Minimap: active: true x: 538 z: 858 Obstruction: active: true moving: false control group: 1790 control group 2: 0 tag: 4199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 858 last x: 538 last y diff: 0 last z: 858 territory: 1 rot x: 0 rot y: 2.26946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1790 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1791 Footprint: Minimap: active: true x: 530 z: 846 Obstruction: active: true moving: false control group: 1791 control group 2: 0 tag: 4137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 846 last x: 530 last y diff: 0 last z: 846 territory: 1 rot x: 0 rot y: 3.94195 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1791 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1792 Footprint: Minimap: active: true x: 578 z: 870 Obstruction: active: true moving: false control group: 1792 control group 2: 0 tag: 4635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 870 last x: 578 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 0.40413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1792 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1793 Footprint: Minimap: active: true x: 546 z: 866 Obstruction: active: true moving: false control group: 1793 control group 2: 0 tag: 4259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 866 last x: 546 last y diff: 0 last z: 866 territory: 1 rot x: 0 rot y: 3.38566 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1793 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1794 Footprint: Minimap: active: true x: 550 z: 862 Obstruction: active: true moving: false control group: 1794 control group 2: 0 tag: 4295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 862 last x: 550 last y diff: 0 last z: 862 territory: 1 rot x: 0 rot y: 0.09655 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1794 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1795 Footprint: Minimap: active: true x: 546 z: 858 Obstruction: active: true moving: false control group: 1795 control group 2: 0 tag: 4257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 858 last x: 546 last y diff: 0 last z: 858 territory: 1 rot x: 0 rot y: 5.32618 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1795 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1796 Footprint: Minimap: active: true x: 590 z: 802 Obstruction: active: true moving: false control group: 1796 control group 2: 0 tag: 4833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 802 last x: 590 last y diff: 0 last z: 802 territory: 0 rot x: 0 rot y: 6.05428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1796 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1797 Footprint: Minimap: active: true x: 602 z: 822 Obstruction: active: true moving: false control group: 1797 control group 2: 0 tag: 5041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 822 last x: 602 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 5.37008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1797 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1798 Footprint: Minimap: active: true x: 606 z: 822 Obstruction: active: true moving: false control group: 1798 control group 2: 0 tag: 5093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 822 last x: 606 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 1.47332 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1798 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1799 Footprint: Minimap: active: true x: 614 z: 822 Obstruction: active: true moving: false control group: 1799 control group 2: 0 tag: 5219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 822 last x: 614 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 3.41774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1799 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1800 Footprint: Minimap: active: true x: 618 z: 822 Obstruction: active: true moving: false control group: 1800 control group 2: 0 tag: 5297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 822 last x: 618 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 4.66138 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1800 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1801 Footprint: Minimap: active: true x: 534 z: 846 Obstruction: active: true moving: false control group: 1801 control group 2: 0 tag: 4157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 846 last x: 534 last y diff: 0 last z: 846 territory: 1 rot x: 0 rot y: 2.46085 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1801 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1802 Footprint: Minimap: active: true x: 538 z: 846 Obstruction: active: true moving: false control group: 1802 control group 2: 0 tag: 4193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 846 last x: 538 last y diff: 0 last z: 846 territory: 1 rot x: 0 rot y: 0.3743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1802 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1803 Footprint: Minimap: active: true x: 550 z: 826 Obstruction: active: true moving: false control group: 1803 control group 2: 0 tag: 4283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 826 last x: 550 last y diff: 0 last z: 826 territory: 1 rot x: 0 rot y: 4.39643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1803 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1804 Footprint: Minimap: active: true x: 554 z: 826 Obstruction: active: true moving: false control group: 1804 control group 2: 0 tag: 4329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 826 last x: 554 last y diff: 0 last z: 826 territory: 1 rot x: 0 rot y: 0.33283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1804 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1805 Footprint: Minimap: active: true x: 586 z: 878 Obstruction: active: true moving: false control group: 1805 control group 2: 0 tag: 4777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 878 last x: 586 last y diff: 0 last z: 878 territory: 0 rot x: 0 rot y: 5.09092 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1805 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1806 Footprint: Minimap: active: true x: 582 z: 826 Obstruction: active: true moving: false control group: 1806 control group 2: 0 tag: 4695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 826 last x: 582 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 5.60383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1806 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1807 Footprint: Minimap: active: true x: 558 z: 830 Obstruction: active: true moving: false control group: 1807 control group 2: 0 tag: 4375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 830 last x: 558 last y diff: 0 last z: 830 territory: 1 rot x: 0 rot y: 1.30373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1807 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1808 Footprint: Minimap: active: true x: 578 z: 834 Obstruction: active: true moving: false control group: 1808 control group 2: 0 tag: 4629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 834 last x: 578 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 4.28815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1808 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1809 Footprint: Minimap: active: true x: 586 z: 802 Obstruction: active: true moving: false control group: 1809 control group 2: 0 tag: 4767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 802 last x: 586 last y diff: 0 last z: 802 territory: 0 rot x: 0 rot y: 5.56438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1809 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1810 Footprint: Minimap: active: true x: 586 z: 810 Obstruction: active: true moving: false control group: 1810 control group 2: 0 tag: 4769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 810 last x: 586 last y diff: 0 last z: 810 territory: 0 rot x: 0 rot y: 5.05323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1810 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1811 Footprint: Minimap: active: true x: 582 z: 886 Obstruction: active: true moving: false control group: 1811 control group 2: 0 tag: 4709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 886 last x: 582 last y diff: 0 last z: 886 territory: 1 rot x: 0 rot y: 2.80733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1811 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1812 Footprint: Minimap: active: true x: 610 z: 842 Obstruction: active: true moving: false control group: 1812 control group 2: 0 tag: 5161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 842 last x: 610 last y diff: 0 last z: 842 territory: 0 rot x: 0 rot y: 5.44028 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1812 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1813 Footprint: Minimap: active: true x: 610 z: 846 Obstruction: active: true moving: false control group: 1813 control group 2: 0 tag: 5163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 846 last x: 610 last y diff: 0 last z: 846 territory: 0 rot x: 0 rot y: 6.10325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1813 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1814 Footprint: Minimap: active: true x: 622 z: 826 Obstruction: active: true moving: false control group: 1814 control group 2: 0 tag: 5357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 826 last x: 622 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 2.2628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1814 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1815 Footprint: Minimap: active: true x: 538 z: 854 Obstruction: active: true moving: false control group: 1815 control group 2: 0 tag: 4197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 854 last x: 538 last y diff: 0 last z: 854 territory: 1 rot x: 0 rot y: 1.01214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1815 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1816 Footprint: Minimap: active: true x: 542 z: 854 Obstruction: active: true moving: false control group: 1816 control group 2: 0 tag: 4231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 854 last x: 542 last y diff: 0 last z: 854 territory: 1 rot x: 0 rot y: 5.27195 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1816 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1817 Footprint: Minimap: active: true x: 582 z: 862 Obstruction: active: true moving: false control group: 1817 control group 2: 0 tag: 4699 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 862 last x: 582 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 0.94565 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1817 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1818 Footprint: Minimap: active: true x: 582 z: 866 Obstruction: active: true moving: false control group: 1818 control group 2: 0 tag: 4701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 866 last x: 582 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 1.54467 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1818 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1819 Footprint: Minimap: active: true x: 582 z: 870 Obstruction: active: true moving: false control group: 1819 control group 2: 0 tag: 4703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 870 last x: 582 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 0.87905 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1819 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1820 Footprint: Minimap: active: true x: 582 z: 874 Obstruction: active: true moving: false control group: 1820 control group 2: 0 tag: 4705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 874 last x: 582 last y diff: 0 last z: 874 territory: 1 rot x: 0 rot y: 4.25052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1820 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1821 Footprint: Minimap: active: true x: 582 z: 878 Obstruction: active: true moving: false control group: 1821 control group 2: 0 tag: 4707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 878 last x: 582 last y diff: 0 last z: 878 territory: 1 rot x: 0 rot y: 4.25124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1821 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1822 Footprint: Minimap: active: true x: 550 z: 858 Obstruction: active: true moving: false control group: 1822 control group 2: 0 tag: 4293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 858 last x: 550 last y diff: 0 last z: 858 territory: 1 rot x: 0 rot y: 6.03518 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1822 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1823 Footprint: Minimap: active: true x: 554 z: 858 Obstruction: active: true moving: false control group: 1823 control group 2: 0 tag: 4333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 858 last x: 554 last y diff: 0 last z: 858 territory: 1 rot x: 0 rot y: 5.04766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1823 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1824 Footprint: Minimap: active: true x: 550 z: 854 Obstruction: active: true moving: false control group: 1824 control group 2: 0 tag: 4291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 854 last x: 550 last y diff: 0 last z: 854 territory: 1 rot x: 0 rot y: 2.63126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1824 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1825 Footprint: Minimap: active: true x: 550 z: 830 Obstruction: active: true moving: false control group: 1825 control group 2: 0 tag: 4285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 830 last x: 550 last y diff: 0 last z: 830 territory: 1 rot x: 0 rot y: 5.37925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1825 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1826 Footprint: Minimap: active: true x: 550 z: 834 Obstruction: active: true moving: false control group: 1826 control group 2: 0 tag: 4287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 834 last x: 550 last y diff: 0 last z: 834 territory: 1 rot x: 0 rot y: 4.62905 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1826 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1827 Footprint: Minimap: active: true x: 538 z: 850 Obstruction: active: true moving: false control group: 1827 control group 2: 0 tag: 4195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 850 last x: 538 last y diff: 0 last z: 850 territory: 1 rot x: 0 rot y: 5.66303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1827 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1828 Footprint: Minimap: active: true x: 586 z: 862 Obstruction: active: true moving: false control group: 1828 control group 2: 0 tag: 4775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 862 last x: 586 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 3.21933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1828 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1829 Footprint: Minimap: active: true x: 586 z: 834 Obstruction: active: true moving: false control group: 1829 control group 2: 0 tag: 4771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 834 last x: 586 last y diff: 0 last z: 834 territory: 0 rot x: 0 rot y: 3.43804 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1829 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1830 Footprint: Minimap: active: true x: 566 z: 838 Obstruction: active: true moving: false control group: 1830 control group 2: 0 tag: 4467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 838 last x: 566 last y diff: 0 last z: 838 territory: 1 rot x: 0 rot y: 1.14502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1830 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1831 Footprint: Minimap: active: true x: 578 z: 838 Obstruction: active: true moving: false control group: 1831 control group 2: 0 tag: 4631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 838 last x: 578 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 4.93891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1831 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1832 Footprint: Minimap: active: true x: 618 z: 830 Obstruction: active: true moving: false control group: 1832 control group 2: 0 tag: 5299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 830 last x: 618 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 5.80285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1832 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1833 Footprint: Minimap: active: true x: 570 z: 854 Obstruction: active: true moving: false control group: 1833 control group 2: 0 tag: 4513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 854 last x: 570 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 1.46856 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1833 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1834 Footprint: Minimap: active: true x: 578 z: 854 Obstruction: active: true moving: false control group: 1834 control group 2: 0 tag: 4633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 854 last x: 578 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 3.92641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1834 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1835 Footprint: Minimap: active: true x: 602 z: 830 Obstruction: active: true moving: false control group: 1835 control group 2: 0 tag: 5043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 830 last x: 602 last y diff: 0 last z: 830 territory: 0 rot x: 0 rot y: 1.68435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1835 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1836 Footprint: Minimap: active: true x: 550 z: 838 Obstruction: active: true moving: false control group: 1836 control group 2: 0 tag: 4289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 838 last x: 550 last y diff: 0 last z: 838 territory: 1 rot x: 0 rot y: 1.82473 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1836 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1837 Footprint: Minimap: active: true x: 554 z: 842 Obstruction: active: true moving: false control group: 1837 control group 2: 0 tag: 4331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 842 last x: 554 last y diff: 0 last z: 842 territory: 1 rot x: 0 rot y: 5.571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1837 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1838 Footprint: Minimap: active: true x: 562 z: 842 Obstruction: active: true moving: false control group: 1838 control group 2: 0 tag: 4419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 842 last x: 562 last y diff: 0 last z: 842 territory: 1 rot x: 0 rot y: 4.57354 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1838 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1839 Footprint: Minimap: active: true x: 586 z: 842 Obstruction: active: true moving: false control group: 1839 control group 2: 0 tag: 4773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 842 last x: 586 last y diff: 0 last z: 842 territory: 0 rot x: 0 rot y: 6.20691 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1839 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1840 Footprint: Minimap: active: true x: 590 z: 842 Obstruction: active: true moving: false control group: 1840 control group 2: 0 tag: 4835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 842 last x: 590 last y diff: 0 last z: 842 territory: 0 rot x: 0 rot y: 5.14136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1840 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1841 Footprint: Minimap: active: true x: 590 z: 846 Obstruction: active: true moving: false control group: 1841 control group 2: 0 tag: 4837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 846 last x: 590 last y diff: 0 last z: 846 territory: 0 rot x: 0 rot y: 3.9651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1841 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1842 Footprint: Minimap: active: true x: 558 z: 850 Obstruction: active: true moving: false control group: 1842 control group 2: 0 tag: 4377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 850 last x: 558 last y diff: 0 last z: 850 territory: 1 rot x: 0 rot y: 4.86878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1842 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1843 Footprint: Minimap: active: true x: 570 z: 850 Obstruction: active: true moving: false control group: 1843 control group 2: 0 tag: 4511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 850 last x: 570 last y diff: 0 last z: 850 territory: 0 rot x: 0 rot y: 1.28765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1843 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1844 Footprint: Minimap: active: true x: 582 z: 846 Obstruction: active: true moving: false control group: 1844 control group 2: 0 tag: 4697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 846 last x: 582 last y diff: 0 last z: 846 territory: 0 rot x: 0 rot y: 0.42952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1844 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1845 Footprint: Minimap: active: true x: 594 z: 838 Obstruction: active: true moving: false control group: 1845 control group 2: 0 tag: 4909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 838 last x: 594 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 1.70128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1845 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1846 Footprint: Minimap: active: true x: 598 z: 838 Obstruction: active: true moving: false control group: 1846 control group 2: 0 tag: 4971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 838 last x: 598 last y diff: 0 last z: 838 territory: 0 rot x: 0 rot y: 1.09197 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1846 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1847 Footprint: Minimap: active: true x: 794 z: 450 Obstruction: active: true moving: false control group: 1847 control group 2: 0 tag: 6513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 450 last x: 794 last y diff: 0 last z: 450 territory: 2 rot x: 0 rot y: 4.1698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1847 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 166 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7235, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 166, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1848 Footprint: Minimap: active: true x: 794 z: 442 Obstruction: active: true moving: false control group: 1848 control group 2: 0 tag: 6511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 442 last x: 794 last y diff: 0 last z: 442 territory: 2 rot x: 0 rot y: 1.5808 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1848 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1849 Footprint: Minimap: active: true x: 742 z: 422 Obstruction: active: true moving: false control group: 1849 control group 2: 0 tag: 6189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 422 last x: 742 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 3.57067 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1849 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1850 Footprint: Minimap: active: true x: 746 z: 422 Obstruction: active: true moving: false control group: 1850 control group 2: 0 tag: 6207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 422 last x: 746 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 1.1972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1850 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1851 Footprint: Minimap: active: true x: 750 z: 414 Obstruction: active: true moving: false control group: 1851 control group 2: 0 tag: 6233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 414 last x: 750 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 1.89267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1851 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1852 Footprint: Minimap: active: true x: 730 z: 430 Obstruction: active: true moving: false control group: 1852 control group 2: 0 tag: 6107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 430 last x: 730 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 5.05921 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1852 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1853 Footprint: Minimap: active: true x: 738 z: 422 Obstruction: active: true moving: false control group: 1853 control group 2: 0 tag: 6165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 422 last x: 738 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 2.41358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1853 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1854 Footprint: Minimap: active: true x: 730 z: 482 Obstruction: active: true moving: false control group: 1854 control group 2: 0 tag: 6111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 482 last x: 730 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 2.73928 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1854 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1855 Footprint: Minimap: active: true x: 750 z: 406 Obstruction: active: true moving: false control group: 1855 control group 2: 0 tag: 6231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 406 last x: 750 last y diff: 0 last z: 406 territory: 0 rot x: 0 rot y: 1.11184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1855 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1856 Footprint: Minimap: active: true x: 770 z: 418 Obstruction: active: true moving: false control group: 1856 control group 2: 0 tag: 6383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 418 last x: 770 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 4.38225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1856 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1859 Footprint: Minimap: active: true x: 758 z: 502 Obstruction: active: true moving: false control group: 1859 control group 2: 0 tag: 6285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 502 last x: 758 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 3.25524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1859 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1860 Footprint: Minimap: active: true x: 814 z: 474 Obstruction: active: true moving: false control group: 1860 control group 2: 0 tag: 6603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 474 last x: 814 last y diff: 0 last z: 474 territory: 2 rot x: 0 rot y: 1.8988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1860 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 44 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7225, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 44, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1861 Footprint: Minimap: active: true x: 754 z: 406 Obstruction: active: true moving: false control group: 1861 control group 2: 0 tag: 6259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 406 last x: 754 last y diff: 0 last z: 406 territory: 0 rot x: 0 rot y: 1.75145 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1861 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1862 Footprint: Minimap: active: true x: 762 z: 406 Obstruction: active: true moving: false control group: 1862 control group 2: 0 tag: 6305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 406 last x: 762 last y diff: 0 last z: 406 territory: 0 rot x: 0 rot y: 2.52459 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1862 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1863 Footprint: Minimap: active: true x: 782 z: 498 Obstruction: active: true moving: false control group: 1863 control group 2: 0 tag: 6471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 498 last x: 782 last y diff: 0 last z: 498 territory: 2 rot x: 0 rot y: 5.69648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1863 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 189 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7461, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 189, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1864 Footprint: Minimap: active: true x: 790 z: 430 Obstruction: active: true moving: false control group: 1864 control group 2: 0 tag: 6499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 430 last x: 790 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 5.10656 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1864 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1865 Footprint: Minimap: active: true x: 766 z: 514 Obstruction: active: true moving: false control group: 1865 control group 2: 0 tag: 6355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 514 last x: 766 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 4.74483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1865 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1866 Footprint: Minimap: active: true x: 766 z: 518 Obstruction: active: true moving: false control group: 1866 control group 2: 0 tag: 6357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 518 last x: 766 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 4.47535 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1866 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1867 Footprint: Minimap: active: true x: 714 z: 450 Obstruction: active: true moving: false control group: 1867 control group 2: 0 tag: 5993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 450 last x: 714 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 3.728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1867 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1868 Footprint: Minimap: active: true x: 718 z: 446 Obstruction: active: true moving: false control group: 1868 control group 2: 0 tag: 6023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 446 last x: 718 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 1.71923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1868 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1869 Footprint: Minimap: active: true x: 714 z: 466 Obstruction: active: true moving: false control group: 1869 control group 2: 0 tag: 5995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 466 last x: 714 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 4.91985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1869 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1870 Footprint: Minimap: active: true x: 766 z: 522 Obstruction: active: true moving: false control group: 1870 control group 2: 0 tag: 6359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 522 last x: 766 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 4.29447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1870 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1871 Footprint: Minimap: active: true x: 770 z: 522 Obstruction: active: true moving: false control group: 1871 control group 2: 0 tag: 6397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 522 last x: 770 last y diff: 0 last z: 522 territory: 2 rot x: 0 rot y: 3.0213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1871 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1872 Footprint: Minimap: active: true x: 774 z: 522 Obstruction: active: true moving: false control group: 1872 control group 2: 0 tag: 6429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 522 last x: 774 last y diff: 0 last z: 522 territory: 2 rot x: 0 rot y: 5.97074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1872 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1873 Footprint: Minimap: active: true x: 786 z: 446 Obstruction: active: true moving: false control group: 1873 control group 2: 0 tag: 6485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 446 last x: 786 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 6.2007 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1873 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1874 Footprint: Minimap: active: true x: 786 z: 454 Obstruction: active: true moving: false control group: 1874 control group 2: 0 tag: 6487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 454 last x: 786 last y diff: 0 last z: 454 territory: 2 rot x: 0 rot y: 4.67812 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1874 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1875 Footprint: Minimap: active: true x: 786 z: 458 Obstruction: active: true moving: false control group: 1875 control group 2: 0 tag: 6489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 458 last x: 786 last y diff: 0 last z: 458 territory: 2 rot x: 0 rot y: 5.91059 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1875 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1876 Footprint: Minimap: active: true x: 794 z: 462 Obstruction: active: true moving: false control group: 1876 control group 2: 0 tag: 6515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 462 last x: 794 last y diff: 0 last z: 462 territory: 2 rot x: 0 rot y: 6.02927 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1876 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1877 Footprint: Minimap: active: true x: 742 z: 426 Obstruction: active: true moving: false control group: 1877 control group 2: 0 tag: 6191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 426 last x: 742 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 1.06594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1877 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1878 Footprint: Minimap: active: true x: 746 z: 426 Obstruction: active: true moving: false control group: 1878 control group 2: 0 tag: 6209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 426 last x: 746 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 4.00733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1878 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1879 Footprint: Minimap: active: true x: 750 z: 426 Obstruction: active: true moving: false control group: 1879 control group 2: 0 tag: 6235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 426 last x: 750 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 2.30936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1879 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1880 Footprint: Minimap: active: true x: 754 z: 410 Obstruction: active: true moving: false control group: 1880 control group 2: 0 tag: 6261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 410 last x: 754 last y diff: 0 last z: 410 territory: 0 rot x: 0 rot y: 1.55054 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1880 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1881 Footprint: Minimap: active: true x: 754 z: 422 Obstruction: active: true moving: false control group: 1881 control group 2: 0 tag: 6263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 422 last x: 754 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 4.74218 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1881 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1882 Footprint: Minimap: active: true x: 734 z: 434 Obstruction: active: true moving: false control group: 1882 control group 2: 0 tag: 6135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 434 last x: 734 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 2.18236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1882 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1883 Footprint: Minimap: active: true x: 742 z: 478 Obstruction: active: true moving: false control group: 1883 control group 2: 0 tag: 6199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 478 last x: 742 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 1.85038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1883 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1884 Footprint: Minimap: active: true x: 750 z: 478 Obstruction: active: true moving: false control group: 1884 control group 2: 0 tag: 6249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 478 last x: 750 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 2.33756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1884 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1885 Footprint: Minimap: active: true x: 754 z: 486 Obstruction: active: true moving: false control group: 1885 control group 2: 0 tag: 6271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 486 last x: 754 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 5.01883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1885 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1886 Footprint: Minimap: active: true x: 778 z: 422 Obstruction: active: true moving: false control group: 1886 control group 2: 0 tag: 6447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 422 last x: 778 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 4.56257 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1886 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1887 Footprint: Minimap: active: true x: 758 z: 494 Obstruction: active: true moving: false control group: 1887 control group 2: 0 tag: 6283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 494 last x: 758 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 2.69463 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1887 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1888 Footprint: Minimap: active: true x: 762 z: 494 Obstruction: active: true moving: false control group: 1888 control group 2: 0 tag: 6319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 494 last x: 762 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 0.84044 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1888 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1889 Footprint: Minimap: active: true x: 802 z: 466 Obstruction: active: true moving: false control group: 1889 control group 2: 0 tag: 6537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 466 last x: 802 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 5.84607 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1889 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 49 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7224, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 49, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1890 Footprint: Minimap: active: true x: 806 z: 474 Obstruction: active: true moving: false control group: 1890 control group 2: 0 tag: 6561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 474 last x: 806 last y diff: 0 last z: 474 territory: 2 rot x: 0 rot y: 5.13347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1890 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 180 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7233, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 180, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1891 Footprint: Minimap: active: true x: 782 z: 426 Obstruction: active: true moving: false control group: 1891 control group 2: 0 tag: 6461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 426 last x: 782 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 2.04596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1891 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1892 Footprint: Minimap: active: true x: 782 z: 430 Obstruction: active: true moving: false control group: 1892 control group 2: 0 tag: 6463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 430 last x: 782 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 5.56809 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1892 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1893 Footprint: Minimap: active: true x: 786 z: 434 Obstruction: active: true moving: false control group: 1893 control group 2: 0 tag: 6481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 434 last x: 786 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 5.75383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1893 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1894 Footprint: Minimap: active: true x: 722 z: 462 Obstruction: active: true moving: false control group: 1894 control group 2: 0 tag: 6061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 462 last x: 722 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 3.20485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1894 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1895 Footprint: Minimap: active: true x: 730 z: 466 Obstruction: active: true moving: false control group: 1895 control group 2: 0 tag: 6109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 466 last x: 730 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 2.05896 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1895 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1896 Footprint: Minimap: active: true x: 734 z: 474 Obstruction: active: true moving: false control group: 1896 control group 2: 0 tag: 6137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 474 last x: 734 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 1.50724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1896 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1897 Footprint: Minimap: active: true x: 786 z: 442 Obstruction: active: true moving: false control group: 1897 control group 2: 0 tag: 6483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 442 last x: 786 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 5.42908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1897 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1898 Footprint: Minimap: active: true x: 786 z: 466 Obstruction: active: true moving: false control group: 1898 control group 2: 0 tag: 6491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 466 last x: 786 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 3.2295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1898 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1899 Footprint: Minimap: active: true x: 790 z: 466 Obstruction: active: true moving: false control group: 1899 control group 2: 0 tag: 6501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 466 last x: 790 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 3.2531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1899 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1900 Footprint: Minimap: active: true x: 794 z: 466 Obstruction: active: true moving: false control group: 1900 control group 2: 0 tag: 6517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 466 last x: 794 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 2.31743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1900 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1901 Footprint: Minimap: active: true x: 758 z: 414 Obstruction: active: true moving: false control group: 1901 control group 2: 0 tag: 6279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 414 last x: 758 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 3.40542 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1901 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1902 Footprint: Minimap: active: true x: 738 z: 434 Obstruction: active: true moving: false control group: 1902 control group 2: 0 tag: 6167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 434 last x: 738 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 1.74299 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1902 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1903 Footprint: Minimap: active: true x: 738 z: 474 Obstruction: active: true moving: false control group: 1903 control group 2: 0 tag: 6171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 474 last x: 738 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 3.86411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1903 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1904 Footprint: Minimap: active: true x: 762 z: 426 Obstruction: active: true moving: false control group: 1904 control group 2: 0 tag: 6307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 426 last x: 762 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 3.22526 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1904 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1905 Footprint: Minimap: active: true x: 766 z: 426 Obstruction: active: true moving: false control group: 1905 control group 2: 0 tag: 6341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 426 last x: 766 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 3.22243 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1905 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1906 Footprint: Minimap: active: true x: 774 z: 478 Obstruction: active: true moving: false control group: 1906 control group 2: 0 tag: 6419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 478 last x: 774 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 1.59791 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1906 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1907 Footprint: Minimap: active: true x: 774 z: 482 Obstruction: active: true moving: false control group: 1907 control group 2: 0 tag: 6421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 482 last x: 774 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 3.12745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1907 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 182 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7463, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 182, "gatherers": [ 6912 ], "activeGatherers": [ 6912 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1908 Footprint: Minimap: active: true x: 782 z: 478 Obstruction: active: true moving: false control group: 1908 control group 2: 0 tag: 6467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 478 last x: 782 last y diff: 0 last z: 478 territory: 2 rot x: 0 rot y: 3.20867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1908 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 6, "resourceSupplyAmount": 50 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7453, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [ 6678, 6711, 6644, 6721, 6641, 6637 ], "activeGatherers": [ 6678, 6711, 6644, 6721, 6641, 6637 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1909 Footprint: Minimap: active: true x: 774 z: 498 Obstruction: active: true moving: false control group: 1909 control group 2: 0 tag: 6423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 498 last x: 774 last y diff: 0 last z: 498 territory: 2 rot x: 0 rot y: 5.50046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1909 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1910 Footprint: Minimap: active: true x: 790 z: 474 Obstruction: active: true moving: false control group: 1910 control group 2: 0 tag: 6503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 474 last x: 790 last y diff: 0 last z: 474 territory: 2 rot x: 0 rot y: 4.37005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1910 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1911 Footprint: Minimap: active: true x: 798 z: 474 Obstruction: active: true moving: false control group: 1911 control group 2: 0 tag: 6523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 474 last x: 798 last y diff: 0 last z: 474 territory: 2 rot x: 0 rot y: 3.16272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1911 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 3, "resourceSupplyAmount": 54 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7365, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 54, "gatherers": [ 6636, 6639, 6642 ], "activeGatherers": [ 6636, 6639, 6642 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1912 Footprint: Minimap: active: true x: 774 z: 506 Obstruction: active: true moving: false control group: 1912 control group 2: 0 tag: 6425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 506 last x: 774 last y diff: 0 last z: 506 territory: 2 rot x: 0 rot y: 2.0911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1912 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1913 Footprint: Minimap: active: true x: 774 z: 430 Obstruction: active: true moving: false control group: 1913 control group 2: 0 tag: 6409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 430 last x: 774 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 5.36742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1913 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1914 Footprint: Minimap: active: true x: 778 z: 438 Obstruction: active: true moving: false control group: 1914 control group 2: 0 tag: 6449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 438 last x: 778 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 5.21789 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1914 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1915 Footprint: Minimap: active: true x: 782 z: 438 Obstruction: active: true moving: false control group: 1915 control group 2: 0 tag: 6465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 438 last x: 782 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 1.7674 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1915 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1916 Footprint: Minimap: active: true x: 774 z: 510 Obstruction: active: true moving: false control group: 1916 control group 2: 0 tag: 6427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 510 last x: 774 last y diff: 0 last z: 510 territory: 2 rot x: 0 rot y: 1.61538 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1916 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1917 Footprint: Minimap: active: true x: 718 z: 458 Obstruction: active: true moving: false control group: 1917 control group 2: 0 tag: 6025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 458 last x: 718 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 5.81984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1917 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1918 Footprint: Minimap: active: true x: 722 z: 458 Obstruction: active: true moving: false control group: 1918 control group 2: 0 tag: 6059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 458 last x: 722 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 2.14559 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1918 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1919 Footprint: Minimap: active: true x: 726 z: 442 Obstruction: active: true moving: false control group: 1919 control group 2: 0 tag: 6083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 442 last x: 726 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 5.30277 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1919 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1920 Footprint: Minimap: active: true x: 726 z: 454 Obstruction: active: true moving: false control group: 1920 control group 2: 0 tag: 6085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 454 last x: 726 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 3.63646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1920 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1921 Footprint: Minimap: active: true x: 778 z: 466 Obstruction: active: true moving: false control group: 1921 control group 2: 0 tag: 6451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 466 last x: 778 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 4.85438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1921 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1922 Footprint: Minimap: active: true x: 778 z: 470 Obstruction: active: true moving: false control group: 1922 control group 2: 0 tag: 6453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 470 last x: 778 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 4.1089 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1922 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1923 Footprint: Minimap: active: true x: 742 z: 434 Obstruction: active: true moving: false control group: 1923 control group 2: 0 tag: 6193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 434 last x: 742 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 2.27317 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1923 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1924 Footprint: Minimap: active: true x: 746 z: 434 Obstruction: active: true moving: false control group: 1924 control group 2: 0 tag: 6211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 434 last x: 746 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 5.74065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1924 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1925 Footprint: Minimap: active: true x: 762 z: 434 Obstruction: active: true moving: false control group: 1925 control group 2: 0 tag: 6309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 434 last x: 762 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 1.31524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1925 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1926 Footprint: Minimap: active: true x: 742 z: 438 Obstruction: active: true moving: false control group: 1926 control group 2: 0 tag: 6195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 438 last x: 742 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 2.30497 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1926 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1927 Footprint: Minimap: active: true x: 742 z: 442 Obstruction: active: true moving: false control group: 1927 control group 2: 0 tag: 6197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 442 last x: 742 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 3.60634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1927 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1928 Footprint: Minimap: active: true x: 746 z: 470 Obstruction: active: true moving: false control group: 1928 control group 2: 0 tag: 6215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 470 last x: 746 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 2.5604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1928 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1929 Footprint: Minimap: active: true x: 750 z: 470 Obstruction: active: true moving: false control group: 1929 control group 2: 0 tag: 6247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 470 last x: 750 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 1.45644 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1929 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1930 Footprint: Minimap: active: true x: 758 z: 470 Obstruction: active: true moving: false control group: 1930 control group 2: 0 tag: 6281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 470 last x: 758 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 2.75745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1930 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1931 Footprint: Minimap: active: true x: 762 z: 474 Obstruction: active: true moving: false control group: 1931 control group 2: 0 tag: 6317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 474 last x: 762 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 1.57253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1931 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1932 Footprint: Minimap: active: true x: 770 z: 430 Obstruction: active: true moving: false control group: 1932 control group 2: 0 tag: 6385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 430 last x: 770 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 3.13814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1932 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1933 Footprint: Minimap: active: true x: 770 z: 474 Obstruction: active: true moving: false control group: 1933 control group 2: 0 tag: 6391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 474 last x: 770 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 4.81652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1933 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1934 Footprint: Minimap: active: true x: 770 z: 478 Obstruction: active: true moving: false control group: 1934 control group 2: 0 tag: 6393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 478 last x: 770 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 1.16707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1934 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1935 Footprint: Minimap: active: true x: 770 z: 494 Obstruction: active: true moving: false control group: 1935 control group 2: 0 tag: 6395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 494 last x: 770 last y diff: 0 last z: 494 territory: 2 rot x: 0 rot y: 2.83326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1935 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1936 Footprint: Minimap: active: true x: 774 z: 434 Obstruction: active: true moving: false control group: 1936 control group 2: 0 tag: 6411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 434 last x: 774 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 2.34668 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1936 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1937 Footprint: Minimap: active: true x: 774 z: 442 Obstruction: active: true moving: false control group: 1937 control group 2: 0 tag: 6413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 442 last x: 774 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 5.30716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1937 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1938 Footprint: Minimap: active: true x: 738 z: 462 Obstruction: active: true moving: false control group: 1938 control group 2: 0 tag: 6169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 462 last x: 738 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 3.9591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1938 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1939 Footprint: Minimap: active: true x: 774 z: 446 Obstruction: active: true moving: false control group: 1939 control group 2: 0 tag: 6415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 446 last x: 774 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 2.83227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1939 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1940 Footprint: Minimap: active: true x: 774 z: 450 Obstruction: active: true moving: false control group: 1940 control group 2: 0 tag: 6417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 450 last x: 774 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 3.33413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1940 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1941 Footprint: Minimap: active: true x: 766 z: 434 Obstruction: active: true moving: false control group: 1941 control group 2: 0 tag: 6343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 434 last x: 766 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 0.59961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1941 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1942 Footprint: Minimap: active: true x: 766 z: 438 Obstruction: active: true moving: false control group: 1942 control group 2: 0 tag: 6345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 438 last x: 766 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 4.00579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1942 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1943 Footprint: Minimap: active: true x: 750 z: 466 Obstruction: active: true moving: false control group: 1943 control group 2: 0 tag: 6245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 466 last x: 750 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 4.67373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1943 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1944 Footprint: Minimap: active: true x: 766 z: 466 Obstruction: active: true moving: false control group: 1944 control group 2: 0 tag: 6349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 466 last x: 766 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 5.36405 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1944 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1945 Footprint: Minimap: active: true x: 766 z: 470 Obstruction: active: true moving: false control group: 1945 control group 2: 0 tag: 6351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 470 last x: 766 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 3.82299 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1945 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1946 Footprint: Minimap: active: true x: 766 z: 474 Obstruction: active: true moving: false control group: 1946 control group 2: 0 tag: 6353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 474 last x: 766 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 3.59694 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1946 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1947 Footprint: Minimap: active: true x: 770 z: 470 Obstruction: active: true moving: false control group: 1947 control group 2: 0 tag: 6389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 470 last x: 770 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 1.10389 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1947 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1948 Footprint: Minimap: active: true x: 746 z: 462 Obstruction: active: true moving: false control group: 1948 control group 2: 0 tag: 6213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 462 last x: 746 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 6.06438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1948 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1949 Footprint: Minimap: active: true x: 770 z: 454 Obstruction: active: true moving: false control group: 1949 control group 2: 0 tag: 6387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 454 last x: 770 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 2.72059 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1949 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1950 Footprint: Minimap: active: true x: 750 z: 442 Obstruction: active: true moving: false control group: 1950 control group 2: 0 tag: 6237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 442 last x: 750 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 3.07468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1950 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1951 Footprint: Minimap: active: true x: 754 z: 442 Obstruction: active: true moving: false control group: 1951 control group 2: 0 tag: 6265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 442 last x: 754 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 1.88233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1951 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1952 Footprint: Minimap: active: true x: 762 z: 442 Obstruction: active: true moving: false control group: 1952 control group 2: 0 tag: 6311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 442 last x: 762 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 6.2287 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1952 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1953 Footprint: Minimap: active: true x: 750 z: 450 Obstruction: active: true moving: false control group: 1953 control group 2: 0 tag: 6239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 450 last x: 750 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 0.8657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1953 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1954 Footprint: Minimap: active: true x: 766 z: 462 Obstruction: active: true moving: false control group: 1954 control group 2: 0 tag: 6347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 462 last x: 766 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 2.62417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1954 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1955 Footprint: Minimap: active: true x: 750 z: 454 Obstruction: active: true moving: false control group: 1955 control group 2: 0 tag: 6241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 454 last x: 750 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 5.08051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1955 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1956 Footprint: Minimap: active: true x: 750 z: 458 Obstruction: active: true moving: false control group: 1956 control group 2: 0 tag: 6243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 458 last x: 750 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 5.30308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1956 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1957 Footprint: Minimap: active: true x: 754 z: 450 Obstruction: active: true moving: false control group: 1957 control group 2: 0 tag: 6267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 450 last x: 754 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 3.19004 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1957 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1958 Footprint: Minimap: active: true x: 754 z: 458 Obstruction: active: true moving: false control group: 1958 control group 2: 0 tag: 6269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 458 last x: 754 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 4.8916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1958 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1959 Footprint: Minimap: active: true x: 762 z: 450 Obstruction: active: true moving: false control group: 1959 control group 2: 0 tag: 6313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 450 last x: 762 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 1.88822 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1959 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1960 Footprint: Minimap: active: true x: 762 z: 454 Obstruction: active: true moving: false control group: 1960 control group 2: 0 tag: 6315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 454 last x: 762 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 1.88154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1960 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1961 Footprint: Minimap: active: true x: 78 z: 558 Obstruction: active: true moving: false control group: 1961 control group 2: 0 tag: 975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 558 last x: 78 last y diff: 0 last z: 558 territory: 0 rot x: 0 rot y: 0.6048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1961 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1962 Footprint: Minimap: active: true x: 90 z: 610 Obstruction: active: true moving: false control group: 1962 control group 2: 0 tag: 1065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 610 last x: 90 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 3.7834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1962 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1963 Footprint: Minimap: active: true x: 50 z: 630 Obstruction: active: true moving: false control group: 1963 control group 2: 0 tag: 817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 630 last x: 50 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 4.59417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1963 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1964 Footprint: Minimap: active: true x: 50 z: 634 Obstruction: active: true moving: false control group: 1964 control group 2: 0 tag: 819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 634 last x: 50 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 0.04931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1964 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1965 Footprint: Minimap: active: true x: 58 z: 626 Obstruction: active: true moving: false control group: 1965 control group 2: 0 tag: 855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 626 last x: 58 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 5.3943 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1965 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1966 Footprint: Minimap: active: true x: 58 z: 634 Obstruction: active: true moving: false control group: 1966 control group 2: 0 tag: 857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 634 last x: 58 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 6.10773 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1966 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1967 Footprint: Minimap: active: true x: 50 z: 590 Obstruction: active: true moving: false control group: 1967 control group 2: 0 tag: 813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 590 last x: 50 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 4.18277 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1967 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1968 Footprint: Minimap: active: true x: 58 z: 590 Obstruction: active: true moving: false control group: 1968 control group 2: 0 tag: 849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 590 last x: 58 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 0.177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1968 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1969 Footprint: Minimap: active: true x: 42 z: 590 Obstruction: active: true moving: false control group: 1969 control group 2: 0 tag: 781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 590 last x: 42 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 3.96485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1969 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1970 Footprint: Minimap: active: true x: 62 z: 574 Obstruction: active: true moving: false control group: 1970 control group 2: 0 tag: 877 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 574 last x: 62 last y diff: 0 last z: 574 territory: 0 rot x: 0 rot y: 1.89293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1970 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1971 Footprint: Minimap: active: true x: 62 z: 578 Obstruction: active: true moving: false control group: 1971 control group 2: 0 tag: 879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 578 last x: 62 last y diff: 0 last z: 578 territory: 0 rot x: 0 rot y: 3.8751 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1971 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1972 Footprint: Minimap: active: true x: 74 z: 638 Obstruction: active: true moving: false control group: 1972 control group 2: 0 tag: 955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 638 last x: 74 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 0.6951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1972 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1973 Footprint: Minimap: active: true x: 78 z: 638 Obstruction: active: true moving: false control group: 1973 control group 2: 0 tag: 979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 638 last x: 78 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 0.59643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1973 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1974 Footprint: Minimap: active: true x: 82 z: 634 Obstruction: active: true moving: false control group: 1974 control group 2: 0 tag: 1009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 634 last x: 82 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 4.74015 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1974 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1975 Footprint: Minimap: active: true x: 70 z: 554 Obstruction: active: true moving: false control group: 1975 control group 2: 0 tag: 927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 554 last x: 70 last y diff: 0 last z: 554 territory: 0 rot x: 0 rot y: 6.19434 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1975 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1976 Footprint: Minimap: active: true x: 78 z: 554 Obstruction: active: true moving: false control group: 1976 control group 2: 0 tag: 973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 554 last x: 78 last y diff: 0 last z: 554 territory: 0 rot x: 0 rot y: 2.92273 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1976 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1977 Footprint: Minimap: active: true x: 110 z: 594 Obstruction: active: true moving: false control group: 1977 control group 2: 0 tag: 1167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 594 last x: 110 last y diff: 0 last z: 594 territory: 4 rot x: 0 rot y: 4.1539 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1977 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1978 Footprint: Minimap: active: true x: 102 z: 614 Obstruction: active: true moving: false control group: 1978 control group 2: 0 tag: 1143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 614 last x: 102 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 3.99523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1978 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1979 Footprint: Minimap: active: true x: 106 z: 614 Obstruction: active: true moving: false control group: 1979 control group 2: 0 tag: 1155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 614 last x: 106 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 0.57789 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1979 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1980 Footprint: Minimap: active: true x: 110 z: 610 Obstruction: active: true moving: false control group: 1980 control group 2: 0 tag: 1169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 610 last x: 110 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 4.56853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1980 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1981 Footprint: Minimap: active: true x: 110 z: 546 Obstruction: active: true moving: false control group: 1981 control group 2: 0 tag: 1165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 546 last x: 110 last y diff: 0 last z: 546 territory: 4 rot x: 0 rot y: 4.54947 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1981 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1982 Footprint: Minimap: active: true x: 86 z: 538 Obstruction: active: true moving: false control group: 1982 control group 2: 0 tag: 1029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 538 last x: 86 last y diff: 0 last z: 538 territory: 4 rot x: 0 rot y: 6.19521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1982 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1983 Footprint: Minimap: active: true x: 94 z: 538 Obstruction: active: true moving: false control group: 1983 control group 2: 0 tag: 1077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 538 last x: 94 last y diff: 0 last z: 538 territory: 4 rot x: 0 rot y: 1.95101 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1983 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1984 Footprint: Minimap: active: true x: 130 z: 590 Obstruction: active: true moving: false control group: 1984 control group 2: 0 tag: 1213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 590 last x: 130 last y diff: 0 last z: 590 territory: 4 rot x: 0 rot y: 3.01731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1984 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1985 Footprint: Minimap: active: true x: 50 z: 646 Obstruction: active: true moving: false control group: 1985 control group 2: 0 tag: 821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 646 last x: 50 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 3.00255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1985 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1986 Footprint: Minimap: active: true x: 134 z: 594 Obstruction: active: true moving: false control group: 1986 control group 2: 0 tag: 1231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134 y: 0 z: 594 last x: 134 last y diff: 0 last z: 594 territory: 4 rot x: 0 rot y: 5.16503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1986 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1987 Footprint: Minimap: active: true x: 50 z: 650 Obstruction: active: true moving: false control group: 1987 control group 2: 0 tag: 823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 650 last x: 50 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 4.37932 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1987 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1988 Footprint: Minimap: active: true x: 22 z: 654 Obstruction: active: true moving: false control group: 1988 control group 2: 0 tag: 735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 22 y: 0 z: 654 last x: 22 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 3.29813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1988 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1989 Footprint: Minimap: active: true x: 70 z: 538 Obstruction: active: true moving: false control group: 1989 control group 2: 0 tag: 923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 538 last x: 70 last y diff: 0 last z: 538 territory: 0 rot x: 0 rot y: 4.4381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1989 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1990 Footprint: Minimap: active: true x: 70 z: 550 Obstruction: active: true moving: false control group: 1990 control group 2: 0 tag: 925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 550 last x: 70 last y diff: 0 last z: 550 territory: 0 rot x: 0 rot y: 0.10035 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1990 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1991 Footprint: Minimap: active: true x: 82 z: 558 Obstruction: active: true moving: false control group: 1991 control group 2: 0 tag: 1001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 558 last x: 82 last y diff: 0 last z: 558 territory: 0 rot x: 0 rot y: 4.69381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1991 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1992 Footprint: Minimap: active: true x: 82 z: 566 Obstruction: active: true moving: false control group: 1992 control group 2: 0 tag: 1003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 566 last x: 82 last y diff: 0 last z: 566 territory: 0 rot x: 0 rot y: 5.24575 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1992 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1993 Footprint: Minimap: active: true x: 82 z: 606 Obstruction: active: true moving: false control group: 1993 control group 2: 0 tag: 1007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 606 last x: 82 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 0.88831 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1993 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1994 Footprint: Minimap: active: true x: 66 z: 578 Obstruction: active: true moving: false control group: 1994 control group 2: 0 tag: 901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 578 last x: 66 last y diff: 0 last z: 578 territory: 0 rot x: 0 rot y: 1.1192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1994 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1995 Footprint: Minimap: active: true x: 66 z: 582 Obstruction: active: true moving: false control group: 1995 control group 2: 0 tag: 903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 582 last x: 66 last y diff: 0 last z: 582 territory: 0 rot x: 0 rot y: 5.45015 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1995 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1996 Footprint: Minimap: active: true x: 46 z: 642 Obstruction: active: true moving: false control group: 1996 control group 2: 0 tag: 797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 642 last x: 46 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 0.4291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1996 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1997 Footprint: Minimap: active: true x: 46 z: 646 Obstruction: active: true moving: false control group: 1997 control group 2: 0 tag: 799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 646 last x: 46 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 0.96464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1997 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1998 Footprint: Minimap: active: true x: 118 z: 590 Obstruction: active: true moving: false control group: 1998 control group 2: 0 tag: 1189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 590 last x: 118 last y diff: 0 last z: 590 territory: 4 rot x: 0 rot y: 3.54813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1998 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1999 Footprint: Minimap: active: true x: 122 z: 590 Obstruction: active: true moving: false control group: 1999 control group 2: 0 tag: 1197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 590 last x: 122 last y diff: 0 last z: 590 territory: 4 rot x: 0 rot y: 6.17574 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1999 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2000 Footprint: Minimap: active: true x: 118 z: 578 Obstruction: active: true moving: false control group: 2000 control group 2: 0 tag: 1187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 578 last x: 118 last y diff: 0 last z: 578 territory: 4 rot x: 0 rot y: 5.4529 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2000 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2001 Footprint: Minimap: active: true x: 94 z: 546 Obstruction: active: true moving: false control group: 2001 control group 2: 0 tag: 1079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 546 last x: 94 last y diff: 0 last z: 546 territory: 4 rot x: 0 rot y: 5.10071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2001 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2002 Footprint: Minimap: active: true x: 98 z: 542 Obstruction: active: true moving: false control group: 2002 control group 2: 0 tag: 1093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 542 last x: 98 last y diff: 0 last z: 542 territory: 4 rot x: 0 rot y: 3.25821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2002 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2003 Footprint: Minimap: active: true x: 38 z: 646 Obstruction: active: true moving: false control group: 2003 control group 2: 0 tag: 771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 38 y: 0 z: 646 last x: 38 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 3.43142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2003 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2004 Footprint: Minimap: active: true x: 38 z: 650 Obstruction: active: true moving: false control group: 2004 control group 2: 0 tag: 773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 38 y: 0 z: 650 last x: 38 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 3.67414 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2004 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2005 Footprint: Minimap: active: true x: 26 z: 606 Obstruction: active: true moving: false control group: 2005 control group 2: 0 tag: 737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 26 y: 0 z: 606 last x: 26 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 2.88894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2005 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2006 Footprint: Minimap: active: true x: 38 z: 602 Obstruction: active: true moving: false control group: 2006 control group 2: 0 tag: 761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 38 y: 0 z: 602 last x: 38 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 2.62386 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2006 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2007 Footprint: Minimap: active: true x: 26 z: 650 Obstruction: active: true moving: false control group: 2007 control group 2: 0 tag: 743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 26 y: 0 z: 650 last x: 26 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 5.65952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2007 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2008 Footprint: Minimap: active: true x: 30 z: 650 Obstruction: active: true moving: false control group: 2008 control group 2: 0 tag: 757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 30 y: 0 z: 650 last x: 30 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 0.02254 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2008 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2009 Footprint: Minimap: active: true x: 22 z: 626 Obstruction: active: true moving: false control group: 2009 control group 2: 0 tag: 733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 22 y: 0 z: 626 last x: 22 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 1.76499 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2009 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2010 Footprint: Minimap: active: true x: 86 z: 550 Obstruction: active: true moving: false control group: 2010 control group 2: 0 tag: 1031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 550 last x: 86 last y diff: 0 last z: 550 territory: 4 rot x: 0 rot y: 4.21381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2010 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2011 Footprint: Minimap: active: true x: 86 z: 570 Obstruction: active: true moving: false control group: 2011 control group 2: 0 tag: 1033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 570 last x: 86 last y diff: 0 last z: 570 territory: 0 rot x: 0 rot y: 4.41927 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2011 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2012 Footprint: Minimap: active: true x: 74 z: 610 Obstruction: active: true moving: false control group: 2012 control group 2: 0 tag: 953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 610 last x: 74 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 4.46103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2012 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2013 Footprint: Minimap: active: true x: 86 z: 602 Obstruction: active: true moving: false control group: 2013 control group 2: 0 tag: 1041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 602 last x: 86 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 5.47063 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2013 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2014 Footprint: Minimap: active: true x: 98 z: 606 Obstruction: active: true moving: false control group: 2014 control group 2: 0 tag: 1107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 606 last x: 98 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 5.6293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2014 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2015 Footprint: Minimap: active: true x: 42 z: 630 Obstruction: active: true moving: false control group: 2015 control group 2: 0 tag: 787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 630 last x: 42 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 4.13257 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2015 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2016 Footprint: Minimap: active: true x: 42 z: 638 Obstruction: active: true moving: false control group: 2016 control group 2: 0 tag: 789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 638 last x: 42 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 1.3073 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2016 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2017 Footprint: Minimap: active: true x: 42 z: 642 Obstruction: active: true moving: false control group: 2017 control group 2: 0 tag: 791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 642 last x: 42 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 3.91488 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2017 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2018 Footprint: Minimap: active: true x: 66 z: 622 Obstruction: active: true moving: false control group: 2018 control group 2: 0 tag: 907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 622 last x: 66 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 4.76941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2018 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2019 Footprint: Minimap: active: true x: 66 z: 626 Obstruction: active: true moving: false control group: 2019 control group 2: 0 tag: 909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 626 last x: 66 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 4.36864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2019 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2020 Footprint: Minimap: active: true x: 70 z: 586 Obstruction: active: true moving: false control group: 2020 control group 2: 0 tag: 929 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 586 last x: 70 last y diff: 0 last z: 586 territory: 0 rot x: 0 rot y: 1.92162 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2020 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2021 Footprint: Minimap: active: true x: 70 z: 626 Obstruction: active: true moving: false control group: 2021 control group 2: 0 tag: 933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 626 last x: 70 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 0.19396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2021 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2022 Footprint: Minimap: active: true x: 102 z: 590 Obstruction: active: true moving: false control group: 2022 control group 2: 0 tag: 1137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 590 last x: 102 last y diff: 0 last z: 590 territory: 4 rot x: 0 rot y: 4.31565 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2022 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2023 Footprint: Minimap: active: true x: 102 z: 602 Obstruction: active: true moving: false control group: 2023 control group 2: 0 tag: 1139 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 602 last x: 102 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 0.35407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2023 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2024 Footprint: Minimap: active: true x: 102 z: 606 Obstruction: active: true moving: false control group: 2024 control group 2: 0 tag: 1141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 606 last x: 102 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 0.96735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2024 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2025 Footprint: Minimap: active: true x: 114 z: 582 Obstruction: active: true moving: false control group: 2025 control group 2: 0 tag: 1177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 582 last x: 114 last y diff: 0 last z: 582 territory: 4 rot x: 0 rot y: 5.75525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2025 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2026 Footprint: Minimap: active: true x: 102 z: 550 Obstruction: active: true moving: false control group: 2026 control group 2: 0 tag: 1131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 550 last x: 102 last y diff: 0 last z: 550 territory: 4 rot x: 0 rot y: 0.08828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2026 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2027 Footprint: Minimap: active: true x: 106 z: 566 Obstruction: active: true moving: false control group: 2027 control group 2: 0 tag: 1147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 566 last x: 106 last y diff: 0 last z: 566 territory: 4 rot x: 0 rot y: 5.93392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2027 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2028 Footprint: Minimap: active: true x: 98 z: 550 Obstruction: active: true moving: false control group: 2028 control group 2: 0 tag: 1095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 550 last x: 98 last y diff: 0 last z: 550 territory: 4 rot x: 0 rot y: 5.29845 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2028 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2029 Footprint: Minimap: active: true x: 30 z: 610 Obstruction: active: true moving: false control group: 2029 control group 2: 0 tag: 745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 30 y: 0 z: 610 last x: 30 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 2.90641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2029 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2030 Footprint: Minimap: active: true x: 30 z: 614 Obstruction: active: true moving: false control group: 2030 control group 2: 0 tag: 747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 30 y: 0 z: 614 last x: 30 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 0.53228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2030 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2031 Footprint: Minimap: active: true x: 26 z: 618 Obstruction: active: true moving: false control group: 2031 control group 2: 0 tag: 739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 26 y: 0 z: 618 last x: 26 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 3.23357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2031 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2032 Footprint: Minimap: active: true x: 30 z: 618 Obstruction: active: true moving: false control group: 2032 control group 2: 0 tag: 749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 30 y: 0 z: 618 last x: 30 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 1.53527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2032 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2033 Footprint: Minimap: active: true x: 38 z: 606 Obstruction: active: true moving: false control group: 2033 control group 2: 0 tag: 763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 38 y: 0 z: 606 last x: 38 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 6.03994 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2033 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2034 Footprint: Minimap: active: true x: 42 z: 606 Obstruction: active: true moving: false control group: 2034 control group 2: 0 tag: 783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 606 last x: 42 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 3.84928 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2034 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2035 Footprint: Minimap: active: true x: 22 z: 622 Obstruction: active: true moving: false control group: 2035 control group 2: 0 tag: 731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 22 y: 0 z: 622 last x: 22 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 3.12464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2035 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2036 Footprint: Minimap: active: true x: 26 z: 642 Obstruction: active: true moving: false control group: 2036 control group 2: 0 tag: 741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 26 y: 0 z: 642 last x: 26 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 0.01262 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2036 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2037 Footprint: Minimap: active: true x: 86 z: 578 Obstruction: active: true moving: false control group: 2037 control group 2: 0 tag: 1035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 578 last x: 86 last y diff: 0 last z: 578 territory: 0 rot x: 0 rot y: 2.47585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2037 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2038 Footprint: Minimap: active: true x: 90 z: 554 Obstruction: active: true moving: false control group: 2038 control group 2: 0 tag: 1053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 554 last x: 90 last y diff: 0 last z: 554 territory: 4 rot x: 0 rot y: 5.77872 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2038 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2039 Footprint: Minimap: active: true x: 90 z: 566 Obstruction: active: true moving: false control group: 2039 control group 2: 0 tag: 1055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 566 last x: 90 last y diff: 0 last z: 566 territory: 4 rot x: 0 rot y: 2.1386 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2039 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2040 Footprint: Minimap: active: true x: 90 z: 570 Obstruction: active: true moving: false control group: 2040 control group 2: 0 tag: 1057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 570 last x: 90 last y diff: 0 last z: 570 territory: 4 rot x: 0 rot y: 3.5482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2040 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2041 Footprint: Minimap: active: true x: 70 z: 614 Obstruction: active: true moving: false control group: 2041 control group 2: 0 tag: 931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 614 last x: 70 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 5.82168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2041 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2042 Footprint: Minimap: active: true x: 90 z: 598 Obstruction: active: true moving: false control group: 2042 control group 2: 0 tag: 1063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 598 last x: 90 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 5.45429 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2042 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2043 Footprint: Minimap: active: true x: 38 z: 618 Obstruction: active: true moving: false control group: 2043 control group 2: 0 tag: 767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 38 y: 0 z: 618 last x: 38 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 3.4355 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2043 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2044 Footprint: Minimap: active: true x: 42 z: 614 Obstruction: active: true moving: false control group: 2044 control group 2: 0 tag: 785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 614 last x: 42 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 5.6188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2044 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2045 Footprint: Minimap: active: true x: 38 z: 638 Obstruction: active: true moving: false control group: 2045 control group 2: 0 tag: 769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 38 y: 0 z: 638 last x: 38 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 4.13175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2045 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2046 Footprint: Minimap: active: true x: 54 z: 602 Obstruction: active: true moving: false control group: 2046 control group 2: 0 tag: 835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 602 last x: 54 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 6.27022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2046 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2047 Footprint: Minimap: active: true x: 58 z: 602 Obstruction: active: true moving: false control group: 2047 control group 2: 0 tag: 851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 602 last x: 58 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 5.45488 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2047 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2048 Footprint: Minimap: active: true x: 66 z: 602 Obstruction: active: true moving: false control group: 2048 control group 2: 0 tag: 905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 602 last x: 66 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 0.93029 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2048 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2049 Footprint: Minimap: active: true x: 98 z: 582 Obstruction: active: true moving: false control group: 2049 control group 2: 0 tag: 1103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 582 last x: 98 last y diff: 0 last z: 582 territory: 4 rot x: 0 rot y: 0.88007 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2049 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2050 Footprint: Minimap: active: true x: 98 z: 590 Obstruction: active: true moving: false control group: 2050 control group 2: 0 tag: 1105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 590 last x: 98 last y diff: 0 last z: 590 territory: 4 rot x: 0 rot y: 6.12731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2050 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2051 Footprint: Minimap: active: true x: 102 z: 582 Obstruction: active: true moving: false control group: 2051 control group 2: 0 tag: 1135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 582 last x: 102 last y diff: 0 last z: 582 territory: 4 rot x: 0 rot y: 2.7248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2051 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2052 Footprint: Minimap: active: true x: 106 z: 582 Obstruction: active: true moving: false control group: 2052 control group 2: 0 tag: 1153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 582 last x: 106 last y diff: 0 last z: 582 territory: 4 rot x: 0 rot y: 1.11782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2052 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2053 Footprint: Minimap: active: true x: 106 z: 574 Obstruction: active: true moving: false control group: 2053 control group 2: 0 tag: 1149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 574 last x: 106 last y diff: 0 last z: 574 territory: 4 rot x: 0 rot y: 4.03666 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2053 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2054 Footprint: Minimap: active: true x: 106 z: 578 Obstruction: active: true moving: false control group: 2054 control group 2: 0 tag: 1151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 578 last x: 106 last y diff: 0 last z: 578 territory: 4 rot x: 0 rot y: 0.4105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2054 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2055 Footprint: Minimap: active: true x: 102 z: 574 Obstruction: active: true moving: false control group: 2055 control group 2: 0 tag: 1133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 574 last x: 102 last y diff: 0 last z: 574 territory: 4 rot x: 0 rot y: 2.2733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2055 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2056 Footprint: Minimap: active: true x: 30 z: 622 Obstruction: active: true moving: false control group: 2056 control group 2: 0 tag: 751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 30 y: 0 z: 622 last x: 30 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 0.57186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2056 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2057 Footprint: Minimap: active: true x: 38 z: 610 Obstruction: active: true moving: false control group: 2057 control group 2: 0 tag: 765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 38 y: 0 z: 610 last x: 38 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 1.37981 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2057 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2058 Footprint: Minimap: active: true x: 46 z: 610 Obstruction: active: true moving: false control group: 2058 control group 2: 0 tag: 795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 610 last x: 46 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 4.78066 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2058 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2059 Footprint: Minimap: active: true x: 50 z: 606 Obstruction: active: true moving: false control group: 2059 control group 2: 0 tag: 815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 606 last x: 50 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 2.46642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2059 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2060 Footprint: Minimap: active: true x: 30 z: 626 Obstruction: active: true moving: false control group: 2060 control group 2: 0 tag: 753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 30 y: 0 z: 626 last x: 30 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 5.12877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2060 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2061 Footprint: Minimap: active: true x: 30 z: 634 Obstruction: active: true moving: false control group: 2061 control group 2: 0 tag: 755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 30 y: 0 z: 634 last x: 30 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 0.37925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2061 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2062 Footprint: Minimap: active: true x: 82 z: 582 Obstruction: active: true moving: false control group: 2062 control group 2: 0 tag: 1005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 582 last x: 82 last y diff: 0 last z: 582 territory: 0 rot x: 0 rot y: 1.17931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2062 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2063 Footprint: Minimap: active: true x: 86 z: 582 Obstruction: active: true moving: false control group: 2063 control group 2: 0 tag: 1037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 582 last x: 86 last y diff: 0 last z: 582 territory: 0 rot x: 0 rot y: 6.18296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2063 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2064 Footprint: Minimap: active: true x: 94 z: 558 Obstruction: active: true moving: false control group: 2064 control group 2: 0 tag: 1081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 558 last x: 94 last y diff: 0 last z: 558 territory: 4 rot x: 0 rot y: 3.61031 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2064 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2065 Footprint: Minimap: active: true x: 94 z: 562 Obstruction: active: true moving: false control group: 2065 control group 2: 0 tag: 1083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 562 last x: 94 last y diff: 0 last z: 562 territory: 4 rot x: 0 rot y: 5.89032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2065 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2066 Footprint: Minimap: active: true x: 94 z: 578 Obstruction: active: true moving: false control group: 2066 control group 2: 0 tag: 1085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 578 last x: 94 last y diff: 0 last z: 578 territory: 0 rot x: 0 rot y: 5.91054 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2066 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2067 Footprint: Minimap: active: true x: 90 z: 594 Obstruction: active: true moving: false control group: 2067 control group 2: 0 tag: 1061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 594 last x: 90 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 3.33544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2067 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2068 Footprint: Minimap: active: true x: 34 z: 630 Obstruction: active: true moving: false control group: 2068 control group 2: 0 tag: 759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 34 y: 0 z: 630 last x: 34 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 5.0786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2068 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2069 Footprint: Minimap: active: true x: 58 z: 606 Obstruction: active: true moving: false control group: 2069 control group 2: 0 tag: 853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 606 last x: 58 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 0.35148 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2069 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2070 Footprint: Minimap: active: true x: 78 z: 590 Obstruction: active: true moving: false control group: 2070 control group 2: 0 tag: 977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 590 last x: 78 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 0.3754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2070 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2071 Footprint: Minimap: active: true x: 98 z: 578 Obstruction: active: true moving: false control group: 2071 control group 2: 0 tag: 1101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 578 last x: 98 last y diff: 0 last z: 578 territory: 4 rot x: 0 rot y: 3.5877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2071 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2072 Footprint: Minimap: active: true x: 98 z: 570 Obstruction: active: true moving: false control group: 2072 control group 2: 0 tag: 1097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 570 last x: 98 last y diff: 0 last z: 570 territory: 4 rot x: 0 rot y: 0.2137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2072 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2073 Footprint: Minimap: active: true x: 98 z: 574 Obstruction: active: true moving: false control group: 2073 control group 2: 0 tag: 1099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 574 last x: 98 last y diff: 0 last z: 574 territory: 4 rot x: 0 rot y: 1.11113 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2073 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2074 Footprint: Minimap: active: true x: 86 z: 586 Obstruction: active: true moving: false control group: 2074 control group 2: 0 tag: 1039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 586 last x: 86 last y diff: 0 last z: 586 territory: 0 rot x: 0 rot y: 4.25466 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2074 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2075 Footprint: Minimap: active: true x: 90 z: 590 Obstruction: active: true moving: false control group: 2075 control group 2: 0 tag: 1059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 590 last x: 90 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 0.35354 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2075 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2076 Footprint: Minimap: active: true x: 1166 z: 954 Obstruction: active: true moving: false control group: 2076 control group 2: 0 tag: 8963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 954 last x: 1166 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 0.22536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2076 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2077 Footprint: Minimap: active: true x: 1182 z: 902 Obstruction: active: true moving: false control group: 2077 control group 2: 0 tag: 9053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 902 last x: 1182 last y diff: 0 last z: 902 territory: 2 rot x: 0 rot y: 2.89373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2077 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2078 Footprint: Minimap: active: true x: 1186 z: 898 Obstruction: active: true moving: false control group: 2078 control group 2: 0 tag: 9087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 898 last x: 1186 last y diff: 0 last z: 898 territory: 2 rot x: 0 rot y: 0.82125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2078 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2079 Footprint: Minimap: active: true x: 1182 z: 890 Obstruction: active: true moving: false control group: 2079 control group 2: 0 tag: 9051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 890 last x: 1182 last y diff: 0 last z: 890 territory: 2 rot x: 0 rot y: 3.31815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2079 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2080 Footprint: Minimap: active: true x: 1198 z: 882 Obstruction: active: true moving: false control group: 2080 control group 2: 0 tag: 9173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 882 last x: 1198 last y diff: 0 last z: 882 territory: 2 rot x: 0 rot y: 2.81095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2080 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2081 Footprint: Minimap: active: true x: 1202 z: 882 Obstruction: active: true moving: false control group: 2081 control group 2: 0 tag: 9201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 882 last x: 1202 last y diff: 0 last z: 882 territory: 2 rot x: 0 rot y: 4.16935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2081 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2082 Footprint: Minimap: active: true x: 1178 z: 886 Obstruction: active: true moving: false control group: 2082 control group 2: 0 tag: 9021 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 886 last x: 1178 last y diff: 0 last z: 886 territory: 2 rot x: 0 rot y: 4.03908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2082 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2083 Footprint: Minimap: active: true x: 1198 z: 870 Obstruction: active: true moving: false control group: 2083 control group 2: 0 tag: 9171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 870 last x: 1198 last y diff: 0 last z: 870 territory: 2 rot x: 0 rot y: 5.56948 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2083 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2084 Footprint: Minimap: active: true x: 1150 z: 934 Obstruction: active: true moving: false control group: 2084 control group 2: 0 tag: 8923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 934 last x: 1150 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 3.27192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2084 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2085 Footprint: Minimap: active: true x: 1154 z: 934 Obstruction: active: true moving: false control group: 2085 control group 2: 0 tag: 8929 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 934 last x: 1154 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 2.18046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2085 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2086 Footprint: Minimap: active: true x: 1158 z: 934 Obstruction: active: true moving: false control group: 2086 control group 2: 0 tag: 8943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 934 last x: 1158 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 3.49846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2086 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2087 Footprint: Minimap: active: true x: 1186 z: 862 Obstruction: active: true moving: false control group: 2087 control group 2: 0 tag: 9081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 862 last x: 1186 last y diff: 0 last z: 862 territory: 2 rot x: 0 rot y: 0.07096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2087 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2088 Footprint: Minimap: active: true x: 1146 z: 938 Obstruction: active: true moving: false control group: 2088 control group 2: 0 tag: 8915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 938 last x: 1146 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 4.82848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2088 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2089 Footprint: Minimap: active: true x: 1146 z: 942 Obstruction: active: true moving: false control group: 2089 control group 2: 0 tag: 8917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 942 last x: 1146 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 3.04087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2089 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2090 Footprint: Minimap: active: true x: 1158 z: 958 Obstruction: active: true moving: false control group: 2090 control group 2: 0 tag: 8947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 958 last x: 1158 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 2.50892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2090 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2091 Footprint: Minimap: active: true x: 1170 z: 866 Obstruction: active: true moving: false control group: 2091 control group 2: 0 tag: 8975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 866 last x: 1170 last y diff: 0 last z: 866 territory: 2 rot x: 0 rot y: 1.77398 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2091 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2092 Footprint: Minimap: active: true x: 1182 z: 854 Obstruction: active: true moving: false control group: 2092 control group 2: 0 tag: 9043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 854 last x: 1182 last y diff: 0 last z: 854 territory: 2 rot x: 0 rot y: 5.05797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2092 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2093 Footprint: Minimap: active: true x: 1170 z: 934 Obstruction: active: true moving: false control group: 2093 control group 2: 0 tag: 8977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 934 last x: 1170 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 0.24003 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2093 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2094 Footprint: Minimap: active: true x: 1174 z: 934 Obstruction: active: true moving: false control group: 2094 control group 2: 0 tag: 8997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 934 last x: 1174 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 5.47637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2094 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2095 Footprint: Minimap: active: true x: 1162 z: 950 Obstruction: active: true moving: false control group: 2095 control group 2: 0 tag: 8953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 950 last x: 1162 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 3.8371 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2095 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2096 Footprint: Minimap: active: true x: 1162 z: 954 Obstruction: active: true moving: false control group: 2096 control group 2: 0 tag: 8955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 954 last x: 1162 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 4.32052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2096 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2097 Footprint: Minimap: active: true x: 1190 z: 898 Obstruction: active: true moving: false control group: 2097 control group 2: 0 tag: 9111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 898 last x: 1190 last y diff: 0 last z: 898 territory: 2 rot x: 0 rot y: 6.13592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2097 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2098 Footprint: Minimap: active: true x: 1190 z: 906 Obstruction: active: true moving: false control group: 2098 control group 2: 0 tag: 9113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 906 last x: 1190 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 2.8123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2098 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2099 Footprint: Minimap: active: true x: 1194 z: 874 Obstruction: active: true moving: false control group: 2099 control group 2: 0 tag: 9143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 874 last x: 1194 last y diff: 0 last z: 874 territory: 2 rot x: 0 rot y: 1.25181 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2099 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2100 Footprint: Minimap: active: true x: 1194 z: 878 Obstruction: active: true moving: false control group: 2100 control group 2: 0 tag: 9145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 878 last x: 1194 last y diff: 0 last z: 878 territory: 2 rot x: 0 rot y: 0.38364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2100 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2101 Footprint: Minimap: active: true x: 1194 z: 882 Obstruction: active: true moving: false control group: 2101 control group 2: 0 tag: 9147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 882 last x: 1194 last y diff: 0 last z: 882 territory: 2 rot x: 0 rot y: 5.88076 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2101 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2102 Footprint: Minimap: active: true x: 1182 z: 878 Obstruction: active: true moving: false control group: 2102 control group 2: 0 tag: 9049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 878 last x: 1182 last y diff: 0 last z: 878 territory: 2 rot x: 0 rot y: 5.31095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2102 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2103 Footprint: Minimap: active: true x: 1182 z: 858 Obstruction: active: true moving: false control group: 2103 control group 2: 0 tag: 9045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 858 last x: 1182 last y diff: 0 last z: 858 territory: 2 rot x: 0 rot y: 6.02462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2103 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2104 Footprint: Minimap: active: true x: 1186 z: 866 Obstruction: active: true moving: false control group: 2104 control group 2: 0 tag: 9083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 866 last x: 1186 last y diff: 0 last z: 866 territory: 2 rot x: 0 rot y: 2.6342 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2104 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2105 Footprint: Minimap: active: true x: 1154 z: 954 Obstruction: active: true moving: false control group: 2105 control group 2: 0 tag: 8933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 954 last x: 1154 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 1.23375 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2105 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2106 Footprint: Minimap: active: true x: 1178 z: 926 Obstruction: active: true moving: false control group: 2106 control group 2: 0 tag: 9023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 926 last x: 1178 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 4.05393 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2106 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2107 Footprint: Minimap: active: true x: 1178 z: 930 Obstruction: active: true moving: false control group: 2107 control group 2: 0 tag: 9025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 930 last x: 1178 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 3.87653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2107 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2108 Footprint: Minimap: active: true x: 1178 z: 934 Obstruction: active: true moving: false control group: 2108 control group 2: 0 tag: 9027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 934 last x: 1178 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 0.43288 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2108 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2109 Footprint: Minimap: active: true x: 1174 z: 938 Obstruction: active: true moving: false control group: 2109 control group 2: 0 tag: 8999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 938 last x: 1174 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 2.29519 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2109 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2110 Footprint: Minimap: active: true x: 1158 z: 946 Obstruction: active: true moving: false control group: 2110 control group 2: 0 tag: 8945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 946 last x: 1158 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 4.40851 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2110 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2111 Footprint: Minimap: active: true x: 1182 z: 914 Obstruction: active: true moving: false control group: 2111 control group 2: 0 tag: 9055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 914 last x: 1182 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 0.2678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2111 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2112 Footprint: Minimap: active: true x: 1186 z: 910 Obstruction: active: true moving: false control group: 2112 control group 2: 0 tag: 9089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 910 last x: 1186 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 4.74424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2112 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2113 Footprint: Minimap: active: true x: 1190 z: 910 Obstruction: active: true moving: false control group: 2113 control group 2: 0 tag: 9115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 910 last x: 1190 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 4.12304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2113 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2114 Footprint: Minimap: active: true x: 1194 z: 902 Obstruction: active: true moving: false control group: 2114 control group 2: 0 tag: 9149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 902 last x: 1194 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 4.4063 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2114 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2115 Footprint: Minimap: active: true x: 1194 z: 906 Obstruction: active: true moving: false control group: 2115 control group 2: 0 tag: 9151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 906 last x: 1194 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 2.93352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2115 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2116 Footprint: Minimap: active: true x: 1202 z: 890 Obstruction: active: true moving: false control group: 2116 control group 2: 0 tag: 9203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 890 last x: 1202 last y diff: 0 last z: 890 territory: 2 rot x: 0 rot y: 4.61503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2116 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2117 Footprint: Minimap: active: true x: 1182 z: 870 Obstruction: active: true moving: false control group: 2117 control group 2: 0 tag: 9047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 870 last x: 1182 last y diff: 0 last z: 870 territory: 2 rot x: 0 rot y: 1.8729 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2117 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2118 Footprint: Minimap: active: true x: 1186 z: 874 Obstruction: active: true moving: false control group: 2118 control group 2: 0 tag: 9085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 874 last x: 1186 last y diff: 0 last z: 874 territory: 2 rot x: 0 rot y: 0.23461 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2118 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2119 Footprint: Minimap: active: true x: 1154 z: 946 Obstruction: active: true moving: false control group: 2119 control group 2: 0 tag: 8931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 946 last x: 1154 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 0.44524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2119 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2120 Footprint: Minimap: active: true x: 1182 z: 930 Obstruction: active: true moving: false control group: 2120 control group 2: 0 tag: 9057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 930 last x: 1182 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 3.75939 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2120 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2121 Footprint: Minimap: active: true x: 1182 z: 938 Obstruction: active: true moving: false control group: 2121 control group 2: 0 tag: 9059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 938 last x: 1182 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 4.13077 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2121 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2122 Footprint: Minimap: active: true x: 1174 z: 942 Obstruction: active: true moving: false control group: 2122 control group 2: 0 tag: 9001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 942 last x: 1174 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 0.50138 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2122 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2123 Footprint: Minimap: active: true x: 1182 z: 942 Obstruction: active: true moving: false control group: 2123 control group 2: 0 tag: 9061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 942 last x: 1182 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 0.36289 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2123 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2124 Footprint: Minimap: active: true x: 1190 z: 914 Obstruction: active: true moving: false control group: 2124 control group 2: 0 tag: 9117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 914 last x: 1190 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 4.81716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2124 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2125 Footprint: Minimap: active: true x: 1198 z: 898 Obstruction: active: true moving: false control group: 2125 control group 2: 0 tag: 9175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 898 last x: 1198 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 3.49073 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2125 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2126 Footprint: Minimap: active: true x: 1198 z: 902 Obstruction: active: true moving: false control group: 2126 control group 2: 0 tag: 9177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 902 last x: 1198 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 4.98881 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2126 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2127 Footprint: Minimap: active: true x: 1198 z: 914 Obstruction: active: true moving: false control group: 2127 control group 2: 0 tag: 9179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 914 last x: 1198 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 1.93413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2127 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2128 Footprint: Minimap: active: true x: 1206 z: 898 Obstruction: active: true moving: false control group: 2128 control group 2: 0 tag: 9229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 898 last x: 1206 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 0.90651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2128 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2129 Footprint: Minimap: active: true x: 1210 z: 894 Obstruction: active: true moving: false control group: 2129 control group 2: 0 tag: 9255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 894 last x: 1210 last y diff: 0 last z: 894 territory: 0 rot x: 0 rot y: 5.0294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2129 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2130 Footprint: Minimap: active: true x: 1202 z: 894 Obstruction: active: true moving: false control group: 2130 control group 2: 0 tag: 9205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 894 last x: 1202 last y diff: 0 last z: 894 territory: 2 rot x: 0 rot y: 2.03452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2130 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2131 Footprint: Minimap: active: true x: 1186 z: 922 Obstruction: active: true moving: false control group: 2131 control group 2: 0 tag: 9091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 922 last x: 1186 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 2.65758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2131 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2132 Footprint: Minimap: active: true x: 1194 z: 918 Obstruction: active: true moving: false control group: 2132 control group 2: 0 tag: 9153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 918 last x: 1194 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 2.41938 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2132 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2133 Footprint: Minimap: active: true x: 1202 z: 898 Obstruction: active: true moving: false control group: 2133 control group 2: 0 tag: 9207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 898 last x: 1202 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 3.70026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2133 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2134 Footprint: Minimap: active: true x: 1202 z: 910 Obstruction: active: true moving: false control group: 2134 control group 2: 0 tag: 9209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 910 last x: 1202 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 3.9659 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2134 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2135 Footprint: Minimap: active: true x: 1194 z: 922 Obstruction: active: true moving: false control group: 2135 control group 2: 0 tag: 9155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 922 last x: 1194 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 2.86086 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2135 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2136 Footprint: Minimap: active: true x: 1194 z: 926 Obstruction: active: true moving: false control group: 2136 control group 2: 0 tag: 9157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 926 last x: 1194 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 0.81045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2136 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2137 Footprint: Minimap: active: true x: 778 z: 1150 Obstruction: active: true moving: false control group: 2137 control group 2: 0 tag: 6455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 1150 last x: 778 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 2.20296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2137 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2138 Footprint: Minimap: active: true x: 790 z: 1186 Obstruction: active: true moving: false control group: 2138 control group 2: 0 tag: 6509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1186 last x: 790 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 2.18479 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2138 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2139 Footprint: Minimap: active: true x: 758 z: 1230 Obstruction: active: true moving: false control group: 2139 control group 2: 0 tag: 6303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1230 last x: 758 last y diff: 0 last z: 1230 territory: 0 rot x: 0 rot y: 3.60053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2139 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2140 Footprint: Minimap: active: true x: 782 z: 1222 Obstruction: active: true moving: false control group: 2140 control group 2: 0 tag: 6479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1222 last x: 782 last y diff: 0 last z: 1222 territory: 0 rot x: 0 rot y: 1.76772 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2140 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2141 Footprint: Minimap: active: true x: 718 z: 1154 Obstruction: active: true moving: false control group: 2141 control group 2: 0 tag: 6049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 1154 last x: 718 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 0.76056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2141 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2142 Footprint: Minimap: active: true x: 718 z: 1158 Obstruction: active: true moving: false control group: 2142 control group 2: 0 tag: 6051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 1158 last x: 718 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 5.80306 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2142 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2143 Footprint: Minimap: active: true x: 722 z: 1146 Obstruction: active: true moving: false control group: 2143 control group 2: 0 tag: 6073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 1146 last x: 722 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 5.4681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2143 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2144 Footprint: Minimap: active: true x: 722 z: 1150 Obstruction: active: true moving: false control group: 2144 control group 2: 0 tag: 6075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 1150 last x: 722 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 5.34343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2144 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2145 Footprint: Minimap: active: true x: 734 z: 1142 Obstruction: active: true moving: false control group: 2145 control group 2: 0 tag: 6153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 1142 last x: 734 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 2.04317 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2145 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2146 Footprint: Minimap: active: true x: 762 z: 1234 Obstruction: active: true moving: false control group: 2146 control group 2: 0 tag: 6339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1234 last x: 762 last y diff: 0 last z: 1234 territory: 0 rot x: 0 rot y: 2.92208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2146 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2147 Footprint: Minimap: active: true x: 774 z: 1238 Obstruction: active: true moving: false control group: 2147 control group 2: 0 tag: 6445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 1238 last x: 774 last y diff: 0 last z: 1238 territory: 0 rot x: 0 rot y: 3.84675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2147 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2148 Footprint: Minimap: active: true x: 710 z: 1162 Obstruction: active: true moving: false control group: 2148 control group 2: 0 tag: 5987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 1162 last x: 710 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 3.31032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2148 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2149 Footprint: Minimap: active: true x: 710 z: 1170 Obstruction: active: true moving: false control group: 2149 control group 2: 0 tag: 5989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 1170 last x: 710 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 0.15932 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2149 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2150 Footprint: Minimap: active: true x: 710 z: 1174 Obstruction: active: true moving: false control group: 2150 control group 2: 0 tag: 5991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 1174 last x: 710 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 3.06435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2150 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2151 Footprint: Minimap: active: true x: 794 z: 1154 Obstruction: active: true moving: false control group: 2151 control group 2: 0 tag: 6521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 1154 last x: 794 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 0.64077 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2151 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2152 Footprint: Minimap: active: true x: 802 z: 1182 Obstruction: active: true moving: false control group: 2152 control group 2: 0 tag: 6555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 1182 last x: 802 last y diff: 0 last z: 1182 territory: 0 rot x: 0 rot y: 4.68088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2152 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2153 Footprint: Minimap: active: true x: 790 z: 1150 Obstruction: active: true moving: false control group: 2153 control group 2: 0 tag: 6505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1150 last x: 790 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 3.83164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2153 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2154 Footprint: Minimap: active: true x: 714 z: 1186 Obstruction: active: true moving: false control group: 2154 control group 2: 0 tag: 6021 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 1186 last x: 714 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 3.93671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2154 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2155 Footprint: Minimap: active: true x: 718 z: 1186 Obstruction: active: true moving: false control group: 2155 control group 2: 0 tag: 6057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 1186 last x: 718 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 2.17557 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2155 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2156 Footprint: Minimap: active: true x: 734 z: 1198 Obstruction: active: true moving: false control group: 2156 control group 2: 0 tag: 6159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 1198 last x: 734 last y diff: 0 last z: 1198 territory: 0 rot x: 0 rot y: 5.10265 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2156 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2157 Footprint: Minimap: active: true x: 734 z: 1202 Obstruction: active: true moving: false control group: 2157 control group 2: 0 tag: 6161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 1202 last x: 734 last y diff: 0 last z: 1202 territory: 0 rot x: 0 rot y: 0.22524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2157 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2158 Footprint: Minimap: active: true x: 734 z: 1206 Obstruction: active: true moving: false control group: 2158 control group 2: 0 tag: 6163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 1206 last x: 734 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 1.07654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2158 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2159 Footprint: Minimap: active: true x: 770 z: 1134 Obstruction: active: true moving: false control group: 2159 control group 2: 0 tag: 6399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 1134 last x: 770 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 2.90777 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2159 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2160 Footprint: Minimap: active: true x: 738 z: 1206 Obstruction: active: true moving: false control group: 2160 control group 2: 0 tag: 6187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1206 last x: 738 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 1.36207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2160 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2161 Footprint: Minimap: active: true x: 770 z: 1142 Obstruction: active: true moving: false control group: 2161 control group 2: 0 tag: 6401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 1142 last x: 770 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 2.39005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2161 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2162 Footprint: Minimap: active: true x: 762 z: 1214 Obstruction: active: true moving: false control group: 2162 control group 2: 0 tag: 6337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1214 last x: 762 last y diff: 0 last z: 1214 territory: 0 rot x: 0 rot y: 1.54455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2162 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2163 Footprint: Minimap: active: true x: 746 z: 1206 Obstruction: active: true moving: false control group: 2163 control group 2: 0 tag: 6229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1206 last x: 746 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 2.41738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2163 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2164 Footprint: Minimap: active: true x: 722 z: 1162 Obstruction: active: true moving: false control group: 2164 control group 2: 0 tag: 6077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 1162 last x: 722 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 1.0742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2164 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2165 Footprint: Minimap: active: true x: 738 z: 1150 Obstruction: active: true moving: false control group: 2165 control group 2: 0 tag: 6173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1150 last x: 738 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 3.357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2165 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2166 Footprint: Minimap: active: true x: 714 z: 1166 Obstruction: active: true moving: false control group: 2166 control group 2: 0 tag: 6019 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 1166 last x: 714 last y diff: 0 last z: 1166 territory: 0 rot x: 0 rot y: 4.7757 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2166 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2167 Footprint: Minimap: active: true x: 746 z: 1146 Obstruction: active: true moving: false control group: 2167 control group 2: 0 tag: 6217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1146 last x: 746 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 4.7897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2167 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2168 Footprint: Minimap: active: true x: 798 z: 1178 Obstruction: active: true moving: false control group: 2168 control group 2: 0 tag: 6533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 1178 last x: 798 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 1.54368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2168 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2169 Footprint: Minimap: active: true x: 730 z: 1194 Obstruction: active: true moving: false control group: 2169 control group 2: 0 tag: 6133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 1194 last x: 730 last y diff: 0 last z: 1194 territory: 0 rot x: 0 rot y: 1.5835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2169 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2170 Footprint: Minimap: active: true x: 738 z: 1198 Obstruction: active: true moving: false control group: 2170 control group 2: 0 tag: 6185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1198 last x: 738 last y diff: 0 last z: 1198 territory: 0 rot x: 0 rot y: 0.5401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2170 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2171 Footprint: Minimap: active: true x: 758 z: 1134 Obstruction: active: true moving: false control group: 2171 control group 2: 0 tag: 6287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1134 last x: 758 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 4.61472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2171 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2172 Footprint: Minimap: active: true x: 758 z: 1138 Obstruction: active: true moving: false control group: 2172 control group 2: 0 tag: 6289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1138 last x: 758 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 4.30877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2172 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2173 Footprint: Minimap: active: true x: 766 z: 1138 Obstruction: active: true moving: false control group: 2173 control group 2: 0 tag: 6361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1138 last x: 766 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 1.55137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2173 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2174 Footprint: Minimap: active: true x: 718 z: 1178 Obstruction: active: true moving: false control group: 2174 control group 2: 0 tag: 6055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 1178 last x: 718 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 4.8697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2174 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2175 Footprint: Minimap: active: true x: 766 z: 1146 Obstruction: active: true moving: false control group: 2175 control group 2: 0 tag: 6363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1146 last x: 766 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 3.20815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2175 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2176 Footprint: Minimap: active: true x: 766 z: 1150 Obstruction: active: true moving: false control group: 2176 control group 2: 0 tag: 6365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1150 last x: 766 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 2.66141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2176 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2177 Footprint: Minimap: active: true x: 766 z: 1154 Obstruction: active: true moving: false control group: 2177 control group 2: 0 tag: 6367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1154 last x: 766 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 2.37748 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2177 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2178 Footprint: Minimap: active: true x: 766 z: 1158 Obstruction: active: true moving: false control group: 2178 control group 2: 0 tag: 6369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1158 last x: 766 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 2.37002 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2178 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2179 Footprint: Minimap: active: true x: 774 z: 1158 Obstruction: active: true moving: false control group: 2179 control group 2: 0 tag: 6431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 1158 last x: 774 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 5.13237 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2179 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2180 Footprint: Minimap: active: true x: 762 z: 1206 Obstruction: active: true moving: false control group: 2180 control group 2: 0 tag: 6335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1206 last x: 762 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 1.99462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2180 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2181 Footprint: Minimap: active: true x: 766 z: 1218 Obstruction: active: true moving: false control group: 2181 control group 2: 0 tag: 6379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1218 last x: 766 last y diff: 0 last z: 1218 territory: 0 rot x: 0 rot y: 5.85753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2181 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2182 Footprint: Minimap: active: true x: 766 z: 1226 Obstruction: active: true moving: false control group: 2182 control group 2: 0 tag: 6381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1226 last x: 766 last y diff: 0 last z: 1226 territory: 0 rot x: 0 rot y: 3.99495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2182 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2183 Footprint: Minimap: active: true x: 750 z: 1202 Obstruction: active: true moving: false control group: 2183 control group 2: 0 tag: 6257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1202 last x: 750 last y diff: 0 last z: 1202 territory: 0 rot x: 0 rot y: 0.75925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2183 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2184 Footprint: Minimap: active: true x: 782 z: 1190 Obstruction: active: true moving: false control group: 2184 control group 2: 0 tag: 6475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1190 last x: 782 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 3.5548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2184 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2185 Footprint: Minimap: active: true x: 782 z: 1206 Obstruction: active: true moving: false control group: 2185 control group 2: 0 tag: 6477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1206 last x: 782 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 4.26609 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2185 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2186 Footprint: Minimap: active: true x: 774 z: 1226 Obstruction: active: true moving: false control group: 2186 control group 2: 0 tag: 6443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 1226 last x: 774 last y diff: 0 last z: 1226 territory: 0 rot x: 0 rot y: 6.20373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2186 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2187 Footprint: Minimap: active: true x: 726 z: 1158 Obstruction: active: true moving: false control group: 2187 control group 2: 0 tag: 6099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 1158 last x: 726 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 5.77652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2187 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2188 Footprint: Minimap: active: true x: 722 z: 1166 Obstruction: active: true moving: false control group: 2188 control group 2: 0 tag: 6079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 1166 last x: 722 last y diff: 0 last z: 1166 territory: 0 rot x: 0 rot y: 1.99631 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2188 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2189 Footprint: Minimap: active: true x: 730 z: 1158 Obstruction: active: true moving: false control group: 2189 control group 2: 0 tag: 6127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 1158 last x: 730 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 5.6511 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2189 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2190 Footprint: Minimap: active: true x: 738 z: 1154 Obstruction: active: true moving: false control group: 2190 control group 2: 0 tag: 6175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1154 last x: 738 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 1.75478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2190 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2191 Footprint: Minimap: active: true x: 742 z: 1150 Obstruction: active: true moving: false control group: 2191 control group 2: 0 tag: 6201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 1150 last x: 742 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 4.14376 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2191 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2192 Footprint: Minimap: active: true x: 718 z: 1170 Obstruction: active: true moving: false control group: 2192 control group 2: 0 tag: 6053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 1170 last x: 718 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 3.1141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2192 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2193 Footprint: Minimap: active: true x: 746 z: 1150 Obstruction: active: true moving: false control group: 2193 control group 2: 0 tag: 6219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1150 last x: 746 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 1.21305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2193 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2194 Footprint: Minimap: active: true x: 758 z: 1142 Obstruction: active: true moving: false control group: 2194 control group 2: 0 tag: 6291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1142 last x: 758 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 3.56434 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2194 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2195 Footprint: Minimap: active: true x: 758 z: 1150 Obstruction: active: true moving: false control group: 2195 control group 2: 0 tag: 6293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1150 last x: 758 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 1.87996 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2195 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2196 Footprint: Minimap: active: true x: 786 z: 1162 Obstruction: active: true moving: false control group: 2196 control group 2: 0 tag: 6497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 1162 last x: 786 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 4.48797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2196 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2197 Footprint: Minimap: active: true x: 790 z: 1170 Obstruction: active: true moving: false control group: 2197 control group 2: 0 tag: 6507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1170 last x: 790 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 5.6301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2197 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2198 Footprint: Minimap: active: true x: 726 z: 1182 Obstruction: active: true moving: false control group: 2198 control group 2: 0 tag: 6103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 1182 last x: 726 last y diff: 0 last z: 1182 territory: 0 rot x: 0 rot y: 3.46908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2198 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2199 Footprint: Minimap: active: true x: 726 z: 1186 Obstruction: active: true moving: false control group: 2199 control group 2: 0 tag: 6105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 1186 last x: 726 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 2.99173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2199 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2200 Footprint: Minimap: active: true x: 734 z: 1190 Obstruction: active: true moving: false control group: 2200 control group 2: 0 tag: 6157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 1190 last x: 734 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 2.89272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2200 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2201 Footprint: Minimap: active: true x: 738 z: 1190 Obstruction: active: true moving: false control group: 2201 control group 2: 0 tag: 6183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1190 last x: 738 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 1.3647 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2201 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2202 Footprint: Minimap: active: true x: 742 z: 1198 Obstruction: active: true moving: false control group: 2202 control group 2: 0 tag: 6205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 1198 last x: 742 last y diff: 0 last z: 1198 territory: 0 rot x: 0 rot y: 5.62253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2202 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2203 Footprint: Minimap: active: true x: 762 z: 1138 Obstruction: active: true moving: false control group: 2203 control group 2: 0 tag: 6321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1138 last x: 762 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 2.73359 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2203 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2204 Footprint: Minimap: active: true x: 746 z: 1198 Obstruction: active: true moving: false control group: 2204 control group 2: 0 tag: 6227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1198 last x: 746 last y diff: 0 last z: 1198 territory: 0 rot x: 0 rot y: 0.813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2204 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2205 Footprint: Minimap: active: true x: 762 z: 1154 Obstruction: active: true moving: false control group: 2205 control group 2: 0 tag: 6323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1154 last x: 762 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 4.15865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2205 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2206 Footprint: Minimap: active: true x: 762 z: 1158 Obstruction: active: true moving: false control group: 2206 control group 2: 0 tag: 6325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1158 last x: 762 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 4.05491 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2206 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2207 Footprint: Minimap: active: true x: 770 z: 1206 Obstruction: active: true moving: false control group: 2207 control group 2: 0 tag: 6405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 1206 last x: 770 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 2.23981 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2207 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2208 Footprint: Minimap: active: true x: 770 z: 1214 Obstruction: active: true moving: false control group: 2208 control group 2: 0 tag: 6407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 1214 last x: 770 last y diff: 0 last z: 1214 territory: 0 rot x: 0 rot y: 0.41521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2208 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2209 Footprint: Minimap: active: true x: 778 z: 1202 Obstruction: active: true moving: false control group: 2209 control group 2: 0 tag: 6459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 1202 last x: 778 last y diff: 0 last z: 1202 territory: 0 rot x: 0 rot y: 0.61806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2209 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2210 Footprint: Minimap: active: true x: 774 z: 1202 Obstruction: active: true moving: false control group: 2210 control group 2: 0 tag: 6441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 1202 last x: 774 last y diff: 0 last z: 1202 territory: 0 rot x: 0 rot y: 5.8883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2210 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2211 Footprint: Minimap: active: true x: 730 z: 1162 Obstruction: active: true moving: false control group: 2211 control group 2: 0 tag: 6129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 1162 last x: 730 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 2.23598 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2211 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2212 Footprint: Minimap: active: true x: 722 z: 1170 Obstruction: active: true moving: false control group: 2212 control group 2: 0 tag: 6081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 1170 last x: 722 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 3.78231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2212 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2213 Footprint: Minimap: active: true x: 730 z: 1170 Obstruction: active: true moving: false control group: 2213 control group 2: 0 tag: 6131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 1170 last x: 730 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 4.22818 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2213 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2214 Footprint: Minimap: active: true x: 738 z: 1158 Obstruction: active: true moving: false control group: 2214 control group 2: 0 tag: 6177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1158 last x: 738 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 5.16117 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2214 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2215 Footprint: Minimap: active: true x: 746 z: 1158 Obstruction: active: true moving: false control group: 2215 control group 2: 0 tag: 6221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1158 last x: 746 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 1.67348 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2215 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2216 Footprint: Minimap: active: true x: 758 z: 1154 Obstruction: active: true moving: false control group: 2216 control group 2: 0 tag: 6295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1154 last x: 758 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 4.13332 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2216 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2217 Footprint: Minimap: active: true x: 782 z: 1166 Obstruction: active: true moving: false control group: 2217 control group 2: 0 tag: 6473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1166 last x: 782 last y diff: 0 last z: 1166 territory: 0 rot x: 0 rot y: 5.80884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2217 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2218 Footprint: Minimap: active: true x: 726 z: 1174 Obstruction: active: true moving: false control group: 2218 control group 2: 0 tag: 6101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 1174 last x: 726 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 4.85444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2218 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2219 Footprint: Minimap: active: true x: 746 z: 1186 Obstruction: active: true moving: false control group: 2219 control group 2: 0 tag: 6225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1186 last x: 746 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 1.67141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2219 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2220 Footprint: Minimap: active: true x: 758 z: 1162 Obstruction: active: true moving: false control group: 2220 control group 2: 0 tag: 6297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1162 last x: 758 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 0.11037 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2220 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2221 Footprint: Minimap: active: true x: 766 z: 1166 Obstruction: active: true moving: false control group: 2221 control group 2: 0 tag: 6371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1166 last x: 766 last y diff: 0 last z: 1166 territory: 0 rot x: 0 rot y: 4.686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2221 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2222 Footprint: Minimap: active: true x: 770 z: 1198 Obstruction: active: true moving: false control group: 2222 control group 2: 0 tag: 6403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 1198 last x: 770 last y diff: 0 last z: 1198 territory: 0 rot x: 0 rot y: 0.1397 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2222 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2223 Footprint: Minimap: active: true x: 754 z: 1194 Obstruction: active: true moving: false control group: 2223 control group 2: 0 tag: 6277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1194 last x: 754 last y diff: 0 last z: 1194 territory: 0 rot x: 0 rot y: 3.45253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2223 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2224 Footprint: Minimap: active: true x: 766 z: 1194 Obstruction: active: true moving: false control group: 2224 control group 2: 0 tag: 6377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1194 last x: 766 last y diff: 0 last z: 1194 territory: 0 rot x: 0 rot y: 0.75757 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2224 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2225 Footprint: Minimap: active: true x: 774 z: 1178 Obstruction: active: true moving: false control group: 2225 control group 2: 0 tag: 6433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 1178 last x: 774 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 1.69527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2225 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2226 Footprint: Minimap: active: true x: 778 z: 1170 Obstruction: active: true moving: false control group: 2226 control group 2: 0 tag: 6457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 1170 last x: 778 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 0.78019 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2226 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2227 Footprint: Minimap: active: true x: 774 z: 1182 Obstruction: active: true moving: false control group: 2227 control group 2: 0 tag: 6435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 1182 last x: 774 last y diff: 0 last z: 1182 territory: 0 rot x: 0 rot y: 1.37816 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2227 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2228 Footprint: Minimap: active: true x: 774 z: 1190 Obstruction: active: true moving: false control group: 2228 control group 2: 0 tag: 6437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 1190 last x: 774 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 3.37832 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2228 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2229 Footprint: Minimap: active: true x: 774 z: 1194 Obstruction: active: true moving: false control group: 2229 control group 2: 0 tag: 6439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 1194 last x: 774 last y diff: 0 last z: 1194 territory: 0 rot x: 0 rot y: 2.2151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2229 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2230 Footprint: Minimap: active: true x: 734 z: 1182 Obstruction: active: true moving: false control group: 2230 control group 2: 0 tag: 6155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 1182 last x: 734 last y diff: 0 last z: 1182 territory: 0 rot x: 0 rot y: 3.90403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2230 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2231 Footprint: Minimap: active: true x: 738 z: 1182 Obstruction: active: true moving: false control group: 2231 control group 2: 0 tag: 6181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1182 last x: 738 last y diff: 0 last z: 1182 territory: 0 rot x: 0 rot y: 6.20183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2231 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2232 Footprint: Minimap: active: true x: 750 z: 1190 Obstruction: active: true moving: false control group: 2232 control group 2: 0 tag: 6255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1190 last x: 750 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 1.3146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2232 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2233 Footprint: Minimap: active: true x: 762 z: 1170 Obstruction: active: true moving: false control group: 2233 control group 2: 0 tag: 6327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1170 last x: 762 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 4.96316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2233 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2234 Footprint: Minimap: active: true x: 762 z: 1190 Obstruction: active: true moving: false control group: 2234 control group 2: 0 tag: 6333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1190 last x: 762 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 4.22396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2234 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2235 Footprint: Minimap: active: true x: 738 z: 1174 Obstruction: active: true moving: false control group: 2235 control group 2: 0 tag: 6179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1174 last x: 738 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 1.24738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2235 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2236 Footprint: Minimap: active: true x: 742 z: 1178 Obstruction: active: true moving: false control group: 2236 control group 2: 0 tag: 6203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 1178 last x: 742 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 5.34871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2236 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2237 Footprint: Minimap: active: true x: 746 z: 1178 Obstruction: active: true moving: false control group: 2237 control group 2: 0 tag: 6223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1178 last x: 746 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 2.85592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2237 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2238 Footprint: Minimap: active: true x: 750 z: 1178 Obstruction: active: true moving: false control group: 2238 control group 2: 0 tag: 6253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1178 last x: 750 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 0.41924 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2238 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2239 Footprint: Minimap: active: true x: 754 z: 1186 Obstruction: active: true moving: false control group: 2239 control group 2: 0 tag: 6275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1186 last x: 754 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 6.24366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2239 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2240 Footprint: Minimap: active: true x: 758 z: 1186 Obstruction: active: true moving: false control group: 2240 control group 2: 0 tag: 6301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1186 last x: 758 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 2.5235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2240 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2241 Footprint: Minimap: active: true x: 750 z: 1170 Obstruction: active: true moving: false control group: 2241 control group 2: 0 tag: 6251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1170 last x: 750 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 0.90066 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2241 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2242 Footprint: Minimap: active: true x: 754 z: 1174 Obstruction: active: true moving: false control group: 2242 control group 2: 0 tag: 6273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1174 last x: 754 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 0.92858 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2242 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2243 Footprint: Minimap: active: true x: 758 z: 1174 Obstruction: active: true moving: false control group: 2243 control group 2: 0 tag: 6299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1174 last x: 758 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 5.58303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2243 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2244 Footprint: Minimap: active: true x: 766 z: 1174 Obstruction: active: true moving: false control group: 2244 control group 2: 0 tag: 6373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1174 last x: 766 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 2.28306 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2244 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2245 Footprint: Minimap: active: true x: 762 z: 1186 Obstruction: active: true moving: false control group: 2245 control group 2: 0 tag: 6331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1186 last x: 762 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 2.0146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2245 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2246 Footprint: Minimap: active: true x: 766 z: 1182 Obstruction: active: true moving: false control group: 2246 control group 2: 0 tag: 6375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1182 last x: 766 last y diff: 0 last z: 1182 territory: 0 rot x: 0 rot y: 3.23923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2246 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2247 Footprint: Minimap: active: true x: 762 z: 1182 Obstruction: active: true moving: false control group: 2247 control group 2: 0 tag: 6329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1182 last x: 762 last y diff: 0 last z: 1182 territory: 0 rot x: 0 rot y: 4.23253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2247 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2248 Footprint: Minimap: active: true x: 342 z: 626 Obstruction: active: true moving: false control group: 2248 control group 2: 0 tag: 2581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 626 last x: 342 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 4.67768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2248 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2249 Footprint: Minimap: active: true x: 346 z: 618 Obstruction: active: true moving: false control group: 2249 control group 2: 0 tag: 2623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 618 last x: 346 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 1.79693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2249 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2250 Footprint: Minimap: active: true x: 314 z: 650 Obstruction: active: true moving: false control group: 2250 control group 2: 0 tag: 2277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 650 last x: 314 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 2.24126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2250 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2251 Footprint: Minimap: active: true x: 290 z: 590 Obstruction: active: true moving: false control group: 2251 control group 2: 0 tag: 2057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 590 last x: 290 last y diff: 0 last z: 590 territory: 4 rot x: 0 rot y: 1.07322 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2251 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2252 Footprint: Minimap: active: true x: 302 z: 574 Obstruction: active: true moving: false control group: 2252 control group 2: 0 tag: 2161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 574 last x: 302 last y diff: 0 last z: 574 territory: 4 rot x: 0 rot y: 0.5777 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2252 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2253 Footprint: Minimap: active: true x: 314 z: 574 Obstruction: active: true moving: false control group: 2253 control group 2: 0 tag: 2265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 574 last x: 314 last y diff: 0 last z: 574 territory: 4 rot x: 0 rot y: 1.44506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2253 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2254 Footprint: Minimap: active: true x: 342 z: 630 Obstruction: active: true moving: false control group: 2254 control group 2: 0 tag: 2583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 630 last x: 342 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 4.89652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2254 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2255 Footprint: Minimap: active: true x: 346 z: 630 Obstruction: active: true moving: false control group: 2255 control group 2: 0 tag: 2625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 630 last x: 346 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 3.2891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2255 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2256 Footprint: Minimap: active: true x: 342 z: 646 Obstruction: active: true moving: false control group: 2256 control group 2: 0 tag: 2585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 646 last x: 342 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 4.47083 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2256 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2257 Footprint: Minimap: active: true x: 342 z: 650 Obstruction: active: true moving: false control group: 2257 control group 2: 0 tag: 2587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 650 last x: 342 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 5.92994 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2257 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2259 Footprint: Minimap: active: true x: 318 z: 574 Obstruction: active: true moving: false control group: 2259 control group 2: 0 tag: 2307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 574 last x: 318 last y diff: 0 last z: 574 territory: 4 rot x: 0 rot y: 0.41958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2259 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2260 Footprint: Minimap: active: true x: 322 z: 574 Obstruction: active: true moving: false control group: 2260 control group 2: 0 tag: 2363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 574 last x: 322 last y diff: 0 last z: 574 territory: 4 rot x: 0 rot y: 0.42841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2260 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2261 Footprint: Minimap: active: true x: 270 z: 614 Obstruction: active: true moving: false control group: 2261 control group 2: 0 tag: 1903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 614 last x: 270 last y diff: 0 last z: 614 territory: 4 rot x: 0 rot y: 0.18496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2261 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 187 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 6713, 0, 0, 6728 ], "miraged": [ false, true, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 187, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2265 Footprint: Minimap: active: true x: 350 z: 686 Obstruction: active: true moving: false control group: 2265 control group 2: 0 tag: 2667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 686 last x: 350 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 4.46805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2265 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2266 Footprint: Minimap: active: true x: 278 z: 642 Obstruction: active: true moving: false control group: 2266 control group 2: 0 tag: 1969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 642 last x: 278 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 0.24955 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2266 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2267 Footprint: Minimap: active: true x: 286 z: 642 Obstruction: active: true moving: false control group: 2267 control group 2: 0 tag: 2037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 642 last x: 286 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 5.2952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2267 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2268 Footprint: Minimap: active: true x: 298 z: 642 Obstruction: active: true moving: false control group: 2268 control group 2: 0 tag: 2133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 642 last x: 298 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 3.07601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2268 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2269 Footprint: Minimap: active: true x: 318 z: 670 Obstruction: active: true moving: false control group: 2269 control group 2: 0 tag: 2323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 670 last x: 318 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 2.25106 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2269 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2270 Footprint: Minimap: active: true x: 326 z: 674 Obstruction: active: true moving: false control group: 2270 control group 2: 0 tag: 2421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 674 last x: 326 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 4.36678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2270 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2271 Footprint: Minimap: active: true x: 330 z: 682 Obstruction: active: true moving: false control group: 2271 control group 2: 0 tag: 2461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 682 last x: 330 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 2.90716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2271 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2272 Footprint: Minimap: active: true x: 270 z: 618 Obstruction: active: true moving: false control group: 2272 control group 2: 0 tag: 1905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 618 last x: 270 last y diff: 0 last z: 618 territory: 4 rot x: 0 rot y: 6.22263 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2272 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2273 Footprint: Minimap: active: true x: 266 z: 646 Obstruction: active: true moving: false control group: 2273 control group 2: 0 tag: 1879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 646 last x: 266 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 3.1164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2273 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2274 Footprint: Minimap: active: true x: 338 z: 598 Obstruction: active: true moving: false control group: 2274 control group 2: 0 tag: 2531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 598 last x: 338 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 3.43633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2274 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2275 Footprint: Minimap: active: true x: 342 z: 602 Obstruction: active: true moving: false control group: 2275 control group 2: 0 tag: 2577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 602 last x: 342 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 1.61646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2275 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2276 Footprint: Minimap: active: true x: 330 z: 594 Obstruction: active: true moving: false control group: 2276 control group 2: 0 tag: 2443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 594 last x: 330 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 3.40793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2276 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2277 Footprint: Minimap: active: true x: 334 z: 594 Obstruction: active: true moving: false control group: 2277 control group 2: 0 tag: 2493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 594 last x: 334 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 4.33074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2277 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2278 Footprint: Minimap: active: true x: 342 z: 614 Obstruction: active: true moving: false control group: 2278 control group 2: 0 tag: 2579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 614 last x: 342 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 2.2761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2278 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2279 Footprint: Minimap: active: true x: 334 z: 598 Obstruction: active: true moving: false control group: 2279 control group 2: 0 tag: 2495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 598 last x: 334 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 3.52331 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2279 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2280 Footprint: Minimap: active: true x: 298 z: 586 Obstruction: active: true moving: false control group: 2280 control group 2: 0 tag: 2127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 586 last x: 298 last y diff: 0 last z: 586 territory: 4 rot x: 0 rot y: 0.65072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2280 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2282 Footprint: Minimap: active: true x: 290 z: 598 Obstruction: active: true moving: false control group: 2282 control group 2: 0 tag: 2059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 598 last x: 290 last y diff: 0 last z: 598 territory: 4 rot x: 0 rot y: 2.19858 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2282 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 183 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 6694, 0, 0, 0 ], "miraged": [ false, true, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 183, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2283 Footprint: Minimap: active: true x: 310 z: 578 Obstruction: active: true moving: false control group: 2283 control group 2: 0 tag: 2229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 578 last x: 310 last y diff: 0 last z: 578 territory: 4 rot x: 0 rot y: 3.71868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2283 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2284 Footprint: Minimap: active: true x: 314 z: 578 Obstruction: active: true moving: false control group: 2284 control group 2: 0 tag: 2267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 578 last x: 314 last y diff: 0 last z: 578 territory: 4 rot x: 0 rot y: 0.15287 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2284 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2285 Footprint: Minimap: active: true x: 318 z: 578 Obstruction: active: true moving: false control group: 2285 control group 2: 0 tag: 2309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 578 last x: 318 last y diff: 0 last z: 578 territory: 4 rot x: 0 rot y: 3.38268 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2285 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2286 Footprint: Minimap: active: true x: 338 z: 634 Obstruction: active: true moving: false control group: 2286 control group 2: 0 tag: 2533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 634 last x: 338 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 2.64725 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2286 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2287 Footprint: Minimap: active: true x: 338 z: 658 Obstruction: active: true moving: false control group: 2287 control group 2: 0 tag: 2535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 658 last x: 338 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 2.55004 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2287 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2288 Footprint: Minimap: active: true x: 342 z: 658 Obstruction: active: true moving: false control group: 2288 control group 2: 0 tag: 2589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 658 last x: 342 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 3.79871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2288 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2289 Footprint: Minimap: active: true x: 338 z: 686 Obstruction: active: true moving: false control group: 2289 control group 2: 0 tag: 2537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 686 last x: 338 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 1.00037 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2289 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2290 Footprint: Minimap: active: true x: 338 z: 690 Obstruction: active: true moving: false control group: 2290 control group 2: 0 tag: 2539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 690 last x: 338 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 1.48192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2290 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2291 Footprint: Minimap: active: true x: 270 z: 626 Obstruction: active: true moving: false control group: 2291 control group 2: 0 tag: 1907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 626 last x: 270 last y diff: 0 last z: 626 territory: 4 rot x: 0 rot y: 5.91811 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2291 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2292 Footprint: Minimap: active: true x: 274 z: 622 Obstruction: active: true moving: false control group: 2292 control group 2: 0 tag: 1935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 622 last x: 274 last y diff: 0 last z: 622 territory: 4 rot x: 0 rot y: 0.04764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2292 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2293 Footprint: Minimap: active: true x: 266 z: 634 Obstruction: active: true moving: false control group: 2293 control group 2: 0 tag: 1875 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 634 last x: 266 last y diff: 0 last z: 634 territory: 4 rot x: 0 rot y: 1.08088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2293 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2294 Footprint: Minimap: active: true x: 270 z: 634 Obstruction: active: true moving: false control group: 2294 control group 2: 0 tag: 1909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 634 last x: 270 last y diff: 0 last z: 634 territory: 4 rot x: 0 rot y: 4.3752 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2294 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2295 Footprint: Minimap: active: true x: 342 z: 690 Obstruction: active: true moving: false control group: 2295 control group 2: 0 tag: 2593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 690 last x: 342 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 6.27799 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2295 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2296 Footprint: Minimap: active: true x: 266 z: 638 Obstruction: active: true moving: false control group: 2296 control group 2: 0 tag: 1877 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 638 last x: 266 last y diff: 0 last z: 638 territory: 4 rot x: 0 rot y: 0.61773 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2296 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2297 Footprint: Minimap: active: true x: 334 z: 606 Obstruction: active: true moving: false control group: 2297 control group 2: 0 tag: 2497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 606 last x: 334 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 5.00182 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2297 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2298 Footprint: Minimap: active: true x: 330 z: 598 Obstruction: active: true moving: false control group: 2298 control group 2: 0 tag: 2445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 598 last x: 330 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 5.17766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2298 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2299 Footprint: Minimap: active: true x: 334 z: 618 Obstruction: active: true moving: false control group: 2299 control group 2: 0 tag: 2499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 618 last x: 334 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 0.99904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2299 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2300 Footprint: Minimap: active: true x: 334 z: 622 Obstruction: active: true moving: false control group: 2300 control group 2: 0 tag: 2501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 622 last x: 334 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 3.35511 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2300 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2301 Footprint: Minimap: active: true x: 334 z: 626 Obstruction: active: true moving: false control group: 2301 control group 2: 0 tag: 2503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 626 last x: 334 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 3.13588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2301 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2302 Footprint: Minimap: active: true x: 294 z: 630 Obstruction: active: true moving: false control group: 2302 control group 2: 0 tag: 2089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 630 last x: 294 last y diff: 0 last z: 630 territory: 4 rot x: 0 rot y: 4.32038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2302 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2303 Footprint: Minimap: active: true x: 318 z: 630 Obstruction: active: true moving: false control group: 2303 control group 2: 0 tag: 2319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 630 last x: 318 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 2.60338 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2303 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2304 Footprint: Minimap: active: true x: 318 z: 634 Obstruction: active: true moving: false control group: 2304 control group 2: 0 tag: 2321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 634 last x: 318 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 5.523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2304 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2305 Footprint: Minimap: active: true x: 322 z: 590 Obstruction: active: true moving: false control group: 2305 control group 2: 0 tag: 2365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 590 last x: 322 last y diff: 0 last z: 590 territory: 4 rot x: 0 rot y: 4.51612 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2305 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2306 Footprint: Minimap: active: true x: 322 z: 594 Obstruction: active: true moving: false control group: 2306 control group 2: 0 tag: 2367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 594 last x: 322 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 2.40207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2306 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2307 Footprint: Minimap: active: true x: 330 z: 602 Obstruction: active: true moving: false control group: 2307 control group 2: 0 tag: 2447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 602 last x: 330 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 4.44587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2307 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2308 Footprint: Minimap: active: true x: 326 z: 646 Obstruction: active: true moving: false control group: 2308 control group 2: 0 tag: 2419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 646 last x: 326 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 4.765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2308 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2309 Footprint: Minimap: active: true x: 298 z: 598 Obstruction: active: true moving: false control group: 2309 control group 2: 0 tag: 2129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 598 last x: 298 last y diff: 0 last z: 598 territory: 4 rot x: 0 rot y: 4.50406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2309 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2310 Footprint: Minimap: active: true x: 306 z: 582 Obstruction: active: true moving: false control group: 2310 control group 2: 0 tag: 2195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 582 last x: 306 last y diff: 0 last z: 582 territory: 4 rot x: 0 rot y: 2.24137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2310 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2311 Footprint: Minimap: active: true x: 314 z: 582 Obstruction: active: true moving: false control group: 2311 control group 2: 0 tag: 2269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 582 last x: 314 last y diff: 0 last z: 582 territory: 4 rot x: 0 rot y: 3.76824 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2311 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2312 Footprint: Minimap: active: true x: 334 z: 642 Obstruction: active: true moving: false control group: 2312 control group 2: 0 tag: 2505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 642 last x: 334 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 2.37394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2312 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2313 Footprint: Minimap: active: true x: 342 z: 682 Obstruction: active: true moving: false control group: 2313 control group 2: 0 tag: 2591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 682 last x: 342 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 1.68099 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2313 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2314 Footprint: Minimap: active: true x: 278 z: 622 Obstruction: active: true moving: false control group: 2314 control group 2: 0 tag: 1965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 622 last x: 278 last y diff: 0 last z: 622 territory: 4 rot x: 0 rot y: 2.48241 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2314 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2315 Footprint: Minimap: active: true x: 282 z: 622 Obstruction: active: true moving: false control group: 2315 control group 2: 0 tag: 1997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 622 last x: 282 last y diff: 0 last z: 622 territory: 4 rot x: 0 rot y: 2.45933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2315 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2316 Footprint: Minimap: active: true x: 282 z: 630 Obstruction: active: true moving: false control group: 2316 control group 2: 0 tag: 1999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 630 last x: 282 last y diff: 0 last z: 630 territory: 4 rot x: 0 rot y: 2.02222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2316 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2317 Footprint: Minimap: active: true x: 286 z: 630 Obstruction: active: true moving: false control group: 2317 control group 2: 0 tag: 2035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 630 last x: 286 last y diff: 0 last z: 630 territory: 4 rot x: 0 rot y: 1.17135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2317 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2318 Footprint: Minimap: active: true x: 290 z: 630 Obstruction: active: true moving: false control group: 2318 control group 2: 0 tag: 2063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 630 last x: 290 last y diff: 0 last z: 630 territory: 4 rot x: 0 rot y: 6.282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2318 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2319 Footprint: Minimap: active: true x: 330 z: 662 Obstruction: active: true moving: false control group: 2319 control group 2: 0 tag: 2459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 662 last x: 330 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 1.75475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2319 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2320 Footprint: Minimap: active: true x: 278 z: 626 Obstruction: active: true moving: false control group: 2320 control group 2: 0 tag: 1967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 626 last x: 278 last y diff: 0 last z: 626 territory: 4 rot x: 0 rot y: 3.18938 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2320 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2321 Footprint: Minimap: active: true x: 322 z: 598 Obstruction: active: true moving: false control group: 2321 control group 2: 0 tag: 2369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 598 last x: 322 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 1.76449 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2321 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2322 Footprint: Minimap: active: true x: 322 z: 602 Obstruction: active: true moving: false control group: 2322 control group 2: 0 tag: 2371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 602 last x: 322 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 1.28365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2322 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2323 Footprint: Minimap: active: true x: 326 z: 602 Obstruction: active: true moving: false control group: 2323 control group 2: 0 tag: 2407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 602 last x: 326 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 6.00782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2323 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2324 Footprint: Minimap: active: true x: 330 z: 626 Obstruction: active: true moving: false control group: 2324 control group 2: 0 tag: 2449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 626 last x: 330 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 0.11245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2324 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2325 Footprint: Minimap: active: true x: 330 z: 630 Obstruction: active: true moving: false control group: 2325 control group 2: 0 tag: 2451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 630 last x: 330 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 1.38814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2325 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2326 Footprint: Minimap: active: true x: 318 z: 626 Obstruction: active: true moving: false control group: 2326 control group 2: 0 tag: 2317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 626 last x: 318 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 6.05916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2326 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2327 Footprint: Minimap: active: true x: 322 z: 630 Obstruction: active: true moving: false control group: 2327 control group 2: 0 tag: 2377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 630 last x: 322 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 3.98963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2327 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2328 Footprint: Minimap: active: true x: 326 z: 630 Obstruction: active: true moving: false control group: 2328 control group 2: 0 tag: 2415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 630 last x: 326 last y diff: 0 last z: 630 territory: 0 rot x: 0 rot y: 5.59809 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2328 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2329 Footprint: Minimap: active: true x: 326 z: 634 Obstruction: active: true moving: false control group: 2329 control group 2: 0 tag: 2417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 634 last x: 326 last y diff: 0 last z: 634 territory: 0 rot x: 0 rot y: 3.23784 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2329 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2330 Footprint: Minimap: active: true x: 318 z: 594 Obstruction: active: true moving: false control group: 2330 control group 2: 0 tag: 2311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 594 last x: 318 last y diff: 0 last z: 594 territory: 4 rot x: 0 rot y: 5.205 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2330 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2331 Footprint: Minimap: active: true x: 326 z: 606 Obstruction: active: true moving: false control group: 2331 control group 2: 0 tag: 2409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 606 last x: 326 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 0.96827 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2331 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2332 Footprint: Minimap: active: true x: 330 z: 646 Obstruction: active: true moving: false control group: 2332 control group 2: 0 tag: 2453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 646 last x: 330 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 0.62018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2332 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2333 Footprint: Minimap: active: true x: 330 z: 650 Obstruction: active: true moving: false control group: 2333 control group 2: 0 tag: 2455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 650 last x: 330 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 5.81936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2333 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2334 Footprint: Minimap: active: true x: 330 z: 654 Obstruction: active: true moving: false control group: 2334 control group 2: 0 tag: 2457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 654 last x: 330 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 1.37327 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2334 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2335 Footprint: Minimap: active: true x: 302 z: 598 Obstruction: active: true moving: false control group: 2335 control group 2: 0 tag: 2163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 598 last x: 302 last y diff: 0 last z: 598 territory: 4 rot x: 0 rot y: 1.88154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2335 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2336 Footprint: Minimap: active: true x: 306 z: 598 Obstruction: active: true moving: false control group: 2336 control group 2: 0 tag: 2197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 598 last x: 306 last y diff: 0 last z: 598 territory: 4 rot x: 0 rot y: 3.42273 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2336 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2337 Footprint: Minimap: active: true x: 294 z: 606 Obstruction: active: true moving: false control group: 2337 control group 2: 0 tag: 2083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 606 last x: 294 last y diff: 0 last z: 606 territory: 4 rot x: 0 rot y: 1.3607 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2337 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2338 Footprint: Minimap: active: true x: 298 z: 606 Obstruction: active: true moving: false control group: 2338 control group 2: 0 tag: 2131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 606 last x: 298 last y diff: 0 last z: 606 territory: 4 rot x: 0 rot y: 5.12815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2338 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2339 Footprint: Minimap: active: true x: 302 z: 602 Obstruction: active: true moving: false control group: 2339 control group 2: 0 tag: 2165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 602 last x: 302 last y diff: 0 last z: 602 territory: 4 rot x: 0 rot y: 5.3947 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2339 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2340 Footprint: Minimap: active: true x: 290 z: 610 Obstruction: active: true moving: false control group: 2340 control group 2: 0 tag: 2061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 610 last x: 290 last y diff: 0 last z: 610 territory: 4 rot x: 0 rot y: 1.85326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2340 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2341 Footprint: Minimap: active: true x: 294 z: 610 Obstruction: active: true moving: false control group: 2341 control group 2: 0 tag: 2085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 610 last x: 294 last y diff: 0 last z: 610 territory: 4 rot x: 0 rot y: 4.17763 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2341 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2342 Footprint: Minimap: active: true x: 326 z: 610 Obstruction: active: true moving: false control group: 2342 control group 2: 0 tag: 2411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 610 last x: 326 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 4.10389 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2342 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2343 Footprint: Minimap: active: true x: 318 z: 602 Obstruction: active: true moving: false control group: 2343 control group 2: 0 tag: 2313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 602 last x: 318 last y diff: 0 last z: 602 territory: 4 rot x: 0 rot y: 2.56788 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2343 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2344 Footprint: Minimap: active: true x: 326 z: 622 Obstruction: active: true moving: false control group: 2344 control group 2: 0 tag: 2413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 622 last x: 326 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 0.53418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2344 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2345 Footprint: Minimap: active: true x: 310 z: 622 Obstruction: active: true moving: false control group: 2345 control group 2: 0 tag: 2237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 622 last x: 310 last y diff: 0 last z: 622 territory: 4 rot x: 0 rot y: 5.34472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2345 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2346 Footprint: Minimap: active: true x: 314 z: 622 Obstruction: active: true moving: false control group: 2346 control group 2: 0 tag: 2275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 622 last x: 314 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 1.46444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2346 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2347 Footprint: Minimap: active: true x: 310 z: 594 Obstruction: active: true moving: false control group: 2347 control group 2: 0 tag: 2231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 594 last x: 310 last y diff: 0 last z: 594 territory: 4 rot x: 0 rot y: 2.11141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2347 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2348 Footprint: Minimap: active: true x: 314 z: 602 Obstruction: active: true moving: false control group: 2348 control group 2: 0 tag: 2271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 602 last x: 314 last y diff: 0 last z: 602 territory: 4 rot x: 0 rot y: 4.61193 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2348 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2349 Footprint: Minimap: active: true x: 306 z: 606 Obstruction: active: true moving: false control group: 2349 control group 2: 0 tag: 2199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 606 last x: 306 last y diff: 0 last z: 606 territory: 4 rot x: 0 rot y: 4.01685 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2349 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2350 Footprint: Minimap: active: true x: 294 z: 618 Obstruction: active: true moving: false control group: 2350 control group 2: 0 tag: 2087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 618 last x: 294 last y diff: 0 last z: 618 territory: 4 rot x: 0 rot y: 3.71444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2350 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2351 Footprint: Minimap: active: true x: 322 z: 614 Obstruction: active: true moving: false control group: 2351 control group 2: 0 tag: 2373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 614 last x: 322 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 0.93175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2351 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2352 Footprint: Minimap: active: true x: 322 z: 618 Obstruction: active: true moving: false control group: 2352 control group 2: 0 tag: 2375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 618 last x: 322 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 2.13765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2352 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2353 Footprint: Minimap: active: true x: 314 z: 606 Obstruction: active: true moving: false control group: 2353 control group 2: 0 tag: 2273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 606 last x: 314 last y diff: 0 last z: 606 territory: 4 rot x: 0 rot y: 3.39992 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2353 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2354 Footprint: Minimap: active: true x: 318 z: 610 Obstruction: active: true moving: false control group: 2354 control group 2: 0 tag: 2315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 610 last x: 318 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 5.6929 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2354 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2355 Footprint: Minimap: active: true x: 310 z: 606 Obstruction: active: true moving: false control group: 2355 control group 2: 0 tag: 2233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 606 last x: 310 last y diff: 0 last z: 606 territory: 4 rot x: 0 rot y: 0.2848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2355 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2356 Footprint: Minimap: active: true x: 306 z: 614 Obstruction: active: true moving: false control group: 2356 control group 2: 0 tag: 2201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 614 last x: 306 last y diff: 0 last z: 614 territory: 4 rot x: 0 rot y: 0.2269 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2356 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2357 Footprint: Minimap: active: true x: 310 z: 614 Obstruction: active: true moving: false control group: 2357 control group 2: 0 tag: 2235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 614 last x: 310 last y diff: 0 last z: 614 territory: 4 rot x: 0 rot y: 4.6411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2357 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2358 Footprint: Minimap: active: true x: 894 z: 1042 Obstruction: active: true moving: false control group: 2358 control group 2: 0 tag: 7329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1042 last x: 894 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 1.50583 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2358 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2359 Footprint: Minimap: active: true x: 910 z: 1046 Obstruction: active: true moving: false control group: 2359 control group 2: 0 tag: 7455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1046 last x: 910 last y diff: 0 last z: 1046 territory: 0 rot x: 0 rot y: 1.1626 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2359 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2360 Footprint: Minimap: active: true x: 926 z: 1034 Obstruction: active: true moving: false control group: 2360 control group 2: 0 tag: 7593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 1034 last x: 926 last y diff: 0 last z: 1034 territory: 0 rot x: 0 rot y: 3.9485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2360 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2361 Footprint: Minimap: active: true x: 938 z: 1042 Obstruction: active: true moving: false control group: 2361 control group 2: 0 tag: 7713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 1042 last x: 938 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 4.28132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2361 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2362 Footprint: Minimap: active: true x: 942 z: 1042 Obstruction: active: true moving: false control group: 2362 control group 2: 0 tag: 7735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 1042 last x: 942 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 5.07856 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2362 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2363 Footprint: Minimap: active: true x: 946 z: 1042 Obstruction: active: true moving: false control group: 2363 control group 2: 0 tag: 7795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 1042 last x: 946 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 1.30108 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2363 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2364 Footprint: Minimap: active: true x: 890 z: 1050 Obstruction: active: true moving: false control group: 2364 control group 2: 0 tag: 7285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1050 last x: 890 last y diff: 0 last z: 1050 territory: 0 rot x: 0 rot y: 3.20359 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2364 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2365 Footprint: Minimap: active: true x: 882 z: 1130 Obstruction: active: true moving: false control group: 2365 control group 2: 0 tag: 7217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1130 last x: 882 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 4.7792 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2365 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2366 Footprint: Minimap: active: true x: 858 z: 1062 Obstruction: active: true moving: false control group: 2366 control group 2: 0 tag: 6983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 1062 last x: 858 last y diff: 0 last z: 1062 territory: 0 rot x: 0 rot y: 0.48269 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2366 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2367 Footprint: Minimap: active: true x: 870 z: 1054 Obstruction: active: true moving: false control group: 2367 control group 2: 0 tag: 7099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1054 last x: 870 last y diff: 0 last z: 1054 territory: 0 rot x: 0 rot y: 4.99881 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2367 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2368 Footprint: Minimap: active: true x: 930 z: 1078 Obstruction: active: true moving: false control group: 2368 control group 2: 0 tag: 7635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 1078 last x: 930 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 3.32578 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2368 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2369 Footprint: Minimap: active: true x: 886 z: 1134 Obstruction: active: true moving: false control group: 2369 control group 2: 0 tag: 7251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1134 last x: 886 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 3.5317 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2369 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2370 Footprint: Minimap: active: true x: 890 z: 1134 Obstruction: active: true moving: false control group: 2370 control group 2: 0 tag: 7301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1134 last x: 890 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 3.70475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2370 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2371 Footprint: Minimap: active: true x: 922 z: 1102 Obstruction: active: true moving: false control group: 2371 control group 2: 0 tag: 7557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1102 last x: 922 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 1.03568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2371 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2372 Footprint: Minimap: active: true x: 922 z: 1110 Obstruction: active: true moving: false control group: 2372 control group 2: 0 tag: 7559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1110 last x: 922 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 3.47599 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2372 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2373 Footprint: Minimap: active: true x: 922 z: 1126 Obstruction: active: true moving: false control group: 2373 control group 2: 0 tag: 7567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1126 last x: 922 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 1.09513 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2373 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2374 Footprint: Minimap: active: true x: 926 z: 1114 Obstruction: active: true moving: false control group: 2374 control group 2: 0 tag: 7603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 1114 last x: 926 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 4.21396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2374 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2375 Footprint: Minimap: active: true x: 958 z: 1094 Obstruction: active: true moving: false control group: 2375 control group 2: 0 tag: 7909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 1094 last x: 958 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 4.4177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2375 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2376 Footprint: Minimap: active: true x: 970 z: 1090 Obstruction: active: true moving: false control group: 2376 control group 2: 0 tag: 8039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 1090 last x: 970 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 3.45731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2376 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2377 Footprint: Minimap: active: true x: 970 z: 1086 Obstruction: active: true moving: false control group: 2377 control group 2: 0 tag: 8037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 1086 last x: 970 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 4.15191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2377 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2378 Footprint: Minimap: active: true x: 918 z: 1030 Obstruction: active: true moving: false control group: 2378 control group 2: 0 tag: 7529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 1030 last x: 918 last y diff: 0 last z: 1030 territory: 0 rot x: 0 rot y: 1.9102 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2378 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2379 Footprint: Minimap: active: true x: 934 z: 1094 Obstruction: active: true moving: false control group: 2379 control group 2: 0 tag: 7685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 1094 last x: 934 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 0.76557 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2379 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2380 Footprint: Minimap: active: true x: 942 z: 1098 Obstruction: active: true moving: false control group: 2380 control group 2: 0 tag: 7745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 1098 last x: 942 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 4.39176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2380 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2381 Footprint: Minimap: active: true x: 894 z: 1050 Obstruction: active: true moving: false control group: 2381 control group 2: 0 tag: 7331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1050 last x: 894 last y diff: 0 last z: 1050 territory: 0 rot x: 0 rot y: 0.23935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2381 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2382 Footprint: Minimap: active: true x: 898 z: 1050 Obstruction: active: true moving: false control group: 2382 control group 2: 0 tag: 7363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1050 last x: 898 last y diff: 0 last z: 1050 territory: 0 rot x: 0 rot y: 4.65453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2382 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2383 Footprint: Minimap: active: true x: 926 z: 1038 Obstruction: active: true moving: false control group: 2383 control group 2: 0 tag: 7595 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 1038 last x: 926 last y diff: 0 last z: 1038 territory: 0 rot x: 0 rot y: 4.63665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2383 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2384 Footprint: Minimap: active: true x: 934 z: 1046 Obstruction: active: true moving: false control group: 2384 control group 2: 0 tag: 7677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 1046 last x: 934 last y diff: 0 last z: 1046 territory: 0 rot x: 0 rot y: 3.75385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2384 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2385 Footprint: Minimap: active: true x: 862 z: 1082 Obstruction: active: true moving: false control group: 2385 control group 2: 0 tag: 7023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1082 last x: 862 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 2.73516 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2385 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2386 Footprint: Minimap: active: true x: 866 z: 1082 Obstruction: active: true moving: false control group: 2386 control group 2: 0 tag: 7053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1082 last x: 866 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 2.70849 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2386 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2387 Footprint: Minimap: active: true x: 866 z: 1094 Obstruction: active: true moving: false control group: 2387 control group 2: 0 tag: 7055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1094 last x: 866 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 2.19166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2387 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2388 Footprint: Minimap: active: true x: 922 z: 1078 Obstruction: active: true moving: false control group: 2388 control group 2: 0 tag: 7555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1078 last x: 922 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 4.80124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2388 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2389 Footprint: Minimap: active: true x: 942 z: 1058 Obstruction: active: true moving: false control group: 2389 control group 2: 0 tag: 7737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 1058 last x: 942 last y diff: 0 last z: 1058 territory: 0 rot x: 0 rot y: 6.17855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2389 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2390 Footprint: Minimap: active: true x: 946 z: 1062 Obstruction: active: true moving: false control group: 2390 control group 2: 0 tag: 7797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 1062 last x: 946 last y diff: 0 last z: 1062 territory: 0 rot x: 0 rot y: 3.45928 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2390 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2391 Footprint: Minimap: active: true x: 902 z: 1122 Obstruction: active: true moving: false control group: 2391 control group 2: 0 tag: 7415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1122 last x: 902 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 6.03199 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2391 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2392 Footprint: Minimap: active: true x: 914 z: 1122 Obstruction: active: true moving: false control group: 2392 control group 2: 0 tag: 7503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1122 last x: 914 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 2.72202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2392 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2393 Footprint: Minimap: active: true x: 918 z: 1102 Obstruction: active: true moving: false control group: 2393 control group 2: 0 tag: 7535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 1102 last x: 918 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 3.27544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2393 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2394 Footprint: Minimap: active: true x: 922 z: 1114 Obstruction: active: true moving: false control group: 2394 control group 2: 0 tag: 7561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1114 last x: 922 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 2.71879 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2394 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2395 Footprint: Minimap: active: true x: 922 z: 1122 Obstruction: active: true moving: false control group: 2395 control group 2: 0 tag: 7565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1122 last x: 922 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 3.20223 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2395 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2396 Footprint: Minimap: active: true x: 922 z: 1118 Obstruction: active: true moving: false control group: 2396 control group 2: 0 tag: 7563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1118 last x: 922 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 6.26394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2396 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2397 Footprint: Minimap: active: true x: 866 z: 1110 Obstruction: active: true moving: false control group: 2397 control group 2: 0 tag: 7057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1110 last x: 866 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 3.93937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2397 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2398 Footprint: Minimap: active: true x: 862 z: 1102 Obstruction: active: true moving: false control group: 2398 control group 2: 0 tag: 7025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1102 last x: 862 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 0.69028 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2398 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2399 Footprint: Minimap: active: true x: 958 z: 1078 Obstruction: active: true moving: false control group: 2399 control group 2: 0 tag: 7905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 1078 last x: 958 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 3.17183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2399 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2400 Footprint: Minimap: active: true x: 966 z: 1082 Obstruction: active: true moving: false control group: 2400 control group 2: 0 tag: 7991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 1082 last x: 966 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 1.32424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2400 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2401 Footprint: Minimap: active: true x: 942 z: 1090 Obstruction: active: true moving: false control group: 2401 control group 2: 0 tag: 7743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 1090 last x: 942 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 4.53591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2401 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2402 Footprint: Minimap: active: true x: 902 z: 1054 Obstruction: active: true moving: false control group: 2402 control group 2: 0 tag: 7407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1054 last x: 902 last y diff: 0 last z: 1054 territory: 0 rot x: 0 rot y: 2.77083 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2402 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2403 Footprint: Minimap: active: true x: 918 z: 1050 Obstruction: active: true moving: false control group: 2403 control group 2: 0 tag: 7531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 1050 last x: 918 last y diff: 0 last z: 1050 territory: 0 rot x: 0 rot y: 3.693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2403 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2404 Footprint: Minimap: active: true x: 922 z: 1042 Obstruction: active: true moving: false control group: 2404 control group 2: 0 tag: 7553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1042 last x: 922 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 4.77504 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2404 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2405 Footprint: Minimap: active: true x: 930 z: 1050 Obstruction: active: true moving: false control group: 2405 control group 2: 0 tag: 7629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 1050 last x: 930 last y diff: 0 last z: 1050 territory: 0 rot x: 0 rot y: 5.08425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2405 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2406 Footprint: Minimap: active: true x: 938 z: 1050 Obstruction: active: true moving: false control group: 2406 control group 2: 0 tag: 7715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 1050 last x: 938 last y diff: 0 last z: 1050 territory: 0 rot x: 0 rot y: 0.09496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2406 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2407 Footprint: Minimap: active: true x: 878 z: 1062 Obstruction: active: true moving: false control group: 2407 control group 2: 0 tag: 7165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1062 last x: 878 last y diff: 0 last z: 1062 territory: 0 rot x: 0 rot y: 6.20318 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2407 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2408 Footprint: Minimap: active: true x: 882 z: 1062 Obstruction: active: true moving: false control group: 2408 control group 2: 0 tag: 7205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1062 last x: 882 last y diff: 0 last z: 1062 territory: 0 rot x: 0 rot y: 4.74665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2408 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2409 Footprint: Minimap: active: true x: 898 z: 1058 Obstruction: active: true moving: false control group: 2409 control group 2: 0 tag: 7365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1058 last x: 898 last y diff: 0 last z: 1058 territory: 0 rot x: 0 rot y: 2.24321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2409 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2410 Footprint: Minimap: active: true x: 866 z: 1078 Obstruction: active: true moving: false control group: 2410 control group 2: 0 tag: 7051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1078 last x: 866 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 3.997 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2410 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2411 Footprint: Minimap: active: true x: 870 z: 1082 Obstruction: active: true moving: false control group: 2411 control group 2: 0 tag: 7101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1082 last x: 870 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 2.46369 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2411 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2412 Footprint: Minimap: active: true x: 870 z: 1090 Obstruction: active: true moving: false control group: 2412 control group 2: 0 tag: 7103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1090 last x: 870 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 3.08962 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2412 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2413 Footprint: Minimap: active: true x: 870 z: 1098 Obstruction: active: true moving: false control group: 2413 control group 2: 0 tag: 7105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1098 last x: 870 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 6.20281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2413 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2414 Footprint: Minimap: active: true x: 886 z: 1114 Obstruction: active: true moving: false control group: 2414 control group 2: 0 tag: 7249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1114 last x: 886 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 2.32976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2414 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2415 Footprint: Minimap: active: true x: 890 z: 1114 Obstruction: active: true moving: false control group: 2415 control group 2: 0 tag: 7299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1114 last x: 890 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 5.92168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2415 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2416 Footprint: Minimap: active: true x: 866 z: 1066 Obstruction: active: true moving: false control group: 2416 control group 2: 0 tag: 7049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1066 last x: 866 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 3.53533 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2416 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2417 Footprint: Minimap: active: true x: 858 z: 1070 Obstruction: active: true moving: false control group: 2417 control group 2: 0 tag: 6985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 1070 last x: 858 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 3.71724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2417 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2418 Footprint: Minimap: active: true x: 934 z: 1070 Obstruction: active: true moving: false control group: 2418 control group 2: 0 tag: 7683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 1070 last x: 934 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 3.1067 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2418 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2419 Footprint: Minimap: active: true x: 942 z: 1078 Obstruction: active: true moving: false control group: 2419 control group 2: 0 tag: 7741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 1078 last x: 942 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 0.90764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2419 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2420 Footprint: Minimap: active: true x: 942 z: 1066 Obstruction: active: true moving: false control group: 2420 control group 2: 0 tag: 7739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 1066 last x: 942 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 1.34026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2420 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2421 Footprint: Minimap: active: true x: 894 z: 1122 Obstruction: active: true moving: false control group: 2421 control group 2: 0 tag: 7337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1122 last x: 894 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 3.49453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2421 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2422 Footprint: Minimap: active: true x: 894 z: 1126 Obstruction: active: true moving: false control group: 2422 control group 2: 0 tag: 7339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1126 last x: 894 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 4.6237 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2422 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2423 Footprint: Minimap: active: true x: 898 z: 1122 Obstruction: active: true moving: false control group: 2423 control group 2: 0 tag: 7377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1122 last x: 898 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 4.51006 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2423 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2424 Footprint: Minimap: active: true x: 910 z: 1118 Obstruction: active: true moving: false control group: 2424 control group 2: 0 tag: 7465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1118 last x: 910 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 4.95315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2424 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2425 Footprint: Minimap: active: true x: 914 z: 1098 Obstruction: active: true moving: false control group: 2425 control group 2: 0 tag: 7497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1098 last x: 914 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 1.992 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2425 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2426 Footprint: Minimap: active: true x: 914 z: 1110 Obstruction: active: true moving: false control group: 2426 control group 2: 0 tag: 7499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1110 last x: 914 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 1.1312 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2426 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2427 Footprint: Minimap: active: true x: 914 z: 1114 Obstruction: active: true moving: false control group: 2427 control group 2: 0 tag: 7501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1114 last x: 914 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 5.37838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2427 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2428 Footprint: Minimap: active: true x: 874 z: 1106 Obstruction: active: true moving: false control group: 2428 control group 2: 0 tag: 7139 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1106 last x: 874 last y diff: 0 last z: 1106 territory: 0 rot x: 0 rot y: 0.43718 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2428 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2429 Footprint: Minimap: active: true x: 878 z: 1106 Obstruction: active: true moving: false control group: 2429 control group 2: 0 tag: 7177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1106 last x: 878 last y diff: 0 last z: 1106 territory: 0 rot x: 0 rot y: 2.08466 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2429 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2430 Footprint: Minimap: active: true x: 954 z: 1074 Obstruction: active: true moving: false control group: 2430 control group 2: 0 tag: 7865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 1074 last x: 954 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 0.77828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2430 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2431 Footprint: Minimap: active: true x: 958 z: 1082 Obstruction: active: true moving: false control group: 2431 control group 2: 0 tag: 7907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 1082 last x: 958 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 5.04412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2431 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2432 Footprint: Minimap: active: true x: 962 z: 1082 Obstruction: active: true moving: false control group: 2432 control group 2: 0 tag: 7951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 1082 last x: 962 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 3.32798 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2432 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2433 Footprint: Minimap: active: true x: 946 z: 1090 Obstruction: active: true moving: false control group: 2433 control group 2: 0 tag: 7799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 1090 last x: 946 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 3.5944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2433 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2434 Footprint: Minimap: active: true x: 914 z: 1058 Obstruction: active: true moving: false control group: 2434 control group 2: 0 tag: 7493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1058 last x: 914 last y diff: 0 last z: 1058 territory: 0 rot x: 0 rot y: 0.37867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2434 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2435 Footprint: Minimap: active: true x: 926 z: 1054 Obstruction: active: true moving: false control group: 2435 control group 2: 0 tag: 7597 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 1054 last x: 926 last y diff: 0 last z: 1054 territory: 0 rot x: 0 rot y: 3.7843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2435 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2436 Footprint: Minimap: active: true x: 934 z: 1054 Obstruction: active: true moving: false control group: 2436 control group 2: 0 tag: 7679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 1054 last x: 934 last y diff: 0 last z: 1054 territory: 0 rot x: 0 rot y: 2.68174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2436 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2437 Footprint: Minimap: active: true x: 882 z: 1066 Obstruction: active: true moving: false control group: 2437 control group 2: 0 tag: 7207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1066 last x: 882 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 1.1071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2437 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2438 Footprint: Minimap: active: true x: 890 z: 1066 Obstruction: active: true moving: false control group: 2438 control group 2: 0 tag: 7287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1066 last x: 890 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 2.53315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2438 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2439 Footprint: Minimap: active: true x: 874 z: 1094 Obstruction: active: true moving: false control group: 2439 control group 2: 0 tag: 7133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1094 last x: 874 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 0.85854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2439 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2440 Footprint: Minimap: active: true x: 874 z: 1098 Obstruction: active: true moving: false control group: 2440 control group 2: 0 tag: 7135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1098 last x: 874 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 2.56522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2440 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2441 Footprint: Minimap: active: true x: 874 z: 1102 Obstruction: active: true moving: false control group: 2441 control group 2: 0 tag: 7137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1102 last x: 874 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 5.29484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2441 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2442 Footprint: Minimap: active: true x: 894 z: 1110 Obstruction: active: true moving: false control group: 2442 control group 2: 0 tag: 7335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1110 last x: 894 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 1.12412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2442 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2443 Footprint: Minimap: active: true x: 918 z: 1066 Obstruction: active: true moving: false control group: 2443 control group 2: 0 tag: 7533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 1066 last x: 918 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 3.9441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2443 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2444 Footprint: Minimap: active: true x: 914 z: 1082 Obstruction: active: true moving: false control group: 2444 control group 2: 0 tag: 7495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1082 last x: 914 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 0.1309 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2444 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2445 Footprint: Minimap: active: true x: 934 z: 1062 Obstruction: active: true moving: false control group: 2445 control group 2: 0 tag: 7681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 1062 last x: 934 last y diff: 0 last z: 1062 territory: 0 rot x: 0 rot y: 0.087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2445 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2446 Footprint: Minimap: active: true x: 910 z: 1114 Obstruction: active: true moving: false control group: 2446 control group 2: 0 tag: 7463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1114 last x: 910 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 1.08274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2446 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2447 Footprint: Minimap: active: true x: 910 z: 1090 Obstruction: active: true moving: false control group: 2447 control group 2: 0 tag: 7459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1090 last x: 910 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 4.06916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2447 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2448 Footprint: Minimap: active: true x: 910 z: 1110 Obstruction: active: true moving: false control group: 2448 control group 2: 0 tag: 7461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1110 last x: 910 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 3.00304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2448 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2449 Footprint: Minimap: active: true x: 878 z: 1102 Obstruction: active: true moving: false control group: 2449 control group 2: 0 tag: 7175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1102 last x: 878 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 0.54256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2449 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2450 Footprint: Minimap: active: true x: 882 z: 1102 Obstruction: active: true moving: false control group: 2450 control group 2: 0 tag: 7215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1102 last x: 882 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 5.0639 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2450 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2451 Footprint: Minimap: active: true x: 950 z: 1078 Obstruction: active: true moving: false control group: 2451 control group 2: 0 tag: 7827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 1078 last x: 950 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 1.12595 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2451 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2452 Footprint: Minimap: active: true x: 926 z: 1058 Obstruction: active: true moving: false control group: 2452 control group 2: 0 tag: 7599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 1058 last x: 926 last y diff: 0 last z: 1058 territory: 0 rot x: 0 rot y: 5.03661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2452 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2453 Footprint: Minimap: active: true x: 926 z: 1062 Obstruction: active: true moving: false control group: 2453 control group 2: 0 tag: 7601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 1062 last x: 926 last y diff: 0 last z: 1062 territory: 0 rot x: 0 rot y: 5.66272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2453 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2454 Footprint: Minimap: active: true x: 930 z: 1058 Obstruction: active: true moving: false control group: 2454 control group 2: 0 tag: 7631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 1058 last x: 930 last y diff: 0 last z: 1058 territory: 0 rot x: 0 rot y: 1.64911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2454 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2455 Footprint: Minimap: active: true x: 874 z: 1070 Obstruction: active: true moving: false control group: 2455 control group 2: 0 tag: 7131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1070 last x: 874 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 3.3189 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2455 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2456 Footprint: Minimap: active: true x: 878 z: 1070 Obstruction: active: true moving: false control group: 2456 control group 2: 0 tag: 7167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1070 last x: 878 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 5.86121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2456 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2457 Footprint: Minimap: active: true x: 882 z: 1070 Obstruction: active: true moving: false control group: 2457 control group 2: 0 tag: 7209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1070 last x: 882 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 0.07375 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2457 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2458 Footprint: Minimap: active: true x: 898 z: 1070 Obstruction: active: true moving: false control group: 2458 control group 2: 0 tag: 7367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1070 last x: 898 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 1.19407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2458 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2459 Footprint: Minimap: active: true x: 902 z: 1070 Obstruction: active: true moving: false control group: 2459 control group 2: 0 tag: 7409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1070 last x: 902 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 4.89777 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2459 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2460 Footprint: Minimap: active: true x: 906 z: 1070 Obstruction: active: true moving: false control group: 2460 control group 2: 0 tag: 7433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 1070 last x: 906 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 2.5983 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2460 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2461 Footprint: Minimap: active: true x: 878 z: 1074 Obstruction: active: true moving: false control group: 2461 control group 2: 0 tag: 7169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1074 last x: 878 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 0.465 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2461 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2462 Footprint: Minimap: active: true x: 878 z: 1082 Obstruction: active: true moving: false control group: 2462 control group 2: 0 tag: 7171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1082 last x: 878 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 2.47234 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2462 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2463 Footprint: Minimap: active: true x: 878 z: 1090 Obstruction: active: true moving: false control group: 2463 control group 2: 0 tag: 7173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1090 last x: 878 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 3.93776 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2463 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2464 Footprint: Minimap: active: true x: 898 z: 1106 Obstruction: active: true moving: false control group: 2464 control group 2: 0 tag: 7375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1106 last x: 898 last y diff: 0 last z: 1106 territory: 0 rot x: 0 rot y: 1.97484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2464 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2465 Footprint: Minimap: active: true x: 910 z: 1070 Obstruction: active: true moving: false control group: 2465 control group 2: 0 tag: 7457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1070 last x: 910 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 4.65851 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2465 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2466 Footprint: Minimap: active: true x: 930 z: 1062 Obstruction: active: true moving: false control group: 2466 control group 2: 0 tag: 7633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 1062 last x: 930 last y diff: 0 last z: 1062 territory: 0 rot x: 0 rot y: 4.19614 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2466 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2467 Footprint: Minimap: active: true x: 906 z: 1110 Obstruction: active: true moving: false control group: 2467 control group 2: 0 tag: 7437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 1110 last x: 906 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 5.80068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2467 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2468 Footprint: Minimap: active: true x: 906 z: 1094 Obstruction: active: true moving: false control group: 2468 control group 2: 0 tag: 7435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 1094 last x: 906 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 6.2343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2468 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2469 Footprint: Minimap: active: true x: 890 z: 1098 Obstruction: active: true moving: false control group: 2469 control group 2: 0 tag: 7297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1098 last x: 890 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 3.55962 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2469 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2470 Footprint: Minimap: active: true x: 882 z: 1074 Obstruction: active: true moving: false control group: 2470 control group 2: 0 tag: 7211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1074 last x: 882 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 2.90598 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2470 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2471 Footprint: Minimap: active: true x: 898 z: 1074 Obstruction: active: true moving: false control group: 2471 control group 2: 0 tag: 7369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1074 last x: 898 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 4.32061 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2471 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2472 Footprint: Minimap: active: true x: 882 z: 1094 Obstruction: active: true moving: false control group: 2472 control group 2: 0 tag: 7213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1094 last x: 882 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 5.73131 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2472 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2473 Footprint: Minimap: active: true x: 902 z: 1086 Obstruction: active: true moving: false control group: 2473 control group 2: 0 tag: 7411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1086 last x: 902 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 0.54316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2473 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2474 Footprint: Minimap: active: true x: 902 z: 1094 Obstruction: active: true moving: false control group: 2474 control group 2: 0 tag: 7413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1094 last x: 902 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 3.81577 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2474 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2475 Footprint: Minimap: active: true x: 890 z: 1094 Obstruction: active: true moving: false control group: 2475 control group 2: 0 tag: 7295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1094 last x: 890 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 1.29853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2475 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2476 Footprint: Minimap: active: true x: 886 z: 1078 Obstruction: active: true moving: false control group: 2476 control group 2: 0 tag: 7245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1078 last x: 886 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 0.77183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2476 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2477 Footprint: Minimap: active: true x: 898 z: 1078 Obstruction: active: true moving: false control group: 2477 control group 2: 0 tag: 7371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1078 last x: 898 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 4.78377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2477 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2478 Footprint: Minimap: active: true x: 886 z: 1086 Obstruction: active: true moving: false control group: 2478 control group 2: 0 tag: 7247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1086 last x: 886 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 4.79653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2478 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2479 Footprint: Minimap: active: true x: 898 z: 1082 Obstruction: active: true moving: false control group: 2479 control group 2: 0 tag: 7373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1082 last x: 898 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 4.28753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2479 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2480 Footprint: Minimap: active: true x: 890 z: 1090 Obstruction: active: true moving: false control group: 2480 control group 2: 0 tag: 7293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1090 last x: 890 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 5.42226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2480 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2481 Footprint: Minimap: active: true x: 890 z: 1082 Obstruction: active: true moving: false control group: 2481 control group 2: 0 tag: 7289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1082 last x: 890 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 3.4014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2481 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2482 Footprint: Minimap: active: true x: 890 z: 1086 Obstruction: active: true moving: false control group: 2482 control group 2: 0 tag: 7291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1086 last x: 890 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 4.19973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2482 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2483 Footprint: Minimap: active: true x: 894 z: 1086 Obstruction: active: true moving: false control group: 2483 control group 2: 0 tag: 7333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1086 last x: 894 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 5.9771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2483 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2486 Footprint: Minimap: active: true x: 358 z: 966 Obstruction: active: true moving: false control group: 2486 control group 2: 0 tag: 2741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 966 last x: 358 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 2.68316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2486 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 5, "resourceSupplyAmount": 80 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7413 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 80, "gatherers": [ 6476, 7054, 6700, 7269, 7074 ], "activeGatherers": [ 6476, 7054, 6700, 7269, 7074 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2487 Footprint: Minimap: active: true x: 358 z: 970 Obstruction: active: true moving: false control group: 2487 control group 2: 0 tag: 2743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 970 last x: 358 last y diff: 0 last z: 970 territory: 1 rot x: 0 rot y: 5.42548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2487 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2488 Footprint: Minimap: active: true x: 298 z: 930 Obstruction: active: true moving: false control group: 2488 control group 2: 0 tag: 2141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 930 last x: 298 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 1.95424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2488 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2489 Footprint: Minimap: active: true x: 302 z: 922 Obstruction: active: true moving: false control group: 2489 control group 2: 0 tag: 2173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 922 last x: 302 last y diff: 0 last z: 922 territory: 1 rot x: 0 rot y: 0.70908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2489 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2490 Footprint: Minimap: active: true x: 302 z: 930 Obstruction: active: true moving: false control group: 2490 control group 2: 0 tag: 2175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 930 last x: 302 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 1.14708 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2490 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2492 Footprint: Minimap: active: true x: 334 z: 982 Obstruction: active: true moving: false control group: 2492 control group 2: 0 tag: 2517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 982 last x: 334 last y diff: 0 last z: 982 territory: 0 rot x: 0 rot y: 5.97663 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2492 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2493 Footprint: Minimap: active: true x: 342 z: 990 Obstruction: active: true moving: false control group: 2493 control group 2: 0 tag: 2615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 990 last x: 342 last y diff: 0 last z: 990 territory: 0 rot x: 0 rot y: 4.52619 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2493 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2494 Footprint: Minimap: active: true x: 358 z: 986 Obstruction: active: true moving: false control group: 2494 control group 2: 0 tag: 2745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 986 last x: 358 last y diff: 0 last z: 986 territory: 1 rot x: 0 rot y: 2.76134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2494 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 186 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7475 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 186, "gatherers": [ 6933 ], "activeGatherers": [ 6933 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2495 Footprint: Minimap: active: true x: 382 z: 902 Obstruction: active: true moving: false control group: 2495 control group 2: 0 tag: 2895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 902 last x: 382 last y diff: 0 last z: 902 territory: 1 rot x: 0 rot y: 0.91675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2495 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 167 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7438 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 167, "gatherers": [ 6699 ], "activeGatherers": [ 6699 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2497 Footprint: Minimap: active: true x: 318 z: 918 Obstruction: active: true moving: false control group: 2497 control group 2: 0 tag: 2327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 918 last x: 318 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 5.95641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2497 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2498 Footprint: Minimap: active: true x: 366 z: 866 Obstruction: active: true moving: false control group: 2498 control group 2: 0 tag: 2775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 866 last x: 366 last y diff: 0 last z: 866 territory: 1 rot x: 0 rot y: 3.31928 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2498 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 8, "resourceSupplyAmount": 6 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7456 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 6, "gatherers": [ 7388, 7396, 7389, 7395, 7391, 7408, 7390, 7392 ], "activeGatherers": [ 7388, 7396, 7389, 7395, 7391, 7408, 7390, 7392 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2502 Footprint: Minimap: active: true x: 318 z: 978 Obstruction: active: true moving: false control group: 2502 control group 2: 0 tag: 2339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 978 last x: 318 last y diff: 0 last z: 978 territory: 0 rot x: 0 rot y: 0.33135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2502 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2503 Footprint: Minimap: active: true x: 322 z: 978 Obstruction: active: true moving: false control group: 2503 control group 2: 0 tag: 2385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 978 last x: 322 last y diff: 0 last z: 978 territory: 0 rot x: 0 rot y: 0.13062 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2503 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2504 Footprint: Minimap: active: true x: 322 z: 982 Obstruction: active: true moving: false control group: 2504 control group 2: 0 tag: 2387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 982 last x: 322 last y diff: 0 last z: 982 territory: 0 rot x: 0 rot y: 0.87262 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2504 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2505 Footprint: Minimap: active: true x: 310 z: 962 Obstruction: active: true moving: false control group: 2505 control group 2: 0 tag: 2249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 962 last x: 310 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 4.77123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2505 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2508 Footprint: Minimap: active: true x: 382 z: 894 Obstruction: active: true moving: false control group: 2508 control group 2: 0 tag: 2893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 894 last x: 382 last y diff: 0 last z: 894 territory: 1 rot x: 0 rot y: 4.54281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2508 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 5, "resourceSupplyAmount": 148 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7434 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 148, "gatherers": [ 6504, 6702, 6507, 206, 6619 ], "activeGatherers": [ 6504, 6702, 6507, 206, 6619 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2513 Footprint: Minimap: active: true x: 386 z: 882 Obstruction: active: true moving: false control group: 2513 control group 2: 0 tag: 2915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 882 last x: 386 last y diff: 0 last z: 882 territory: 1 rot x: 0 rot y: 5.51113 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2513 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2514 Footprint: Minimap: active: true x: 386 z: 890 Obstruction: active: true moving: false control group: 2514 control group 2: 0 tag: 2917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 890 last x: 386 last y diff: 0 last z: 890 territory: 1 rot x: 0 rot y: 3.72193 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2514 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 2, "resourceSupplyAmount": 196 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7503 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 196, "gatherers": [ 6506, 205 ], "activeGatherers": [ 6506, 205 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2516 Footprint: Minimap: active: true x: 342 z: 866 Obstruction: active: true moving: false control group: 2516 control group 2: 0 tag: 2595 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 866 last x: 342 last y diff: 0 last z: 866 territory: 1 rot x: 0 rot y: 1.5256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2516 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2517 Footprint: Minimap: active: true x: 330 z: 886 Obstruction: active: true moving: false control group: 2517 control group 2: 0 tag: 2463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 886 last x: 330 last y diff: 0 last z: 886 territory: 1 rot x: 0 rot y: 5.12418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2517 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2518 Footprint: Minimap: active: true x: 302 z: 918 Obstruction: active: true moving: false control group: 2518 control group 2: 0 tag: 2171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 918 last x: 302 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 2.94947 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2518 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2519 Footprint: Minimap: active: true x: 346 z: 994 Obstruction: active: true moving: false control group: 2519 control group 2: 0 tag: 2653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 994 last x: 346 last y diff: 0 last z: 994 territory: 0 rot x: 0 rot y: 5.3626 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2519 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2520 Footprint: Minimap: active: true x: 358 z: 994 Obstruction: active: true moving: false control group: 2520 control group 2: 0 tag: 2747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 994 last x: 358 last y diff: 0 last z: 994 territory: 0 rot x: 0 rot y: 0.98107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2520 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2521 Footprint: Minimap: active: true x: 374 z: 934 Obstruction: active: true moving: false control group: 2521 control group 2: 0 tag: 2837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 934 last x: 374 last y diff: 0 last z: 934 territory: 1 rot x: 0 rot y: 3.16601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2521 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 3, "resourceSupplyAmount": 135 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7368 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 135, "gatherers": [ 6620, 6503, 6697 ], "activeGatherers": [ 6620, 6503, 6697 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2523 Footprint: Minimap: active: true x: 338 z: 898 Obstruction: active: true moving: false control group: 2523 control group 2: 0 tag: 2541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 898 last x: 338 last y diff: 0 last z: 898 territory: 1 rot x: 0 rot y: 3.99836 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2523 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2524 Footprint: Minimap: active: true x: 338 z: 906 Obstruction: active: true moving: false control group: 2524 control group 2: 0 tag: 2543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 906 last x: 338 last y diff: 0 last z: 906 territory: 1 rot x: 0 rot y: 3.75698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2524 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2525 Footprint: Minimap: active: true x: 354 z: 962 Obstruction: active: true moving: false control group: 2525 control group 2: 0 tag: 2707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 962 last x: 354 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 1.2501 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2525 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2526 Footprint: Minimap: active: true x: 358 z: 958 Obstruction: active: true moving: false control group: 2526 control group 2: 0 tag: 2739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 958 last x: 358 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 5.2781 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2526 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 8, "resourceSupplyAmount": 45 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7435 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 45, "gatherers": [ 7075, 7267, 7053, 7079, 7270, 7162, 7076, 7077 ], "activeGatherers": [ 7075, 7267, 7053, 7079, 7270, 7076 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2527 Footprint: Minimap: active: true x: 354 z: 974 Obstruction: active: true moving: false control group: 2527 control group 2: 0 tag: 2709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 974 last x: 354 last y diff: 0 last z: 974 territory: 1 rot x: 0 rot y: 0.8043 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2527 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2529 Footprint: Minimap: active: true x: 330 z: 914 Obstruction: active: true moving: false control group: 2529 control group 2: 0 tag: 2465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 914 last x: 330 last y diff: 0 last z: 914 territory: 1 rot x: 0 rot y: 1.8646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2529 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2530 Footprint: Minimap: active: true x: 310 z: 942 Obstruction: active: true moving: false control group: 2530 control group 2: 0 tag: 2247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 942 last x: 310 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 6.07969 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2530 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2531 Footprint: Minimap: active: true x: 314 z: 950 Obstruction: active: true moving: false control group: 2531 control group 2: 0 tag: 2283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 950 last x: 314 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 5.49102 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2531 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2532 Footprint: Minimap: active: true x: 314 z: 958 Obstruction: active: true moving: false control group: 2532 control group 2: 0 tag: 2285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 958 last x: 314 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 0.13263 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2532 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2533 Footprint: Minimap: active: true x: 346 z: 986 Obstruction: active: true moving: false control group: 2533 control group 2: 0 tag: 2651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 986 last x: 346 last y diff: 0 last z: 986 territory: 0 rot x: 0 rot y: 2.3918 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2533 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2534 Footprint: Minimap: active: true x: 382 z: 914 Obstruction: active: true moving: false control group: 2534 control group 2: 0 tag: 2897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 914 last x: 382 last y diff: 0 last z: 914 territory: 1 rot x: 0 rot y: 2.68247 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2534 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 193 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7484 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 193, "gatherers": [ 7122 ], "activeGatherers": [ 7122 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2535 Footprint: Minimap: active: true x: 386 z: 918 Obstruction: active: true moving: false control group: 2535 control group 2: 0 tag: 2921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 918 last x: 386 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 4.38285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2535 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 8, "resourceSupplyAmount": 47 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7349 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 47, "gatherers": [ 7121, 7107, 6478, 6698, 7106, 7120, 6621, 7099 ], "activeGatherers": [ 7121, 7107, 6478, 6698, 7106, 7120, 6621, 7099 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2536 Footprint: Minimap: active: true x: 326 z: 918 Obstruction: active: true moving: false control group: 2536 control group 2: 0 tag: 2423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 918 last x: 326 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 5.01143 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2536 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2538 Footprint: Minimap: active: true x: 310 z: 974 Obstruction: active: true moving: false control group: 2538 control group 2: 0 tag: 2251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 974 last x: 310 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 2.23032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2538 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2539 Footprint: Minimap: active: true x: 322 z: 974 Obstruction: active: true moving: false control group: 2539 control group 2: 0 tag: 2383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 974 last x: 322 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 4.51594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2539 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2540 Footprint: Minimap: active: true x: 314 z: 966 Obstruction: active: true moving: false control group: 2540 control group 2: 0 tag: 2287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 966 last x: 314 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 1.17627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2540 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2541 Footprint: Minimap: active: true x: 378 z: 890 Obstruction: active: true moving: false control group: 2541 control group 2: 0 tag: 2863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 890 last x: 378 last y diff: 0 last z: 890 territory: 1 rot x: 0 rot y: 2.16877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2541 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2544 Footprint: Minimap: active: true x: 378 z: 878 Obstruction: active: true moving: false control group: 2544 control group 2: 0 tag: 2861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 878 last x: 378 last y diff: 0 last z: 878 territory: 1 rot x: 0 rot y: 0.86474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2544 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 5, "resourceSupplyAmount": 99 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7451 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 99, "gatherers": [ 6657, 7082, 6475, 7081, 7078 ], "activeGatherers": [ 6657, 7082, 6475, 7081, 7078 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2545 Footprint: Minimap: active: true x: 358 z: 870 Obstruction: active: true moving: false control group: 2545 control group 2: 0 tag: 2721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 870 last x: 358 last y diff: 0 last z: 870 territory: 1 rot x: 0 rot y: 1.33944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2545 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 4, "resourceSupplyAmount": 132 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7459 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 132, "gatherers": [ 7394, 7393, 7173, 7407 ], "activeGatherers": [ 7394, 7393, 7173 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2546 Footprint: Minimap: active: true x: 378 z: 922 Obstruction: active: true moving: false control group: 2546 control group 2: 0 tag: 2867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 922 last x: 378 last y diff: 0 last z: 922 territory: 1 rot x: 0 rot y: 2.02361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2546 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2547 Footprint: Minimap: active: true x: 370 z: 938 Obstruction: active: true moving: false control group: 2547 control group 2: 0 tag: 2817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 938 last x: 370 last y diff: 0 last z: 938 territory: 1 rot x: 0 rot y: 3.4743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2547 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 190 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7485 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 190, "gatherers": [ 7164 ], "activeGatherers": [ 7164 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2548 Footprint: Minimap: active: true x: 382 z: 922 Obstruction: active: true moving: false control group: 2548 control group 2: 0 tag: 2899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 922 last x: 382 last y diff: 0 last z: 922 territory: 1 rot x: 0 rot y: 0.94961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2548 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 3, "resourceSupplyAmount": 167 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7474 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 167, "gatherers": [ 6477, 7060, 7080 ], "activeGatherers": [ 6477, 7060, 7080 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2549 Footprint: Minimap: active: true x: 342 z: 882 Obstruction: active: true moving: false control group: 2549 control group 2: 0 tag: 2597 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 882 last x: 342 last y diff: 0 last z: 882 territory: 1 rot x: 0 rot y: 1.26061 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2549 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2550 Footprint: Minimap: active: true x: 342 z: 890 Obstruction: active: true moving: false control group: 2550 control group 2: 0 tag: 2599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 890 last x: 342 last y diff: 0 last z: 890 territory: 1 rot x: 0 rot y: 4.0517 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2550 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2551 Footprint: Minimap: active: true x: 338 z: 914 Obstruction: active: true moving: false control group: 2551 control group 2: 0 tag: 2545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 914 last x: 338 last y diff: 0 last z: 914 territory: 1 rot x: 0 rot y: 3.14495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2551 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2552 Footprint: Minimap: active: true x: 342 z: 914 Obstruction: active: true moving: false control group: 2552 control group 2: 0 tag: 2601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 914 last x: 342 last y diff: 0 last z: 914 territory: 1 rot x: 0 rot y: 0.25022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2552 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2553 Footprint: Minimap: active: true x: 350 z: 954 Obstruction: active: true moving: false control group: 2553 control group 2: 0 tag: 2683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 954 last x: 350 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 5.85044 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2553 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2554 Footprint: Minimap: active: true x: 350 z: 958 Obstruction: active: true moving: false control group: 2554 control group 2: 0 tag: 2685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 958 last x: 350 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 5.08637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2554 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2555 Footprint: Minimap: active: true x: 350 z: 978 Obstruction: active: true moving: false control group: 2555 control group 2: 0 tag: 2687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 978 last x: 350 last y diff: 0 last z: 978 territory: 0 rot x: 0 rot y: 5.61376 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2555 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2556 Footprint: Minimap: active: true x: 350 z: 982 Obstruction: active: true moving: false control group: 2556 control group 2: 0 tag: 2689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 982 last x: 350 last y diff: 0 last z: 982 territory: 0 rot x: 0 rot y: 0.09183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2556 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2557 Footprint: Minimap: active: true x: 334 z: 918 Obstruction: active: true moving: false control group: 2557 control group 2: 0 tag: 2507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 918 last x: 334 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 1.52985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2557 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2558 Footprint: Minimap: active: true x: 338 z: 918 Obstruction: active: true moving: false control group: 2558 control group 2: 0 tag: 2547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 918 last x: 338 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 0.35845 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2558 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2559 Footprint: Minimap: active: true x: 310 z: 934 Obstruction: active: true moving: false control group: 2559 control group 2: 0 tag: 2243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 934 last x: 310 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 5.65711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2559 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2560 Footprint: Minimap: active: true x: 310 z: 938 Obstruction: active: true moving: false control group: 2560 control group 2: 0 tag: 2245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 938 last x: 310 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 5.76603 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2560 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2561 Footprint: Minimap: active: true x: 314 z: 938 Obstruction: active: true moving: false control group: 2561 control group 2: 0 tag: 2279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 938 last x: 314 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 3.93175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2561 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2562 Footprint: Minimap: active: true x: 314 z: 942 Obstruction: active: true moving: false control group: 2562 control group 2: 0 tag: 2281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 942 last x: 314 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 5.74119 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2562 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2563 Footprint: Minimap: active: true x: 318 z: 962 Obstruction: active: true moving: false control group: 2563 control group 2: 0 tag: 2335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 962 last x: 318 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 1.66967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2563 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2564 Footprint: Minimap: active: true x: 338 z: 974 Obstruction: active: true moving: false control group: 2564 control group 2: 0 tag: 2561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 974 last x: 338 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 1.02576 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2564 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2565 Footprint: Minimap: active: true x: 342 z: 974 Obstruction: active: true moving: false control group: 2565 control group 2: 0 tag: 2613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 974 last x: 342 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 1.31156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2565 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2566 Footprint: Minimap: active: true x: 346 z: 974 Obstruction: active: true moving: false control group: 2566 control group 2: 0 tag: 2649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 974 last x: 346 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 6.20745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2566 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2567 Footprint: Minimap: active: true x: 374 z: 910 Obstruction: active: true moving: false control group: 2567 control group 2: 0 tag: 2835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 910 last x: 374 last y diff: 0 last z: 910 territory: 1 rot x: 0 rot y: 4.17275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2567 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2568 Footprint: Minimap: active: true x: 378 z: 918 Obstruction: active: true moving: false control group: 2568 control group 2: 0 tag: 2865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 918 last x: 378 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 3.0941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2568 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2569 Footprint: Minimap: active: true x: 318 z: 926 Obstruction: active: true moving: false control group: 2569 control group 2: 0 tag: 2329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 926 last x: 318 last y diff: 0 last z: 926 territory: 1 rot x: 0 rot y: 5.54473 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2569 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2570 Footprint: Minimap: active: true x: 322 z: 926 Obstruction: active: true moving: false control group: 2570 control group 2: 0 tag: 2379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 926 last x: 322 last y diff: 0 last z: 926 territory: 1 rot x: 0 rot y: 3.65984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2570 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2571 Footprint: Minimap: active: true x: 362 z: 878 Obstruction: active: true moving: false control group: 2571 control group 2: 0 tag: 2757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 878 last x: 362 last y diff: 0 last z: 878 territory: 1 rot x: 0 rot y: 5.13349 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2571 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2572 Footprint: Minimap: active: true x: 366 z: 878 Obstruction: active: true moving: false control group: 2572 control group 2: 0 tag: 2777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 878 last x: 366 last y diff: 0 last z: 878 territory: 1 rot x: 0 rot y: 1.62462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2572 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2573 Footprint: Minimap: active: true x: 318 z: 970 Obstruction: active: true moving: false control group: 2573 control group 2: 0 tag: 2337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 970 last x: 318 last y diff: 0 last z: 970 territory: 0 rot x: 0 rot y: 1.07448 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2573 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2574 Footprint: Minimap: active: true x: 330 z: 970 Obstruction: active: true moving: false control group: 2574 control group 2: 0 tag: 2477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 970 last x: 330 last y diff: 0 last z: 970 territory: 0 rot x: 0 rot y: 6.13277 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2574 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2576 Footprint: Minimap: active: true x: 370 z: 882 Obstruction: active: true moving: false control group: 2576 control group 2: 0 tag: 2805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 882 last x: 370 last y diff: 0 last z: 882 territory: 1 rot x: 0 rot y: 2.91248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2576 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2577 Footprint: Minimap: active: true x: 370 z: 918 Obstruction: active: true moving: false control group: 2577 control group 2: 0 tag: 2815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 918 last x: 370 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 0.12208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2577 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2578 Footprint: Minimap: active: true x: 366 z: 930 Obstruction: active: true moving: false control group: 2578 control group 2: 0 tag: 2787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 930 last x: 366 last y diff: 0 last z: 930 territory: 1 rot x: 0 rot y: 3.9953 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2578 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2579 Footprint: Minimap: active: true x: 366 z: 934 Obstruction: active: true moving: false control group: 2579 control group 2: 0 tag: 2789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 934 last x: 366 last y diff: 0 last z: 934 territory: 1 rot x: 0 rot y: 3.43458 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2579 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2580 Footprint: Minimap: active: true x: 366 z: 938 Obstruction: active: true moving: false control group: 2580 control group 2: 0 tag: 2791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 938 last x: 366 last y diff: 0 last z: 938 territory: 1 rot x: 0 rot y: 2.21065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2580 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2583 Footprint: Minimap: active: true x: 346 z: 882 Obstruction: active: true moving: false control group: 2583 control group 2: 0 tag: 2627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 882 last x: 346 last y diff: 0 last z: 882 territory: 1 rot x: 0 rot y: 5.34354 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2583 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2584 Footprint: Minimap: active: true x: 346 z: 886 Obstruction: active: true moving: false control group: 2584 control group 2: 0 tag: 2629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 886 last x: 346 last y diff: 0 last z: 886 territory: 1 rot x: 0 rot y: 3.99306 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2584 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2585 Footprint: Minimap: active: true x: 346 z: 894 Obstruction: active: true moving: false control group: 2585 control group 2: 0 tag: 2631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 894 last x: 346 last y diff: 0 last z: 894 territory: 1 rot x: 0 rot y: 5.00231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2585 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2586 Footprint: Minimap: active: true x: 346 z: 902 Obstruction: active: true moving: false control group: 2586 control group 2: 0 tag: 2633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 902 last x: 346 last y diff: 0 last z: 902 territory: 1 rot x: 0 rot y: 0.58639 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2586 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2587 Footprint: Minimap: active: true x: 346 z: 910 Obstruction: active: true moving: false control group: 2587 control group 2: 0 tag: 2635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 910 last x: 346 last y diff: 0 last z: 910 territory: 1 rot x: 0 rot y: 5.42959 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2587 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2588 Footprint: Minimap: active: true x: 342 z: 918 Obstruction: active: true moving: false control group: 2588 control group 2: 0 tag: 2603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 918 last x: 342 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 5.61011 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2588 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2589 Footprint: Minimap: active: true x: 346 z: 958 Obstruction: active: true moving: false control group: 2589 control group 2: 0 tag: 2643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 958 last x: 346 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 1.06862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2589 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2590 Footprint: Minimap: active: true x: 354 z: 950 Obstruction: active: true moving: false control group: 2590 control group 2: 0 tag: 2705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 950 last x: 354 last y diff: 0 last z: 950 territory: 1 rot x: 0 rot y: 3.67727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2590 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2591 Footprint: Minimap: active: true x: 346 z: 966 Obstruction: active: true moving: false control group: 2591 control group 2: 0 tag: 2645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 966 last x: 346 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 4.98664 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2591 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2592 Footprint: Minimap: active: true x: 346 z: 970 Obstruction: active: true moving: false control group: 2592 control group 2: 0 tag: 2647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 970 last x: 346 last y diff: 0 last z: 970 territory: 0 rot x: 0 rot y: 1.02231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2592 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2593 Footprint: Minimap: active: true x: 338 z: 922 Obstruction: active: true moving: false control group: 2593 control group 2: 0 tag: 2549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 922 last x: 338 last y diff: 0 last z: 922 territory: 1 rot x: 0 rot y: 5.15339 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2593 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2594 Footprint: Minimap: active: true x: 342 z: 922 Obstruction: active: true moving: false control group: 2594 control group 2: 0 tag: 2605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 922 last x: 342 last y diff: 0 last z: 922 territory: 1 rot x: 0 rot y: 0.04046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2594 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2595 Footprint: Minimap: active: true x: 318 z: 934 Obstruction: active: true moving: false control group: 2595 control group 2: 0 tag: 2331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 934 last x: 318 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 2.13105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2595 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2596 Footprint: Minimap: active: true x: 318 z: 938 Obstruction: active: true moving: false control group: 2596 control group 2: 0 tag: 2333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 938 last x: 318 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 4.00446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2596 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2597 Footprint: Minimap: active: true x: 322 z: 938 Obstruction: active: true moving: false control group: 2597 control group 2: 0 tag: 2381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 938 last x: 322 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 0.36904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2597 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2598 Footprint: Minimap: active: true x: 338 z: 970 Obstruction: active: true moving: false control group: 2598 control group 2: 0 tag: 2559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 970 last x: 338 last y diff: 0 last z: 970 territory: 0 rot x: 0 rot y: 2.01995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2598 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2599 Footprint: Minimap: active: true x: 342 z: 970 Obstruction: active: true moving: false control group: 2599 control group 2: 0 tag: 2611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 970 last x: 342 last y diff: 0 last z: 970 territory: 0 rot x: 0 rot y: 0.95134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2599 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2600 Footprint: Minimap: active: true x: 370 z: 886 Obstruction: active: true moving: false control group: 2600 control group 2: 0 tag: 2807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 886 last x: 370 last y diff: 0 last z: 886 territory: 1 rot x: 0 rot y: 3.27865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2600 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2601 Footprint: Minimap: active: true x: 370 z: 898 Obstruction: active: true moving: false control group: 2601 control group 2: 0 tag: 2809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 898 last x: 370 last y diff: 0 last z: 898 territory: 1 rot x: 0 rot y: 3.91994 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2601 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2602 Footprint: Minimap: active: true x: 370 z: 902 Obstruction: active: true moving: false control group: 2602 control group 2: 0 tag: 2811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 902 last x: 370 last y diff: 0 last z: 902 territory: 1 rot x: 0 rot y: 1.17425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2602 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2603 Footprint: Minimap: active: true x: 370 z: 914 Obstruction: active: true moving: false control group: 2603 control group 2: 0 tag: 2813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 914 last x: 370 last y diff: 0 last z: 914 territory: 1 rot x: 0 rot y: 1.77556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2603 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2604 Footprint: Minimap: active: true x: 330 z: 930 Obstruction: active: true moving: false control group: 2604 control group 2: 0 tag: 2467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 930 last x: 330 last y diff: 0 last z: 930 territory: 1 rot x: 0 rot y: 2.72315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2604 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2605 Footprint: Minimap: active: true x: 354 z: 878 Obstruction: active: true moving: false control group: 2605 control group 2: 0 tag: 2693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 878 last x: 354 last y diff: 0 last z: 878 territory: 1 rot x: 0 rot y: 3.36863 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2605 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2606 Footprint: Minimap: active: true x: 354 z: 882 Obstruction: active: true moving: false control group: 2606 control group 2: 0 tag: 2695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 882 last x: 354 last y diff: 0 last z: 882 territory: 1 rot x: 0 rot y: 4.555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2606 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2607 Footprint: Minimap: active: true x: 330 z: 966 Obstruction: active: true moving: false control group: 2607 control group 2: 0 tag: 2475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 966 last x: 330 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 3.56032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2607 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2608 Footprint: Minimap: active: true x: 334 z: 966 Obstruction: active: true moving: false control group: 2608 control group 2: 0 tag: 2515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 966 last x: 334 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 3.05181 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2608 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2609 Footprint: Minimap: active: true x: 366 z: 886 Obstruction: active: true moving: false control group: 2609 control group 2: 0 tag: 2779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 886 last x: 366 last y diff: 0 last z: 886 territory: 1 rot x: 0 rot y: 6.11124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2609 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2610 Footprint: Minimap: active: true x: 362 z: 934 Obstruction: active: true moving: false control group: 2610 control group 2: 0 tag: 2759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 934 last x: 362 last y diff: 0 last z: 934 territory: 1 rot x: 0 rot y: 3.38549 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2610 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2611 Footprint: Minimap: active: true x: 362 z: 942 Obstruction: active: true moving: false control group: 2611 control group 2: 0 tag: 2761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 942 last x: 362 last y diff: 0 last z: 942 territory: 1 rot x: 0 rot y: 0.67504 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2611 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [ 7354 ], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2612 Footprint: Minimap: active: true x: 350 z: 886 Obstruction: active: true moving: false control group: 2612 control group 2: 0 tag: 2669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 886 last x: 350 last y diff: 0 last z: 886 territory: 1 rot x: 0 rot y: 1.72043 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2612 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2613 Footprint: Minimap: active: true x: 350 z: 902 Obstruction: active: true moving: false control group: 2613 control group 2: 0 tag: 2671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 902 last x: 350 last y diff: 0 last z: 902 territory: 1 rot x: 0 rot y: 5.7713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2613 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2614 Footprint: Minimap: active: true x: 350 z: 906 Obstruction: active: true moving: false control group: 2614 control group 2: 0 tag: 2673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 906 last x: 350 last y diff: 0 last z: 906 territory: 1 rot x: 0 rot y: 0.48166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2614 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2615 Footprint: Minimap: active: true x: 350 z: 910 Obstruction: active: true moving: false control group: 2615 control group 2: 0 tag: 2675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 910 last x: 350 last y diff: 0 last z: 910 territory: 1 rot x: 0 rot y: 4.4942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2615 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2616 Footprint: Minimap: active: true x: 350 z: 918 Obstruction: active: true moving: false control group: 2616 control group 2: 0 tag: 2677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 918 last x: 350 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 3.28653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2616 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2617 Footprint: Minimap: active: true x: 350 z: 922 Obstruction: active: true moving: false control group: 2617 control group 2: 0 tag: 2679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 922 last x: 350 last y diff: 0 last z: 922 territory: 1 rot x: 0 rot y: 2.46361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2617 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2618 Footprint: Minimap: active: true x: 342 z: 946 Obstruction: active: true moving: false control group: 2618 control group 2: 0 tag: 2609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 946 last x: 342 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 2.12613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2618 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2619 Footprint: Minimap: active: true x: 358 z: 946 Obstruction: active: true moving: false control group: 2619 control group 2: 0 tag: 2737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 946 last x: 358 last y diff: 0 last z: 946 territory: 1 rot x: 0 rot y: 2.28608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2619 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 6, "resourceSupplyAmount": 196 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7493 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 196, "gatherers": [ 7352, 7038, 7268, 7070, 7073, 7059 ], "activeGatherers": [ 7352, 7070 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2620 Footprint: Minimap: active: true x: 338 z: 926 Obstruction: active: true moving: false control group: 2620 control group 2: 0 tag: 2551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 926 last x: 338 last y diff: 0 last z: 926 territory: 1 rot x: 0 rot y: 4.18036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2620 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2621 Footprint: Minimap: active: true x: 346 z: 926 Obstruction: active: true moving: false control group: 2621 control group 2: 0 tag: 2637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 926 last x: 346 last y diff: 0 last z: 926 territory: 1 rot x: 0 rot y: 3.33837 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2621 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2622 Footprint: Minimap: active: true x: 326 z: 938 Obstruction: active: true moving: false control group: 2622 control group 2: 0 tag: 2425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 938 last x: 326 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 4.77852 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2622 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2623 Footprint: Minimap: active: true x: 326 z: 942 Obstruction: active: true moving: false control group: 2623 control group 2: 0 tag: 2427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 942 last x: 326 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 1.19193 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2623 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2624 Footprint: Minimap: active: true x: 326 z: 946 Obstruction: active: true moving: false control group: 2624 control group 2: 0 tag: 2429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 946 last x: 326 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 6.26294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2624 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2625 Footprint: Minimap: active: true x: 326 z: 950 Obstruction: active: true moving: false control group: 2625 control group 2: 0 tag: 2431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 950 last x: 326 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 5.46883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2625 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2626 Footprint: Minimap: active: true x: 326 z: 962 Obstruction: active: true moving: false control group: 2626 control group 2: 0 tag: 2433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 962 last x: 326 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 3.67081 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2626 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2627 Footprint: Minimap: active: true x: 366 z: 898 Obstruction: active: true moving: false control group: 2627 control group 2: 0 tag: 2781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 898 last x: 366 last y diff: 0 last z: 898 territory: 1 rot x: 0 rot y: 2.38062 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2627 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2628 Footprint: Minimap: active: true x: 366 z: 902 Obstruction: active: true moving: false control group: 2628 control group 2: 0 tag: 2783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 902 last x: 366 last y diff: 0 last z: 902 territory: 1 rot x: 0 rot y: 5.85804 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2628 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2629 Footprint: Minimap: active: true x: 366 z: 910 Obstruction: active: true moving: false control group: 2629 control group 2: 0 tag: 2785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 910 last x: 366 last y diff: 0 last z: 910 territory: 1 rot x: 0 rot y: 4.0158 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2629 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2630 Footprint: Minimap: active: true x: 330 z: 934 Obstruction: active: true moving: false control group: 2630 control group 2: 0 tag: 2469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 934 last x: 330 last y diff: 0 last z: 934 territory: 1 rot x: 0 rot y: 3.39318 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2630 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2631 Footprint: Minimap: active: true x: 330 z: 962 Obstruction: active: true moving: false control group: 2631 control group 2: 0 tag: 2473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 962 last x: 330 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 5.56312 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2631 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2632 Footprint: Minimap: active: true x: 334 z: 962 Obstruction: active: true moving: false control group: 2632 control group 2: 0 tag: 2513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 962 last x: 334 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 6.16132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2632 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2633 Footprint: Minimap: active: true x: 338 z: 962 Obstruction: active: true moving: false control group: 2633 control group 2: 0 tag: 2557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 962 last x: 338 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 1.37781 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2633 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2634 Footprint: Minimap: active: true x: 358 z: 910 Obstruction: active: true moving: false control group: 2634 control group 2: 0 tag: 2727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 910 last x: 358 last y diff: 0 last z: 910 territory: 1 rot x: 0 rot y: 5.36507 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2634 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2635 Footprint: Minimap: active: true x: 358 z: 914 Obstruction: active: true moving: false control group: 2635 control group 2: 0 tag: 2729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 914 last x: 358 last y diff: 0 last z: 914 territory: 1 rot x: 0 rot y: 3.1605 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2635 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2636 Footprint: Minimap: active: true x: 358 z: 918 Obstruction: active: true moving: false control group: 2636 control group 2: 0 tag: 2731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 918 last x: 358 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 2.48374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2636 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2637 Footprint: Minimap: active: true x: 358 z: 926 Obstruction: active: true moving: false control group: 2637 control group 2: 0 tag: 2733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 926 last x: 358 last y diff: 0 last z: 926 territory: 1 rot x: 0 rot y: 2.66486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2637 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2638 Footprint: Minimap: active: true x: 358 z: 934 Obstruction: active: true moving: false control group: 2638 control group 2: 0 tag: 2735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 934 last x: 358 last y diff: 0 last z: 934 territory: 1 rot x: 0 rot y: 5.16362 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2638 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2639 Footprint: Minimap: active: true x: 354 z: 902 Obstruction: active: true moving: false control group: 2639 control group 2: 0 tag: 2697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 902 last x: 354 last y diff: 0 last z: 902 territory: 1 rot x: 0 rot y: 3.65047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2639 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2640 Footprint: Minimap: active: true x: 354 z: 910 Obstruction: active: true moving: false control group: 2640 control group 2: 0 tag: 2699 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 910 last x: 354 last y diff: 0 last z: 910 territory: 1 rot x: 0 rot y: 1.1203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2640 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2641 Footprint: Minimap: active: true x: 354 z: 918 Obstruction: active: true moving: false control group: 2641 control group 2: 0 tag: 2701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 918 last x: 354 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 4.30295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2641 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2642 Footprint: Minimap: active: true x: 338 z: 946 Obstruction: active: true moving: false control group: 2642 control group 2: 0 tag: 2553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 946 last x: 338 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 2.8114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2642 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2643 Footprint: Minimap: active: true x: 342 z: 942 Obstruction: active: true moving: false control group: 2643 control group 2: 0 tag: 2607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 942 last x: 342 last y diff: 0 last z: 942 territory: 1 rot x: 0 rot y: 5.3542 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2643 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2644 Footprint: Minimap: active: true x: 346 z: 942 Obstruction: active: true moving: false control group: 2644 control group 2: 0 tag: 2641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 942 last x: 346 last y diff: 0 last z: 942 territory: 1 rot x: 0 rot y: 0.88674 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2644 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2645 Footprint: Minimap: active: true x: 338 z: 958 Obstruction: active: true moving: false control group: 2645 control group 2: 0 tag: 2555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 958 last x: 338 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 3.68744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2645 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2646 Footprint: Minimap: active: true x: 350 z: 942 Obstruction: active: true moving: false control group: 2646 control group 2: 0 tag: 2681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 942 last x: 350 last y diff: 0 last z: 942 territory: 1 rot x: 0 rot y: 5.25025 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2646 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2647 Footprint: Minimap: active: true x: 330 z: 950 Obstruction: active: true moving: false control group: 2647 control group 2: 0 tag: 2471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 950 last x: 330 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 4.92043 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2647 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2648 Footprint: Minimap: active: true x: 358 z: 906 Obstruction: active: true moving: false control group: 2648 control group 2: 0 tag: 2725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 906 last x: 358 last y diff: 0 last z: 906 territory: 1 rot x: 0 rot y: 2.50397 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2648 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2649 Footprint: Minimap: active: true x: 354 z: 938 Obstruction: active: true moving: false control group: 2649 control group 2: 0 tag: 2703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 938 last x: 354 last y diff: 0 last z: 938 territory: 1 rot x: 0 rot y: 2.70838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2649 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2650 Footprint: Minimap: active: true x: 358 z: 898 Obstruction: active: true moving: false control group: 2650 control group 2: 0 tag: 2723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 898 last x: 358 last y diff: 0 last z: 898 territory: 1 rot x: 0 rot y: 0.03164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2650 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2651 Footprint: Minimap: active: true x: 334 z: 946 Obstruction: active: true moving: false control group: 2651 control group 2: 0 tag: 2509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 946 last x: 334 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 4.39834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2651 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2652 Footprint: Minimap: active: true x: 334 z: 950 Obstruction: active: true moving: false control group: 2652 control group 2: 0 tag: 2511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 950 last x: 334 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 0.85169 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2652 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2653 Footprint: Minimap: active: true x: 346 z: 934 Obstruction: active: true moving: false control group: 2653 control group 2: 0 tag: 2639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 934 last x: 346 last y diff: 0 last z: 934 territory: 1 rot x: 0 rot y: 2.33877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2653 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2654 Footprint: Minimap: active: true x: 610 z: 1162 Obstruction: active: true moving: false control group: 2654 control group 2: 0 tag: 5165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1162 last x: 610 last y diff: 0 last z: 1162 territory: 1 rot x: 0 rot y: 4.51954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2654 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2655 Footprint: Minimap: active: true x: 626 z: 1182 Obstruction: active: true moving: false control group: 2655 control group 2: 0 tag: 5411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1182 last x: 626 last y diff: 0 last z: 1182 territory: 1 rot x: 0 rot y: 1.99517 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2655 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2656 Footprint: Minimap: active: true x: 566 z: 1166 Obstruction: active: true moving: false control group: 2656 control group 2: 0 tag: 4469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 1166 last x: 566 last y diff: 0 last z: 1166 territory: 1 rot x: 0 rot y: 2.52202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2656 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2657 Footprint: Minimap: active: true x: 574 z: 1162 Obstruction: active: true moving: false control group: 2657 control group 2: 0 tag: 4579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 1162 last x: 574 last y diff: 0 last z: 1162 territory: 1 rot x: 0 rot y: 4.4609 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2657 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2658 Footprint: Minimap: active: true x: 578 z: 1158 Obstruction: active: true moving: false control group: 2658 control group 2: 0 tag: 4637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1158 last x: 578 last y diff: 0 last z: 1158 territory: 1 rot x: 0 rot y: 1.13126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2658 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2659 Footprint: Minimap: active: true x: 582 z: 1158 Obstruction: active: true moving: false control group: 2659 control group 2: 0 tag: 4711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1158 last x: 582 last y diff: 0 last z: 1158 territory: 1 rot x: 0 rot y: 4.08977 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2659 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2660 Footprint: Minimap: active: true x: 586 z: 1154 Obstruction: active: true moving: false control group: 2660 control group 2: 0 tag: 4781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 1154 last x: 586 last y diff: 0 last z: 1154 territory: 1 rot x: 0 rot y: 2.89484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2660 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2661 Footprint: Minimap: active: true x: 554 z: 1170 Obstruction: active: true moving: false control group: 2661 control group 2: 0 tag: 4341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 1170 last x: 554 last y diff: 0 last z: 1170 territory: 1 rot x: 0 rot y: 0.24213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2661 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2662 Footprint: Minimap: active: true x: 562 z: 1170 Obstruction: active: true moving: false control group: 2662 control group 2: 0 tag: 4423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 1170 last x: 562 last y diff: 0 last z: 1170 territory: 1 rot x: 0 rot y: 4.1523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2662 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2663 Footprint: Minimap: active: true x: 594 z: 1146 Obstruction: active: true moving: false control group: 2663 control group 2: 0 tag: 4915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1146 last x: 594 last y diff: 0 last z: 1146 territory: 1 rot x: 0 rot y: 2.9869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2663 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2664 Footprint: Minimap: active: true x: 594 z: 1150 Obstruction: active: true moving: false control group: 2664 control group 2: 0 tag: 4917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1150 last x: 594 last y diff: 0 last z: 1150 territory: 1 rot x: 0 rot y: 0.82622 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2664 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2665 Footprint: Minimap: active: true x: 606 z: 1150 Obstruction: active: true moving: false control group: 2665 control group 2: 0 tag: 5095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1150 last x: 606 last y diff: 0 last z: 1150 territory: 1 rot x: 0 rot y: 3.79963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2665 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2666 Footprint: Minimap: active: true x: 630 z: 1222 Obstruction: active: true moving: false control group: 2666 control group 2: 0 tag: 5465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1222 last x: 630 last y diff: 0 last z: 1222 territory: 0 rot x: 0 rot y: 2.73261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2666 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2667 Footprint: Minimap: active: true x: 634 z: 1222 Obstruction: active: true moving: false control group: 2667 control group 2: 0 tag: 5509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1222 last x: 634 last y diff: 0 last z: 1222 territory: 0 rot x: 0 rot y: 4.40404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2667 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2668 Footprint: Minimap: active: true x: 630 z: 1238 Obstruction: active: true moving: false control group: 2668 control group 2: 0 tag: 5467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1238 last x: 630 last y diff: 0 last z: 1238 territory: 0 rot x: 0 rot y: 1.33993 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2668 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2669 Footprint: Minimap: active: true x: 630 z: 1242 Obstruction: active: true moving: false control group: 2669 control group 2: 0 tag: 5469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1242 last x: 630 last y diff: 0 last z: 1242 territory: 0 rot x: 0 rot y: 4.84801 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2669 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2670 Footprint: Minimap: active: true x: 630 z: 1246 Obstruction: active: true moving: false control group: 2670 control group 2: 0 tag: 5471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1246 last x: 630 last y diff: 0 last z: 1246 territory: 0 rot x: 0 rot y: 4.01122 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2670 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2671 Footprint: Minimap: active: true x: 630 z: 1250 Obstruction: active: true moving: false control group: 2671 control group 2: 0 tag: 5473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1250 last x: 630 last y diff: 0 last z: 1250 territory: 0 rot x: 0 rot y: 1.7122 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2671 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2672 Footprint: Minimap: active: true x: 566 z: 1246 Obstruction: active: true moving: false control group: 2672 control group 2: 0 tag: 4485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 1246 last x: 566 last y diff: 0 last z: 1246 territory: 0 rot x: 0 rot y: 3.91367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2672 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2673 Footprint: Minimap: active: true x: 634 z: 1186 Obstruction: active: true moving: false control group: 2673 control group 2: 0 tag: 5507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1186 last x: 634 last y diff: 0 last z: 1186 territory: 1 rot x: 0 rot y: 1.64614 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2673 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2674 Footprint: Minimap: active: true x: 638 z: 1194 Obstruction: active: true moving: false control group: 2674 control group 2: 0 tag: 5533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1194 last x: 638 last y diff: 0 last z: 1194 territory: 1 rot x: 0 rot y: 0.88846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2674 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2675 Footprint: Minimap: active: true x: 598 z: 1146 Obstruction: active: true moving: false control group: 2675 control group 2: 0 tag: 4975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1146 last x: 598 last y diff: 0 last z: 1146 territory: 1 rot x: 0 rot y: 1.18483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2675 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2676 Footprint: Minimap: active: true x: 558 z: 1238 Obstruction: active: true moving: false control group: 2676 control group 2: 0 tag: 4391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 1238 last x: 558 last y diff: 0 last z: 1238 territory: 1 rot x: 0 rot y: 0.1447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2676 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2677 Footprint: Minimap: active: true x: 562 z: 1238 Obstruction: active: true moving: false control group: 2677 control group 2: 0 tag: 4431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 1238 last x: 562 last y diff: 0 last z: 1238 territory: 1 rot x: 0 rot y: 4.16543 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2677 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2678 Footprint: Minimap: active: true x: 566 z: 1242 Obstruction: active: true moving: false control group: 2678 control group 2: 0 tag: 4483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 1242 last x: 566 last y diff: 0 last z: 1242 territory: 0 rot x: 0 rot y: 3.59591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2678 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2679 Footprint: Minimap: active: true x: 618 z: 1262 Obstruction: active: true moving: false control group: 2679 control group 2: 0 tag: 5323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1262 last x: 618 last y diff: 0 last z: 1262 territory: 0 rot x: 0 rot y: 5.57972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2679 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2680 Footprint: Minimap: active: true x: 558 z: 1234 Obstruction: active: true moving: false control group: 2680 control group 2: 0 tag: 4389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 1234 last x: 558 last y diff: 0 last z: 1234 territory: 1 rot x: 0 rot y: 2.60422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2680 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2681 Footprint: Minimap: active: true x: 558 z: 1202 Obstruction: active: true moving: false control group: 2681 control group 2: 0 tag: 4383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 1202 last x: 558 last y diff: 0 last z: 1202 territory: 1 rot x: 0 rot y: 2.77752 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2681 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2682 Footprint: Minimap: active: true x: 558 z: 1210 Obstruction: active: true moving: false control group: 2682 control group 2: 0 tag: 4385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 1210 last x: 558 last y diff: 0 last z: 1210 territory: 1 rot x: 0 rot y: 4.57322 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2682 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2683 Footprint: Minimap: active: true x: 558 z: 1218 Obstruction: active: true moving: false control group: 2683 control group 2: 0 tag: 4387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 1218 last x: 558 last y diff: 0 last z: 1218 territory: 1 rot x: 0 rot y: 4.37153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2683 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2684 Footprint: Minimap: active: true x: 558 z: 1190 Obstruction: active: true moving: false control group: 2684 control group 2: 0 tag: 4381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 1190 last x: 558 last y diff: 0 last z: 1190 territory: 1 rot x: 0 rot y: 5.2232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2684 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2685 Footprint: Minimap: active: true x: 550 z: 1174 Obstruction: active: true moving: false control group: 2685 control group 2: 0 tag: 4307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 1174 last x: 550 last y diff: 0 last z: 1174 territory: 1 rot x: 0 rot y: 1.15711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2685 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2686 Footprint: Minimap: active: true x: 614 z: 1182 Obstruction: active: true moving: false control group: 2686 control group 2: 0 tag: 5223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1182 last x: 614 last y diff: 0 last z: 1182 territory: 1 rot x: 0 rot y: 4.81913 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2686 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2687 Footprint: Minimap: active: true x: 618 z: 1182 Obstruction: active: true moving: false control group: 2687 control group 2: 0 tag: 5305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1182 last x: 618 last y diff: 0 last z: 1182 territory: 1 rot x: 0 rot y: 3.73282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2687 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2688 Footprint: Minimap: active: true x: 606 z: 1166 Obstruction: active: true moving: false control group: 2688 control group 2: 0 tag: 5097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1166 last x: 606 last y diff: 0 last z: 1166 territory: 1 rot x: 0 rot y: 1.5742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2688 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2689 Footprint: Minimap: active: true x: 610 z: 1174 Obstruction: active: true moving: false control group: 2689 control group 2: 0 tag: 5167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1174 last x: 610 last y diff: 0 last z: 1174 territory: 1 rot x: 0 rot y: 3.09287 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2689 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2690 Footprint: Minimap: active: true x: 566 z: 1170 Obstruction: active: true moving: false control group: 2690 control group 2: 0 tag: 4471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 1170 last x: 566 last y diff: 0 last z: 1170 territory: 1 rot x: 0 rot y: 1.17327 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2690 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2691 Footprint: Minimap: active: true x: 570 z: 1170 Obstruction: active: true moving: false control group: 2691 control group 2: 0 tag: 4519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 1170 last x: 570 last y diff: 0 last z: 1170 territory: 1 rot x: 0 rot y: 5.81156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2691 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2692 Footprint: Minimap: active: true x: 578 z: 1166 Obstruction: active: true moving: false control group: 2692 control group 2: 0 tag: 4639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1166 last x: 578 last y diff: 0 last z: 1166 territory: 1 rot x: 0 rot y: 1.19913 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2692 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2693 Footprint: Minimap: active: true x: 594 z: 1158 Obstruction: active: true moving: false control group: 2693 control group 2: 0 tag: 4919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1158 last x: 594 last y diff: 0 last z: 1158 territory: 1 rot x: 0 rot y: 1.96004 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2693 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2694 Footprint: Minimap: active: true x: 558 z: 1174 Obstruction: active: true moving: false control group: 2694 control group 2: 0 tag: 4379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 1174 last x: 558 last y diff: 0 last z: 1174 territory: 1 rot x: 0 rot y: 4.44175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2694 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2695 Footprint: Minimap: active: true x: 566 z: 1174 Obstruction: active: true moving: false control group: 2695 control group 2: 0 tag: 4473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 1174 last x: 566 last y diff: 0 last z: 1174 territory: 1 rot x: 0 rot y: 4.84347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2695 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2696 Footprint: Minimap: active: true x: 626 z: 1246 Obstruction: active: true moving: false control group: 2696 control group 2: 0 tag: 5419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1246 last x: 626 last y diff: 0 last z: 1246 territory: 0 rot x: 0 rot y: 2.80155 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2696 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2697 Footprint: Minimap: active: true x: 574 z: 1242 Obstruction: active: true moving: false control group: 2697 control group 2: 0 tag: 4587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 1242 last x: 574 last y diff: 0 last z: 1242 territory: 0 rot x: 0 rot y: 4.04438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2697 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2698 Footprint: Minimap: active: true x: 582 z: 1250 Obstruction: active: true moving: false control group: 2698 control group 2: 0 tag: 4731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1250 last x: 582 last y diff: 0 last z: 1250 territory: 0 rot x: 0 rot y: 0.20356 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2698 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2699 Footprint: Minimap: active: true x: 586 z: 1258 Obstruction: active: true moving: false control group: 2699 control group 2: 0 tag: 4793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 1258 last x: 586 last y diff: 0 last z: 1258 territory: 0 rot x: 0 rot y: 4.5756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2699 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2700 Footprint: Minimap: active: true x: 562 z: 1234 Obstruction: active: true moving: false control group: 2700 control group 2: 0 tag: 4429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 1234 last x: 562 last y diff: 0 last z: 1234 territory: 1 rot x: 0 rot y: 4.26095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2700 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2701 Footprint: Minimap: active: true x: 566 z: 1238 Obstruction: active: true moving: false control group: 2701 control group 2: 0 tag: 4481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 1238 last x: 566 last y diff: 0 last z: 1238 territory: 1 rot x: 0 rot y: 3.51685 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2701 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2702 Footprint: Minimap: active: true x: 570 z: 1238 Obstruction: active: true moving: false control group: 2702 control group 2: 0 tag: 4531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 1238 last x: 570 last y diff: 0 last z: 1238 territory: 1 rot x: 0 rot y: 3.6734 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2702 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2703 Footprint: Minimap: active: true x: 614 z: 1258 Obstruction: active: true moving: false control group: 2703 control group 2: 0 tag: 5239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1258 last x: 614 last y diff: 0 last z: 1258 territory: 0 rot x: 0 rot y: 1.31641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2703 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2704 Footprint: Minimap: active: true x: 622 z: 1254 Obstruction: active: true moving: false control group: 2704 control group 2: 0 tag: 5367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1254 last x: 622 last y diff: 0 last z: 1254 territory: 0 rot x: 0 rot y: 1.20687 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2704 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2705 Footprint: Minimap: active: true x: 562 z: 1218 Obstruction: active: true moving: false control group: 2705 control group 2: 0 tag: 4427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 1218 last x: 562 last y diff: 0 last z: 1218 territory: 1 rot x: 0 rot y: 5.72095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2705 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2706 Footprint: Minimap: active: true x: 562 z: 1214 Obstruction: active: true moving: false control group: 2706 control group 2: 0 tag: 4425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 1214 last x: 562 last y diff: 0 last z: 1214 territory: 1 rot x: 0 rot y: 0.21444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2706 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2707 Footprint: Minimap: active: true x: 598 z: 1258 Obstruction: active: true moving: false control group: 2707 control group 2: 0 tag: 4995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1258 last x: 598 last y diff: 0 last z: 1258 territory: 0 rot x: 0 rot y: 4.70817 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2707 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2708 Footprint: Minimap: active: true x: 602 z: 1262 Obstruction: active: true moving: false control group: 2708 control group 2: 0 tag: 5059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 1262 last x: 602 last y diff: 0 last z: 1262 territory: 0 rot x: 0 rot y: 0.70275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2708 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2709 Footprint: Minimap: active: true x: 570 z: 1194 Obstruction: active: true moving: false control group: 2709 control group 2: 0 tag: 4521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 1194 last x: 570 last y diff: 0 last z: 1194 territory: 1 rot x: 0 rot y: 2.60863 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2709 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2710 Footprint: Minimap: active: true x: 610 z: 1182 Obstruction: active: true moving: false control group: 2710 control group 2: 0 tag: 5169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1182 last x: 610 last y diff: 0 last z: 1182 territory: 1 rot x: 0 rot y: 4.74474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2710 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2711 Footprint: Minimap: active: true x: 618 z: 1186 Obstruction: active: true moving: false control group: 2711 control group 2: 0 tag: 5307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1186 last x: 618 last y diff: 0 last z: 1186 territory: 1 rot x: 0 rot y: 6.15014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2711 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2712 Footprint: Minimap: active: true x: 602 z: 1166 Obstruction: active: true moving: false control group: 2712 control group 2: 0 tag: 5045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 1166 last x: 602 last y diff: 0 last z: 1166 territory: 1 rot x: 0 rot y: 0.27819 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2712 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2713 Footprint: Minimap: active: true x: 606 z: 1178 Obstruction: active: true moving: false control group: 2713 control group 2: 0 tag: 5099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1178 last x: 606 last y diff: 0 last z: 1178 territory: 1 rot x: 0 rot y: 2.65502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2713 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2714 Footprint: Minimap: active: true x: 626 z: 1190 Obstruction: active: true moving: false control group: 2714 control group 2: 0 tag: 5413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1190 last x: 626 last y diff: 0 last z: 1190 territory: 1 rot x: 0 rot y: 2.15224 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2714 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2715 Footprint: Minimap: active: true x: 578 z: 1170 Obstruction: active: true moving: false control group: 2715 control group 2: 0 tag: 4641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1170 last x: 578 last y diff: 0 last z: 1170 territory: 1 rot x: 0 rot y: 2.65841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2715 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2716 Footprint: Minimap: active: true x: 574 z: 1174 Obstruction: active: true moving: false control group: 2716 control group 2: 0 tag: 4581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 1174 last x: 574 last y diff: 0 last z: 1174 territory: 1 rot x: 0 rot y: 3.94933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2716 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2717 Footprint: Minimap: active: true x: 578 z: 1174 Obstruction: active: true moving: false control group: 2717 control group 2: 0 tag: 4643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1174 last x: 578 last y diff: 0 last z: 1174 territory: 1 rot x: 0 rot y: 5.19051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2717 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2718 Footprint: Minimap: active: true x: 594 z: 1162 Obstruction: active: true moving: false control group: 2718 control group 2: 0 tag: 4921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1162 last x: 594 last y diff: 0 last z: 1162 territory: 1 rot x: 0 rot y: 1.77428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2718 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2719 Footprint: Minimap: active: true x: 598 z: 1162 Obstruction: active: true moving: false control group: 2719 control group 2: 0 tag: 4977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1162 last x: 598 last y diff: 0 last z: 1162 territory: 1 rot x: 0 rot y: 3.81449 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2719 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2720 Footprint: Minimap: active: true x: 622 z: 1234 Obstruction: active: true moving: false control group: 2720 control group 2: 0 tag: 5363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1234 last x: 622 last y diff: 0 last z: 1234 territory: 0 rot x: 0 rot y: 0.93091 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2720 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2721 Footprint: Minimap: active: true x: 622 z: 1238 Obstruction: active: true moving: false control group: 2721 control group 2: 0 tag: 5365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1238 last x: 622 last y diff: 0 last z: 1238 territory: 0 rot x: 0 rot y: 2.96622 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2721 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2722 Footprint: Minimap: active: true x: 578 z: 1238 Obstruction: active: true moving: false control group: 2722 control group 2: 0 tag: 4661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1238 last x: 578 last y diff: 0 last z: 1238 territory: 0 rot x: 0 rot y: 4.6289 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2722 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2723 Footprint: Minimap: active: true x: 582 z: 1238 Obstruction: active: true moving: false control group: 2723 control group 2: 0 tag: 4729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1238 last x: 582 last y diff: 0 last z: 1238 territory: 0 rot x: 0 rot y: 3.94655 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2723 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2724 Footprint: Minimap: active: true x: 586 z: 1242 Obstruction: active: true moving: false control group: 2724 control group 2: 0 tag: 4791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 1242 last x: 586 last y diff: 0 last z: 1242 territory: 0 rot x: 0 rot y: 3.12107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2724 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2725 Footprint: Minimap: active: true x: 590 z: 1250 Obstruction: active: true moving: false control group: 2725 control group 2: 0 tag: 4855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1250 last x: 590 last y diff: 0 last z: 1250 territory: 0 rot x: 0 rot y: 3.37688 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2725 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2726 Footprint: Minimap: active: true x: 590 z: 1254 Obstruction: active: true moving: false control group: 2726 control group 2: 0 tag: 4857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1254 last x: 590 last y diff: 0 last z: 1254 territory: 0 rot x: 0 rot y: 2.2158 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2726 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2727 Footprint: Minimap: active: true x: 626 z: 1194 Obstruction: active: true moving: false control group: 2727 control group 2: 0 tag: 5415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1194 last x: 626 last y diff: 0 last z: 1194 territory: 1 rot x: 0 rot y: 4.25342 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2727 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2728 Footprint: Minimap: active: true x: 630 z: 1194 Obstruction: active: true moving: false control group: 2728 control group 2: 0 tag: 5461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1194 last x: 630 last y diff: 0 last z: 1194 territory: 1 rot x: 0 rot y: 5.16005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2728 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2729 Footprint: Minimap: active: true x: 630 z: 1198 Obstruction: active: true moving: false control group: 2729 control group 2: 0 tag: 5463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1198 last x: 630 last y diff: 0 last z: 1198 territory: 1 rot x: 0 rot y: 0.95554 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2729 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2730 Footprint: Minimap: active: true x: 570 z: 1230 Obstruction: active: true moving: false control group: 2730 control group 2: 0 tag: 4527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 1230 last x: 570 last y diff: 0 last z: 1230 territory: 1 rot x: 0 rot y: 4.10624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2730 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2731 Footprint: Minimap: active: true x: 570 z: 1234 Obstruction: active: true moving: false control group: 2731 control group 2: 0 tag: 4529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 1234 last x: 570 last y diff: 0 last z: 1234 territory: 1 rot x: 0 rot y: 0.84981 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2731 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2732 Footprint: Minimap: active: true x: 610 z: 1258 Obstruction: active: true moving: false control group: 2732 control group 2: 0 tag: 5181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1258 last x: 610 last y diff: 0 last z: 1258 territory: 0 rot x: 0 rot y: 3.1802 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2732 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2733 Footprint: Minimap: active: true x: 618 z: 1250 Obstruction: active: true moving: false control group: 2733 control group 2: 0 tag: 5321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1250 last x: 618 last y diff: 0 last z: 1250 territory: 0 rot x: 0 rot y: 1.98234 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2733 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2734 Footprint: Minimap: active: true x: 566 z: 1214 Obstruction: active: true moving: false control group: 2734 control group 2: 0 tag: 4477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 1214 last x: 566 last y diff: 0 last z: 1214 territory: 1 rot x: 0 rot y: 3.8805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2734 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2735 Footprint: Minimap: active: true x: 566 z: 1218 Obstruction: active: true moving: false control group: 2735 control group 2: 0 tag: 4479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 1218 last x: 566 last y diff: 0 last z: 1218 territory: 1 rot x: 0 rot y: 3.25744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2735 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2736 Footprint: Minimap: active: true x: 566 z: 1198 Obstruction: active: true moving: false control group: 2736 control group 2: 0 tag: 4475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 1198 last x: 566 last y diff: 0 last z: 1198 territory: 1 rot x: 0 rot y: 1.17737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2736 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2737 Footprint: Minimap: active: true x: 594 z: 1254 Obstruction: active: true moving: false control group: 2737 control group 2: 0 tag: 4931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1254 last x: 594 last y diff: 0 last z: 1254 territory: 0 rot x: 0 rot y: 4.18042 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2737 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2738 Footprint: Minimap: active: true x: 602 z: 1258 Obstruction: active: true moving: false control group: 2738 control group 2: 0 tag: 5057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 1258 last x: 602 last y diff: 0 last z: 1258 territory: 0 rot x: 0 rot y: 4.42492 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2738 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2739 Footprint: Minimap: active: true x: 606 z: 1258 Obstruction: active: true moving: false control group: 2739 control group 2: 0 tag: 5117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1258 last x: 606 last y diff: 0 last z: 1258 territory: 0 rot x: 0 rot y: 0.45255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2739 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2740 Footprint: Minimap: active: true x: 606 z: 1262 Obstruction: active: true moving: false control group: 2740 control group 2: 0 tag: 5119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1262 last x: 606 last y diff: 0 last z: 1262 territory: 0 rot x: 0 rot y: 3.26081 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2740 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2741 Footprint: Minimap: active: true x: 574 z: 1198 Obstruction: active: true moving: false control group: 2741 control group 2: 0 tag: 4583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 1198 last x: 574 last y diff: 0 last z: 1198 territory: 1 rot x: 0 rot y: 1.07145 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2741 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2742 Footprint: Minimap: active: true x: 626 z: 1210 Obstruction: active: true moving: false control group: 2742 control group 2: 0 tag: 5417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1210 last x: 626 last y diff: 0 last z: 1210 territory: 1 rot x: 0 rot y: 0.78431 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2742 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2743 Footprint: Minimap: active: true x: 606 z: 1190 Obstruction: active: true moving: false control group: 2743 control group 2: 0 tag: 5101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1190 last x: 606 last y diff: 0 last z: 1190 territory: 1 rot x: 0 rot y: 5.40911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2743 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2744 Footprint: Minimap: active: true x: 614 z: 1190 Obstruction: active: true moving: false control group: 2744 control group 2: 0 tag: 5225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1190 last x: 614 last y diff: 0 last z: 1190 territory: 1 rot x: 0 rot y: 1.92031 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2744 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2745 Footprint: Minimap: active: true x: 598 z: 1170 Obstruction: active: true moving: false control group: 2745 control group 2: 0 tag: 4979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1170 last x: 598 last y diff: 0 last z: 1170 territory: 1 rot x: 0 rot y: 4.76922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2745 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2746 Footprint: Minimap: active: true x: 598 z: 1182 Obstruction: active: true moving: false control group: 2746 control group 2: 0 tag: 4981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1182 last x: 598 last y diff: 0 last z: 1182 territory: 1 rot x: 0 rot y: 5.89554 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2746 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2747 Footprint: Minimap: active: true x: 622 z: 1194 Obstruction: active: true moving: false control group: 2747 control group 2: 0 tag: 5361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1194 last x: 622 last y diff: 0 last z: 1194 territory: 1 rot x: 0 rot y: 5.77677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2747 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2748 Footprint: Minimap: active: true x: 578 z: 1178 Obstruction: active: true moving: false control group: 2748 control group 2: 0 tag: 4645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1178 last x: 578 last y diff: 0 last z: 1178 territory: 1 rot x: 0 rot y: 1.67063 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2748 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2749 Footprint: Minimap: active: true x: 618 z: 1222 Obstruction: active: true moving: false control group: 2749 control group 2: 0 tag: 5311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1222 last x: 618 last y diff: 0 last z: 1222 territory: 0 rot x: 0 rot y: 4.00203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2749 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2750 Footprint: Minimap: active: true x: 618 z: 1230 Obstruction: active: true moving: false control group: 2750 control group 2: 0 tag: 5313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1230 last x: 618 last y diff: 0 last z: 1230 territory: 0 rot x: 0 rot y: 0.57924 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2750 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2751 Footprint: Minimap: active: true x: 618 z: 1238 Obstruction: active: true moving: false control group: 2751 control group 2: 0 tag: 5315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1238 last x: 618 last y diff: 0 last z: 1238 territory: 0 rot x: 0 rot y: 4.09388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2751 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2752 Footprint: Minimap: active: true x: 618 z: 1242 Obstruction: active: true moving: false control group: 2752 control group 2: 0 tag: 5317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1242 last x: 618 last y diff: 0 last z: 1242 territory: 0 rot x: 0 rot y: 6.24776 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2752 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2753 Footprint: Minimap: active: true x: 618 z: 1246 Obstruction: active: true moving: false control group: 2753 control group 2: 0 tag: 5319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1246 last x: 618 last y diff: 0 last z: 1246 territory: 0 rot x: 0 rot y: 1.93577 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2753 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2754 Footprint: Minimap: active: true x: 582 z: 1234 Obstruction: active: true moving: false control group: 2754 control group 2: 0 tag: 4727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1234 last x: 582 last y diff: 0 last z: 1234 territory: 0 rot x: 0 rot y: 1.46718 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2754 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2755 Footprint: Minimap: active: true x: 586 z: 1234 Obstruction: active: true moving: false control group: 2755 control group 2: 0 tag: 4789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 1234 last x: 586 last y diff: 0 last z: 1234 territory: 0 rot x: 0 rot y: 2.43917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2755 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2756 Footprint: Minimap: active: true x: 590 z: 1238 Obstruction: active: true moving: false control group: 2756 control group 2: 0 tag: 4851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1238 last x: 590 last y diff: 0 last z: 1238 territory: 0 rot x: 0 rot y: 2.34768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2756 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2757 Footprint: Minimap: active: true x: 590 z: 1242 Obstruction: active: true moving: false control group: 2757 control group 2: 0 tag: 4853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1242 last x: 590 last y diff: 0 last z: 1242 territory: 0 rot x: 0 rot y: 4.40955 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2757 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2758 Footprint: Minimap: active: true x: 594 z: 1246 Obstruction: active: true moving: false control group: 2758 control group 2: 0 tag: 4929 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1246 last x: 594 last y diff: 0 last z: 1246 territory: 0 rot x: 0 rot y: 2.20572 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2758 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2759 Footprint: Minimap: active: true x: 578 z: 1230 Obstruction: active: true moving: false control group: 2759 control group 2: 0 tag: 4659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1230 last x: 578 last y diff: 0 last z: 1230 territory: 1 rot x: 0 rot y: 5.03914 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2759 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2760 Footprint: Minimap: active: true x: 614 z: 1250 Obstruction: active: true moving: false control group: 2760 control group 2: 0 tag: 5237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1250 last x: 614 last y diff: 0 last z: 1250 territory: 0 rot x: 0 rot y: 5.57139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2760 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2761 Footprint: Minimap: active: true x: 570 z: 1218 Obstruction: active: true moving: false control group: 2761 control group 2: 0 tag: 4523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 1218 last x: 570 last y diff: 0 last z: 1218 territory: 1 rot x: 0 rot y: 0.2902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2761 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2762 Footprint: Minimap: active: true x: 570 z: 1222 Obstruction: active: true moving: false control group: 2762 control group 2: 0 tag: 4525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 1222 last x: 570 last y diff: 0 last z: 1222 territory: 1 rot x: 0 rot y: 2.66097 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2762 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2763 Footprint: Minimap: active: true x: 578 z: 1182 Obstruction: active: true moving: false control group: 2763 control group 2: 0 tag: 4647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1182 last x: 578 last y diff: 0 last z: 1182 territory: 1 rot x: 0 rot y: 1.06305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2763 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2764 Footprint: Minimap: active: true x: 578 z: 1186 Obstruction: active: true moving: false control group: 2764 control group 2: 0 tag: 4649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1186 last x: 578 last y diff: 0 last z: 1186 territory: 1 rot x: 0 rot y: 1.85834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2764 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2765 Footprint: Minimap: active: true x: 578 z: 1190 Obstruction: active: true moving: false control group: 2765 control group 2: 0 tag: 4651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1190 last x: 578 last y diff: 0 last z: 1190 territory: 1 rot x: 0 rot y: 0.93656 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2765 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2766 Footprint: Minimap: active: true x: 578 z: 1194 Obstruction: active: true moving: false control group: 2766 control group 2: 0 tag: 4653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1194 last x: 578 last y diff: 0 last z: 1194 territory: 1 rot x: 0 rot y: 1.34537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2766 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2767 Footprint: Minimap: active: true x: 578 z: 1202 Obstruction: active: true moving: false control group: 2767 control group 2: 0 tag: 4655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1202 last x: 578 last y diff: 0 last z: 1202 territory: 1 rot x: 0 rot y: 4.93236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2767 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2768 Footprint: Minimap: active: true x: 602 z: 1190 Obstruction: active: true moving: false control group: 2768 control group 2: 0 tag: 5047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 1190 last x: 602 last y diff: 0 last z: 1190 territory: 1 rot x: 0 rot y: 6.18233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2768 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2769 Footprint: Minimap: active: true x: 602 z: 1194 Obstruction: active: true moving: false control group: 2769 control group 2: 0 tag: 5049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 1194 last x: 602 last y diff: 0 last z: 1194 territory: 1 rot x: 0 rot y: 3.13718 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2769 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2770 Footprint: Minimap: active: true x: 606 z: 1194 Obstruction: active: true moving: false control group: 2770 control group 2: 0 tag: 5103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1194 last x: 606 last y diff: 0 last z: 1194 territory: 1 rot x: 0 rot y: 0.25667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2770 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2771 Footprint: Minimap: active: true x: 594 z: 1182 Obstruction: active: true moving: false control group: 2771 control group 2: 0 tag: 4923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1182 last x: 594 last y diff: 0 last z: 1182 territory: 1 rot x: 0 rot y: 4.27634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2771 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2772 Footprint: Minimap: active: true x: 594 z: 1186 Obstruction: active: true moving: false control group: 2772 control group 2: 0 tag: 4925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1186 last x: 594 last y diff: 0 last z: 1186 territory: 1 rot x: 0 rot y: 0.22928 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2772 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2773 Footprint: Minimap: active: true x: 598 z: 1186 Obstruction: active: true moving: false control group: 2773 control group 2: 0 tag: 4983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1186 last x: 598 last y diff: 0 last z: 1186 territory: 1 rot x: 0 rot y: 0.09893 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2773 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2774 Footprint: Minimap: active: true x: 610 z: 1198 Obstruction: active: true moving: false control group: 2774 control group 2: 0 tag: 5171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1198 last x: 610 last y diff: 0 last z: 1198 territory: 1 rot x: 0 rot y: 5.11297 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2774 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2775 Footprint: Minimap: active: true x: 614 z: 1198 Obstruction: active: true moving: false control group: 2775 control group 2: 0 tag: 5227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1198 last x: 614 last y diff: 0 last z: 1198 territory: 1 rot x: 0 rot y: 2.97628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2775 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2776 Footprint: Minimap: active: true x: 582 z: 1182 Obstruction: active: true moving: false control group: 2776 control group 2: 0 tag: 4713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1182 last x: 582 last y diff: 0 last z: 1182 territory: 1 rot x: 0 rot y: 0.01204 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2776 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2777 Footprint: Minimap: active: true x: 614 z: 1206 Obstruction: active: true moving: false control group: 2777 control group 2: 0 tag: 5231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1206 last x: 614 last y diff: 0 last z: 1206 territory: 1 rot x: 0 rot y: 0.67643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2777 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2778 Footprint: Minimap: active: true x: 614 z: 1214 Obstruction: active: true moving: false control group: 2778 control group 2: 0 tag: 5233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1214 last x: 614 last y diff: 0 last z: 1214 territory: 1 rot x: 0 rot y: 0.67861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2778 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2779 Footprint: Minimap: active: true x: 614 z: 1218 Obstruction: active: true moving: false control group: 2779 control group 2: 0 tag: 5235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1218 last x: 614 last y diff: 0 last z: 1218 territory: 1 rot x: 0 rot y: 5.92444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2779 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2780 Footprint: Minimap: active: true x: 582 z: 1230 Obstruction: active: true moving: false control group: 2780 control group 2: 0 tag: 4725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1230 last x: 582 last y diff: 0 last z: 1230 territory: 1 rot x: 0 rot y: 3.72173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2780 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2781 Footprint: Minimap: active: true x: 590 z: 1230 Obstruction: active: true moving: false control group: 2781 control group 2: 0 tag: 4849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1230 last x: 590 last y diff: 0 last z: 1230 territory: 1 rot x: 0 rot y: 1.76668 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2781 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2782 Footprint: Minimap: active: true x: 594 z: 1230 Obstruction: active: true moving: false control group: 2782 control group 2: 0 tag: 4927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1230 last x: 594 last y diff: 0 last z: 1230 territory: 1 rot x: 0 rot y: 2.26198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2782 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2783 Footprint: Minimap: active: true x: 598 z: 1246 Obstruction: active: true moving: false control group: 2783 control group 2: 0 tag: 4993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1246 last x: 598 last y diff: 0 last z: 1246 territory: 0 rot x: 0 rot y: 3.30864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2783 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2784 Footprint: Minimap: active: true x: 618 z: 1202 Obstruction: active: true moving: false control group: 2784 control group 2: 0 tag: 5309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1202 last x: 618 last y diff: 0 last z: 1202 territory: 1 rot x: 0 rot y: 5.60148 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2784 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2785 Footprint: Minimap: active: true x: 574 z: 1222 Obstruction: active: true moving: false control group: 2785 control group 2: 0 tag: 4585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 1222 last x: 574 last y diff: 0 last z: 1222 territory: 1 rot x: 0 rot y: 3.91059 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2785 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2786 Footprint: Minimap: active: true x: 578 z: 1226 Obstruction: active: true moving: false control group: 2786 control group 2: 0 tag: 4657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 1226 last x: 578 last y diff: 0 last z: 1226 territory: 1 rot x: 0 rot y: 1.61109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2786 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2787 Footprint: Minimap: active: true x: 582 z: 1226 Obstruction: active: true moving: false control group: 2787 control group 2: 0 tag: 4723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1226 last x: 582 last y diff: 0 last z: 1226 territory: 1 rot x: 0 rot y: 0.09195 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2787 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2788 Footprint: Minimap: active: true x: 582 z: 1190 Obstruction: active: true moving: false control group: 2788 control group 2: 0 tag: 4715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1190 last x: 582 last y diff: 0 last z: 1190 territory: 1 rot x: 0 rot y: 2.63321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2788 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2789 Footprint: Minimap: active: true x: 582 z: 1198 Obstruction: active: true moving: false control group: 2789 control group 2: 0 tag: 4717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1198 last x: 582 last y diff: 0 last z: 1198 territory: 1 rot x: 0 rot y: 5.47912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2789 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2790 Footprint: Minimap: active: true x: 590 z: 1182 Obstruction: active: true moving: false control group: 2790 control group 2: 0 tag: 4841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1182 last x: 590 last y diff: 0 last z: 1182 territory: 1 rot x: 0 rot y: 4.64713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2790 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2791 Footprint: Minimap: active: true x: 590 z: 1190 Obstruction: active: true moving: false control group: 2791 control group 2: 0 tag: 4843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1190 last x: 590 last y diff: 0 last z: 1190 territory: 1 rot x: 0 rot y: 2.04387 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2791 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2792 Footprint: Minimap: active: true x: 614 z: 1202 Obstruction: active: true moving: false control group: 2792 control group 2: 0 tag: 5229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1202 last x: 614 last y diff: 0 last z: 1202 territory: 1 rot x: 0 rot y: 4.5012 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2792 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2793 Footprint: Minimap: active: true x: 610 z: 1206 Obstruction: active: true moving: false control group: 2793 control group 2: 0 tag: 5173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1206 last x: 610 last y diff: 0 last z: 1206 territory: 1 rot x: 0 rot y: 0.99589 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2793 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2794 Footprint: Minimap: active: true x: 610 z: 1214 Obstruction: active: true moving: false control group: 2794 control group 2: 0 tag: 5175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1214 last x: 610 last y diff: 0 last z: 1214 territory: 1 rot x: 0 rot y: 1.42702 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2794 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2795 Footprint: Minimap: active: true x: 610 z: 1218 Obstruction: active: true moving: false control group: 2795 control group 2: 0 tag: 5177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1218 last x: 610 last y diff: 0 last z: 1218 territory: 1 rot x: 0 rot y: 2.78145 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2795 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2796 Footprint: Minimap: active: true x: 610 z: 1234 Obstruction: active: true moving: false control group: 2796 control group 2: 0 tag: 5179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1234 last x: 610 last y diff: 0 last z: 1234 territory: 0 rot x: 0 rot y: 5.85701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2796 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2797 Footprint: Minimap: active: true x: 598 z: 1226 Obstruction: active: true moving: false control group: 2797 control group 2: 0 tag: 4989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1226 last x: 598 last y diff: 0 last z: 1226 territory: 1 rot x: 0 rot y: 5.87197 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2797 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2798 Footprint: Minimap: active: true x: 598 z: 1234 Obstruction: active: true moving: false control group: 2798 control group 2: 0 tag: 4991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1234 last x: 598 last y diff: 0 last z: 1234 territory: 0 rot x: 0 rot y: 1.64889 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2798 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2799 Footprint: Minimap: active: true x: 602 z: 1234 Obstruction: active: true moving: false control group: 2799 control group 2: 0 tag: 5055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 1234 last x: 602 last y diff: 0 last z: 1234 territory: 0 rot x: 0 rot y: 3.02526 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2799 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2800 Footprint: Minimap: active: true x: 582 z: 1218 Obstruction: active: true moving: false control group: 2800 control group 2: 0 tag: 4719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1218 last x: 582 last y diff: 0 last z: 1218 territory: 1 rot x: 0 rot y: 5.91915 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2800 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2801 Footprint: Minimap: active: true x: 582 z: 1222 Obstruction: active: true moving: false control group: 2801 control group 2: 0 tag: 4721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1222 last x: 582 last y diff: 0 last z: 1222 territory: 1 rot x: 0 rot y: 6.00348 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2801 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2802 Footprint: Minimap: active: true x: 606 z: 1242 Obstruction: active: true moving: false control group: 2802 control group 2: 0 tag: 5115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1242 last x: 606 last y diff: 0 last z: 1242 territory: 0 rot x: 0 rot y: 4.87853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2802 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2803 Footprint: Minimap: active: true x: 606 z: 1238 Obstruction: active: true moving: false control group: 2803 control group 2: 0 tag: 5113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1238 last x: 606 last y diff: 0 last z: 1238 territory: 0 rot x: 0 rot y: 2.07308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2803 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2804 Footprint: Minimap: active: true x: 586 z: 1210 Obstruction: active: true moving: false control group: 2804 control group 2: 0 tag: 4783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 1210 last x: 586 last y diff: 0 last z: 1210 territory: 1 rot x: 0 rot y: 1.52157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2804 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2805 Footprint: Minimap: active: true x: 602 z: 1202 Obstruction: active: true moving: false control group: 2805 control group 2: 0 tag: 5051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 1202 last x: 602 last y diff: 0 last z: 1202 territory: 1 rot x: 0 rot y: 2.45388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2805 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2806 Footprint: Minimap: active: true x: 606 z: 1222 Obstruction: active: true moving: false control group: 2806 control group 2: 0 tag: 5105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1222 last x: 606 last y diff: 0 last z: 1222 territory: 1 rot x: 0 rot y: 3.99013 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2806 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2807 Footprint: Minimap: active: true x: 606 z: 1226 Obstruction: active: true moving: false control group: 2807 control group 2: 0 tag: 5107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1226 last x: 606 last y diff: 0 last z: 1226 territory: 0 rot x: 0 rot y: 3.55755 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2807 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2808 Footprint: Minimap: active: true x: 606 z: 1230 Obstruction: active: true moving: false control group: 2808 control group 2: 0 tag: 5109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1230 last x: 606 last y diff: 0 last z: 1230 territory: 0 rot x: 0 rot y: 3.81023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2808 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2809 Footprint: Minimap: active: true x: 606 z: 1234 Obstruction: active: true moving: false control group: 2809 control group 2: 0 tag: 5111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1234 last x: 606 last y diff: 0 last z: 1234 territory: 0 rot x: 0 rot y: 3.64194 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2809 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2810 Footprint: Minimap: active: true x: 590 z: 1222 Obstruction: active: true moving: false control group: 2810 control group 2: 0 tag: 4847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1222 last x: 590 last y diff: 0 last z: 1222 territory: 1 rot x: 0 rot y: 3.82302 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2810 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2811 Footprint: Minimap: active: true x: 598 z: 1222 Obstruction: active: true moving: false control group: 2811 control group 2: 0 tag: 4987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1222 last x: 598 last y diff: 0 last z: 1222 territory: 1 rot x: 0 rot y: 1.18125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2811 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2812 Footprint: Minimap: active: true x: 602 z: 1222 Obstruction: active: true moving: false control group: 2812 control group 2: 0 tag: 5053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 1222 last x: 602 last y diff: 0 last z: 1222 territory: 1 rot x: 0 rot y: 1.90001 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2812 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2813 Footprint: Minimap: active: true x: 586 z: 1214 Obstruction: active: true moving: false control group: 2813 control group 2: 0 tag: 4785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 1214 last x: 586 last y diff: 0 last z: 1214 territory: 1 rot x: 0 rot y: 0.17928 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2813 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2814 Footprint: Minimap: active: true x: 586 z: 1218 Obstruction: active: true moving: false control group: 2814 control group 2: 0 tag: 4787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 1218 last x: 586 last y diff: 0 last z: 1218 territory: 1 rot x: 0 rot y: 6.1292 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2814 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2815 Footprint: Minimap: active: true x: 590 z: 1210 Obstruction: active: true moving: false control group: 2815 control group 2: 0 tag: 4845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1210 last x: 590 last y diff: 0 last z: 1210 territory: 1 rot x: 0 rot y: 4.41852 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2815 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2816 Footprint: Minimap: active: true x: 598 z: 1218 Obstruction: active: true moving: false control group: 2816 control group 2: 0 tag: 4985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1218 last x: 598 last y diff: 0 last z: 1218 territory: 1 rot x: 0 rot y: 5.10537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2816 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2817 Footprint: Minimap: active: true x: 1114 z: 1030 Obstruction: active: true moving: false control group: 2817 control group 2: 0 tag: 8843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 1030 last x: 1114 last y diff: 0 last z: 1030 territory: 0 rot x: 0 rot y: 3.50666 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2817 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2818 Footprint: Minimap: active: true x: 1066 z: 1054 Obstruction: active: true moving: false control group: 2818 control group 2: 0 tag: 8631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1054 last x: 1066 last y diff: 0 last z: 1054 territory: 0 rot x: 0 rot y: 3.37861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2818 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2819 Footprint: Minimap: active: true x: 1070 z: 1038 Obstruction: active: true moving: false control group: 2819 control group 2: 0 tag: 8653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 1038 last x: 1070 last y diff: 0 last z: 1038 territory: 0 rot x: 0 rot y: 0.80918 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2819 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2820 Footprint: Minimap: active: true x: 1074 z: 1034 Obstruction: active: true moving: false control group: 2820 control group 2: 0 tag: 8671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1034 last x: 1074 last y diff: 0 last z: 1034 territory: 0 rot x: 0 rot y: 5.76935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2820 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2821 Footprint: Minimap: active: true x: 1074 z: 1038 Obstruction: active: true moving: false control group: 2821 control group 2: 0 tag: 8673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1038 last x: 1074 last y diff: 0 last z: 1038 territory: 0 rot x: 0 rot y: 5.92365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2821 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2822 Footprint: Minimap: active: true x: 1066 z: 1066 Obstruction: active: true moving: false control group: 2822 control group 2: 0 tag: 8633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1066 last x: 1066 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 6.10184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2822 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2823 Footprint: Minimap: active: true x: 1066 z: 1070 Obstruction: active: true moving: false control group: 2823 control group 2: 0 tag: 8635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1070 last x: 1066 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 2.82267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2823 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2824 Footprint: Minimap: active: true x: 1066 z: 1090 Obstruction: active: true moving: false control group: 2824 control group 2: 0 tag: 8637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1090 last x: 1066 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 5.68093 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2824 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2825 Footprint: Minimap: active: true x: 1086 z: 1010 Obstruction: active: true moving: false control group: 2825 control group 2: 0 tag: 8721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1010 last x: 1086 last y diff: 0 last z: 1010 territory: 0 rot x: 0 rot y: 4.3825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2825 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2826 Footprint: Minimap: active: true x: 1086 z: 1014 Obstruction: active: true moving: false control group: 2826 control group 2: 0 tag: 8723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1014 last x: 1086 last y diff: 0 last z: 1014 territory: 0 rot x: 0 rot y: 1.09241 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2826 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2827 Footprint: Minimap: active: true x: 1102 z: 1014 Obstruction: active: true moving: false control group: 2827 control group 2: 0 tag: 8789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 1014 last x: 1102 last y diff: 0 last z: 1014 territory: 0 rot x: 0 rot y: 5.54143 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2827 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2828 Footprint: Minimap: active: true x: 1102 z: 1018 Obstruction: active: true moving: false control group: 2828 control group 2: 0 tag: 8791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 1018 last x: 1102 last y diff: 0 last z: 1018 territory: 0 rot x: 0 rot y: 2.31827 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2828 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2829 Footprint: Minimap: active: true x: 1062 z: 1074 Obstruction: active: true moving: false control group: 2829 control group 2: 0 tag: 8607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 1074 last x: 1062 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 4.91182 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2829 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2830 Footprint: Minimap: active: true x: 1062 z: 1086 Obstruction: active: true moving: false control group: 2830 control group 2: 0 tag: 8609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 1086 last x: 1062 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 0.73125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2830 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2831 Footprint: Minimap: active: true x: 1106 z: 1030 Obstruction: active: true moving: false control group: 2831 control group 2: 0 tag: 8809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 1030 last x: 1106 last y diff: 0 last z: 1030 territory: 0 rot x: 0 rot y: 2.32065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2831 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2832 Footprint: Minimap: active: true x: 1110 z: 1034 Obstruction: active: true moving: false control group: 2832 control group 2: 0 tag: 8819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 1034 last x: 1110 last y diff: 0 last z: 1034 territory: 0 rot x: 0 rot y: 4.61805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2832 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2833 Footprint: Minimap: active: true x: 1114 z: 1034 Obstruction: active: true moving: false control group: 2833 control group 2: 0 tag: 8845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 1034 last x: 1114 last y diff: 0 last z: 1034 territory: 0 rot x: 0 rot y: 4.42441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2833 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2834 Footprint: Minimap: active: true x: 1082 z: 1078 Obstruction: active: true moving: false control group: 2834 control group 2: 0 tag: 8717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 1078 last x: 1082 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 5.37107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2834 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2835 Footprint: Minimap: active: true x: 1118 z: 1042 Obstruction: active: true moving: false control group: 2835 control group 2: 0 tag: 8853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 1042 last x: 1118 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 3.3471 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2835 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2836 Footprint: Minimap: active: true x: 1070 z: 1050 Obstruction: active: true moving: false control group: 2836 control group 2: 0 tag: 8657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 1050 last x: 1070 last y diff: 0 last z: 1050 territory: 0 rot x: 0 rot y: 3.37142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2836 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2837 Footprint: Minimap: active: true x: 1074 z: 1054 Obstruction: active: true moving: false control group: 2837 control group 2: 0 tag: 8675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1054 last x: 1074 last y diff: 0 last z: 1054 territory: 0 rot x: 0 rot y: 3.3328 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2837 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2838 Footprint: Minimap: active: true x: 1074 z: 1058 Obstruction: active: true moving: false control group: 2838 control group 2: 0 tag: 8677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1058 last x: 1074 last y diff: 0 last z: 1058 territory: 0 rot x: 0 rot y: 0.74125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2838 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2839 Footprint: Minimap: active: true x: 1070 z: 1042 Obstruction: active: true moving: false control group: 2839 control group 2: 0 tag: 8655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 1042 last x: 1070 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 1.06414 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2839 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2840 Footprint: Minimap: active: true x: 1078 z: 1042 Obstruction: active: true moving: false control group: 2840 control group 2: 0 tag: 8689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1042 last x: 1078 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 0.3893 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2840 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2841 Footprint: Minimap: active: true x: 1102 z: 1026 Obstruction: active: true moving: false control group: 2841 control group 2: 0 tag: 8793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 1026 last x: 1102 last y diff: 0 last z: 1026 territory: 0 rot x: 0 rot y: 6.13549 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2841 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2842 Footprint: Minimap: active: true x: 1086 z: 1022 Obstruction: active: true moving: false control group: 2842 control group 2: 0 tag: 8725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1022 last x: 1086 last y diff: 0 last z: 1022 territory: 0 rot x: 0 rot y: 4.28478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2842 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2843 Footprint: Minimap: active: true x: 1086 z: 1026 Obstruction: active: true moving: false control group: 2843 control group 2: 0 tag: 8727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1026 last x: 1086 last y diff: 0 last z: 1026 territory: 0 rot x: 0 rot y: 1.47373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2843 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2844 Footprint: Minimap: active: true x: 1074 z: 1086 Obstruction: active: true moving: false control group: 2844 control group 2: 0 tag: 8681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1086 last x: 1074 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 5.33822 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2844 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2845 Footprint: Minimap: active: true x: 1090 z: 1014 Obstruction: active: true moving: false control group: 2845 control group 2: 0 tag: 8743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1014 last x: 1090 last y diff: 0 last z: 1014 territory: 0 rot x: 0 rot y: 1.92808 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2845 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2846 Footprint: Minimap: active: true x: 1090 z: 1018 Obstruction: active: true moving: false control group: 2846 control group 2: 0 tag: 8745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1018 last x: 1090 last y diff: 0 last z: 1018 territory: 0 rot x: 0 rot y: 3.36835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2846 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2847 Footprint: Minimap: active: true x: 1078 z: 1082 Obstruction: active: true moving: false control group: 2847 control group 2: 0 tag: 8699 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1082 last x: 1078 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 1.10898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2847 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2848 Footprint: Minimap: active: true x: 1082 z: 1074 Obstruction: active: true moving: false control group: 2848 control group 2: 0 tag: 8715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 1074 last x: 1082 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 3.80416 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2848 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2849 Footprint: Minimap: active: true x: 1110 z: 1042 Obstruction: active: true moving: false control group: 2849 control group 2: 0 tag: 8821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 1042 last x: 1110 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 2.78817 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2849 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2850 Footprint: Minimap: active: true x: 1078 z: 1058 Obstruction: active: true moving: false control group: 2850 control group 2: 0 tag: 8691 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1058 last x: 1078 last y diff: 0 last z: 1058 territory: 0 rot x: 0 rot y: 3.03862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2850 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2851 Footprint: Minimap: active: true x: 1078 z: 1062 Obstruction: active: true moving: false control group: 2851 control group 2: 0 tag: 8693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1062 last x: 1078 last y diff: 0 last z: 1062 territory: 0 rot x: 0 rot y: 1.90989 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2851 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2852 Footprint: Minimap: active: true x: 1078 z: 1066 Obstruction: active: true moving: false control group: 2852 control group 2: 0 tag: 8695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1066 last x: 1078 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 3.49988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2852 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2853 Footprint: Minimap: active: true x: 1078 z: 1070 Obstruction: active: true moving: false control group: 2853 control group 2: 0 tag: 8697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1070 last x: 1078 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 0.923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2853 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2854 Footprint: Minimap: active: true x: 1082 z: 1038 Obstruction: active: true moving: false control group: 2854 control group 2: 0 tag: 8707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 1038 last x: 1082 last y diff: 0 last z: 1038 territory: 0 rot x: 0 rot y: 3.09394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2854 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2855 Footprint: Minimap: active: true x: 1098 z: 1034 Obstruction: active: true moving: false control group: 2855 control group 2: 0 tag: 8777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 1034 last x: 1098 last y diff: 0 last z: 1034 territory: 0 rot x: 0 rot y: 5.82255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2855 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2856 Footprint: Minimap: active: true x: 1086 z: 1034 Obstruction: active: true moving: false control group: 2856 control group 2: 0 tag: 8729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1034 last x: 1086 last y diff: 0 last z: 1034 territory: 0 rot x: 0 rot y: 1.53054 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2856 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2857 Footprint: Minimap: active: true x: 1074 z: 1078 Obstruction: active: true moving: false control group: 2857 control group 2: 0 tag: 8679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1078 last x: 1074 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 5.82432 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2857 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2858 Footprint: Minimap: active: true x: 1082 z: 1070 Obstruction: active: true moving: false control group: 2858 control group 2: 0 tag: 8713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 1070 last x: 1082 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 3.35625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2858 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2859 Footprint: Minimap: active: true x: 1106 z: 1050 Obstruction: active: true moving: false control group: 2859 control group 2: 0 tag: 8811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 1050 last x: 1106 last y diff: 0 last z: 1050 territory: 0 rot x: 0 rot y: 6.15699 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2859 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2860 Footprint: Minimap: active: true x: 1082 z: 1054 Obstruction: active: true moving: false control group: 2860 control group 2: 0 tag: 8709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 1054 last x: 1082 last y diff: 0 last z: 1054 territory: 0 rot x: 0 rot y: 3.73925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2860 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2861 Footprint: Minimap: active: true x: 1082 z: 1066 Obstruction: active: true moving: false control group: 2861 control group 2: 0 tag: 8711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 1066 last x: 1082 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 4.08553 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2861 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2862 Footprint: Minimap: active: true x: 1086 z: 1042 Obstruction: active: true moving: false control group: 2862 control group 2: 0 tag: 8731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1042 last x: 1086 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 4.64248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2862 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2863 Footprint: Minimap: active: true x: 1094 z: 1038 Obstruction: active: true moving: false control group: 2863 control group 2: 0 tag: 8759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 1038 last x: 1094 last y diff: 0 last z: 1038 territory: 0 rot x: 0 rot y: 6.05684 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2863 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2864 Footprint: Minimap: active: true x: 1090 z: 1038 Obstruction: active: true moving: false control group: 2864 control group 2: 0 tag: 8747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1038 last x: 1090 last y diff: 0 last z: 1038 territory: 0 rot x: 0 rot y: 2.13427 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2864 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2865 Footprint: Minimap: active: true x: 1086 z: 1066 Obstruction: active: true moving: false control group: 2865 control group 2: 0 tag: 8735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1066 last x: 1086 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 5.46326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2865 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2866 Footprint: Minimap: active: true x: 1090 z: 1066 Obstruction: active: true moving: false control group: 2866 control group 2: 0 tag: 8753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1066 last x: 1090 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 0.24582 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2866 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2867 Footprint: Minimap: active: true x: 1094 z: 1066 Obstruction: active: true moving: false control group: 2867 control group 2: 0 tag: 8767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 1066 last x: 1094 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 4.99033 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2867 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2868 Footprint: Minimap: active: true x: 1102 z: 1054 Obstruction: active: true moving: false control group: 2868 control group 2: 0 tag: 8795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 1054 last x: 1102 last y diff: 0 last z: 1054 territory: 0 rot x: 0 rot y: 3.41707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2868 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2869 Footprint: Minimap: active: true x: 1086 z: 1062 Obstruction: active: true moving: false control group: 2869 control group 2: 0 tag: 8733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1062 last x: 1086 last y diff: 0 last z: 1062 territory: 0 rot x: 0 rot y: 3.86353 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2869 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2870 Footprint: Minimap: active: true x: 1090 z: 1046 Obstruction: active: true moving: false control group: 2870 control group 2: 0 tag: 8749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1046 last x: 1090 last y diff: 0 last z: 1046 territory: 0 rot x: 0 rot y: 3.4643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2870 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2871 Footprint: Minimap: active: true x: 1090 z: 1050 Obstruction: active: true moving: false control group: 2871 control group 2: 0 tag: 8751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1050 last x: 1090 last y diff: 0 last z: 1050 territory: 0 rot x: 0 rot y: 3.977 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2871 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2872 Footprint: Minimap: active: true x: 1094 z: 1050 Obstruction: active: true moving: false control group: 2872 control group 2: 0 tag: 8761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 1050 last x: 1094 last y diff: 0 last z: 1050 territory: 0 rot x: 0 rot y: 2.17304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2872 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2873 Footprint: Minimap: active: true x: 1094 z: 1062 Obstruction: active: true moving: false control group: 2873 control group 2: 0 tag: 8765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 1062 last x: 1094 last y diff: 0 last z: 1062 territory: 0 rot x: 0 rot y: 5.50544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2873 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2874 Footprint: Minimap: active: true x: 1098 z: 1054 Obstruction: active: true moving: false control group: 2874 control group 2: 0 tag: 8779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 1054 last x: 1098 last y diff: 0 last z: 1054 territory: 0 rot x: 0 rot y: 4.78303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2874 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2875 Footprint: Minimap: active: true x: 1094 z: 1058 Obstruction: active: true moving: false control group: 2875 control group 2: 0 tag: 8763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 1058 last x: 1094 last y diff: 0 last z: 1058 territory: 0 rot x: 0 rot y: 6.19368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2875 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2876 Footprint: Minimap: active: true x: 874 z: 350 Obstruction: active: true moving: false control group: 2876 control group 2: 0 tag: 7109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 350 last x: 874 last y diff: 0 last z: 350 territory: 3 rot x: 0 rot y: 0.29117 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2876 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2877 Footprint: Minimap: active: true x: 878 z: 350 Obstruction: active: true moving: false control group: 2877 control group 2: 0 tag: 7149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 350 last x: 878 last y diff: 0 last z: 350 territory: 3 rot x: 0 rot y: 1.00362 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2877 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2878 Footprint: Minimap: active: true x: 882 z: 342 Obstruction: active: true moving: false control group: 2878 control group 2: 0 tag: 7187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 342 last x: 882 last y diff: 0 last z: 342 territory: 3 rot x: 0 rot y: 0.31597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2878 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2879 Footprint: Minimap: active: true x: 878 z: 310 Obstruction: active: true moving: false control group: 2879 control group 2: 0 tag: 7141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 310 last x: 878 last y diff: 0 last z: 310 territory: 3 rot x: 0 rot y: 6.25631 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2879 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2880 Footprint: Minimap: active: true x: 894 z: 338 Obstruction: active: true moving: false control group: 2880 control group 2: 0 tag: 7305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 338 last x: 894 last y diff: 0 last z: 338 territory: 3 rot x: 0 rot y: 5.37006 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2880 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2881 Footprint: Minimap: active: true x: 894 z: 334 Obstruction: active: true moving: false control group: 2881 control group 2: 0 tag: 7303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 334 last x: 894 last y diff: 0 last z: 334 territory: 3 rot x: 0 rot y: 1.03122 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2881 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2882 Footprint: Minimap: active: true x: 886 z: 322 Obstruction: active: true moving: false control group: 2882 control group 2: 0 tag: 7219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 322 last x: 886 last y diff: 0 last z: 322 territory: 3 rot x: 0 rot y: 5.42211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2882 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2883 Footprint: Minimap: active: true x: 902 z: 330 Obstruction: active: true moving: false control group: 2883 control group 2: 0 tag: 7379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 330 last x: 902 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 1.95575 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2883 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2884 Footprint: Minimap: active: true x: 826 z: 358 Obstruction: active: true moving: false control group: 2884 control group 2: 0 tag: 6665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 358 last x: 826 last y diff: 0 last z: 358 territory: 3 rot x: 0 rot y: 0.73536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2884 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2885 Footprint: Minimap: active: true x: 834 z: 362 Obstruction: active: true moving: false control group: 2885 control group 2: 0 tag: 6739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 362 last x: 834 last y diff: 0 last z: 362 territory: 3 rot x: 0 rot y: 1.3706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2885 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2886 Footprint: Minimap: active: true x: 806 z: 346 Obstruction: active: true moving: false control group: 2886 control group 2: 0 tag: 6559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 346 last x: 806 last y diff: 0 last z: 346 territory: 3 rot x: 0 rot y: 4.88532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2886 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 2, "resourceSupplyAmount": 117 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 7361, 0, 0 ], "miraged": [ false, false, true, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 117, "gatherers": [ 6878, 6879 ], "activeGatherers": [ 6878, 6879 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2887 Footprint: Minimap: active: true x: 862 z: 366 Obstruction: active: true moving: false control group: 2887 control group 2: 0 tag: 6995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 366 last x: 862 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 4.05216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2887 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2890 Footprint: Minimap: active: true x: 802 z: 330 Obstruction: active: true moving: false control group: 2890 control group 2: 0 tag: 6535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 330 last x: 802 last y diff: 0 last z: 330 territory: 3 rot x: 0 rot y: 1.68224 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2890 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 24 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ 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comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 24, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2892 Footprint: Minimap: active: true x: 862 z: 354 Obstruction: active: true moving: false control group: 2892 control group 2: 0 tag: 6993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 354 last x: 862 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 2.80625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2892 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2893 Footprint: Minimap: active: true x: 882 z: 314 Obstruction: active: true moving: false control group: 2893 control group 2: 0 tag: 7179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 314 last x: 882 last y diff: 0 last z: 314 territory: 3 rot x: 0 rot y: 2.00646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2893 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2894 Footprint: Minimap: active: true x: 882 z: 318 Obstruction: active: true moving: false control group: 2894 control group 2: 0 tag: 7181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 318 last x: 882 last y diff: 0 last z: 318 territory: 3 rot x: 0 rot y: 3.52657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2894 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2895 Footprint: Minimap: active: true x: 882 z: 326 Obstruction: active: true moving: false control group: 2895 control group 2: 0 tag: 7183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 326 last x: 882 last y diff: 0 last z: 326 territory: 3 rot x: 0 rot y: 5.24833 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2895 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2896 Footprint: Minimap: active: true x: 882 z: 330 Obstruction: active: true moving: false control group: 2896 control group 2: 0 tag: 7185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 330 last x: 882 last y diff: 0 last z: 330 territory: 3 rot x: 0 rot y: 5.71178 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2896 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2897 Footprint: Minimap: active: true x: 822 z: 350 Obstruction: active: true moving: false control group: 2897 control group 2: 0 tag: 6633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 350 last x: 822 last y diff: 0 last z: 350 territory: 3 rot x: 0 rot y: 2.93364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2897 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 3, "resourceSupplyAmount": 89 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7363, 0, 0, 0 ], "miraged": [ false, true, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 89, "gatherers": [ 6885, 6843, 6883 ], "activeGatherers": [ 6885, 6883 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2898 Footprint: Minimap: active: true x: 838 z: 358 Obstruction: active: true moving: false control group: 2898 control group 2: 0 tag: 6759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 358 last x: 838 last y diff: 0 last z: 358 territory: 3 rot x: 0 rot y: 5.67522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2898 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2899 Footprint: Minimap: active: true x: 814 z: 342 Obstruction: active: true moving: false control group: 2899 control group 2: 0 tag: 6601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 342 last x: 814 last y diff: 0 last z: 342 territory: 3 rot x: 0 rot y: 5.68358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2899 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 5, "resourceSupplyAmount": 101 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 7454, 0, 0 ], "miraged": [ false, false, true, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 101, "gatherers": [ 6826, 6833, 6831, 6825, 6827 ], "activeGatherers": [ 6826, 6833, 6831, 6825, 6827 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2901 Footprint: Minimap: active: true x: 854 z: 374 Obstruction: active: true moving: false control group: 2901 control group 2: 0 tag: 6915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 374 last x: 854 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 2.63218 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2901 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2902 Footprint: Minimap: active: true x: 842 z: 362 Obstruction: active: true moving: false control group: 2902 control group 2: 0 tag: 6799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 362 last x: 842 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 4.90384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2902 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2903 Footprint: Minimap: active: true x: 846 z: 366 Obstruction: active: true moving: false control group: 2903 control group 2: 0 tag: 6845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 366 last x: 846 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 1.29206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2903 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2904 Footprint: Minimap: active: true x: 850 z: 374 Obstruction: active: true moving: false control group: 2904 control group 2: 0 tag: 6881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 374 last x: 850 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 0.06174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2904 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2908 Footprint: Minimap: active: true x: 810 z: 338 Obstruction: active: true moving: false control group: 2908 control group 2: 0 tag: 6577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 338 last x: 810 last y diff: 0 last z: 338 territory: 3 rot x: 0 rot y: 1.30304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2908 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 60 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 7030, 0, 0 ], "miraged": [ false, false, true, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 60, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2909 Footprint: Minimap: active: true x: 838 z: 306 Obstruction: active: true moving: false control group: 2909 control group 2: 0 tag: 6757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 306 last x: 838 last y diff: 0 last z: 306 territory: 3 rot x: 0 rot y: 0.50472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2909 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 25 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7328, 7329, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 25, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2910 Footprint: Minimap: active: true x: 842 z: 306 Obstruction: active: true moving: false control group: 2910 control group 2: 0 tag: 6789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 306 last x: 842 last y diff: 0 last z: 306 territory: 3 rot x: 0 rot y: 5.97097 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2910 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2911 Footprint: Minimap: active: true x: 846 z: 306 Obstruction: active: true moving: false control group: 2911 control group 2: 0 tag: 6831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 306 last x: 846 last y diff: 0 last z: 306 territory: 3 rot x: 0 rot y: 5.90648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2911 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2914 Footprint: Minimap: active: true x: 850 z: 302 Obstruction: active: true moving: false control group: 2914 control group 2: 0 tag: 6873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 302 last x: 850 last y diff: 0 last z: 302 territory: 3 rot x: 0 rot y: 1.48873 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2914 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2915 Footprint: Minimap: active: true x: 858 z: 302 Obstruction: active: true moving: false control group: 2915 control group 2: 0 tag: 6945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 302 last x: 858 last y diff: 0 last z: 302 territory: 3 rot x: 0 rot y: 5.02389 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2915 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2916 Footprint: Minimap: active: true x: 866 z: 342 Obstruction: active: true moving: false control group: 2916 control group 2: 0 tag: 7029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 342 last x: 866 last y diff: 0 last z: 342 territory: 3 rot x: 0 rot y: 5.11222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2916 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2917 Footprint: Minimap: active: true x: 870 z: 338 Obstruction: active: true moving: false control group: 2917 control group 2: 0 tag: 7063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 338 last x: 870 last y diff: 0 last z: 338 territory: 3 rot x: 0 rot y: 3.63875 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2917 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2918 Footprint: Minimap: active: true x: 878 z: 334 Obstruction: active: true moving: false control group: 2918 control group 2: 0 tag: 7147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 334 last x: 878 last y diff: 0 last z: 334 territory: 3 rot x: 0 rot y: 1.28203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2918 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2919 Footprint: Minimap: active: true x: 858 z: 310 Obstruction: active: true moving: false control group: 2919 control group 2: 0 tag: 6947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 310 last x: 858 last y diff: 0 last z: 310 territory: 3 rot x: 0 rot y: 2.97313 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2919 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2920 Footprint: Minimap: active: true x: 858 z: 314 Obstruction: active: true moving: false control group: 2920 control group 2: 0 tag: 6949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 314 last x: 858 last y diff: 0 last z: 314 territory: 3 rot x: 0 rot y: 6.0063 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2920 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2921 Footprint: Minimap: active: true x: 862 z: 318 Obstruction: active: true moving: false control group: 2921 control group 2: 0 tag: 6987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 318 last x: 862 last y diff: 0 last z: 318 territory: 3 rot x: 0 rot y: 2.83935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2921 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2922 Footprint: Minimap: active: true x: 878 z: 322 Obstruction: active: true moving: false control group: 2922 control group 2: 0 tag: 7143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 322 last x: 878 last y diff: 0 last z: 322 territory: 3 rot x: 0 rot y: 4.98983 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2922 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2923 Footprint: Minimap: active: true x: 878 z: 330 Obstruction: active: true moving: false control group: 2923 control group 2: 0 tag: 7145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 330 last x: 878 last y diff: 0 last z: 330 territory: 3 rot x: 0 rot y: 2.06458 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2923 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2924 Footprint: Minimap: active: true x: 830 z: 350 Obstruction: active: true moving: false control group: 2924 control group 2: 0 tag: 6693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 350 last x: 830 last y diff: 0 last z: 350 territory: 3 rot x: 0 rot y: 3.05152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2924 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2925 Footprint: Minimap: active: true x: 826 z: 342 Obstruction: active: true moving: false control group: 2925 control group 2: 0 tag: 6663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 342 last x: 826 last y diff: 0 last z: 342 territory: 3 rot x: 0 rot y: 0.05625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2925 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 2, "resourceSupplyAmount": 137 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7273, 0, 0, 0 ], "miraged": [ false, true, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 137, "gatherers": [ 6830, 6832 ], "activeGatherers": [ 6830 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2926 Footprint: Minimap: active: true x: 850 z: 362 Obstruction: active: true moving: false control group: 2926 control group 2: 0 tag: 6879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 362 last x: 850 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 1.74154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2926 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2927 Footprint: Minimap: active: true x: 854 z: 362 Obstruction: active: true moving: false control group: 2927 control group 2: 0 tag: 6913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 362 last x: 854 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 4.20818 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2927 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2928 Footprint: Minimap: active: true x: 854 z: 358 Obstruction: active: true moving: false control group: 2928 control group 2: 0 tag: 6911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 358 last x: 854 last y diff: 0 last z: 358 territory: 3 rot x: 0 rot y: 4.7774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2928 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2931 Footprint: Minimap: active: true x: 842 z: 310 Obstruction: active: true moving: false control group: 2931 control group 2: 0 tag: 6791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 310 last x: 842 last y diff: 0 last z: 310 territory: 3 rot x: 0 rot y: 3.3096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2931 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 2, "resourceSupplyAmount": 169 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7469, 7470, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 169, "gatherers": [ 6881, 6844 ], "activeGatherers": [ 6881, 6844 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2932 Footprint: Minimap: active: true x: 846 z: 310 Obstruction: active: true moving: false control group: 2932 control group 2: 0 tag: 6833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 310 last x: 846 last y diff: 0 last z: 310 territory: 3 rot x: 0 rot y: 0.3444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2932 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2933 Footprint: Minimap: active: true x: 854 z: 306 Obstruction: active: true moving: false control group: 2933 control group 2: 0 tag: 6903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 306 last x: 854 last y diff: 0 last z: 306 territory: 3 rot x: 0 rot y: 4.28948 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2933 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2934 Footprint: Minimap: active: true x: 866 z: 334 Obstruction: active: true moving: false control group: 2934 control group 2: 0 tag: 7027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 334 last x: 866 last y diff: 0 last z: 334 territory: 3 rot x: 0 rot y: 5.09028 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2934 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2935 Footprint: Minimap: active: true x: 870 z: 330 Obstruction: active: true moving: false control group: 2935 control group 2: 0 tag: 7061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 330 last x: 870 last y diff: 0 last z: 330 territory: 3 rot x: 0 rot y: 5.16166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2935 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2936 Footprint: Minimap: active: true x: 854 z: 346 Obstruction: active: true moving: false control group: 2936 control group 2: 0 tag: 6905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 346 last x: 854 last y diff: 0 last z: 346 territory: 3 rot x: 0 rot y: 1.4004 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2936 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2937 Footprint: Minimap: active: true x: 854 z: 350 Obstruction: active: true moving: false control group: 2937 control group 2: 0 tag: 6907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 350 last x: 854 last y diff: 0 last z: 350 territory: 3 rot x: 0 rot y: 4.389 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2937 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2938 Footprint: Minimap: active: true x: 854 z: 354 Obstruction: active: true moving: false control group: 2938 control group 2: 0 tag: 6909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 354 last x: 854 last y diff: 0 last z: 354 territory: 3 rot x: 0 rot y: 3.76258 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2938 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2939 Footprint: Minimap: active: true x: 858 z: 322 Obstruction: active: true moving: false control group: 2939 control group 2: 0 tag: 6951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 322 last x: 858 last y diff: 0 last z: 322 territory: 3 rot x: 0 rot y: 5.93961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2939 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2940 Footprint: Minimap: active: true x: 862 z: 322 Obstruction: active: true moving: false control group: 2940 control group 2: 0 tag: 6989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 322 last x: 862 last y diff: 0 last z: 322 territory: 3 rot x: 0 rot y: 0.07123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2940 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2941 Footprint: Minimap: active: true x: 874 z: 322 Obstruction: active: true moving: false control group: 2941 control group 2: 0 tag: 7107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 322 last x: 874 last y diff: 0 last z: 322 territory: 3 rot x: 0 rot y: 0.43894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2941 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2942 Footprint: Minimap: active: true x: 834 z: 342 Obstruction: active: true moving: false control group: 2942 control group 2: 0 tag: 6735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 342 last x: 834 last y diff: 0 last z: 342 territory: 3 rot x: 0 rot y: 1.48974 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2942 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 186 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7272, 7330, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 186, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2943 Footprint: Minimap: active: true x: 834 z: 346 Obstruction: active: true moving: false control group: 2943 control group 2: 0 tag: 6737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 346 last x: 834 last y diff: 0 last z: 346 territory: 3 rot x: 0 rot y: 6.04172 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2943 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2944 Footprint: Minimap: active: true x: 842 z: 346 Obstruction: active: true moving: false control group: 2944 control group 2: 0 tag: 6797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 346 last x: 842 last y diff: 0 last z: 346 territory: 3 rot x: 0 rot y: 5.49627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2944 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2945 Footprint: Minimap: active: true x: 846 z: 350 Obstruction: active: true moving: false control group: 2945 control group 2: 0 tag: 6841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 350 last x: 846 last y diff: 0 last z: 350 territory: 3 rot x: 0 rot y: 5.06441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2945 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2946 Footprint: Minimap: active: true x: 846 z: 354 Obstruction: active: true moving: false control group: 2946 control group 2: 0 tag: 6843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 354 last x: 846 last y diff: 0 last z: 354 territory: 3 rot x: 0 rot y: 4.34165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2946 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2950 Footprint: Minimap: active: true x: 870 z: 326 Obstruction: active: true moving: false control group: 2950 control group 2: 0 tag: 7059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 326 last x: 870 last y diff: 0 last z: 326 territory: 3 rot x: 0 rot y: 0.41228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2950 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2951 Footprint: Minimap: active: true x: 850 z: 342 Obstruction: active: true moving: false control group: 2951 control group 2: 0 tag: 6877 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 342 last x: 850 last y diff: 0 last z: 342 territory: 3 rot x: 0 rot y: 2.30008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2951 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2952 Footprint: Minimap: active: true x: 850 z: 322 Obstruction: active: true moving: false control group: 2952 control group 2: 0 tag: 6875 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 322 last x: 850 last y diff: 0 last z: 322 territory: 3 rot x: 0 rot y: 3.31208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2952 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 4, "resourceSupplyAmount": 27 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7303, 7304, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 27, "gatherers": [ 6834, 6829, 6880, 6882 ], "activeGatherers": [ 6834, 6829, 6880, 6882 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2953 Footprint: Minimap: active: true x: 858 z: 326 Obstruction: active: true moving: false control group: 2953 control group 2: 0 tag: 6953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 326 last x: 858 last y diff: 0 last z: 326 territory: 3 rot x: 0 rot y: 4.85175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2953 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2954 Footprint: Minimap: active: true x: 862 z: 326 Obstruction: active: true moving: false control group: 2954 control group 2: 0 tag: 6991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 326 last x: 862 last y diff: 0 last z: 326 territory: 3 rot x: 0 rot y: 1.78728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2954 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2955 Footprint: Minimap: active: true x: 846 z: 342 Obstruction: active: true moving: false control group: 2955 control group 2: 0 tag: 6837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 342 last x: 846 last y diff: 0 last z: 342 territory: 3 rot x: 0 rot y: 4.77929 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2955 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2956 Footprint: Minimap: active: true x: 846 z: 346 Obstruction: active: true moving: false control group: 2956 control group 2: 0 tag: 6839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 346 last x: 846 last y diff: 0 last z: 346 territory: 3 rot x: 0 rot y: 1.52567 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2956 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2958 Footprint: Minimap: active: true x: 858 z: 330 Obstruction: active: true moving: false control group: 2958 control group 2: 0 tag: 6955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 330 last x: 858 last y diff: 0 last z: 330 territory: 3 rot x: 0 rot y: 0.5322 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2958 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2959 Footprint: Minimap: active: true x: 842 z: 338 Obstruction: active: true moving: false control group: 2959 control group 2: 0 tag: 6795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 338 last x: 842 last y diff: 0 last z: 338 territory: 3 rot x: 0 rot y: 5.3057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2959 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2960 Footprint: Minimap: active: true x: 1030 z: 350 Obstruction: active: true moving: false control group: 2960 control group 2: 0 tag: 8397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 350 last x: 1030 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 3.00748 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2960 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2961 Footprint: Minimap: active: true x: 1030 z: 354 Obstruction: active: true moving: false control group: 2961 control group 2: 0 tag: 8399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 354 last x: 1030 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 1.83149 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2961 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2962 Footprint: Minimap: active: true x: 1034 z: 354 Obstruction: active: true moving: false control group: 2962 control group 2: 0 tag: 8421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 354 last x: 1034 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 4.80178 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2962 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2963 Footprint: Minimap: active: true x: 1034 z: 358 Obstruction: active: true moving: false control group: 2963 control group 2: 0 tag: 8423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 358 last x: 1034 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 4.23606 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2963 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2964 Footprint: Minimap: active: true x: 1014 z: 342 Obstruction: active: true moving: false control group: 2964 control group 2: 0 tag: 8307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 342 last x: 1014 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 5.31122 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2964 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2965 Footprint: Minimap: active: true x: 1046 z: 374 Obstruction: active: true moving: false control group: 2965 control group 2: 0 tag: 8511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 374 last x: 1046 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 1.92577 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2965 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2966 Footprint: Minimap: active: true x: 1058 z: 354 Obstruction: active: true moving: false control group: 2966 control group 2: 0 tag: 8577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 354 last x: 1058 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 2.36381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2966 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2967 Footprint: Minimap: active: true x: 1066 z: 350 Obstruction: active: true moving: false control group: 2967 control group 2: 0 tag: 8619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 350 last x: 1066 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 2.12223 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2967 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2968 Footprint: Minimap: active: true x: 1030 z: 290 Obstruction: active: true moving: false control group: 2968 control group 2: 0 tag: 8385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 290 last x: 1030 last y diff: 0 last z: 290 territory: 0 rot x: 0 rot y: 1.22487 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2968 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2969 Footprint: Minimap: active: true x: 1034 z: 298 Obstruction: active: true moving: false control group: 2969 control group 2: 0 tag: 8417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 298 last x: 1034 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 2.42405 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2969 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2970 Footprint: Minimap: active: true x: 1010 z: 286 Obstruction: active: true moving: false control group: 2970 control group 2: 0 tag: 8283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 286 last x: 1010 last y diff: 0 last z: 286 territory: 0 rot x: 0 rot y: 3.3225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2970 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2971 Footprint: Minimap: active: true x: 1022 z: 286 Obstruction: active: true moving: false control group: 2971 control group 2: 0 tag: 8349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 286 last x: 1022 last y diff: 0 last z: 286 territory: 0 rot x: 0 rot y: 3.83442 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2971 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2972 Footprint: Minimap: active: true x: 1030 z: 286 Obstruction: active: true moving: false control group: 2972 control group 2: 0 tag: 8383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 286 last x: 1030 last y diff: 0 last z: 286 territory: 0 rot x: 0 rot y: 4.30672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2972 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2973 Footprint: Minimap: active: true x: 1022 z: 290 Obstruction: active: true moving: false control group: 2973 control group 2: 0 tag: 8351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 290 last x: 1022 last y diff: 0 last z: 290 territory: 0 rot x: 0 rot y: 1.74505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2973 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2974 Footprint: Minimap: active: true x: 1070 z: 318 Obstruction: active: true moving: false control group: 2974 control group 2: 0 tag: 8643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 318 last x: 1070 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 4.14885 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2974 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2975 Footprint: Minimap: active: true x: 1070 z: 322 Obstruction: active: true moving: false control group: 2975 control group 2: 0 tag: 8645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 322 last x: 1070 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 3.9593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2975 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2976 Footprint: Minimap: active: true x: 1074 z: 322 Obstruction: active: true moving: false control group: 2976 control group 2: 0 tag: 8659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 322 last x: 1074 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 0.26662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2976 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2977 Footprint: Minimap: active: true x: 1074 z: 346 Obstruction: active: true moving: false control group: 2977 control group 2: 0 tag: 8661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 346 last x: 1074 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 3.06876 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2977 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2978 Footprint: Minimap: active: true x: 1002 z: 330 Obstruction: active: true moving: false control group: 2978 control group 2: 0 tag: 8239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 330 last x: 1002 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 3.17731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2978 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2979 Footprint: Minimap: active: true x: 1054 z: 382 Obstruction: active: true moving: false control group: 2979 control group 2: 0 tag: 8563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 382 last x: 1054 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 6.16128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2979 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2980 Footprint: Minimap: active: true x: 1054 z: 386 Obstruction: active: true moving: false control group: 2980 control group 2: 0 tag: 8565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 386 last x: 1054 last y diff: 0 last z: 386 territory: 0 rot x: 0 rot y: 2.00414 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2980 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2981 Footprint: Minimap: active: true x: 1074 z: 354 Obstruction: active: true moving: false control group: 2981 control group 2: 0 tag: 8663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 354 last x: 1074 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 4.54827 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2981 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2982 Footprint: Minimap: active: true x: 1074 z: 358 Obstruction: active: true moving: false control group: 2982 control group 2: 0 tag: 8665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 358 last x: 1074 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 0.28347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2982 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2983 Footprint: Minimap: active: true x: 1066 z: 362 Obstruction: active: true moving: false control group: 2983 control group 2: 0 tag: 8621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 362 last x: 1066 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 2.34743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2983 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2984 Footprint: Minimap: active: true x: 1058 z: 390 Obstruction: active: true moving: false control group: 2984 control group 2: 0 tag: 8579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 390 last x: 1058 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 1.6198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2984 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2985 Footprint: Minimap: active: true x: 1090 z: 370 Obstruction: active: true moving: false control group: 2985 control group 2: 0 tag: 8741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 370 last x: 1090 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 6.0369 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2985 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2986 Footprint: Minimap: active: true x: 1086 z: 382 Obstruction: active: true moving: false control group: 2986 control group 2: 0 tag: 8719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 382 last x: 1086 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 3.65743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2986 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2987 Footprint: Minimap: active: true x: 1066 z: 286 Obstruction: active: true moving: false control group: 2987 control group 2: 0 tag: 8611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 286 last x: 1066 last y diff: 0 last z: 286 territory: 0 rot x: 0 rot y: 5.12653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2987 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2988 Footprint: Minimap: active: true x: 1066 z: 298 Obstruction: active: true moving: false control group: 2988 control group 2: 0 tag: 8613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 298 last x: 1066 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 1.80929 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2988 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2989 Footprint: Minimap: active: true x: 1070 z: 298 Obstruction: active: true moving: false control group: 2989 control group 2: 0 tag: 8641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 298 last x: 1070 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 2.04937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2989 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2990 Footprint: Minimap: active: true x: 986 z: 306 Obstruction: active: true moving: false control group: 2990 control group 2: 0 tag: 8145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 306 last x: 986 last y diff: 0 last z: 306 territory: 0 rot x: 0 rot y: 5.47361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2990 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2991 Footprint: Minimap: active: true x: 990 z: 298 Obstruction: active: true moving: false control group: 2991 control group 2: 0 tag: 8179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 298 last x: 990 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 5.15647 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2991 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2992 Footprint: Minimap: active: true x: 1034 z: 274 Obstruction: active: true moving: false control group: 2992 control group 2: 0 tag: 8413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 274 last x: 1034 last y diff: 0 last z: 274 territory: 0 rot x: 0 rot y: 5.00698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2992 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2993 Footprint: Minimap: active: true x: 1042 z: 270 Obstruction: active: true moving: false control group: 2993 control group 2: 0 tag: 8453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 270 last x: 1042 last y diff: 0 last z: 270 territory: 0 rot x: 0 rot y: 3.10352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2993 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2994 Footprint: Minimap: active: true x: 1090 z: 354 Obstruction: active: true moving: false control group: 2994 control group 2: 0 tag: 8737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 354 last x: 1090 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 3.66736 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2994 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2995 Footprint: Minimap: active: true x: 1090 z: 366 Obstruction: active: true moving: false control group: 2995 control group 2: 0 tag: 8739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 366 last x: 1090 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 4.18738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2995 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2996 Footprint: Minimap: active: true x: 1002 z: 282 Obstruction: active: true moving: false control group: 2996 control group 2: 0 tag: 8229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 282 last x: 1002 last y diff: 0 last z: 282 territory: 0 rot x: 0 rot y: 1.63495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2996 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2997 Footprint: Minimap: active: true x: 1070 z: 294 Obstruction: active: true moving: false control group: 2997 control group 2: 0 tag: 8639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 294 last x: 1070 last y diff: 0 last z: 294 territory: 0 rot x: 0 rot y: 6.11834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2997 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2998 Footprint: Minimap: active: true x: 1014 z: 338 Obstruction: active: true moving: false control group: 2998 control group 2: 0 tag: 8305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 338 last x: 1014 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 3.2528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2998 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2999 Footprint: Minimap: active: true x: 1050 z: 370 Obstruction: active: true moving: false control group: 2999 control group 2: 0 tag: 8539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 370 last x: 1050 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 1.43538 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2999 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3000 Footprint: Minimap: active: true x: 1062 z: 346 Obstruction: active: true moving: false control group: 3000 control group 2: 0 tag: 8597 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 346 last x: 1062 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 0.20603 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3000 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3001 Footprint: Minimap: active: true x: 1062 z: 362 Obstruction: active: true moving: false control group: 3001 control group 2: 0 tag: 8599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 362 last x: 1062 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 3.61536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3001 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3002 Footprint: Minimap: active: true x: 1022 z: 294 Obstruction: active: true moving: false control group: 3002 control group 2: 0 tag: 8353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 294 last x: 1022 last y diff: 0 last z: 294 territory: 0 rot x: 0 rot y: 1.76705 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3002 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3003 Footprint: Minimap: active: true x: 1022 z: 302 Obstruction: active: true moving: false control group: 3003 control group 2: 0 tag: 8355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 302 last x: 1022 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 0.60524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3003 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3004 Footprint: Minimap: active: true x: 1038 z: 286 Obstruction: active: true moving: false control group: 3004 control group 2: 0 tag: 8433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 286 last x: 1038 last y diff: 0 last z: 286 territory: 0 rot x: 0 rot y: 5.30411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3004 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3005 Footprint: Minimap: active: true x: 1038 z: 290 Obstruction: active: true moving: false control group: 3005 control group 2: 0 tag: 8435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 290 last x: 1038 last y diff: 0 last z: 290 territory: 0 rot x: 0 rot y: 1.7365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3005 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3006 Footprint: Minimap: active: true x: 1018 z: 290 Obstruction: active: true moving: false control group: 3006 control group 2: 0 tag: 8323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 290 last x: 1018 last y diff: 0 last z: 290 territory: 0 rot x: 0 rot y: 5.91958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3006 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3007 Footprint: Minimap: active: true x: 1034 z: 278 Obstruction: active: true moving: false control group: 3007 control group 2: 0 tag: 8415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 278 last x: 1034 last y diff: 0 last z: 278 territory: 0 rot x: 0 rot y: 1.20141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3007 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3008 Footprint: Minimap: active: true x: 1018 z: 294 Obstruction: active: true moving: false control group: 3008 control group 2: 0 tag: 8325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 294 last x: 1018 last y diff: 0 last z: 294 territory: 0 rot x: 0 rot y: 4.57271 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3008 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3009 Footprint: Minimap: active: true x: 1062 z: 306 Obstruction: active: true moving: false control group: 3009 control group 2: 0 tag: 8587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 306 last x: 1062 last y diff: 0 last z: 306 territory: 0 rot x: 0 rot y: 5.64396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3009 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3010 Footprint: Minimap: active: true x: 1062 z: 310 Obstruction: active: true moving: false control group: 3010 control group 2: 0 tag: 8589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 310 last x: 1062 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 5.05398 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3010 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3011 Footprint: Minimap: active: true x: 1062 z: 322 Obstruction: active: true moving: false control group: 3011 control group 2: 0 tag: 8591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 322 last x: 1062 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 5.84333 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3011 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3012 Footprint: Minimap: active: true x: 1070 z: 326 Obstruction: active: true moving: false control group: 3012 control group 2: 0 tag: 8647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 326 last x: 1070 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 2.25084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3012 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3013 Footprint: Minimap: active: true x: 1082 z: 350 Obstruction: active: true moving: false control group: 3013 control group 2: 0 tag: 8701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 350 last x: 1082 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 2.35222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3013 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3014 Footprint: Minimap: active: true x: 1006 z: 326 Obstruction: active: true moving: false control group: 3014 control group 2: 0 tag: 8265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 326 last x: 1006 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 3.7377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3014 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3015 Footprint: Minimap: active: true x: 1006 z: 330 Obstruction: active: true moving: false control group: 3015 control group 2: 0 tag: 8267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 330 last x: 1006 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 3.568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3015 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3016 Footprint: Minimap: active: true x: 1078 z: 354 Obstruction: active: true moving: false control group: 3016 control group 2: 0 tag: 8683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 354 last x: 1078 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 3.78647 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3016 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3017 Footprint: Minimap: active: true x: 1070 z: 390 Obstruction: active: true moving: false control group: 3017 control group 2: 0 tag: 8651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 390 last x: 1070 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 1.03467 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3017 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3018 Footprint: Minimap: active: true x: 1082 z: 378 Obstruction: active: true moving: false control group: 3018 control group 2: 0 tag: 8705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 378 last x: 1082 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 4.15601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3018 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3019 Footprint: Minimap: active: true x: 1062 z: 302 Obstruction: active: true moving: false control group: 3019 control group 2: 0 tag: 8585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 302 last x: 1062 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 1.00046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3019 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3020 Footprint: Minimap: active: true x: 994 z: 298 Obstruction: active: true moving: false control group: 3020 control group 2: 0 tag: 8201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 298 last x: 994 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 0.83478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3020 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3021 Footprint: Minimap: active: true x: 1038 z: 274 Obstruction: active: true moving: false control group: 3021 control group 2: 0 tag: 8429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 274 last x: 1038 last y diff: 0 last z: 274 territory: 0 rot x: 0 rot y: 1.326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3021 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3022 Footprint: Minimap: active: true x: 1046 z: 274 Obstruction: active: true moving: false control group: 3022 control group 2: 0 tag: 8497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 274 last x: 1046 last y diff: 0 last z: 274 territory: 0 rot x: 0 rot y: 0.526 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3022 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3023 Footprint: Minimap: active: true x: 1030 z: 338 Obstruction: active: true moving: false control group: 3023 control group 2: 0 tag: 8395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 338 last x: 1030 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 5.21036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3023 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3024 Footprint: Minimap: active: true x: 1042 z: 346 Obstruction: active: true moving: false control group: 3024 control group 2: 0 tag: 8475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 346 last x: 1042 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 0.79168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3024 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3025 Footprint: Minimap: active: true x: 1042 z: 350 Obstruction: active: true moving: false control group: 3025 control group 2: 0 tag: 8477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 350 last x: 1042 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 4.86042 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3025 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3026 Footprint: Minimap: active: true x: 1050 z: 354 Obstruction: active: true moving: false control group: 3026 control group 2: 0 tag: 8537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 354 last x: 1050 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 4.08555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3026 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3027 Footprint: Minimap: active: true x: 1022 z: 334 Obstruction: active: true moving: false control group: 3027 control group 2: 0 tag: 8359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 334 last x: 1022 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 0.4144 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3027 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3028 Footprint: Minimap: active: true x: 1050 z: 342 Obstruction: active: true moving: false control group: 3028 control group 2: 0 tag: 8531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 342 last x: 1050 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 1.36127 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3028 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3029 Footprint: Minimap: active: true x: 1050 z: 346 Obstruction: active: true moving: false control group: 3029 control group 2: 0 tag: 8533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 346 last x: 1050 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 5.10622 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3029 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3030 Footprint: Minimap: active: true x: 1050 z: 350 Obstruction: active: true moving: false control group: 3030 control group 2: 0 tag: 8535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 350 last x: 1050 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 2.76864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3030 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3031 Footprint: Minimap: active: true x: 1058 z: 342 Obstruction: active: true moving: false control group: 3031 control group 2: 0 tag: 8575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 342 last x: 1058 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 3.79857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3031 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3032 Footprint: Minimap: active: true x: 1018 z: 298 Obstruction: active: true moving: false control group: 3032 control group 2: 0 tag: 8327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 298 last x: 1018 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 3.06426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3032 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3033 Footprint: Minimap: active: true x: 1018 z: 302 Obstruction: active: true moving: false control group: 3033 control group 2: 0 tag: 8329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 302 last x: 1018 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 0.75261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3033 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3034 Footprint: Minimap: active: true x: 1018 z: 306 Obstruction: active: true moving: false control group: 3034 control group 2: 0 tag: 8331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 306 last x: 1018 last y diff: 0 last z: 306 territory: 0 rot x: 0 rot y: 0.27311 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3034 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3035 Footprint: Minimap: active: true x: 1030 z: 306 Obstruction: active: true moving: false control group: 3035 control group 2: 0 tag: 8387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 306 last x: 1030 last y diff: 0 last z: 306 territory: 0 rot x: 0 rot y: 0.29537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3035 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3036 Footprint: Minimap: active: true x: 1038 z: 282 Obstruction: active: true moving: false control group: 3036 control group 2: 0 tag: 8431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 282 last x: 1038 last y diff: 0 last z: 282 territory: 0 rot x: 0 rot y: 0.63111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3036 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3037 Footprint: Minimap: active: true x: 1042 z: 282 Obstruction: active: true moving: false control group: 3037 control group 2: 0 tag: 8455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 282 last x: 1042 last y diff: 0 last z: 282 territory: 0 rot x: 0 rot y: 1.20089 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3037 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3038 Footprint: Minimap: active: true x: 1042 z: 290 Obstruction: active: true moving: false control group: 3038 control group 2: 0 tag: 8457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 290 last x: 1042 last y diff: 0 last z: 290 territory: 0 rot x: 0 rot y: 1.4256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3038 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3039 Footprint: Minimap: active: true x: 1042 z: 302 Obstruction: active: true moving: false control group: 3039 control group 2: 0 tag: 8459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 302 last x: 1042 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 6.15967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3039 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3040 Footprint: Minimap: active: true x: 1002 z: 290 Obstruction: active: true moving: false control group: 3040 control group 2: 0 tag: 8231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 290 last x: 1002 last y diff: 0 last z: 290 territory: 0 rot x: 0 rot y: 5.71805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3040 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3041 Footprint: Minimap: active: true x: 1002 z: 294 Obstruction: active: true moving: false control group: 3041 control group 2: 0 tag: 8233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 294 last x: 1002 last y diff: 0 last z: 294 territory: 0 rot x: 0 rot y: 4.45206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3041 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3042 Footprint: Minimap: active: true x: 1006 z: 294 Obstruction: active: true moving: false control group: 3042 control group 2: 0 tag: 8257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 294 last x: 1006 last y diff: 0 last z: 294 territory: 0 rot x: 0 rot y: 5.92557 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3042 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3043 Footprint: Minimap: active: true x: 1014 z: 298 Obstruction: active: true moving: false control group: 3043 control group 2: 0 tag: 8301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 298 last x: 1014 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 0.15973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3043 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3044 Footprint: Minimap: active: true x: 1058 z: 306 Obstruction: active: true moving: false control group: 3044 control group 2: 0 tag: 8571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 306 last x: 1058 last y diff: 0 last z: 306 territory: 0 rot x: 0 rot y: 4.43812 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3044 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3045 Footprint: Minimap: active: true x: 1058 z: 318 Obstruction: active: true moving: false control group: 3045 control group 2: 0 tag: 8573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 318 last x: 1058 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 2.31891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3045 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3046 Footprint: Minimap: active: true x: 1062 z: 330 Obstruction: active: true moving: false control group: 3046 control group 2: 0 tag: 8593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 330 last x: 1062 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 0.02657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3046 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3047 Footprint: Minimap: active: true x: 1066 z: 330 Obstruction: active: true moving: false control group: 3047 control group 2: 0 tag: 8615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 330 last x: 1066 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 5.12386 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3047 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3048 Footprint: Minimap: active: true x: 1066 z: 338 Obstruction: active: true moving: false control group: 3048 control group 2: 0 tag: 8617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 338 last x: 1066 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 5.10605 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3048 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3049 Footprint: Minimap: active: true x: 1002 z: 310 Obstruction: active: true moving: false control group: 3049 control group 2: 0 tag: 8237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 310 last x: 1002 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 1.08715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3049 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3050 Footprint: Minimap: active: true x: 1006 z: 310 Obstruction: active: true moving: false control group: 3050 control group 2: 0 tag: 8263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 310 last x: 1006 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 0.5174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3050 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3051 Footprint: Minimap: active: true x: 1010 z: 326 Obstruction: active: true moving: false control group: 3051 control group 2: 0 tag: 8285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 326 last x: 1010 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 5.29697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3051 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3052 Footprint: Minimap: active: true x: 1062 z: 370 Obstruction: active: true moving: false control group: 3052 control group 2: 0 tag: 8601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 370 last x: 1062 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 2.46814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3052 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3053 Footprint: Minimap: active: true x: 1062 z: 374 Obstruction: active: true moving: false control group: 3053 control group 2: 0 tag: 8603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 374 last x: 1062 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 5.32552 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3053 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3054 Footprint: Minimap: active: true x: 1062 z: 378 Obstruction: active: true moving: false control group: 3054 control group 2: 0 tag: 8605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 378 last x: 1062 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 3.5399 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3054 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3055 Footprint: Minimap: active: true x: 1082 z: 358 Obstruction: active: true moving: false control group: 3055 control group 2: 0 tag: 8703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 358 last x: 1082 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 5.07519 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3055 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3056 Footprint: Minimap: active: true x: 1066 z: 370 Obstruction: active: true moving: false control group: 3056 control group 2: 0 tag: 8623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 370 last x: 1066 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 4.54496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3056 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3057 Footprint: Minimap: active: true x: 1074 z: 370 Obstruction: active: true moving: false control group: 3057 control group 2: 0 tag: 8667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 370 last x: 1074 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 2.05497 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3057 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3058 Footprint: Minimap: active: true x: 1078 z: 370 Obstruction: active: true moving: false control group: 3058 control group 2: 0 tag: 8685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 370 last x: 1078 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 3.8696 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3058 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3059 Footprint: Minimap: active: true x: 1066 z: 382 Obstruction: active: true moving: false control group: 3059 control group 2: 0 tag: 8629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 382 last x: 1066 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 4.33431 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3059 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3060 Footprint: Minimap: active: true x: 1070 z: 386 Obstruction: active: true moving: false control group: 3060 control group 2: 0 tag: 8649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 386 last x: 1070 last y diff: 0 last z: 386 territory: 0 rot x: 0 rot y: 4.28931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3060 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3061 Footprint: Minimap: active: true x: 1078 z: 382 Obstruction: active: true moving: false control group: 3061 control group 2: 0 tag: 8687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 382 last x: 1078 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 6.16713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3061 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3062 Footprint: Minimap: active: true x: 1058 z: 290 Obstruction: active: true moving: false control group: 3062 control group 2: 0 tag: 8569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 290 last x: 1058 last y diff: 0 last z: 290 territory: 0 rot x: 0 rot y: 1.3438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3062 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3063 Footprint: Minimap: active: true x: 994 z: 306 Obstruction: active: true moving: false control group: 3063 control group 2: 0 tag: 8203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 306 last x: 994 last y diff: 0 last z: 306 territory: 0 rot x: 0 rot y: 6.12916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3063 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3064 Footprint: Minimap: active: true x: 1002 z: 302 Obstruction: active: true moving: false control group: 3064 control group 2: 0 tag: 8235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 302 last x: 1002 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 2.45551 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3064 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3065 Footprint: Minimap: active: true x: 1014 z: 326 Obstruction: active: true moving: false control group: 3065 control group 2: 0 tag: 8303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 326 last x: 1014 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 4.87383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3065 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3066 Footprint: Minimap: active: true x: 1034 z: 334 Obstruction: active: true moving: false control group: 3066 control group 2: 0 tag: 8419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 334 last x: 1034 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 1.22753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3066 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3067 Footprint: Minimap: active: true x: 1042 z: 338 Obstruction: active: true moving: false control group: 3067 control group 2: 0 tag: 8471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 338 last x: 1042 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 2.88192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3067 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3068 Footprint: Minimap: active: true x: 1042 z: 342 Obstruction: active: true moving: false control group: 3068 control group 2: 0 tag: 8473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 342 last x: 1042 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 5.18743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3068 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3069 Footprint: Minimap: active: true x: 1046 z: 346 Obstruction: active: true moving: false control group: 3069 control group 2: 0 tag: 8509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 346 last x: 1046 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 2.92684 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3069 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3070 Footprint: Minimap: active: true x: 1046 z: 338 Obstruction: active: true moving: false control group: 3070 control group 2: 0 tag: 8507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 338 last x: 1046 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 3.94697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3070 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3071 Footprint: Minimap: active: true x: 1054 z: 338 Obstruction: active: true moving: false control group: 3071 control group 2: 0 tag: 8561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 338 last x: 1054 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 5.24878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3071 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3072 Footprint: Minimap: active: true x: 1018 z: 310 Obstruction: active: true moving: false control group: 3072 control group 2: 0 tag: 8333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 310 last x: 1018 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 3.50156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3072 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3073 Footprint: Minimap: active: true x: 1026 z: 310 Obstruction: active: true moving: false control group: 3073 control group 2: 0 tag: 8369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 310 last x: 1026 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 2.27384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3073 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3074 Footprint: Minimap: active: true x: 1030 z: 310 Obstruction: active: true moving: false control group: 3074 control group 2: 0 tag: 8389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 310 last x: 1030 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 0.66288 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3074 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3075 Footprint: Minimap: active: true x: 1042 z: 310 Obstruction: active: true moving: false control group: 3075 control group 2: 0 tag: 8461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 310 last x: 1042 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 4.43601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3075 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3076 Footprint: Minimap: active: true x: 1054 z: 298 Obstruction: active: true moving: false control group: 3076 control group 2: 0 tag: 8551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 298 last x: 1054 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 4.59827 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3076 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3077 Footprint: Minimap: active: true x: 1054 z: 302 Obstruction: active: true moving: false control group: 3077 control group 2: 0 tag: 8553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 302 last x: 1054 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 3.1164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3077 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3078 Footprint: Minimap: active: true x: 1054 z: 310 Obstruction: active: true moving: false control group: 3078 control group 2: 0 tag: 8555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 310 last x: 1054 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 2.55358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3078 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3079 Footprint: Minimap: active: true x: 1054 z: 318 Obstruction: active: true moving: false control group: 3079 control group 2: 0 tag: 8557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 318 last x: 1054 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 0.63295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3079 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3080 Footprint: Minimap: active: true x: 1054 z: 326 Obstruction: active: true moving: false control group: 3080 control group 2: 0 tag: 8559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 326 last x: 1054 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 5.3501 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3080 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3081 Footprint: Minimap: active: true x: 1062 z: 334 Obstruction: active: true moving: false control group: 3081 control group 2: 0 tag: 8595 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 334 last x: 1062 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 0.08664 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3081 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3082 Footprint: Minimap: active: true x: 1006 z: 306 Obstruction: active: true moving: false control group: 3082 control group 2: 0 tag: 8261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 306 last x: 1006 last y diff: 0 last z: 306 territory: 0 rot x: 0 rot y: 4.6082 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3082 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3083 Footprint: Minimap: active: true x: 1066 z: 374 Obstruction: active: true moving: false control group: 3083 control group 2: 0 tag: 8625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 374 last x: 1066 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 2.4669 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3083 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3084 Footprint: Minimap: active: true x: 1066 z: 378 Obstruction: active: true moving: false control group: 3084 control group 2: 0 tag: 8627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 378 last x: 1066 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 3.72115 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3084 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3085 Footprint: Minimap: active: true x: 1074 z: 374 Obstruction: active: true moving: false control group: 3085 control group 2: 0 tag: 8669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 374 last x: 1074 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 4.51842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3085 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3086 Footprint: Minimap: active: true x: 1050 z: 290 Obstruction: active: true moving: false control group: 3086 control group 2: 0 tag: 8523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 290 last x: 1050 last y diff: 0 last z: 290 territory: 0 rot x: 0 rot y: 2.07926 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3086 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3087 Footprint: Minimap: active: true x: 1054 z: 294 Obstruction: active: true moving: false control group: 3087 control group 2: 0 tag: 8549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 294 last x: 1054 last y diff: 0 last z: 294 territory: 0 rot x: 0 rot y: 4.28904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3087 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3088 Footprint: Minimap: active: true x: 1006 z: 302 Obstruction: active: true moving: false control group: 3088 control group 2: 0 tag: 8259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 302 last x: 1006 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 1.24158 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3088 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3089 Footprint: Minimap: active: true x: 1018 z: 326 Obstruction: active: true moving: false control group: 3089 control group 2: 0 tag: 8335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 326 last x: 1018 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 4.96587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3089 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3090 Footprint: Minimap: active: true x: 1022 z: 326 Obstruction: active: true moving: false control group: 3090 control group 2: 0 tag: 8357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 326 last x: 1022 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 2.28327 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3090 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3091 Footprint: Minimap: active: true x: 1046 z: 334 Obstruction: active: true moving: false control group: 3091 control group 2: 0 tag: 8505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 334 last x: 1046 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 3.71886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3091 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3092 Footprint: Minimap: active: true x: 1050 z: 334 Obstruction: active: true moving: false control group: 3092 control group 2: 0 tag: 8529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 334 last x: 1050 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 3.80033 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3092 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3093 Footprint: Minimap: active: true x: 1042 z: 314 Obstruction: active: true moving: false control group: 3093 control group 2: 0 tag: 8463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 314 last x: 1042 last y diff: 0 last z: 314 territory: 0 rot x: 0 rot y: 6.09025 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3093 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3094 Footprint: Minimap: active: true x: 1046 z: 314 Obstruction: active: true moving: false control group: 3094 control group 2: 0 tag: 8499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 314 last x: 1046 last y diff: 0 last z: 314 territory: 0 rot x: 0 rot y: 3.88251 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3094 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3095 Footprint: Minimap: active: true x: 1050 z: 306 Obstruction: active: true moving: false control group: 3095 control group 2: 0 tag: 8525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 306 last x: 1050 last y diff: 0 last z: 306 territory: 0 rot x: 0 rot y: 5.98693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3095 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3096 Footprint: Minimap: active: true x: 1050 z: 310 Obstruction: active: true moving: false control group: 3096 control group 2: 0 tag: 8527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 310 last x: 1050 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 4.2976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3096 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3097 Footprint: Minimap: active: true x: 1042 z: 326 Obstruction: active: true moving: false control group: 3097 control group 2: 0 tag: 8467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 326 last x: 1042 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 2.0923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3097 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3098 Footprint: Minimap: active: true x: 1042 z: 330 Obstruction: active: true moving: false control group: 3098 control group 2: 0 tag: 8469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 330 last x: 1042 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 1.29934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3098 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3099 Footprint: Minimap: active: true x: 1046 z: 330 Obstruction: active: true moving: false control group: 3099 control group 2: 0 tag: 8503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 330 last x: 1046 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 5.72782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3099 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3100 Footprint: Minimap: active: true x: 1030 z: 322 Obstruction: active: true moving: false control group: 3100 control group 2: 0 tag: 8393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 322 last x: 1030 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 4.25672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3100 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3101 Footprint: Minimap: active: true x: 1038 z: 322 Obstruction: active: true moving: false control group: 3101 control group 2: 0 tag: 8439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 322 last x: 1038 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 0.45989 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3101 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3102 Footprint: Minimap: active: true x: 1030 z: 318 Obstruction: active: true moving: false control group: 3102 control group 2: 0 tag: 8391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 318 last x: 1030 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 4.38871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3102 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3103 Footprint: Minimap: active: true x: 1038 z: 318 Obstruction: active: true moving: false control group: 3103 control group 2: 0 tag: 8437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 318 last x: 1038 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 4.16066 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3103 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3104 Footprint: Minimap: active: true x: 1042 z: 318 Obstruction: active: true moving: false control group: 3104 control group 2: 0 tag: 8465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 318 last x: 1042 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 3.80123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3104 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3105 Footprint: Minimap: active: true x: 1046 z: 322 Obstruction: active: true moving: false control group: 3105 control group 2: 0 tag: 8501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 322 last x: 1046 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 5.93343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3105 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3106 Footprint: Minimap: active: true x: 882 z: 566 Obstruction: active: true moving: false control group: 3106 control group 2: 0 tag: 7189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 566 last x: 882 last y diff: 0 last z: 566 territory: 2 rot x: 0 rot y: 4.30855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3106 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 187 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7040, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 187, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3109 Footprint: Minimap: active: true x: 870 z: 566 Obstruction: active: true moving: false control group: 3109 control group 2: 0 tag: 7065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 566 last x: 870 last y diff: 0 last z: 566 territory: 2 rot x: 0 rot y: 1.08852 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3109 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3110 Footprint: Minimap: active: true x: 898 z: 570 Obstruction: active: true moving: false control group: 3110 control group 2: 0 tag: 7343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 570 last x: 898 last y diff: 0 last z: 570 territory: 2 rot x: 0 rot y: 4.93873 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3110 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 145 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7039, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 145, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3111 Footprint: Minimap: active: true x: 898 z: 614 Obstruction: active: true moving: false control group: 3111 control group 2: 0 tag: 7353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 614 last x: 898 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 0.97005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3111 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3112 Footprint: Minimap: active: true x: 910 z: 614 Obstruction: active: true moving: false control group: 3112 control group 2: 0 tag: 7449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 614 last x: 910 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 1.48803 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3112 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3113 Footprint: Minimap: active: true x: 870 z: 622 Obstruction: active: true moving: false control group: 3113 control group 2: 0 tag: 7075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 622 last x: 870 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 5.5379 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3113 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3114 Footprint: Minimap: active: true x: 878 z: 626 Obstruction: active: true moving: false control group: 3114 control group 2: 0 tag: 7157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 626 last x: 878 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 1.55518 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3114 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3115 Footprint: Minimap: active: true x: 890 z: 626 Obstruction: active: true moving: false control group: 3115 control group 2: 0 tag: 7271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 626 last x: 890 last y diff: 0 last z: 626 territory: 0 rot x: 0 rot y: 1.3858 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3115 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3116 Footprint: Minimap: active: true x: 914 z: 614 Obstruction: active: true moving: false control group: 3116 control group 2: 0 tag: 7483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 614 last x: 914 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 3.57209 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3116 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3117 Footprint: Minimap: active: true x: 930 z: 610 Obstruction: active: true moving: false control group: 3117 control group 2: 0 tag: 7621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 610 last x: 930 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 5.73166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3117 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 102 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7129, 7130, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 102, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3118 Footprint: Minimap: active: true x: 838 z: 610 Obstruction: active: true moving: false control group: 3118 control group 2: 0 tag: 6769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 610 last x: 838 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 1.93612 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3118 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3123 Footprint: Minimap: active: true x: 830 z: 598 Obstruction: active: true moving: false control group: 3123 control group 2: 0 tag: 6695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 598 last x: 830 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 2.17911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3123 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3124 Footprint: Minimap: active: true x: 838 z: 570 Obstruction: active: true moving: false control group: 3124 control group 2: 0 tag: 6761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 570 last x: 838 last y diff: 0 last z: 570 territory: 2 rot x: 0 rot y: 4.10946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3124 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3125 Footprint: Minimap: active: true x: 842 z: 570 Obstruction: active: true moving: false control group: 3125 control group 2: 0 tag: 6801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 570 last x: 842 last y diff: 0 last z: 570 territory: 2 rot x: 0 rot y: 3.27945 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3125 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3126 Footprint: Minimap: active: true x: 850 z: 562 Obstruction: active: true moving: false control group: 3126 control group 2: 0 tag: 6883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 562 last x: 850 last y diff: 0 last z: 562 territory: 2 rot x: 0 rot y: 2.81267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3126 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3127 Footprint: Minimap: active: true x: 822 z: 586 Obstruction: active: true moving: false control group: 3127 control group 2: 0 tag: 6635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 586 last x: 822 last y diff: 0 last z: 586 territory: 2 rot x: 0 rot y: 0.32941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3127 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3128 Footprint: Minimap: active: true x: 878 z: 570 Obstruction: active: true moving: false control group: 3128 control group 2: 0 tag: 7151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 570 last x: 878 last y diff: 0 last z: 570 territory: 2 rot x: 0 rot y: 3.35857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3128 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3129 Footprint: Minimap: active: true x: 882 z: 574 Obstruction: active: true moving: false control group: 3129 control group 2: 0 tag: 7191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 574 last x: 882 last y diff: 0 last z: 574 territory: 2 rot x: 0 rot y: 1.6074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3129 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3130 Footprint: Minimap: active: true x: 898 z: 586 Obstruction: active: true moving: false control group: 3130 control group 2: 0 tag: 7345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 586 last x: 898 last y diff: 0 last z: 586 territory: 2 rot x: 0 rot y: 0.28812 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3130 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3131 Footprint: Minimap: active: true x: 902 z: 586 Obstruction: active: true moving: false control group: 3131 control group 2: 0 tag: 7387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 586 last x: 902 last y diff: 0 last z: 586 territory: 2 rot x: 0 rot y: 3.73577 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3131 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3132 Footprint: Minimap: active: true x: 866 z: 566 Obstruction: active: true moving: false control group: 3132 control group 2: 0 tag: 7031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 566 last x: 866 last y diff: 0 last z: 566 territory: 2 rot x: 0 rot y: 0.77463 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3132 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3133 Footprint: Minimap: active: true x: 890 z: 614 Obstruction: active: true moving: false control group: 3133 control group 2: 0 tag: 7265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 614 last x: 890 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 4.66935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3133 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3134 Footprint: Minimap: active: true x: 890 z: 618 Obstruction: active: true moving: false control group: 3134 control group 2: 0 tag: 7267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 618 last x: 890 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 5.05588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3134 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3135 Footprint: Minimap: active: true x: 890 z: 622 Obstruction: active: true moving: false control group: 3135 control group 2: 0 tag: 7269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 622 last x: 890 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 1.78017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3135 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3136 Footprint: Minimap: active: true x: 898 z: 610 Obstruction: active: true moving: false control group: 3136 control group 2: 0 tag: 7351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 610 last x: 898 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 1.5247 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3136 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3137 Footprint: Minimap: active: true x: 862 z: 610 Obstruction: active: true moving: false control group: 3137 control group 2: 0 tag: 7005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 610 last x: 862 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 2.21648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3137 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3138 Footprint: Minimap: active: true x: 870 z: 610 Obstruction: active: true moving: false control group: 3138 control group 2: 0 tag: 7073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 610 last x: 870 last y diff: 0 last z: 610 territory: 2 rot x: 0 rot y: 4.82908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3138 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3139 Footprint: Minimap: active: true x: 874 z: 618 Obstruction: active: true moving: false control group: 3139 control group 2: 0 tag: 7113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 618 last x: 874 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 1.0204 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3139 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3140 Footprint: Minimap: active: true x: 878 z: 618 Obstruction: active: true moving: false control group: 3140 control group 2: 0 tag: 7155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 618 last x: 878 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 0.72405 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3140 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3141 Footprint: Minimap: active: true x: 886 z: 622 Obstruction: active: true moving: false control group: 3141 control group 2: 0 tag: 7227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 622 last x: 886 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 4.79249 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3141 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3142 Footprint: Minimap: active: true x: 918 z: 606 Obstruction: active: true moving: false control group: 3142 control group 2: 0 tag: 7525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 606 last x: 918 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 4.2579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3142 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 196 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7134, 7091, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 196, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3143 Footprint: Minimap: active: true x: 846 z: 606 Obstruction: active: true moving: false control group: 3143 control group 2: 0 tag: 6853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 606 last x: 846 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 0.97994 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3143 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3145 Footprint: Minimap: active: true x: 838 z: 598 Obstruction: active: true moving: false control group: 3145 control group 2: 0 tag: 6767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 598 last x: 838 last y diff: 0 last z: 598 territory: 2 rot x: 0 rot y: 3.94974 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3145 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3147 Footprint: Minimap: active: true x: 838 z: 578 Obstruction: active: true moving: false control group: 3147 control group 2: 0 tag: 6763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 578 last x: 838 last y diff: 0 last z: 578 territory: 2 rot x: 0 rot y: 5.04436 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3147 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3148 Footprint: Minimap: active: true x: 846 z: 574 Obstruction: active: true moving: false control group: 3148 control group 2: 0 tag: 6847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 574 last x: 846 last y diff: 0 last z: 574 territory: 2 rot x: 0 rot y: 1.17562 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3148 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3149 Footprint: Minimap: active: true x: 890 z: 578 Obstruction: active: true moving: false control group: 3149 control group 2: 0 tag: 7255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 578 last x: 890 last y diff: 0 last z: 578 territory: 2 rot x: 0 rot y: 5.0946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3149 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3150 Footprint: Minimap: active: true x: 894 z: 578 Obstruction: active: true moving: false control group: 3150 control group 2: 0 tag: 7313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 578 last x: 894 last y diff: 0 last z: 578 territory: 2 rot x: 0 rot y: 3.91861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3150 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 188 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 188, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3151 Footprint: Minimap: active: true x: 898 z: 590 Obstruction: active: true moving: false control group: 3151 control group 2: 0 tag: 7347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 590 last x: 898 last y diff: 0 last z: 590 territory: 2 rot x: 0 rot y: 2.72582 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3151 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3152 Footprint: Minimap: active: true x: 906 z: 590 Obstruction: active: true moving: false control group: 3152 control group 2: 0 tag: 7421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 590 last x: 906 last y diff: 0 last z: 590 territory: 2 rot x: 0 rot y: 5.93953 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3152 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 4, "resourceSupplyAmount": 160 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 160, "gatherers": [ 7418, 7417, 7419, 7420 ], "activeGatherers": [ 7418, 7417, 7420 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3154 Footprint: Minimap: active: true x: 870 z: 574 Obstruction: active: true moving: false control group: 3154 control group 2: 0 tag: 7067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 574 last x: 870 last y diff: 0 last z: 574 territory: 2 rot x: 0 rot y: 3.36309 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3154 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3155 Footprint: Minimap: active: true x: 890 z: 610 Obstruction: active: true moving: false control group: 3155 control group 2: 0 tag: 7263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 610 last x: 890 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 1.11048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3155 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3156 Footprint: Minimap: active: true x: 890 z: 606 Obstruction: active: true moving: false control group: 3156 control group 2: 0 tag: 7261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 606 last x: 890 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 2.49267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3156 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3157 Footprint: Minimap: active: true x: 902 z: 606 Obstruction: active: true moving: false control group: 3157 control group 2: 0 tag: 7391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 606 last x: 902 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 4.19426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3157 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3158 Footprint: Minimap: active: true x: 862 z: 606 Obstruction: active: true moving: false control group: 3158 control group 2: 0 tag: 7003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 606 last x: 862 last y diff: 0 last z: 606 territory: 2 rot x: 0 rot y: 2.92437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3158 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3159 Footprint: Minimap: active: true x: 866 z: 606 Obstruction: active: true moving: false control group: 3159 control group 2: 0 tag: 7035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 606 last x: 866 last y diff: 0 last z: 606 territory: 2 rot x: 0 rot y: 3.69404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3159 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3160 Footprint: Minimap: active: true x: 870 z: 606 Obstruction: active: true moving: false control group: 3160 control group 2: 0 tag: 7071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 606 last x: 870 last y diff: 0 last z: 606 territory: 2 rot x: 0 rot y: 3.67 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3160 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3161 Footprint: Minimap: active: true x: 874 z: 606 Obstruction: active: true moving: false control group: 3161 control group 2: 0 tag: 7111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 606 last x: 874 last y diff: 0 last z: 606 territory: 2 rot x: 0 rot y: 3.87478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3161 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3162 Footprint: Minimap: active: true x: 914 z: 602 Obstruction: active: true moving: false control group: 3162 control group 2: 0 tag: 7481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 602 last x: 914 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 6.17164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3162 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3165 Footprint: Minimap: active: true x: 842 z: 590 Obstruction: active: true moving: false control group: 3165 control group 2: 0 tag: 6805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 590 last x: 842 last y diff: 0 last z: 590 territory: 2 rot x: 0 rot y: 1.83428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3165 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3166 Footprint: Minimap: active: true x: 838 z: 586 Obstruction: active: true moving: false control group: 3166 control group 2: 0 tag: 6765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 586 last x: 838 last y diff: 0 last z: 586 territory: 2 rot x: 0 rot y: 2.69275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3166 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3167 Footprint: Minimap: active: true x: 842 z: 582 Obstruction: active: true moving: false control group: 3167 control group 2: 0 tag: 6803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 582 last x: 842 last y diff: 0 last z: 582 territory: 2 rot x: 0 rot y: 3.30147 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3167 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3168 Footprint: Minimap: active: true x: 846 z: 578 Obstruction: active: true moving: false control group: 3168 control group 2: 0 tag: 6849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 578 last x: 846 last y diff: 0 last z: 578 territory: 2 rot x: 0 rot y: 5.39766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3168 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3169 Footprint: Minimap: active: true x: 846 z: 582 Obstruction: active: true moving: false control group: 3169 control group 2: 0 tag: 6851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 582 last x: 846 last y diff: 0 last z: 582 territory: 2 rot x: 0 rot y: 4.15406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3169 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3170 Footprint: Minimap: active: true x: 850 z: 570 Obstruction: active: true moving: false control group: 3170 control group 2: 0 tag: 6885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 570 last x: 850 last y diff: 0 last z: 570 territory: 2 rot x: 0 rot y: 2.99953 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3170 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3171 Footprint: Minimap: active: true x: 850 z: 578 Obstruction: active: true moving: false control group: 3171 control group 2: 0 tag: 6887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 578 last x: 850 last y diff: 0 last z: 578 territory: 2 rot x: 0 rot y: 5.29754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3171 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3172 Footprint: Minimap: active: true x: 854 z: 570 Obstruction: active: true moving: false control group: 3172 control group 2: 0 tag: 6917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 570 last x: 854 last y diff: 0 last z: 570 territory: 2 rot x: 0 rot y: 2.43677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3172 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3173 Footprint: Minimap: active: true x: 882 z: 582 Obstruction: active: true moving: false control group: 3173 control group 2: 0 tag: 7193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 582 last x: 882 last y diff: 0 last z: 582 territory: 2 rot x: 0 rot y: 1.81069 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3173 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3174 Footprint: Minimap: active: true x: 890 z: 586 Obstruction: active: true moving: false control group: 3174 control group 2: 0 tag: 7257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 586 last x: 890 last y diff: 0 last z: 586 territory: 2 rot x: 0 rot y: 5.5048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3174 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3175 Footprint: Minimap: active: true x: 898 z: 594 Obstruction: active: true moving: false control group: 3175 control group 2: 0 tag: 7349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 594 last x: 898 last y diff: 0 last z: 594 territory: 2 rot x: 0 rot y: 2.22501 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3175 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3176 Footprint: Minimap: active: true x: 882 z: 606 Obstruction: active: true moving: false control group: 3176 control group 2: 0 tag: 7197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 606 last x: 882 last y diff: 0 last z: 606 territory: 2 rot x: 0 rot y: 6.02231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3176 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3177 Footprint: Minimap: active: true x: 886 z: 606 Obstruction: active: true moving: false control group: 3177 control group 2: 0 tag: 7225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 606 last x: 886 last y diff: 0 last z: 606 territory: 2 rot x: 0 rot y: 1.11706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3177 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3178 Footprint: Minimap: active: true x: 902 z: 602 Obstruction: active: true moving: false control group: 3178 control group 2: 0 tag: 7389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 602 last x: 902 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 0.99062 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3178 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3179 Footprint: Minimap: active: true x: 906 z: 602 Obstruction: active: true moving: false control group: 3179 control group 2: 0 tag: 7425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 602 last x: 906 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 5.79268 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3179 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3180 Footprint: Minimap: active: true x: 858 z: 602 Obstruction: active: true moving: false control group: 3180 control group 2: 0 tag: 6959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 602 last x: 858 last y diff: 0 last z: 602 territory: 2 rot x: 0 rot y: 5.86452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3180 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3181 Footprint: Minimap: active: true x: 862 z: 602 Obstruction: active: true moving: false control group: 3181 control group 2: 0 tag: 7001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 602 last x: 862 last y diff: 0 last z: 602 territory: 2 rot x: 0 rot y: 1.19712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3181 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3182 Footprint: Minimap: active: true x: 866 z: 602 Obstruction: active: true moving: false control group: 3182 control group 2: 0 tag: 7033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 602 last x: 866 last y diff: 0 last z: 602 territory: 2 rot x: 0 rot y: 2.42446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3182 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3183 Footprint: Minimap: active: true x: 878 z: 602 Obstruction: active: true moving: false control group: 3183 control group 2: 0 tag: 7153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 602 last x: 878 last y diff: 0 last z: 602 territory: 2 rot x: 0 rot y: 3.09934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3183 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3184 Footprint: Minimap: active: true x: 882 z: 602 Obstruction: active: true moving: false control group: 3184 control group 2: 0 tag: 7195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 602 last x: 882 last y diff: 0 last z: 602 territory: 2 rot x: 0 rot y: 4.06521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3184 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3185 Footprint: Minimap: active: true x: 906 z: 598 Obstruction: active: true moving: false control group: 3185 control group 2: 0 tag: 7423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 598 last x: 906 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 1.14266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3185 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3186 Footprint: Minimap: active: true x: 910 z: 598 Obstruction: active: true moving: false control group: 3186 control group 2: 0 tag: 7447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 598 last x: 910 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 3.48615 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3186 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3187 Footprint: Minimap: active: true x: 914 z: 598 Obstruction: active: true moving: false control group: 3187 control group 2: 0 tag: 7479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 598 last x: 914 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 6.27274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3187 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3188 Footprint: Minimap: active: true x: 918 z: 598 Obstruction: active: true moving: false control group: 3188 control group 2: 0 tag: 7523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 598 last x: 918 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 3.37191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3188 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 4, "resourceSupplyAmount": 84 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 7137, 7092, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 84, "gatherers": [ 7345, 7192, 7194, 7147 ], "activeGatherers": [ 7345, 7192, 7194, 7147 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3189 Footprint: Minimap: active: true x: 850 z: 598 Obstruction: active: true moving: false control group: 3189 control group 2: 0 tag: 6891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 598 last x: 850 last y diff: 0 last z: 598 territory: 2 rot x: 0 rot y: 6.23664 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3189 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3190 Footprint: Minimap: active: true x: 854 z: 598 Obstruction: active: true moving: false control group: 3190 control group 2: 0 tag: 6925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 598 last x: 854 last y diff: 0 last z: 598 territory: 2 rot x: 0 rot y: 0.79937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3190 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3191 Footprint: Minimap: active: true x: 850 z: 594 Obstruction: active: true moving: false control group: 3191 control group 2: 0 tag: 6889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 594 last x: 850 last y diff: 0 last z: 594 territory: 2 rot x: 0 rot y: 0.09937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3191 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3192 Footprint: Minimap: active: true x: 854 z: 578 Obstruction: active: true moving: false control group: 3192 control group 2: 0 tag: 6919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 578 last x: 854 last y diff: 0 last z: 578 territory: 2 rot x: 0 rot y: 5.22225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3192 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3193 Footprint: Minimap: active: true x: 886 z: 586 Obstruction: active: true moving: false control group: 3193 control group 2: 0 tag: 7221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 586 last x: 886 last y diff: 0 last z: 586 territory: 2 rot x: 0 rot y: 2.68842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3193 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3194 Footprint: Minimap: active: true x: 886 z: 594 Obstruction: active: true moving: false control group: 3194 control group 2: 0 tag: 7223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 594 last x: 886 last y diff: 0 last z: 594 territory: 2 rot x: 0 rot y: 0.46196 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3194 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3195 Footprint: Minimap: active: true x: 890 z: 598 Obstruction: active: true moving: false control group: 3195 control group 2: 0 tag: 7259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 598 last x: 890 last y diff: 0 last z: 598 territory: 2 rot x: 0 rot y: 1.70626 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3195 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3196 Footprint: Minimap: active: true x: 894 z: 598 Obstruction: active: true moving: false control group: 3196 control group 2: 0 tag: 7315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 598 last x: 894 last y diff: 0 last z: 598 territory: 2 rot x: 0 rot y: 5.91364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3196 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3197 Footprint: Minimap: active: true x: 862 z: 582 Obstruction: active: true moving: false control group: 3197 control group 2: 0 tag: 6997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 582 last x: 862 last y diff: 0 last z: 582 territory: 2 rot x: 0 rot y: 6.2803 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3197 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3198 Footprint: Minimap: active: true x: 854 z: 594 Obstruction: active: true moving: false control group: 3198 control group 2: 0 tag: 6923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 594 last x: 854 last y diff: 0 last z: 594 territory: 2 rot x: 0 rot y: 5.17064 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3198 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3199 Footprint: Minimap: active: true x: 858 z: 594 Obstruction: active: true moving: false control group: 3199 control group 2: 0 tag: 6957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 594 last x: 858 last y diff: 0 last z: 594 territory: 2 rot x: 0 rot y: 5.83126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3199 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3200 Footprint: Minimap: active: true x: 854 z: 586 Obstruction: active: true moving: false control group: 3200 control group 2: 0 tag: 6921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 586 last x: 854 last y diff: 0 last z: 586 territory: 2 rot x: 0 rot y: 3.76226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3200 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3201 Footprint: Minimap: active: true x: 862 z: 586 Obstruction: active: true moving: false control group: 3201 control group 2: 0 tag: 6999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 586 last x: 862 last y diff: 0 last z: 586 territory: 2 rot x: 0 rot y: 4.98076 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3201 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3202 Footprint: Minimap: active: true x: 870 z: 594 Obstruction: active: true moving: false control group: 3202 control group 2: 0 tag: 7069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 594 last x: 870 last y diff: 0 last z: 594 territory: 2 rot x: 0 rot y: 3.0846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3202 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3203 Footprint: Minimap: active: true x: 1222 z: 422 Obstruction: active: true moving: false control group: 3203 control group 2: 0 tag: 9297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 422 last x: 1222 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 1.18514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3203 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3204 Footprint: Minimap: active: true x: 1226 z: 486 Obstruction: active: true moving: false control group: 3204 control group 2: 0 tag: 9327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 486 last x: 1226 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 1.1523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3204 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3205 Footprint: Minimap: active: true x: 1230 z: 486 Obstruction: active: true moving: false control group: 3205 control group 2: 0 tag: 9343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 486 last x: 1230 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 1.83298 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3205 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3206 Footprint: Minimap: active: true x: 1234 z: 490 Obstruction: active: true moving: false control group: 3206 control group 2: 0 tag: 9363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 490 last x: 1234 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 3.71445 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3206 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3207 Footprint: Minimap: active: true x: 1170 z: 450 Obstruction: active: true moving: false control group: 3207 control group 2: 0 tag: 8969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 450 last x: 1170 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 2.72887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3207 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3208 Footprint: Minimap: active: true x: 1166 z: 470 Obstruction: active: true moving: false control group: 3208 control group 2: 0 tag: 8959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 470 last x: 1166 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 5.93641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3208 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3209 Footprint: Minimap: active: true x: 1170 z: 470 Obstruction: active: true moving: false control group: 3209 control group 2: 0 tag: 8971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 470 last x: 1170 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 6.23455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3209 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3210 Footprint: Minimap: active: true x: 1174 z: 450 Obstruction: active: true moving: false control group: 3210 control group 2: 0 tag: 8985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 450 last x: 1174 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 6.22316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3210 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3211 Footprint: Minimap: active: true x: 1178 z: 450 Obstruction: active: true moving: false control group: 3211 control group 2: 0 tag: 9009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 450 last x: 1178 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 3.30393 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3211 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3212 Footprint: Minimap: active: true x: 1174 z: 434 Obstruction: active: true moving: false control group: 3212 control group 2: 0 tag: 8983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 434 last x: 1174 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 5.42603 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3212 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3213 Footprint: Minimap: active: true x: 1182 z: 438 Obstruction: active: true moving: false control group: 3213 control group 2: 0 tag: 9035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 438 last x: 1182 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 4.12568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3213 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3214 Footprint: Minimap: active: true x: 1222 z: 490 Obstruction: active: true moving: false control group: 3214 control group 2: 0 tag: 9305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 490 last x: 1222 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 2.7989 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3214 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3215 Footprint: Minimap: active: true x: 1234 z: 498 Obstruction: active: true moving: false control group: 3215 control group 2: 0 tag: 9365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 498 last x: 1234 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 1.44646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3215 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3216 Footprint: Minimap: active: true x: 1178 z: 410 Obstruction: active: true moving: false control group: 3216 control group 2: 0 tag: 9003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 410 last x: 1178 last y diff: 0 last z: 410 territory: 0 rot x: 0 rot y: 0.88956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3216 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3217 Footprint: Minimap: active: true x: 1182 z: 410 Obstruction: active: true moving: false control group: 3217 control group 2: 0 tag: 9029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 410 last x: 1182 last y diff: 0 last z: 410 territory: 0 rot x: 0 rot y: 5.33428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3217 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3218 Footprint: Minimap: active: true x: 1190 z: 410 Obstruction: active: true moving: false control group: 3218 control group 2: 0 tag: 9093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 410 last x: 1190 last y diff: 0 last z: 410 territory: 0 rot x: 0 rot y: 3.09665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3218 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3219 Footprint: Minimap: active: true x: 1214 z: 406 Obstruction: active: true moving: false control group: 3219 control group 2: 0 tag: 9257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 406 last x: 1214 last y diff: 0 last z: 406 territory: 0 rot x: 0 rot y: 0.3468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3219 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3220 Footprint: Minimap: active: true x: 1194 z: 490 Obstruction: active: true moving: false control group: 3220 control group 2: 0 tag: 9131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 490 last x: 1194 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 0.68854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3220 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3221 Footprint: Minimap: active: true x: 1206 z: 490 Obstruction: active: true moving: false control group: 3221 control group 2: 0 tag: 9225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 490 last x: 1206 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 1.0748 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3221 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3222 Footprint: Minimap: active: true x: 1166 z: 422 Obstruction: active: true moving: false control group: 3222 control group 2: 0 tag: 8957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 422 last x: 1166 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 1.3161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3222 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3223 Footprint: Minimap: active: true x: 1170 z: 410 Obstruction: active: true moving: false control group: 3223 control group 2: 0 tag: 8965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 410 last x: 1170 last y diff: 0 last z: 410 territory: 0 rot x: 0 rot y: 5.1993 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3223 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3224 Footprint: Minimap: active: true x: 1222 z: 430 Obstruction: active: true moving: false control group: 3224 control group 2: 0 tag: 9299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 430 last x: 1222 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 4.31923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3224 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3225 Footprint: Minimap: active: true x: 1226 z: 430 Obstruction: active: true moving: false control group: 3225 control group 2: 0 tag: 9317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 430 last x: 1226 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 3.41955 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3225 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3226 Footprint: Minimap: active: true x: 1238 z: 486 Obstruction: active: true moving: false control group: 3226 control group 2: 0 tag: 9385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 486 last x: 1238 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 4.09565 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3226 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3227 Footprint: Minimap: active: true x: 1238 z: 494 Obstruction: active: true moving: false control group: 3227 control group 2: 0 tag: 9387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 494 last x: 1238 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 1.23964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3227 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3228 Footprint: Minimap: active: true x: 1186 z: 470 Obstruction: active: true moving: false control group: 3228 control group 2: 0 tag: 9069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 470 last x: 1186 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 2.1236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3228 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3229 Footprint: Minimap: active: true x: 1178 z: 454 Obstruction: active: true moving: false control group: 3229 control group 2: 0 tag: 9011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 454 last x: 1178 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 0.93928 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3229 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3230 Footprint: Minimap: active: true x: 1186 z: 442 Obstruction: active: true moving: false control group: 3230 control group 2: 0 tag: 9065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 442 last x: 1186 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 3.2086 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3230 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3231 Footprint: Minimap: active: true x: 1246 z: 498 Obstruction: active: true moving: false control group: 3231 control group 2: 0 tag: 9401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 498 last x: 1246 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 1.6914 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3231 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3232 Footprint: Minimap: active: true x: 1246 z: 502 Obstruction: active: true moving: false control group: 3232 control group 2: 0 tag: 9403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 502 last x: 1246 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 2.58327 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3232 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3233 Footprint: Minimap: active: true x: 1174 z: 430 Obstruction: active: true moving: false control group: 3233 control group 2: 0 tag: 8981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 430 last x: 1174 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 3.06084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3233 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3234 Footprint: Minimap: active: true x: 1182 z: 434 Obstruction: active: true moving: false control group: 3234 control group 2: 0 tag: 9033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 434 last x: 1182 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 2.50019 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3234 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3235 Footprint: Minimap: active: true x: 1218 z: 486 Obstruction: active: true moving: false control group: 3235 control group 2: 0 tag: 9289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 486 last x: 1218 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 2.5894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3235 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3236 Footprint: Minimap: active: true x: 1178 z: 414 Obstruction: active: true moving: false control group: 3236 control group 2: 0 tag: 9005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 414 last x: 1178 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 1.19506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3236 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3237 Footprint: Minimap: active: true x: 1190 z: 414 Obstruction: active: true moving: false control group: 3237 control group 2: 0 tag: 9095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 414 last x: 1190 last y diff: 0 last z: 414 territory: 0 rot x: 0 rot y: 5.99 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3237 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3238 Footprint: Minimap: active: true x: 1206 z: 410 Obstruction: active: true moving: false control group: 3238 control group 2: 0 tag: 9211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 410 last x: 1206 last y diff: 0 last z: 410 territory: 0 rot x: 0 rot y: 5.88477 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3238 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3239 Footprint: Minimap: active: true x: 1170 z: 426 Obstruction: active: true moving: false control group: 3239 control group 2: 0 tag: 8967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 426 last x: 1170 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 2.3206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3239 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3240 Footprint: Minimap: active: true x: 1174 z: 426 Obstruction: active: true moving: false control group: 3240 control group 2: 0 tag: 8979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 426 last x: 1174 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 0.95392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3240 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3241 Footprint: Minimap: active: true x: 1226 z: 434 Obstruction: active: true moving: false control group: 3241 control group 2: 0 tag: 9319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 434 last x: 1226 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 0.43572 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3241 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3242 Footprint: Minimap: active: true x: 1218 z: 482 Obstruction: active: true moving: false control group: 3242 control group 2: 0 tag: 9287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 482 last x: 1218 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 3.15886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3242 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3243 Footprint: Minimap: active: true x: 1234 z: 478 Obstruction: active: true moving: false control group: 3243 control group 2: 0 tag: 9361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 478 last x: 1234 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 0.94654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3243 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3244 Footprint: Minimap: active: true x: 1186 z: 458 Obstruction: active: true moving: false control group: 3244 control group 2: 0 tag: 9067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 458 last x: 1186 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 0.66066 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3244 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3245 Footprint: Minimap: active: true x: 1190 z: 442 Obstruction: active: true moving: false control group: 3245 control group 2: 0 tag: 9099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 442 last x: 1190 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 3.33515 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3245 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3246 Footprint: Minimap: active: true x: 1190 z: 450 Obstruction: active: true moving: false control group: 3246 control group 2: 0 tag: 9101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 450 last x: 1190 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 2.2795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3246 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3247 Footprint: Minimap: active: true x: 1190 z: 454 Obstruction: active: true moving: false control group: 3247 control group 2: 0 tag: 9103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 454 last x: 1190 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 2.9346 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3247 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3248 Footprint: Minimap: active: true x: 1178 z: 426 Obstruction: active: true moving: false control group: 3248 control group 2: 0 tag: 9007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 426 last x: 1178 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 5.77562 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3248 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3249 Footprint: Minimap: active: true x: 1182 z: 426 Obstruction: active: true moving: false control group: 3249 control group 2: 0 tag: 9031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 426 last x: 1182 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 4.61823 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3249 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3250 Footprint: Minimap: active: true x: 1186 z: 430 Obstruction: active: true moving: false control group: 3250 control group 2: 0 tag: 9063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 430 last x: 1186 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 1.48867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3250 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3251 Footprint: Minimap: active: true x: 1190 z: 418 Obstruction: active: true moving: false control group: 3251 control group 2: 0 tag: 9097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 418 last x: 1190 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 5.28568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3251 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3252 Footprint: Minimap: active: true x: 1210 z: 418 Obstruction: active: true moving: false control group: 3252 control group 2: 0 tag: 9231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 418 last x: 1210 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 2.00109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3252 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3253 Footprint: Minimap: active: true x: 1210 z: 438 Obstruction: active: true moving: false control group: 3253 control group 2: 0 tag: 9233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 438 last x: 1210 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 1.91982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3253 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3254 Footprint: Minimap: active: true x: 1222 z: 438 Obstruction: active: true moving: false control group: 3254 control group 2: 0 tag: 9301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 438 last x: 1222 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 0.33425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3254 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3255 Footprint: Minimap: active: true x: 1214 z: 478 Obstruction: active: true moving: false control group: 3255 control group 2: 0 tag: 9269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 478 last x: 1214 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 5.10274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3255 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3256 Footprint: Minimap: active: true x: 1226 z: 474 Obstruction: active: true moving: false control group: 3256 control group 2: 0 tag: 9325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 474 last x: 1226 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 3.91729 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3256 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3257 Footprint: Minimap: active: true x: 1194 z: 462 Obstruction: active: true moving: false control group: 3257 control group 2: 0 tag: 9129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 462 last x: 1194 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 0.86588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3257 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3258 Footprint: Minimap: active: true x: 1198 z: 466 Obstruction: active: true moving: false control group: 3258 control group 2: 0 tag: 9163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 466 last x: 1198 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 2.64106 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3258 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3259 Footprint: Minimap: active: true x: 1198 z: 470 Obstruction: active: true moving: false control group: 3259 control group 2: 0 tag: 9165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 470 last x: 1198 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 0.50002 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3259 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3260 Footprint: Minimap: active: true x: 1238 z: 466 Obstruction: active: true moving: false control group: 3260 control group 2: 0 tag: 9383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 466 last x: 1238 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 3.37684 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3260 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3261 Footprint: Minimap: active: true x: 1194 z: 430 Obstruction: active: true moving: false control group: 3261 control group 2: 0 tag: 9119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 430 last x: 1194 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 2.50412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3261 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3262 Footprint: Minimap: active: true x: 1194 z: 434 Obstruction: active: true moving: false control group: 3262 control group 2: 0 tag: 9121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 434 last x: 1194 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 5.35718 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3262 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3263 Footprint: Minimap: active: true x: 1194 z: 450 Obstruction: active: true moving: false control group: 3263 control group 2: 0 tag: 9123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 450 last x: 1194 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 4.27762 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3263 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3264 Footprint: Minimap: active: true x: 1194 z: 454 Obstruction: active: true moving: false control group: 3264 control group 2: 0 tag: 9125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 454 last x: 1194 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 2.31841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3264 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3265 Footprint: Minimap: active: true x: 1194 z: 458 Obstruction: active: true moving: false control group: 3265 control group 2: 0 tag: 9127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 458 last x: 1194 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 0.43445 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3265 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3266 Footprint: Minimap: active: true x: 1198 z: 422 Obstruction: active: true moving: false control group: 3266 control group 2: 0 tag: 9159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 422 last x: 1198 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 5.66913 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3266 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3267 Footprint: Minimap: active: true x: 1202 z: 418 Obstruction: active: true moving: false control group: 3267 control group 2: 0 tag: 9181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 418 last x: 1202 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 3.77839 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3267 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3268 Footprint: Minimap: active: true x: 1202 z: 422 Obstruction: active: true moving: false control group: 3268 control group 2: 0 tag: 9183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 422 last x: 1202 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 5.709 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3268 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3269 Footprint: Minimap: active: true x: 1202 z: 474 Obstruction: active: true moving: false control group: 3269 control group 2: 0 tag: 9189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 474 last x: 1202 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 4.17667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3269 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3270 Footprint: Minimap: active: true x: 1206 z: 422 Obstruction: active: true moving: false control group: 3270 control group 2: 0 tag: 9213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 422 last x: 1206 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 3.84224 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3270 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3271 Footprint: Minimap: active: true x: 1206 z: 426 Obstruction: active: true moving: false control group: 3271 control group 2: 0 tag: 9215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 426 last x: 1206 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 0.6311 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3271 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3272 Footprint: Minimap: active: true x: 1206 z: 430 Obstruction: active: true moving: false control group: 3272 control group 2: 0 tag: 9217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 430 last x: 1206 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 2.69274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3272 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3273 Footprint: Minimap: active: true x: 1206 z: 438 Obstruction: active: true moving: false control group: 3273 control group 2: 0 tag: 9219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 438 last x: 1206 last y diff: 0 last z: 438 territory: 0 rot x: 0 rot y: 4.98972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3273 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3274 Footprint: Minimap: active: true x: 1210 z: 442 Obstruction: active: true moving: false control group: 3274 control group 2: 0 tag: 9235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 442 last x: 1210 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 2.12543 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3274 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3275 Footprint: Minimap: active: true x: 1214 z: 442 Obstruction: active: true moving: false control group: 3275 control group 2: 0 tag: 9259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 442 last x: 1214 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 0.25329 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3275 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3276 Footprint: Minimap: active: true x: 1218 z: 442 Obstruction: active: true moving: false control group: 3276 control group 2: 0 tag: 9283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 442 last x: 1218 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 1.07763 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3276 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3277 Footprint: Minimap: active: true x: 1210 z: 474 Obstruction: active: true moving: false control group: 3277 control group 2: 0 tag: 9241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 474 last x: 1210 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 4.18984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3277 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3278 Footprint: Minimap: active: true x: 1214 z: 470 Obstruction: active: true moving: false control group: 3278 control group 2: 0 tag: 9267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 470 last x: 1214 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 5.75158 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3278 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3279 Footprint: Minimap: active: true x: 1222 z: 470 Obstruction: active: true moving: false control group: 3279 control group 2: 0 tag: 9303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 470 last x: 1222 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 2.49845 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3279 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3280 Footprint: Minimap: active: true x: 1226 z: 470 Obstruction: active: true moving: false control group: 3280 control group 2: 0 tag: 9323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 470 last x: 1226 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 4.7135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3280 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3281 Footprint: Minimap: active: true x: 1230 z: 470 Obstruction: active: true moving: false control group: 3281 control group 2: 0 tag: 9341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 470 last x: 1230 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 4.44529 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3281 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3282 Footprint: Minimap: active: true x: 1234 z: 470 Obstruction: active: true moving: false control group: 3282 control group 2: 0 tag: 9359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 470 last x: 1234 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 4.59324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3282 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3283 Footprint: Minimap: active: true x: 1202 z: 466 Obstruction: active: true moving: false control group: 3283 control group 2: 0 tag: 9187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 466 last x: 1202 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 2.49384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3283 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3284 Footprint: Minimap: active: true x: 1234 z: 466 Obstruction: active: true moving: false control group: 3284 control group 2: 0 tag: 9357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 466 last x: 1234 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 1.48658 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3284 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3285 Footprint: Minimap: active: true x: 1198 z: 434 Obstruction: active: true moving: false control group: 3285 control group 2: 0 tag: 9161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 434 last x: 1198 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 1.58283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3285 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3286 Footprint: Minimap: active: true x: 1206 z: 474 Obstruction: active: true moving: false control group: 3286 control group 2: 0 tag: 9223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 474 last x: 1206 last y diff: 0 last z: 474 territory: 0 rot x: 0 rot y: 4.6089 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3286 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3287 Footprint: Minimap: active: true x: 1210 z: 446 Obstruction: active: true moving: false control group: 3287 control group 2: 0 tag: 9237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 446 last x: 1210 last y diff: 0 last z: 446 territory: 0 rot x: 0 rot y: 1.49764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3287 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3288 Footprint: Minimap: active: true x: 1214 z: 466 Obstruction: active: true moving: false control group: 3288 control group 2: 0 tag: 9265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 466 last x: 1214 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 6.16366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3288 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3289 Footprint: Minimap: active: true x: 1226 z: 450 Obstruction: active: true moving: false control group: 3289 control group 2: 0 tag: 9321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 450 last x: 1226 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 4.14071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3289 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3290 Footprint: Minimap: active: true x: 1202 z: 454 Obstruction: active: true moving: false control group: 3290 control group 2: 0 tag: 9185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 454 last x: 1202 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 4.6594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3290 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3291 Footprint: Minimap: active: true x: 1206 z: 458 Obstruction: active: true moving: false control group: 3291 control group 2: 0 tag: 9221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 458 last x: 1206 last y diff: 0 last z: 458 territory: 0 rot x: 0 rot y: 1.21114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3291 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3292 Footprint: Minimap: active: true x: 1214 z: 450 Obstruction: active: true moving: false control group: 3292 control group 2: 0 tag: 9261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 450 last x: 1214 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 0.60828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3292 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3293 Footprint: Minimap: active: true x: 1214 z: 462 Obstruction: active: true moving: false control group: 3293 control group 2: 0 tag: 9263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 462 last x: 1214 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 1.41047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3293 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3294 Footprint: Minimap: active: true x: 1218 z: 462 Obstruction: active: true moving: false control group: 3294 control group 2: 0 tag: 9285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 462 last x: 1218 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 5.87523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3294 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3295 Footprint: Minimap: active: true x: 1210 z: 454 Obstruction: active: true moving: false control group: 3295 control group 2: 0 tag: 9239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 454 last x: 1210 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 5.96576 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3295 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3296 Footprint: Minimap: active: true x: 190 z: 242 Obstruction: active: true moving: false control group: 3296 control group 2: 0 tag: 1387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 242 last x: 190 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 4.30726 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3296 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3297 Footprint: Minimap: active: true x: 218 z: 246 Obstruction: active: true moving: false control group: 3297 control group 2: 0 tag: 1533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 246 last x: 218 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 0.62754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3297 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3298 Footprint: Minimap: active: true x: 174 z: 246 Obstruction: active: true moving: false control group: 3298 control group 2: 0 tag: 1327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 246 last x: 174 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 1.77437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3298 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3299 Footprint: Minimap: active: true x: 254 z: 198 Obstruction: active: true moving: false control group: 3299 control group 2: 0 tag: 1767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 198 last x: 254 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 0.02813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3299 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3300 Footprint: Minimap: active: true x: 254 z: 202 Obstruction: active: true moving: false control group: 3300 control group 2: 0 tag: 1769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 202 last x: 254 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 4.65377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3300 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3301 Footprint: Minimap: active: true x: 258 z: 202 Obstruction: active: true moving: false control group: 3301 control group 2: 0 tag: 1801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 202 last x: 258 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 2.21204 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3301 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3302 Footprint: Minimap: active: true x: 246 z: 226 Obstruction: active: true moving: false control group: 3302 control group 2: 0 tag: 1695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 226 last x: 246 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 1.12281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3302 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3303 Footprint: Minimap: active: true x: 246 z: 230 Obstruction: active: true moving: false control group: 3303 control group 2: 0 tag: 1697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 230 last x: 246 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 4.61072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3303 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3304 Footprint: Minimap: active: true x: 250 z: 230 Obstruction: active: true moving: false control group: 3304 control group 2: 0 tag: 1737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 230 last x: 250 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 2.92711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3304 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3305 Footprint: Minimap: active: true x: 258 z: 218 Obstruction: active: true moving: false control group: 3305 control group 2: 0 tag: 1805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 218 last x: 258 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 0.50766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3305 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3306 Footprint: Minimap: active: true x: 258 z: 214 Obstruction: active: true moving: false control group: 3306 control group 2: 0 tag: 1803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 214 last x: 258 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 5.51465 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3306 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3307 Footprint: Minimap: active: true x: 250 z: 234 Obstruction: active: true moving: false control group: 3307 control group 2: 0 tag: 1739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 234 last x: 250 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 2.56261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3307 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3308 Footprint: Minimap: active: true x: 250 z: 246 Obstruction: active: true moving: false control group: 3308 control group 2: 0 tag: 1741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 246 last x: 250 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 2.35549 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3308 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3309 Footprint: Minimap: active: true x: 250 z: 250 Obstruction: active: true moving: false control group: 3309 control group 2: 0 tag: 1743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 250 last x: 250 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 6.2485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3309 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3310 Footprint: Minimap: active: true x: 254 z: 190 Obstruction: active: true moving: false control group: 3310 control group 2: 0 tag: 1765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 190 last x: 254 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 3.5062 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3310 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3311 Footprint: Minimap: active: true x: 206 z: 258 Obstruction: active: true moving: false control group: 3311 control group 2: 0 tag: 1467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 258 last x: 206 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 0.94057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3311 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3312 Footprint: Minimap: active: true x: 210 z: 258 Obstruction: active: true moving: false control group: 3312 control group 2: 0 tag: 1489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 258 last x: 210 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 3.04461 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3312 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3313 Footprint: Minimap: active: true x: 242 z: 254 Obstruction: active: true moving: false control group: 3313 control group 2: 0 tag: 1683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 254 last x: 242 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 2.95475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3313 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3314 Footprint: Minimap: active: true x: 246 z: 258 Obstruction: active: true moving: false control group: 3314 control group 2: 0 tag: 1701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 258 last x: 246 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 4.8418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3314 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3315 Footprint: Minimap: active: true x: 154 z: 262 Obstruction: active: true moving: false control group: 3315 control group 2: 0 tag: 1279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 262 last x: 154 last y diff: 0 last z: 262 territory: 0 rot x: 0 rot y: 1.5903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3315 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3316 Footprint: Minimap: active: true x: 158 z: 266 Obstruction: active: true moving: false control group: 3316 control group 2: 0 tag: 1285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 158 y: 0 z: 266 last x: 158 last y diff: 0 last z: 266 territory: 0 rot x: 0 rot y: 4.94436 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3316 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3317 Footprint: Minimap: active: true x: 174 z: 258 Obstruction: active: true moving: false control group: 3317 control group 2: 0 tag: 1329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 258 last x: 174 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 3.40252 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3317 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3318 Footprint: Minimap: active: true x: 186 z: 238 Obstruction: active: true moving: false control group: 3318 control group 2: 0 tag: 1373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 238 last x: 186 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 0.29894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3318 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3319 Footprint: Minimap: active: true x: 194 z: 238 Obstruction: active: true moving: false control group: 3319 control group 2: 0 tag: 1415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 238 last x: 194 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 5.63727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3319 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3320 Footprint: Minimap: active: true x: 198 z: 238 Obstruction: active: true moving: false control group: 3320 control group 2: 0 tag: 1435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 238 last x: 198 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 4.55228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3320 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3321 Footprint: Minimap: active: true x: 206 z: 242 Obstruction: active: true moving: false control group: 3321 control group 2: 0 tag: 1465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 242 last x: 206 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 5.1459 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3321 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3322 Footprint: Minimap: active: true x: 238 z: 190 Obstruction: active: true moving: false control group: 3322 control group 2: 0 tag: 1647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 190 last x: 238 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 4.22464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3322 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3323 Footprint: Minimap: active: true x: 238 z: 194 Obstruction: active: true moving: false control group: 3323 control group 2: 0 tag: 1649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 194 last x: 238 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 3.48334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3323 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3324 Footprint: Minimap: active: true x: 250 z: 202 Obstruction: active: true moving: false control group: 3324 control group 2: 0 tag: 1733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 202 last x: 250 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 1.81458 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3324 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3325 Footprint: Minimap: active: true x: 254 z: 206 Obstruction: active: true moving: false control group: 3325 control group 2: 0 tag: 1771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 206 last x: 254 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.21584 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3325 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3326 Footprint: Minimap: active: true x: 222 z: 238 Obstruction: active: true moving: false control group: 3326 control group 2: 0 tag: 1551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 238 last x: 222 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 1.18383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3326 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3327 Footprint: Minimap: active: true x: 234 z: 234 Obstruction: active: true moving: false control group: 3327 control group 2: 0 tag: 1625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 234 last x: 234 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 4.11123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3327 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3328 Footprint: Minimap: active: true x: 242 z: 214 Obstruction: active: true moving: false control group: 3328 control group 2: 0 tag: 1679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 214 last x: 242 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 4.7033 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3328 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3329 Footprint: Minimap: active: true x: 246 z: 250 Obstruction: active: true moving: false control group: 3329 control group 2: 0 tag: 1699 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 250 last x: 246 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 3.24537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3329 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3330 Footprint: Minimap: active: true x: 234 z: 182 Obstruction: active: true moving: false control group: 3330 control group 2: 0 tag: 1613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 182 last x: 234 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 3.98527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3330 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3331 Footprint: Minimap: active: true x: 166 z: 258 Obstruction: active: true moving: false control group: 3331 control group 2: 0 tag: 1301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 258 last x: 166 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 2.64661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3331 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3332 Footprint: Minimap: active: true x: 178 z: 234 Obstruction: active: true moving: false control group: 3332 control group 2: 0 tag: 1343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 234 last x: 178 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 3.38997 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3332 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3333 Footprint: Minimap: active: true x: 186 z: 234 Obstruction: active: true moving: false control group: 3333 control group 2: 0 tag: 1371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 234 last x: 186 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 2.26021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3333 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3334 Footprint: Minimap: active: true x: 198 z: 234 Obstruction: active: true moving: false control group: 3334 control group 2: 0 tag: 1433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 234 last x: 198 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 4.53373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3334 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3335 Footprint: Minimap: active: true x: 206 z: 238 Obstruction: active: true moving: false control group: 3335 control group 2: 0 tag: 1463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 238 last x: 206 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 0.05169 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3335 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3336 Footprint: Minimap: active: true x: 210 z: 238 Obstruction: active: true moving: false control group: 3336 control group 2: 0 tag: 1485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 238 last x: 210 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 0.16448 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3336 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3337 Footprint: Minimap: active: true x: 210 z: 242 Obstruction: active: true moving: false control group: 3337 control group 2: 0 tag: 1487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 242 last x: 210 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 5.02984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3337 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3338 Footprint: Minimap: active: true x: 214 z: 238 Obstruction: active: true moving: false control group: 3338 control group 2: 0 tag: 1501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 238 last x: 214 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 1.0787 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3338 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3339 Footprint: Minimap: active: true x: 234 z: 194 Obstruction: active: true moving: false control group: 3339 control group 2: 0 tag: 1615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 194 last x: 234 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 4.2295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3339 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3340 Footprint: Minimap: active: true x: 234 z: 198 Obstruction: active: true moving: false control group: 3340 control group 2: 0 tag: 1617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 198 last x: 234 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 2.82876 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3340 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3341 Footprint: Minimap: active: true x: 238 z: 198 Obstruction: active: true moving: false control group: 3341 control group 2: 0 tag: 1651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 198 last x: 238 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 1.85421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3341 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3342 Footprint: Minimap: active: true x: 242 z: 198 Obstruction: active: true moving: false control group: 3342 control group 2: 0 tag: 1673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 198 last x: 242 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 0.17403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3342 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3343 Footprint: Minimap: active: true x: 246 z: 206 Obstruction: active: true moving: false control group: 3343 control group 2: 0 tag: 1693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 206 last x: 246 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.57061 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3343 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3344 Footprint: Minimap: active: true x: 250 z: 210 Obstruction: active: true moving: false control group: 3344 control group 2: 0 tag: 1735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 210 last x: 250 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 0.89251 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3344 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3345 Footprint: Minimap: active: true x: 218 z: 230 Obstruction: active: true moving: false control group: 3345 control group 2: 0 tag: 1531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 230 last x: 218 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 1.43747 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3345 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3346 Footprint: Minimap: active: true x: 242 z: 242 Obstruction: active: true moving: false control group: 3346 control group 2: 0 tag: 1681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 242 last x: 242 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 1.71859 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3346 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3347 Footprint: Minimap: active: true x: 238 z: 210 Obstruction: active: true moving: false control group: 3347 control group 2: 0 tag: 1653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 210 last x: 238 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 0.19169 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3347 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3348 Footprint: Minimap: active: true x: 238 z: 218 Obstruction: active: true moving: false control group: 3348 control group 2: 0 tag: 1655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 218 last x: 238 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 2.74401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3348 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3349 Footprint: Minimap: active: true x: 238 z: 226 Obstruction: active: true moving: false control group: 3349 control group 2: 0 tag: 1657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 226 last x: 238 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 4.69008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3349 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3350 Footprint: Minimap: active: true x: 162 z: 254 Obstruction: active: true moving: false control group: 3350 control group 2: 0 tag: 1291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 162 y: 0 z: 254 last x: 162 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 4.45247 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3350 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3351 Footprint: Minimap: active: true x: 162 z: 258 Obstruction: active: true moving: false control group: 3351 control group 2: 0 tag: 1293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 162 y: 0 z: 258 last x: 162 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 5.5152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3351 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3352 Footprint: Minimap: active: true x: 190 z: 230 Obstruction: active: true moving: false control group: 3352 control group 2: 0 tag: 1385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 230 last x: 190 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 3.33597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3352 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3353 Footprint: Minimap: active: true x: 210 z: 230 Obstruction: active: true moving: false control group: 3353 control group 2: 0 tag: 1483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 230 last x: 210 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 3.59017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3353 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3354 Footprint: Minimap: active: true x: 202 z: 206 Obstruction: active: true moving: false control group: 3354 control group 2: 0 tag: 1445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 206 last x: 202 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.88631 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3354 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3355 Footprint: Minimap: active: true x: 206 z: 202 Obstruction: active: true moving: false control group: 3355 control group 2: 0 tag: 1457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 202 last x: 206 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 6.16524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3355 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3356 Footprint: Minimap: active: true x: 230 z: 194 Obstruction: active: true moving: false control group: 3356 control group 2: 0 tag: 1593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 194 last x: 230 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 2.22358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3356 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3357 Footprint: Minimap: active: true x: 230 z: 198 Obstruction: active: true moving: false control group: 3357 control group 2: 0 tag: 1595 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 198 last x: 230 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 4.80314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3357 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3358 Footprint: Minimap: active: true x: 234 z: 202 Obstruction: active: true moving: false control group: 3358 control group 2: 0 tag: 1619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 202 last x: 234 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 6.07966 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3358 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3359 Footprint: Minimap: active: true x: 242 z: 202 Obstruction: active: true moving: false control group: 3359 control group 2: 0 tag: 1675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 202 last x: 242 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 3.86406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3359 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3360 Footprint: Minimap: active: true x: 242 z: 206 Obstruction: active: true moving: false control group: 3360 control group 2: 0 tag: 1677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 206 last x: 242 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 4.45109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3360 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3361 Footprint: Minimap: active: true x: 218 z: 226 Obstruction: active: true moving: false control group: 3361 control group 2: 0 tag: 1529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 226 last x: 218 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 5.6171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3361 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3362 Footprint: Minimap: active: true x: 234 z: 214 Obstruction: active: true moving: false control group: 3362 control group 2: 0 tag: 1621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 214 last x: 234 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 1.64971 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3362 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3363 Footprint: Minimap: active: true x: 234 z: 218 Obstruction: active: true moving: false control group: 3363 control group 2: 0 tag: 1623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 218 last x: 234 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 2.33176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3363 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3364 Footprint: Minimap: active: true x: 222 z: 186 Obstruction: active: true moving: false control group: 3364 control group 2: 0 tag: 1543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 186 last x: 222 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 1.61619 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3364 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3365 Footprint: Minimap: active: true x: 222 z: 190 Obstruction: active: true moving: false control group: 3365 control group 2: 0 tag: 1545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 190 last x: 222 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 5.21706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3365 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3366 Footprint: Minimap: active: true x: 226 z: 190 Obstruction: active: true moving: false control group: 3366 control group 2: 0 tag: 1569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 190 last x: 226 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 5.12958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3366 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3367 Footprint: Minimap: active: true x: 190 z: 226 Obstruction: active: true moving: false control group: 3367 control group 2: 0 tag: 1383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 226 last x: 190 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 6.12905 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3367 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3368 Footprint: Minimap: active: true x: 194 z: 226 Obstruction: active: true moving: false control group: 3368 control group 2: 0 tag: 1413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 226 last x: 194 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 3.82583 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3368 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3369 Footprint: Minimap: active: true x: 210 z: 226 Obstruction: active: true moving: false control group: 3369 control group 2: 0 tag: 1481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 226 last x: 210 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 3.49152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3369 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3370 Footprint: Minimap: active: true x: 202 z: 210 Obstruction: active: true moving: false control group: 3370 control group 2: 0 tag: 1447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 210 last x: 202 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 5.13007 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3370 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3371 Footprint: Minimap: active: true x: 206 z: 210 Obstruction: active: true moving: false control group: 3371 control group 2: 0 tag: 1459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 210 last x: 206 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 4.75495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3371 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3372 Footprint: Minimap: active: true x: 210 z: 198 Obstruction: active: true moving: false control group: 3372 control group 2: 0 tag: 1477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 198 last x: 210 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 5.8639 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3372 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3373 Footprint: Minimap: active: true x: 226 z: 198 Obstruction: active: true moving: false control group: 3373 control group 2: 0 tag: 1571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 198 last x: 226 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 4.41785 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3373 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3374 Footprint: Minimap: active: true x: 230 z: 206 Obstruction: active: true moving: false control group: 3374 control group 2: 0 tag: 1597 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 206 last x: 230 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 3.16137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3374 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3375 Footprint: Minimap: active: true x: 230 z: 214 Obstruction: active: true moving: false control group: 3375 control group 2: 0 tag: 1599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 214 last x: 230 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 4.51217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3375 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3376 Footprint: Minimap: active: true x: 218 z: 194 Obstruction: active: true moving: false control group: 3376 control group 2: 0 tag: 1521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 194 last x: 218 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 2.4556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3376 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3377 Footprint: Minimap: active: true x: 222 z: 198 Obstruction: active: true moving: false control group: 3377 control group 2: 0 tag: 1547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 198 last x: 222 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 5.32024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3377 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3378 Footprint: Minimap: active: true x: 186 z: 222 Obstruction: active: true moving: false control group: 3378 control group 2: 0 tag: 1369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 222 last x: 186 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 6.03365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3378 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3379 Footprint: Minimap: active: true x: 194 z: 222 Obstruction: active: true moving: false control group: 3379 control group 2: 0 tag: 1411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 222 last x: 194 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 3.04186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3379 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3380 Footprint: Minimap: active: true x: 202 z: 222 Obstruction: active: true moving: false control group: 3380 control group 2: 0 tag: 1449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 222 last x: 202 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 6.15612 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3380 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3381 Footprint: Minimap: active: true x: 194 z: 218 Obstruction: active: true moving: false control group: 3381 control group 2: 0 tag: 1409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 218 last x: 194 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.53039 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3381 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3382 Footprint: Minimap: active: true x: 214 z: 194 Obstruction: active: true moving: false control group: 3382 control group 2: 0 tag: 1497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 194 last x: 214 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 3.86881 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3382 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3383 Footprint: Minimap: active: true x: 214 z: 206 Obstruction: active: true moving: false control group: 3383 control group 2: 0 tag: 1499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 206 last x: 214 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 3.70762 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3383 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3384 Footprint: Minimap: active: true x: 226 z: 210 Obstruction: active: true moving: false control group: 3384 control group 2: 0 tag: 1573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 210 last x: 226 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 4.57392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3384 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3385 Footprint: Minimap: active: true x: 206 z: 218 Obstruction: active: true moving: false control group: 3385 control group 2: 0 tag: 1461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 218 last x: 206 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.32074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3385 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3386 Footprint: Minimap: active: true x: 210 z: 218 Obstruction: active: true moving: false control group: 3386 control group 2: 0 tag: 1479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 218 last x: 210 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 1.79522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3386 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3387 Footprint: Minimap: active: true x: 218 z: 218 Obstruction: active: true moving: false control group: 3387 control group 2: 0 tag: 1527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 218 last x: 218 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 2.10441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3387 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3388 Footprint: Minimap: active: true x: 222 z: 218 Obstruction: active: true moving: false control group: 3388 control group 2: 0 tag: 1549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 218 last x: 222 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 1.66295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3388 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3389 Footprint: Minimap: active: true x: 226 z: 214 Obstruction: active: true moving: false control group: 3389 control group 2: 0 tag: 1575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 214 last x: 226 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 4.06669 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3389 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3390 Footprint: Minimap: active: true x: 218 z: 198 Obstruction: active: true moving: false control group: 3390 control group 2: 0 tag: 1523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 198 last x: 218 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 1.97828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3390 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3391 Footprint: Minimap: active: true x: 198 z: 218 Obstruction: active: true moving: false control group: 3391 control group 2: 0 tag: 1431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 218 last x: 198 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.3061 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3391 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3392 Footprint: Minimap: active: true x: 218 z: 214 Obstruction: active: true moving: false control group: 3392 control group 2: 0 tag: 1525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 214 last x: 218 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 3.94999 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3392 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3393 Footprint: Minimap: active: true x: 50 z: 462 Obstruction: active: true moving: false control group: 3393 control group 2: 0 tag: 811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 462 last x: 50 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 1.10589 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3393 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3394 Footprint: Minimap: active: true x: 54 z: 450 Obstruction: active: true moving: false control group: 3394 control group 2: 0 tag: 831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 450 last x: 54 last y diff: 0 last z: 450 territory: 0 rot x: 0 rot y: 5.7227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3394 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3395 Footprint: Minimap: active: true x: 54 z: 454 Obstruction: active: true moving: false control group: 3395 control group 2: 0 tag: 833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 454 last x: 54 last y diff: 0 last z: 454 territory: 0 rot x: 0 rot y: 3.84548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3395 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3396 Footprint: Minimap: active: true x: 74 z: 418 Obstruction: active: true moving: false control group: 3396 control group 2: 0 tag: 947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 418 last x: 74 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 3.42272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3396 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3397 Footprint: Minimap: active: true x: 78 z: 418 Obstruction: active: true moving: false control group: 3397 control group 2: 0 tag: 969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 418 last x: 78 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 3.38462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3397 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3398 Footprint: Minimap: active: true x: 66 z: 442 Obstruction: active: true moving: false control group: 3398 control group 2: 0 tag: 899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 442 last x: 66 last y diff: 0 last z: 442 territory: 0 rot x: 0 rot y: 3.60373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3398 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3399 Footprint: Minimap: active: true x: 78 z: 422 Obstruction: active: true moving: false control group: 3399 control group 2: 0 tag: 971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 422 last x: 78 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 3.98337 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3399 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3400 Footprint: Minimap: active: true x: 82 z: 426 Obstruction: active: true moving: false control group: 3400 control group 2: 0 tag: 999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 426 last x: 82 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 3.88971 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3400 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3401 Footprint: Minimap: active: true x: 58 z: 434 Obstruction: active: true moving: false control group: 3401 control group 2: 0 tag: 847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 434 last x: 58 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 3.01931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3401 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3402 Footprint: Minimap: active: true x: 62 z: 418 Obstruction: active: true moving: false control group: 3402 control group 2: 0 tag: 873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 418 last x: 62 last y diff: 0 last z: 418 territory: 0 rot x: 0 rot y: 0.70055 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3402 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3403 Footprint: Minimap: active: true x: 70 z: 422 Obstruction: active: true moving: false control group: 3403 control group 2: 0 tag: 921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 422 last x: 70 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 1.0611 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3403 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3404 Footprint: Minimap: active: true x: 74 z: 434 Obstruction: active: true moving: false control group: 3404 control group 2: 0 tag: 951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 434 last x: 74 last y diff: 0 last z: 434 territory: 0 rot x: 0 rot y: 6.16276 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3404 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3405 Footprint: Minimap: active: true x: 62 z: 422 Obstruction: active: true moving: false control group: 3405 control group 2: 0 tag: 875 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 422 last x: 62 last y diff: 0 last z: 422 territory: 0 rot x: 0 rot y: 1.43784 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3405 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3406 Footprint: Minimap: active: true x: 66 z: 426 Obstruction: active: true moving: false control group: 3406 control group 2: 0 tag: 897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 426 last x: 66 last y diff: 0 last z: 426 territory: 0 rot x: 0 rot y: 3.41515 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3406 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3407 Footprint: Minimap: active: true x: 74 z: 430 Obstruction: active: true moving: false control group: 3407 control group 2: 0 tag: 949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 430 last x: 74 last y diff: 0 last z: 430 territory: 0 rot x: 0 rot y: 0.82255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3407 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3408 Footprint: Minimap: active: true x: 670 z: 914 Obstruction: active: true moving: false control group: 3408 control group 2: 0 tag: 5749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 914 last x: 670 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 4.52985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3408 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3409 Footprint: Minimap: active: true x: 642 z: 946 Obstruction: active: true moving: false control group: 3409 control group 2: 0 tag: 5559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 946 last x: 642 last y diff: 0 last z: 946 territory: 1 rot x: 0 rot y: 1.96346 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3409 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3410 Footprint: Minimap: active: true x: 646 z: 946 Obstruction: active: true moving: false control group: 3410 control group 2: 0 tag: 5585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 946 last x: 646 last y diff: 0 last z: 946 territory: 1 rot x: 0 rot y: 6.0585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3410 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3411 Footprint: Minimap: active: true x: 690 z: 906 Obstruction: active: true moving: false control group: 3411 control group 2: 0 tag: 5849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 906 last x: 690 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 1.92893 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3411 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3412 Footprint: Minimap: active: true x: 702 z: 902 Obstruction: active: true moving: false control group: 3412 control group 2: 0 tag: 5925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 902 last x: 702 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 3.3096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3412 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3413 Footprint: Minimap: active: true x: 702 z: 906 Obstruction: active: true moving: false control group: 3413 control group 2: 0 tag: 5927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 906 last x: 702 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 5.94999 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3413 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3414 Footprint: Minimap: active: true x: 710 z: 902 Obstruction: active: true moving: false control group: 3414 control group 2: 0 tag: 5971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 902 last x: 710 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 0.94626 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3414 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3415 Footprint: Minimap: active: true x: 714 z: 906 Obstruction: active: true moving: false control group: 3415 control group 2: 0 tag: 6007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 906 last x: 714 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 4.93931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3415 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3416 Footprint: Minimap: active: true x: 718 z: 914 Obstruction: active: true moving: false control group: 3416 control group 2: 0 tag: 6031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 914 last x: 718 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 5.51166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3416 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3417 Footprint: Minimap: active: true x: 718 z: 922 Obstruction: active: true moving: false control group: 3417 control group 2: 0 tag: 6033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 922 last x: 718 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 1.13697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3417 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3418 Footprint: Minimap: active: true x: 634 z: 962 Obstruction: active: true moving: false control group: 3418 control group 2: 0 tag: 5505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 962 last x: 634 last y diff: 0 last z: 962 territory: 1 rot x: 0 rot y: 0.1781 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3418 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3419 Footprint: Minimap: active: true x: 638 z: 950 Obstruction: active: true moving: false control group: 3419 control group 2: 0 tag: 5529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 950 last x: 638 last y diff: 0 last z: 950 territory: 1 rot x: 0 rot y: 4.6393 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3419 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3420 Footprint: Minimap: active: true x: 642 z: 950 Obstruction: active: true moving: false control group: 3420 control group 2: 0 tag: 5561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 950 last x: 642 last y diff: 0 last z: 950 territory: 1 rot x: 0 rot y: 3.80625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3420 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3421 Footprint: Minimap: active: true x: 642 z: 966 Obstruction: active: true moving: false control group: 3421 control group 2: 0 tag: 5563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 966 last x: 642 last y diff: 0 last z: 966 territory: 1 rot x: 0 rot y: 4.90732 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3421 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3422 Footprint: Minimap: active: true x: 670 z: 962 Obstruction: active: true moving: false control group: 3422 control group 2: 0 tag: 5755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 962 last x: 670 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 4.51633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3422 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3423 Footprint: Minimap: active: true x: 666 z: 974 Obstruction: active: true moving: false control group: 3423 control group 2: 0 tag: 5735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 974 last x: 666 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 3.09072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3423 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3424 Footprint: Minimap: active: true x: 678 z: 974 Obstruction: active: true moving: false control group: 3424 control group 2: 0 tag: 5799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 974 last x: 678 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 3.84609 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3424 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3425 Footprint: Minimap: active: true x: 678 z: 978 Obstruction: active: true moving: false control group: 3425 control group 2: 0 tag: 5801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 978 last x: 678 last y diff: 0 last z: 978 territory: 0 rot x: 0 rot y: 3.35209 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3425 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3426 Footprint: Minimap: active: true x: 690 z: 978 Obstruction: active: true moving: false control group: 3426 control group 2: 0 tag: 5863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 978 last x: 690 last y diff: 0 last z: 978 territory: 0 rot x: 0 rot y: 5.72855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3426 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3427 Footprint: Minimap: active: true x: 694 z: 974 Obstruction: active: true moving: false control group: 3427 control group 2: 0 tag: 5889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 974 last x: 694 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 5.00564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3427 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3428 Footprint: Minimap: active: true x: 698 z: 974 Obstruction: active: true moving: false control group: 3428 control group 2: 0 tag: 5915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 974 last x: 698 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 2.3904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3428 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3429 Footprint: Minimap: active: true x: 706 z: 974 Obstruction: active: true moving: false control group: 3429 control group 2: 0 tag: 5959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 974 last x: 706 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 0.33227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3429 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3430 Footprint: Minimap: active: true x: 730 z: 922 Obstruction: active: true moving: false control group: 3430 control group 2: 0 tag: 6117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 922 last x: 730 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 5.93047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3430 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3431 Footprint: Minimap: active: true x: 730 z: 946 Obstruction: active: true moving: false control group: 3431 control group 2: 0 tag: 6121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 946 last x: 730 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 4.52358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3431 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3432 Footprint: Minimap: active: true x: 730 z: 950 Obstruction: active: true moving: false control group: 3432 control group 2: 0 tag: 6123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 950 last x: 730 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 5.3845 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3432 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3433 Footprint: Minimap: active: true x: 730 z: 954 Obstruction: active: true moving: false control group: 3433 control group 2: 0 tag: 6125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 954 last x: 730 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 4.95185 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3433 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3434 Footprint: Minimap: active: true x: 714 z: 986 Obstruction: active: true moving: false control group: 3434 control group 2: 0 tag: 6017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 986 last x: 714 last y diff: 0 last z: 986 territory: 0 rot x: 0 rot y: 3.56858 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3434 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3435 Footprint: Minimap: active: true x: 734 z: 974 Obstruction: active: true moving: false control group: 3435 control group 2: 0 tag: 6151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 974 last x: 734 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 6.2129 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3435 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3436 Footprint: Minimap: active: true x: 734 z: 962 Obstruction: active: true moving: false control group: 3436 control group 2: 0 tag: 6147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 962 last x: 734 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 5.61992 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3436 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3437 Footprint: Minimap: active: true x: 734 z: 970 Obstruction: active: true moving: false control group: 3437 control group 2: 0 tag: 6149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 970 last x: 734 last y diff: 0 last z: 970 territory: 0 rot x: 0 rot y: 2.4449 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3437 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3438 Footprint: Minimap: active: true x: 734 z: 926 Obstruction: active: true moving: false control group: 3438 control group 2: 0 tag: 6145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 926 last x: 734 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 1.89077 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3438 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3439 Footprint: Minimap: active: true x: 642 z: 978 Obstruction: active: true moving: false control group: 3439 control group 2: 0 tag: 5565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 978 last x: 642 last y diff: 0 last z: 978 territory: 1 rot x: 0 rot y: 3.93418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3439 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3440 Footprint: Minimap: active: true x: 646 z: 978 Obstruction: active: true moving: false control group: 3440 control group 2: 0 tag: 5587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 978 last x: 646 last y diff: 0 last z: 978 territory: 1 rot x: 0 rot y: 4.38907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3440 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3441 Footprint: Minimap: active: true x: 646 z: 982 Obstruction: active: true moving: false control group: 3441 control group 2: 0 tag: 5589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 982 last x: 646 last y diff: 0 last z: 982 territory: 1 rot x: 0 rot y: 3.6903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3441 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3442 Footprint: Minimap: active: true x: 650 z: 982 Obstruction: active: true moving: false control group: 3442 control group 2: 0 tag: 5621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 982 last x: 650 last y diff: 0 last z: 982 territory: 1 rot x: 0 rot y: 5.86544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3442 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3443 Footprint: Minimap: active: true x: 654 z: 982 Obstruction: active: true moving: false control group: 3443 control group 2: 0 tag: 5647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 982 last x: 654 last y diff: 0 last z: 982 territory: 1 rot x: 0 rot y: 4.12319 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3443 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3444 Footprint: Minimap: active: true x: 670 z: 922 Obstruction: active: true moving: false control group: 3444 control group 2: 0 tag: 5751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 922 last x: 670 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 1.66491 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3444 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3445 Footprint: Minimap: active: true x: 666 z: 930 Obstruction: active: true moving: false control group: 3445 control group 2: 0 tag: 5727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 930 last x: 666 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 0.79018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3445 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3446 Footprint: Minimap: active: true x: 658 z: 934 Obstruction: active: true moving: false control group: 3446 control group 2: 0 tag: 5675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 934 last x: 658 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 1.58227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3446 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3447 Footprint: Minimap: active: true x: 662 z: 934 Obstruction: active: true moving: false control group: 3447 control group 2: 0 tag: 5707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 934 last x: 662 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 4.89612 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3447 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3448 Footprint: Minimap: active: true x: 650 z: 950 Obstruction: active: true moving: false control group: 3448 control group 2: 0 tag: 5613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 950 last x: 650 last y diff: 0 last z: 950 territory: 1 rot x: 0 rot y: 2.07985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3448 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3449 Footprint: Minimap: active: true x: 686 z: 914 Obstruction: active: true moving: false control group: 3449 control group 2: 0 tag: 5837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 914 last x: 686 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 3.81951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3449 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3450 Footprint: Minimap: active: true x: 690 z: 914 Obstruction: active: true moving: false control group: 3450 control group 2: 0 tag: 5851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 914 last x: 690 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 2.58091 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3450 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3451 Footprint: Minimap: active: true x: 694 z: 914 Obstruction: active: true moving: false control group: 3451 control group 2: 0 tag: 5883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 914 last x: 694 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 3.42002 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3451 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3452 Footprint: Minimap: active: true x: 698 z: 910 Obstruction: active: true moving: false control group: 3452 control group 2: 0 tag: 5899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 910 last x: 698 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 1.2342 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3452 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3453 Footprint: Minimap: active: true x: 706 z: 910 Obstruction: active: true moving: false control group: 3453 control group 2: 0 tag: 5947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 910 last x: 706 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 0.52898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3453 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3454 Footprint: Minimap: active: true x: 714 z: 914 Obstruction: active: true moving: false control group: 3454 control group 2: 0 tag: 6009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 914 last x: 714 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 0.78704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3454 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3455 Footprint: Minimap: active: true x: 722 z: 926 Obstruction: active: true moving: false control group: 3455 control group 2: 0 tag: 6065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 926 last x: 722 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 1.81751 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3455 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3456 Footprint: Minimap: active: true x: 638 z: 962 Obstruction: active: true moving: false control group: 3456 control group 2: 0 tag: 5531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 962 last x: 638 last y diff: 0 last z: 962 territory: 1 rot x: 0 rot y: 0.46132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3456 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3457 Footprint: Minimap: active: true x: 662 z: 962 Obstruction: active: true moving: false control group: 3457 control group 2: 0 tag: 5709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 962 last x: 662 last y diff: 0 last z: 962 territory: 1 rot x: 0 rot y: 2.80126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3457 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3458 Footprint: Minimap: active: true x: 666 z: 958 Obstruction: active: true moving: false control group: 3458 control group 2: 0 tag: 5733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 958 last x: 666 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 3.85206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3458 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3459 Footprint: Minimap: active: true x: 670 z: 958 Obstruction: active: true moving: false control group: 3459 control group 2: 0 tag: 5753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 958 last x: 670 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 5.19039 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3459 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3460 Footprint: Minimap: active: true x: 678 z: 966 Obstruction: active: true moving: false control group: 3460 control group 2: 0 tag: 5797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 966 last x: 678 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 1.0835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3460 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3461 Footprint: Minimap: active: true x: 690 z: 970 Obstruction: active: true moving: false control group: 3461 control group 2: 0 tag: 5861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 970 last x: 690 last y diff: 0 last z: 970 territory: 0 rot x: 0 rot y: 1.68667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3461 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3462 Footprint: Minimap: active: true x: 710 z: 974 Obstruction: active: true moving: false control group: 3462 control group 2: 0 tag: 5985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 974 last x: 710 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 4.37224 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3462 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3463 Footprint: Minimap: active: true x: 718 z: 974 Obstruction: active: true moving: false control group: 3463 control group 2: 0 tag: 6045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 974 last x: 718 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 0.26914 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3463 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3464 Footprint: Minimap: active: true x: 718 z: 982 Obstruction: active: true moving: false control group: 3464 control group 2: 0 tag: 6047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 982 last x: 718 last y diff: 0 last z: 982 territory: 0 rot x: 0 rot y: 2.278 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3464 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3465 Footprint: Minimap: active: true x: 730 z: 934 Obstruction: active: true moving: false control group: 3465 control group 2: 0 tag: 6119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 934 last x: 730 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 3.27688 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3465 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3466 Footprint: Minimap: active: true x: 658 z: 978 Obstruction: active: true moving: false control group: 3466 control group 2: 0 tag: 5683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 978 last x: 658 last y diff: 0 last z: 978 territory: 1 rot x: 0 rot y: 3.85808 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3466 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3467 Footprint: Minimap: active: true x: 658 z: 974 Obstruction: active: true moving: false control group: 3467 control group 2: 0 tag: 5681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 974 last x: 658 last y diff: 0 last z: 974 territory: 1 rot x: 0 rot y: 4.7242 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3467 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3468 Footprint: Minimap: active: true x: 674 z: 926 Obstruction: active: true moving: false control group: 3468 control group 2: 0 tag: 5769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 926 last x: 674 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 2.91761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3468 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3469 Footprint: Minimap: active: true x: 666 z: 934 Obstruction: active: true moving: false control group: 3469 control group 2: 0 tag: 5729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 934 last x: 666 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 4.53391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3469 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3470 Footprint: Minimap: active: true x: 678 z: 918 Obstruction: active: true moving: false control group: 3470 control group 2: 0 tag: 5795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 918 last x: 678 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 6.15496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3470 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3471 Footprint: Minimap: active: true x: 658 z: 950 Obstruction: active: true moving: false control group: 3471 control group 2: 0 tag: 5677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 950 last x: 658 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 1.71674 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3471 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3472 Footprint: Minimap: active: true x: 690 z: 918 Obstruction: active: true moving: false control group: 3472 control group 2: 0 tag: 5853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 918 last x: 690 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 4.14132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3472 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3473 Footprint: Minimap: active: true x: 694 z: 918 Obstruction: active: true moving: false control group: 3473 control group 2: 0 tag: 5885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 918 last x: 694 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 3.59292 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3473 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3474 Footprint: Minimap: active: true x: 698 z: 914 Obstruction: active: true moving: false control group: 3474 control group 2: 0 tag: 5901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 914 last x: 698 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 5.40661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3474 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3475 Footprint: Minimap: active: true x: 706 z: 914 Obstruction: active: true moving: false control group: 3475 control group 2: 0 tag: 5949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 914 last x: 706 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 3.61001 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3475 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3476 Footprint: Minimap: active: true x: 710 z: 922 Obstruction: active: true moving: false control group: 3476 control group 2: 0 tag: 5973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 922 last x: 710 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 5.86419 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3476 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3477 Footprint: Minimap: active: true x: 710 z: 930 Obstruction: active: true moving: false control group: 3477 control group 2: 0 tag: 5975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 930 last x: 710 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 3.49202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3477 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3478 Footprint: Minimap: active: true x: 718 z: 930 Obstruction: active: true moving: false control group: 3478 control group 2: 0 tag: 6035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 930 last x: 718 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 3.05651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3478 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3479 Footprint: Minimap: active: true x: 726 z: 930 Obstruction: active: true moving: false control group: 3479 control group 2: 0 tag: 6095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 930 last x: 726 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 2.42916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3479 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3480 Footprint: Minimap: active: true x: 650 z: 958 Obstruction: active: true moving: false control group: 3480 control group 2: 0 tag: 5615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 958 last x: 650 last y diff: 0 last z: 958 territory: 1 rot x: 0 rot y: 2.32071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3480 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3481 Footprint: Minimap: active: true x: 650 z: 962 Obstruction: active: true moving: false control group: 3481 control group 2: 0 tag: 5617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 962 last x: 650 last y diff: 0 last z: 962 territory: 1 rot x: 0 rot y: 5.79102 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3481 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3482 Footprint: Minimap: active: true x: 650 z: 970 Obstruction: active: true moving: false control group: 3482 control group 2: 0 tag: 5619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 970 last x: 650 last y diff: 0 last z: 970 territory: 1 rot x: 0 rot y: 1.34595 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3482 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3483 Footprint: Minimap: active: true x: 658 z: 962 Obstruction: active: true moving: false control group: 3483 control group 2: 0 tag: 5679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 962 last x: 658 last y diff: 0 last z: 962 territory: 1 rot x: 0 rot y: 2.6892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3483 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3484 Footprint: Minimap: active: true x: 666 z: 954 Obstruction: active: true moving: false control group: 3484 control group 2: 0 tag: 5731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 954 last x: 666 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 4.47754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3484 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3485 Footprint: Minimap: active: true x: 682 z: 958 Obstruction: active: true moving: false control group: 3485 control group 2: 0 tag: 5813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 958 last x: 682 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 4.28283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3485 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3486 Footprint: Minimap: active: true x: 682 z: 962 Obstruction: active: true moving: false control group: 3486 control group 2: 0 tag: 5815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 962 last x: 682 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 3.05628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3486 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3487 Footprint: Minimap: active: true x: 682 z: 966 Obstruction: active: true moving: false control group: 3487 control group 2: 0 tag: 5817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 966 last x: 682 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 3.30704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3487 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3488 Footprint: Minimap: active: true x: 706 z: 966 Obstruction: active: true moving: false control group: 3488 control group 2: 0 tag: 5957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 966 last x: 706 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 3.1117 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3488 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3489 Footprint: Minimap: active: true x: 714 z: 970 Obstruction: active: true moving: false control group: 3489 control group 2: 0 tag: 6015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 970 last x: 714 last y diff: 0 last z: 970 territory: 0 rot x: 0 rot y: 5.11037 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3489 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3490 Footprint: Minimap: active: true x: 722 z: 954 Obstruction: active: true moving: false control group: 3490 control group 2: 0 tag: 6069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 954 last x: 722 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 4.90983 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3490 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3491 Footprint: Minimap: active: true x: 722 z: 958 Obstruction: active: true moving: false control group: 3491 control group 2: 0 tag: 6071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 958 last x: 722 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 0.82139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3491 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3492 Footprint: Minimap: active: true x: 726 z: 934 Obstruction: active: true moving: false control group: 3492 control group 2: 0 tag: 6097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 934 last x: 726 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 0.663 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3492 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3493 Footprint: Minimap: active: true x: 654 z: 970 Obstruction: active: true moving: false control group: 3493 control group 2: 0 tag: 5643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 970 last x: 654 last y diff: 0 last z: 970 territory: 1 rot x: 0 rot y: 3.45875 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3493 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3494 Footprint: Minimap: active: true x: 654 z: 974 Obstruction: active: true moving: false control group: 3494 control group 2: 0 tag: 5645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 974 last x: 654 last y diff: 0 last z: 974 territory: 1 rot x: 0 rot y: 2.80204 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3494 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3495 Footprint: Minimap: active: true x: 674 z: 934 Obstruction: active: true moving: false control group: 3495 control group 2: 0 tag: 5771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 934 last x: 674 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 4.39594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3495 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3496 Footprint: Minimap: active: true x: 682 z: 926 Obstruction: active: true moving: false control group: 3496 control group 2: 0 tag: 5809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 926 last x: 682 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 1.22651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3496 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3497 Footprint: Minimap: active: true x: 686 z: 922 Obstruction: active: true moving: false control group: 3497 control group 2: 0 tag: 5839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 922 last x: 686 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 5.33536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3497 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3498 Footprint: Minimap: active: true x: 702 z: 918 Obstruction: active: true moving: false control group: 3498 control group 2: 0 tag: 5929 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 918 last x: 702 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 4.53716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3498 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3499 Footprint: Minimap: active: true x: 702 z: 922 Obstruction: active: true moving: false control group: 3499 control group 2: 0 tag: 5931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 922 last x: 702 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 0.64214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3499 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3500 Footprint: Minimap: active: true x: 706 z: 922 Obstruction: active: true moving: false control group: 3500 control group 2: 0 tag: 5951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 922 last x: 706 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 5.21756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3500 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3501 Footprint: Minimap: active: true x: 706 z: 926 Obstruction: active: true moving: false control group: 3501 control group 2: 0 tag: 5953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 926 last x: 706 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 5.33132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3501 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3502 Footprint: Minimap: active: true x: 710 z: 934 Obstruction: active: true moving: false control group: 3502 control group 2: 0 tag: 5977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 934 last x: 710 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 0.45105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3502 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3503 Footprint: Minimap: active: true x: 722 z: 934 Obstruction: active: true moving: false control group: 3503 control group 2: 0 tag: 6067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 934 last x: 722 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 3.87146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3503 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3504 Footprint: Minimap: active: true x: 674 z: 950 Obstruction: active: true moving: false control group: 3504 control group 2: 0 tag: 5775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 950 last x: 674 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 3.47466 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3504 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3505 Footprint: Minimap: active: true x: 690 z: 962 Obstruction: active: true moving: false control group: 3505 control group 2: 0 tag: 5859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 962 last x: 690 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 4.51214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3505 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3506 Footprint: Minimap: active: true x: 702 z: 962 Obstruction: active: true moving: false control group: 3506 control group 2: 0 tag: 5935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 962 last x: 702 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 0.04632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3506 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3507 Footprint: Minimap: active: true x: 706 z: 962 Obstruction: active: true moving: false control group: 3507 control group 2: 0 tag: 5955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 962 last x: 706 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 3.98852 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3507 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3508 Footprint: Minimap: active: true x: 718 z: 966 Obstruction: active: true moving: false control group: 3508 control group 2: 0 tag: 6043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 966 last x: 718 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 0.93055 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3508 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3509 Footprint: Minimap: active: true x: 718 z: 938 Obstruction: active: true moving: false control group: 3509 control group 2: 0 tag: 6037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 938 last x: 718 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 1.84498 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3509 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3510 Footprint: Minimap: active: true x: 718 z: 954 Obstruction: active: true moving: false control group: 3510 control group 2: 0 tag: 6039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 954 last x: 718 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 5.2337 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3510 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3511 Footprint: Minimap: active: true x: 718 z: 958 Obstruction: active: true moving: false control group: 3511 control group 2: 0 tag: 6041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 958 last x: 718 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 5.76139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3511 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3512 Footprint: Minimap: active: true x: 674 z: 946 Obstruction: active: true moving: false control group: 3512 control group 2: 0 tag: 5773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 946 last x: 674 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 4.40125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3512 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3513 Footprint: Minimap: active: true x: 690 z: 926 Obstruction: active: true moving: false control group: 3513 control group 2: 0 tag: 5855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 926 last x: 690 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 5.73746 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3513 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3514 Footprint: Minimap: active: true x: 698 z: 926 Obstruction: active: true moving: false control group: 3514 control group 2: 0 tag: 5903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 926 last x: 698 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 1.14701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3514 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3515 Footprint: Minimap: active: true x: 710 z: 938 Obstruction: active: true moving: false control group: 3515 control group 2: 0 tag: 5979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 938 last x: 710 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 3.81218 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3515 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3516 Footprint: Minimap: active: true x: 714 z: 938 Obstruction: active: true moving: false control group: 3516 control group 2: 0 tag: 6011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 938 last x: 714 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 6.22774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3516 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3517 Footprint: Minimap: active: true x: 686 z: 946 Obstruction: active: true moving: false control group: 3517 control group 2: 0 tag: 5841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 946 last x: 686 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 5.05628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3517 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3518 Footprint: Minimap: active: true x: 690 z: 950 Obstruction: active: true moving: false control group: 3518 control group 2: 0 tag: 5857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 950 last x: 690 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 0.13616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3518 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3519 Footprint: Minimap: active: true x: 714 z: 946 Obstruction: active: true moving: false control group: 3519 control group 2: 0 tag: 6013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 946 last x: 714 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 1.29613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3519 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3520 Footprint: Minimap: active: true x: 682 z: 942 Obstruction: active: true moving: false control group: 3520 control group 2: 0 tag: 5811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 942 last x: 682 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 6.08234 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3520 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3521 Footprint: Minimap: active: true x: 698 z: 934 Obstruction: active: true moving: false control group: 3521 control group 2: 0 tag: 5905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 934 last x: 698 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 0.59089 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3521 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3522 Footprint: Minimap: active: true x: 698 z: 938 Obstruction: active: true moving: false control group: 3522 control group 2: 0 tag: 5907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 938 last x: 698 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 1.59041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3522 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3523 Footprint: Minimap: active: true x: 698 z: 942 Obstruction: active: true moving: false control group: 3523 control group 2: 0 tag: 5909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 942 last x: 698 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 3.58083 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3523 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3524 Footprint: Minimap: active: true x: 710 z: 942 Obstruction: active: true moving: false control group: 3524 control group 2: 0 tag: 5981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 942 last x: 710 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 4.32491 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3524 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3525 Footprint: Minimap: active: true x: 694 z: 950 Obstruction: active: true moving: false control group: 3525 control group 2: 0 tag: 5887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 950 last x: 694 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 4.89353 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3525 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3526 Footprint: Minimap: active: true x: 710 z: 950 Obstruction: active: true moving: false control group: 3526 control group 2: 0 tag: 5983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 950 last x: 710 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 5.53963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3526 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3527 Footprint: Minimap: active: true x: 698 z: 946 Obstruction: active: true moving: false control group: 3527 control group 2: 0 tag: 5911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 946 last x: 698 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 0.50016 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3527 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3528 Footprint: Minimap: active: true x: 698 z: 950 Obstruction: active: true moving: false control group: 3528 control group 2: 0 tag: 5913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 950 last x: 698 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 3.42533 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3528 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3529 Footprint: Minimap: active: true x: 702 z: 950 Obstruction: active: true moving: false control group: 3529 control group 2: 0 tag: 5933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 950 last x: 702 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 1.12058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3529 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3530 Footprint: Minimap: active: true x: 250 z: 806 Obstruction: active: true moving: false control group: 3530 control group 2: 0 tag: 1759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 806 last x: 250 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 1.90735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3530 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3531 Footprint: Minimap: active: true x: 258 z: 818 Obstruction: active: true moving: false control group: 3531 control group 2: 0 tag: 1827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 818 last x: 258 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 5.65406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3531 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3532 Footprint: Minimap: active: true x: 258 z: 822 Obstruction: active: true moving: false control group: 3532 control group 2: 0 tag: 1829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 822 last x: 258 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 1.46875 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3532 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3533 Footprint: Minimap: active: true x: 262 z: 830 Obstruction: active: true moving: false control group: 3533 control group 2: 0 tag: 1863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 830 last x: 262 last y diff: 0 last z: 830 territory: 1 rot x: 0 rot y: 3.00191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3533 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3534 Footprint: Minimap: active: true x: 274 z: 822 Obstruction: active: true moving: false control group: 3534 control group 2: 0 tag: 1949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 822 last x: 274 last y diff: 0 last z: 822 territory: 1 rot x: 0 rot y: 4.48606 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3534 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3535 Footprint: Minimap: active: true x: 282 z: 814 Obstruction: active: true moving: false control group: 3535 control group 2: 0 tag: 2009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 814 last x: 282 last y diff: 0 last z: 814 territory: 1 rot x: 0 rot y: 1.42861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3535 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3536 Footprint: Minimap: active: true x: 290 z: 810 Obstruction: active: true moving: false control group: 3536 control group 2: 0 tag: 2069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 810 last x: 290 last y diff: 0 last z: 810 territory: 1 rot x: 0 rot y: 0.50091 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3536 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3537 Footprint: Minimap: active: true x: 266 z: 838 Obstruction: active: true moving: false control group: 3537 control group 2: 0 tag: 1891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 838 last x: 266 last y diff: 0 last z: 838 territory: 1 rot x: 0 rot y: 0.75075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3537 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3538 Footprint: Minimap: active: true x: 270 z: 826 Obstruction: active: true moving: false control group: 3538 control group 2: 0 tag: 1921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 826 last x: 270 last y diff: 0 last z: 826 territory: 1 rot x: 0 rot y: 2.33446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3538 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3539 Footprint: Minimap: active: true x: 246 z: 802 Obstruction: active: true moving: false control group: 3539 control group 2: 0 tag: 1729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 802 last x: 246 last y diff: 0 last z: 802 territory: 0 rot x: 0 rot y: 4.02431 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3539 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3540 Footprint: Minimap: active: true x: 286 z: 750 Obstruction: active: true moving: false control group: 3540 control group 2: 0 tag: 2039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 750 last x: 286 last y diff: 0 last z: 750 territory: 0 rot x: 0 rot y: 3.6272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3540 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3541 Footprint: Minimap: active: true x: 290 z: 754 Obstruction: active: true moving: false control group: 3541 control group 2: 0 tag: 2065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 754 last x: 290 last y diff: 0 last z: 754 territory: 0 rot x: 0 rot y: 1.94013 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3541 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3542 Footprint: Minimap: active: true x: 210 z: 782 Obstruction: active: true moving: false control group: 3542 control group 2: 0 tag: 1495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 782 last x: 210 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 4.18743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3542 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3543 Footprint: Minimap: active: true x: 262 z: 746 Obstruction: active: true moving: false control group: 3543 control group 2: 0 tag: 1845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 746 last x: 262 last y diff: 0 last z: 746 territory: 0 rot x: 0 rot y: 2.83046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3543 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3544 Footprint: Minimap: active: true x: 270 z: 746 Obstruction: active: true moving: false control group: 3544 control group 2: 0 tag: 1911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 746 last x: 270 last y diff: 0 last z: 746 territory: 0 rot x: 0 rot y: 2.30312 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3544 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3545 Footprint: Minimap: active: true x: 298 z: 758 Obstruction: active: true moving: false control group: 3545 control group 2: 0 tag: 2135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 758 last x: 298 last y diff: 0 last z: 758 territory: 0 rot x: 0 rot y: 3.20275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3545 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3546 Footprint: Minimap: active: true x: 302 z: 762 Obstruction: active: true moving: false control group: 3546 control group 2: 0 tag: 2167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 762 last x: 302 last y diff: 0 last z: 762 territory: 1 rot x: 0 rot y: 4.12182 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3546 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3547 Footprint: Minimap: active: true x: 306 z: 762 Obstruction: active: true moving: false control group: 3547 control group 2: 0 tag: 2203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 762 last x: 306 last y diff: 0 last z: 762 territory: 1 rot x: 0 rot y: 1.21041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3547 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3548 Footprint: Minimap: active: true x: 222 z: 754 Obstruction: active: true moving: false control group: 3548 control group 2: 0 tag: 1561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 754 last x: 222 last y diff: 0 last z: 754 territory: 0 rot x: 0 rot y: 2.50503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3548 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3549 Footprint: Minimap: active: true x: 222 z: 758 Obstruction: active: true moving: false control group: 3549 control group 2: 0 tag: 1563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 758 last x: 222 last y diff: 0 last z: 758 territory: 0 rot x: 0 rot y: 5.71108 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3549 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3550 Footprint: Minimap: active: true x: 206 z: 758 Obstruction: active: true moving: false control group: 3550 control group 2: 0 tag: 1475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 758 last x: 206 last y diff: 0 last z: 758 territory: 0 rot x: 0 rot y: 4.41802 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3550 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3551 Footprint: Minimap: active: true x: 198 z: 762 Obstruction: active: true moving: false control group: 3551 control group 2: 0 tag: 1443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 762 last x: 198 last y diff: 0 last z: 762 territory: 0 rot x: 0 rot y: 5.00823 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3551 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3552 Footprint: Minimap: active: true x: 190 z: 778 Obstruction: active: true moving: false control group: 3552 control group 2: 0 tag: 1399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 778 last x: 190 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 3.2512 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3552 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3553 Footprint: Minimap: active: true x: 194 z: 778 Obstruction: active: true moving: false control group: 3553 control group 2: 0 tag: 1423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 778 last x: 194 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 4.27166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3553 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3554 Footprint: Minimap: active: true x: 254 z: 746 Obstruction: active: true moving: false control group: 3554 control group 2: 0 tag: 1783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 746 last x: 254 last y diff: 0 last z: 746 territory: 0 rot x: 0 rot y: 3.82342 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3554 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3555 Footprint: Minimap: active: true x: 190 z: 770 Obstruction: active: true moving: false control group: 3555 control group 2: 0 tag: 1395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 770 last x: 190 last y diff: 0 last z: 770 territory: 0 rot x: 0 rot y: 2.27898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3555 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3556 Footprint: Minimap: active: true x: 190 z: 774 Obstruction: active: true moving: false control group: 3556 control group 2: 0 tag: 1397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 774 last x: 190 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 0.72376 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3556 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3557 Footprint: Minimap: active: true x: 306 z: 786 Obstruction: active: true moving: false control group: 3557 control group 2: 0 tag: 2205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 786 last x: 306 last y diff: 0 last z: 786 territory: 1 rot x: 0 rot y: 5.85166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3557 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3558 Footprint: Minimap: active: true x: 310 z: 766 Obstruction: active: true moving: false control group: 3558 control group 2: 0 tag: 2239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 766 last x: 310 last y diff: 0 last z: 766 territory: 1 rot x: 0 rot y: 0.0073 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3558 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3559 Footprint: Minimap: active: true x: 318 z: 770 Obstruction: active: true moving: false control group: 3559 control group 2: 0 tag: 2325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 770 last x: 318 last y diff: 0 last z: 770 territory: 1 rot x: 0 rot y: 2.87391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3559 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3560 Footprint: Minimap: active: true x: 190 z: 758 Obstruction: active: true moving: false control group: 3560 control group 2: 0 tag: 1393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 758 last x: 190 last y diff: 0 last z: 758 territory: 0 rot x: 0 rot y: 3.34902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3560 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3561 Footprint: Minimap: active: true x: 194 z: 758 Obstruction: active: true moving: false control group: 3561 control group 2: 0 tag: 1419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 758 last x: 194 last y diff: 0 last z: 758 territory: 0 rot x: 0 rot y: 0.40803 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3561 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3562 Footprint: Minimap: active: true x: 306 z: 794 Obstruction: active: true moving: false control group: 3562 control group 2: 0 tag: 2207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 794 last x: 306 last y diff: 0 last z: 794 territory: 1 rot x: 0 rot y: 4.17891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3562 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3563 Footprint: Minimap: active: true x: 262 z: 814 Obstruction: active: true moving: false control group: 3563 control group 2: 0 tag: 1859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 814 last x: 262 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 5.27311 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3563 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3564 Footprint: Minimap: active: true x: 262 z: 818 Obstruction: active: true moving: false control group: 3564 control group 2: 0 tag: 1861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 818 last x: 262 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 2.00094 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3564 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3565 Footprint: Minimap: active: true x: 266 z: 826 Obstruction: active: true moving: false control group: 3565 control group 2: 0 tag: 1889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 826 last x: 266 last y diff: 0 last z: 826 territory: 1 rot x: 0 rot y: 4.72422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3565 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3566 Footprint: Minimap: active: true x: 250 z: 798 Obstruction: active: true moving: false control group: 3566 control group 2: 0 tag: 1757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 798 last x: 250 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 3.97074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3566 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3567 Footprint: Minimap: active: true x: 238 z: 786 Obstruction: active: true moving: false control group: 3567 control group 2: 0 tag: 1671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 786 last x: 238 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 4.86944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3567 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3568 Footprint: Minimap: active: true x: 238 z: 766 Obstruction: active: true moving: false control group: 3568 control group 2: 0 tag: 1665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 766 last x: 238 last y diff: 0 last z: 766 territory: 0 rot x: 0 rot y: 0.68627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3568 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3569 Footprint: Minimap: active: true x: 250 z: 766 Obstruction: active: true moving: false control group: 3569 control group 2: 0 tag: 1753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 766 last x: 250 last y diff: 0 last z: 766 territory: 0 rot x: 0 rot y: 0.26156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3569 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3570 Footprint: Minimap: active: true x: 254 z: 754 Obstruction: active: true moving: false control group: 3570 control group 2: 0 tag: 1785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 754 last x: 254 last y diff: 0 last z: 754 territory: 0 rot x: 0 rot y: 1.32825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3570 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3571 Footprint: Minimap: active: true x: 222 z: 782 Obstruction: active: true moving: false control group: 3571 control group 2: 0 tag: 1567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 782 last x: 222 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 3.9216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3571 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3572 Footprint: Minimap: active: true x: 286 z: 758 Obstruction: active: true moving: false control group: 3572 control group 2: 0 tag: 2041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 758 last x: 286 last y diff: 0 last z: 758 territory: 0 rot x: 0 rot y: 1.08841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3572 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3573 Footprint: Minimap: active: true x: 262 z: 750 Obstruction: active: true moving: false control group: 3573 control group 2: 0 tag: 1847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 750 last x: 262 last y diff: 0 last z: 750 territory: 0 rot x: 0 rot y: 0.30382 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3573 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3574 Footprint: Minimap: active: true x: 302 z: 766 Obstruction: active: true moving: false control group: 3574 control group 2: 0 tag: 2169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 766 last x: 302 last y diff: 0 last z: 766 territory: 1 rot x: 0 rot y: 3.22 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3574 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3575 Footprint: Minimap: active: true x: 218 z: 762 Obstruction: active: true moving: false control group: 3575 control group 2: 0 tag: 1539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 762 last x: 218 last y diff: 0 last z: 762 territory: 0 rot x: 0 rot y: 4.15897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3575 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3576 Footprint: Minimap: active: true x: 226 z: 758 Obstruction: active: true moving: false control group: 3576 control group 2: 0 tag: 1589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 758 last x: 226 last y diff: 0 last z: 758 territory: 0 rot x: 0 rot y: 2.76156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3576 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3577 Footprint: Minimap: active: true x: 194 z: 770 Obstruction: active: true moving: false control group: 3577 control group 2: 0 tag: 1421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 770 last x: 194 last y diff: 0 last z: 770 territory: 0 rot x: 0 rot y: 2.30242 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3577 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3578 Footprint: Minimap: active: true x: 310 z: 770 Obstruction: active: true moving: false control group: 3578 control group 2: 0 tag: 2241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 770 last x: 310 last y diff: 0 last z: 770 territory: 1 rot x: 0 rot y: 6.14362 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3578 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3579 Footprint: Minimap: active: true x: 254 z: 798 Obstruction: active: true moving: false control group: 3579 control group 2: 0 tag: 1795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 798 last x: 254 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 6.10735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3579 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3580 Footprint: Minimap: active: true x: 266 z: 810 Obstruction: active: true moving: false control group: 3580 control group 2: 0 tag: 1887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 810 last x: 266 last y diff: 0 last z: 810 territory: 1 rot x: 0 rot y: 1.32213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3580 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3581 Footprint: Minimap: active: true x: 270 z: 814 Obstruction: active: true moving: false control group: 3581 control group 2: 0 tag: 1919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 814 last x: 270 last y diff: 0 last z: 814 territory: 1 rot x: 0 rot y: 1.54032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3581 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3582 Footprint: Minimap: active: true x: 274 z: 810 Obstruction: active: true moving: false control group: 3582 control group 2: 0 tag: 1947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 810 last x: 274 last y diff: 0 last z: 810 territory: 1 rot x: 0 rot y: 0.89698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3582 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3583 Footprint: Minimap: active: true x: 278 z: 802 Obstruction: active: true moving: false control group: 3583 control group 2: 0 tag: 1977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 802 last x: 278 last y diff: 0 last z: 802 territory: 1 rot x: 0 rot y: 6.17295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3583 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3584 Footprint: Minimap: active: true x: 282 z: 802 Obstruction: active: true moving: false control group: 3584 control group 2: 0 tag: 2007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 802 last x: 282 last y diff: 0 last z: 802 territory: 1 rot x: 0 rot y: 5.47567 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3584 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3585 Footprint: Minimap: active: true x: 246 z: 790 Obstruction: active: true moving: false control group: 3585 control group 2: 0 tag: 1727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 790 last x: 246 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 4.08727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3585 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3586 Footprint: Minimap: active: true x: 254 z: 794 Obstruction: active: true moving: false control group: 3586 control group 2: 0 tag: 1793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 794 last x: 254 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 0.27135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3586 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3587 Footprint: Minimap: active: true x: 282 z: 794 Obstruction: active: true moving: false control group: 3587 control group 2: 0 tag: 2003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 794 last x: 282 last y diff: 0 last z: 794 territory: 1 rot x: 0 rot y: 5.12391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3587 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3588 Footprint: Minimap: active: true x: 282 z: 798 Obstruction: active: true moving: false control group: 3588 control group 2: 0 tag: 2005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 798 last x: 282 last y diff: 0 last z: 798 territory: 1 rot x: 0 rot y: 4.95708 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3588 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3589 Footprint: Minimap: active: true x: 286 z: 794 Obstruction: active: true moving: false control group: 3589 control group 2: 0 tag: 2049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 794 last x: 286 last y diff: 0 last z: 794 territory: 1 rot x: 0 rot y: 0.267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3589 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3590 Footprint: Minimap: active: true x: 238 z: 782 Obstruction: active: true moving: false control group: 3590 control group 2: 0 tag: 1669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 782 last x: 238 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 2.35177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3590 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3591 Footprint: Minimap: active: true x: 234 z: 766 Obstruction: active: true moving: false control group: 3591 control group 2: 0 tag: 1643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 766 last x: 234 last y diff: 0 last z: 766 territory: 0 rot x: 0 rot y: 4.68187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3591 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3592 Footprint: Minimap: active: true x: 234 z: 770 Obstruction: active: true moving: false control group: 3592 control group 2: 0 tag: 1645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 770 last x: 234 last y diff: 0 last z: 770 territory: 0 rot x: 0 rot y: 4.65049 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3592 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3593 Footprint: Minimap: active: true x: 238 z: 770 Obstruction: active: true moving: false control group: 3593 control group 2: 0 tag: 1667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 770 last x: 238 last y diff: 0 last z: 770 territory: 0 rot x: 0 rot y: 5.2545 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3593 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3594 Footprint: Minimap: active: true x: 254 z: 770 Obstruction: active: true moving: false control group: 3594 control group 2: 0 tag: 1787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 770 last x: 254 last y diff: 0 last z: 770 territory: 0 rot x: 0 rot y: 3.7208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3594 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3595 Footprint: Minimap: active: true x: 258 z: 758 Obstruction: active: true moving: false control group: 3595 control group 2: 0 tag: 1819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 758 last x: 258 last y diff: 0 last z: 758 territory: 0 rot x: 0 rot y: 0.28426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3595 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3596 Footprint: Minimap: active: true x: 222 z: 778 Obstruction: active: true moving: false control group: 3596 control group 2: 0 tag: 1565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 778 last x: 222 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 6.25918 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3596 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3597 Footprint: Minimap: active: true x: 278 z: 758 Obstruction: active: true moving: false control group: 3597 control group 2: 0 tag: 1971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 758 last x: 278 last y diff: 0 last z: 758 territory: 0 rot x: 0 rot y: 0.27997 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3597 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3598 Footprint: Minimap: active: true x: 262 z: 754 Obstruction: active: true moving: false control group: 3598 control group 2: 0 tag: 1849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 754 last x: 262 last y diff: 0 last z: 754 territory: 0 rot x: 0 rot y: 0.02537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3598 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3599 Footprint: Minimap: active: true x: 290 z: 766 Obstruction: active: true moving: false control group: 3599 control group 2: 0 tag: 2067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 766 last x: 290 last y diff: 0 last z: 766 territory: 0 rot x: 0 rot y: 6.27402 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3599 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3600 Footprint: Minimap: active: true x: 218 z: 766 Obstruction: active: true moving: false control group: 3600 control group 2: 0 tag: 1541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 766 last x: 218 last y diff: 0 last z: 766 territory: 0 rot x: 0 rot y: 3.54847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3600 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3601 Footprint: Minimap: active: true x: 230 z: 766 Obstruction: active: true moving: false control group: 3601 control group 2: 0 tag: 1611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 766 last x: 230 last y diff: 0 last z: 766 territory: 0 rot x: 0 rot y: 2.73992 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3601 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3602 Footprint: Minimap: active: true x: 298 z: 774 Obstruction: active: true moving: false control group: 3602 control group 2: 0 tag: 2137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 774 last x: 298 last y diff: 0 last z: 774 territory: 1 rot x: 0 rot y: 0.415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3602 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3603 Footprint: Minimap: active: true x: 298 z: 786 Obstruction: active: true moving: false control group: 3603 control group 2: 0 tag: 2139 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 786 last x: 298 last y diff: 0 last z: 786 territory: 1 rot x: 0 rot y: 2.10743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3603 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3604 Footprint: Minimap: active: true x: 294 z: 790 Obstruction: active: true moving: false control group: 3604 control group 2: 0 tag: 2095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 790 last x: 294 last y diff: 0 last z: 790 territory: 1 rot x: 0 rot y: 2.5323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3604 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3605 Footprint: Minimap: active: true x: 262 z: 802 Obstruction: active: true moving: false control group: 3605 control group 2: 0 tag: 1857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 802 last x: 262 last y diff: 0 last z: 802 territory: 0 rot x: 0 rot y: 5.84784 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3605 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3606 Footprint: Minimap: active: true x: 262 z: 794 Obstruction: active: true moving: false control group: 3606 control group 2: 0 tag: 1853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 794 last x: 262 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 3.71464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3606 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3607 Footprint: Minimap: active: true x: 262 z: 798 Obstruction: active: true moving: false control group: 3607 control group 2: 0 tag: 1855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 798 last x: 262 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 5.9618 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3607 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3608 Footprint: Minimap: active: true x: 270 z: 806 Obstruction: active: true moving: false control group: 3608 control group 2: 0 tag: 1917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 806 last x: 270 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 0.02929 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3608 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3609 Footprint: Minimap: active: true x: 270 z: 802 Obstruction: active: true moving: false control group: 3609 control group 2: 0 tag: 1915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 802 last x: 270 last y diff: 0 last z: 802 territory: 0 rot x: 0 rot y: 1.4109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3609 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3610 Footprint: Minimap: active: true x: 254 z: 790 Obstruction: active: true moving: false control group: 3610 control group 2: 0 tag: 1791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 790 last x: 254 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 6.03837 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3610 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3611 Footprint: Minimap: active: true x: 258 z: 790 Obstruction: active: true moving: false control group: 3611 control group 2: 0 tag: 1825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 790 last x: 258 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 1.36463 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3611 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3612 Footprint: Minimap: active: true x: 278 z: 790 Obstruction: active: true moving: false control group: 3612 control group 2: 0 tag: 1975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 790 last x: 278 last y diff: 0 last z: 790 territory: 1 rot x: 0 rot y: 4.73191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3612 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3613 Footprint: Minimap: active: true x: 286 z: 790 Obstruction: active: true moving: false control group: 3613 control group 2: 0 tag: 2047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 790 last x: 286 last y diff: 0 last z: 790 territory: 1 rot x: 0 rot y: 2.26592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3613 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3614 Footprint: Minimap: active: true x: 242 z: 778 Obstruction: active: true moving: false control group: 3614 control group 2: 0 tag: 1691 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 778 last x: 242 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 4.92542 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3614 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3615 Footprint: Minimap: active: true x: 246 z: 774 Obstruction: active: true moving: false control group: 3615 control group 2: 0 tag: 1725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 774 last x: 246 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 2.76487 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3615 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3616 Footprint: Minimap: active: true x: 250 z: 774 Obstruction: active: true moving: false control group: 3616 control group 2: 0 tag: 1755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 774 last x: 250 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 4.08933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3616 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3617 Footprint: Minimap: active: true x: 254 z: 774 Obstruction: active: true moving: false control group: 3617 control group 2: 0 tag: 1789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 774 last x: 254 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 1.05335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3617 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3618 Footprint: Minimap: active: true x: 258 z: 774 Obstruction: active: true moving: false control group: 3618 control group 2: 0 tag: 1821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 774 last x: 258 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 2.09528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3618 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3619 Footprint: Minimap: active: true x: 274 z: 762 Obstruction: active: true moving: false control group: 3619 control group 2: 0 tag: 1937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 762 last x: 274 last y diff: 0 last z: 762 territory: 0 rot x: 0 rot y: 6.08594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3619 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3620 Footprint: Minimap: active: true x: 274 z: 766 Obstruction: active: true moving: false control group: 3620 control group 2: 0 tag: 1939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 766 last x: 274 last y diff: 0 last z: 766 territory: 0 rot x: 0 rot y: 2.62806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3620 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3621 Footprint: Minimap: active: true x: 226 z: 770 Obstruction: active: true moving: false control group: 3621 control group 2: 0 tag: 1591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 770 last x: 226 last y diff: 0 last z: 770 territory: 0 rot x: 0 rot y: 4.45414 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3621 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3622 Footprint: Minimap: active: true x: 286 z: 770 Obstruction: active: true moving: false control group: 3622 control group 2: 0 tag: 2043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 770 last x: 286 last y diff: 0 last z: 770 territory: 1 rot x: 0 rot y: 4.3149 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3622 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3623 Footprint: Minimap: active: true x: 294 z: 774 Obstruction: active: true moving: false control group: 3623 control group 2: 0 tag: 2091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 774 last x: 294 last y diff: 0 last z: 774 territory: 1 rot x: 0 rot y: 6.11707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3623 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3624 Footprint: Minimap: active: true x: 294 z: 778 Obstruction: active: true moving: false control group: 3624 control group 2: 0 tag: 2093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 778 last x: 294 last y diff: 0 last z: 778 territory: 1 rot x: 0 rot y: 2.02752 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3624 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3625 Footprint: Minimap: active: true x: 266 z: 798 Obstruction: active: true moving: false control group: 3625 control group 2: 0 tag: 1885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 798 last x: 266 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 5.76418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3625 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3626 Footprint: Minimap: active: true x: 270 z: 798 Obstruction: active: true moving: false control group: 3626 control group 2: 0 tag: 1913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 798 last x: 270 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 4.52532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3626 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3627 Footprint: Minimap: active: true x: 262 z: 790 Obstruction: active: true moving: false control group: 3627 control group 2: 0 tag: 1851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 790 last x: 262 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 3.68711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3627 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3628 Footprint: Minimap: active: true x: 266 z: 790 Obstruction: active: true moving: false control group: 3628 control group 2: 0 tag: 1883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 790 last x: 266 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 1.34502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3628 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3629 Footprint: Minimap: active: true x: 258 z: 782 Obstruction: active: true moving: false control group: 3629 control group 2: 0 tag: 1823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 782 last x: 258 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 4.83135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3629 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3630 Footprint: Minimap: active: true x: 274 z: 786 Obstruction: active: true moving: false control group: 3630 control group 2: 0 tag: 1943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 786 last x: 274 last y diff: 0 last z: 786 territory: 1 rot x: 0 rot y: 0.36406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3630 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3631 Footprint: Minimap: active: true x: 274 z: 790 Obstruction: active: true moving: false control group: 3631 control group 2: 0 tag: 1945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 790 last x: 274 last y diff: 0 last z: 790 territory: 1 rot x: 0 rot y: 0.0378 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3631 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3632 Footprint: Minimap: active: true x: 282 z: 786 Obstruction: active: true moving: false control group: 3632 control group 2: 0 tag: 2001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 786 last x: 282 last y diff: 0 last z: 786 territory: 1 rot x: 0 rot y: 3.56164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3632 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3633 Footprint: Minimap: active: true x: 286 z: 778 Obstruction: active: true moving: false control group: 3633 control group 2: 0 tag: 2045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 778 last x: 286 last y diff: 0 last z: 778 territory: 1 rot x: 0 rot y: 2.45333 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3633 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3634 Footprint: Minimap: active: true x: 266 z: 782 Obstruction: active: true moving: false control group: 3634 control group 2: 0 tag: 1881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 782 last x: 266 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 4.26963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3634 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3635 Footprint: Minimap: active: true x: 274 z: 782 Obstruction: active: true moving: false control group: 3635 control group 2: 0 tag: 1941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 782 last x: 274 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 4.32224 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3635 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3636 Footprint: Minimap: active: true x: 278 z: 782 Obstruction: active: true moving: false control group: 3636 control group 2: 0 tag: 1973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 782 last x: 278 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 5.97831 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3636 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3637 Footprint: Minimap: active: true x: 926 z: 154 Obstruction: active: true moving: false control group: 3637 control group 2: 0 tag: 7569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 154 last x: 926 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 3.03226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3637 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3638 Footprint: Minimap: active: true x: 934 z: 130 Obstruction: active: true moving: false control group: 3638 control group 2: 0 tag: 7641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 130 last x: 934 last y diff: 0 last z: 130 territory: 0 rot x: 0 rot y: 0.47384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3638 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3639 Footprint: Minimap: active: true x: 934 z: 114 Obstruction: active: true moving: false control group: 3639 control group 2: 0 tag: 7639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 114 last x: 934 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 2.36327 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3639 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3640 Footprint: Minimap: active: true x: 914 z: 162 Obstruction: active: true moving: false control group: 3640 control group 2: 0 tag: 7467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 162 last x: 914 last y diff: 0 last z: 162 territory: 3 rot x: 0 rot y: 3.91276 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3640 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3641 Footprint: Minimap: active: true x: 922 z: 158 Obstruction: active: true moving: false control group: 3641 control group 2: 0 tag: 7537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 158 last x: 922 last y diff: 0 last z: 158 territory: 0 rot x: 0 rot y: 5.75606 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3641 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3642 Footprint: Minimap: active: true x: 914 z: 170 Obstruction: active: true moving: false control group: 3642 control group 2: 0 tag: 7469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 170 last x: 914 last y diff: 0 last z: 170 territory: 3 rot x: 0 rot y: 3.4854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3642 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3643 Footprint: Minimap: active: true x: 926 z: 174 Obstruction: active: true moving: false control group: 3643 control group 2: 0 tag: 7575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 174 last x: 926 last y diff: 0 last z: 174 territory: 3 rot x: 0 rot y: 3.5388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3643 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3644 Footprint: Minimap: active: true x: 930 z: 174 Obstruction: active: true moving: false control group: 3644 control group 2: 0 tag: 7607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 174 last x: 930 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 1.71201 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3644 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3645 Footprint: Minimap: active: true x: 954 z: 122 Obstruction: active: true moving: false control group: 3645 control group 2: 0 tag: 7829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 122 last x: 954 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 2.41291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3645 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3646 Footprint: Minimap: active: true x: 962 z: 114 Obstruction: active: true moving: false control group: 3646 control group 2: 0 tag: 7911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 114 last x: 962 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 3.62764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3646 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3647 Footprint: Minimap: active: true x: 930 z: 94 Obstruction: active: true moving: false control group: 3647 control group 2: 0 tag: 7605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 94 last x: 930 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 5.56788 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3647 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3648 Footprint: Minimap: active: true x: 974 z: 182 Obstruction: active: true moving: false control group: 3648 control group 2: 0 tag: 8049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 182 last x: 974 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 5.0932 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3648 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3649 Footprint: Minimap: active: true x: 978 z: 178 Obstruction: active: true moving: false control group: 3649 control group 2: 0 tag: 8089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 178 last x: 978 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 5.12452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3649 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3650 Footprint: Minimap: active: true x: 994 z: 154 Obstruction: active: true moving: false control group: 3650 control group 2: 0 tag: 8195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 154 last x: 994 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 3.0847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3650 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3651 Footprint: Minimap: active: true x: 994 z: 170 Obstruction: active: true moving: false control group: 3651 control group 2: 0 tag: 8199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 170 last x: 994 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 4.64141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3651 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3652 Footprint: Minimap: active: true x: 994 z: 158 Obstruction: active: true moving: false control group: 3652 control group 2: 0 tag: 8197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 158 last x: 994 last y diff: 0 last z: 158 territory: 0 rot x: 0 rot y: 5.99946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3652 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3653 Footprint: Minimap: active: true x: 986 z: 138 Obstruction: active: true moving: false control group: 3653 control group 2: 0 tag: 8141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 138 last x: 986 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 4.31901 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3653 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3654 Footprint: Minimap: active: true x: 946 z: 198 Obstruction: active: true moving: false control group: 3654 control group 2: 0 tag: 7773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 198 last x: 946 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 0.79207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3654 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3655 Footprint: Minimap: active: true x: 966 z: 198 Obstruction: active: true moving: false control group: 3655 control group 2: 0 tag: 7961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 198 last x: 966 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 3.9322 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3655 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3656 Footprint: Minimap: active: true x: 934 z: 150 Obstruction: active: true moving: false control group: 3656 control group 2: 0 tag: 7643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 150 last x: 934 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 6.01265 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3656 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3657 Footprint: Minimap: active: true x: 938 z: 134 Obstruction: active: true moving: false control group: 3657 control group 2: 0 tag: 7687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 134 last x: 938 last y diff: 0 last z: 134 territory: 0 rot x: 0 rot y: 6.23675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3657 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3658 Footprint: Minimap: active: true x: 938 z: 142 Obstruction: active: true moving: false control group: 3658 control group 2: 0 tag: 7689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 142 last x: 938 last y diff: 0 last z: 142 territory: 0 rot x: 0 rot y: 5.28994 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3658 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3659 Footprint: Minimap: active: true x: 942 z: 122 Obstruction: active: true moving: false control group: 3659 control group 2: 0 tag: 7717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 122 last x: 942 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 2.38651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3659 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3660 Footprint: Minimap: active: true x: 942 z: 126 Obstruction: active: true moving: false control group: 3660 control group 2: 0 tag: 7719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 126 last x: 942 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 0.73058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3660 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3661 Footprint: Minimap: active: true x: 934 z: 102 Obstruction: active: true moving: false control group: 3661 control group 2: 0 tag: 7637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 102 last x: 934 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 6.17154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3661 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3662 Footprint: Minimap: active: true x: 922 z: 166 Obstruction: active: true moving: false control group: 3662 control group 2: 0 tag: 7539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 166 last x: 922 last y diff: 0 last z: 166 territory: 3 rot x: 0 rot y: 6.02552 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3662 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3663 Footprint: Minimap: active: true x: 926 z: 166 Obstruction: active: true moving: false control group: 3663 control group 2: 0 tag: 7571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 166 last x: 926 last y diff: 0 last z: 166 territory: 3 rot x: 0 rot y: 4.5469 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3663 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3664 Footprint: Minimap: active: true x: 926 z: 170 Obstruction: active: true moving: false control group: 3664 control group 2: 0 tag: 7573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 170 last x: 926 last y diff: 0 last z: 170 territory: 3 rot x: 0 rot y: 0.55486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3664 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3665 Footprint: Minimap: active: true x: 934 z: 178 Obstruction: active: true moving: false control group: 3665 control group 2: 0 tag: 7649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 178 last x: 934 last y diff: 0 last z: 178 territory: 3 rot x: 0 rot y: 1.31144 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3665 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3666 Footprint: Minimap: active: true x: 958 z: 110 Obstruction: active: true moving: false control group: 3666 control group 2: 0 tag: 7867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 110 last x: 958 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 2.21152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3666 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3667 Footprint: Minimap: active: true x: 954 z: 126 Obstruction: active: true moving: false control group: 3667 control group 2: 0 tag: 7831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 126 last x: 954 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 0.26764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3667 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3668 Footprint: Minimap: active: true x: 966 z: 178 Obstruction: active: true moving: false control group: 3668 control group 2: 0 tag: 7959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 178 last x: 966 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 1.31469 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3668 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3669 Footprint: Minimap: active: true x: 982 z: 166 Obstruction: active: true moving: false control group: 3669 control group 2: 0 tag: 8111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 166 last x: 982 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 0.0022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3669 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3670 Footprint: Minimap: active: true x: 982 z: 142 Obstruction: active: true moving: false control group: 3670 control group 2: 0 tag: 8109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 142 last x: 982 last y diff: 0 last z: 142 territory: 0 rot x: 0 rot y: 0.26241 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3670 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3671 Footprint: Minimap: active: true x: 986 z: 158 Obstruction: active: true moving: false control group: 3671 control group 2: 0 tag: 8143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 158 last x: 986 last y diff: 0 last z: 158 territory: 0 rot x: 0 rot y: 2.07508 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3671 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3672 Footprint: Minimap: active: true x: 974 z: 122 Obstruction: active: true moving: false control group: 3672 control group 2: 0 tag: 8041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 122 last x: 974 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 4.85941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3672 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3673 Footprint: Minimap: active: true x: 982 z: 122 Obstruction: active: true moving: false control group: 3673 control group 2: 0 tag: 8105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 122 last x: 982 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 3.54191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3673 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3674 Footprint: Minimap: active: true x: 942 z: 186 Obstruction: active: true moving: false control group: 3674 control group 2: 0 tag: 7725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 186 last x: 942 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 0.68606 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3674 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3675 Footprint: Minimap: active: true x: 982 z: 138 Obstruction: active: true moving: false control group: 3675 control group 2: 0 tag: 8107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 138 last x: 982 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 3.81402 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3675 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3676 Footprint: Minimap: active: true x: 986 z: 130 Obstruction: active: true moving: false control group: 3676 control group 2: 0 tag: 8139 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 130 last x: 986 last y diff: 0 last z: 130 territory: 0 rot x: 0 rot y: 5.73174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3676 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3677 Footprint: Minimap: active: true x: 946 z: 186 Obstruction: active: true moving: false control group: 3677 control group 2: 0 tag: 7767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 186 last x: 946 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 3.58877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3677 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3678 Footprint: Minimap: active: true x: 946 z: 190 Obstruction: active: true moving: false control group: 3678 control group 2: 0 tag: 7769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 190 last x: 946 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 4.94854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3678 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3679 Footprint: Minimap: active: true x: 946 z: 194 Obstruction: active: true moving: false control group: 3679 control group 2: 0 tag: 7771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 194 last x: 946 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 1.34243 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3679 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3680 Footprint: Minimap: active: true x: 954 z: 194 Obstruction: active: true moving: false control group: 3680 control group 2: 0 tag: 7839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 194 last x: 954 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 2.15874 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3680 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3681 Footprint: Minimap: active: true x: 934 z: 162 Obstruction: active: true moving: false control group: 3681 control group 2: 0 tag: 7645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 162 last x: 934 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 0.2508 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3681 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3682 Footprint: Minimap: active: true x: 938 z: 158 Obstruction: active: true moving: false control group: 3682 control group 2: 0 tag: 7691 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 158 last x: 938 last y diff: 0 last z: 158 territory: 0 rot x: 0 rot y: 2.99338 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3682 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3683 Footprint: Minimap: active: true x: 942 z: 138 Obstruction: active: true moving: false control group: 3683 control group 2: 0 tag: 7721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 138 last x: 942 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 1.87908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3683 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3684 Footprint: Minimap: active: true x: 946 z: 114 Obstruction: active: true moving: false control group: 3684 control group 2: 0 tag: 7751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 114 last x: 946 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 1.07514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3684 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3685 Footprint: Minimap: active: true x: 946 z: 122 Obstruction: active: true moving: false control group: 3685 control group 2: 0 tag: 7753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 122 last x: 946 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 6.1795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3685 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3686 Footprint: Minimap: active: true x: 946 z: 126 Obstruction: active: true moving: false control group: 3686 control group 2: 0 tag: 7755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 126 last x: 946 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 3.73073 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3686 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3687 Footprint: Minimap: active: true x: 946 z: 134 Obstruction: active: true moving: false control group: 3687 control group 2: 0 tag: 7757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 134 last x: 946 last y diff: 0 last z: 134 territory: 0 rot x: 0 rot y: 5.09075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3687 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3688 Footprint: Minimap: active: true x: 946 z: 138 Obstruction: active: true moving: false control group: 3688 control group 2: 0 tag: 7759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 138 last x: 946 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 0.70212 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3688 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3689 Footprint: Minimap: active: true x: 934 z: 166 Obstruction: active: true moving: false control group: 3689 control group 2: 0 tag: 7647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 166 last x: 934 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 5.43671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3689 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3690 Footprint: Minimap: active: true x: 938 z: 170 Obstruction: active: true moving: false control group: 3690 control group 2: 0 tag: 7693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 170 last x: 938 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 3.80422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3690 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3691 Footprint: Minimap: active: true x: 938 z: 174 Obstruction: active: true moving: false control group: 3691 control group 2: 0 tag: 7695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 174 last x: 938 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 1.59525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3691 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3692 Footprint: Minimap: active: true x: 946 z: 106 Obstruction: active: true moving: false control group: 3692 control group 2: 0 tag: 7749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 106 last x: 946 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 2.63651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3692 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3693 Footprint: Minimap: active: true x: 970 z: 130 Obstruction: active: true moving: false control group: 3693 control group 2: 0 tag: 7993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 130 last x: 970 last y diff: 0 last z: 130 territory: 0 rot x: 0 rot y: 5.79775 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3693 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3694 Footprint: Minimap: active: true x: 946 z: 102 Obstruction: active: true moving: false control group: 3694 control group 2: 0 tag: 7747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 102 last x: 946 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 5.8852 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3694 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3695 Footprint: Minimap: active: true x: 974 z: 126 Obstruction: active: true moving: false control group: 3695 control group 2: 0 tag: 8043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 126 last x: 974 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 1.05485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3695 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3696 Footprint: Minimap: active: true x: 962 z: 174 Obstruction: active: true moving: false control group: 3696 control group 2: 0 tag: 7927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 174 last x: 962 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 1.3651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3696 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3697 Footprint: Minimap: active: true x: 962 z: 186 Obstruction: active: true moving: false control group: 3697 control group 2: 0 tag: 7929 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 186 last x: 962 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 4.8513 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3697 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3698 Footprint: Minimap: active: true x: 978 z: 162 Obstruction: active: true moving: false control group: 3698 control group 2: 0 tag: 8087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 162 last x: 978 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 0.93654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3698 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3699 Footprint: Minimap: active: true x: 978 z: 150 Obstruction: active: true moving: false control group: 3699 control group 2: 0 tag: 8083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 150 last x: 978 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 2.71499 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3699 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3700 Footprint: Minimap: active: true x: 978 z: 158 Obstruction: active: true moving: false control group: 3700 control group 2: 0 tag: 8085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 158 last x: 978 last y diff: 0 last z: 158 territory: 0 rot x: 0 rot y: 2.07186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3700 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3701 Footprint: Minimap: active: true x: 978 z: 126 Obstruction: active: true moving: false control group: 3701 control group 2: 0 tag: 8079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 126 last x: 978 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 3.80401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3701 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3702 Footprint: Minimap: active: true x: 946 z: 182 Obstruction: active: true moving: false control group: 3702 control group 2: 0 tag: 7765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 182 last x: 946 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 3.67478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3702 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3703 Footprint: Minimap: active: true x: 978 z: 130 Obstruction: active: true moving: false control group: 3703 control group 2: 0 tag: 8081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 130 last x: 978 last y diff: 0 last z: 130 territory: 0 rot x: 0 rot y: 5.00051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3703 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3704 Footprint: Minimap: active: true x: 950 z: 182 Obstruction: active: true moving: false control group: 3704 control group 2: 0 tag: 7809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 182 last x: 950 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 0.1525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3704 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3705 Footprint: Minimap: active: true x: 950 z: 186 Obstruction: active: true moving: false control group: 3705 control group 2: 0 tag: 7811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 186 last x: 950 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 2.11243 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3705 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3706 Footprint: Minimap: active: true x: 942 z: 162 Obstruction: active: true moving: false control group: 3706 control group 2: 0 tag: 7723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 162 last x: 942 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 2.65362 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3706 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3707 Footprint: Minimap: active: true x: 946 z: 146 Obstruction: active: true moving: false control group: 3707 control group 2: 0 tag: 7761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 146 last x: 946 last y diff: 0 last z: 146 territory: 0 rot x: 0 rot y: 4.31896 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3707 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3708 Footprint: Minimap: active: true x: 946 z: 150 Obstruction: active: true moving: false control group: 3708 control group 2: 0 tag: 7763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 150 last x: 946 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 5.26821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3708 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3709 Footprint: Minimap: active: true x: 950 z: 138 Obstruction: active: true moving: false control group: 3709 control group 2: 0 tag: 7801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 138 last x: 950 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 4.56048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3709 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3710 Footprint: Minimap: active: true x: 950 z: 142 Obstruction: active: true moving: false control group: 3710 control group 2: 0 tag: 7803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 142 last x: 950 last y diff: 0 last z: 142 territory: 0 rot x: 0 rot y: 1.02517 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3710 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3711 Footprint: Minimap: active: true x: 954 z: 134 Obstruction: active: true moving: false control group: 3711 control group 2: 0 tag: 7833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 134 last x: 954 last y diff: 0 last z: 134 territory: 0 rot x: 0 rot y: 5.95192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3711 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3712 Footprint: Minimap: active: true x: 962 z: 166 Obstruction: active: true moving: false control group: 3712 control group 2: 0 tag: 7923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 166 last x: 962 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 6.2519 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3712 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3713 Footprint: Minimap: active: true x: 962 z: 170 Obstruction: active: true moving: false control group: 3713 control group 2: 0 tag: 7925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 170 last x: 962 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 5.14588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3713 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3714 Footprint: Minimap: active: true x: 958 z: 170 Obstruction: active: true moving: false control group: 3714 control group 2: 0 tag: 7875 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 170 last x: 958 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 1.8496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3714 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3715 Footprint: Minimap: active: true x: 958 z: 174 Obstruction: active: true moving: false control group: 3715 control group 2: 0 tag: 7877 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 174 last x: 958 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 3.78228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3715 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3716 Footprint: Minimap: active: true x: 958 z: 178 Obstruction: active: true moving: false control group: 3716 control group 2: 0 tag: 7879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 178 last x: 958 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 1.04311 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3716 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3717 Footprint: Minimap: active: true x: 974 z: 150 Obstruction: active: true moving: false control group: 3717 control group 2: 0 tag: 8045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 150 last x: 974 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 1.50794 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3717 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3718 Footprint: Minimap: active: true x: 974 z: 154 Obstruction: active: true moving: false control group: 3718 control group 2: 0 tag: 8047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 154 last x: 974 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 5.6628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3718 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3719 Footprint: Minimap: active: true x: 950 z: 174 Obstruction: active: true moving: false control group: 3719 control group 2: 0 tag: 7807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 174 last x: 950 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 1.17296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3719 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3720 Footprint: Minimap: active: true x: 954 z: 182 Obstruction: active: true moving: false control group: 3720 control group 2: 0 tag: 7837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 182 last x: 954 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 1.18396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3720 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3721 Footprint: Minimap: active: true x: 954 z: 138 Obstruction: active: true moving: false control group: 3721 control group 2: 0 tag: 7835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 138 last x: 954 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 1.30672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3721 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3722 Footprint: Minimap: active: true x: 950 z: 166 Obstruction: active: true moving: false control group: 3722 control group 2: 0 tag: 7805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 166 last x: 950 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 4.42 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3722 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3723 Footprint: Minimap: active: true x: 966 z: 138 Obstruction: active: true moving: false control group: 3723 control group 2: 0 tag: 7953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 138 last x: 966 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 5.13881 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3723 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3724 Footprint: Minimap: active: true x: 970 z: 138 Obstruction: active: true moving: false control group: 3724 control group 2: 0 tag: 7995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 138 last x: 970 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 3.00828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3724 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3725 Footprint: Minimap: active: true x: 962 z: 162 Obstruction: active: true moving: false control group: 3725 control group 2: 0 tag: 7921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 162 last x: 962 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 1.30321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3725 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3726 Footprint: Minimap: active: true x: 966 z: 154 Obstruction: active: true moving: false control group: 3726 control group 2: 0 tag: 7957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 154 last x: 966 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 1.62323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3726 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3727 Footprint: Minimap: active: true x: 970 z: 154 Obstruction: active: true moving: false control group: 3727 control group 2: 0 tag: 7999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 154 last x: 970 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 5.35425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3727 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3728 Footprint: Minimap: active: true x: 970 z: 150 Obstruction: active: true moving: false control group: 3728 control group 2: 0 tag: 7997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 150 last x: 970 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 1.46734 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3728 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3729 Footprint: Minimap: active: true x: 958 z: 142 Obstruction: active: true moving: false control group: 3729 control group 2: 0 tag: 7869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 142 last x: 958 last y diff: 0 last z: 142 territory: 0 rot x: 0 rot y: 0.71782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3729 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3730 Footprint: Minimap: active: true x: 958 z: 146 Obstruction: active: true moving: false control group: 3730 control group 2: 0 tag: 7871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 146 last x: 958 last y diff: 0 last z: 146 territory: 0 rot x: 0 rot y: 4.00142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3730 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3731 Footprint: Minimap: active: true x: 958 z: 150 Obstruction: active: true moving: false control group: 3731 control group 2: 0 tag: 7873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 150 last x: 958 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 1.56624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3731 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3732 Footprint: Minimap: active: true x: 962 z: 142 Obstruction: active: true moving: false control group: 3732 control group 2: 0 tag: 7913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 142 last x: 962 last y diff: 0 last z: 142 territory: 0 rot x: 0 rot y: 4.0548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3732 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3733 Footprint: Minimap: active: true x: 962 z: 158 Obstruction: active: true moving: false control group: 3733 control group 2: 0 tag: 7919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 158 last x: 962 last y diff: 0 last z: 158 territory: 0 rot x: 0 rot y: 3.43825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3733 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3734 Footprint: Minimap: active: true x: 962 z: 150 Obstruction: active: true moving: false control group: 3734 control group 2: 0 tag: 7917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 150 last x: 962 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 2.37713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3734 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3735 Footprint: Minimap: active: true x: 966 z: 150 Obstruction: active: true moving: false control group: 3735 control group 2: 0 tag: 7955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 150 last x: 966 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 6.06881 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3735 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3736 Footprint: Minimap: active: true x: 962 z: 146 Obstruction: active: true moving: false control group: 3736 control group 2: 0 tag: 7915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 146 last x: 962 last y diff: 0 last z: 146 territory: 0 rot x: 0 rot y: 1.35811 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3736 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3737 Footprint: Minimap: active: true x: 306 z: 1058 Obstruction: active: true moving: false control group: 3737 control group 2: 0 tag: 2209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 1058 last x: 306 last y diff: 0 last z: 1058 territory: 0 rot x: 0 rot y: 0.6153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3737 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3738 Footprint: Minimap: active: true x: 318 z: 1062 Obstruction: active: true moving: false control group: 3738 control group 2: 0 tag: 2341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 1062 last x: 318 last y diff: 0 last z: 1062 territory: 0 rot x: 0 rot y: 5.6206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3738 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3739 Footprint: Minimap: active: true x: 270 z: 1090 Obstruction: active: true moving: false control group: 3739 control group 2: 0 tag: 1923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 1090 last x: 270 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 1.344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3739 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3740 Footprint: Minimap: active: true x: 274 z: 1090 Obstruction: active: true moving: false control group: 3740 control group 2: 0 tag: 1953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 1090 last x: 274 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 0.62468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3740 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3741 Footprint: Minimap: active: true x: 278 z: 1070 Obstruction: active: true moving: false control group: 3741 control group 2: 0 tag: 1979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 1070 last x: 278 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 0.06963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3741 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3742 Footprint: Minimap: active: true x: 314 z: 1106 Obstruction: active: true moving: false control group: 3742 control group 2: 0 tag: 2295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 1106 last x: 314 last y diff: 0 last z: 1106 territory: 0 rot x: 0 rot y: 2.0682 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3742 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3743 Footprint: Minimap: active: true x: 330 z: 1070 Obstruction: active: true moving: false control group: 3743 control group 2: 0 tag: 2479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 1070 last x: 330 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 0.34836 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3743 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3744 Footprint: Minimap: active: true x: 330 z: 1098 Obstruction: active: true moving: false control group: 3744 control group 2: 0 tag: 2485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 1098 last x: 330 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 0.00843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3744 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3745 Footprint: Minimap: active: true x: 334 z: 1078 Obstruction: active: true moving: false control group: 3745 control group 2: 0 tag: 2519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 1078 last x: 334 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 2.4153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3745 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3746 Footprint: Minimap: active: true x: 334 z: 1082 Obstruction: active: true moving: false control group: 3746 control group 2: 0 tag: 2521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 1082 last x: 334 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 0.35235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3746 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3747 Footprint: Minimap: active: true x: 330 z: 1114 Obstruction: active: true moving: false control group: 3747 control group 2: 0 tag: 2487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 1114 last x: 330 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 1.45583 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3747 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3748 Footprint: Minimap: active: true x: 338 z: 1114 Obstruction: active: true moving: false control group: 3748 control group 2: 0 tag: 2563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 1114 last x: 338 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 4.18006 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3748 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3749 Footprint: Minimap: active: true x: 318 z: 1142 Obstruction: active: true moving: false control group: 3749 control group 2: 0 tag: 2355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 1142 last x: 318 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 5.90883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3749 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3750 Footprint: Minimap: active: true x: 342 z: 1114 Obstruction: active: true moving: false control group: 3750 control group 2: 0 tag: 2617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 1114 last x: 342 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 5.62133 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3750 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3751 Footprint: Minimap: active: true x: 346 z: 1118 Obstruction: active: true moving: false control group: 3751 control group 2: 0 tag: 2655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 1118 last x: 346 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 4.88222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3751 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3752 Footprint: Minimap: active: true x: 346 z: 1138 Obstruction: active: true moving: false control group: 3752 control group 2: 0 tag: 2657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 1138 last x: 346 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 5.68253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3752 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3753 Footprint: Minimap: active: true x: 314 z: 1170 Obstruction: active: true moving: false control group: 3753 control group 2: 0 tag: 2303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 1170 last x: 314 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 2.31331 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3753 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3754 Footprint: Minimap: active: true x: 318 z: 1170 Obstruction: active: true moving: false control group: 3754 control group 2: 0 tag: 2359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 1170 last x: 318 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 5.87876 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3754 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3755 Footprint: Minimap: active: true x: 294 z: 1058 Obstruction: active: true moving: false control group: 3755 control group 2: 0 tag: 2097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1058 last x: 294 last y diff: 0 last z: 1058 territory: 0 rot x: 0 rot y: 0.26735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3755 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3756 Footprint: Minimap: active: true x: 254 z: 1066 Obstruction: active: true moving: false control group: 3756 control group 2: 0 tag: 1797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 1066 last x: 254 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 3.46659 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3756 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3757 Footprint: Minimap: active: true x: 266 z: 1066 Obstruction: active: true moving: false control group: 3757 control group 2: 0 tag: 1893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 1066 last x: 266 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 0.04307 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3757 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3758 Footprint: Minimap: active: true x: 246 z: 1086 Obstruction: active: true moving: false control group: 3758 control group 2: 0 tag: 1731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 1086 last x: 246 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 2.37868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3758 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3759 Footprint: Minimap: active: true x: 306 z: 1066 Obstruction: active: true moving: false control group: 3759 control group 2: 0 tag: 2211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 1066 last x: 306 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 0.54813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3759 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3760 Footprint: Minimap: active: true x: 310 z: 1066 Obstruction: active: true moving: false control group: 3760 control group 2: 0 tag: 2253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 1066 last x: 310 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 2.17922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3760 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3761 Footprint: Minimap: active: true x: 314 z: 1070 Obstruction: active: true moving: false control group: 3761 control group 2: 0 tag: 2289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 1070 last x: 314 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 3.00174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3761 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3762 Footprint: Minimap: active: true x: 266 z: 1086 Obstruction: active: true moving: false control group: 3762 control group 2: 0 tag: 1895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 1086 last x: 266 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 3.52543 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3762 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3763 Footprint: Minimap: active: true x: 274 z: 1086 Obstruction: active: true moving: false control group: 3763 control group 2: 0 tag: 1951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 1086 last x: 274 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 5.72498 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3763 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3764 Footprint: Minimap: active: true x: 278 z: 1102 Obstruction: active: true moving: false control group: 3764 control group 2: 0 tag: 1983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 1102 last x: 278 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 2.73139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3764 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3765 Footprint: Minimap: active: true x: 282 z: 1090 Obstruction: active: true moving: false control group: 3765 control group 2: 0 tag: 2013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 1090 last x: 282 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 0.13004 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3765 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3766 Footprint: Minimap: active: true x: 282 z: 1098 Obstruction: active: true moving: false control group: 3766 control group 2: 0 tag: 2015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 1098 last x: 282 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 6.03832 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3766 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3767 Footprint: Minimap: active: true x: 282 z: 1102 Obstruction: active: true moving: false control group: 3767 control group 2: 0 tag: 2017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 1102 last x: 282 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 2.59083 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3767 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3768 Footprint: Minimap: active: true x: 278 z: 1074 Obstruction: active: true moving: false control group: 3768 control group 2: 0 tag: 1981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 1074 last x: 278 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 5.22738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3768 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3769 Footprint: Minimap: active: true x: 318 z: 1098 Obstruction: active: true moving: false control group: 3769 control group 2: 0 tag: 2347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 1098 last x: 318 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 4.47533 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3769 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3770 Footprint: Minimap: active: true x: 314 z: 1114 Obstruction: active: true moving: false control group: 3770 control group 2: 0 tag: 2297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 1114 last x: 314 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 6.02639 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3770 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3771 Footprint: Minimap: active: true x: 318 z: 1114 Obstruction: active: true moving: false control group: 3771 control group 2: 0 tag: 2349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 1114 last x: 318 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 2.09453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3771 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3772 Footprint: Minimap: active: true x: 278 z: 1106 Obstruction: active: true moving: false control group: 3772 control group 2: 0 tag: 1985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 1106 last x: 278 last y diff: 0 last z: 1106 territory: 0 rot x: 0 rot y: 0.86735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3772 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3773 Footprint: Minimap: active: true x: 274 z: 1114 Obstruction: active: true moving: false control group: 3773 control group 2: 0 tag: 1955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 1114 last x: 274 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 4.95075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3773 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3774 Footprint: Minimap: active: true x: 326 z: 1074 Obstruction: active: true moving: false control group: 3774 control group 2: 0 tag: 2435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 1074 last x: 326 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 2.21685 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3774 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3775 Footprint: Minimap: active: true x: 330 z: 1074 Obstruction: active: true moving: false control group: 3775 control group 2: 0 tag: 2481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 1074 last x: 330 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 3.47741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3775 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3776 Footprint: Minimap: active: true x: 330 z: 1078 Obstruction: active: true moving: false control group: 3776 control group 2: 0 tag: 2483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 1078 last x: 330 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 0.0058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3776 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3777 Footprint: Minimap: active: true x: 322 z: 1094 Obstruction: active: true moving: false control group: 3777 control group 2: 0 tag: 2397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 1094 last x: 322 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 1.37188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3777 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3778 Footprint: Minimap: active: true x: 326 z: 1118 Obstruction: active: true moving: false control group: 3778 control group 2: 0 tag: 2437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 1118 last x: 326 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 3.60148 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3778 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3779 Footprint: Minimap: active: true x: 330 z: 1138 Obstruction: active: true moving: false control group: 3779 control group 2: 0 tag: 2491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 1138 last x: 330 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 4.80135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3779 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3780 Footprint: Minimap: active: true x: 274 z: 1142 Obstruction: active: true moving: false control group: 3780 control group 2: 0 tag: 1957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 1142 last x: 274 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 3.15571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3780 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3781 Footprint: Minimap: active: true x: 278 z: 1138 Obstruction: active: true moving: false control group: 3781 control group 2: 0 tag: 1987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 1138 last x: 278 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 2.35103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3781 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3782 Footprint: Minimap: active: true x: 278 z: 1146 Obstruction: active: true moving: false control group: 3782 control group 2: 0 tag: 1989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 1146 last x: 278 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 4.06347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3782 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3783 Footprint: Minimap: active: true x: 318 z: 1158 Obstruction: active: true moving: false control group: 3783 control group 2: 0 tag: 2357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 1158 last x: 318 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 3.71435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3783 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3784 Footprint: Minimap: active: true x: 342 z: 1122 Obstruction: active: true moving: false control group: 3784 control group 2: 0 tag: 2619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 1122 last x: 342 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 2.64124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3784 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3785 Footprint: Minimap: active: true x: 338 z: 1142 Obstruction: active: true moving: false control group: 3785 control group 2: 0 tag: 2569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 1142 last x: 338 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 1.52956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3785 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3786 Footprint: Minimap: active: true x: 322 z: 1162 Obstruction: active: true moving: false control group: 3786 control group 2: 0 tag: 2401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 1162 last x: 322 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 4.99415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3786 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3787 Footprint: Minimap: active: true x: 254 z: 1086 Obstruction: active: true moving: false control group: 3787 control group 2: 0 tag: 1799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 1086 last x: 254 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 1.73078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3787 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3788 Footprint: Minimap: active: true x: 250 z: 1078 Obstruction: active: true moving: false control group: 3788 control group 2: 0 tag: 1761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 1078 last x: 250 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 2.39377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3788 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3789 Footprint: Minimap: active: true x: 250 z: 1082 Obstruction: active: true moving: false control group: 3789 control group 2: 0 tag: 1763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 1082 last x: 250 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 1.4149 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3789 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3790 Footprint: Minimap: active: true x: 294 z: 1066 Obstruction: active: true moving: false control group: 3790 control group 2: 0 tag: 2099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1066 last x: 294 last y diff: 0 last z: 1066 territory: 0 rot x: 0 rot y: 1.58738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3790 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3791 Footprint: Minimap: active: true x: 310 z: 1074 Obstruction: active: true moving: false control group: 3791 control group 2: 0 tag: 2255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 1074 last x: 310 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 5.6621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3791 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3792 Footprint: Minimap: active: true x: 322 z: 1074 Obstruction: active: true moving: false control group: 3792 control group 2: 0 tag: 2389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 1074 last x: 322 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 4.06757 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3792 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3793 Footprint: Minimap: active: true x: 282 z: 1082 Obstruction: active: true moving: false control group: 3793 control group 2: 0 tag: 2011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 1082 last x: 282 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 6.18471 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3793 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3794 Footprint: Minimap: active: true x: 294 z: 1070 Obstruction: active: true moving: false control group: 3794 control group 2: 0 tag: 2101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1070 last x: 294 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 2.14167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3794 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3795 Footprint: Minimap: active: true x: 294 z: 1074 Obstruction: active: true moving: false control group: 3795 control group 2: 0 tag: 2103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1074 last x: 294 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 1.65993 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3795 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3796 Footprint: Minimap: active: true x: 294 z: 1078 Obstruction: active: true moving: false control group: 3796 control group 2: 0 tag: 2105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1078 last x: 294 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 2.35596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3796 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3797 Footprint: Minimap: active: true x: 306 z: 1098 Obstruction: active: true moving: false control group: 3797 control group 2: 0 tag: 2217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 1098 last x: 306 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 6.1378 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3797 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3798 Footprint: Minimap: active: true x: 314 z: 1094 Obstruction: active: true moving: false control group: 3798 control group 2: 0 tag: 2293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 1094 last x: 314 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 2.04007 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3798 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3799 Footprint: Minimap: active: true x: 306 z: 1106 Obstruction: active: true moving: false control group: 3799 control group 2: 0 tag: 2219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 1106 last x: 306 last y diff: 0 last z: 1106 territory: 0 rot x: 0 rot y: 4.30514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3799 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3800 Footprint: Minimap: active: true x: 306 z: 1110 Obstruction: active: true moving: false control group: 3800 control group 2: 0 tag: 2221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 1110 last x: 306 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 1.16099 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3800 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3801 Footprint: Minimap: active: true x: 314 z: 1118 Obstruction: active: true moving: false control group: 3801 control group 2: 0 tag: 2299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 1118 last x: 314 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 4.25101 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3801 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3802 Footprint: Minimap: active: true x: 258 z: 1082 Obstruction: active: true moving: false control group: 3802 control group 2: 0 tag: 1833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 1082 last x: 258 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 6.25687 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3802 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3803 Footprint: Minimap: active: true x: 282 z: 1110 Obstruction: active: true moving: false control group: 3803 control group 2: 0 tag: 2019 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 1110 last x: 282 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 3.85038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3803 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3804 Footprint: Minimap: active: true x: 322 z: 1078 Obstruction: active: true moving: false control group: 3804 control group 2: 0 tag: 2391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 1078 last x: 322 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 2.32967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3804 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3805 Footprint: Minimap: active: true x: 322 z: 1086 Obstruction: active: true moving: false control group: 3805 control group 2: 0 tag: 2393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 1086 last x: 322 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 5.36129 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3805 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3806 Footprint: Minimap: active: true x: 322 z: 1090 Obstruction: active: true moving: false control group: 3806 control group 2: 0 tag: 2395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 1090 last x: 322 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 0.77483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3806 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3807 Footprint: Minimap: active: true x: 330 z: 1122 Obstruction: active: true moving: false control group: 3807 control group 2: 0 tag: 2489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 1122 last x: 330 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 1.67533 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3807 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3808 Footprint: Minimap: active: true x: 334 z: 1122 Obstruction: active: true moving: false control group: 3808 control group 2: 0 tag: 2523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 1122 last x: 334 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 5.85787 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3808 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3809 Footprint: Minimap: active: true x: 310 z: 1138 Obstruction: active: true moving: false control group: 3809 control group 2: 0 tag: 2263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 1138 last x: 310 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 2.20994 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3809 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3810 Footprint: Minimap: active: true x: 318 z: 1134 Obstruction: active: true moving: false control group: 3810 control group 2: 0 tag: 2353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 1134 last x: 318 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 4.57285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3810 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3811 Footprint: Minimap: active: true x: 322 z: 1134 Obstruction: active: true moving: false control group: 3811 control group 2: 0 tag: 2399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 1134 last x: 322 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 5.29274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3811 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3812 Footprint: Minimap: active: true x: 334 z: 1134 Obstruction: active: true moving: false control group: 3812 control group 2: 0 tag: 2527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 1134 last x: 334 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 4.99183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3812 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3813 Footprint: Minimap: active: true x: 282 z: 1126 Obstruction: active: true moving: false control group: 3813 control group 2: 0 tag: 2021 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 1126 last x: 282 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 5.4221 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3813 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3814 Footprint: Minimap: active: true x: 282 z: 1130 Obstruction: active: true moving: false control group: 3814 control group 2: 0 tag: 2023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 1130 last x: 282 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 1.39 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3814 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3815 Footprint: Minimap: active: true x: 282 z: 1134 Obstruction: active: true moving: false control group: 3815 control group 2: 0 tag: 2025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 1134 last x: 282 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 5.72793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3815 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3816 Footprint: Minimap: active: true x: 282 z: 1146 Obstruction: active: true moving: false control group: 3816 control group 2: 0 tag: 2027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 1146 last x: 282 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 4.38259 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3816 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3817 Footprint: Minimap: active: true x: 290 z: 1146 Obstruction: active: true moving: false control group: 3817 control group 2: 0 tag: 2081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 1146 last x: 290 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 0.93468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3817 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3818 Footprint: Minimap: active: true x: 338 z: 1126 Obstruction: active: true moving: false control group: 3818 control group 2: 0 tag: 2565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 1126 last x: 338 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 5.97735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3818 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3819 Footprint: Minimap: active: true x: 338 z: 1130 Obstruction: active: true moving: false control group: 3819 control group 2: 0 tag: 2567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 1130 last x: 338 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 3.37633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3819 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3820 Footprint: Minimap: active: true x: 258 z: 1078 Obstruction: active: true moving: false control group: 3820 control group 2: 0 tag: 1831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 1078 last x: 258 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 2.88637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3820 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3821 Footprint: Minimap: active: true x: 298 z: 1074 Obstruction: active: true moving: false control group: 3821 control group 2: 0 tag: 2143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 1074 last x: 298 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 6.20414 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3821 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3822 Footprint: Minimap: active: true x: 302 z: 1074 Obstruction: active: true moving: false control group: 3822 control group 2: 0 tag: 2177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 1074 last x: 302 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 0.76525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3822 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3823 Footprint: Minimap: active: true x: 306 z: 1078 Obstruction: active: true moving: false control group: 3823 control group 2: 0 tag: 2213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 1078 last x: 306 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 2.53725 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3823 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3824 Footprint: Minimap: active: true x: 310 z: 1078 Obstruction: active: true moving: false control group: 3824 control group 2: 0 tag: 2257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 1078 last x: 310 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 1.44008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3824 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3825 Footprint: Minimap: active: true x: 318 z: 1078 Obstruction: active: true moving: false control group: 3825 control group 2: 0 tag: 2343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 1078 last x: 318 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 4.06023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3825 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3826 Footprint: Minimap: active: true x: 286 z: 1110 Obstruction: active: true moving: false control group: 3826 control group 2: 0 tag: 2051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 1110 last x: 286 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 2.82546 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3826 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3827 Footprint: Minimap: active: true x: 290 z: 1082 Obstruction: active: true moving: false control group: 3827 control group 2: 0 tag: 2071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 1082 last x: 290 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 2.91517 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3827 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3828 Footprint: Minimap: active: true x: 290 z: 1094 Obstruction: active: true moving: false control group: 3828 control group 2: 0 tag: 2073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 1094 last x: 290 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 1.45452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3828 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3829 Footprint: Minimap: active: true x: 290 z: 1098 Obstruction: active: true moving: false control group: 3829 control group 2: 0 tag: 2075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 1098 last x: 290 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 4.53248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3829 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3830 Footprint: Minimap: active: true x: 294 z: 1082 Obstruction: active: true moving: false control group: 3830 control group 2: 0 tag: 2107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1082 last x: 294 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 2.97207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3830 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3831 Footprint: Minimap: active: true x: 298 z: 1082 Obstruction: active: true moving: false control group: 3831 control group 2: 0 tag: 2145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 1082 last x: 298 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 5.46833 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3831 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3832 Footprint: Minimap: active: true x: 302 z: 1094 Obstruction: active: true moving: false control group: 3832 control group 2: 0 tag: 2181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 1094 last x: 302 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 0.76633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3832 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3833 Footprint: Minimap: active: true x: 306 z: 1090 Obstruction: active: true moving: false control group: 3833 control group 2: 0 tag: 2215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 1090 last x: 306 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 1.01227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3833 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3834 Footprint: Minimap: active: true x: 302 z: 1114 Obstruction: active: true moving: false control group: 3834 control group 2: 0 tag: 2183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 1114 last x: 302 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 5.45965 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3834 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3835 Footprint: Minimap: active: true x: 302 z: 1122 Obstruction: active: true moving: false control group: 3835 control group 2: 0 tag: 2185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 1122 last x: 302 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 2.60724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3835 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3836 Footprint: Minimap: active: true x: 318 z: 1122 Obstruction: active: true moving: false control group: 3836 control group 2: 0 tag: 2351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 1122 last x: 318 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 3.75783 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3836 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3837 Footprint: Minimap: active: true x: 318 z: 1082 Obstruction: active: true moving: false control group: 3837 control group 2: 0 tag: 2345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 1082 last x: 318 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 1.737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3837 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3838 Footprint: Minimap: active: true x: 314 z: 1086 Obstruction: active: true moving: false control group: 3838 control group 2: 0 tag: 2291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 1086 last x: 314 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 3.96958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3838 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3839 Footprint: Minimap: active: true x: 306 z: 1130 Obstruction: active: true moving: false control group: 3839 control group 2: 0 tag: 2225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 1130 last x: 306 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 5.82183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3839 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3840 Footprint: Minimap: active: true x: 310 z: 1130 Obstruction: active: true moving: false control group: 3840 control group 2: 0 tag: 2261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 1130 last x: 310 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 1.01616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3840 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3841 Footprint: Minimap: active: true x: 306 z: 1150 Obstruction: active: true moving: false control group: 3841 control group 2: 0 tag: 2227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 1150 last x: 306 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 2.78635 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3841 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3842 Footprint: Minimap: active: true x: 334 z: 1130 Obstruction: active: true moving: false control group: 3842 control group 2: 0 tag: 2525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 1130 last x: 334 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 5.47623 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3842 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3843 Footprint: Minimap: active: true x: 286 z: 1130 Obstruction: active: true moving: false control group: 3843 control group 2: 0 tag: 2053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 1130 last x: 286 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 3.43357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3843 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3844 Footprint: Minimap: active: true x: 286 z: 1134 Obstruction: active: true moving: false control group: 3844 control group 2: 0 tag: 2055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 1134 last x: 286 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 2.48017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3844 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3845 Footprint: Minimap: active: true x: 294 z: 1146 Obstruction: active: true moving: false control group: 3845 control group 2: 0 tag: 2123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1146 last x: 294 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 0.32798 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3845 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3846 Footprint: Minimap: active: true x: 298 z: 1146 Obstruction: active: true moving: false control group: 3846 control group 2: 0 tag: 2157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 1146 last x: 298 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 3.67612 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3846 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3847 Footprint: Minimap: active: true x: 298 z: 1158 Obstruction: active: true moving: false control group: 3847 control group 2: 0 tag: 2159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 1158 last x: 298 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 2.77569 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3847 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3848 Footprint: Minimap: active: true x: 302 z: 1158 Obstruction: active: true moving: false control group: 3848 control group 2: 0 tag: 2193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 1158 last x: 302 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 5.07898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3848 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3849 Footprint: Minimap: active: true x: 290 z: 1114 Obstruction: active: true moving: false control group: 3849 control group 2: 0 tag: 2077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 1114 last x: 290 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 3.40404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3849 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3850 Footprint: Minimap: active: true x: 294 z: 1086 Obstruction: active: true moving: false control group: 3850 control group 2: 0 tag: 2109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1086 last x: 294 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 0.2796 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3850 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3851 Footprint: Minimap: active: true x: 294 z: 1094 Obstruction: active: true moving: false control group: 3851 control group 2: 0 tag: 2111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1094 last x: 294 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 1.31144 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3851 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3852 Footprint: Minimap: active: true x: 294 z: 1098 Obstruction: active: true moving: false control group: 3852 control group 2: 0 tag: 2113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1098 last x: 294 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 0.3366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3852 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3853 Footprint: Minimap: active: true x: 302 z: 1086 Obstruction: active: true moving: false control group: 3853 control group 2: 0 tag: 2179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 1086 last x: 302 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 4.92295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3853 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3854 Footprint: Minimap: active: true x: 298 z: 1090 Obstruction: active: true moving: false control group: 3854 control group 2: 0 tag: 2147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 1090 last x: 298 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 1.17669 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3854 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3855 Footprint: Minimap: active: true x: 298 z: 1110 Obstruction: active: true moving: false control group: 3855 control group 2: 0 tag: 2149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 1110 last x: 298 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 4.8661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3855 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3856 Footprint: Minimap: active: true x: 298 z: 1122 Obstruction: active: true moving: false control group: 3856 control group 2: 0 tag: 2151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 1122 last x: 298 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 4.15482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3856 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3857 Footprint: Minimap: active: true x: 298 z: 1126 Obstruction: active: true moving: false control group: 3857 control group 2: 0 tag: 2153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 1126 last x: 298 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 5.16788 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3857 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3858 Footprint: Minimap: active: true x: 302 z: 1126 Obstruction: active: true moving: false control group: 3858 control group 2: 0 tag: 2187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 1126 last x: 302 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 5.52895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3858 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3859 Footprint: Minimap: active: true x: 306 z: 1126 Obstruction: active: true moving: false control group: 3859 control group 2: 0 tag: 2223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 1126 last x: 306 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 2.3679 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3859 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3860 Footprint: Minimap: active: true x: 310 z: 1126 Obstruction: active: true moving: false control group: 3860 control group 2: 0 tag: 2259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 1126 last x: 310 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 4.45116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3860 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3861 Footprint: Minimap: active: true x: 314 z: 1126 Obstruction: active: true moving: false control group: 3861 control group 2: 0 tag: 2301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 1126 last x: 314 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 5.80785 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3861 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3862 Footprint: Minimap: active: true x: 290 z: 1122 Obstruction: active: true moving: false control group: 3862 control group 2: 0 tag: 2079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 1122 last x: 290 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 2.94683 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3862 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3863 Footprint: Minimap: active: true x: 302 z: 1130 Obstruction: active: true moving: false control group: 3863 control group 2: 0 tag: 2189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 1130 last x: 302 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 1.13068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3863 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3864 Footprint: Minimap: active: true x: 302 z: 1150 Obstruction: active: true moving: false control group: 3864 control group 2: 0 tag: 2191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 1150 last x: 302 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 4.69123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3864 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3865 Footprint: Minimap: active: true x: 298 z: 1138 Obstruction: active: true moving: false control group: 3865 control group 2: 0 tag: 2155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 1138 last x: 298 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 3.98366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3865 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3866 Footprint: Minimap: active: true x: 294 z: 1118 Obstruction: active: true moving: false control group: 3866 control group 2: 0 tag: 2115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1118 last x: 294 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 5.76398 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3866 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3867 Footprint: Minimap: active: true x: 294 z: 1122 Obstruction: active: true moving: false control group: 3867 control group 2: 0 tag: 2117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1122 last x: 294 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 5.51368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3867 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3868 Footprint: Minimap: active: true x: 294 z: 1130 Obstruction: active: true moving: false control group: 3868 control group 2: 0 tag: 2119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1130 last x: 294 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 1.85314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3868 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3869 Footprint: Minimap: active: true x: 294 z: 1134 Obstruction: active: true moving: false control group: 3869 control group 2: 0 tag: 2121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 1134 last x: 294 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 2.09951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3869 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3870 Footprint: Minimap: active: true x: 538 z: 526 Obstruction: active: true moving: false control group: 3870 control group 2: 0 tag: 4187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 526 last x: 538 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 0.2255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3870 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3871 Footprint: Minimap: active: true x: 546 z: 530 Obstruction: active: true moving: false control group: 3871 control group 2: 0 tag: 4253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 530 last x: 546 last y diff: 0 last z: 530 territory: 0 rot x: 0 rot y: 0.1301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3871 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3872 Footprint: Minimap: active: true x: 530 z: 510 Obstruction: active: true moving: false control group: 3872 control group 2: 0 tag: 4129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 510 last x: 530 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 5.85695 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3872 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3873 Footprint: Minimap: active: true x: 522 z: 518 Obstruction: active: true moving: false control group: 3873 control group 2: 0 tag: 4087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 518 last x: 522 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 3.23736 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3873 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3874 Footprint: Minimap: active: true x: 530 z: 518 Obstruction: active: true moving: false control group: 3874 control group 2: 0 tag: 4131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 518 last x: 530 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 5.86507 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3874 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3875 Footprint: Minimap: active: true x: 542 z: 502 Obstruction: active: true moving: false control group: 3875 control group 2: 0 tag: 4225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 502 last x: 542 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 2.37706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3875 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3876 Footprint: Minimap: active: true x: 574 z: 494 Obstruction: active: true moving: false control group: 3876 control group 2: 0 tag: 4563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 494 last x: 574 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 4.20594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3876 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3877 Footprint: Minimap: active: true x: 578 z: 494 Obstruction: active: true moving: false control group: 3877 control group 2: 0 tag: 4609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 494 last x: 578 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 2.45693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3877 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3878 Footprint: Minimap: active: true x: 586 z: 486 Obstruction: active: true moving: false control group: 3878 control group 2: 0 tag: 4757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 486 last x: 586 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 2.10672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3878 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3879 Footprint: Minimap: active: true x: 594 z: 486 Obstruction: active: true moving: false control group: 3879 control group 2: 0 tag: 4893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 486 last x: 594 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 2.57222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3879 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3880 Footprint: Minimap: active: true x: 598 z: 486 Obstruction: active: true moving: false control group: 3880 control group 2: 0 tag: 4957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 486 last x: 598 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 5.76804 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3880 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3881 Footprint: Minimap: active: true x: 578 z: 550 Obstruction: active: true moving: false control group: 3881 control group 2: 0 tag: 4617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 550 last x: 578 last y diff: 0 last z: 550 territory: 0 rot x: 0 rot y: 2.05462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3881 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3882 Footprint: Minimap: active: true x: 618 z: 510 Obstruction: active: true moving: false control group: 3882 control group 2: 0 tag: 5285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 510 last x: 618 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 0.13929 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3882 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3883 Footprint: Minimap: active: true x: 626 z: 510 Obstruction: active: true moving: false control group: 3883 control group 2: 0 tag: 5393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 510 last x: 626 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 5.11797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3883 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3884 Footprint: Minimap: active: true x: 582 z: 558 Obstruction: active: true moving: false control group: 3884 control group 2: 0 tag: 4691 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 558 last x: 582 last y diff: 0 last z: 558 territory: 0 rot x: 0 rot y: 0.51323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3884 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3885 Footprint: Minimap: active: true x: 606 z: 482 Obstruction: active: true moving: false control group: 3885 control group 2: 0 tag: 5083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 482 last x: 606 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 5.8114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3885 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3886 Footprint: Minimap: active: true x: 610 z: 486 Obstruction: active: true moving: false control group: 3886 control group 2: 0 tag: 5153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 486 last x: 610 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 4.84258 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3886 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3887 Footprint: Minimap: active: true x: 614 z: 486 Obstruction: active: true moving: false control group: 3887 control group 2: 0 tag: 5207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 486 last x: 614 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 2.13817 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3887 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3888 Footprint: Minimap: active: true x: 618 z: 486 Obstruction: active: true moving: false control group: 3888 control group 2: 0 tag: 5277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 486 last x: 618 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 5.66681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3888 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3889 Footprint: Minimap: active: true x: 598 z: 550 Obstruction: active: true moving: false control group: 3889 control group 2: 0 tag: 4965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 550 last x: 598 last y diff: 0 last z: 550 territory: 0 rot x: 0 rot y: 5.52942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3889 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3890 Footprint: Minimap: active: true x: 602 z: 550 Obstruction: active: true moving: false control group: 3890 control group 2: 0 tag: 5037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 550 last x: 602 last y diff: 0 last z: 550 territory: 0 rot x: 0 rot y: 0.46048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3890 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3891 Footprint: Minimap: active: true x: 626 z: 486 Obstruction: active: true moving: false control group: 3891 control group 2: 0 tag: 5387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 486 last x: 626 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 5.78382 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3891 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3892 Footprint: Minimap: active: true x: 626 z: 490 Obstruction: active: true moving: false control group: 3892 control group 2: 0 tag: 5389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 490 last x: 626 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 3.22191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3892 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3893 Footprint: Minimap: active: true x: 630 z: 506 Obstruction: active: true moving: false control group: 3893 control group 2: 0 tag: 5437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 506 last x: 630 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 1.03867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3893 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3894 Footprint: Minimap: active: true x: 550 z: 522 Obstruction: active: true moving: false control group: 3894 control group 2: 0 tag: 4277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 522 last x: 550 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 5.20383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3894 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3895 Footprint: Minimap: active: true x: 550 z: 526 Obstruction: active: true moving: false control group: 3895 control group 2: 0 tag: 4279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 526 last x: 550 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 4.36783 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3895 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3896 Footprint: Minimap: active: true x: 554 z: 530 Obstruction: active: true moving: false control group: 3896 control group 2: 0 tag: 4325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 530 last x: 554 last y diff: 0 last z: 530 territory: 0 rot x: 0 rot y: 5.44381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3896 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3897 Footprint: Minimap: active: true x: 550 z: 506 Obstruction: active: true moving: false control group: 3897 control group 2: 0 tag: 4275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 506 last x: 550 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 2.20171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3897 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3898 Footprint: Minimap: active: true x: 554 z: 506 Obstruction: active: true moving: false control group: 3898 control group 2: 0 tag: 4321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 506 last x: 554 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 4.88102 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3898 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3899 Footprint: Minimap: active: true x: 558 z: 506 Obstruction: active: true moving: false control group: 3899 control group 2: 0 tag: 4369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 506 last x: 558 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 0.95282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3899 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3900 Footprint: Minimap: active: true x: 562 z: 534 Obstruction: active: true moving: false control group: 3900 control group 2: 0 tag: 4415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 534 last x: 562 last y diff: 0 last z: 534 territory: 0 rot x: 0 rot y: 6.0907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3900 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3901 Footprint: Minimap: active: true x: 574 z: 538 Obstruction: active: true moving: false control group: 3901 control group 2: 0 tag: 4569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 538 last x: 574 last y diff: 0 last z: 538 territory: 0 rot x: 0 rot y: 1.77764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3901 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3902 Footprint: Minimap: active: true x: 574 z: 542 Obstruction: active: true moving: false control group: 3902 control group 2: 0 tag: 4571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 542 last x: 574 last y diff: 0 last z: 542 territory: 0 rot x: 0 rot y: 3.76012 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3902 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3903 Footprint: Minimap: active: true x: 578 z: 542 Obstruction: active: true moving: false control group: 3903 control group 2: 0 tag: 4615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 542 last x: 578 last y diff: 0 last z: 542 territory: 0 rot x: 0 rot y: 4.60117 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3903 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3904 Footprint: Minimap: active: true x: 582 z: 498 Obstruction: active: true moving: false control group: 3904 control group 2: 0 tag: 4683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 498 last x: 582 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 2.4644 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3904 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3905 Footprint: Minimap: active: true x: 586 z: 494 Obstruction: active: true moving: false control group: 3905 control group 2: 0 tag: 4759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 494 last x: 586 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 1.85998 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3905 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3906 Footprint: Minimap: active: true x: 590 z: 494 Obstruction: active: true moving: false control group: 3906 control group 2: 0 tag: 4817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 494 last x: 590 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 1.93519 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3906 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3907 Footprint: Minimap: active: true x: 594 z: 490 Obstruction: active: true moving: false control group: 3907 control group 2: 0 tag: 4895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 490 last x: 594 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 4.92388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3907 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3908 Footprint: Minimap: active: true x: 610 z: 510 Obstruction: active: true moving: false control group: 3908 control group 2: 0 tag: 5155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 510 last x: 610 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 1.84972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3908 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3909 Footprint: Minimap: active: true x: 614 z: 506 Obstruction: active: true moving: false control group: 3909 control group 2: 0 tag: 5209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 506 last x: 614 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 4.03745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3909 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3910 Footprint: Minimap: active: true x: 586 z: 550 Obstruction: active: true moving: false control group: 3910 control group 2: 0 tag: 4765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 550 last x: 586 last y diff: 0 last z: 550 territory: 0 rot x: 0 rot y: 1.27532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3910 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3911 Footprint: Minimap: active: true x: 598 z: 546 Obstruction: active: true moving: false control group: 3911 control group 2: 0 tag: 4963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 546 last x: 598 last y diff: 0 last z: 546 territory: 0 rot x: 0 rot y: 2.90456 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3911 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3912 Footprint: Minimap: active: true x: 618 z: 490 Obstruction: active: true moving: false control group: 3912 control group 2: 0 tag: 5279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 490 last x: 618 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 3.71995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3912 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3913 Footprint: Minimap: active: true x: 622 z: 490 Obstruction: active: true moving: false control group: 3913 control group 2: 0 tag: 5347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 490 last x: 622 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 1.2828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3913 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3914 Footprint: Minimap: active: true x: 590 z: 550 Obstruction: active: true moving: false control group: 3914 control group 2: 0 tag: 4831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 550 last x: 590 last y diff: 0 last z: 550 territory: 0 rot x: 0 rot y: 5.91208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3914 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3915 Footprint: Minimap: active: true x: 622 z: 494 Obstruction: active: true moving: false control group: 3915 control group 2: 0 tag: 5349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 494 last x: 622 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 5.93413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3915 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3916 Footprint: Minimap: active: true x: 626 z: 494 Obstruction: active: true moving: false control group: 3916 control group 2: 0 tag: 5391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 494 last x: 626 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 1.2911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3916 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3917 Footprint: Minimap: active: true x: 546 z: 518 Obstruction: active: true moving: false control group: 3917 control group 2: 0 tag: 4251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 518 last x: 546 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 5.02721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3917 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3918 Footprint: Minimap: active: true x: 558 z: 510 Obstruction: active: true moving: false control group: 3918 control group 2: 0 tag: 4371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 510 last x: 558 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 4.36872 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3918 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3919 Footprint: Minimap: active: true x: 570 z: 530 Obstruction: active: true moving: false control group: 3919 control group 2: 0 tag: 4509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 530 last x: 570 last y diff: 0 last z: 530 territory: 0 rot x: 0 rot y: 3.62671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3919 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3920 Footprint: Minimap: active: true x: 574 z: 534 Obstruction: active: true moving: false control group: 3920 control group 2: 0 tag: 4567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 534 last x: 574 last y diff: 0 last z: 534 territory: 0 rot x: 0 rot y: 1.79131 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3920 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3921 Footprint: Minimap: active: true x: 582 z: 538 Obstruction: active: true moving: false control group: 3921 control group 2: 0 tag: 4689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 538 last x: 582 last y diff: 0 last z: 538 territory: 0 rot x: 0 rot y: 2.95318 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3921 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3922 Footprint: Minimap: active: true x: 586 z: 502 Obstruction: active: true moving: false control group: 3922 control group 2: 0 tag: 4761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 502 last x: 586 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 1.99962 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3922 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3923 Footprint: Minimap: active: true x: 590 z: 498 Obstruction: active: true moving: false control group: 3923 control group 2: 0 tag: 4819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 498 last x: 590 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 2.65783 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3923 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3924 Footprint: Minimap: active: true x: 594 z: 494 Obstruction: active: true moving: false control group: 3924 control group 2: 0 tag: 4897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 494 last x: 594 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 3.35279 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3924 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3925 Footprint: Minimap: active: true x: 606 z: 494 Obstruction: active: true moving: false control group: 3925 control group 2: 0 tag: 5085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 494 last x: 606 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 4.02422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3925 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3926 Footprint: Minimap: active: true x: 602 z: 506 Obstruction: active: true moving: false control group: 3926 control group 2: 0 tag: 5031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 506 last x: 602 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 0.055 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3926 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3927 Footprint: Minimap: active: true x: 602 z: 514 Obstruction: active: true moving: false control group: 3927 control group 2: 0 tag: 5033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 514 last x: 602 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 6.27933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3927 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3928 Footprint: Minimap: active: true x: 602 z: 526 Obstruction: active: true moving: false control group: 3928 control group 2: 0 tag: 5035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 526 last x: 602 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 4.59276 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3928 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3929 Footprint: Minimap: active: true x: 618 z: 502 Obstruction: active: true moving: false control group: 3929 control group 2: 0 tag: 5283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 502 last x: 618 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 1.30478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3929 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3930 Footprint: Minimap: active: true x: 594 z: 542 Obstruction: active: true moving: false control group: 3930 control group 2: 0 tag: 4901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 542 last x: 594 last y diff: 0 last z: 542 territory: 0 rot x: 0 rot y: 2.28422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3930 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3931 Footprint: Minimap: active: true x: 598 z: 526 Obstruction: active: true moving: false control group: 3931 control group 2: 0 tag: 4961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 526 last x: 598 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 5.7248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3931 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3932 Footprint: Minimap: active: true x: 618 z: 498 Obstruction: active: true moving: false control group: 3932 control group 2: 0 tag: 5281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 498 last x: 618 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 1.03306 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3932 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3933 Footprint: Minimap: active: true x: 554 z: 514 Obstruction: active: true moving: false control group: 3933 control group 2: 0 tag: 4323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 514 last x: 554 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 4.22793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3933 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3934 Footprint: Minimap: active: true x: 566 z: 514 Obstruction: active: true moving: false control group: 3934 control group 2: 0 tag: 4461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 514 last x: 566 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 4.46341 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3934 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3935 Footprint: Minimap: active: true x: 582 z: 510 Obstruction: active: true moving: false control group: 3935 control group 2: 0 tag: 4685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 510 last x: 582 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 5.49643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3935 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3936 Footprint: Minimap: active: true x: 578 z: 530 Obstruction: active: true moving: false control group: 3936 control group 2: 0 tag: 4613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 530 last x: 578 last y diff: 0 last z: 530 territory: 0 rot x: 0 rot y: 1.52878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3936 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3937 Footprint: Minimap: active: true x: 590 z: 506 Obstruction: active: true moving: false control group: 3937 control group 2: 0 tag: 4821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 506 last x: 590 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 5.69993 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3937 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3938 Footprint: Minimap: active: true x: 594 z: 502 Obstruction: active: true moving: false control group: 3938 control group 2: 0 tag: 4899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 502 last x: 594 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 5.40273 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3938 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3939 Footprint: Minimap: active: true x: 606 z: 498 Obstruction: active: true moving: false control group: 3939 control group 2: 0 tag: 5087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 498 last x: 606 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 0.95244 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3939 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3940 Footprint: Minimap: active: true x: 602 z: 502 Obstruction: active: true moving: false control group: 3940 control group 2: 0 tag: 5029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 502 last x: 602 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 0.1505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3940 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3941 Footprint: Minimap: active: true x: 598 z: 514 Obstruction: active: true moving: false control group: 3941 control group 2: 0 tag: 4959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 514 last x: 598 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 5.6207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3941 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3942 Footprint: Minimap: active: true x: 590 z: 526 Obstruction: active: true moving: false control group: 3942 control group 2: 0 tag: 4825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 526 last x: 590 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 3.09719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3942 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3943 Footprint: Minimap: active: true x: 590 z: 530 Obstruction: active: true moving: false control group: 3943 control group 2: 0 tag: 4827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 530 last x: 590 last y diff: 0 last z: 530 territory: 0 rot x: 0 rot y: 1.90282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3943 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3944 Footprint: Minimap: active: true x: 590 z: 534 Obstruction: active: true moving: false control group: 3944 control group 2: 0 tag: 4829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 534 last x: 590 last y diff: 0 last z: 534 territory: 0 rot x: 0 rot y: 3.00361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3944 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3945 Footprint: Minimap: active: true x: 566 z: 518 Obstruction: active: true moving: false control group: 3945 control group 2: 0 tag: 4463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 518 last x: 566 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 3.95368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3945 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3946 Footprint: Minimap: active: true x: 570 z: 518 Obstruction: active: true moving: false control group: 3946 control group 2: 0 tag: 4507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 518 last x: 570 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 0.48902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3946 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3947 Footprint: Minimap: active: true x: 574 z: 518 Obstruction: active: true moving: false control group: 3947 control group 2: 0 tag: 4565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 518 last x: 574 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 0.80568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3947 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3948 Footprint: Minimap: active: true x: 590 z: 514 Obstruction: active: true moving: false control group: 3948 control group 2: 0 tag: 4823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 514 last x: 590 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 5.86487 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3948 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3949 Footprint: Minimap: active: true x: 578 z: 526 Obstruction: active: true moving: false control group: 3949 control group 2: 0 tag: 4611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 526 last x: 578 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 2.63378 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3949 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3950 Footprint: Minimap: active: true x: 582 z: 526 Obstruction: active: true moving: false control group: 3950 control group 2: 0 tag: 4687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 526 last x: 582 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 0.31666 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3950 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3951 Footprint: Minimap: active: true x: 586 z: 522 Obstruction: active: true moving: false control group: 3951 control group 2: 0 tag: 4763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 522 last x: 586 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 5.11324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3951 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3952 Footprint: Minimap: active: true x: 418 z: 1098 Obstruction: active: true moving: false control group: 3952 control group 2: 0 tag: 3181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 1098 last x: 418 last y diff: 0 last z: 1098 territory: 1 rot x: 0 rot y: 4.48771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3952 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3953 Footprint: Minimap: active: true x: 426 z: 1114 Obstruction: active: true moving: false control group: 3953 control group 2: 0 tag: 3279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 1114 last x: 426 last y diff: 0 last z: 1114 territory: 1 rot x: 0 rot y: 5.94074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3953 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3954 Footprint: Minimap: active: true x: 430 z: 1118 Obstruction: active: true moving: false control group: 3954 control group 2: 0 tag: 3341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1118 last x: 430 last y diff: 0 last z: 1118 territory: 1 rot x: 0 rot y: 0.07004 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3954 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3955 Footprint: Minimap: active: true x: 422 z: 1094 Obstruction: active: true moving: false control group: 3955 control group 2: 0 tag: 3235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 1094 last x: 422 last y diff: 0 last z: 1094 territory: 1 rot x: 0 rot y: 4.475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3955 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3956 Footprint: Minimap: active: true x: 422 z: 1090 Obstruction: active: true moving: false control group: 3956 control group 2: 0 tag: 3233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 1090 last x: 422 last y diff: 0 last z: 1090 territory: 1 rot x: 0 rot y: 0.1875 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3956 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3957 Footprint: Minimap: active: true x: 438 z: 1134 Obstruction: active: true moving: false control group: 3957 control group 2: 0 tag: 3433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 1134 last x: 438 last y diff: 0 last z: 1134 territory: 1 rot x: 0 rot y: 5.81507 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3957 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3958 Footprint: Minimap: active: true x: 418 z: 1150 Obstruction: active: true moving: false control group: 3958 control group 2: 0 tag: 3183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 1150 last x: 418 last y diff: 0 last z: 1150 territory: 1 rot x: 0 rot y: 1.76551 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3958 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3959 Footprint: Minimap: active: true x: 422 z: 1150 Obstruction: active: true moving: false control group: 3959 control group 2: 0 tag: 3237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 1150 last x: 422 last y diff: 0 last z: 1150 territory: 1 rot x: 0 rot y: 1.63134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3959 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3960 Footprint: Minimap: active: true x: 418 z: 1070 Obstruction: active: true moving: false control group: 3960 control group 2: 0 tag: 3179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 1070 last x: 418 last y diff: 0 last z: 1070 territory: 1 rot x: 0 rot y: 1.37421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3960 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3961 Footprint: Minimap: active: true x: 434 z: 1170 Obstruction: active: true moving: false control group: 3961 control group 2: 0 tag: 3391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 1170 last x: 434 last y diff: 0 last z: 1170 territory: 1 rot x: 0 rot y: 3.76813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3961 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3962 Footprint: Minimap: active: true x: 438 z: 1170 Obstruction: active: true moving: false control group: 3962 control group 2: 0 tag: 3445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 1170 last x: 438 last y diff: 0 last z: 1170 territory: 1 rot x: 0 rot y: 1.52948 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3962 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3963 Footprint: Minimap: active: true x: 450 z: 1166 Obstruction: active: true moving: false control group: 3963 control group 2: 0 tag: 3589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 1166 last x: 450 last y diff: 0 last z: 1166 territory: 1 rot x: 0 rot y: 1.29838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3963 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3964 Footprint: Minimap: active: true x: 458 z: 1162 Obstruction: active: true moving: false control group: 3964 control group 2: 0 tag: 3673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 1162 last x: 458 last y diff: 0 last z: 1162 territory: 1 rot x: 0 rot y: 1.63541 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3964 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3965 Footprint: Minimap: active: true x: 418 z: 1162 Obstruction: active: true moving: false control group: 3965 control group 2: 0 tag: 3187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 1162 last x: 418 last y diff: 0 last z: 1162 territory: 1 rot x: 0 rot y: 4.93171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3965 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3966 Footprint: Minimap: active: true x: 418 z: 1158 Obstruction: active: true moving: false control group: 3966 control group 2: 0 tag: 3185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 1158 last x: 418 last y diff: 0 last z: 1158 territory: 1 rot x: 0 rot y: 5.1743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3966 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3967 Footprint: Minimap: active: true x: 410 z: 1062 Obstruction: active: true moving: false control group: 3967 control group 2: 0 tag: 3107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 1062 last x: 410 last y diff: 0 last z: 1062 territory: 1 rot x: 0 rot y: 2.95707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3967 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3968 Footprint: Minimap: active: true x: 426 z: 1134 Obstruction: active: true moving: false control group: 3968 control group 2: 0 tag: 3281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 1134 last x: 426 last y diff: 0 last z: 1134 territory: 1 rot x: 0 rot y: 2.22274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3968 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3969 Footprint: Minimap: active: true x: 426 z: 1138 Obstruction: active: true moving: false control group: 3969 control group 2: 0 tag: 3283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 1138 last x: 426 last y diff: 0 last z: 1138 territory: 1 rot x: 0 rot y: 5.2347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3969 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3970 Footprint: Minimap: active: true x: 430 z: 1134 Obstruction: active: true moving: false control group: 3970 control group 2: 0 tag: 3343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1134 last x: 430 last y diff: 0 last z: 1134 territory: 1 rot x: 0 rot y: 0.8285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3970 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3971 Footprint: Minimap: active: true x: 438 z: 1142 Obstruction: active: true moving: false control group: 3971 control group 2: 0 tag: 3435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 1142 last x: 438 last y diff: 0 last z: 1142 territory: 1 rot x: 0 rot y: 0.2216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3971 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3972 Footprint: Minimap: active: true x: 438 z: 1146 Obstruction: active: true moving: false control group: 3972 control group 2: 0 tag: 3437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 1146 last x: 438 last y diff: 0 last z: 1146 territory: 1 rot x: 0 rot y: 5.24096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3972 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3973 Footprint: Minimap: active: true x: 450 z: 1154 Obstruction: active: true moving: false control group: 3973 control group 2: 0 tag: 3587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 1154 last x: 450 last y diff: 0 last z: 1154 territory: 1 rot x: 0 rot y: 1.9686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3973 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3974 Footprint: Minimap: active: true x: 430 z: 1170 Obstruction: active: true moving: false control group: 3974 control group 2: 0 tag: 3353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1170 last x: 430 last y diff: 0 last z: 1170 territory: 1 rot x: 0 rot y: 4.47608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3974 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3975 Footprint: Minimap: active: true x: 442 z: 1162 Obstruction: active: true moving: false control group: 3975 control group 2: 0 tag: 3491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 1162 last x: 442 last y diff: 0 last z: 1162 territory: 1 rot x: 0 rot y: 3.10843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3975 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3976 Footprint: Minimap: active: true x: 446 z: 1162 Obstruction: active: true moving: false control group: 3976 control group 2: 0 tag: 3533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 1162 last x: 446 last y diff: 0 last z: 1162 territory: 1 rot x: 0 rot y: 0.79053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3976 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3977 Footprint: Minimap: active: true x: 430 z: 1138 Obstruction: active: true moving: false control group: 3977 control group 2: 0 tag: 3345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1138 last x: 430 last y diff: 0 last z: 1138 territory: 1 rot x: 0 rot y: 6.08017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3977 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3978 Footprint: Minimap: active: true x: 430 z: 1146 Obstruction: active: true moving: false control group: 3978 control group 2: 0 tag: 3347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1146 last x: 430 last y diff: 0 last z: 1146 territory: 1 rot x: 0 rot y: 1.27425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3978 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3979 Footprint: Minimap: active: true x: 430 z: 1154 Obstruction: active: true moving: false control group: 3979 control group 2: 0 tag: 3349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1154 last x: 430 last y diff: 0 last z: 1154 territory: 1 rot x: 0 rot y: 3.02381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3979 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3980 Footprint: Minimap: active: true x: 426 z: 1158 Obstruction: active: true moving: false control group: 3980 control group 2: 0 tag: 3285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 1158 last x: 426 last y diff: 0 last z: 1158 territory: 1 rot x: 0 rot y: 2.50737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3980 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3981 Footprint: Minimap: active: true x: 438 z: 1150 Obstruction: active: true moving: false control group: 3981 control group 2: 0 tag: 3439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 1150 last x: 438 last y diff: 0 last z: 1150 territory: 1 rot x: 0 rot y: 2.13357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3981 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3982 Footprint: Minimap: active: true x: 438 z: 1154 Obstruction: active: true moving: false control group: 3982 control group 2: 0 tag: 3441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 1154 last x: 438 last y diff: 0 last z: 1154 territory: 1 rot x: 0 rot y: 2.28844 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3982 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3983 Footprint: Minimap: active: true x: 442 z: 1154 Obstruction: active: true moving: false control group: 3983 control group 2: 0 tag: 3489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 1154 last x: 442 last y diff: 0 last z: 1154 territory: 1 rot x: 0 rot y: 1.10805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3983 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3984 Footprint: Minimap: active: true x: 430 z: 1162 Obstruction: active: true moving: false control group: 3984 control group 2: 0 tag: 3351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1162 last x: 430 last y diff: 0 last z: 1162 territory: 1 rot x: 0 rot y: 1.28547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3984 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3985 Footprint: Minimap: active: true x: 438 z: 1162 Obstruction: active: true moving: false control group: 3985 control group 2: 0 tag: 3443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 1162 last x: 438 last y diff: 0 last z: 1162 territory: 1 rot x: 0 rot y: 3.56968 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3985 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3986 Footprint: Minimap: active: true x: 822 z: 734 Obstruction: active: true moving: false control group: 3986 control group 2: 0 tag: 6647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 734 last x: 822 last y diff: 0 last z: 734 territory: 0 rot x: 0 rot y: 3.45379 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3986 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3987 Footprint: Minimap: active: true x: 838 z: 734 Obstruction: active: true moving: false control group: 3987 control group 2: 0 tag: 6779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 734 last x: 838 last y diff: 0 last z: 734 territory: 0 rot x: 0 rot y: 5.37513 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3987 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 6, "resourceSupplyAmount": 24 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 24, "gatherers": [ 6688, 6689, 6910, 6907, 6856, 6747 ], "activeGatherers": [ 6910, 6907, 6856, 6747 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3988 Footprint: Minimap: active: true x: 846 z: 738 Obstruction: active: true moving: false control group: 3988 control group 2: 0 tag: 6865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 738 last x: 846 last y diff: 0 last z: 738 territory: 0 rot x: 0 rot y: 4.1235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3988 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 7, "resourceSupplyAmount": 55 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 55, "gatherers": [ 6911, 6859, 6908, 6855, 6905, 6526, 6854 ], "activeGatherers": [ 6911, 6859, 6908, 6855, 6905, 6526, 6854 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3991 Footprint: Minimap: active: true x: 806 z: 694 Obstruction: active: true moving: false control group: 3991 control group 2: 0 tag: 6563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 694 last x: 806 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 1.6018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3991 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3992 Footprint: Minimap: active: true x: 814 z: 694 Obstruction: active: true moving: false control group: 3992 control group 2: 0 tag: 6605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 694 last x: 814 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 4.51505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3992 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3993 Footprint: Minimap: active: true x: 798 z: 714 Obstruction: active: true moving: false control group: 3993 control group 2: 0 tag: 6527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 714 last x: 798 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 0.74587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3993 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3994 Footprint: Minimap: active: true x: 798 z: 718 Obstruction: active: true moving: false control group: 3994 control group 2: 0 tag: 6529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 718 last x: 798 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 2.3049 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3994 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3995 Footprint: Minimap: active: true x: 798 z: 706 Obstruction: active: true moving: false control group: 3995 control group 2: 0 tag: 6525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 706 last x: 798 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 2.8322 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3995 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3996 Footprint: Minimap: active: true x: 806 z: 738 Obstruction: active: true moving: false control group: 3996 control group 2: 0 tag: 6573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 738 last x: 806 last y diff: 0 last z: 738 territory: 0 rot x: 0 rot y: 4.86493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3996 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3997 Footprint: Minimap: active: true x: 810 z: 738 Obstruction: active: true moving: false control group: 3997 control group 2: 0 tag: 6585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 738 last x: 810 last y diff: 0 last z: 738 territory: 0 rot x: 0 rot y: 5.89014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3997 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4006 Footprint: Minimap: active: true x: 786 z: 738 Obstruction: active: true moving: false control group: 4006 control group 2: 0 tag: 6495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 738 last x: 786 last y diff: 0 last z: 738 territory: 0 rot x: 0 rot y: 3.64176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4006 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4007 Footprint: Minimap: active: true x: 802 z: 694 Obstruction: active: true moving: false control group: 4007 control group 2: 0 tag: 6539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 694 last x: 802 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 3.97477 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4007 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4008 Footprint: Minimap: active: true x: 802 z: 698 Obstruction: active: true moving: false control group: 4008 control group 2: 0 tag: 6541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 698 last x: 802 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 1.25004 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4008 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4009 Footprint: Minimap: active: true x: 830 z: 694 Obstruction: active: true moving: false control group: 4009 control group 2: 0 tag: 6697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 694 last x: 830 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 3.02697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4009 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4016 Footprint: Minimap: active: true x: 818 z: 690 Obstruction: active: true moving: false control group: 4016 control group 2: 0 tag: 6617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 690 last x: 818 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 2.37645 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4016 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4017 Footprint: Minimap: active: true x: 838 z: 730 Obstruction: active: true moving: false control group: 4017 control group 2: 0 tag: 6777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 730 last x: 838 last y diff: 0 last z: 730 territory: 0 rot x: 0 rot y: 3.542 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4017 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 7, "resourceSupplyAmount": 95 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 95, "gatherers": [ 6758, 6679, 6796, 6850, 6799, 6904, 6751 ], "activeGatherers": [ 6758, 6679, 6796, 6850, 6799, 6904, 6751 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4022 Footprint: Minimap: active: true x: 802 z: 702 Obstruction: active: true moving: false control group: 4022 control group 2: 0 tag: 6543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 702 last x: 802 last y diff: 0 last z: 702 territory: 0 rot x: 0 rot y: 1.04754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4022 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4023 Footprint: Minimap: active: true x: 818 z: 698 Obstruction: active: true moving: false control group: 4023 control group 2: 0 tag: 6619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 698 last x: 818 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 3.31908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4023 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4024 Footprint: Minimap: active: true x: 802 z: 710 Obstruction: active: true moving: false control group: 4024 control group 2: 0 tag: 6545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 710 last x: 802 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 1.66814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4024 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4025 Footprint: Minimap: active: true x: 802 z: 718 Obstruction: active: true moving: false control group: 4025 control group 2: 0 tag: 6547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 718 last x: 802 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 1.0158 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4025 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4026 Footprint: Minimap: active: true x: 798 z: 734 Obstruction: active: true moving: false control group: 4026 control group 2: 0 tag: 6531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 734 last x: 798 last y diff: 0 last z: 734 territory: 0 rot x: 0 rot y: 4.22857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4026 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4027 Footprint: Minimap: active: true x: 802 z: 734 Obstruction: active: true moving: false control group: 4027 control group 2: 0 tag: 6551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 734 last x: 802 last y diff: 0 last z: 734 territory: 0 rot x: 0 rot y: 3.27837 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4027 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4028 Footprint: Minimap: active: true x: 806 z: 734 Obstruction: active: true moving: false control group: 4028 control group 2: 0 tag: 6571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 734 last x: 806 last y diff: 0 last z: 734 territory: 0 rot x: 0 rot y: 5.86304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4028 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4032 Footprint: Minimap: active: true x: 794 z: 738 Obstruction: active: true moving: false control group: 4032 control group 2: 0 tag: 6519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 738 last x: 794 last y diff: 0 last z: 738 territory: 0 rot x: 0 rot y: 3.5723 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4032 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4034 Footprint: Minimap: active: true x: 810 z: 726 Obstruction: active: true moving: false control group: 4034 control group 2: 0 tag: 6581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 726 last x: 810 last y diff: 0 last z: 726 territory: 0 rot x: 0 rot y: 2.14889 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4034 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4035 Footprint: Minimap: active: true x: 810 z: 730 Obstruction: active: true moving: false control group: 4035 control group 2: 0 tag: 6583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 730 last x: 810 last y diff: 0 last z: 730 territory: 0 rot x: 0 rot y: 0.46114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4035 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4036 Footprint: Minimap: active: true x: 822 z: 726 Obstruction: active: true moving: false control group: 4036 control group 2: 0 tag: 6645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 726 last x: 822 last y diff: 0 last z: 726 territory: 0 rot x: 0 rot y: 1.25658 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4036 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4037 Footprint: Minimap: active: true x: 826 z: 726 Obstruction: active: true moving: false control group: 4037 control group 2: 0 tag: 6671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 726 last x: 826 last y diff: 0 last z: 726 territory: 0 rot x: 0 rot y: 0.39504 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4037 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4038 Footprint: Minimap: active: true x: 830 z: 726 Obstruction: active: true moving: false control group: 4038 control group 2: 0 tag: 6707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 726 last x: 830 last y diff: 0 last z: 726 territory: 0 rot x: 0 rot y: 2.77533 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4038 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 196 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 196, "gatherers": [ 6797 ], "activeGatherers": [ 6797 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4041 Footprint: Minimap: active: true x: 806 z: 706 Obstruction: active: true moving: false control group: 4041 control group 2: 0 tag: 6565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 706 last x: 806 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 0.34754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4041 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4042 Footprint: Minimap: active: true x: 810 z: 706 Obstruction: active: true moving: false control group: 4042 control group 2: 0 tag: 6579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 706 last x: 810 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 5.521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4042 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4043 Footprint: Minimap: active: true x: 818 z: 706 Obstruction: active: true moving: false control group: 4043 control group 2: 0 tag: 6621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 706 last x: 818 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 3.04555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4043 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4044 Footprint: Minimap: active: true x: 822 z: 698 Obstruction: active: true moving: false control group: 4044 control group 2: 0 tag: 6637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 698 last x: 822 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 0.033 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4044 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4045 Footprint: Minimap: active: true x: 802 z: 730 Obstruction: active: true moving: false control group: 4045 control group 2: 0 tag: 6549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 730 last x: 802 last y diff: 0 last z: 730 territory: 0 rot x: 0 rot y: 4.05501 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4045 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4046 Footprint: Minimap: active: true x: 806 z: 714 Obstruction: active: true moving: false control group: 4046 control group 2: 0 tag: 6567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 714 last x: 806 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 2.30088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4046 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4047 Footprint: Minimap: active: true x: 806 z: 718 Obstruction: active: true moving: false control group: 4047 control group 2: 0 tag: 6569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 718 last x: 806 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 2.28408 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4047 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4056 Footprint: Minimap: active: true x: 822 z: 710 Obstruction: active: true moving: false control group: 4056 control group 2: 0 tag: 6639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 710 last x: 822 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 0.67128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4056 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4057 Footprint: Minimap: active: true x: 826 z: 710 Obstruction: active: true moving: false control group: 4057 control group 2: 0 tag: 6667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 710 last x: 826 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 2.09675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4057 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4061 Footprint: Minimap: active: true x: 822 z: 722 Obstruction: active: true moving: false control group: 4061 control group 2: 0 tag: 6643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 722 last x: 822 last y diff: 0 last z: 722 territory: 0 rot x: 0 rot y: 0.3584 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4061 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4073 Footprint: Minimap: active: true x: 822 z: 714 Obstruction: active: true moving: false control group: 4073 control group 2: 0 tag: 6641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 714 last x: 822 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 2.74613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4073 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4074 Footprint: Minimap: active: true x: 826 z: 714 Obstruction: active: true moving: false control group: 4074 control group 2: 0 tag: 6669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 714 last x: 826 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 5.95756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4074 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4075 Footprint: Minimap: active: true x: 830 z: 714 Obstruction: active: true moving: false control group: 4075 control group 2: 0 tag: 6701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 714 last x: 830 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 0.02344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4075 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 5, "resourceSupplyAmount": 113 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 113, "gatherers": [ 6800, 6853, 6532, 6685, 6798 ], "activeGatherers": [ 6800, 6853, 6532, 6685, 6798 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4077 Footprint: Minimap: active: true x: 814 z: 718 Obstruction: active: true moving: false control group: 4077 control group 2: 0 tag: 6607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 718 last x: 814 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 0.38468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4077 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4078 Footprint: Minimap: active: true x: 818 z: 718 Obstruction: active: true moving: false control group: 4078 control group 2: 0 tag: 6623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 718 last x: 818 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 0.55658 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4078 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4082 Footprint: Minimap: active: true x: 262 z: 362 Obstruction: active: true moving: false control group: 4082 control group 2: 0 tag: 1835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 362 last x: 262 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 2.45301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4082 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4083 Footprint: Minimap: active: true x: 274 z: 370 Obstruction: active: true moving: false control group: 4083 control group 2: 0 tag: 1925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 370 last x: 274 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 6.17556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4083 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4084 Footprint: Minimap: active: true x: 238 z: 422 Obstruction: active: true moving: false control group: 4084 control group 2: 0 tag: 1663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 422 last x: 238 last y diff: 0 last z: 422 territory: 4 rot x: 0 rot y: 2.6494 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4084 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4085 Footprint: Minimap: active: true x: 226 z: 414 Obstruction: active: true moving: false control group: 4085 control group 2: 0 tag: 1587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 414 last x: 226 last y diff: 0 last z: 414 territory: 4 rot x: 0 rot y: 2.9116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4085 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4086 Footprint: Minimap: active: true x: 234 z: 414 Obstruction: active: true moving: false control group: 4086 control group 2: 0 tag: 1641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 414 last x: 234 last y diff: 0 last z: 414 territory: 4 rot x: 0 rot y: 0.49796 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4086 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4087 Footprint: Minimap: active: true x: 266 z: 398 Obstruction: active: true moving: false control group: 4087 control group 2: 0 tag: 1869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 398 last x: 266 last y diff: 0 last z: 398 territory: 0 rot x: 0 rot y: 1.83294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4087 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4088 Footprint: Minimap: active: true x: 266 z: 406 Obstruction: active: true moving: false control group: 4088 control group 2: 0 tag: 1871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 406 last x: 266 last y diff: 0 last z: 406 territory: 0 rot x: 0 rot y: 0.42446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4088 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4089 Footprint: Minimap: active: true x: 222 z: 354 Obstruction: active: true moving: false control group: 4089 control group 2: 0 tag: 1557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 354 last x: 222 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 1.4268 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4089 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4090 Footprint: Minimap: active: true x: 282 z: 398 Obstruction: active: true moving: false control group: 4090 control group 2: 0 tag: 1995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 398 last x: 282 last y diff: 0 last z: 398 territory: 0 rot x: 0 rot y: 0.0151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4090 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4091 Footprint: Minimap: active: true x: 286 z: 382 Obstruction: active: true moving: false control group: 4091 control group 2: 0 tag: 2029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 382 last x: 286 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 1.3221 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4091 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4092 Footprint: Minimap: active: true x: 286 z: 390 Obstruction: active: true moving: false control group: 4092 control group 2: 0 tag: 2031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 390 last x: 286 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 4.49262 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4092 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4093 Footprint: Minimap: active: true x: 214 z: 394 Obstruction: active: true moving: false control group: 4093 control group 2: 0 tag: 1515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 394 last x: 214 last y diff: 0 last z: 394 territory: 4 rot x: 0 rot y: 3.90618 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4093 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4094 Footprint: Minimap: active: true x: 214 z: 402 Obstruction: active: true moving: false control group: 4094 control group 2: 0 tag: 1517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 402 last x: 214 last y diff: 0 last z: 402 territory: 4 rot x: 0 rot y: 4.49589 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4094 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4095 Footprint: Minimap: active: true x: 214 z: 406 Obstruction: active: true moving: false control group: 4095 control group 2: 0 tag: 1519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 406 last x: 214 last y diff: 0 last z: 406 territory: 4 rot x: 0 rot y: 3.8018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4095 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4096 Footprint: Minimap: active: true x: 222 z: 346 Obstruction: active: true moving: false control group: 4096 control group 2: 0 tag: 1553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 346 last x: 222 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 2.90793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4096 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4097 Footprint: Minimap: active: true x: 222 z: 350 Obstruction: active: true moving: false control group: 4097 control group 2: 0 tag: 1555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 350 last x: 222 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 1.08114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4097 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4098 Footprint: Minimap: active: true x: 242 z: 426 Obstruction: active: true moving: false control group: 4098 control group 2: 0 tag: 1689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 426 last x: 242 last y diff: 0 last z: 426 territory: 4 rot x: 0 rot y: 5.72513 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4098 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4099 Footprint: Minimap: active: true x: 250 z: 426 Obstruction: active: true moving: false control group: 4099 control group 2: 0 tag: 1751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 426 last x: 250 last y diff: 0 last z: 426 territory: 4 rot x: 0 rot y: 6.18511 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4099 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4100 Footprint: Minimap: active: true x: 266 z: 434 Obstruction: active: true moving: false control group: 4100 control group 2: 0 tag: 1873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 434 last x: 266 last y diff: 0 last z: 434 territory: 4 rot x: 0 rot y: 0.88474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4100 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4101 Footprint: Minimap: active: true x: 190 z: 374 Obstruction: active: true moving: false control group: 4101 control group 2: 0 tag: 1389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 374 last x: 190 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 1.61756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4101 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4102 Footprint: Minimap: active: true x: 190 z: 378 Obstruction: active: true moving: false control group: 4102 control group 2: 0 tag: 1391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 378 last x: 190 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 2.09487 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4102 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4103 Footprint: Minimap: active: true x: 194 z: 374 Obstruction: active: true moving: false control group: 4103 control group 2: 0 tag: 1417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 374 last x: 194 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 2.54476 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4103 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4104 Footprint: Minimap: active: true x: 234 z: 346 Obstruction: active: true moving: false control group: 4104 control group 2: 0 tag: 1627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 346 last x: 234 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 5.13347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4104 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4105 Footprint: Minimap: active: true x: 250 z: 354 Obstruction: active: true moving: false control group: 4105 control group 2: 0 tag: 1745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 354 last x: 250 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 3.95495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4105 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4106 Footprint: Minimap: active: true x: 214 z: 334 Obstruction: active: true moving: false control group: 4106 control group 2: 0 tag: 1503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 334 last x: 214 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 5.12851 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4106 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4107 Footprint: Minimap: active: true x: 270 z: 434 Obstruction: active: true moving: false control group: 4107 control group 2: 0 tag: 1901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 434 last x: 270 last y diff: 0 last z: 434 territory: 4 rot x: 0 rot y: 2.4215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4107 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4108 Footprint: Minimap: active: true x: 274 z: 426 Obstruction: active: true moving: false control group: 4108 control group 2: 0 tag: 1929 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 426 last x: 274 last y diff: 0 last z: 426 territory: 4 rot x: 0 rot y: 6.2544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4108 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4109 Footprint: Minimap: active: true x: 218 z: 358 Obstruction: active: true moving: false control group: 4109 control group 2: 0 tag: 1535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 358 last x: 218 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 4.98343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4109 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4110 Footprint: Minimap: active: true x: 226 z: 370 Obstruction: active: true moving: false control group: 4110 control group 2: 0 tag: 1577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 370 last x: 226 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 4.0321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4110 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4111 Footprint: Minimap: active: true x: 230 z: 370 Obstruction: active: true moving: false control group: 4111 control group 2: 0 tag: 1601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 370 last x: 230 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 1.69234 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4111 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4112 Footprint: Minimap: active: true x: 234 z: 362 Obstruction: active: true moving: false control group: 4112 control group 2: 0 tag: 1629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 362 last x: 234 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 3.25582 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4112 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4113 Footprint: Minimap: active: true x: 234 z: 366 Obstruction: active: true moving: false control group: 4113 control group 2: 0 tag: 1631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 366 last x: 234 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 1.30968 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4113 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4114 Footprint: Minimap: active: true x: 258 z: 370 Obstruction: active: true moving: false control group: 4114 control group 2: 0 tag: 1807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 370 last x: 258 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 0.0838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4114 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4115 Footprint: Minimap: active: true x: 258 z: 374 Obstruction: active: true moving: false control group: 4115 control group 2: 0 tag: 1809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 374 last x: 258 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 3.16361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4115 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4116 Footprint: Minimap: active: true x: 242 z: 422 Obstruction: active: true moving: false control group: 4116 control group 2: 0 tag: 1687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 422 last x: 242 last y diff: 0 last z: 422 territory: 4 rot x: 0 rot y: 4.15564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4116 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4117 Footprint: Minimap: active: true x: 262 z: 394 Obstruction: active: true moving: false control group: 4117 control group 2: 0 tag: 1841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 394 last x: 262 last y diff: 0 last z: 394 territory: 0 rot x: 0 rot y: 5.48362 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4117 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4118 Footprint: Minimap: active: true x: 262 z: 398 Obstruction: active: true moving: false control group: 4118 control group 2: 0 tag: 1843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 398 last x: 262 last y diff: 0 last z: 398 territory: 0 rot x: 0 rot y: 5.80886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4118 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4119 Footprint: Minimap: active: true x: 266 z: 394 Obstruction: active: true moving: false control group: 4119 control group 2: 0 tag: 1867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 394 last x: 266 last y diff: 0 last z: 394 territory: 0 rot x: 0 rot y: 4.96479 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4119 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4120 Footprint: Minimap: active: true x: 282 z: 374 Obstruction: active: true moving: false control group: 4120 control group 2: 0 tag: 1991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 374 last x: 282 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 4.09385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4120 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4121 Footprint: Minimap: active: true x: 282 z: 386 Obstruction: active: true moving: false control group: 4121 control group 2: 0 tag: 1993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 386 last x: 282 last y diff: 0 last z: 386 territory: 0 rot x: 0 rot y: 3.33912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4121 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4122 Footprint: Minimap: active: true x: 202 z: 390 Obstruction: active: true moving: false control group: 4122 control group 2: 0 tag: 1455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 390 last x: 202 last y diff: 0 last z: 390 territory: 4 rot x: 0 rot y: 1.46871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4122 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4123 Footprint: Minimap: active: true x: 214 z: 390 Obstruction: active: true moving: false control group: 4123 control group 2: 0 tag: 1513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 390 last x: 214 last y diff: 0 last z: 390 territory: 4 rot x: 0 rot y: 3.27318 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4123 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4124 Footprint: Minimap: active: true x: 218 z: 394 Obstruction: active: true moving: false control group: 4124 control group 2: 0 tag: 1537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 394 last x: 218 last y diff: 0 last z: 394 territory: 4 rot x: 0 rot y: 6.22907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4124 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4125 Footprint: Minimap: active: true x: 210 z: 358 Obstruction: active: true moving: false control group: 4125 control group 2: 0 tag: 1491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 358 last x: 210 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 0.3405 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4125 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4126 Footprint: Minimap: active: true x: 206 z: 370 Obstruction: active: true moving: false control group: 4126 control group 2: 0 tag: 1471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 370 last x: 206 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 0.5927 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4126 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4127 Footprint: Minimap: active: true x: 254 z: 426 Obstruction: active: true moving: false control group: 4127 control group 2: 0 tag: 1781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 426 last x: 254 last y diff: 0 last z: 426 territory: 4 rot x: 0 rot y: 5.93368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4127 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4128 Footprint: Minimap: active: true x: 198 z: 374 Obstruction: active: true moving: false control group: 4128 control group 2: 0 tag: 1437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 374 last x: 198 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 4.23308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4128 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4129 Footprint: Minimap: active: true x: 198 z: 390 Obstruction: active: true moving: false control group: 4129 control group 2: 0 tag: 1441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 390 last x: 198 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 0.19318 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4129 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4130 Footprint: Minimap: active: true x: 214 z: 346 Obstruction: active: true moving: false control group: 4130 control group 2: 0 tag: 1505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 346 last x: 214 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 3.51328 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4130 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4131 Footprint: Minimap: active: true x: 246 z: 354 Obstruction: active: true moving: false control group: 4131 control group 2: 0 tag: 1703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 354 last x: 246 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 4.10946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4131 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4132 Footprint: Minimap: active: true x: 214 z: 366 Obstruction: active: true moving: false control group: 4132 control group 2: 0 tag: 1507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 366 last x: 214 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 3.5377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4132 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4133 Footprint: Minimap: active: true x: 214 z: 370 Obstruction: active: true moving: false control group: 4133 control group 2: 0 tag: 1509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 370 last x: 214 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 1.93076 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4133 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4134 Footprint: Minimap: active: true x: 230 z: 374 Obstruction: active: true moving: false control group: 4134 control group 2: 0 tag: 1603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 374 last x: 230 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 5.54628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4134 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4135 Footprint: Minimap: active: true x: 238 z: 374 Obstruction: active: true moving: false control group: 4135 control group 2: 0 tag: 1659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 374 last x: 238 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 5.64101 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4135 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4136 Footprint: Minimap: active: true x: 254 z: 374 Obstruction: active: true moving: false control group: 4136 control group 2: 0 tag: 1773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 374 last x: 254 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 1.6023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4136 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4137 Footprint: Minimap: active: true x: 254 z: 378 Obstruction: active: true moving: false control group: 4137 control group 2: 0 tag: 1775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 378 last x: 254 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 1.006 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4137 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4138 Footprint: Minimap: active: true x: 258 z: 378 Obstruction: active: true moving: false control group: 4138 control group 2: 0 tag: 1811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 378 last x: 258 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 5.2014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4138 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4139 Footprint: Minimap: active: true x: 274 z: 378 Obstruction: active: true moving: false control group: 4139 control group 2: 0 tag: 1927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 378 last x: 274 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 3.5913 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4139 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4140 Footprint: Minimap: active: true x: 246 z: 414 Obstruction: active: true moving: false control group: 4140 control group 2: 0 tag: 1723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 414 last x: 246 last y diff: 0 last z: 414 territory: 4 rot x: 0 rot y: 5.58347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4140 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4141 Footprint: Minimap: active: true x: 234 z: 406 Obstruction: active: true moving: false control group: 4141 control group 2: 0 tag: 1639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 406 last x: 234 last y diff: 0 last z: 406 territory: 4 rot x: 0 rot y: 5.2778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4141 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4142 Footprint: Minimap: active: true x: 266 z: 390 Obstruction: active: true moving: false control group: 4142 control group 2: 0 tag: 1865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 390 last x: 266 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 0.36438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4142 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4143 Footprint: Minimap: active: true x: 270 z: 390 Obstruction: active: true moving: false control group: 4143 control group 2: 0 tag: 1899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 390 last x: 270 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 2.70316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4143 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4144 Footprint: Minimap: active: true x: 258 z: 410 Obstruction: active: true moving: false control group: 4144 control group 2: 0 tag: 1815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 410 last x: 258 last y diff: 0 last z: 410 territory: 4 rot x: 0 rot y: 4.51711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4144 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4145 Footprint: Minimap: active: true x: 258 z: 422 Obstruction: active: true moving: false control group: 4145 control group 2: 0 tag: 1817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 422 last x: 258 last y diff: 0 last z: 422 territory: 4 rot x: 0 rot y: 5.44356 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4145 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4146 Footprint: Minimap: active: true x: 278 z: 382 Obstruction: active: true moving: false control group: 4146 control group 2: 0 tag: 1959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 382 last x: 278 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 3.83544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4146 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4147 Footprint: Minimap: active: true x: 246 z: 362 Obstruction: active: true moving: false control group: 4147 control group 2: 0 tag: 1705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 362 last x: 246 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 0.72068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4147 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4148 Footprint: Minimap: active: true x: 246 z: 366 Obstruction: active: true moving: false control group: 4148 control group 2: 0 tag: 1707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 366 last x: 246 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 3.00199 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4148 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4149 Footprint: Minimap: active: true x: 202 z: 386 Obstruction: active: true moving: false control group: 4149 control group 2: 0 tag: 1453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 386 last x: 202 last y diff: 0 last z: 386 territory: 4 rot x: 0 rot y: 4.40915 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4149 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4150 Footprint: Minimap: active: true x: 206 z: 386 Obstruction: active: true moving: false control group: 4150 control group 2: 0 tag: 1473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 386 last x: 206 last y diff: 0 last z: 386 territory: 4 rot x: 0 rot y: 5.59652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4150 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4151 Footprint: Minimap: active: true x: 206 z: 346 Obstruction: active: true moving: false control group: 4151 control group 2: 0 tag: 1469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 346 last x: 206 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 1.31782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4151 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4152 Footprint: Minimap: active: true x: 210 z: 374 Obstruction: active: true moving: false control group: 4152 control group 2: 0 tag: 1493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 374 last x: 210 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 5.3831 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4152 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4153 Footprint: Minimap: active: true x: 254 z: 418 Obstruction: active: true moving: false control group: 4153 control group 2: 0 tag: 1779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 418 last x: 254 last y diff: 0 last z: 418 territory: 4 rot x: 0 rot y: 4.97286 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4153 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4154 Footprint: Minimap: active: true x: 226 z: 402 Obstruction: active: true moving: false control group: 4154 control group 2: 0 tag: 1585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 402 last x: 226 last y diff: 0 last z: 402 territory: 4 rot x: 0 rot y: 1.17855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4154 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4155 Footprint: Minimap: active: true x: 234 z: 402 Obstruction: active: true moving: false control group: 4155 control group 2: 0 tag: 1637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 402 last x: 234 last y diff: 0 last z: 402 territory: 4 rot x: 0 rot y: 1.82786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4155 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4156 Footprint: Minimap: active: true x: 198 z: 382 Obstruction: active: true moving: false control group: 4156 control group 2: 0 tag: 1439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 382 last x: 198 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 3.87008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4156 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4157 Footprint: Minimap: active: true x: 202 z: 382 Obstruction: active: true moving: false control group: 4157 control group 2: 0 tag: 1451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 382 last x: 202 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 1.1087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4157 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4158 Footprint: Minimap: active: true x: 214 z: 378 Obstruction: active: true moving: false control group: 4158 control group 2: 0 tag: 1511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 378 last x: 214 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 2.50385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4158 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4159 Footprint: Minimap: active: true x: 222 z: 378 Obstruction: active: true moving: false control group: 4159 control group 2: 0 tag: 1559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 378 last x: 222 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 1.24038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4159 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4160 Footprint: Minimap: active: true x: 230 z: 378 Obstruction: active: true moving: false control group: 4160 control group 2: 0 tag: 1605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 378 last x: 230 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 2.73662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4160 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4161 Footprint: Minimap: active: true x: 238 z: 378 Obstruction: active: true moving: false control group: 4161 control group 2: 0 tag: 1661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 378 last x: 238 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 1.28998 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4161 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4162 Footprint: Minimap: active: true x: 242 z: 378 Obstruction: active: true moving: false control group: 4162 control group 2: 0 tag: 1685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 378 last x: 242 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 1.037 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4162 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4163 Footprint: Minimap: active: true x: 250 z: 374 Obstruction: active: true moving: false control group: 4163 control group 2: 0 tag: 1747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 374 last x: 250 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 4.3693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4163 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4164 Footprint: Minimap: active: true x: 258 z: 382 Obstruction: active: true moving: false control group: 4164 control group 2: 0 tag: 1813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 382 last x: 258 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 3.54731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4164 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4165 Footprint: Minimap: active: true x: 262 z: 382 Obstruction: active: true moving: false control group: 4165 control group 2: 0 tag: 1837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 382 last x: 262 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 3.87841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4165 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4166 Footprint: Minimap: active: true x: 270 z: 382 Obstruction: active: true moving: false control group: 4166 control group 2: 0 tag: 1897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 382 last x: 270 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 5.23624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4166 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4167 Footprint: Minimap: active: true x: 246 z: 406 Obstruction: active: true moving: false control group: 4167 control group 2: 0 tag: 1721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 406 last x: 246 last y diff: 0 last z: 406 territory: 4 rot x: 0 rot y: 2.95531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4167 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4168 Footprint: Minimap: active: true x: 246 z: 402 Obstruction: active: true moving: false control group: 4168 control group 2: 0 tag: 1719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 402 last x: 246 last y diff: 0 last z: 402 territory: 4 rot x: 0 rot y: 5.80285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4168 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4169 Footprint: Minimap: active: true x: 262 z: 386 Obstruction: active: true moving: false control group: 4169 control group 2: 0 tag: 1839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 386 last x: 262 last y diff: 0 last z: 386 territory: 0 rot x: 0 rot y: 4.94149 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4169 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4170 Footprint: Minimap: active: true x: 254 z: 398 Obstruction: active: true moving: false control group: 4170 control group 2: 0 tag: 1777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 398 last x: 254 last y diff: 0 last z: 398 territory: 0 rot x: 0 rot y: 2.57256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4170 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4171 Footprint: Minimap: active: true x: 246 z: 374 Obstruction: active: true moving: false control group: 4171 control group 2: 0 tag: 1709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 374 last x: 246 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 1.48435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4171 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4172 Footprint: Minimap: active: true x: 226 z: 382 Obstruction: active: true moving: false control group: 4172 control group 2: 0 tag: 1579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 382 last x: 226 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 5.69236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4172 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4173 Footprint: Minimap: active: true x: 226 z: 394 Obstruction: active: true moving: false control group: 4173 control group 2: 0 tag: 1581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 394 last x: 226 last y diff: 0 last z: 394 territory: 4 rot x: 0 rot y: 0.84054 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4173 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4174 Footprint: Minimap: active: true x: 226 z: 398 Obstruction: active: true moving: false control group: 4174 control group 2: 0 tag: 1583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 398 last x: 226 last y diff: 0 last z: 398 territory: 4 rot x: 0 rot y: 4.79197 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4174 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4175 Footprint: Minimap: active: true x: 230 z: 398 Obstruction: active: true moving: false control group: 4175 control group 2: 0 tag: 1609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 398 last x: 230 last y diff: 0 last z: 398 territory: 4 rot x: 0 rot y: 2.44103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4175 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4176 Footprint: Minimap: active: true x: 234 z: 382 Obstruction: active: true moving: false control group: 4176 control group 2: 0 tag: 1633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 382 last x: 234 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 1.41016 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4176 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4177 Footprint: Minimap: active: true x: 246 z: 378 Obstruction: active: true moving: false control group: 4177 control group 2: 0 tag: 1711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 378 last x: 246 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 0.32523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4177 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4178 Footprint: Minimap: active: true x: 246 z: 382 Obstruction: active: true moving: false control group: 4178 control group 2: 0 tag: 1713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 382 last x: 246 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 1.32053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4178 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4179 Footprint: Minimap: active: true x: 250 z: 402 Obstruction: active: true moving: false control group: 4179 control group 2: 0 tag: 1749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 402 last x: 250 last y diff: 0 last z: 402 territory: 4 rot x: 0 rot y: 4.38933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4179 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4180 Footprint: Minimap: active: true x: 246 z: 398 Obstruction: active: true moving: false control group: 4180 control group 2: 0 tag: 1717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 398 last x: 246 last y diff: 0 last z: 398 territory: 0 rot x: 0 rot y: 3.07207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4180 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4181 Footprint: Minimap: active: true x: 230 z: 394 Obstruction: active: true moving: false control group: 4181 control group 2: 0 tag: 1607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 394 last x: 230 last y diff: 0 last z: 394 territory: 4 rot x: 0 rot y: 2.202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4181 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4182 Footprint: Minimap: active: true x: 234 z: 394 Obstruction: active: true moving: false control group: 4182 control group 2: 0 tag: 1635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 394 last x: 234 last y diff: 0 last z: 394 territory: 4 rot x: 0 rot y: 1.31527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4182 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4183 Footprint: Minimap: active: true x: 246 z: 390 Obstruction: active: true moving: false control group: 4183 control group 2: 0 tag: 1715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 390 last x: 246 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 0.17638 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4183 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4184 Footprint: Minimap: active: true x: 418 z: 762 Obstruction: active: true moving: false control group: 4184 control group 2: 0 tag: 3173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 762 last x: 418 last y diff: 0 last z: 762 territory: 0 rot x: 0 rot y: 2.73635 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4184 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4185 Footprint: Minimap: active: true x: 402 z: 754 Obstruction: active: true moving: false control group: 4185 control group 2: 0 tag: 3035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 754 last x: 402 last y diff: 0 last z: 754 territory: 0 rot x: 0 rot y: 5.3641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4185 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4186 Footprint: Minimap: active: true x: 406 z: 754 Obstruction: active: true moving: false control group: 4186 control group 2: 0 tag: 3071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 754 last x: 406 last y diff: 0 last z: 754 territory: 0 rot x: 0 rot y: 0.00643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4186 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4187 Footprint: Minimap: active: true x: 410 z: 758 Obstruction: active: true moving: false control group: 4187 control group 2: 0 tag: 3097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 758 last x: 410 last y diff: 0 last z: 758 territory: 0 rot x: 0 rot y: 1.45412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4187 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4188 Footprint: Minimap: active: true x: 430 z: 766 Obstruction: active: true moving: false control group: 4188 control group 2: 0 tag: 3327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 766 last x: 430 last y diff: 0 last z: 766 territory: 0 rot x: 0 rot y: 0.57673 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4188 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4189 Footprint: Minimap: active: true x: 394 z: 762 Obstruction: active: true moving: false control group: 4189 control group 2: 0 tag: 2981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 762 last x: 394 last y diff: 0 last z: 762 territory: 1 rot x: 0 rot y: 3.4452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4189 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4190 Footprint: Minimap: active: true x: 394 z: 766 Obstruction: active: true moving: false control group: 4190 control group 2: 0 tag: 2983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 766 last x: 394 last y diff: 0 last z: 766 territory: 1 rot x: 0 rot y: 4.31106 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4190 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4191 Footprint: Minimap: active: true x: 390 z: 778 Obstruction: active: true moving: false control group: 4191 control group 2: 0 tag: 2949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 778 last x: 390 last y diff: 0 last z: 778 territory: 1 rot x: 0 rot y: 1.62583 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4191 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4192 Footprint: Minimap: active: true x: 450 z: 770 Obstruction: active: true moving: false control group: 4192 control group 2: 0 tag: 3577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 770 last x: 450 last y diff: 0 last z: 770 territory: 0 rot x: 0 rot y: 3.12197 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4192 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4193 Footprint: Minimap: active: true x: 450 z: 774 Obstruction: active: true moving: false control group: 4193 control group 2: 0 tag: 3579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 774 last x: 450 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 4.02425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4193 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4194 Footprint: Minimap: active: true x: 454 z: 774 Obstruction: active: true moving: false control group: 4194 control group 2: 0 tag: 3621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 774 last x: 454 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 0.23002 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4194 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4195 Footprint: Minimap: active: true x: 458 z: 774 Obstruction: active: true moving: false control group: 4195 control group 2: 0 tag: 3663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 774 last x: 458 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 2.90192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4195 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4196 Footprint: Minimap: active: true x: 410 z: 806 Obstruction: active: true moving: false control group: 4196 control group 2: 0 tag: 3105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 806 last x: 410 last y diff: 0 last z: 806 territory: 1 rot x: 0 rot y: 1.20588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4196 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4197 Footprint: Minimap: active: true x: 430 z: 810 Obstruction: active: true moving: false control group: 4197 control group 2: 0 tag: 3339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 810 last x: 430 last y diff: 0 last z: 810 territory: 1 rot x: 0 rot y: 6.01897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4197 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4198 Footprint: Minimap: active: true x: 446 z: 818 Obstruction: active: true moving: false control group: 4198 control group 2: 0 tag: 3531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 818 last x: 446 last y diff: 0 last z: 818 territory: 1 rot x: 0 rot y: 5.42556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4198 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4199 Footprint: Minimap: active: true x: 402 z: 794 Obstruction: active: true moving: false control group: 4199 control group 2: 0 tag: 3043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 794 last x: 402 last y diff: 0 last z: 794 territory: 1 rot x: 0 rot y: 0.58152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4199 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4200 Footprint: Minimap: active: true x: 454 z: 806 Obstruction: active: true moving: false control group: 4200 control group 2: 0 tag: 3629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 806 last x: 454 last y diff: 0 last z: 806 territory: 1 rot x: 0 rot y: 5.99868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4200 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4201 Footprint: Minimap: active: true x: 466 z: 794 Obstruction: active: true moving: false control group: 4201 control group 2: 0 tag: 3741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 794 last x: 466 last y diff: 0 last z: 794 territory: 1 rot x: 0 rot y: 2.75135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4201 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4202 Footprint: Minimap: active: true x: 462 z: 802 Obstruction: active: true moving: false control group: 4202 control group 2: 0 tag: 3703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 802 last x: 462 last y diff: 0 last z: 802 territory: 1 rot x: 0 rot y: 5.99335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4202 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4203 Footprint: Minimap: active: true x: 454 z: 818 Obstruction: active: true moving: false control group: 4203 control group 2: 0 tag: 3631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 818 last x: 454 last y diff: 0 last z: 818 territory: 1 rot x: 0 rot y: 3.0473 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4203 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4204 Footprint: Minimap: active: true x: 478 z: 770 Obstruction: active: true moving: false control group: 4204 control group 2: 0 tag: 3843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 770 last x: 478 last y diff: 0 last z: 770 territory: 0 rot x: 0 rot y: 3.54209 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4204 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4205 Footprint: Minimap: active: true x: 486 z: 766 Obstruction: active: true moving: false control group: 4205 control group 2: 0 tag: 3909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 766 last x: 486 last y diff: 0 last z: 766 territory: 0 rot x: 0 rot y: 0.24384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4205 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4206 Footprint: Minimap: active: true x: 450 z: 822 Obstruction: active: true moving: false control group: 4206 control group 2: 0 tag: 3585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 822 last x: 450 last y diff: 0 last z: 822 territory: 1 rot x: 0 rot y: 2.55475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4206 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4207 Footprint: Minimap: active: true x: 410 z: 762 Obstruction: active: true moving: false control group: 4207 control group 2: 0 tag: 3099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 762 last x: 410 last y diff: 0 last z: 762 territory: 1 rot x: 0 rot y: 0.55454 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4207 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4208 Footprint: Minimap: active: true x: 410 z: 766 Obstruction: active: true moving: false control group: 4208 control group 2: 0 tag: 3101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 766 last x: 410 last y diff: 0 last z: 766 territory: 1 rot x: 0 rot y: 6.16286 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4208 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4209 Footprint: Minimap: active: true x: 402 z: 762 Obstruction: active: true moving: false control group: 4209 control group 2: 0 tag: 3037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 762 last x: 402 last y diff: 0 last z: 762 territory: 1 rot x: 0 rot y: 0.89943 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4209 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4210 Footprint: Minimap: active: true x: 438 z: 774 Obstruction: active: true moving: false control group: 4210 control group 2: 0 tag: 3429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 774 last x: 438 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 0.77259 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4210 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4211 Footprint: Minimap: active: true x: 446 z: 778 Obstruction: active: true moving: false control group: 4211 control group 2: 0 tag: 3527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 778 last x: 446 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 1.10492 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4211 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4212 Footprint: Minimap: active: true x: 458 z: 778 Obstruction: active: true moving: false control group: 4212 control group 2: 0 tag: 3665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 778 last x: 458 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 6.26474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4212 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4213 Footprint: Minimap: active: true x: 450 z: 806 Obstruction: active: true moving: false control group: 4213 control group 2: 0 tag: 3583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 806 last x: 450 last y diff: 0 last z: 806 territory: 1 rot x: 0 rot y: 0.82177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4213 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4214 Footprint: Minimap: active: true x: 406 z: 782 Obstruction: active: true moving: false control group: 4214 control group 2: 0 tag: 3075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 782 last x: 406 last y diff: 0 last z: 782 territory: 1 rot x: 0 rot y: 3.39344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4214 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4215 Footprint: Minimap: active: true x: 406 z: 786 Obstruction: active: true moving: false control group: 4215 control group 2: 0 tag: 3077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 786 last x: 406 last y diff: 0 last z: 786 territory: 1 rot x: 0 rot y: 0.7393 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4215 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4216 Footprint: Minimap: active: true x: 454 z: 802 Obstruction: active: true moving: false control group: 4216 control group 2: 0 tag: 3627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 802 last x: 454 last y diff: 0 last z: 802 territory: 1 rot x: 0 rot y: 4.81334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4216 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4217 Footprint: Minimap: active: true x: 462 z: 786 Obstruction: active: true moving: false control group: 4217 control group 2: 0 tag: 3701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 786 last x: 462 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 3.91584 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4217 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4218 Footprint: Minimap: active: true x: 466 z: 782 Obstruction: active: true moving: false control group: 4218 control group 2: 0 tag: 3739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 782 last x: 466 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 3.01136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4218 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4219 Footprint: Minimap: active: true x: 406 z: 766 Obstruction: active: true moving: false control group: 4219 control group 2: 0 tag: 3073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 766 last x: 406 last y diff: 0 last z: 766 territory: 1 rot x: 0 rot y: 4.35692 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4219 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4220 Footprint: Minimap: active: true x: 410 z: 770 Obstruction: active: true moving: false control group: 4220 control group 2: 0 tag: 3103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 770 last x: 410 last y diff: 0 last z: 770 territory: 1 rot x: 0 rot y: 3.21813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4220 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4221 Footprint: Minimap: active: true x: 414 z: 774 Obstruction: active: true moving: false control group: 4221 control group 2: 0 tag: 3135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 774 last x: 414 last y diff: 0 last z: 774 territory: 1 rot x: 0 rot y: 3.25918 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4221 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4222 Footprint: Minimap: active: true x: 422 z: 774 Obstruction: active: true moving: false control group: 4222 control group 2: 0 tag: 3229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 774 last x: 422 last y diff: 0 last z: 774 territory: 1 rot x: 0 rot y: 5.92333 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4222 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4223 Footprint: Minimap: active: true x: 426 z: 778 Obstruction: active: true moving: false control group: 4223 control group 2: 0 tag: 3269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 778 last x: 426 last y diff: 0 last z: 778 territory: 1 rot x: 0 rot y: 5.16155 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4223 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4224 Footprint: Minimap: active: true x: 430 z: 778 Obstruction: active: true moving: false control group: 4224 control group 2: 0 tag: 3329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 778 last x: 430 last y diff: 0 last z: 778 territory: 1 rot x: 0 rot y: 0.0283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4224 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4225 Footprint: Minimap: active: true x: 434 z: 778 Obstruction: active: true moving: false control group: 4225 control group 2: 0 tag: 3379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 778 last x: 434 last y diff: 0 last z: 778 territory: 0 rot x: 0 rot y: 2.92438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4225 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4226 Footprint: Minimap: active: true x: 402 z: 770 Obstruction: active: true moving: false control group: 4226 control group 2: 0 tag: 3039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 770 last x: 402 last y diff: 0 last z: 770 territory: 1 rot x: 0 rot y: 4.47468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4226 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4227 Footprint: Minimap: active: true x: 402 z: 774 Obstruction: active: true moving: false control group: 4227 control group 2: 0 tag: 3041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 774 last x: 402 last y diff: 0 last z: 774 territory: 1 rot x: 0 rot y: 5.50612 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4227 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4228 Footprint: Minimap: active: true x: 418 z: 798 Obstruction: active: true moving: false control group: 4228 control group 2: 0 tag: 3177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 798 last x: 418 last y diff: 0 last z: 798 territory: 1 rot x: 0 rot y: 6.22454 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4228 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4229 Footprint: Minimap: active: true x: 414 z: 794 Obstruction: active: true moving: false control group: 4229 control group 2: 0 tag: 3141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 794 last x: 414 last y diff: 0 last z: 794 territory: 1 rot x: 0 rot y: 4.22114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4229 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4230 Footprint: Minimap: active: true x: 418 z: 794 Obstruction: active: true moving: false control group: 4230 control group 2: 0 tag: 3175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 794 last x: 418 last y diff: 0 last z: 794 territory: 1 rot x: 0 rot y: 4.43175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4230 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4231 Footprint: Minimap: active: true x: 458 z: 786 Obstruction: active: true moving: false control group: 4231 control group 2: 0 tag: 3667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 786 last x: 458 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 2.54661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4231 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4232 Footprint: Minimap: active: true x: 450 z: 794 Obstruction: active: true moving: false control group: 4232 control group 2: 0 tag: 3581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 794 last x: 450 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 4.11802 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4232 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4233 Footprint: Minimap: active: true x: 454 z: 786 Obstruction: active: true moving: false control group: 4233 control group 2: 0 tag: 3623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 786 last x: 454 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 2.36551 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4233 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4234 Footprint: Minimap: active: true x: 454 z: 790 Obstruction: active: true moving: false control group: 4234 control group 2: 0 tag: 3625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 790 last x: 454 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 0.54281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4234 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4235 Footprint: Minimap: active: true x: 414 z: 778 Obstruction: active: true moving: false control group: 4235 control group 2: 0 tag: 3137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 778 last x: 414 last y diff: 0 last z: 778 territory: 1 rot x: 0 rot y: 4.20989 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4235 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4236 Footprint: Minimap: active: true x: 426 z: 782 Obstruction: active: true moving: false control group: 4236 control group 2: 0 tag: 3271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 782 last x: 426 last y diff: 0 last z: 782 territory: 1 rot x: 0 rot y: 1.49477 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4236 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4237 Footprint: Minimap: active: true x: 430 z: 782 Obstruction: active: true moving: false control group: 4237 control group 2: 0 tag: 3331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 782 last x: 430 last y diff: 0 last z: 782 territory: 1 rot x: 0 rot y: 1.20971 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4237 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4238 Footprint: Minimap: active: true x: 434 z: 782 Obstruction: active: true moving: false control group: 4238 control group 2: 0 tag: 3381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 782 last x: 434 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 4.18339 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4238 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4239 Footprint: Minimap: active: true x: 446 z: 786 Obstruction: active: true moving: false control group: 4239 control group 2: 0 tag: 3529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 786 last x: 446 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 2.66747 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4239 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4240 Footprint: Minimap: active: true x: 426 z: 794 Obstruction: active: true moving: false control group: 4240 control group 2: 0 tag: 3277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 794 last x: 426 last y diff: 0 last z: 794 territory: 1 rot x: 0 rot y: 4.02517 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4240 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4241 Footprint: Minimap: active: true x: 430 z: 798 Obstruction: active: true moving: false control group: 4241 control group 2: 0 tag: 3337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 798 last x: 430 last y diff: 0 last z: 798 territory: 1 rot x: 0 rot y: 4.80681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4241 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4242 Footprint: Minimap: active: true x: 434 z: 798 Obstruction: active: true moving: false control group: 4242 control group 2: 0 tag: 3389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 798 last x: 434 last y diff: 0 last z: 798 territory: 1 rot x: 0 rot y: 2.21355 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4242 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4243 Footprint: Minimap: active: true x: 438 z: 798 Obstruction: active: true moving: false control group: 4243 control group 2: 0 tag: 3431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 798 last x: 438 last y diff: 0 last z: 798 territory: 1 rot x: 0 rot y: 4.35035 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4243 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4244 Footprint: Minimap: active: true x: 442 z: 798 Obstruction: active: true moving: false control group: 4244 control group 2: 0 tag: 3487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 798 last x: 442 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 5.25058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4244 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4245 Footprint: Minimap: active: true x: 422 z: 790 Obstruction: active: true moving: false control group: 4245 control group 2: 0 tag: 3231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 790 last x: 422 last y diff: 0 last z: 790 territory: 1 rot x: 0 rot y: 3.63817 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4245 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4246 Footprint: Minimap: active: true x: 414 z: 786 Obstruction: active: true moving: false control group: 4246 control group 2: 0 tag: 3139 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 786 last x: 414 last y diff: 0 last z: 786 territory: 1 rot x: 0 rot y: 5.59778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4246 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4247 Footprint: Minimap: active: true x: 442 z: 794 Obstruction: active: true moving: false control group: 4247 control group 2: 0 tag: 3485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 794 last x: 442 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 5.47104 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4247 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4248 Footprint: Minimap: active: true x: 426 z: 786 Obstruction: active: true moving: false control group: 4248 control group 2: 0 tag: 3273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 786 last x: 426 last y diff: 0 last z: 786 territory: 1 rot x: 0 rot y: 3.6643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4248 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4249 Footprint: Minimap: active: true x: 430 z: 786 Obstruction: active: true moving: false control group: 4249 control group 2: 0 tag: 3333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 786 last x: 430 last y diff: 0 last z: 786 territory: 1 rot x: 0 rot y: 6.07894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4249 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4250 Footprint: Minimap: active: true x: 434 z: 786 Obstruction: active: true moving: false control group: 4250 control group 2: 0 tag: 3383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 786 last x: 434 last y diff: 0 last z: 786 territory: 1 rot x: 0 rot y: 0.74404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4250 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4251 Footprint: Minimap: active: true x: 434 z: 790 Obstruction: active: true moving: false control group: 4251 control group 2: 0 tag: 3385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 790 last x: 434 last y diff: 0 last z: 790 territory: 1 rot x: 0 rot y: 0.39579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4251 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4252 Footprint: Minimap: active: true x: 442 z: 790 Obstruction: active: true moving: false control group: 4252 control group 2: 0 tag: 3483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 790 last x: 442 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 5.4336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4252 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4253 Footprint: Minimap: active: true x: 426 z: 790 Obstruction: active: true moving: false control group: 4253 control group 2: 0 tag: 3275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 790 last x: 426 last y diff: 0 last z: 790 territory: 1 rot x: 0 rot y: 4.39783 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4253 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4254 Footprint: Minimap: active: true x: 430 z: 790 Obstruction: active: true moving: false control group: 4254 control group 2: 0 tag: 3335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 790 last x: 430 last y diff: 0 last z: 790 territory: 1 rot x: 0 rot y: 1.8097 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4254 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4255 Footprint: Minimap: active: true x: 434 z: 794 Obstruction: active: true moving: false control group: 4255 control group 2: 0 tag: 3387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 794 last x: 434 last y diff: 0 last z: 794 territory: 1 rot x: 0 rot y: 3.46099 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4255 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4267 Footprint: Minimap: active: true x: 590 z: 194 Obstruction: active: true moving: false control group: 4267 control group 2: 0 tag: 4805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 194 last x: 590 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 0.99511 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4267 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 120 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7286, 7098 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 120, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4320 Footprint: Minimap: active: true x: 1206 z: 782 Obstruction: active: true moving: false control group: 4320 control group 2: 0 tag: 9227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 782 last x: 1206 last y diff: 0 last z: 782 territory: 2 rot x: 0 rot y: 0.76804 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4320 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4321 Footprint: Minimap: active: true x: 1214 z: 786 Obstruction: active: true moving: false control group: 4321 control group 2: 0 tag: 9281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 786 last x: 1214 last y diff: 0 last z: 786 territory: 2 rot x: 0 rot y: 0.83356 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4321 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4322 Footprint: Minimap: active: true x: 1222 z: 790 Obstruction: active: true moving: false control group: 4322 control group 2: 0 tag: 9315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 790 last x: 1222 last y diff: 0 last z: 790 territory: 2 rot x: 0 rot y: 0.99817 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4322 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4323 Footprint: Minimap: active: true x: 1174 z: 778 Obstruction: active: true moving: false control group: 4323 control group 2: 0 tag: 8995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 778 last x: 1174 last y diff: 0 last z: 778 territory: 2 rot x: 0 rot y: 0.23433 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4323 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4324 Footprint: Minimap: active: true x: 1174 z: 766 Obstruction: active: true moving: false control group: 4324 control group 2: 0 tag: 8993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 766 last x: 1174 last y diff: 0 last z: 766 territory: 2 rot x: 0 rot y: 3.70041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4324 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4325 Footprint: Minimap: active: true x: 1178 z: 758 Obstruction: active: true moving: false control group: 4325 control group 2: 0 tag: 9013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 758 last x: 1178 last y diff: 0 last z: 758 territory: 2 rot x: 0 rot y: 4.83291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4325 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4326 Footprint: Minimap: active: true x: 1178 z: 766 Obstruction: active: true moving: false control group: 4326 control group 2: 0 tag: 9015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 766 last x: 1178 last y diff: 0 last z: 766 territory: 2 rot x: 0 rot y: 5.02544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4326 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4327 Footprint: Minimap: active: true x: 1234 z: 754 Obstruction: active: true moving: false control group: 4327 control group 2: 0 tag: 9373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 754 last x: 1234 last y diff: 0 last z: 754 territory: 2 rot x: 0 rot y: 1.37865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4327 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4328 Footprint: Minimap: active: true x: 1230 z: 766 Obstruction: active: true moving: false control group: 4328 control group 2: 0 tag: 9353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 766 last x: 1230 last y diff: 0 last z: 766 territory: 2 rot x: 0 rot y: 1.93006 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4328 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4329 Footprint: Minimap: active: true x: 1234 z: 770 Obstruction: active: true moving: false control group: 4329 control group 2: 0 tag: 9375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 770 last x: 1234 last y diff: 0 last z: 770 territory: 2 rot x: 0 rot y: 1.69643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4329 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4330 Footprint: Minimap: active: true x: 1226 z: 794 Obstruction: active: true moving: false control group: 4330 control group 2: 0 tag: 9339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 794 last x: 1226 last y diff: 0 last z: 794 territory: 2 rot x: 0 rot y: 1.02486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4330 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4331 Footprint: Minimap: active: true x: 1234 z: 774 Obstruction: active: true moving: false control group: 4331 control group 2: 0 tag: 9377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 774 last x: 1234 last y diff: 0 last z: 774 territory: 2 rot x: 0 rot y: 5.56377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4331 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4332 Footprint: Minimap: active: true x: 1234 z: 786 Obstruction: active: true moving: false control group: 4332 control group 2: 0 tag: 9379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 786 last x: 1234 last y diff: 0 last z: 786 territory: 2 rot x: 0 rot y: 4.00939 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4332 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4333 Footprint: Minimap: active: true x: 1242 z: 786 Obstruction: active: true moving: false control group: 4333 control group 2: 0 tag: 9399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 786 last x: 1242 last y diff: 0 last z: 786 territory: 2 rot x: 0 rot y: 5.34514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4333 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4334 Footprint: Minimap: active: true x: 1234 z: 794 Obstruction: active: true moving: false control group: 4334 control group 2: 0 tag: 9381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 794 last x: 1234 last y diff: 0 last z: 794 territory: 2 rot x: 0 rot y: 6.24746 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4334 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4335 Footprint: Minimap: active: true x: 1198 z: 738 Obstruction: active: true moving: false control group: 4335 control group 2: 0 tag: 9167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 738 last x: 1198 last y diff: 0 last z: 738 territory: 2 rot x: 0 rot y: 1.07358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4335 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4336 Footprint: Minimap: active: true x: 1174 z: 750 Obstruction: active: true moving: false control group: 4336 control group 2: 0 tag: 8991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 750 last x: 1174 last y diff: 0 last z: 750 territory: 2 rot x: 0 rot y: 1.71953 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4336 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4337 Footprint: Minimap: active: true x: 1210 z: 730 Obstruction: active: true moving: false control group: 4337 control group 2: 0 tag: 9243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 730 last x: 1210 last y diff: 0 last z: 730 territory: 2 rot x: 0 rot y: 1.07251 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4337 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4338 Footprint: Minimap: active: true x: 1210 z: 734 Obstruction: active: true moving: false control group: 4338 control group 2: 0 tag: 9245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 734 last x: 1210 last y diff: 0 last z: 734 territory: 2 rot x: 0 rot y: 1.39603 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4338 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4339 Footprint: Minimap: active: true x: 1174 z: 738 Obstruction: active: true moving: false control group: 4339 control group 2: 0 tag: 8989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 738 last x: 1174 last y diff: 0 last z: 738 territory: 2 rot x: 0 rot y: 5.85088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4339 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4340 Footprint: Minimap: active: true x: 1246 z: 786 Obstruction: active: true moving: false control group: 4340 control group 2: 0 tag: 9411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 786 last x: 1246 last y diff: 0 last z: 786 territory: 2 rot x: 0 rot y: 0.60235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4340 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4341 Footprint: Minimap: active: true x: 1182 z: 730 Obstruction: active: true moving: false control group: 4341 control group 2: 0 tag: 9037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 730 last x: 1182 last y diff: 0 last z: 730 territory: 2 rot x: 0 rot y: 5.83582 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4341 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4342 Footprint: Minimap: active: true x: 1194 z: 730 Obstruction: active: true moving: false control group: 4342 control group 2: 0 tag: 9133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 730 last x: 1194 last y diff: 0 last z: 730 territory: 2 rot x: 0 rot y: 3.7217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4342 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4343 Footprint: Minimap: active: true x: 1230 z: 726 Obstruction: active: true moving: false control group: 4343 control group 2: 0 tag: 9345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 726 last x: 1230 last y diff: 0 last z: 726 territory: 2 rot x: 0 rot y: 4.42292 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4343 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4344 Footprint: Minimap: active: true x: 1230 z: 730 Obstruction: active: true moving: false control group: 4344 control group 2: 0 tag: 9347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 730 last x: 1230 last y diff: 0 last z: 730 territory: 2 rot x: 0 rot y: 4.5929 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4344 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4345 Footprint: Minimap: active: true x: 1242 z: 746 Obstruction: active: true moving: false control group: 4345 control group 2: 0 tag: 9397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 746 last x: 1242 last y diff: 0 last z: 746 territory: 2 rot x: 0 rot y: 2.06652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4345 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4346 Footprint: Minimap: active: true x: 1246 z: 746 Obstruction: active: true moving: false control group: 4346 control group 2: 0 tag: 9409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 746 last x: 1246 last y diff: 0 last z: 746 territory: 2 rot x: 0 rot y: 4.27733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4346 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4347 Footprint: Minimap: active: true x: 1234 z: 726 Obstruction: active: true moving: false control group: 4347 control group 2: 0 tag: 9367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 726 last x: 1234 last y diff: 0 last z: 726 territory: 2 rot x: 0 rot y: 3.72982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4347 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4348 Footprint: Minimap: active: true x: 1178 z: 774 Obstruction: active: true moving: false control group: 4348 control group 2: 0 tag: 9019 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 774 last x: 1178 last y diff: 0 last z: 774 territory: 2 rot x: 0 rot y: 2.9278 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4348 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4349 Footprint: Minimap: active: true x: 1186 z: 774 Obstruction: active: true moving: false control group: 4349 control group 2: 0 tag: 9079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 774 last x: 1186 last y diff: 0 last z: 774 territory: 2 rot x: 0 rot y: 4.00443 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4349 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4350 Footprint: Minimap: active: true x: 1178 z: 770 Obstruction: active: true moving: false control group: 4350 control group 2: 0 tag: 9017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 770 last x: 1178 last y diff: 0 last z: 770 territory: 2 rot x: 0 rot y: 6.26629 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4350 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4351 Footprint: Minimap: active: true x: 1226 z: 754 Obstruction: active: true moving: false control group: 4351 control group 2: 0 tag: 9333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 754 last x: 1226 last y diff: 0 last z: 754 territory: 2 rot x: 0 rot y: 4.56168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4351 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4352 Footprint: Minimap: active: true x: 1230 z: 750 Obstruction: active: true moving: false control group: 4352 control group 2: 0 tag: 9351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 750 last x: 1230 last y diff: 0 last z: 750 territory: 2 rot x: 0 rot y: 1.09972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4352 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4353 Footprint: Minimap: active: true x: 1226 z: 770 Obstruction: active: true moving: false control group: 4353 control group 2: 0 tag: 9335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 770 last x: 1226 last y diff: 0 last z: 770 territory: 2 rot x: 0 rot y: 0.60868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4353 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4354 Footprint: Minimap: active: true x: 1230 z: 774 Obstruction: active: true moving: false control group: 4354 control group 2: 0 tag: 9355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 774 last x: 1230 last y diff: 0 last z: 774 territory: 2 rot x: 0 rot y: 2.98496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4354 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4355 Footprint: Minimap: active: true x: 1246 z: 790 Obstruction: active: true moving: false control group: 4355 control group 2: 0 tag: 9413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 790 last x: 1246 last y diff: 0 last z: 790 territory: 2 rot x: 0 rot y: 3.44314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4355 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4356 Footprint: Minimap: active: true x: 1210 z: 738 Obstruction: active: true moving: false control group: 4356 control group 2: 0 tag: 9247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 738 last x: 1210 last y diff: 0 last z: 738 territory: 2 rot x: 0 rot y: 1.85634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4356 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4357 Footprint: Minimap: active: true x: 1214 z: 734 Obstruction: active: true moving: false control group: 4357 control group 2: 0 tag: 9271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 734 last x: 1214 last y diff: 0 last z: 734 territory: 2 rot x: 0 rot y: 0.71605 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4357 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4358 Footprint: Minimap: active: true x: 1226 z: 734 Obstruction: active: true moving: false control group: 4358 control group 2: 0 tag: 9329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 734 last x: 1226 last y diff: 0 last z: 734 territory: 2 rot x: 0 rot y: 5.139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4358 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4359 Footprint: Minimap: active: true x: 1234 z: 730 Obstruction: active: true moving: false control group: 4359 control group 2: 0 tag: 9369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 730 last x: 1234 last y diff: 0 last z: 730 territory: 2 rot x: 0 rot y: 5.69376 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4359 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4360 Footprint: Minimap: active: true x: 1246 z: 742 Obstruction: active: true moving: false control group: 4360 control group 2: 0 tag: 9407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 742 last x: 1246 last y diff: 0 last z: 742 territory: 2 rot x: 0 rot y: 2.22637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4360 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4361 Footprint: Minimap: active: true x: 1238 z: 726 Obstruction: active: true moving: false control group: 4361 control group 2: 0 tag: 9389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 726 last x: 1238 last y diff: 0 last z: 726 territory: 2 rot x: 0 rot y: 3.25022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4361 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4362 Footprint: Minimap: active: true x: 1250 z: 730 Obstruction: active: true moving: false control group: 4362 control group 2: 0 tag: 9415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 730 last x: 1250 last y diff: 0 last z: 730 territory: 0 rot x: 0 rot y: 4.51871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4362 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4363 Footprint: Minimap: active: true x: 1246 z: 738 Obstruction: active: true moving: false control group: 4363 control group 2: 0 tag: 9405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 738 last x: 1246 last y diff: 0 last z: 738 territory: 2 rot x: 0 rot y: 3.5801 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4363 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4364 Footprint: Minimap: active: true x: 1250 z: 738 Obstruction: active: true moving: false control group: 4364 control group 2: 0 tag: 9417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 738 last x: 1250 last y diff: 0 last z: 738 territory: 0 rot x: 0 rot y: 0.83625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4364 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4365 Footprint: Minimap: active: true x: 1226 z: 778 Obstruction: active: true moving: false control group: 4365 control group 2: 0 tag: 9337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 778 last x: 1226 last y diff: 0 last z: 778 territory: 2 rot x: 0 rot y: 0.18935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4365 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4366 Footprint: Minimap: active: true x: 1190 z: 770 Obstruction: active: true moving: false control group: 4366 control group 2: 0 tag: 9109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 770 last x: 1190 last y diff: 0 last z: 770 territory: 2 rot x: 0 rot y: 4.96468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4366 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4367 Footprint: Minimap: active: true x: 1194 z: 770 Obstruction: active: true moving: false control group: 4367 control group 2: 0 tag: 9141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 770 last x: 1194 last y diff: 0 last z: 770 territory: 2 rot x: 0 rot y: 1.88671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4367 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4368 Footprint: Minimap: active: true x: 1186 z: 754 Obstruction: active: true moving: false control group: 4368 control group 2: 0 tag: 9073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 754 last x: 1186 last y diff: 0 last z: 754 territory: 2 rot x: 0 rot y: 5.255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4368 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4369 Footprint: Minimap: active: true x: 1186 z: 762 Obstruction: active: true moving: false control group: 4369 control group 2: 0 tag: 9075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 762 last x: 1186 last y diff: 0 last z: 762 territory: 2 rot x: 0 rot y: 0.43143 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4369 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4370 Footprint: Minimap: active: true x: 1186 z: 766 Obstruction: active: true moving: false control group: 4370 control group 2: 0 tag: 9077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 766 last x: 1186 last y diff: 0 last z: 766 territory: 2 rot x: 0 rot y: 6.25687 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4370 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4371 Footprint: Minimap: active: true x: 1222 z: 754 Obstruction: active: true moving: false control group: 4371 control group 2: 0 tag: 9311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 754 last x: 1222 last y diff: 0 last z: 754 territory: 2 rot x: 0 rot y: 2.56312 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4371 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4372 Footprint: Minimap: active: true x: 1222 z: 762 Obstruction: active: true moving: false control group: 4372 control group 2: 0 tag: 9313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 762 last x: 1222 last y diff: 0 last z: 762 territory: 2 rot x: 0 rot y: 5.52671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4372 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4373 Footprint: Minimap: active: true x: 1190 z: 746 Obstruction: active: true moving: false control group: 4373 control group 2: 0 tag: 9105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 746 last x: 1190 last y diff: 0 last z: 746 territory: 2 rot x: 0 rot y: 3.93334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4373 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4374 Footprint: Minimap: active: true x: 1194 z: 746 Obstruction: active: true moving: false control group: 4374 control group 2: 0 tag: 9135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 746 last x: 1194 last y diff: 0 last z: 746 territory: 2 rot x: 0 rot y: 2.09281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4374 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4375 Footprint: Minimap: active: true x: 1202 z: 746 Obstruction: active: true moving: false control group: 4375 control group 2: 0 tag: 9191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 746 last x: 1202 last y diff: 0 last z: 746 territory: 2 rot x: 0 rot y: 0.33184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4375 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4376 Footprint: Minimap: active: true x: 1210 z: 746 Obstruction: active: true moving: false control group: 4376 control group 2: 0 tag: 9249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 746 last x: 1210 last y diff: 0 last z: 746 territory: 2 rot x: 0 rot y: 1.23208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4376 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4377 Footprint: Minimap: active: true x: 1214 z: 742 Obstruction: active: true moving: false control group: 4377 control group 2: 0 tag: 9273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 742 last x: 1214 last y diff: 0 last z: 742 territory: 2 rot x: 0 rot y: 6.27521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4377 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4378 Footprint: Minimap: active: true x: 1182 z: 742 Obstruction: active: true moving: false control group: 4378 control group 2: 0 tag: 9039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 742 last x: 1182 last y diff: 0 last z: 742 territory: 2 rot x: 0 rot y: 2.95553 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4378 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4379 Footprint: Minimap: active: true x: 1182 z: 746 Obstruction: active: true moving: false control group: 4379 control group 2: 0 tag: 9041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 746 last x: 1182 last y diff: 0 last z: 746 territory: 2 rot x: 0 rot y: 1.64016 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4379 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4380 Footprint: Minimap: active: true x: 1218 z: 742 Obstruction: active: true moving: false control group: 4380 control group 2: 0 tag: 9291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 742 last x: 1218 last y diff: 0 last z: 742 territory: 2 rot x: 0 rot y: 5.81371 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4380 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4381 Footprint: Minimap: active: true x: 1222 z: 738 Obstruction: active: true moving: false control group: 4381 control group 2: 0 tag: 9307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 738 last x: 1222 last y diff: 0 last z: 738 territory: 2 rot x: 0 rot y: 1.3134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4381 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4382 Footprint: Minimap: active: true x: 1226 z: 738 Obstruction: active: true moving: false control group: 4382 control group 2: 0 tag: 9331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 738 last x: 1226 last y diff: 0 last z: 738 territory: 2 rot x: 0 rot y: 6.1041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4382 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4383 Footprint: Minimap: active: true x: 1238 z: 734 Obstruction: active: true moving: false control group: 4383 control group 2: 0 tag: 9391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 734 last x: 1238 last y diff: 0 last z: 734 territory: 2 rot x: 0 rot y: 5.97916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4383 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4384 Footprint: Minimap: active: true x: 1238 z: 738 Obstruction: active: true moving: false control group: 4384 control group 2: 0 tag: 9393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 738 last x: 1238 last y diff: 0 last z: 738 territory: 2 rot x: 0 rot y: 4.50925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4384 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4385 Footprint: Minimap: active: true x: 1230 z: 742 Obstruction: active: true moving: false control group: 4385 control group 2: 0 tag: 9349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 742 last x: 1230 last y diff: 0 last z: 742 territory: 2 rot x: 0 rot y: 4.48829 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4385 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4386 Footprint: Minimap: active: true x: 1234 z: 742 Obstruction: active: true moving: false control group: 4386 control group 2: 0 tag: 9371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 742 last x: 1234 last y diff: 0 last z: 742 territory: 2 rot x: 0 rot y: 2.52033 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4386 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4387 Footprint: Minimap: active: true x: 1242 z: 738 Obstruction: active: true moving: false control group: 4387 control group 2: 0 tag: 9395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 738 last x: 1242 last y diff: 0 last z: 738 territory: 2 rot x: 0 rot y: 4.64399 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4387 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4388 Footprint: Minimap: active: true x: 1202 z: 770 Obstruction: active: true moving: false control group: 4388 control group 2: 0 tag: 9199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 770 last x: 1202 last y diff: 0 last z: 770 territory: 2 rot x: 0 rot y: 5.83527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4388 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4389 Footprint: Minimap: active: true x: 1214 z: 770 Obstruction: active: true moving: false control group: 4389 control group 2: 0 tag: 9279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 770 last x: 1214 last y diff: 0 last z: 770 territory: 2 rot x: 0 rot y: 0.3482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4389 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4390 Footprint: Minimap: active: true x: 1202 z: 766 Obstruction: active: true moving: false control group: 4390 control group 2: 0 tag: 9197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 766 last x: 1202 last y diff: 0 last z: 766 territory: 2 rot x: 0 rot y: 1.33112 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4390 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4391 Footprint: Minimap: active: true x: 1190 z: 762 Obstruction: active: true moving: false control group: 4391 control group 2: 0 tag: 9107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 762 last x: 1190 last y diff: 0 last z: 762 territory: 2 rot x: 0 rot y: 6.1365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4391 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4392 Footprint: Minimap: active: true x: 1218 z: 750 Obstruction: active: true moving: false control group: 4392 control group 2: 0 tag: 9293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 750 last x: 1218 last y diff: 0 last z: 750 territory: 2 rot x: 0 rot y: 5.96177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4392 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4393 Footprint: Minimap: active: true x: 1222 z: 742 Obstruction: active: true moving: false control group: 4393 control group 2: 0 tag: 9309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 742 last x: 1222 last y diff: 0 last z: 742 territory: 2 rot x: 0 rot y: 2.54052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4393 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4394 Footprint: Minimap: active: true x: 1218 z: 766 Obstruction: active: true moving: false control group: 4394 control group 2: 0 tag: 9295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 766 last x: 1218 last y diff: 0 last z: 766 territory: 2 rot x: 0 rot y: 5.67173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4394 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4395 Footprint: Minimap: active: true x: 1186 z: 742 Obstruction: active: true moving: false control group: 4395 control group 2: 0 tag: 9071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 742 last x: 1186 last y diff: 0 last z: 742 territory: 2 rot x: 0 rot y: 1.53087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4395 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4396 Footprint: Minimap: active: true x: 1194 z: 750 Obstruction: active: true moving: false control group: 4396 control group 2: 0 tag: 9137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 750 last x: 1194 last y diff: 0 last z: 750 territory: 2 rot x: 0 rot y: 3.48464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4396 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4397 Footprint: Minimap: active: true x: 1210 z: 766 Obstruction: active: true moving: false control group: 4397 control group 2: 0 tag: 9253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 766 last x: 1210 last y diff: 0 last z: 766 territory: 2 rot x: 0 rot y: 1.53524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4397 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4398 Footprint: Minimap: active: true x: 1194 z: 762 Obstruction: active: true moving: false control group: 4398 control group 2: 0 tag: 9139 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 762 last x: 1194 last y diff: 0 last z: 762 territory: 2 rot x: 0 rot y: 2.48288 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4398 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4399 Footprint: Minimap: active: true x: 1198 z: 762 Obstruction: active: true moving: false control group: 4399 control group 2: 0 tag: 9169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 762 last x: 1198 last y diff: 0 last z: 762 territory: 2 rot x: 0 rot y: 6.2143 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4399 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4400 Footprint: Minimap: active: true x: 1214 z: 754 Obstruction: active: true moving: false control group: 4400 control group 2: 0 tag: 9275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 754 last x: 1214 last y diff: 0 last z: 754 territory: 2 rot x: 0 rot y: 5.04894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4400 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4401 Footprint: Minimap: active: true x: 1214 z: 762 Obstruction: active: true moving: false control group: 4401 control group 2: 0 tag: 9277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 762 last x: 1214 last y diff: 0 last z: 762 territory: 2 rot x: 0 rot y: 0.8871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4401 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4402 Footprint: Minimap: active: true x: 1202 z: 754 Obstruction: active: true moving: false control group: 4402 control group 2: 0 tag: 9193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 754 last x: 1202 last y diff: 0 last z: 754 territory: 2 rot x: 0 rot y: 5.27623 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4402 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4403 Footprint: Minimap: active: true x: 1210 z: 754 Obstruction: active: true moving: false control group: 4403 control group 2: 0 tag: 9251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 754 last x: 1210 last y diff: 0 last z: 754 territory: 2 rot x: 0 rot y: 4.99058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4403 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4404 Footprint: Minimap: active: true x: 1202 z: 758 Obstruction: active: true moving: false control group: 4404 control group 2: 0 tag: 9195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 758 last x: 1202 last y diff: 0 last z: 758 territory: 2 rot x: 0 rot y: 4.86396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4404 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4405 Footprint: Minimap: active: true x: 1034 z: 958 Obstruction: active: true moving: false control group: 4405 control group 2: 0 tag: 8427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 958 last x: 1034 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 1.5782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4405 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4406 Footprint: Minimap: active: true x: 982 z: 950 Obstruction: active: true moving: false control group: 4406 control group 2: 0 tag: 8137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 950 last x: 982 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 4.43561 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4406 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4407 Footprint: Minimap: active: true x: 990 z: 942 Obstruction: active: true moving: false control group: 4407 control group 2: 0 tag: 8191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 942 last x: 990 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 1.19922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4407 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4408 Footprint: Minimap: active: true x: 1042 z: 950 Obstruction: active: true moving: false control group: 4408 control group 2: 0 tag: 8495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 950 last x: 1042 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 5.07361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4408 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4409 Footprint: Minimap: active: true x: 1046 z: 950 Obstruction: active: true moving: false control group: 4409 control group 2: 0 tag: 8521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 950 last x: 1046 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 4.57969 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4409 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4410 Footprint: Minimap: active: true x: 998 z: 922 Obstruction: active: true moving: false control group: 4410 control group 2: 0 tag: 8215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 922 last x: 998 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 4.16301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4410 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4411 Footprint: Minimap: active: true x: 1002 z: 918 Obstruction: active: true moving: false control group: 4411 control group 2: 0 tag: 8247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 918 last x: 1002 last y diff: 0 last z: 918 territory: 2 rot x: 0 rot y: 3.35872 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4411 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4412 Footprint: Minimap: active: true x: 1006 z: 914 Obstruction: active: true moving: false control group: 4412 control group 2: 0 tag: 8273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 914 last x: 1006 last y diff: 0 last z: 914 territory: 2 rot x: 0 rot y: 2.89437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4412 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4413 Footprint: Minimap: active: true x: 986 z: 982 Obstruction: active: true moving: false control group: 4413 control group 2: 0 tag: 8177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 982 last x: 986 last y diff: 0 last z: 982 territory: 0 rot x: 0 rot y: 1.80971 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4413 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4414 Footprint: Minimap: active: true x: 994 z: 986 Obstruction: active: true moving: false control group: 4414 control group 2: 0 tag: 8207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 986 last x: 994 last y diff: 0 last z: 986 territory: 0 rot x: 0 rot y: 2.78443 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4414 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4415 Footprint: Minimap: active: true x: 1018 z: 978 Obstruction: active: true moving: false control group: 4415 control group 2: 0 tag: 8347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 978 last x: 1018 last y diff: 0 last z: 978 territory: 0 rot x: 0 rot y: 3.9916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4415 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4416 Footprint: Minimap: active: true x: 1010 z: 986 Obstruction: active: true moving: false control group: 4416 control group 2: 0 tag: 8297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 986 last x: 1010 last y diff: 0 last z: 986 territory: 0 rot x: 0 rot y: 0.83704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4416 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4417 Footprint: Minimap: active: true x: 1010 z: 990 Obstruction: active: true moving: false control group: 4417 control group 2: 0 tag: 8299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 990 last x: 1010 last y diff: 0 last z: 990 territory: 0 rot x: 0 rot y: 4.24964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4417 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4418 Footprint: Minimap: active: true x: 1022 z: 974 Obstruction: active: true moving: false control group: 4418 control group 2: 0 tag: 8367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 974 last x: 1022 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 5.75931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4418 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4419 Footprint: Minimap: active: true x: 1026 z: 966 Obstruction: active: true moving: false control group: 4419 control group 2: 0 tag: 8381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 966 last x: 1026 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 5.11057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4419 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4420 Footprint: Minimap: active: true x: 986 z: 958 Obstruction: active: true moving: false control group: 4420 control group 2: 0 tag: 8171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 958 last x: 986 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 3.61768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4420 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4421 Footprint: Minimap: active: true x: 1050 z: 942 Obstruction: active: true moving: false control group: 4421 control group 2: 0 tag: 8547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 942 last x: 1050 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 4.87032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4421 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4422 Footprint: Minimap: active: true x: 1014 z: 906 Obstruction: active: true moving: false control group: 4422 control group 2: 0 tag: 8309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 906 last x: 1014 last y diff: 0 last z: 906 territory: 2 rot x: 0 rot y: 4.99675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4422 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4423 Footprint: Minimap: active: true x: 986 z: 978 Obstruction: active: true moving: false control group: 4423 control group 2: 0 tag: 8175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 978 last x: 986 last y diff: 0 last z: 978 territory: 0 rot x: 0 rot y: 3.98612 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4423 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4424 Footprint: Minimap: active: true x: 998 z: 990 Obstruction: active: true moving: false control group: 4424 control group 2: 0 tag: 8227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 990 last x: 998 last y diff: 0 last z: 990 territory: 0 rot x: 0 rot y: 4.62826 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4424 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4425 Footprint: Minimap: active: true x: 1002 z: 994 Obstruction: active: true moving: false control group: 4425 control group 2: 0 tag: 8255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 994 last x: 1002 last y diff: 0 last z: 994 territory: 0 rot x: 0 rot y: 3.10291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4425 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4426 Footprint: Minimap: active: true x: 1006 z: 998 Obstruction: active: true moving: false control group: 4426 control group 2: 0 tag: 8281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 998 last x: 1006 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 6.18786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4426 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4427 Footprint: Minimap: active: true x: 1050 z: 910 Obstruction: active: true moving: false control group: 4427 control group 2: 0 tag: 8543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 910 last x: 1050 last y diff: 0 last z: 910 territory: 2 rot x: 0 rot y: 4.62435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4427 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4428 Footprint: Minimap: active: true x: 1030 z: 890 Obstruction: active: true moving: false control group: 4428 control group 2: 0 tag: 8401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 890 last x: 1030 last y diff: 0 last z: 890 territory: 2 rot x: 0 rot y: 2.60372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4428 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4429 Footprint: Minimap: active: true x: 1034 z: 890 Obstruction: active: true moving: false control group: 4429 control group 2: 0 tag: 8425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 890 last x: 1034 last y diff: 0 last z: 890 territory: 2 rot x: 0 rot y: 4.82428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4429 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4430 Footprint: Minimap: active: true x: 1038 z: 890 Obstruction: active: true moving: false control group: 4430 control group 2: 0 tag: 8441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 890 last x: 1038 last y diff: 0 last z: 890 territory: 2 rot x: 0 rot y: 5.93287 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4430 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4431 Footprint: Minimap: active: true x: 1050 z: 902 Obstruction: active: true moving: false control group: 4431 control group 2: 0 tag: 8541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 902 last x: 1050 last y diff: 0 last z: 902 territory: 2 rot x: 0 rot y: 0.98554 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4431 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4432 Footprint: Minimap: active: true x: 1042 z: 882 Obstruction: active: true moving: false control group: 4432 control group 2: 0 tag: 8479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 882 last x: 1042 last y diff: 0 last z: 882 territory: 2 rot x: 0 rot y: 0.86956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4432 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4433 Footprint: Minimap: active: true x: 1054 z: 882 Obstruction: active: true moving: false control group: 4433 control group 2: 0 tag: 8567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 882 last x: 1054 last y diff: 0 last z: 882 territory: 2 rot x: 0 rot y: 4.24556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4433 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4434 Footprint: Minimap: active: true x: 1026 z: 958 Obstruction: active: true moving: false control group: 4434 control group 2: 0 tag: 8379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 958 last x: 1026 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 1.31942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4434 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4435 Footprint: Minimap: active: true x: 1042 z: 946 Obstruction: active: true moving: false control group: 4435 control group 2: 0 tag: 8493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 946 last x: 1042 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 0.65664 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4435 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4436 Footprint: Minimap: active: true x: 998 z: 982 Obstruction: active: true moving: false control group: 4436 control group 2: 0 tag: 8225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 982 last x: 998 last y diff: 0 last z: 982 territory: 0 rot x: 0 rot y: 4.52973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4436 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4437 Footprint: Minimap: active: true x: 1014 z: 974 Obstruction: active: true moving: false control group: 4437 control group 2: 0 tag: 8321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 974 last x: 1014 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 1.5987 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4437 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4438 Footprint: Minimap: active: true x: 990 z: 958 Obstruction: active: true moving: false control group: 4438 control group 2: 0 tag: 8193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 958 last x: 990 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 2.03722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4438 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4439 Footprint: Minimap: active: true x: 1042 z: 942 Obstruction: active: true moving: false control group: 4439 control group 2: 0 tag: 8491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 942 last x: 1042 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 3.6439 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4439 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4440 Footprint: Minimap: active: true x: 1018 z: 906 Obstruction: active: true moving: false control group: 4440 control group 2: 0 tag: 8337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 906 last x: 1018 last y diff: 0 last z: 906 territory: 2 rot x: 0 rot y: 4.4021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4440 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4441 Footprint: Minimap: active: true x: 986 z: 974 Obstruction: active: true moving: false control group: 4441 control group 2: 0 tag: 8173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 974 last x: 986 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 4.30861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4441 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4442 Footprint: Minimap: active: true x: 1002 z: 986 Obstruction: active: true moving: false control group: 4442 control group 2: 0 tag: 8253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 986 last x: 1002 last y diff: 0 last z: 986 territory: 0 rot x: 0 rot y: 4.1421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4442 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4443 Footprint: Minimap: active: true x: 1058 z: 926 Obstruction: active: true moving: false control group: 4443 control group 2: 0 tag: 8581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 926 last x: 1058 last y diff: 0 last z: 926 territory: 2 rot x: 0 rot y: 1.00022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4443 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4444 Footprint: Minimap: active: true x: 1058 z: 934 Obstruction: active: true moving: false control group: 4444 control group 2: 0 tag: 8583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 934 last x: 1058 last y diff: 0 last z: 934 territory: 2 rot x: 0 rot y: 4.9081 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4444 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4445 Footprint: Minimap: active: true x: 1042 z: 910 Obstruction: active: true moving: false control group: 4445 control group 2: 0 tag: 8487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 910 last x: 1042 last y diff: 0 last z: 910 territory: 2 rot x: 0 rot y: 5.0554 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4445 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4446 Footprint: Minimap: active: true x: 1046 z: 926 Obstruction: active: true moving: false control group: 4446 control group 2: 0 tag: 8517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 926 last x: 1046 last y diff: 0 last z: 926 territory: 2 rot x: 0 rot y: 1.31417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4446 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4447 Footprint: Minimap: active: true x: 1042 z: 894 Obstruction: active: true moving: false control group: 4447 control group 2: 0 tag: 8481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 894 last x: 1042 last y diff: 0 last z: 894 territory: 2 rot x: 0 rot y: 2.7651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4447 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, 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comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4448 Footprint: Minimap: active: true x: 1046 z: 886 Obstruction: active: true moving: false control group: 4448 control group 2: 0 tag: 8513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 886 last x: 1046 last y diff: 0 last z: 886 territory: 2 rot x: 0 rot y: 2.80575 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4448 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4449 Footprint: Minimap: active: true x: 998 z: 942 Obstruction: active: true moving: false control group: 4449 control group 2: 0 tag: 8217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 942 last x: 998 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 3.96058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4449 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4450 Footprint: Minimap: active: true x: 998 z: 946 Obstruction: active: true moving: false control group: 4450 control group 2: 0 tag: 8219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 946 last x: 998 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 3.18586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4450 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4451 Footprint: Minimap: active: true x: 998 z: 950 Obstruction: active: true moving: false control group: 4451 control group 2: 0 tag: 8221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 950 last x: 998 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 0.4568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4451 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4452 Footprint: Minimap: active: true x: 1030 z: 942 Obstruction: active: true moving: false control group: 4452 control group 2: 0 tag: 8411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 942 last x: 1030 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 0.30967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4452 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4453 Footprint: Minimap: active: true x: 1006 z: 934 Obstruction: active: true moving: false control group: 4453 control group 2: 0 tag: 8275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 934 last x: 1006 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 4.92624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4453 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4454 Footprint: Minimap: active: true x: 1006 z: 970 Obstruction: active: true moving: false control group: 4454 control group 2: 0 tag: 8279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 970 last x: 1006 last y diff: 0 last z: 970 territory: 0 rot x: 0 rot y: 1.17437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4454 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4455 Footprint: Minimap: active: true x: 1014 z: 966 Obstruction: active: true moving: false control group: 4455 control group 2: 0 tag: 8319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 966 last x: 1014 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 1.13828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4455 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4456 Footprint: Minimap: active: true x: 1014 z: 962 Obstruction: active: true moving: false control group: 4456 control group 2: 0 tag: 8317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 962 last x: 1014 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 3.73061 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4456 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4457 Footprint: Minimap: active: true x: 1018 z: 958 Obstruction: active: true moving: false control group: 4457 control group 2: 0 tag: 8345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 958 last x: 1018 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 2.19848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4457 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4458 Footprint: Minimap: active: true x: 1018 z: 954 Obstruction: active: true moving: false control group: 4458 control group 2: 0 tag: 8343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 954 last x: 1018 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 3.00831 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4458 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4459 Footprint: Minimap: active: true x: 1046 z: 934 Obstruction: active: true moving: false control group: 4459 control group 2: 0 tag: 8519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 934 last x: 1046 last y diff: 0 last z: 934 territory: 2 rot x: 0 rot y: 2.7334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4459 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4460 Footprint: Minimap: active: true x: 1026 z: 906 Obstruction: active: true moving: false control group: 4460 control group 2: 0 tag: 8371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 906 last x: 1026 last y diff: 0 last z: 906 territory: 2 rot x: 0 rot y: 4.76255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4460 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4461 Footprint: Minimap: active: true x: 1038 z: 902 Obstruction: active: true moving: false control group: 4461 control group 2: 0 tag: 8443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 902 last x: 1038 last y diff: 0 last z: 902 territory: 2 rot x: 0 rot y: 2.20289 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4461 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4462 Footprint: Minimap: active: true x: 1038 z: 906 Obstruction: active: true moving: false control group: 4462 control group 2: 0 tag: 8445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 906 last x: 1038 last y diff: 0 last z: 906 territory: 2 rot x: 0 rot y: 3.5101 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4462 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4463 Footprint: Minimap: active: true x: 1038 z: 910 Obstruction: active: true moving: false control group: 4463 control group 2: 0 tag: 8447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 910 last x: 1038 last y diff: 0 last z: 910 territory: 2 rot x: 0 rot y: 0.02788 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4463 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4464 Footprint: Minimap: active: true x: 1042 z: 902 Obstruction: active: true moving: false control group: 4464 control group 2: 0 tag: 8485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 902 last x: 1042 last y diff: 0 last z: 902 territory: 2 rot x: 0 rot y: 1.76867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4464 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4465 Footprint: Minimap: active: true x: 1038 z: 914 Obstruction: active: true moving: false control group: 4465 control group 2: 0 tag: 8449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 914 last x: 1038 last y diff: 0 last z: 914 territory: 2 rot x: 0 rot y: 6.04717 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4465 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4466 Footprint: Minimap: active: true x: 1038 z: 926 Obstruction: active: true moving: false control group: 4466 control group 2: 0 tag: 8451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 926 last x: 1038 last y diff: 0 last z: 926 territory: 2 rot x: 0 rot y: 5.41576 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4466 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4467 Footprint: Minimap: active: true x: 1042 z: 930 Obstruction: active: true moving: false control group: 4467 control group 2: 0 tag: 8489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 930 last x: 1042 last y diff: 0 last z: 930 territory: 2 rot x: 0 rot y: 3.61057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4467 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4468 Footprint: Minimap: active: true x: 1050 z: 930 Obstruction: active: true moving: false control group: 4468 control group 2: 0 tag: 8545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 930 last x: 1050 last y diff: 0 last z: 930 territory: 2 rot x: 0 rot y: 5.40636 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4468 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4469 Footprint: Minimap: active: true x: 1042 z: 898 Obstruction: active: true moving: false control group: 4469 control group 2: 0 tag: 8483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 898 last x: 1042 last y diff: 0 last z: 898 territory: 2 rot x: 0 rot y: 2.07523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4469 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4470 Footprint: Minimap: active: true x: 1046 z: 890 Obstruction: active: true moving: false control group: 4470 control group 2: 0 tag: 8515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 890 last x: 1046 last y diff: 0 last z: 890 territory: 2 rot x: 0 rot y: 2.31336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4470 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4471 Footprint: Minimap: active: true x: 1018 z: 950 Obstruction: active: true moving: false control group: 4471 control group 2: 0 tag: 8341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 950 last x: 1018 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 1.3301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4471 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4472 Footprint: Minimap: active: true x: 1026 z: 942 Obstruction: active: true moving: false control group: 4472 control group 2: 0 tag: 8377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 942 last x: 1026 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 5.84191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4472 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4473 Footprint: Minimap: active: true x: 1002 z: 946 Obstruction: active: true moving: false control group: 4473 control group 2: 0 tag: 8249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 946 last x: 1002 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 4.08959 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4473 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4474 Footprint: Minimap: active: true x: 1002 z: 950 Obstruction: active: true moving: false control group: 4474 control group 2: 0 tag: 8251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 950 last x: 1002 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 0.45936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4474 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4475 Footprint: Minimap: active: true x: 1030 z: 938 Obstruction: active: true moving: false control group: 4475 control group 2: 0 tag: 8409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 938 last x: 1030 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 3.55781 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4475 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4476 Footprint: Minimap: active: true x: 1010 z: 938 Obstruction: active: true moving: false control group: 4476 control group 2: 0 tag: 8291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 938 last x: 1010 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 2.96172 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4476 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4477 Footprint: Minimap: active: true x: 1014 z: 934 Obstruction: active: true moving: false control group: 4477 control group 2: 0 tag: 8311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 934 last x: 1014 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 1.37981 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4477 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4478 Footprint: Minimap: active: true x: 998 z: 970 Obstruction: active: true moving: false control group: 4478 control group 2: 0 tag: 8223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 970 last x: 998 last y diff: 0 last z: 970 territory: 0 rot x: 0 rot y: 1.1915 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4478 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4479 Footprint: Minimap: active: true x: 1010 z: 962 Obstruction: active: true moving: false control group: 4479 control group 2: 0 tag: 8295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 962 last x: 1010 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 2.67084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4479 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4480 Footprint: Minimap: active: true x: 1014 z: 954 Obstruction: active: true moving: false control group: 4480 control group 2: 0 tag: 8315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 954 last x: 1014 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 0.63825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4480 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4481 Footprint: Minimap: active: true x: 1026 z: 918 Obstruction: active: true moving: false control group: 4481 control group 2: 0 tag: 8373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 918 last x: 1026 last y diff: 0 last z: 918 territory: 2 rot x: 0 rot y: 0.75568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4481 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4482 Footprint: Minimap: active: true x: 1014 z: 946 Obstruction: active: true moving: false control group: 4482 control group 2: 0 tag: 8313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 946 last x: 1014 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 3.71712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4482 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4483 Footprint: Minimap: active: true x: 1022 z: 938 Obstruction: active: true moving: false control group: 4483 control group 2: 0 tag: 8365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 938 last x: 1022 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 6.12316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4483 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4484 Footprint: Minimap: active: true x: 1006 z: 954 Obstruction: active: true moving: false control group: 4484 control group 2: 0 tag: 8277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 954 last x: 1006 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 2.0106 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4484 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4485 Footprint: Minimap: active: true x: 1030 z: 934 Obstruction: active: true moving: false control group: 4485 control group 2: 0 tag: 8407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 934 last x: 1030 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 3.07013 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4485 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4486 Footprint: Minimap: active: true x: 1018 z: 934 Obstruction: active: true moving: false control group: 4486 control group 2: 0 tag: 8339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 934 last x: 1018 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 2.1484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4486 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4487 Footprint: Minimap: active: true x: 1022 z: 926 Obstruction: active: true moving: false control group: 4487 control group 2: 0 tag: 8363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 926 last x: 1022 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 2.73087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4487 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4488 Footprint: Minimap: active: true x: 1010 z: 950 Obstruction: active: true moving: false control group: 4488 control group 2: 0 tag: 8293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 950 last x: 1010 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 3.87024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4488 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4489 Footprint: Minimap: active: true x: 1026 z: 926 Obstruction: active: true moving: false control group: 4489 control group 2: 0 tag: 8375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 926 last x: 1026 last y diff: 0 last z: 926 territory: 2 rot x: 0 rot y: 5.3396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4489 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4490 Footprint: Minimap: active: true x: 1030 z: 914 Obstruction: active: true moving: false control group: 4490 control group 2: 0 tag: 8403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 914 last x: 1030 last y diff: 0 last z: 914 territory: 2 rot x: 0 rot y: 5.26774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4490 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4491 Footprint: Minimap: active: true x: 1030 z: 918 Obstruction: active: true moving: false control group: 4491 control group 2: 0 tag: 8405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 918 last x: 1030 last y diff: 0 last z: 918 territory: 2 rot x: 0 rot y: 0.35503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4491 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4493 Footprint: Minimap: active: true x: 974 z: 670 Obstruction: active: true moving: false control group: 4493 control group 2: 0 tag: 8071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 670 last x: 974 last y diff: 0 last z: 670 territory: 2 rot x: 0 rot y: 4.61191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4493 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 73 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 7123, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 73, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4502 Footprint: Minimap: active: true x: 1002 z: 642 Obstruction: active: true moving: false control group: 4502 control group 2: 0 tag: 8241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 642 last x: 1002 last y diff: 0 last z: 642 territory: 2 rot x: 0 rot y: 5.2916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4502 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 14 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 14, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4514 Footprint: Minimap: active: true x: 974 z: 718 Obstruction: active: true moving: false control group: 4514 control group 2: 0 tag: 8077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 718 last x: 974 last y diff: 0 last z: 718 territory: 2 rot x: 0 rot y: 0.11016 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4514 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 5 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4516 Footprint: Minimap: active: true x: 1010 z: 642 Obstruction: active: true moving: false control group: 4516 control group 2: 0 tag: 8287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 642 last x: 1010 last y diff: 0 last z: 642 territory: 2 rot x: 0 rot y: 5.15238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4516 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4528 Footprint: Minimap: active: true x: 1006 z: 654 Obstruction: active: true moving: false control group: 4528 control group 2: 0 tag: 8269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 654 last x: 1006 last y diff: 0 last z: 654 territory: 2 rot x: 0 rot y: 4.39963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4528 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 16 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 16, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4530 Footprint: Minimap: active: true x: 1138 z: 662 Obstruction: active: true moving: false control group: 4530 control group 2: 0 tag: 8899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 662 last x: 1138 last y diff: 0 last z: 662 territory: 2 rot x: 0 rot y: 5.0485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4530 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4531 Footprint: Minimap: active: true x: 1142 z: 662 Obstruction: active: true moving: false control group: 4531 control group 2: 0 tag: 8903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 662 last x: 1142 last y diff: 0 last z: 662 territory: 2 rot x: 0 rot y: 0.86226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4531 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4532 Footprint: Minimap: active: true x: 1122 z: 674 Obstruction: active: true moving: false control group: 4532 control group 2: 0 tag: 8865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 674 last x: 1122 last y diff: 0 last z: 674 territory: 2 rot x: 0 rot y: 0.95852 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4532 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4533 Footprint: Minimap: active: true x: 1146 z: 658 Obstruction: active: true moving: false control group: 4533 control group 2: 0 tag: 8913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 658 last x: 1146 last y diff: 0 last z: 658 territory: 2 rot x: 0 rot y: 5.96183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4533 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4534 Footprint: Minimap: active: true x: 1102 z: 658 Obstruction: active: true moving: false control group: 4534 control group 2: 0 tag: 8787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 658 last x: 1102 last y diff: 0 last z: 658 territory: 2 rot x: 0 rot y: 1.95531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4534 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 9 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 9, "gatherers": [ 6335 ], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4535 Footprint: Minimap: active: true x: 1098 z: 638 Obstruction: active: true moving: false control group: 4535 control group 2: 0 tag: 8773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 638 last x: 1098 last y diff: 0 last z: 638 territory: 2 rot x: 0 rot y: 5.8084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4535 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4536 Footprint: Minimap: active: true x: 1098 z: 650 Obstruction: active: true moving: false control group: 4536 control group 2: 0 tag: 8775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 650 last x: 1098 last y diff: 0 last z: 650 territory: 2 rot x: 0 rot y: 5.02752 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4536 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 155 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 155, "gatherers": [ 6760 ], "activeGatherers": [ 6760 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4537 Footprint: Minimap: active: true x: 1138 z: 622 Obstruction: active: true moving: false control group: 4537 control group 2: 0 tag: 8897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 622 last x: 1138 last y diff: 0 last z: 622 territory: 2 rot x: 0 rot y: 1.05283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4537 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4538 Footprint: Minimap: active: true x: 1158 z: 634 Obstruction: active: true moving: false control group: 4538 control group 2: 0 tag: 8935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 634 last x: 1158 last y diff: 0 last z: 634 territory: 2 rot x: 0 rot y: 4.38372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4538 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4539 Footprint: Minimap: active: true x: 1162 z: 634 Obstruction: active: true moving: false control group: 4539 control group 2: 0 tag: 8949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 634 last x: 1162 last y diff: 0 last z: 634 territory: 2 rot x: 0 rot y: 5.29625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4539 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4540 Footprint: Minimap: active: true x: 1130 z: 606 Obstruction: active: true moving: false control group: 4540 control group 2: 0 tag: 8885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 606 last x: 1130 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 3.04949 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4540 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4541 Footprint: Minimap: active: true x: 1134 z: 610 Obstruction: active: true moving: false control group: 4541 control group 2: 0 tag: 8891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 610 last x: 1134 last y diff: 0 last z: 610 territory: 2 rot x: 0 rot y: 4.15183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4541 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4542 Footprint: Minimap: active: true x: 1102 z: 606 Obstruction: active: true moving: false control group: 4542 control group 2: 0 tag: 8781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 606 last x: 1102 last y diff: 0 last z: 606 territory: 2 rot x: 0 rot y: 3.57721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4542 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4543 Footprint: Minimap: active: true x: 1162 z: 650 Obstruction: active: true moving: false control group: 4543 control group 2: 0 tag: 8951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 650 last x: 1162 last y diff: 0 last z: 650 territory: 2 rot x: 0 rot y: 0.72738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4543 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4544 Footprint: Minimap: active: true x: 1174 z: 634 Obstruction: active: true moving: false control group: 4544 control group 2: 0 tag: 8987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 634 last x: 1174 last y diff: 0 last z: 634 territory: 2 rot x: 0 rot y: 2.13428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4544 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4545 Footprint: Minimap: active: true x: 1094 z: 622 Obstruction: active: true moving: false control group: 4545 control group 2: 0 tag: 8757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 622 last x: 1094 last y diff: 0 last z: 622 territory: 2 rot x: 0 rot y: 1.65947 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4545 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4546 Footprint: Minimap: active: true x: 1114 z: 586 Obstruction: active: true moving: false control group: 4546 control group 2: 0 tag: 8823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 586 last x: 1114 last y diff: 0 last z: 586 territory: 0 rot x: 0 rot y: 1.32602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4546 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4547 Footprint: Minimap: active: true x: 1126 z: 590 Obstruction: active: true moving: false control group: 4547 control group 2: 0 tag: 8867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 590 last x: 1126 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 5.31511 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4547 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4548 Footprint: Minimap: active: true x: 1130 z: 598 Obstruction: active: true moving: false control group: 4548 control group 2: 0 tag: 8883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 598 last x: 1130 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 4.43866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4548 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4549 Footprint: Minimap: active: true x: 1126 z: 662 Obstruction: active: true moving: false control group: 4549 control group 2: 0 tag: 8881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 662 last x: 1126 last y diff: 0 last z: 662 territory: 2 rot x: 0 rot y: 3.35737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4549 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4550 Footprint: Minimap: active: true x: 1114 z: 662 Obstruction: active: true moving: false control group: 4550 control group 2: 0 tag: 8841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 662 last x: 1114 last y diff: 0 last z: 662 territory: 2 rot x: 0 rot y: 1.34304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4550 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4551 Footprint: Minimap: active: true x: 1118 z: 666 Obstruction: active: true moving: false control group: 4551 control group 2: 0 tag: 8851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 666 last x: 1118 last y diff: 0 last z: 666 territory: 2 rot x: 0 rot y: 1.30953 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4551 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4552 Footprint: Minimap: active: true x: 1150 z: 654 Obstruction: active: true moving: false control group: 4552 control group 2: 0 tag: 8921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 654 last x: 1150 last y diff: 0 last z: 654 territory: 2 rot x: 0 rot y: 0.75643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4552 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4553 Footprint: Minimap: active: true x: 1158 z: 654 Obstruction: active: true moving: false control group: 4553 control group 2: 0 tag: 8941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 654 last x: 1158 last y diff: 0 last z: 654 territory: 2 rot x: 0 rot y: 0.91541 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4553 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4554 Footprint: Minimap: active: true x: 1106 z: 658 Obstruction: active: true moving: false control group: 4554 control group 2: 0 tag: 8807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 658 last x: 1106 last y diff: 0 last z: 658 territory: 2 rot x: 0 rot y: 4.00902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4554 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4555 Footprint: Minimap: active: true x: 1102 z: 638 Obstruction: active: true moving: false control group: 4555 control group 2: 0 tag: 8785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 638 last x: 1102 last y diff: 0 last z: 638 territory: 2 rot x: 0 rot y: 4.6749 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4555 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4556 Footprint: Minimap: active: true x: 1146 z: 630 Obstruction: active: true moving: false control group: 4556 control group 2: 0 tag: 8905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 630 last x: 1146 last y diff: 0 last z: 630 territory: 2 rot x: 0 rot y: 4.60079 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4556 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4557 Footprint: Minimap: active: true x: 1150 z: 634 Obstruction: active: true moving: false control group: 4557 control group 2: 0 tag: 8919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 634 last x: 1150 last y diff: 0 last z: 634 territory: 2 rot x: 0 rot y: 4.55805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4557 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4558 Footprint: Minimap: active: true x: 1166 z: 638 Obstruction: active: true moving: false control group: 4558 control group 2: 0 tag: 8961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 638 last x: 1166 last y diff: 0 last z: 638 territory: 2 rot x: 0 rot y: 5.20548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4558 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4559 Footprint: Minimap: active: true x: 1106 z: 606 Obstruction: active: true moving: false control group: 4559 control group 2: 0 tag: 8797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 606 last x: 1106 last y diff: 0 last z: 606 territory: 2 rot x: 0 rot y: 4.55848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4559 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4560 Footprint: Minimap: active: true x: 1102 z: 614 Obstruction: active: true moving: false control group: 4560 control group 2: 0 tag: 8783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 614 last x: 1102 last y diff: 0 last z: 614 territory: 2 rot x: 0 rot y: 4.05434 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4560 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4561 Footprint: Minimap: active: true x: 1110 z: 598 Obstruction: active: true moving: false control group: 4561 control group 2: 0 tag: 8813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 598 last x: 1110 last y diff: 0 last z: 598 territory: 2 rot x: 0 rot y: 4.62388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4561 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4562 Footprint: Minimap: active: true x: 1158 z: 650 Obstruction: active: true moving: false control group: 4562 control group 2: 0 tag: 8939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 650 last x: 1158 last y diff: 0 last z: 650 territory: 2 rot x: 0 rot y: 1.50911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4562 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4563 Footprint: Minimap: active: true x: 1170 z: 642 Obstruction: active: true moving: false control group: 4563 control group 2: 0 tag: 8973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 642 last x: 1170 last y diff: 0 last z: 642 territory: 2 rot x: 0 rot y: 1.19146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4563 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4564 Footprint: Minimap: active: true x: 1094 z: 618 Obstruction: active: true moving: false control group: 4564 control group 2: 0 tag: 8755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 618 last x: 1094 last y diff: 0 last z: 618 territory: 2 rot x: 0 rot y: 4.96807 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4564 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4565 Footprint: Minimap: active: true x: 1098 z: 618 Obstruction: active: true moving: false control group: 4565 control group 2: 0 tag: 8769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 618 last x: 1098 last y diff: 0 last z: 618 territory: 2 rot x: 0 rot y: 1.90796 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4565 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4566 Footprint: Minimap: active: true x: 1098 z: 622 Obstruction: active: true moving: false control group: 4566 control group 2: 0 tag: 8771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 622 last x: 1098 last y diff: 0 last z: 622 territory: 2 rot x: 0 rot y: 1.1593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4566 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4567 Footprint: Minimap: active: true x: 1114 z: 594 Obstruction: active: true moving: false control group: 4567 control group 2: 0 tag: 8825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 594 last x: 1114 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 3.30715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4567 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4568 Footprint: Minimap: active: true x: 1122 z: 594 Obstruction: active: true moving: false control group: 4568 control group 2: 0 tag: 8855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 594 last x: 1122 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 2.54274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4568 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4569 Footprint: Minimap: active: true x: 1130 z: 654 Obstruction: active: true moving: false control group: 4569 control group 2: 0 tag: 8889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 654 last x: 1130 last y diff: 0 last z: 654 territory: 2 rot x: 0 rot y: 5.15418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4569 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4570 Footprint: Minimap: active: true x: 1134 z: 654 Obstruction: active: true moving: false control group: 4570 control group 2: 0 tag: 8895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 654 last x: 1134 last y diff: 0 last z: 654 territory: 2 rot x: 0 rot y: 3.50316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4570 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4571 Footprint: Minimap: active: true x: 1110 z: 658 Obstruction: active: true moving: false control group: 4571 control group 2: 0 tag: 8817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 658 last x: 1110 last y diff: 0 last z: 658 territory: 2 rot x: 0 rot y: 3.7011 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4571 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4572 Footprint: Minimap: active: true x: 1146 z: 650 Obstruction: active: true moving: false control group: 4572 control group 2: 0 tag: 8911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 650 last x: 1146 last y diff: 0 last z: 650 territory: 2 rot x: 0 rot y: 4.86036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4572 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4573 Footprint: Minimap: active: true x: 1154 z: 650 Obstruction: active: true moving: false control group: 4573 control group 2: 0 tag: 8927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 650 last x: 1154 last y diff: 0 last z: 650 territory: 2 rot x: 0 rot y: 3.24369 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4573 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4574 Footprint: Minimap: active: true x: 1106 z: 646 Obstruction: active: true moving: false control group: 4574 control group 2: 0 tag: 8805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 646 last x: 1106 last y diff: 0 last z: 646 territory: 2 rot x: 0 rot y: 5.62383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4574 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4575 Footprint: Minimap: active: true x: 1110 z: 654 Obstruction: active: true moving: false control group: 4575 control group 2: 0 tag: 8815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 654 last x: 1110 last y diff: 0 last z: 654 territory: 2 rot x: 0 rot y: 6.04532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4575 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4576 Footprint: Minimap: active: true x: 1106 z: 626 Obstruction: active: true moving: false control group: 4576 control group 2: 0 tag: 8801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 626 last x: 1106 last y diff: 0 last z: 626 territory: 2 rot x: 0 rot y: 2.45035 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4576 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4577 Footprint: Minimap: active: true x: 1106 z: 642 Obstruction: active: true moving: false control group: 4577 control group 2: 0 tag: 8803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 642 last x: 1106 last y diff: 0 last z: 642 territory: 2 rot x: 0 rot y: 6.0176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4577 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4578 Footprint: Minimap: active: true x: 1146 z: 638 Obstruction: active: true moving: false control group: 4578 control group 2: 0 tag: 8907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 638 last x: 1146 last y diff: 0 last z: 638 territory: 2 rot x: 0 rot y: 6.2317 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4578 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4579 Footprint: Minimap: active: true x: 1146 z: 642 Obstruction: active: true moving: false control group: 4579 control group 2: 0 tag: 8909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 642 last x: 1146 last y diff: 0 last z: 642 territory: 2 rot x: 0 rot y: 4.4841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4579 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4580 Footprint: Minimap: active: true x: 1154 z: 642 Obstruction: active: true moving: false control group: 4580 control group 2: 0 tag: 8925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 642 last x: 1154 last y diff: 0 last z: 642 territory: 2 rot x: 0 rot y: 3.93879 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4580 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4581 Footprint: Minimap: active: true x: 1158 z: 642 Obstruction: active: true moving: false control group: 4581 control group 2: 0 tag: 8937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 642 last x: 1158 last y diff: 0 last z: 642 territory: 2 rot x: 0 rot y: 3.40107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4581 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4582 Footprint: Minimap: active: true x: 1122 z: 618 Obstruction: active: true moving: false control group: 4582 control group 2: 0 tag: 8857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 618 last x: 1122 last y diff: 0 last z: 618 territory: 2 rot x: 0 rot y: 3.50771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4582 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4583 Footprint: Minimap: active: true x: 1126 z: 618 Obstruction: active: true moving: false control group: 4583 control group 2: 0 tag: 8869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 618 last x: 1126 last y diff: 0 last z: 618 territory: 2 rot x: 0 rot y: 1.08317 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4583 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4584 Footprint: Minimap: active: true x: 1114 z: 602 Obstruction: active: true moving: false control group: 4584 control group 2: 0 tag: 8827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 602 last x: 1114 last y diff: 0 last z: 602 territory: 2 rot x: 0 rot y: 3.15455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4584 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4585 Footprint: Minimap: active: true x: 1114 z: 606 Obstruction: active: true moving: false control group: 4585 control group 2: 0 tag: 8829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 606 last x: 1114 last y diff: 0 last z: 606 territory: 2 rot x: 0 rot y: 5.76275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4585 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4586 Footprint: Minimap: active: true x: 1126 z: 622 Obstruction: active: true moving: false control group: 4586 control group 2: 0 tag: 8871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 622 last x: 1126 last y diff: 0 last z: 622 territory: 2 rot x: 0 rot y: 2.24814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4586 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4587 Footprint: Minimap: active: true x: 1118 z: 594 Obstruction: active: true moving: false control group: 4587 control group 2: 0 tag: 8847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 594 last x: 1118 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 0.13367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4587 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4588 Footprint: Minimap: active: true x: 1114 z: 654 Obstruction: active: true moving: false control group: 4588 control group 2: 0 tag: 8839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 654 last x: 1114 last y diff: 0 last z: 654 territory: 2 rot x: 0 rot y: 1.30034 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4588 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4589 Footprint: Minimap: active: true x: 1114 z: 642 Obstruction: active: true moving: false control group: 4589 control group 2: 0 tag: 8835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 642 last x: 1114 last y diff: 0 last z: 642 territory: 2 rot x: 0 rot y: 2.46895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4589 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4590 Footprint: Minimap: active: true x: 1114 z: 646 Obstruction: active: true moving: false control group: 4590 control group 2: 0 tag: 8837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 646 last x: 1114 last y diff: 0 last z: 646 territory: 2 rot x: 0 rot y: 5.56598 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4590 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4591 Footprint: Minimap: active: true x: 1106 z: 622 Obstruction: active: true moving: false control group: 4591 control group 2: 0 tag: 8799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 622 last x: 1106 last y diff: 0 last z: 622 territory: 2 rot x: 0 rot y: 4.29319 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4591 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4592 Footprint: Minimap: active: true x: 1126 z: 626 Obstruction: active: true moving: false control group: 4592 control group 2: 0 tag: 8873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 626 last x: 1126 last y diff: 0 last z: 626 territory: 2 rot x: 0 rot y: 0.73493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4592 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4593 Footprint: Minimap: active: true x: 1126 z: 630 Obstruction: active: true moving: false control group: 4593 control group 2: 0 tag: 8875 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 630 last x: 1126 last y diff: 0 last z: 630 territory: 2 rot x: 0 rot y: 6.0756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4593 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4594 Footprint: Minimap: active: true x: 1142 z: 642 Obstruction: active: true moving: false control group: 4594 control group 2: 0 tag: 8901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 642 last x: 1142 last y diff: 0 last z: 642 territory: 2 rot x: 0 rot y: 1.34159 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4594 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4595 Footprint: Minimap: active: true x: 1118 z: 618 Obstruction: active: true moving: false control group: 4595 control group 2: 0 tag: 8849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 618 last x: 1118 last y diff: 0 last z: 618 territory: 2 rot x: 0 rot y: 2.2825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4595 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4596 Footprint: Minimap: active: true x: 1122 z: 622 Obstruction: active: true moving: false control group: 4596 control group 2: 0 tag: 8859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 622 last x: 1122 last y diff: 0 last z: 622 territory: 2 rot x: 0 rot y: 1.94602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4596 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4597 Footprint: Minimap: active: true x: 1114 z: 614 Obstruction: active: true moving: false control group: 4597 control group 2: 0 tag: 8831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 614 last x: 1114 last y diff: 0 last z: 614 territory: 2 rot x: 0 rot y: 4.57793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4597 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4598 Footprint: Minimap: active: true x: 1114 z: 618 Obstruction: active: true moving: false control group: 4598 control group 2: 0 tag: 8833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 618 last x: 1114 last y diff: 0 last z: 618 territory: 2 rot x: 0 rot y: 2.18949 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4598 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4599 Footprint: Minimap: active: true x: 1122 z: 646 Obstruction: active: true moving: false control group: 4599 control group 2: 0 tag: 8863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 646 last x: 1122 last y diff: 0 last z: 646 territory: 2 rot x: 0 rot y: 5.19504 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4599 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4600 Footprint: Minimap: active: true x: 1126 z: 646 Obstruction: active: true moving: false control group: 4600 control group 2: 0 tag: 8879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 646 last x: 1126 last y diff: 0 last z: 646 territory: 2 rot x: 0 rot y: 2.35296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4600 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4601 Footprint: Minimap: active: true x: 1130 z: 646 Obstruction: active: true moving: false control group: 4601 control group 2: 0 tag: 8887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 646 last x: 1130 last y diff: 0 last z: 646 territory: 2 rot x: 0 rot y: 3.83985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4601 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4602 Footprint: Minimap: active: true x: 1134 z: 642 Obstruction: active: true moving: false control group: 4602 control group 2: 0 tag: 8893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 642 last x: 1134 last y diff: 0 last z: 642 territory: 2 rot x: 0 rot y: 4.09997 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4602 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4603 Footprint: Minimap: active: true x: 1122 z: 638 Obstruction: active: true moving: false control group: 4603 control group 2: 0 tag: 8861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 638 last x: 1122 last y diff: 0 last z: 638 territory: 2 rot x: 0 rot y: 3.23151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4603 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4604 Footprint: Minimap: active: true x: 1126 z: 642 Obstruction: active: true moving: false control group: 4604 control group 2: 0 tag: 8877 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 642 last x: 1126 last y diff: 0 last z: 642 territory: 2 rot x: 0 rot y: 2.82215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4604 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4612 Footprint: Minimap: active: true x: 550 z: 966 Obstruction: active: true moving: false control group: 4612 control group 2: 0 tag: 4301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 966 last x: 550 last y diff: 0 last z: 966 territory: 1 rot x: 0 rot y: 6.19022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4612 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4613 Footprint: Minimap: active: true x: 550 z: 978 Obstruction: active: true moving: false control group: 4613 control group 2: 0 tag: 4305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 978 last x: 550 last y diff: 0 last z: 978 territory: 1 rot x: 0 rot y: 3.80898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4613 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 199 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7174 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 199, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4614 Footprint: Minimap: active: true x: 554 z: 966 Obstruction: active: true moving: false control group: 4614 control group 2: 0 tag: 4339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 966 last x: 554 last y diff: 0 last z: 966 territory: 1 rot x: 0 rot y: 4.25124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4614 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4619 Footprint: Minimap: active: true x: 474 z: 926 Obstruction: active: true moving: false control group: 4619 control group 2: 0 tag: 3801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 926 last x: 474 last y diff: 0 last z: 926 territory: 1 rot x: 0 rot y: 1.89681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4619 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 84 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7281 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 84, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4626 Footprint: Minimap: active: true x: 530 z: 970 Obstruction: active: true moving: false control group: 4626 control group 2: 0 tag: 4141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 970 last x: 530 last y diff: 0 last z: 970 territory: 1 rot x: 0 rot y: 5.14951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4626 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 151 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7175 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 151, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4631 Footprint: Minimap: active: true x: 534 z: 966 Obstruction: active: true moving: false control group: 4631 control group 2: 0 tag: 4163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 966 last x: 534 last y diff: 0 last z: 966 territory: 1 rot x: 0 rot y: 4.35291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4631 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4636 Footprint: Minimap: active: true x: 550 z: 970 Obstruction: active: true moving: false control group: 4636 control group 2: 0 tag: 4303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 970 last x: 550 last y diff: 0 last z: 970 territory: 1 rot x: 0 rot y: 4.78258 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4636 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4660 Footprint: Minimap: active: true x: 298 z: 126 Obstruction: active: true moving: false control group: 4660 control group 2: 0 tag: 2125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 126 last x: 298 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 1.96181 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4660 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4661 Footprint: Minimap: active: true x: 330 z: 122 Obstruction: active: true moving: false control group: 4661 control group 2: 0 tag: 2441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 122 last x: 330 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 2.85161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4661 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4662 Footprint: Minimap: active: true x: 358 z: 106 Obstruction: active: true moving: false control group: 4662 control group 2: 0 tag: 2711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 106 last x: 358 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 0.94761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4662 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4663 Footprint: Minimap: active: true x: 358 z: 114 Obstruction: active: true moving: false control group: 4663 control group 2: 0 tag: 2713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 114 last x: 358 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 1.10221 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4663 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4664 Footprint: Minimap: active: true x: 318 z: 118 Obstruction: active: true moving: false control group: 4664 control group 2: 0 tag: 2305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 118 last x: 318 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 0.18773 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4664 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4665 Footprint: Minimap: active: true x: 342 z: 130 Obstruction: active: true moving: false control group: 4665 control group 2: 0 tag: 2575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 130 last x: 342 last y diff: 0 last z: 130 territory: 0 rot x: 0 rot y: 3.51873 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4665 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4666 Footprint: Minimap: active: true x: 326 z: 114 Obstruction: active: true moving: false control group: 4666 control group 2: 0 tag: 2405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 114 last x: 326 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 5.4569 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4666 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4667 Footprint: Minimap: active: true x: 350 z: 114 Obstruction: active: true moving: false control group: 4667 control group 2: 0 tag: 2665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 114 last x: 350 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 2.82293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4667 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4668 Footprint: Minimap: active: true x: 350 z: 98 Obstruction: active: true moving: false control group: 4668 control group 2: 0 tag: 2659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 98 last x: 350 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 2.0677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4668 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4669 Footprint: Minimap: active: true x: 350 z: 106 Obstruction: active: true moving: false control group: 4669 control group 2: 0 tag: 2661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 106 last x: 350 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 5.97175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4669 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4670 Footprint: Minimap: active: true x: 350 z: 110 Obstruction: active: true moving: false control group: 4670 control group 2: 0 tag: 2663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 110 last x: 350 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 0.80216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4670 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4671 Footprint: Minimap: active: true x: 322 z: 110 Obstruction: active: true moving: false control group: 4671 control group 2: 0 tag: 2361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 110 last x: 322 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 2.34711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4671 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4672 Footprint: Minimap: active: true x: 326 z: 110 Obstruction: active: true moving: false control group: 4672 control group 2: 0 tag: 2403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 110 last x: 326 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 1.43139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4672 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4673 Footprint: Minimap: active: true x: 342 z: 110 Obstruction: active: true moving: false control group: 4673 control group 2: 0 tag: 2573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 110 last x: 342 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 3.75618 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4673 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4674 Footprint: Minimap: active: true x: 346 z: 102 Obstruction: active: true moving: false control group: 4674 control group 2: 0 tag: 2621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 102 last x: 346 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 1.41297 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4674 actor: "flora/trees/elm.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4675 Footprint: Minimap: active: true x: 330 z: 106 Obstruction: active: true moving: false control group: 4675 control group 2: 0 tag: 2439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 106 last x: 330 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 5.29601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4675 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4676 Footprint: Minimap: active: true x: 338 z: 106 Obstruction: active: true moving: false control group: 4676 control group 2: 0 tag: 2529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 106 last x: 338 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 2.84395 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4676 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4677 Footprint: Minimap: active: true x: 342 z: 98 Obstruction: active: true moving: false control group: 4677 control group 2: 0 tag: 2571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 98 last x: 342 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 5.95806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4677 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4678 Footprint: Minimap: active: true x: 1138.87281 z: 479.80945 Obstruction: active: true moving: false control group: 4678 control group 2: 0 tag: 107 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138.87281 y: 0 z: 479.80945 last x: 1138.87281 last y diff: 0 last z: 479.80945 territory: 0 rot x: 0 rot y: -1.24264 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4678 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4679 Footprint: Minimap: active: true x: 1154.41218 z: 464.4737 Obstruction: active: true moving: false control group: 4679 control group 2: 0 tag: 109 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154.41218 y: 0 z: 464.4737 last x: 1154.41218 last y diff: 0 last z: 464.4737 territory: 0 rot x: 0 rot y: 0.4839 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4679 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4680 Footprint: Minimap: active: true x: 1139.1786 z: 458.63147 Obstruction: active: true moving: false control group: 4680 control group 2: 0 tag: 111 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1139.1786 y: 0 z: 458.63147 last x: 1139.1786 last y diff: 0 last z: 458.63147 territory: 0 rot x: 0 rot y: -1.28328 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4680 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4681 Footprint: Minimap: active: true x: 643.029 z: 365.81983 Obstruction: active: true moving: false control group: 4681 control group 2: 0 tag: 113 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 643.029 y: 0 z: 365.81983 last x: 643.029 last y diff: 0 last z: 365.81983 territory: 0 rot x: 0 rot y: -3.3739 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4681 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4682 Footprint: Minimap: active: true x: 629.81501 z: 377.22712 Obstruction: active: true moving: false control group: 4682 control group 2: 0 tag: 115 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 629.81501 y: 0 z: 377.22712 last x: 629.81501 last y diff: 0 last z: 377.22712 territory: 0 rot x: 0 rot y: 0.22686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4682 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4683 Footprint: Minimap: active: true x: 529.51429 z: 888.83808 Obstruction: active: true moving: false control group: 4683 control group 2: 0 tag: 117 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 529.51429 y: 0 z: 888.83808 last x: 529.51429 last y diff: 0 last z: 888.83808 territory: 1 rot x: 0 rot y: 0.01117 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4683 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4684 Footprint: Minimap: active: true x: 507.25886 z: 872.9275 Obstruction: active: true moving: false control group: 4684 control group 2: 0 tag: 119 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 507.25886 y: 0 z: 872.9275 last x: 507.25886 last y diff: 0 last z: 872.9275 territory: 1 rot x: 0 rot y: -2.34945 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4684 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: comp: { 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{}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7337 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 4755, "gatherers": [ 6969, 6781, 6932, 7277, 7014, 6929, 6931, 6970, 7280, 6771, 6770, 6779, 6772, 6773, 7278, 6778, 7276, 6780, 6774, 6930, 6928, 203 ], "activeGatherers": [ 6969, 6781, 6932, 7277, 7014, 6929, 6931, 6970, 7280, 6771, 6770, 6779, 6772, 6773, 7278, 6778, 7276, 6780, 6774, 6930, 6928, 203 ], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4685 Footprint: Minimap: active: true x: 576.95087 z: 330.6855 Obstruction: active: true moving: false control group: 4685 control group 2: 0 tag: 121 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 576.95087 y: 0 z: 330.6855 last x: 576.95087 last y diff: 0 last z: 330.6855 territory: 0 rot x: 0 rot y: -0.13596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4685 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4686 Footprint: Minimap: active: true x: 589.65485 z: 314.47864 Obstruction: active: true moving: false control group: 4686 control group 2: 0 tag: 123 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 589.65485 y: 0 z: 314.47864 last x: 589.65485 last y diff: 0 last z: 314.47864 territory: 0 rot x: 0 rot y: -2.73775 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4686 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4687 Footprint: Minimap: active: true x: 242.06354 z: 835.9787 Obstruction: active: true moving: false control group: 4687 control group 2: 0 tag: 125 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242.06354 y: 0 z: 835.9787 last x: 242.06354 last y diff: 0 last z: 835.9787 territory: 0 rot x: 0 rot y: -1.17199 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4687 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4688 Footprint: Minimap: active: true x: 235.12372 z: 821.112 Obstruction: active: true moving: false control group: 4688 control group 2: 0 tag: 127 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 235.12372 y: 0 z: 821.112 last x: 235.12372 last y diff: 0 last z: 821.112 territory: 0 rot x: 0 rot y: -1.1954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4688 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4689 Footprint: Minimap: active: true x: 893.25202 z: 698.79096 Obstruction: active: true moving: false control group: 4689 control group 2: 0 tag: 129 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 893.25202 y: 0 z: 698.79096 last x: 893.25202 last y diff: 0 last z: 698.79096 territory: 0 rot x: 0 rot y: -0.61057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4689 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 784 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 784, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4690 Footprint: Minimap: active: true x: 898.57886 z: 693.86194 Obstruction: active: true moving: false control group: 4690 control group 2: 0 tag: 131 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898.57886 y: 0 z: 693.86194 last x: 898.57886 last y diff: 0 last z: 693.86194 territory: 0 rot x: 0 rot y: 1.5093 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4690 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4691 Footprint: Minimap: active: true x: 651.59351 z: 300.24177 Obstruction: active: true moving: false control group: 4691 control group 2: 0 tag: 133 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 651.59351 y: 0 z: 300.24177 last x: 651.59351 last y diff: 0 last z: 300.24177 territory: 3 rot x: 0 rot y: -1.89522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4691 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4692 Footprint: Minimap: active: true x: 655.17231 z: 302.90693 Obstruction: active: true moving: false control group: 4692 control group 2: 0 tag: 135 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 655.17231 y: 0 z: 302.90693 last x: 655.17231 last y diff: 0 last z: 302.90693 territory: 3 rot x: 0 rot y: -1.57297 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4692 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4693 Footprint: Minimap: active: true x: 1005.09491 z: 368.76923 Obstruction: active: true moving: false control group: 4693 control group 2: 0 tag: 137 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1005.09491 y: 0 z: 368.76923 last x: 1005.09491 last y diff: 0 last z: 368.76923 territory: 0 rot x: 0 rot y: -4.10175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4693 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4694 Footprint: Minimap: active: true x: 1002.5929 z: 372.3772 Obstruction: active: true moving: false control group: 4694 control group 2: 0 tag: 139 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002.5929 y: 0 z: 372.3772 last x: 1002.5929 last y diff: 0 last z: 372.3772 territory: 0 rot x: 0 rot y: -2.92727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4694 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4695 Footprint: Minimap: active: true x: 991.65595 z: 373.77393 Obstruction: active: true moving: false control group: 4695 control group 2: 0 tag: 141 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 991.65595 y: 0 z: 373.77393 last x: 991.65595 last y diff: 0 last z: 373.77393 territory: 0 rot x: 0 rot y: -1.9896 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4695 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4696 Footprint: Minimap: active: true x: 372.66279 z: 574.50153 Obstruction: active: true moving: false control group: 4696 control group 2: 0 tag: 143 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 372.66279 y: 0 z: 574.50153 last x: 372.66279 last y diff: 0 last z: 574.50153 territory: 0 rot x: 0 rot y: -0.46746 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4696 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4697 Footprint: Minimap: active: true x: 379.8075 z: 584.91236 Obstruction: active: true moving: false control group: 4697 control group 2: 0 tag: 145 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 379.8075 y: 0 z: 584.91236 last x: 379.8075 last y diff: 0 last z: 584.91236 territory: 0 rot x: 0 rot y: -4.18888 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4697 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4698 Footprint: Minimap: active: true x: 389.02448 z: 584.09913 Obstruction: active: true moving: false control group: 4698 control group 2: 0 tag: 147 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 389.02448 y: 0 z: 584.09913 last x: 389.02448 last y diff: 0 last z: 584.09913 territory: 0 rot x: 0 rot y: -2.37545 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4698 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4699 Footprint: Minimap: active: true x: 110.42127 z: 622.38794 Obstruction: active: true moving: false control group: 4699 control group 2: 0 tag: 149 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110.42127 y: 0 z: 622.38794 last x: 110.42127 last y diff: 0 last z: 622.38794 territory: 0 rot x: 0 rot y: -0.8104 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4699 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4700 Footprint: Minimap: active: true x: 116.43494 z: 625.0796 Obstruction: active: true moving: false control group: 4700 control group 2: 0 tag: 151 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 116.43494 y: 0 z: 625.0796 last x: 116.43494 last y diff: 0 last z: 625.0796 territory: 0 rot x: 0 rot y: 1.17489 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4700 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4701 Footprint: Minimap: active: true x: 111.47712 z: 630.20148 Obstruction: active: true moving: false control group: 4701 control group 2: 0 tag: 153 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 111.47712 y: 0 z: 630.20148 last x: 111.47712 last y diff: 0 last z: 630.20148 territory: 0 rot x: 0 rot y: -3.07126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4701 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4702 Footprint: Minimap: active: true x: 1144.34192 z: 324.53815 Obstruction: active: true moving: false control group: 4702 control group 2: 0 tag: 155 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1144.34192 y: 0 z: 324.53815 last x: 1144.34192 last y diff: 0 last z: 324.53815 territory: 0 rot x: 0 rot y: -1.56771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4702 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4703 Footprint: Minimap: active: true x: 1137.3119 z: 322.99036 Obstruction: active: true moving: false control group: 4703 control group 2: 0 tag: 157 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1137.3119 y: 0 z: 322.99036 last x: 1137.3119 last y diff: 0 last z: 322.99036 territory: 0 rot x: 0 rot y: 0.16709 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4703 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4704 Footprint: Minimap: active: true x: 835.0027 z: 992.39106 Obstruction: active: true moving: false control group: 4704 control group 2: 0 tag: 159 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 835.0027 y: 0 z: 992.39106 last x: 835.0027 last y diff: 0 last z: 992.39106 territory: 0 rot x: 0 rot y: -0.22315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4704 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4705 Footprint: Minimap: active: true x: 841.55262 z: 991.65638 Obstruction: active: true moving: false control group: 4705 control group 2: 0 tag: 161 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 841.55262 y: 0 z: 991.65638 last x: 841.55262 last y diff: 0 last z: 991.65638 territory: 0 rot x: 0 rot y: -1.0341 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4705 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4706 Footprint: Minimap: active: true x: 850.94855 z: 999.422 Obstruction: active: true moving: false control group: 4706 control group 2: 0 tag: 163 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850.94855 y: 0 z: 999.422 last x: 850.94855 last y diff: 0 last z: 999.422 territory: 0 rot x: 0 rot y: 1.46497 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4706 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4707 Footprint: Minimap: active: true x: 685.05384 z: 902.24286 Obstruction: active: true moving: false control group: 4707 control group 2: 0 tag: 165 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 685.05384 y: 0 z: 902.24286 last x: 685.05384 last y diff: 0 last z: 902.24286 territory: 0 rot x: 0 rot y: -2.7725 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4707 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4708 Footprint: Minimap: active: true x: 685.4339 z: 888.36646 Obstruction: active: true moving: false control group: 4708 control group 2: 0 tag: 167 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 685.4339 y: 0 z: 888.36646 last x: 685.4339 last y diff: 0 last z: 888.36646 territory: 0 rot x: 0 rot y: 0.18139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4708 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4709 Footprint: Minimap: active: true x: 693.24134 z: 892.25831 Obstruction: active: true moving: false control group: 4709 control group 2: 0 tag: 169 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 693.24134 y: 0 z: 892.25831 last x: 693.24134 last y diff: 0 last z: 892.25831 territory: 0 rot x: 0 rot y: -4.53222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4709 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4710 Footprint: Minimap: active: true x: 698.79731 z: 899.24933 Obstruction: active: true moving: false control group: 4710 control group 2: 0 tag: 171 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698.79731 y: 0 z: 899.24933 last x: 698.79731 last y diff: 0 last z: 899.24933 territory: 0 rot x: 0 rot y: -0.64489 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4710 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4711 Footprint: Minimap: active: true x: 592.27533 z: 784.79285 Obstruction: active: true moving: false control group: 4711 control group 2: 0 tag: 173 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 592.27533 y: 0 z: 784.79285 last x: 592.27533 last y diff: 0 last z: 784.79285 territory: 0 rot x: 0 rot y: -0.94475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4711 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4712 Footprint: Minimap: active: true x: 583.92792 z: 785.23157 Obstruction: active: true moving: false control group: 4712 control group 2: 0 tag: 175 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 583.92792 y: 0 z: 785.23157 last x: 583.92792 last y diff: 0 last z: 785.23157 territory: 0 rot x: 0 rot y: 1.06278 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4712 actor: "geology/stonemine_granite.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4713 Footprint: Minimap: active: true x: 57.33753 z: 641.06397 Obstruction: active: true moving: false control group: 4713 control group 2: 0 tag: 177 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 57.33753 y: 0 z: 641.06397 last x: 57.33753 last y diff: 0 last z: 641.06397 territory: 0 rot x: 0 rot y: 0.66552 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4713 actor: "geology/metal_temperate_square.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4714 Footprint: Minimap: active: true x: 790.4347 z: 1221.49262 Obstruction: active: true moving: false control group: 4714 control group 2: 0 tag: 179 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790.4347 y: 0 z: 1221.49262 last x: 790.4347 last y diff: 0 last z: 1221.49262 territory: 0 rot x: 0 rot y: -2.4107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4714 actor: "geology/metal_temperate_square.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4715 Footprint: Minimap: active: true x: 688.49762 z: 283.4679 Obstruction: active: true moving: false control group: 4715 control group 2: 0 tag: 181 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 688.49762 y: 0 z: 283.4679 last x: 688.49762 last y diff: 0 last z: 283.4679 territory: 3 rot x: 0 rot y: -3.56345 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4715 actor: "geology/metal_temperate_square.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 12, "resourceSupplyAmount": 3800 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 7071, 0, 0 ], "miraged": [ false, false, true, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3800, "gatherers": [ 7062, 7104, 7063, 7064, 7068, 7066, 7101, 7061, 7067, 7103, 7065, 7102 ], "activeGatherers": [ 7062, 7104, 7063, 7064, 7068, 7066, 7101, 7061, 7067, 7103, 7065, 7102 ], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4716 Footprint: Minimap: active: true x: 163.50873 z: 772.219 Obstruction: active: true moving: false control group: 4716 control group 2: 0 tag: 183 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 163.50873 y: 0 z: 772.219 last x: 163.50873 last y diff: 0 last z: 772.219 territory: 0 rot x: 0 rot y: -3.44738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4716 actor: "geology/metal_temperate_square.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4717 Footprint: Minimap: active: true x: 154.57532 z: 640.85676 Obstruction: active: true moving: false control group: 4717 control group 2: 0 tag: 185 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154.57532 y: 0 z: 640.85676 last x: 154.57532 last y diff: 0 last z: 640.85676 territory: 0 rot x: 0 rot y: 0.44625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4717 actor: "geology/metal_temperate_square.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4718 Footprint: Minimap: active: true x: 301.03547 z: 434.18537 Obstruction: active: true moving: false control group: 4718 control group 2: 0 tag: 187 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 301.03547 y: 0 z: 434.18537 last x: 301.03547 last y diff: 0 last z: 434.18537 territory: 4 rot x: 0 rot y: -1.73148 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4718 actor: "geology/metal_temperate_square.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4719 Footprint: Minimap: active: true x: 1094.87043 z: 659.85724 Obstruction: active: true moving: false control group: 4719 control group 2: 0 tag: 189 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094.87043 y: 0 z: 659.85724 last x: 1094.87043 last y diff: 0 last z: 659.85724 territory: 2 rot x: 0 rot y: -2.18364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4719 actor: "geology/metal_temperate_square.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4720 Footprint: Position: in world: true x: 1074.2389 y: 0 z: 494.26532 last x: 1074.2389 last y diff: 0 last z: 494.26532 territory: 0 rot x: 0 rot y: -4.30301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4720 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4721 Footprint: Position: in world: true x: 1073.92322 y: 0 z: 490.00794 last x: 1073.92322 last y diff: 0 last z: 490.00794 territory: 0 rot x: 0 rot y: -1.59884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4721 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4722 Footprint: Position: in world: true x: 635.32166 y: 0 z: 254.24872 last x: 635.32166 last y diff: 0 last z: 254.24872 territory: 3 rot x: 0 rot y: -0.2943 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4722 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4723 Footprint: Position: in world: true x: 631.28931 y: 0 z: 254.89844 last x: 631.28931 last y diff: 0 last z: 254.89844 territory: 3 rot x: 0 rot y: 0.61103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4723 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4724 Footprint: Position: in world: true x: 1004.29053 y: 0 z: 177.88288 last x: 1004.29053 last y diff: 0 last z: 177.88288 territory: 0 rot x: 0 rot y: -0.9642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4724 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4725 Footprint: Position: in world: true x: 999.43946 y: 0 z: 176.95844 last x: 999.43946 last y diff: 0 last z: 176.95844 territory: 0 rot x: 0 rot y: -0.65606 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4725 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4726 Footprint: Position: in world: true x: 698.62806 y: 0 z: 1021.04365 last x: 698.62806 last y diff: 0 last z: 1021.04365 territory: 0 rot x: 0 rot y: 0.22364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4726 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4727 Footprint: Position: in world: true x: 1045.82831 y: 0 z: 1113.67676 last x: 1045.82831 last y diff: 0 last z: 1113.67676 territory: 0 rot x: 0 rot y: -2.451 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4727 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4728 Footprint: Position: in world: true x: 904.53541 y: 0 z: 559.4134 last x: 904.53541 last y diff: 0 last z: 559.4134 territory: 2 rot x: 0 rot y: -0.95594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4728 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4729 Footprint: Position: in world: true x: 901.49848 y: 0 z: 562.8863 last x: 901.49848 last y diff: 0 last z: 562.8863 territory: 2 rot x: 0 rot y: -2.75402 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4729 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4730 Footprint: Position: in world: true x: 935.46717 y: 0 z: 650.51075 last x: 935.46717 last y diff: 0 last z: 650.51075 territory: 0 rot x: 0 rot y: -0.88643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4730 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4731 Footprint: Position: in world: true x: 932.01465 y: 0 z: 653.18512 last x: 932.01465 last y diff: 0 last z: 653.18512 territory: 0 rot x: 0 rot y: -2.35788 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4731 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4732 Footprint: Position: in world: true x: 1108.62696 y: 0 z: 956.63282 last x: 1108.62696 last y diff: 0 last z: 956.63282 territory: 0 rot x: 0 rot y: -2.63782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4732 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4733 Footprint: Position: in world: true x: 1104.95398 y: 0 z: 960.08338 last x: 1104.95398 last y diff: 0 last z: 960.08338 territory: 0 rot x: 0 rot y: -3.5478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4733 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4734 Footprint: Position: in world: true x: 980.94459 y: 0 z: 1137.0683 last x: 980.94459 last y diff: 0 last z: 1137.0683 territory: 0 rot x: 0 rot y: 0.29581 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4734 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4735 Footprint: Position: in world: true x: 981.05427 y: 0 z: 1141.14094 last x: 981.05427 last y diff: 0 last z: 1141.14094 territory: 0 rot x: 0 rot y: -3.26012 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4735 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4736 Footprint: Position: in world: true x: 433.90058 y: 0 z: 968.70295 last x: 433.90058 last y diff: 0 last z: 968.70295 territory: 1 rot x: 0 rot y: -1.41008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4736 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4737 Footprint: Position: in world: true x: 501.79896 y: 0 z: 422.63202 last x: 501.79896 last y diff: 0 last z: 422.63202 territory: 0 rot x: 0 rot y: 1.5347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4737 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4738 Footprint: Position: in world: true x: 1090.59772 y: 0 z: 727.62903 last x: 1090.59772 last y diff: 0 last z: 727.62903 territory: 2 rot x: 0 rot y: -2.75931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4738 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4739 Footprint: Position: in world: true x: 1088.49598 y: 0 z: 722.63727 last x: 1088.49598 last y diff: 0 last z: 722.63727 territory: 2 rot x: 0 rot y: -3.26531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4739 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4740 Footprint: Position: in world: true x: 616.83869 y: 0 z: 442.5882 last x: 616.83869 last y diff: 0 last z: 442.5882 territory: 0 rot x: 0 rot y: -4.1852 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4740 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4741 Footprint: Position: in world: true x: 611.44642 y: 0 z: 442.20246 last x: 611.44642 last y diff: 0 last z: 442.20246 territory: 0 rot x: 0 rot y: -3.84316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4741 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4742 Footprint: Position: in world: true x: 563.46943 y: 0 z: 1081.5091 last x: 563.46943 last y diff: 0 last z: 1081.5091 territory: 1 rot x: 0 rot y: -0.02332 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4742 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4743 Footprint: Position: in world: true x: 646.09797 y: 0 z: 1083.29285 last x: 646.09797 last y diff: 0 last z: 1083.29285 territory: 1 rot x: 0 rot y: -2.62238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4743 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4744 Footprint: Position: in world: true x: 546.2522 y: 0 z: 1228.2494 last x: 546.2522 last y diff: 0 last z: 1228.2494 territory: 1 rot x: 0 rot y: -4.53707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4744 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4745 Footprint: Position: in world: true x: 200.36554 y: 0 z: 1010.68653 last x: 200.36554 last y diff: 0 last z: 1010.68653 territory: 0 rot x: 0 rot y: -4.323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4745 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4746 Footprint: Position: in world: true x: 204.72681 y: 0 z: 1012.76801 last x: 204.72681 last y diff: 0 last z: 1012.76801 territory: 0 rot x: 0 rot y: -2.11908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4746 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4747 Footprint: Position: in world: true x: 542.88434 y: 0 z: 1245.73688 last x: 542.88434 last y diff: 0 last z: 1245.73688 territory: 1 rot x: 0 rot y: -0.77211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4747 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4748 Footprint: Position: in world: true x: 549.50617 y: 0 z: 1246.96583 last x: 549.50617 last y diff: 0 last z: 1246.96583 territory: 1 rot x: 0 rot y: -3.69338 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4748 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4749 Footprint: Position: in world: true x: 546.6504 y: 0 z: 1249.77747 last x: 546.6504 last y diff: 0 last z: 1249.77747 territory: 0 rot x: 0 rot y: -3.52704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4749 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4750 Footprint: Position: in world: true x: 590.72791 y: 0 z: 1064.31428 last x: 590.72791 last y diff: 0 last z: 1064.31428 territory: 1 rot x: 0 rot y: -3.96254 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4750 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4751 Footprint: Position: in world: true x: 294.7082 y: 0 z: 253.37098 last x: 294.7082 last y diff: 0 last z: 253.37098 territory: 0 rot x: 0 rot y: -2.20997 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4751 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4752 Footprint: Position: in world: true x: 989.05909 y: 0 z: 1033.8111 last x: 989.05909 last y diff: 0 last z: 1033.8111 territory: 0 rot x: 0 rot y: 0.48247 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4752 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4753 Footprint: Position: in world: true x: 511.37214 y: 0 z: 530.74897 last x: 511.37214 last y diff: 0 last z: 530.74897 territory: 0 rot x: 0 rot y: 1.50966 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4753 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4754 Footprint: Position: in world: true x: 508.38874 y: 0 z: 527.18616 last x: 508.38874 last y diff: 0 last z: 527.18616 territory: 0 rot x: 0 rot y: -4.17273 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4754 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4755 Footprint: Position: in world: true x: 214.43934 y: 0 z: 453.74372 last x: 214.43934 last y diff: 0 last z: 453.74372 territory: 4 rot x: 0 rot y: -2.1366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4755 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4756 Footprint: Position: in world: true x: 468.4167 y: 0 z: 1022.1576 last x: 468.4167 last y diff: 0 last z: 1022.1576 territory: 1 rot x: 0 rot y: 0.85251 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4756 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4757 Footprint: Position: in world: true x: 492.77228 y: 0 z: 1200.67042 last x: 492.77228 last y diff: 0 last z: 1200.67042 territory: 1 rot x: 0 rot y: -4.51177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4757 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4758 Footprint: Position: in world: true x: 496.70405 y: 0 z: 1201.89655 last x: 496.70405 last y diff: 0 last z: 1201.89655 territory: 1 rot x: 0 rot y: -1.84768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4758 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4759 Footprint: Position: in world: true x: 494.48407 y: 0 z: 1205.4693 last x: 494.48407 last y diff: 0 last z: 1205.4693 territory: 1 rot x: 0 rot y: -4.42057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4759 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4760 Footprint: Position: in world: true x: 1050.15357 y: 0 z: 690.09467 last x: 1050.15357 last y diff: 0 last z: 690.09467 territory: 2 rot x: 0 rot y: 0.55184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4760 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4761 Footprint: Position: in world: true x: 1056.96601 y: 0 z: 689.82734 last x: 1056.96601 last y diff: 0 last z: 689.82734 territory: 2 rot x: 0 rot y: -2.61261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4761 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4762 Footprint: Position: in world: true x: 652.99628 y: 0 z: 355.7414 last x: 652.99628 last y diff: 0 last z: 355.7414 territory: 3 rot x: 0 rot y: 0.90586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4762 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4763 Footprint: Position: in world: true x: 656.00751 y: 0 z: 351.64808 last x: 656.00751 last y diff: 0 last z: 351.64808 territory: 3 rot x: 0 rot y: -3.87708 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4763 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4764 Footprint: Position: in world: true x: 634.3299 y: 0 z: 862.3683 last x: 634.3299 last y diff: 0 last z: 862.3683 territory: 0 rot x: 0 rot y: 0.0578 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4764 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4765 Footprint: Position: in world: true x: 636.80726 y: 0 z: 868.81202 last x: 636.80726 last y diff: 0 last z: 868.81202 territory: 0 rot x: 0 rot y: -2.36167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4765 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4766 Footprint: Position: in world: true x: 697.12507 y: 0 z: 346.39435 last x: 697.12507 last y diff: 0 last z: 346.39435 territory: 3 rot x: 0 rot y: -4.3747 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4766 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4767 Footprint: Position: in world: true x: 1061.383 y: 0 z: 491.18348 last x: 1061.383 last y diff: 0 last z: 491.18348 territory: 0 rot x: 0 rot y: -2.76789 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4767 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4768 Footprint: Position: in world: true x: 1056.14985 y: 0 z: 489.2002 last x: 1056.14985 last y diff: 0 last z: 489.2002 territory: 0 rot x: 0 rot y: 0.15854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4768 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4769 Footprint: Position: in world: true x: 366.11701 y: 0 z: 780.9026 last x: 366.11701 last y diff: 0 last z: 780.9026 territory: 1 rot x: 0 rot y: -0.38706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4769 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4770 Footprint: Position: in world: true x: 369.64094 y: 0 z: 783.00995 last x: 369.64094 last y diff: 0 last z: 783.00995 territory: 1 rot x: 0 rot y: -4.58373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4770 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4771 Footprint: Position: in world: true x: 365.72565 y: 0 z: 785.63343 last x: 365.72565 last y diff: 0 last z: 785.63343 territory: 1 rot x: 0 rot y: -0.37264 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4771 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4772 Footprint: Position: in world: true x: 1000.52552 y: 0 z: 852.99708 last x: 1000.52552 last y diff: 0 last z: 852.99708 territory: 2 rot x: 0 rot y: -1.91924 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4772 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4773 Footprint: Position: in world: true x: 998.03101 y: 0 z: 857.96241 last x: 998.03101 last y diff: 0 last z: 857.96241 territory: 2 rot x: 0 rot y: -3.59408 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4773 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4774 Footprint: Position: in world: true x: 670.26288 y: 0 z: 1255.94129 last x: 670.26288 last y diff: 0 last z: 1255.94129 territory: 0 rot x: 0 rot y: -0.68018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4774 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4775 Footprint: Position: in world: true x: 672.59302 y: 0 z: 1250.98267 last x: 672.59302 last y diff: 0 last z: 1250.98267 territory: 0 rot x: 0 rot y: 1.06984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4775 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4776 Footprint: Position: in world: true x: 764.33698 y: 0 z: 905.44263 last x: 764.33698 last y diff: 0 last z: 905.44263 territory: 0 rot x: 0 rot y: -2.97866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4776 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4777 Footprint: Position: in world: true x: 766.15284 y: 0 z: 900.96436 last x: 766.15284 last y diff: 0 last z: 900.96436 territory: 0 rot x: 0 rot y: -0.31757 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4777 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4778 Footprint: Position: in world: true x: 696.00672 y: 0 z: 733.15461 last x: 696.00672 last y diff: 0 last z: 733.15461 territory: 0 rot x: 0 rot y: -3.62082 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4778 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4779 Footprint: Position: in world: true x: 701.48884 y: 0 z: 732.59394 last x: 701.48884 last y diff: 0 last z: 732.59394 territory: 0 rot x: 0 rot y: -1.67649 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4779 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4780 Footprint: Position: in world: true x: 1040.9532 y: 0 z: 782.78241 last x: 1040.9532 last y diff: 0 last z: 782.78241 territory: 2 rot x: 0 rot y: -1.05884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4780 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4781 Footprint: Position: in world: true x: 1045.5434 y: 0 z: 787.52088 last x: 1045.5434 last y diff: 0 last z: 787.52088 territory: 2 rot x: 0 rot y: -0.51375 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4781 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4782 Footprint: Position: in world: true x: 252.04511 y: 0 z: 172.35206 last x: 252.04511 last y diff: 0 last z: 172.35206 territory: 0 rot x: 0 rot y: -0.25733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4782 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4783 Footprint: Position: in world: true x: 256.70185 y: 0 z: 168.94471 last x: 256.70185 last y diff: 0 last z: 168.94471 territory: 0 rot x: 0 rot y: -3.24952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4783 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4784 Footprint: Position: in world: true x: 685.87897 y: 0 z: 1221.61597 last x: 685.87897 last y diff: 0 last z: 1221.61597 territory: 0 rot x: 0 rot y: 0.96776 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4784 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4785 Footprint: Position: in world: true x: 1055.39618 y: 0 z: 1019.24317 last x: 1055.39618 last y diff: 0 last z: 1019.24317 territory: 0 rot x: 0 rot y: -0.31185 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4785 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4786 Footprint: Position: in world: true x: 1051.5315 y: 0 z: 1021.72162 last x: 1051.5315 last y diff: 0 last z: 1021.72162 territory: 0 rot x: 0 rot y: -4.03202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4786 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4787 Footprint: Position: in world: true x: 511.75965 y: 0 z: 36.33136 last x: 511.75965 last y diff: 0 last z: 36.33136 territory: 0 rot x: 0 rot y: 1.53829 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4787 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4788 Footprint: Position: in world: true x: 330.53736 y: 0 z: 995.09992 last x: 330.53736 last y diff: 0 last z: 995.09992 territory: 0 rot x: 0 rot y: -1.59278 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4788 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4789 Footprint: Position: in world: true x: 334.59791 y: 0 z: 995.29224 last x: 334.59791 last y diff: 0 last z: 995.29224 territory: 0 rot x: 0 rot y: -3.52155 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4789 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4790 Footprint: Position: in world: true x: 593.84858 y: 0 z: 21.8689 last x: 593.84858 last y diff: 0 last z: 21.8689 territory: 0 rot x: 0 rot y: -4.06452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4790 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4791 Footprint: Position: in world: true x: 774.64191 y: 0 z: 256.01899 last x: 774.64191 last y diff: 0 last z: 256.01899 territory: 3 rot x: 0 rot y: -2.3467 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4791 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4792 Footprint: Position: in world: true x: 780.2757 y: 0 z: 255.37031 last x: 780.2757 last y diff: 0 last z: 255.37031 territory: 3 rot x: 0 rot y: -2.7026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4792 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4793 Footprint: Position: in world: true x: 778.03156 y: 0 z: 250.12568 last x: 778.03156 last y diff: 0 last z: 250.12568 territory: 3 rot x: 0 rot y: -2.70063 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4793 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4794 Footprint: Position: in world: true x: 929.62592 y: 0 z: 263.96546 last x: 929.62592 last y diff: 0 last z: 263.96546 territory: 0 rot x: 0 rot y: -1.0521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4794 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4795 Footprint: Position: in world: true x: 854.9842 y: 0 z: 792.61194 last x: 854.9842 last y diff: 0 last z: 792.61194 territory: 0 rot x: 0 rot y: 0.74224 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4795 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4796 Footprint: Position: in world: true x: 963.19306 y: 0 z: 982.14686 last x: 963.19306 last y diff: 0 last z: 982.14686 territory: 0 rot x: 0 rot y: -3.64754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4796 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4797 Footprint: Position: in world: true x: 958.42457 y: 0 z: 982.38624 last x: 958.42457 last y diff: 0 last z: 982.38624 territory: 0 rot x: 0 rot y: -3.4493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4797 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4798 Footprint: Position: in world: true x: 554.04896 y: 0 z: 106.63923 last x: 554.04896 last y diff: 0 last z: 106.63923 territory: 0 rot x: 0 rot y: -0.59641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4798 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4799 Footprint: Position: in world: true x: 550.52314 y: 0 z: 104.59351 last x: 550.52314 last y diff: 0 last z: 104.59351 territory: 0 rot x: 0 rot y: -1.94111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4799 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4800 Footprint: Position: in world: true x: 980.46131 y: 0 z: 623.00666 last x: 980.46131 last y diff: 0 last z: 623.00666 territory: 2 rot x: 0 rot y: 0.83931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4800 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4801 Footprint: Position: in world: true x: 959.70923 y: 0 z: 379.55317 last x: 959.70923 last y diff: 0 last z: 379.55317 territory: 0 rot x: 0 rot y: -0.67846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4801 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4802 Footprint: Position: in world: true x: 963.11817 y: 0 z: 376.94483 last x: 963.11817 last y diff: 0 last z: 376.94483 territory: 0 rot x: 0 rot y: -3.4102 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4802 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4803 Footprint: Position: in world: true x: 739.30329 y: 0 z: 329.17835 last x: 739.30329 last y diff: 0 last z: 329.17835 territory: 3 rot x: 0 rot y: 0.05341 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4803 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4804 Footprint: Position: in world: true x: 738.38074 y: 0 z: 324.73554 last x: 738.38074 last y diff: 0 last z: 324.73554 territory: 3 rot x: 0 rot y: 0.84563 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4804 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4805 Footprint: Position: in world: true x: 520.02344 y: 0 z: 1022.97571 last x: 520.02344 last y diff: 0 last z: 1022.97571 territory: 1 rot x: 0 rot y: -2.92093 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4805 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4806 Footprint: Position: in world: true x: 1118.08631 y: 0 z: 422.46521 last x: 1118.08631 last y diff: 0 last z: 422.46521 territory: 0 rot x: 0 rot y: -0.61153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4806 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4807 Footprint: Position: in world: true x: 1119.20331 y: 0 z: 428.98456 last x: 1119.20331 last y diff: 0 last z: 428.98456 territory: 0 rot x: 0 rot y: 0.18 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4807 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4808 Footprint: Position: in world: true x: 429.85639 y: 0 z: 1032.67634 last x: 429.85639 last y diff: 0 last z: 1032.67634 territory: 1 rot x: 0 rot y: -3.68145 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4808 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4809 Footprint: Position: in world: true x: 432.25037 y: 0 z: 1028.06995 last x: 432.25037 last y diff: 0 last z: 1028.06995 territory: 1 rot x: 0 rot y: -1.46717 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4809 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4810 Footprint: Position: in world: true x: 1130.08417 y: 0 z: 998.0849 last x: 1130.08417 last y diff: 0 last z: 998.0849 territory: 0 rot x: 0 rot y: -2.97394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4810 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4811 Footprint: Position: in world: true x: 1129.8321 y: 0 z: 994.07099 last x: 1129.8321 last y diff: 0 last z: 994.07099 territory: 0 rot x: 0 rot y: -4.49132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4811 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4812 Footprint: Position: in world: true x: 1168.36323 y: 0 z: 802.18415 last x: 1168.36323 last y diff: 0 last z: 802.18415 territory: 2 rot x: 0 rot y: -0.63718 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4812 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4813 Footprint: Position: in world: true x: 1162.16828 y: 0 z: 802.20612 last x: 1162.16828 last y diff: 0 last z: 802.20612 territory: 2 rot x: 0 rot y: -1.27303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4813 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4814 Footprint: Position: in world: true x: 973.4358 y: 0 z: 923.95813 last x: 973.4358 last y diff: 0 last z: 923.95813 territory: 0 rot x: 0 rot y: -3.5681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4814 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4815 Footprint: Position: in world: true x: 974.8617 y: 0 z: 928.722 last x: 974.8617 last y diff: 0 last z: 928.722 territory: 0 rot x: 0 rot y: 0.20623 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4815 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4816 Footprint: Position: in world: true x: 1216.85273 y: 0 z: 493.56403 last x: 1216.85273 last y diff: 0 last z: 493.56403 territory: 0 rot x: 0 rot y: -0.86754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4816 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4817 Footprint: Position: in world: true x: 774.43726 y: 0 z: 904.55237 last x: 774.43726 last y diff: 0 last z: 904.55237 territory: 0 rot x: 0 rot y: -0.72782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4817 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4818 Footprint: Position: in world: true x: 770.62415 y: 0 z: 906.96283 last x: 770.62415 last y diff: 0 last z: 906.96283 territory: 0 rot x: 0 rot y: -1.64072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4818 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4819 Footprint: Position: in world: true x: 610.05518 y: 0 z: 438.75293 last x: 610.05518 last y diff: 0 last z: 438.75293 territory: 0 rot x: 0 rot y: -2.60381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4819 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4820 Footprint: Position: in world: true x: 121.95252 y: 0 z: 991.24494 last x: 121.95252 last y diff: 0 last z: 991.24494 territory: 0 rot x: 0 rot y: 0.42928 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4820 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4821 Footprint: Position: in world: true x: 1017.39167 y: 0 z: 1080.50214 last x: 1017.39167 last y diff: 0 last z: 1080.50214 territory: 0 rot x: 0 rot y: 0.61951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4821 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4822 Footprint: Position: in world: true x: 1021.55988 y: 0 z: 1081.3172 last x: 1021.55988 last y diff: 0 last z: 1081.3172 territory: 0 rot x: 0 rot y: 0.39377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4822 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4823 Footprint: Position: in world: true x: 687.35499 y: 0 z: 1086.61298 last x: 687.35499 last y diff: 0 last z: 1086.61298 territory: 1 rot x: 0 rot y: -1.17646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4823 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4824 Footprint: Position: in world: true x: 684.19599 y: 0 z: 1082.57831 last x: 684.19599 last y diff: 0 last z: 1082.57831 territory: 1 rot x: 0 rot y: 1.07261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4824 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4825 Footprint: Position: in world: true x: 682.36805 y: 0 z: 1087.1194 last x: 682.36805 last y diff: 0 last z: 1087.1194 territory: 1 rot x: 0 rot y: -1.4698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4825 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4826 Footprint: Position: in world: true x: 582.76838 y: 0 z: 1044.37684 last x: 582.76838 last y diff: 0 last z: 1044.37684 territory: 1 rot x: 0 rot y: -1.5576 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4826 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4827 Footprint: Position: in world: true x: 213.03168 y: 0 z: 434.79969 last x: 213.03168 last y diff: 0 last z: 434.79969 territory: 4 rot x: 0 rot y: -2.17908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4827 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4828 Footprint: Position: in world: true x: 1013.94068 y: 0 z: 726.21448 last x: 1013.94068 last y diff: 0 last z: 726.21448 territory: 2 rot x: 0 rot y: 0.2726 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4828 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4829 Footprint: Position: in world: true x: 1015.18622 y: 0 z: 722.29743 last x: 1015.18622 last y diff: 0 last z: 722.29743 territory: 2 rot x: 0 rot y: -1.24257 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4829 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4830 Footprint: Position: in world: true x: 545.44495 y: 0 z: 1242.37739 last x: 545.44495 last y diff: 0 last z: 1242.37739 territory: 1 rot x: 0 rot y: -4.13216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4830 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4831 Footprint: Position: in world: true x: 681.63508 y: 0 z: 584.80402 last x: 681.63508 last y diff: 0 last z: 584.80402 territory: 0 rot x: 0 rot y: -3.81936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4831 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4832 Footprint: Position: in world: true x: 615.2873 y: 0 z: 1111.28547 last x: 615.2873 last y diff: 0 last z: 1111.28547 territory: 1 rot x: 0 rot y: -0.62214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4832 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4833 Footprint: Position: in world: true x: 613.08283 y: 0 z: 1115.92078 last x: 613.08283 last y diff: 0 last z: 1115.92078 territory: 1 rot x: 0 rot y: -1.79838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4833 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4834 Footprint: Position: in world: true x: 533.67365 y: 0 z: 695.4817 last x: 533.67365 last y diff: 0 last z: 695.4817 territory: 0 rot x: 0 rot y: -2.45157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4834 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4835 Footprint: Position: in world: true x: 535.8404 y: 0 z: 700.49048 last x: 535.8404 last y diff: 0 last z: 700.49048 territory: 0 rot x: 0 rot y: -0.167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4835 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4836 Footprint: Position: in world: true x: 530.01648 y: 0 z: 698.29633 last x: 530.01648 last y diff: 0 last z: 698.29633 territory: 0 rot x: 0 rot y: -3.23877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4836 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4837 Footprint: Position: in world: true x: 365.48957 y: 0 z: 1137.12977 last x: 365.48957 last y diff: 0 last z: 1137.12977 territory: 0 rot x: 0 rot y: -0.80291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4837 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4838 Footprint: Position: in world: true x: 585.20405 y: 0 z: 14.77027 last x: 585.20405 last y diff: 0 last z: 14.77027 territory: 0 rot x: 0 rot y: -1.15674 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4838 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4839 Footprint: Position: in world: true x: 581.45923 y: 0 z: 16.32636 last x: 581.45923 last y diff: 0 last z: 16.32636 territory: 0 rot x: 0 rot y: -4.28554 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4839 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4840 Footprint: Position: in world: true x: 583.89582 y: 0 z: 10.5171 last x: 583.89582 last y diff: 0 last z: 10.5171 territory: 0 rot x: 0 rot y: 1.55457 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4840 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4841 Footprint: Position: in world: true x: 1149.89045 y: 0 z: 898.26801 last x: 1149.89045 last y diff: 0 last z: 898.26801 territory: 2 rot x: 0 rot y: 0.22292 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4841 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4842 Footprint: Position: in world: true x: 1149.14466 y: 0 z: 894.26545 last x: 1149.14466 last y diff: 0 last z: 894.26545 territory: 2 rot x: 0 rot y: -1.75736 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4842 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4843 Footprint: Position: in world: true x: 291.9972 y: 0 z: 481.17273 last x: 291.9972 last y diff: 0 last z: 481.17273 territory: 4 rot x: 0 rot y: -1.29836 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4843 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4844 Footprint: Position: in world: true x: 291.28132 y: 0 z: 475.11078 last x: 291.28132 last y diff: 0 last z: 475.11078 territory: 4 rot x: 0 rot y: -0.47178 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4844 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4845 Footprint: Position: in world: true x: 286.74262 y: 0 z: 479.93769 last x: 286.74262 last y diff: 0 last z: 479.93769 territory: 4 rot x: 0 rot y: -0.5236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4845 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4846 Footprint: Position: in world: true x: 502.17042 y: 0 z: 473.13648 last x: 502.17042 last y diff: 0 last z: 473.13648 territory: 0 rot x: 0 rot y: 0.60178 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4846 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4847 Footprint: Position: in world: true x: 327.62507 y: 0 z: 465.77027 last x: 327.62507 last y diff: 0 last z: 465.77027 territory: 4 rot x: 0 rot y: -2.38628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4847 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4848 Footprint: Position: in world: true x: 498.37818 y: 0 z: 1032.93348 last x: 498.37818 last y diff: 0 last z: 1032.93348 territory: 1 rot x: 0 rot y: 0.67484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4848 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4849 Footprint: Position: in world: true x: 600.26496 y: 0 z: 1060.8553 last x: 600.26496 last y diff: 0 last z: 1060.8553 territory: 1 rot x: 0 rot y: 0.37882 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4849 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4850 Footprint: Position: in world: true x: 658.64484 y: 0 z: 475.67798 last x: 658.64484 last y diff: 0 last z: 475.67798 territory: 0 rot x: 0 rot y: -0.29761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4850 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4851 Footprint: Position: in world: true x: 708.13038 y: 0 z: 193.59491 last x: 708.13038 last y diff: 0 last z: 193.59491 territory: 3 rot x: 0 rot y: -2.60555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4851 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4852 Footprint: Position: in world: true x: 590.74531 y: 0 z: 288.26301 last x: 590.74531 last y diff: 0 last z: 288.26301 territory: 0 rot x: 0 rot y: -4.29426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4852 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4853 Footprint: Position: in world: true x: 586.66425 y: 0 z: 290.792 last x: 586.66425 last y diff: 0 last z: 290.792 territory: 0 rot x: 0 rot y: -3.67013 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4853 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4854 Footprint: Position: in world: true x: 798.26471 y: 0 z: 301.63074 last x: 798.26471 last y diff: 0 last z: 301.63074 territory: 3 rot x: 0 rot y: -2.90273 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4854 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4855 Footprint: Position: in world: true x: 629.49189 y: 0 z: 356.59021 last x: 629.49189 last y diff: 0 last z: 356.59021 territory: 0 rot x: 0 rot y: -0.60222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4855 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4856 Footprint: Position: in world: true x: 632.5428 y: 0 z: 352.33564 last x: 632.5428 last y diff: 0 last z: 352.33564 territory: 3 rot x: 0 rot y: 1.10058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4856 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4857 Footprint: Position: in world: true x: 929.23884 y: 0 z: 1189.49512 last x: 929.23884 last y diff: 0 last z: 1189.49512 territory: 0 rot x: 0 rot y: -0.0877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4857 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4858 Footprint: Position: in world: true x: 922.08484 y: 0 z: 1190.57233 last x: 922.08484 last y diff: 0 last z: 1190.57233 territory: 0 rot x: 0 rot y: 0.91208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4858 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4859 Footprint: Position: in world: true x: 165.15552 y: 0 z: 327.07789 last x: 165.15552 last y diff: 0 last z: 327.07789 territory: 0 rot x: 0 rot y: 1.2272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4859 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4860 Footprint: Position: in world: true x: 165.81568 y: 0 z: 322.0514 last x: 165.81568 last y diff: 0 last z: 322.0514 territory: 0 rot x: 0 rot y: -4.00162 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4860 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4861 Footprint: Position: in world: true x: 116.18317 y: 0 z: 356.23694 last x: 116.18317 last y diff: 0 last z: 356.23694 territory: 0 rot x: 0 rot y: -4.54159 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4861 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4862 Footprint: Position: in world: true x: 119.13758 y: 0 z: 360.71106 last x: 119.13758 last y diff: 0 last z: 360.71106 territory: 0 rot x: 0 rot y: -4.58399 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4862 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4863 Footprint: Position: in world: true x: 165.14081 y: 0 z: 280.41865 last x: 165.14081 last y diff: 0 last z: 280.41865 territory: 0 rot x: 0 rot y: -2.19581 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4863 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4864 Footprint: Position: in world: true x: 869.99207 y: 0 z: 161.47785 last x: 869.99207 last y diff: 0 last z: 161.47785 territory: 3 rot x: 0 rot y: -3.77961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4864 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4865 Footprint: Position: in world: true x: 868.48041 y: 0 z: 165.39954 last x: 868.48041 last y diff: 0 last z: 165.39954 territory: 3 rot x: 0 rot y: -2.13141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4865 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4866 Footprint: Position: in world: true x: 876.90247 y: 0 z: 367.35755 last x: 876.90247 last y diff: 0 last z: 367.35755 territory: 0 rot x: 0 rot y: 1.5204 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4866 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4867 Footprint: Position: in world: true x: 871.43122 y: 0 z: 364.58423 last x: 871.43122 last y diff: 0 last z: 364.58423 territory: 0 rot x: 0 rot y: 1.2987 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4867 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4868 Footprint: Position: in world: true x: 1064.87616 y: 0 z: 265.91651 last x: 1064.87616 last y diff: 0 last z: 265.91651 territory: 0 rot x: 0 rot y: 0.06228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4868 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4869 Footprint: Position: in world: true x: 720.02497 y: 0 z: 88.24872 last x: 720.02497 last y diff: 0 last z: 88.24872 territory: 3 rot x: 0 rot y: 0.76137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4869 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4870 Footprint: Position: in world: true x: 717.67664 y: 0 z: 92.06574 last x: 717.67664 last y diff: 0 last z: 92.06574 territory: 3 rot x: 0 rot y: -1.85941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4870 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4871 Footprint: Position: in world: true x: 409.16651 y: 0 z: 329.40772 last x: 409.16651 last y diff: 0 last z: 329.40772 territory: 0 rot x: 0 rot y: 1.29146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4871 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4872 Footprint: Position: in world: true x: 623.05591 y: 0 z: 21.35926 last x: 623.05591 last y diff: 0 last z: 21.35926 territory: 0 rot x: 0 rot y: -4.37649 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4872 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4873 Footprint: Position: in world: true x: 629.07136 y: 0 z: 20.56495 last x: 629.07136 last y diff: 0 last z: 20.56495 territory: 0 rot x: 0 rot y: -1.34269 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4873 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4874 Footprint: Position: in world: true x: 624.47248 y: 0 z: 25.15955 last x: 624.47248 last y diff: 0 last z: 25.15955 territory: 0 rot x: 0 rot y: -0.96245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4874 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4875 Footprint: Position: in world: true x: 956.97278 y: 0 z: 1118.41022 last x: 956.97278 last y diff: 0 last z: 1118.41022 territory: 0 rot x: 0 rot y: -1.46428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4875 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4876 Footprint: Position: in world: true x: 583.93085 y: 0 z: 267.54633 last x: 583.93085 last y diff: 0 last z: 267.54633 territory: 0 rot x: 0 rot y: -1.70443 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4876 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4877 Footprint: Position: in world: true x: 583.349 y: 0 z: 272.34809 last x: 583.349 last y diff: 0 last z: 272.34809 territory: 0 rot x: 0 rot y: -4.02799 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4877 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4878 Footprint: Position: in world: true x: 1040.38874 y: 0 z: 808.54432 last x: 1040.38874 last y diff: 0 last z: 808.54432 territory: 2 rot x: 0 rot y: 0.49714 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4878 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4879 Footprint: Position: in world: true x: 1035.28089 y: 0 z: 808.43628 last x: 1035.28089 last y diff: 0 last z: 808.43628 territory: 2 rot x: 0 rot y: -3.43609 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4879 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4880 Footprint: Position: in world: true x: 237.95014 y: 0 z: 1022.16822 last x: 237.95014 last y diff: 0 last z: 1022.16822 territory: 0 rot x: 0 rot y: 0.36744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4880 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4881 Footprint: Position: in world: true x: 545.21943 y: 0 z: 244.83576 last x: 545.21943 last y diff: 0 last z: 244.83576 territory: 0 rot x: 0 rot y: -2.90531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4881 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4882 Footprint: Position: in world: true x: 931.47913 y: 0 z: 732.10126 last x: 931.47913 last y diff: 0 last z: 732.10126 territory: 2 rot x: 0 rot y: -3.87678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4882 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4883 Footprint: Position: in world: true x: 934.29737 y: 0 z: 727.48627 last x: 934.29737 last y diff: 0 last z: 727.48627 territory: 2 rot x: 0 rot y: 0.38302 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4883 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4884 Footprint: Position: in world: true x: 766.39612 y: 0 z: 154.04853 last x: 766.39612 last y diff: 0 last z: 154.04853 territory: 3 rot x: 0 rot y: 0.12722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4884 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4885 Footprint: Position: in world: true x: 773.20868 y: 0 z: 154.06928 last x: 773.20868 last y diff: 0 last z: 154.06928 territory: 3 rot x: 0 rot y: -1.13764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4885 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4886 Footprint: Position: in world: true x: 758.47663 y: 0 z: 156.02845 last x: 758.47663 last y diff: 0 last z: 156.02845 territory: 3 rot x: 0 rot y: -3.41524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4886 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4887 Footprint: Position: in world: true x: 764.87458 y: 0 z: 149.31373 last x: 764.87458 last y diff: 0 last z: 149.31373 territory: 3 rot x: 0 rot y: -1.57651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4887 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4888 Footprint: Position: in world: true x: 765.31403 y: 0 z: 713.31421 last x: 765.31403 last y diff: 0 last z: 713.31421 territory: 0 rot x: 0 rot y: -3.82474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4888 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4889 Footprint: Position: in world: true x: 762.16144 y: 0 z: 720.37678 last x: 762.16144 last y diff: 0 last z: 720.37678 territory: 0 rot x: 0 rot y: -3.88431 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4889 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4890 Footprint: Position: in world: true x: 978.64521 y: 0 z: 851.12964 last x: 978.64521 last y diff: 0 last z: 851.12964 territory: 2 rot x: 0 rot y: 0.15406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4890 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4891 Footprint: Position: in world: true x: 977.57032 y: 0 z: 843.84607 last x: 977.57032 last y diff: 0 last z: 843.84607 territory: 2 rot x: 0 rot y: -4.61588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4891 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4892 Footprint: Position: in world: true x: 275.83906 y: 0 z: 933.3199 last x: 275.83906 last y diff: 0 last z: 933.3199 territory: 0 rot x: 0 rot y: 0.80819 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4892 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4893 Footprint: Position: in world: true x: 271.8553 y: 0 z: 930.80732 last x: 271.8553 last y diff: 0 last z: 930.80732 territory: 0 rot x: 0 rot y: -4.67287 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4893 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4894 Footprint: Position: in world: true x: 1054.17896 y: 0 z: 1089.8866 last x: 1054.17896 last y diff: 0 last z: 1089.8866 territory: 0 rot x: 0 rot y: 0.03431 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4894 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4895 Footprint: Position: in world: true x: 1052.66553 y: 0 z: 1085.34052 last x: 1052.66553 last y diff: 0 last z: 1085.34052 territory: 0 rot x: 0 rot y: -3.55233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4895 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4896 Footprint: Position: in world: true x: 305.99421 y: 0 z: 513.91724 last x: 305.99421 last y diff: 0 last z: 513.91724 territory: 4 rot x: 0 rot y: 0.10636 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4896 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4897 Footprint: Position: in world: true x: 308.73163 y: 0 z: 516.85248 last x: 308.73163 last y diff: 0 last z: 516.85248 territory: 4 rot x: 0 rot y: -3.7219 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4897 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4898 Footprint: Position: in world: true x: 310.74024 y: 0 z: 511.24311 last x: 310.74024 last y diff: 0 last z: 511.24311 territory: 4 rot x: 0 rot y: 0.79194 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4898 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4899 Footprint: Position: in world: true x: 687.32087 y: 0 z: 352.95685 last x: 687.32087 last y diff: 0 last z: 352.95685 territory: 3 rot x: 0 rot y: -4.36135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4899 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4900 Footprint: Position: in world: true x: 692.27082 y: 0 z: 357.19343 last x: 692.27082 last y diff: 0 last z: 357.19343 territory: 3 rot x: 0 rot y: -0.35813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4900 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4901 Footprint: Position: in world: true x: 693.8783 y: 0 z: 352.04957 last x: 693.8783 last y diff: 0 last z: 352.04957 territory: 3 rot x: 0 rot y: -1.11728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4901 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4902 Footprint: Position: in world: true x: 687.96406 y: 0 z: 346.722 last x: 687.96406 last y diff: 0 last z: 346.722 territory: 3 rot x: 0 rot y: -3.75014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4902 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4903 Footprint: Position: in world: true x: 1057.76801 y: 0 z: 852.00965 last x: 1057.76801 last y diff: 0 last z: 852.00965 territory: 2 rot x: 0 rot y: 0.44942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4903 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4904 Footprint: Position: in world: true x: 1055.5998 y: 0 z: 857.73145 last x: 1055.5998 last y diff: 0 last z: 857.73145 territory: 2 rot x: 0 rot y: -3.68834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4904 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4905 Footprint: Position: in world: true x: 1061.74811 y: 0 z: 860.5146 last x: 1061.74811 last y diff: 0 last z: 860.5146 territory: 2 rot x: 0 rot y: -0.38643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4905 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4906 Footprint: Position: in world: true x: 514.11994 y: 0 z: 205.97248 last x: 514.11994 last y diff: 0 last z: 205.97248 territory: 0 rot x: 0 rot y: -1.891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4906 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4907 Footprint: Position: in world: true x: 517.49 y: 0 z: 209.39454 last x: 517.49 last y diff: 0 last z: 209.39454 territory: 0 rot x: 0 rot y: -2.16645 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4907 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4908 Footprint: Position: in world: true x: 889.80066 y: 0 z: 1017.28431 last x: 889.80066 last y diff: 0 last z: 1017.28431 territory: 0 rot x: 0 rot y: -3.52891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4908 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4909 Footprint: Position: in world: true x: 892.28412 y: 0 z: 1020.66108 last x: 892.28412 last y diff: 0 last z: 1020.66108 territory: 0 rot x: 0 rot y: -2.34765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4909 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4910 Footprint: Position: in world: true x: 884.62037 y: 0 z: 1022.30286 last x: 884.62037 last y diff: 0 last z: 1022.30286 territory: 0 rot x: 0 rot y: 1.32441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4910 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4911 Footprint: Position: in world: true x: 305.62488 y: 0 z: 904.89753 last x: 305.62488 last y diff: 0 last z: 904.89753 territory: 1 rot x: 0 rot y: -2.97265 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4911 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4912 Footprint: Position: in world: true x: 302.1294 y: 0 z: 910.46863 last x: 302.1294 last y diff: 0 last z: 910.46863 territory: 1 rot x: 0 rot y: -1.10407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4912 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4913 Footprint: Position: in world: true x: 552.72358 y: 0 z: 424.33887 last x: 552.72358 last y diff: 0 last z: 424.33887 territory: 0 rot x: 0 rot y: 0.86506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4913 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4914 Footprint: Position: in world: true x: 555.63361 y: 0 z: 421.09095 last x: 555.63361 last y diff: 0 last z: 421.09095 territory: 0 rot x: 0 rot y: -0.5936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4914 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4915 Footprint: Position: in world: true x: 550.77161 y: 0 z: 418.61731 last x: 550.77161 last y diff: 0 last z: 418.61731 territory: 0 rot x: 0 rot y: 1.23494 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4915 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4916 Footprint: Position: in world: true x: 1026.09955 y: 0 z: 1101.08814 last x: 1026.09955 last y diff: 0 last z: 1101.08814 territory: 0 rot x: 0 rot y: -1.97858 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4916 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4917 Footprint: Position: in world: true x: 1026.06531 y: 0 z: 1105.97712 last x: 1026.06531 last y diff: 0 last z: 1105.97712 territory: 0 rot x: 0 rot y: 0.70565 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4917 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4918 Footprint: Position: in world: true x: 1029.26972 y: 0 z: 1097.2389 last x: 1029.26972 last y diff: 0 last z: 1097.2389 territory: 0 rot x: 0 rot y: -3.17071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4918 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4919 Footprint: Position: in world: true x: 280.29047 y: 0 z: 350.39673 last x: 280.29047 last y diff: 0 last z: 350.39673 territory: 0 rot x: 0 rot y: -1.35915 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4919 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4920 Footprint: Position: in world: true x: 282.30445 y: 0 z: 357.17713 last x: 282.30445 last y diff: 0 last z: 357.17713 territory: 0 rot x: 0 rot y: 0.94401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4920 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4921 Footprint: Position: in world: true x: 287.05182 y: 0 z: 350.69721 last x: 287.05182 last y diff: 0 last z: 350.69721 territory: 0 rot x: 0 rot y: -1.48043 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4921 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4922 Footprint: Position: in world: true x: 286.9131 y: 0 z: 355.30439 last x: 286.9131 last y diff: 0 last z: 355.30439 territory: 0 rot x: 0 rot y: -1.68122 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4922 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4923 Footprint: Position: in world: true x: 1105.09217 y: 0 z: 530.1084 last x: 1105.09217 last y diff: 0 last z: 530.1084 territory: 0 rot x: 0 rot y: -4.02474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4923 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4924 Footprint: Position: in world: true x: 1104.48005 y: 0 z: 522.40754 last x: 1104.48005 last y diff: 0 last z: 522.40754 territory: 0 rot x: 0 rot y: 0.59865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4924 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4925 Footprint: Position: in world: true x: 1123.91376 y: 0 z: 932.7823 last x: 1123.91376 last y diff: 0 last z: 932.7823 territory: 0 rot x: 0 rot y: -4.21972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4925 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4926 Footprint: Position: in world: true x: 1121.12824 y: 0 z: 929.84925 last x: 1121.12824 last y diff: 0 last z: 929.84925 territory: 0 rot x: 0 rot y: -0.24795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4926 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4927 Footprint: Position: in world: true x: 1117.78956 y: 0 z: 934.83533 last x: 1117.78956 last y diff: 0 last z: 934.83533 territory: 0 rot x: 0 rot y: -3.92396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4927 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4928 Footprint: Position: in world: true x: 215.90113 y: 0 z: 315.29633 last x: 215.90113 last y diff: 0 last z: 315.29633 territory: 0 rot x: 0 rot y: -3.87711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4928 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4929 Footprint: Position: in world: true x: 215.33674 y: 0 z: 320.11017 last x: 215.33674 last y diff: 0 last z: 320.11017 territory: 0 rot x: 0 rot y: -4.27143 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4929 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4930 Footprint: Position: in world: true x: 211.55909 y: 0 z: 321.61243 last x: 211.55909 last y diff: 0 last z: 321.61243 territory: 0 rot x: 0 rot y: -0.42313 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4930 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4931 Footprint: Position: in world: true x: 783.6731 y: 0 z: 615.88501 last x: 783.6731 last y diff: 0 last z: 615.88501 territory: 0 rot x: 0 rot y: -0.6749 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4931 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4932 Footprint: Position: in world: true x: 784.17621 y: 0 z: 610.87269 last x: 784.17621 last y diff: 0 last z: 610.87269 territory: 0 rot x: 0 rot y: 1.09688 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4932 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4933 Footprint: Position: in world: true x: 788.41694 y: 0 z: 609.23847 last x: 788.41694 last y diff: 0 last z: 609.23847 territory: 0 rot x: 0 rot y: -1.03266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4933 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4934 Footprint: Position: in world: true x: 1086.12989 y: 0 z: 232.26301 last x: 1086.12989 last y diff: 0 last z: 232.26301 territory: 0 rot x: 0 rot y: -4.0962 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4934 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4935 Footprint: Position: in world: true x: 1084.02106 y: 0 z: 237.19733 last x: 1084.02106 last y diff: 0 last z: 237.19733 territory: 0 rot x: 0 rot y: -4.34781 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4935 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4936 Footprint: Position: in world: true x: 1090.08844 y: 0 z: 240.1504 last x: 1090.08844 last y diff: 0 last z: 240.1504 territory: 0 rot x: 0 rot y: -3.20511 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4936 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4937 Footprint: Position: in world: true x: 594.62812 y: 0 z: 965.50385 last x: 594.62812 last y diff: 0 last z: 965.50385 territory: 1 rot x: 0 rot y: -2.71706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4937 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4938 Footprint: Position: in world: true x: 590.04291 y: 0 z: 962.78663 last x: 590.04291 last y diff: 0 last z: 962.78663 territory: 1 rot x: 0 rot y: -1.51195 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4938 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4939 Footprint: Position: in world: true x: 662.90699 y: 0 z: 320.98273 last x: 662.90699 last y diff: 0 last z: 320.98273 territory: 3 rot x: 0 rot y: -2.89379 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4939 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4940 Footprint: Position: in world: true x: 666.52344 y: 0 z: 325.41504 last x: 666.52344 last y diff: 0 last z: 325.41504 territory: 3 rot x: 0 rot y: -3.35225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4940 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4941 Footprint: Position: in world: true x: 661.5257 y: 0 z: 326.86335 last x: 661.5257 last y diff: 0 last z: 326.86335 territory: 3 rot x: 0 rot y: 0.8652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4941 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4942 Footprint: Position: in world: true x: 1061.0127 y: 0 z: 818.20887 last x: 1061.0127 last y diff: 0 last z: 818.20887 territory: 2 rot x: 0 rot y: 0.5514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4942 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4943 Footprint: Position: in world: true x: 1059.99231 y: 0 z: 822.91944 last x: 1059.99231 last y diff: 0 last z: 822.91944 territory: 2 rot x: 0 rot y: -2.24558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4943 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4944 Footprint: Position: in world: true x: 1057.06232 y: 0 z: 828.02924 last x: 1057.06232 last y diff: 0 last z: 828.02924 territory: 2 rot x: 0 rot y: -1.58556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4944 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4945 Footprint: Position: in world: true x: 1066.47364 y: 0 z: 821.61115 last x: 1066.47364 last y diff: 0 last z: 821.61115 territory: 2 rot x: 0 rot y: -3.55662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4945 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4946 Footprint: Position: in world: true x: 1066.70777 y: 0 z: 826.12903 last x: 1066.70777 last y diff: 0 last z: 826.12903 territory: 2 rot x: 0 rot y: -0.72298 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4946 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4947 Footprint: Position: in world: true x: 940.84516 y: 0 z: 307.0724 last x: 940.84516 last y diff: 0 last z: 307.0724 territory: 0 rot x: 0 rot y: -1.9237 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4947 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4948 Footprint: Position: in world: true x: 939.08527 y: 0 z: 303.38923 last x: 939.08527 last y diff: 0 last z: 303.38923 territory: 0 rot x: 0 rot y: 1.20992 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4948 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4949 Footprint: Position: in world: true x: 945.69874 y: 0 z: 311.60431 last x: 945.69874 last y diff: 0 last z: 311.60431 territory: 0 rot x: 0 rot y: -2.52001 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4949 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4950 Footprint: Position: in world: true x: 1097.71027 y: 0 z: 438.16059 last x: 1097.71027 last y diff: 0 last z: 438.16059 territory: 0 rot x: 0 rot y: 0.12136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4950 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4951 Footprint: Position: in world: true x: 1098.00263 y: 0 z: 434.10029 last x: 1098.00263 last y diff: 0 last z: 434.10029 territory: 0 rot x: 0 rot y: 1.06321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4951 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4952 Footprint: Position: in world: true x: 1093.35547 y: 0 z: 436.8708 last x: 1093.35547 last y diff: 0 last z: 436.8708 territory: 0 rot x: 0 rot y: -1.49663 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4952 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4953 Footprint: Position: in world: true x: 1099.97168 y: 0 z: 443.65052 last x: 1099.97168 last y diff: 0 last z: 443.65052 territory: 0 rot x: 0 rot y: 1.07966 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4953 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4954 Footprint: Position: in world: true x: 505.48847 y: 0 z: 293.06812 last x: 505.48847 last y diff: 0 last z: 293.06812 territory: 0 rot x: 0 rot y: -3.86023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4954 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4955 Footprint: Position: in world: true x: 509.62348 y: 0 z: 292.91114 last x: 509.62348 last y diff: 0 last z: 292.91114 territory: 0 rot x: 0 rot y: -3.16622 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4955 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4956 Footprint: Position: in world: true x: 500.98597 y: 0 z: 289.9162 last x: 500.98597 last y diff: 0 last z: 289.9162 territory: 0 rot x: 0 rot y: -1.42817 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4956 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4957 Footprint: Position: in world: true x: 944.22889 y: 0 z: 895.67286 last x: 944.22889 last y diff: 0 last z: 895.67286 territory: 2 rot x: 0 rot y: -3.05871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4957 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4958 Footprint: Position: in world: true x: 938.74018 y: 0 z: 894.24659 last x: 938.74018 last y diff: 0 last z: 894.24659 territory: 0 rot x: 0 rot y: -1.42513 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4958 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4959 Footprint: Position: in world: true x: 943.2364 y: 0 z: 888.12397 last x: 943.2364 last y diff: 0 last z: 888.12397 territory: 0 rot x: 0 rot y: -3.22352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4959 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4960 Footprint: Position: in world: true x: 937.57099 y: 0 z: 900.15723 last x: 937.57099 last y diff: 0 last z: 900.15723 territory: 0 rot x: 0 rot y: -4.05156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4960 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4961 Footprint: Position: in world: true x: 947.58875 y: 0 z: 890.42109 last x: 947.58875 last y diff: 0 last z: 890.42109 territory: 2 rot x: 0 rot y: -3.14315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4961 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4962 Footprint: Position: in world: true x: 780.3747 y: 0 z: 1024.10566 last x: 780.3747 last y diff: 0 last z: 1024.10566 territory: 0 rot x: 0 rot y: -0.21445 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4962 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4963 Footprint: Position: in world: true x: 777.25873 y: 0 z: 1027.63294 last x: 777.25873 last y diff: 0 last z: 1027.63294 territory: 0 rot x: 0 rot y: -3.2912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4963 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4964 Footprint: Position: in world: true x: 776.206 y: 0 z: 1021.83832 last x: 776.206 last y diff: 0 last z: 1021.83832 territory: 0 rot x: 0 rot y: -1.79377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4964 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4965 Footprint: Position: in world: true x: 505.58979 y: 0 z: 317.35254 last x: 505.58979 last y diff: 0 last z: 317.35254 territory: 0 rot x: 0 rot y: 0.70183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4965 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4966 Footprint: Position: in world: true x: 508.8216 y: 0 z: 312.3581 last x: 508.8216 last y diff: 0 last z: 312.3581 territory: 0 rot x: 0 rot y: 1.17531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4966 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4967 Footprint: Position: in world: true x: 506.98157 y: 0 z: 306.4809 last x: 506.98157 last y diff: 0 last z: 306.4809 territory: 0 rot x: 0 rot y: -0.49531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4967 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4968 Footprint: Position: in world: true x: 777.706 y: 0 z: 917.77546 last x: 777.706 last y diff: 0 last z: 917.77546 territory: 0 rot x: 0 rot y: -0.65699 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4968 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4969 Footprint: Position: in world: true x: 770.8711 y: 0 z: 920.26417 last x: 770.8711 last y diff: 0 last z: 920.26417 territory: 0 rot x: 0 rot y: -1.29993 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4969 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4970 Footprint: Position: in world: true x: 1058.72724 y: 0 z: 263.84662 last x: 1058.72724 last y diff: 0 last z: 263.84662 territory: 0 rot x: 0 rot y: -1.56803 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4970 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4971 Footprint: Position: in world: true x: 1060.04578 y: 0 z: 258.73823 last x: 1060.04578 last y diff: 0 last z: 258.73823 territory: 0 rot x: 0 rot y: -4.43749 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4971 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4972 Footprint: Position: in world: true x: 1064.72584 y: 0 z: 261.86902 last x: 1064.72584 last y diff: 0 last z: 261.86902 territory: 0 rot x: 0 rot y: -0.00768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4972 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4973 Footprint: Position: in world: true x: 872.62104 y: 0 z: 942.6037 last x: 872.62104 last y diff: 0 last z: 942.6037 territory: 0 rot x: 0 rot y: 1.18851 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4973 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4974 Footprint: Position: in world: true x: 868.05384 y: 0 z: 938.90162 last x: 868.05384 last y diff: 0 last z: 938.90162 territory: 0 rot x: 0 rot y: -0.95435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4974 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4975 Footprint: Position: in world: true x: 876.41987 y: 0 z: 948.68726 last x: 876.41987 last y diff: 0 last z: 948.68726 territory: 0 rot x: 0 rot y: -1.53646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4975 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4976 Footprint: Position: in world: true x: 489.69196 y: 0 z: 460.65687 last x: 489.69196 last y diff: 0 last z: 460.65687 territory: 0 rot x: 0 rot y: -3.71494 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4976 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4977 Footprint: Position: in world: true x: 491.07068 y: 0 z: 465.49793 last x: 491.07068 last y diff: 0 last z: 465.49793 territory: 0 rot x: 0 rot y: -0.32647 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4977 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4978 Footprint: Position: in world: true x: 489.49134 y: 0 z: 455.19697 last x: 489.49134 last y diff: 0 last z: 455.19697 territory: 0 rot x: 0 rot y: -0.9974 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4978 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4979 Footprint: Position: in world: true x: 485.43305 y: 0 z: 456.91767 last x: 485.43305 last y diff: 0 last z: 456.91767 territory: 0 rot x: 0 rot y: -0.6553 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4979 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4980 Footprint: Position: in world: true x: 989.61493 y: 0 z: 761.99463 last x: 989.61493 last y diff: 0 last z: 761.99463 territory: 2 rot x: 0 rot y: -0.57761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4980 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4981 Footprint: Position: in world: true x: 993.24262 y: 0 z: 758.9516 last x: 993.24262 last y diff: 0 last z: 758.9516 territory: 2 rot x: 0 rot y: -1.60705 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4981 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4982 Footprint: Position: in world: true x: 988.37806 y: 0 z: 768.07435 last x: 988.37806 last y diff: 0 last z: 768.07435 territory: 2 rot x: 0 rot y: -4.36217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4982 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4983 Footprint: Position: in world: true x: 399.5027 y: 0 z: 578.40113 last x: 399.5027 last y diff: 0 last z: 578.40113 territory: 0 rot x: 0 rot y: 1.09304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4983 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4984 Footprint: Position: in world: true x: 401.24091 y: 0 z: 583.17994 last x: 401.24091 last y diff: 0 last z: 583.17994 territory: 0 rot x: 0 rot y: -3.88163 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4984 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4985 Footprint: Position: in world: true x: 406.4162 y: 0 z: 584.52167 last x: 406.4162 last y diff: 0 last z: 584.52167 territory: 0 rot x: 0 rot y: -4.00814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4985 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4986 Footprint: Position: in world: true x: 826.4474 y: 0 z: 1180.7552 last x: 826.4474 last y diff: 0 last z: 1180.7552 territory: 0 rot x: 0 rot y: 0.75023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4986 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4987 Footprint: Position: in world: true x: 819.01215 y: 0 z: 1183.13343 last x: 819.01215 last y diff: 0 last z: 1183.13343 territory: 0 rot x: 0 rot y: -3.08954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4987 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4988 Footprint: Position: in world: true x: 823.30457 y: 0 z: 1183.49445 last x: 823.30457 last y diff: 0 last z: 1183.49445 territory: 0 rot x: 0 rot y: -0.96756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4988 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4989 Footprint: Position: in world: true x: 831.39167 y: 0 z: 1184.9264 last x: 831.39167 last y diff: 0 last z: 1184.9264 territory: 0 rot x: 0 rot y: -4.66729 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4989 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4990 Footprint: Position: in world: true x: 1234.82947 y: 0 z: 762.41913 last x: 1234.82947 last y diff: 0 last z: 762.41913 territory: 2 rot x: 0 rot y: -0.3297 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4990 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4991 Footprint: Position: in world: true x: 1239.91565 y: 0 z: 759.55365 last x: 1239.91565 last y diff: 0 last z: 759.55365 territory: 2 rot x: 0 rot y: -2.32245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4991 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4992 Footprint: Position: in world: true x: 1244.03437 y: 0 z: 762.07496 last x: 1244.03437 last y diff: 0 last z: 762.07496 territory: 2 rot x: 0 rot y: 0.0601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4992 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4993 Footprint: Position: in world: true x: 1237.97608 y: 0 z: 766.3708 last x: 1237.97608 last y diff: 0 last z: 766.3708 territory: 2 rot x: 0 rot y: -3.91057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4993 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4994 Footprint: Position: in world: true x: 733.4303 y: 0 z: 709.30701 last x: 733.4303 last y diff: 0 last z: 709.30701 territory: 0 rot x: 0 rot y: -1.27335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4994 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4995 Footprint: Position: in world: true x: 739.50623 y: 0 z: 706.69312 last x: 739.50623 last y diff: 0 last z: 706.69312 territory: 0 rot x: 0 rot y: 0.2975 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4995 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4996 Footprint: Position: in world: true x: 726.27283 y: 0 z: 705.16565 last x: 726.27283 last y diff: 0 last z: 705.16565 territory: 0 rot x: 0 rot y: -1.24862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4996 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4997 Footprint: Position: in world: true x: 310.56867 y: 0 z: 215.87195 last x: 310.56867 last y diff: 0 last z: 215.87195 territory: 0 rot x: 0 rot y: 1.06907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4997 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4998 Footprint: Position: in world: true x: 310.0619 y: 0 z: 211.66602 last x: 310.0619 last y diff: 0 last z: 211.66602 territory: 0 rot x: 0 rot y: -3.17089 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4998 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4999 Footprint: Position: in world: true x: 314.32422 y: 0 z: 220.0318 last x: 314.32422 last y diff: 0 last z: 220.0318 territory: 0 rot x: 0 rot y: -2.41683 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4999 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5000 Footprint: Position: in world: true x: 306.90931 y: 0 z: 218.60767 last x: 306.90931 last y diff: 0 last z: 218.60767 territory: 0 rot x: 0 rot y: -2.76981 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5000 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5001 Footprint: Position: in world: true x: 315.10828 y: 0 z: 209.30384 last x: 315.10828 last y diff: 0 last z: 209.30384 territory: 0 rot x: 0 rot y: -2.07804 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5001 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5002 Footprint: Position: in world: true x: 701.30347 y: 0 z: 454.12153 last x: 701.30347 last y diff: 0 last z: 454.12153 territory: 0 rot x: 0 rot y: -4.0592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5002 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5003 Footprint: Position: in world: true x: 704.30866 y: 0 z: 456.84375 last x: 704.30866 last y diff: 0 last z: 456.84375 territory: 0 rot x: 0 rot y: -0.95208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5003 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5004 Footprint: Position: in world: true x: 695.09351 y: 0 z: 457.38404 last x: 695.09351 last y diff: 0 last z: 457.38404 territory: 0 rot x: 0 rot y: -2.34238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5004 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5005 Footprint: Position: in world: true x: 1119.12238 y: 0 z: 1001.16419 last x: 1119.12238 last y diff: 0 last z: 1001.16419 territory: 0 rot x: 0 rot y: -0.39032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5005 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5006 Footprint: Position: in world: true x: 1115.6949 y: 0 z: 1004.076 last x: 1115.6949 last y diff: 0 last z: 1004.076 territory: 0 rot x: 0 rot y: 0.19317 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5006 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5007 Footprint: Position: in world: true x: 1114.12342 y: 0 z: 997.48255 last x: 1114.12342 last y diff: 0 last z: 997.48255 territory: 0 rot x: 0 rot y: 0.41956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5007 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5008 Footprint: Position: in world: true x: 1110.89362 y: 0 z: 1003.28681 last x: 1110.89362 last y diff: 0 last z: 1003.28681 territory: 0 rot x: 0 rot y: -2.29032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5008 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5009 Footprint: Position: in world: true x: 937.79432 y: 0 z: 630.63312 last x: 937.79432 last y diff: 0 last z: 630.63312 territory: 0 rot x: 0 rot y: -1.77347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5009 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5010 Footprint: Position: in world: true x: 937.61579 y: 0 z: 626.33924 last x: 937.61579 last y diff: 0 last z: 626.33924 territory: 0 rot x: 0 rot y: -3.02865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5010 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5011 Footprint: Position: in world: true x: 942.92505 y: 0 z: 634.70728 last x: 942.92505 last y diff: 0 last z: 634.70728 territory: 2 rot x: 0 rot y: -0.73342 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5011 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5012 Footprint: Position: in world: true x: 962.62751 y: 0 z: 865.2121 last x: 962.62751 last y diff: 0 last z: 865.2121 territory: 2 rot x: 0 rot y: -0.05173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5012 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5013 Footprint: Position: in world: true x: 961.45917 y: 0 z: 859.03669 last x: 961.45917 last y diff: 0 last z: 859.03669 territory: 2 rot x: 0 rot y: -0.52305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5013 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5014 Footprint: Position: in world: true x: 346.25342 y: 0 z: 366.5423 last x: 346.25342 last y diff: 0 last z: 366.5423 territory: 0 rot x: 0 rot y: 1.29616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5014 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5015 Footprint: Position: in world: true x: 350.2057 y: 0 z: 367.85846 last x: 350.2057 last y diff: 0 last z: 367.85846 territory: 0 rot x: 0 rot y: 1.47306 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5015 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5016 Footprint: Position: in world: true x: 342.40467 y: 0 z: 372.81421 last x: 342.40467 last y diff: 0 last z: 372.81421 territory: 0 rot x: 0 rot y: -1.56371 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5016 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5017 Footprint: Position: in world: true x: 340.12726 y: 0 z: 365.67377 last x: 340.12726 last y diff: 0 last z: 365.67377 territory: 0 rot x: 0 rot y: -3.70154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5017 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5018 Footprint: Position: in world: true x: 912.53205 y: 0 z: 201.86084 last x: 912.53205 last y diff: 0 last z: 201.86084 territory: 3 rot x: 0 rot y: -4.05935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5018 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5019 Footprint: Position: in world: true x: 910.73963 y: 0 z: 197.23108 last x: 910.73963 last y diff: 0 last z: 197.23108 territory: 3 rot x: 0 rot y: -4.09748 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5019 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5020 Footprint: Position: in world: true x: 294.59553 y: 0 z: 973.74164 last x: 294.59553 last y diff: 0 last z: 973.74164 territory: 0 rot x: 0 rot y: -3.37624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5020 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5021 Footprint: Position: in world: true x: 300.1645 y: 0 z: 969.4062 last x: 300.1645 last y diff: 0 last z: 969.4062 territory: 0 rot x: 0 rot y: 0.80687 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5021 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5022 Footprint: Position: in world: true x: 290.4264 y: 0 z: 975.81067 last x: 290.4264 last y diff: 0 last z: 975.81067 territory: 0 rot x: 0 rot y: -0.5392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5022 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5023 Footprint: Position: in world: true x: 137.46906 y: 0 z: 302.6095 last x: 137.46906 last y diff: 0 last z: 302.6095 territory: 0 rot x: 0 rot y: -4.34078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5023 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5024 Footprint: Position: in world: true x: 141.06586 y: 0 z: 308.8946 last x: 141.06586 last y diff: 0 last z: 308.8946 territory: 0 rot x: 0 rot y: -2.56075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5024 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5025 Footprint: Position: in world: true x: 134.91889 y: 0 z: 296.36902 last x: 134.91889 last y diff: 0 last z: 296.36902 territory: 0 rot x: 0 rot y: -0.66776 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5025 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5026 Footprint: Position: in world: true x: 883.9748 y: 0 z: 238.80042 last x: 883.9748 last y diff: 0 last z: 238.80042 territory: 3 rot x: 0 rot y: -0.73055 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5026 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5027 Footprint: Position: in world: true x: 887.63044 y: 0 z: 235.94239 last x: 887.63044 last y diff: 0 last z: 235.94239 territory: 3 rot x: 0 rot y: 0.8553 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5027 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5028 Footprint: Position: in world: true x: 882.95466 y: 0 z: 232.81849 last x: 882.95466 last y diff: 0 last z: 232.81849 territory: 3 rot x: 0 rot y: -1.99712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5028 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5029 Footprint: Position: in world: true x: 881.30842 y: 0 z: 242.5348 last x: 881.30842 last y diff: 0 last z: 242.5348 territory: 3 rot x: 0 rot y: -2.6288 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5029 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5030 Footprint: Position: in world: true x: 241.11365 y: 0 z: 1123.25287 last x: 241.11365 last y diff: 0 last z: 1123.25287 territory: 0 rot x: 0 rot y: -4.3464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5030 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5031 Footprint: Position: in world: true x: 249.15796 y: 0 z: 1123.19129 last x: 249.15796 last y diff: 0 last z: 1123.19129 territory: 0 rot x: 0 rot y: -0.14756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5031 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5032 Footprint: Position: in world: true x: 239.3813 y: 0 z: 1127.33442 last x: 239.3813 last y diff: 0 last z: 1127.33442 territory: 0 rot x: 0 rot y: -4.01888 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5032 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5033 Footprint: Position: in world: true x: 243.7591 y: 0 z: 1131.60871 last x: 243.7591 last y diff: 0 last z: 1131.60871 territory: 0 rot x: 0 rot y: 1.06133 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5033 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5034 Footprint: Position: in world: true x: 307.18982 y: 0 z: 963.09351 last x: 307.18982 last y diff: 0 last z: 963.09351 territory: 0 rot x: 0 rot y: -3.87504 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5034 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5035 Footprint: Position: in world: true x: 304.70832 y: 0 z: 956.87842 last x: 304.70832 last y diff: 0 last z: 956.87842 territory: 0 rot x: 0 rot y: -2.16727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5035 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5036 Footprint: Position: in world: true x: 303.77802 y: 0 z: 968.23261 last x: 303.77802 last y diff: 0 last z: 968.23261 territory: 0 rot x: 0 rot y: -0.49949 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5036 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5037 Footprint: Position: in world: true x: 281.4933 y: 0 z: 680.7461 last x: 281.4933 last y diff: 0 last z: 680.7461 territory: 0 rot x: 0 rot y: -2.15558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5037 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5038 Footprint: Position: in world: true x: 280.45875 y: 0 z: 674.85016 last x: 280.45875 last y diff: 0 last z: 674.85016 territory: 0 rot x: 0 rot y: -3.00858 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5038 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5039 Footprint: Position: in world: true x: 972.86976 y: 0 z: 941.01362 last x: 972.86976 last y diff: 0 last z: 941.01362 territory: 0 rot x: 0 rot y: -2.71111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5039 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5040 Footprint: Position: in world: true x: 977.73682 y: 0 z: 942.26624 last x: 977.73682 last y diff: 0 last z: 942.26624 territory: 0 rot x: 0 rot y: -1.072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5040 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5041 Footprint: Position: in world: true x: 968.7002 y: 0 z: 946.17829 last x: 968.7002 last y diff: 0 last z: 946.17829 territory: 0 rot x: 0 rot y: -3.18761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5041 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5042 Footprint: Position: in world: true x: 977.4994 y: 0 z: 937.15741 last x: 977.4994 last y diff: 0 last z: 937.15741 territory: 0 rot x: 0 rot y: -0.82908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5042 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5043 Footprint: Position: in world: true x: 974.21253 y: 0 z: 948.62964 last x: 974.21253 last y diff: 0 last z: 948.62964 territory: 0 rot x: 0 rot y: -3.18651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5043 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5044 Footprint: Position: in world: true x: 909.94397 y: 0 z: 574.18628 last x: 909.94397 last y diff: 0 last z: 574.18628 territory: 2 rot x: 0 rot y: -0.4322 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5044 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5045 Footprint: Position: in world: true x: 915.69806 y: 0 z: 575.10608 last x: 915.69806 last y diff: 0 last z: 575.10608 territory: 2 rot x: 0 rot y: -1.59902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5045 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5046 Footprint: Position: in world: true x: 915.10816 y: 0 z: 568.53797 last x: 915.10816 last y diff: 0 last z: 568.53797 territory: 2 rot x: 0 rot y: -0.19936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5046 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5047 Footprint: Position: in world: true x: 1063.87159 y: 0 z: 897.38837 last x: 1063.87159 last y diff: 0 last z: 897.38837 territory: 2 rot x: 0 rot y: -1.33834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5047 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5048 Footprint: Position: in world: true x: 1061.3401 y: 0 z: 892.972 last x: 1061.3401 last y diff: 0 last z: 892.972 territory: 2 rot x: 0 rot y: -1.6241 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5048 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5049 Footprint: Position: in world: true x: 1059.07996 y: 0 z: 889.5807 last x: 1059.07996 last y diff: 0 last z: 889.5807 territory: 2 rot x: 0 rot y: -3.66047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5049 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5050 Footprint: Position: in world: true x: 1068.64844 y: 0 z: 896.2757 last x: 1068.64844 last y diff: 0 last z: 896.2757 territory: 2 rot x: 0 rot y: -2.04564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5050 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5051 Footprint: Position: in world: true x: 385.2417 y: 0 z: 298.7002 last x: 385.2417 last y diff: 0 last z: 298.7002 territory: 0 rot x: 0 rot y: -3.54384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5051 actor: "geology/stone_granite_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5052 Footprint: Position: in world: true x: 378.02472 y: 0 z: 298.43964 last x: 378.02472 last y diff: 0 last z: 298.43964 territory: 0 rot x: 0 rot y: -2.44593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5052 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5053 Footprint: Position: in world: true x: 384.19013 y: 0 z: 302.70258 last x: 384.19013 last y diff: 0 last z: 302.70258 territory: 0 rot x: 0 rot y: -3.03173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5053 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5054 Footprint: Position: in world: true x: 817.25763 y: 0 z: 362.26783 last x: 817.25763 last y diff: 0 last z: 362.26783 territory: 3 rot x: 0 rot y: -2.78251 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5054 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5055 Footprint: Position: in world: true x: 819.34052 y: 0 z: 358.79963 last x: 819.34052 last y diff: 0 last z: 358.79963 territory: 3 rot x: 0 rot y: 0.23458 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5055 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5056 Footprint: Position: in world: true x: 88.39124 y: 0 z: 941.40247 last x: 88.39124 last y diff: 0 last z: 941.40247 territory: 0 rot x: 0 rot y: 1.14736 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5056 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5057 Footprint: Position: in world: true x: 291.48407 y: 0 z: 666.48194 last x: 291.48407 last y diff: 0 last z: 666.48194 territory: 0 rot x: 0 rot y: 0.0168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5057 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5058 Footprint: Position: in world: true x: 708.80671 y: 0 z: 130.86176 last x: 708.80671 last y diff: 0 last z: 130.86176 territory: 3 rot x: 0 rot y: -0.51024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5058 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5059 Footprint: Position: in world: true x: 703.90748 y: 0 z: 126.9629 last x: 703.90748 last y diff: 0 last z: 126.9629 territory: 3 rot x: 0 rot y: -3.69144 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5059 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5060 Footprint: Position: in world: true x: 384.23005 y: 0 z: 348.3736 last x: 384.23005 last y diff: 0 last z: 348.3736 territory: 0 rot x: 0 rot y: -3.98295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5060 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5061 Footprint: Position: in world: true x: 929.57428 y: 0 z: 573.68055 last x: 929.57428 last y diff: 0 last z: 573.68055 territory: 2 rot x: 0 rot y: 1.08756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5061 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5062 Footprint: Position: in world: true x: 933.43641 y: 0 z: 575.41694 last x: 933.43641 last y diff: 0 last z: 575.41694 territory: 2 rot x: 0 rot y: -1.60291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5062 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5063 Footprint: Position: in world: true x: 580.35877 y: 0 z: 1032.65607 last x: 580.35877 last y diff: 0 last z: 1032.65607 territory: 1 rot x: 0 rot y: -4.53628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5063 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5064 Footprint: Position: in world: true x: 345.39966 y: 0 z: 269.46521 last x: 345.39966 last y diff: 0 last z: 269.46521 territory: 0 rot x: 0 rot y: -3.12591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5064 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5065 Footprint: Position: in world: true x: 339.53595 y: 0 z: 267.1847 last x: 339.53595 last y diff: 0 last z: 267.1847 territory: 0 rot x: 0 rot y: -0.17142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5065 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5066 Footprint: Position: in world: true x: 433.98194 y: 0 z: 718.23786 last x: 433.98194 last y diff: 0 last z: 718.23786 territory: 0 rot x: 0 rot y: 0.2337 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5066 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5067 Footprint: Position: in world: true x: 434.68726 y: 0 z: 714.08063 last x: 434.68726 last y diff: 0 last z: 714.08063 territory: 0 rot x: 0 rot y: -3.39544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5067 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5068 Footprint: Position: in world: true x: 528.58881 y: 0 z: 603.88032 last x: 528.58881 last y diff: 0 last z: 603.88032 territory: 0 rot x: 0 rot y: -2.35099 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5068 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5069 Footprint: Position: in world: true x: 347.40851 y: 0 z: 420.78772 last x: 347.40851 last y diff: 0 last z: 420.78772 territory: 0 rot x: 0 rot y: -2.53586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5069 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5070 Footprint: Position: in world: true x: 353.3313 y: 0 z: 420.29676 last x: 353.3313 last y diff: 0 last z: 420.29676 territory: 0 rot x: 0 rot y: -0.54024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5070 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5071 Footprint: Position: in world: true x: 1066.21119 y: 0 z: 487.99909 last x: 1066.21119 last y diff: 0 last z: 487.99909 territory: 0 rot x: 0 rot y: -4.25239 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5071 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5072 Footprint: Position: in world: true x: 546.83082 y: 0 z: 625.48932 last x: 546.83082 last y diff: 0 last z: 625.48932 territory: 0 rot x: 0 rot y: -0.622 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5072 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5073 Footprint: Position: in world: true x: 1205.25385 y: 0 z: 807.29487 last x: 1205.25385 last y diff: 0 last z: 807.29487 territory: 2 rot x: 0 rot y: 0.50422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5073 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5074 Footprint: Position: in world: true x: 1089.8949 y: 0 z: 866.93921 last x: 1089.8949 last y diff: 0 last z: 866.93921 territory: 2 rot x: 0 rot y: -2.73002 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5074 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5075 Footprint: Position: in world: true x: 460.245 y: 0 z: 188.73359 last x: 460.245 last y diff: 0 last z: 188.73359 territory: 0 rot x: 0 rot y: -3.48481 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5075 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5076 Footprint: Position: in world: true x: 150.37806 y: 0 z: 501.79737 last x: 150.37806 last y diff: 0 last z: 501.79737 territory: 4 rot x: 0 rot y: -3.0808 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5076 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5077 Footprint: Position: in world: true x: 150.70392 y: 0 z: 505.79072 last x: 150.70392 last y diff: 0 last z: 505.79072 territory: 4 rot x: 0 rot y: -1.48826 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5077 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5078 Footprint: Position: in world: true x: 628.23652 y: 0 z: 436.52607 last x: 628.23652 last y diff: 0 last z: 436.52607 territory: 0 rot x: 0 rot y: 1.18271 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5078 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5079 Footprint: Position: in world: true x: 624.7931 y: 0 z: 441.17804 last x: 624.7931 last y diff: 0 last z: 441.17804 territory: 0 rot x: 0 rot y: -4.53762 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5079 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5080 Footprint: Position: in world: true x: 938.55768 y: 0 z: 919.52637 last x: 938.55768 last y diff: 0 last z: 919.52637 territory: 0 rot x: 0 rot y: -2.59578 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5080 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5081 Footprint: Position: in world: true x: 1011.41523 y: 0 z: 1109.01703 last x: 1011.41523 last y diff: 0 last z: 1109.01703 territory: 0 rot x: 0 rot y: 1.30428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5081 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5082 Footprint: Position: in world: true x: 333.24415 y: 0 z: 1047.84186 last x: 333.24415 last y diff: 0 last z: 1047.84186 territory: 0 rot x: 0 rot y: -2.48096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5082 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5083 Footprint: Position: in world: true x: 334.38996 y: 0 z: 1052.50037 last x: 334.38996 last y diff: 0 last z: 1052.50037 territory: 0 rot x: 0 rot y: -4.18253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5083 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5084 Footprint: Position: in world: true x: 915.25477 y: 0 z: 254.404 last x: 915.25477 last y diff: 0 last z: 254.404 territory: 3 rot x: 0 rot y: 0.61574 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5084 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5085 Footprint: Position: in world: true x: 910.417 y: 0 z: 252.4336 last x: 910.417 last y diff: 0 last z: 252.4336 territory: 3 rot x: 0 rot y: 1.53754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5085 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5086 Footprint: Position: in world: true x: 1031.17304 y: 0 z: 489.60895 last x: 1031.17304 last y diff: 0 last z: 489.60895 territory: 0 rot x: 0 rot y: -1.7828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5086 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5087 Footprint: Position: in world: true x: 1035.13123 y: 0 z: 487.01294 last x: 1035.13123 last y diff: 0 last z: 487.01294 territory: 0 rot x: 0 rot y: -1.71383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5087 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5088 Footprint: Position: in world: true x: 856.36762 y: 0 z: 690.82428 last x: 856.36762 last y diff: 0 last z: 690.82428 territory: 0 rot x: 0 rot y: -1.96515 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5088 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5089 Footprint: Position: in world: true x: 859.48371 y: 0 z: 693.34076 last x: 859.48371 last y diff: 0 last z: 693.34076 territory: 0 rot x: 0 rot y: -2.46636 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5089 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5090 Footprint: Position: in world: true x: 443.21033 y: 0 z: 137.06629 last x: 443.21033 last y diff: 0 last z: 137.06629 territory: 0 rot x: 0 rot y: -4.51076 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5090 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5091 Footprint: Position: in world: true x: 439.13776 y: 0 z: 140.48932 last x: 439.13776 last y diff: 0 last z: 140.48932 territory: 0 rot x: 0 rot y: 1.4883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5091 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5092 Footprint: Position: in world: true x: 518.21247 y: 0 z: 219.4839 last x: 518.21247 last y diff: 0 last z: 219.4839 territory: 0 rot x: 0 rot y: -2.44367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5092 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5093 Footprint: Position: in world: true x: 543.11927 y: 0 z: 152.10975 last x: 543.11927 last y diff: 0 last z: 152.10975 territory: 0 rot x: 0 rot y: -3.29465 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5093 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5094 Footprint: Position: in world: true x: 338.9156 y: 0 z: 340.3783 last x: 338.9156 last y diff: 0 last z: 340.3783 territory: 0 rot x: 0 rot y: -2.9382 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5094 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5095 Footprint: Position: in world: true x: 762.20624 y: 0 z: 269.55042 last x: 762.20624 last y diff: 0 last z: 269.55042 territory: 3 rot x: 0 rot y: 0.16456 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5095 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5096 Footprint: Position: in world: true x: 759.32667 y: 0 z: 272.55585 last x: 759.32667 last y diff: 0 last z: 272.55585 territory: 3 rot x: 0 rot y: -2.01421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5096 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5097 Footprint: Position: in world: true x: 276.5876 y: 0 z: 715.83857 last x: 276.5876 last y diff: 0 last z: 715.83857 territory: 0 rot x: 0 rot y: -2.23081 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5097 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5098 Footprint: Position: in world: true x: 270.25861 y: 0 z: 718.83753 last x: 270.25861 last y diff: 0 last z: 718.83753 territory: 0 rot x: 0 rot y: -3.58834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5098 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5099 Footprint: Position: in world: true x: 493.909 y: 0 z: 1114.0542 last x: 493.909 last y diff: 0 last z: 1114.0542 territory: 1 rot x: 0 rot y: -4.35627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5099 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5100 Footprint: Position: in world: true x: 1032.77082 y: 0 z: 755.38196 last x: 1032.77082 last y diff: 0 last z: 755.38196 territory: 2 rot x: 0 rot y: 0.93447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5100 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5101 Footprint: Position: in world: true x: 1068.80024 y: 0 z: 186.6521 last x: 1068.80024 last y diff: 0 last z: 186.6521 territory: 0 rot x: 0 rot y: -3.82261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5101 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5102 Footprint: Position: in world: true x: 1110.10511 y: 0 z: 714.36854 last x: 1110.10511 last y diff: 0 last z: 714.36854 territory: 2 rot x: 0 rot y: -0.50487 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5102 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5103 Footprint: Position: in world: true x: 188.23566 y: 0 z: 669.04822 last x: 188.23566 last y diff: 0 last z: 669.04822 territory: 0 rot x: 0 rot y: 0.1654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5103 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5104 Footprint: Position: in world: true x: 330.25971 y: 0 z: 709.45301 last x: 330.25971 last y diff: 0 last z: 709.45301 territory: 0 rot x: 0 rot y: -3.77535 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5104 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5105 Footprint: Position: in world: true x: 620.1034 y: 0 z: 135.6869 last x: 620.1034 last y diff: 0 last z: 135.6869 territory: 3 rot x: 0 rot y: -0.27092 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5105 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5106 Footprint: Position: in world: true x: 630.47846 y: 0 z: 400.93171 last x: 630.47846 last y diff: 0 last z: 400.93171 territory: 0 rot x: 0 rot y: -0.58872 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5106 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5107 Footprint: Position: in world: true x: 635.33002 y: 0 z: 399.61622 last x: 635.33002 last y diff: 0 last z: 399.61622 territory: 0 rot x: 0 rot y: -3.97388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5107 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5108 Footprint: Position: in world: true x: 414.1485 y: 0 z: 318.05524 last x: 414.1485 last y diff: 0 last z: 318.05524 territory: 0 rot x: 0 rot y: -2.4474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5108 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5109 Footprint: Position: in world: true x: 1008.034 y: 0 z: 701.39594 last x: 1008.034 last y diff: 0 last z: 701.39594 territory: 2 rot x: 0 rot y: -2.63941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5109 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5110 Footprint: Position: in world: true x: 544.13917 y: 0 z: 1086.92988 last x: 544.13917 last y diff: 0 last z: 1086.92988 territory: 1 rot x: 0 rot y: 0.11055 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5110 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5111 Footprint: Position: in world: true x: 548.37665 y: 0 z: 1088.27277 last x: 548.37665 last y diff: 0 last z: 1088.27277 territory: 1 rot x: 0 rot y: -3.1503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5111 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5112 Footprint: Position: in world: true x: 942.08643 y: 0 z: 274.07471 last x: 942.08643 last y diff: 0 last z: 274.07471 territory: 0 rot x: 0 rot y: 1.1548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5112 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5113 Footprint: Position: in world: true x: 938.0359 y: 0 z: 274.44642 last x: 938.0359 last y diff: 0 last z: 274.44642 territory: 0 rot x: 0 rot y: -0.31934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5113 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5114 Footprint: Position: in world: true x: 118.19349 y: 0 z: 529.31055 last x: 118.19349 last y diff: 0 last z: 529.31055 territory: 4 rot x: 0 rot y: -3.7039 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5114 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5115 Footprint: Position: in world: true x: 1196.64985 y: 0 z: 807.59522 last x: 1196.64985 last y diff: 0 last z: 807.59522 territory: 2 rot x: 0 rot y: 0.19188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5115 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5116 Footprint: Position: in world: true x: 1200.91663 y: 0 z: 806.8777 last x: 1200.91663 last y diff: 0 last z: 806.8777 territory: 2 rot x: 0 rot y: -1.1233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5116 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5117 Footprint: Position: in world: true x: 541.42566 y: 0 z: 1133.55036 last x: 541.42566 last y diff: 0 last z: 1133.55036 territory: 1 rot x: 0 rot y: -2.28072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5117 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5118 Footprint: Position: in world: true x: 755.15571 y: 0 z: 575.65003 last x: 755.15571 last y diff: 0 last z: 575.65003 territory: 0 rot x: 0 rot y: -1.12496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5118 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5119 Footprint: Position: in world: true x: 497.50495 y: 0 z: 1196.09064 last x: 497.50495 last y diff: 0 last z: 1196.09064 territory: 1 rot x: 0 rot y: -2.965 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5119 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5120 Footprint: Position: in world: true x: 501.31147 y: 0 z: 1192.6966 last x: 501.31147 last y diff: 0 last z: 1192.6966 territory: 1 rot x: 0 rot y: -1.37488 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5120 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5121 Footprint: Position: in world: true x: 582.36219 y: 0 z: 264.96515 last x: 582.36219 last y diff: 0 last z: 264.96515 territory: 0 rot x: 0 rot y: -1.74537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5121 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5122 Footprint: Position: in world: true x: 693.9455 y: 0 z: 613.50928 last x: 693.9455 last y diff: 0 last z: 613.50928 territory: 0 rot x: 0 rot y: 0.079 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5122 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5123 Footprint: Position: in world: true x: 689.7787 y: 0 z: 616.8971 last x: 689.7787 last y diff: 0 last z: 616.8971 territory: 0 rot x: 0 rot y: -1.2946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5123 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5124 Footprint: Position: in world: true x: 961.16602 y: 0 z: 628.6081 last x: 961.16602 last y diff: 0 last z: 628.6081 territory: 2 rot x: 0 rot y: -4.41243 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5124 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5125 Footprint: Position: in world: true x: 415.54969 y: 0 z: 142.685 last x: 415.54969 last y diff: 0 last z: 142.685 territory: 0 rot x: 0 rot y: -0.95066 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5125 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5126 Footprint: Position: in world: true x: 1007.67316 y: 0 z: 231.779 last x: 1007.67316 last y diff: 0 last z: 231.779 territory: 0 rot x: 0 rot y: -0.00094 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5126 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5127 Footprint: Position: in world: true x: 1003.28425 y: 0 z: 234.26038 last x: 1003.28425 last y diff: 0 last z: 234.26038 territory: 0 rot x: 0 rot y: 0.55268 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5127 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5128 Footprint: Position: in world: true x: 541.1822 y: 0 z: 1218.5583 last x: 541.1822 last y diff: 0 last z: 1218.5583 territory: 1 rot x: 0 rot y: -3.0135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5128 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5129 Footprint: Position: in world: true x: 930.16736 y: 0 z: 278.09791 last x: 930.16736 last y diff: 0 last z: 278.09791 territory: 0 rot x: 0 rot y: -1.61368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5129 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5130 Footprint: Position: in world: true x: 936.75934 y: 0 z: 278.2688 last x: 936.75934 last y diff: 0 last z: 278.2688 territory: 0 rot x: 0 rot y: -3.3041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5130 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5131 Footprint: Position: in world: true x: 653.7157 y: 0 z: 284.11902 last x: 653.7157 last y diff: 0 last z: 284.11902 territory: 3 rot x: 0 rot y: -2.71088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5131 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5132 Footprint: Position: in world: true x: 654.40796 y: 0 z: 288.97992 last x: 654.40796 last y diff: 0 last z: 288.97992 territory: 3 rot x: 0 rot y: -1.82561 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5132 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5133 Footprint: Position: in world: true x: 1191.57758 y: 0 z: 392.34687 last x: 1191.57758 last y diff: 0 last z: 392.34687 territory: 0 rot x: 0 rot y: -2.75451 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5133 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5134 Footprint: Position: in world: true x: 1196.14771 y: 0 z: 391.03284 last x: 1196.14771 last y diff: 0 last z: 391.03284 territory: 0 rot x: 0 rot y: 0.43995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5134 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5135 Footprint: Position: in world: true x: 487.62415 y: 0 z: 464.16285 last x: 487.62415 last y diff: 0 last z: 464.16285 territory: 0 rot x: 0 rot y: 1.5471 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5135 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5136 Footprint: Position: in world: true x: 347.97736 y: 0 z: 283.74195 last x: 347.97736 last y diff: 0 last z: 283.74195 territory: 0 rot x: 0 rot y: -3.85236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5136 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5137 Footprint: Position: in world: true x: 567.65088 y: 0 z: 320.23365 last x: 567.65088 last y diff: 0 last z: 320.23365 territory: 0 rot x: 0 rot y: -0.20142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5137 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5138 Footprint: Position: in world: true x: 570.48804 y: 0 z: 325.12653 last x: 570.48804 last y diff: 0 last z: 325.12653 territory: 0 rot x: 0 rot y: 1.07253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5138 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5139 Footprint: Position: in world: true x: 1079.13318 y: 0 z: 418.53943 last x: 1079.13318 last y diff: 0 last z: 418.53943 territory: 0 rot x: 0 rot y: -0.54316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5139 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5140 Footprint: Position: in world: true x: 470.85132 y: 0 z: 463.25178 last x: 470.85132 last y diff: 0 last z: 463.25178 territory: 0 rot x: 0 rot y: 0.43567 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5140 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5141 Footprint: Position: in world: true x: 747.33368 y: 0 z: 496.71491 last x: 747.33368 last y diff: 0 last z: 496.71491 territory: 0 rot x: 0 rot y: -1.16459 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5141 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5142 Footprint: Position: in world: true x: 89.75696 y: 0 z: 651.34577 last x: 89.75696 last y diff: 0 last z: 651.34577 territory: 0 rot x: 0 rot y: -2.9547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5142 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5143 Footprint: Position: in world: true x: 472.2146 y: 0 z: 515.65021 last x: 472.2146 last y diff: 0 last z: 515.65021 territory: 0 rot x: 0 rot y: -0.13437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5143 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5144 Footprint: Position: in world: true x: 475.77265 y: 0 z: 518.50709 last x: 475.77265 last y diff: 0 last z: 518.50709 territory: 0 rot x: 0 rot y: -2.85051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5144 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5145 Footprint: Position: in world: true x: 1158.5157 y: 0 z: 731.23853 last x: 1158.5157 last y diff: 0 last z: 731.23853 territory: 2 rot x: 0 rot y: -1.29984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5145 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5146 Footprint: Position: in world: true x: 1154.41858 y: 0 z: 730.83136 last x: 1154.41858 last y diff: 0 last z: 730.83136 territory: 2 rot x: 0 rot y: -0.22104 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5146 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5147 Footprint: Position: in world: true x: 794.24524 y: 0 z: 961.8664 last x: 794.24524 last y diff: 0 last z: 961.8664 territory: 0 rot x: 0 rot y: 0.30771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5147 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5148 Footprint: Position: in world: true x: 876.35853 y: 0 z: 1188.47175 last x: 876.35853 last y diff: 0 last z: 1188.47175 territory: 0 rot x: 0 rot y: -2.33103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5148 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5149 Footprint: Position: in world: true x: 814.02814 y: 0 z: 602.12787 last x: 814.02814 last y diff: 0 last z: 602.12787 territory: 0 rot x: 0 rot y: 1.25982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5149 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5150 Footprint: Position: in world: true x: 679.28772 y: 0 z: 111.85871 last x: 679.28772 last y diff: 0 last z: 111.85871 territory: 3 rot x: 0 rot y: -1.1432 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5150 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5151 Footprint: Position: in world: true x: 675.36054 y: 0 z: 108.04072 last x: 675.36054 last y diff: 0 last z: 108.04072 territory: 3 rot x: 0 rot y: -2.9951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5151 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5152 Footprint: Position: in world: true x: 278.9449 y: 0 z: 713.56452 last x: 278.9449 last y diff: 0 last z: 713.56452 territory: 0 rot x: 0 rot y: 0.51482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5152 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5153 Footprint: Position: in world: true x: 277.02417 y: 0 z: 708.95734 last x: 277.02417 last y diff: 0 last z: 708.95734 territory: 0 rot x: 0 rot y: 0.0141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5153 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5154 Footprint: Position: in world: true x: 1019.55048 y: 0 z: 224.18335 last x: 1019.55048 last y diff: 0 last z: 224.18335 territory: 0 rot x: 0 rot y: -0.39206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5154 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5155 Footprint: Position: in world: true x: 1021.03077 y: 0 z: 219.93866 last x: 1021.03077 last y diff: 0 last z: 219.93866 territory: 0 rot x: 0 rot y: -2.75477 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5155 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5156 Footprint: Position: in world: true x: 840.00074 y: 0 z: 1227.75861 last x: 840.00074 last y diff: 0 last z: 1227.75861 territory: 0 rot x: 0 rot y: -3.35586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5156 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5157 Footprint: Position: in world: true x: 142.05347 y: 0 z: 801.96082 last x: 142.05347 last y diff: 0 last z: 801.96082 territory: 0 rot x: 0 rot y: -2.32584 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5157 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5158 Footprint: Position: in world: true x: 843.31531 y: 0 z: 385.2724 last x: 843.31531 last y diff: 0 last z: 385.2724 territory: 0 rot x: 0 rot y: -0.46975 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5158 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5159 Footprint: Position: in world: true x: 745.61817 y: 0 z: 696.15461 last x: 745.61817 last y diff: 0 last z: 696.15461 territory: 0 rot x: 0 rot y: -3.14658 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5159 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5160 Footprint: Position: in world: true x: 745.95734 y: 0 z: 690.64942 last x: 745.95734 last y diff: 0 last z: 690.64942 territory: 0 rot x: 0 rot y: -2.87887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5160 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5161 Footprint: Position: in world: true x: 610.54133 y: 0 z: 806.92457 last x: 610.54133 last y diff: 0 last z: 806.92457 territory: 0 rot x: 0 rot y: -2.81333 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5161 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5162 Footprint: Position: in world: true x: 610.45063 y: 0 z: 802.09809 last x: 610.45063 last y diff: 0 last z: 802.09809 territory: 0 rot x: 0 rot y: -0.09197 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5162 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5163 Footprint: Position: in world: true x: 999.4657 y: 0 z: 519.4319 last x: 999.4657 last y diff: 0 last z: 519.4319 territory: 0 rot x: 0 rot y: -1.66504 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5163 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5164 Footprint: Position: in world: true x: 834.49421 y: 0 z: 459.92951 last x: 834.49421 last y diff: 0 last z: 459.92951 territory: 2 rot x: 0 rot y: -1.36167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5164 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5165 Footprint: Position: in world: true x: 723.83216 y: 0 z: 345.84211 last x: 723.83216 last y diff: 0 last z: 345.84211 territory: 3 rot x: 0 rot y: -1.31211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5165 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5166 Footprint: Position: in world: true x: 728.13245 y: 0 z: 348.15265 last x: 728.13245 last y diff: 0 last z: 348.15265 territory: 3 rot x: 0 rot y: 0.59914 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5166 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5167 Footprint: Position: in world: true x: 1074.08075 y: 0 z: 969.83222 last x: 1074.08075 last y diff: 0 last z: 969.83222 territory: 0 rot x: 0 rot y: -2.62395 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5167 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5168 Footprint: Position: in world: true x: 389.32081 y: 0 z: 405.45203 last x: 389.32081 last y diff: 0 last z: 405.45203 territory: 0 rot x: 0 rot y: -2.8315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5168 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5169 Footprint: Position: in world: true x: 214.68744 y: 0 z: 810.86915 last x: 214.68744 last y diff: 0 last z: 810.86915 territory: 0 rot x: 0 rot y: 1.07764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5169 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5170 Footprint: Position: in world: true x: 899.86548 y: 0 z: 546.75855 last x: 899.86548 last y diff: 0 last z: 546.75855 territory: 2 rot x: 0 rot y: -1.96409 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5170 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5171 Footprint: Position: in world: true x: 971.94751 y: 0 z: 1099.56159 last x: 971.94751 last y diff: 0 last z: 1099.56159 territory: 0 rot x: 0 rot y: -1.5863 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5171 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5172 Footprint: Position: in world: true x: 969.2234 y: 0 z: 1096.40534 last x: 969.2234 last y diff: 0 last z: 1096.40534 territory: 0 rot x: 0 rot y: -2.66874 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5172 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5173 Footprint: Position: in world: true x: 965.60737 y: 0 z: 1103.45673 last x: 965.60737 last y diff: 0 last z: 1103.45673 territory: 0 rot x: 0 rot y: -1.42698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5173 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5174 Footprint: Position: in world: true x: 964.94074 y: 0 z: 1099.26813 last x: 964.94074 last y diff: 0 last z: 1099.26813 territory: 0 rot x: 0 rot y: -2.346 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5174 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5175 Footprint: Position: in world: true x: 972.0008 y: 0 z: 1093.15558 last x: 972.0008 last y diff: 0 last z: 1093.15558 territory: 0 rot x: 0 rot y: -1.93982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5175 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5176 Footprint: Position: in world: true x: 961.62739 y: 0 z: 1093.09736 last x: 961.62739 last y diff: 0 last z: 1093.09736 territory: 0 rot x: 0 rot y: -1.37485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5176 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5177 Footprint: Position: in world: true x: 975.53742 y: 0 z: 1096.1855 last x: 975.53742 last y diff: 0 last z: 1096.1855 territory: 0 rot x: 0 rot y: 0.75742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5177 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5178 Footprint: Position: in world: true x: 181.02814 y: 0 z: 540.08393 last x: 181.02814 last y diff: 0 last z: 540.08393 territory: 4 rot x: 0 rot y: -1.04722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5178 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5179 Footprint: Position: in world: true x: 185.63166 y: 0 z: 535.03132 last x: 185.63166 last y diff: 0 last z: 535.03132 territory: 4 rot x: 0 rot y: 0.21837 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5179 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5180 Footprint: Position: in world: true x: 182.27125 y: 0 z: 532.07673 last x: 182.27125 last y diff: 0 last z: 532.07673 territory: 4 rot x: 0 rot y: -3.86405 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5180 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5181 Footprint: Position: in world: true x: 188.65113 y: 0 z: 542.55384 last x: 188.65113 last y diff: 0 last z: 542.55384 territory: 4 rot x: 0 rot y: -3.48984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5181 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5182 Footprint: Position: in world: true x: 173.97797 y: 0 z: 543.0948 last x: 173.97797 last y diff: 0 last z: 543.0948 territory: 4 rot x: 0 rot y: -0.30274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5182 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5183 Footprint: Position: in world: true x: 176.0074 y: 0 z: 538.54517 last x: 176.0074 last y diff: 0 last z: 538.54517 territory: 4 rot x: 0 rot y: -2.42757 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5183 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5184 Footprint: Position: in world: true x: 178.17817 y: 0 z: 545.17157 last x: 178.17817 last y diff: 0 last z: 545.17157 territory: 4 rot x: 0 rot y: -1.6726 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5184 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5185 Footprint: Position: in world: true x: 1043.54407 y: 0 z: 479.61738 last x: 1043.54407 last y diff: 0 last z: 479.61738 territory: 0 rot x: 0 rot y: -2.94211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5185 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5186 Footprint: Position: in world: true x: 1037.62464 y: 0 z: 478.1388 last x: 1037.62464 last y diff: 0 last z: 478.1388 territory: 0 rot x: 0 rot y: -3.76496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5186 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5187 Footprint: Position: in world: true x: 1032.87287 y: 0 z: 473.79102 last x: 1032.87287 last y diff: 0 last z: 473.79102 territory: 0 rot x: 0 rot y: -1.63942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5187 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5188 Footprint: Position: in world: true x: 1036.77961 y: 0 z: 484.47907 last x: 1036.77961 last y diff: 0 last z: 484.47907 territory: 0 rot x: 0 rot y: -2.76 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5188 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5189 Footprint: Position: in world: true x: 1036.5926 y: 0 z: 472.21204 last x: 1036.5926 last y diff: 0 last z: 472.21204 territory: 0 rot x: 0 rot y: -1.7821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5189 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5190 Footprint: Position: in world: true x: 1043.91187 y: 0 z: 475.28522 last x: 1043.91187 last y diff: 0 last z: 475.28522 territory: 0 rot x: 0 rot y: 0.04964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5190 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5191 Footprint: Position: in world: true x: 1040.67951 y: 0 z: 483.29871 last x: 1040.67951 last y diff: 0 last z: 483.29871 territory: 0 rot x: 0 rot y: -4.47019 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5191 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5192 Footprint: Position: in world: true x: 1109.93622 y: 0 z: 334.88941 last x: 1109.93622 last y diff: 0 last z: 334.88941 territory: 0 rot x: 0 rot y: -0.72602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5192 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5193 Footprint: Position: in world: true x: 1106.35627 y: 0 z: 337.28388 last x: 1106.35627 last y diff: 0 last z: 337.28388 territory: 0 rot x: 0 rot y: -2.70365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5193 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5194 Footprint: Position: in world: true x: 1108.23652 y: 0 z: 327.73682 last x: 1108.23652 last y diff: 0 last z: 327.73682 territory: 0 rot x: 0 rot y: 0.85163 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5194 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5195 Footprint: Position: in world: true x: 1116.9925 y: 0 z: 336.64307 last x: 1116.9925 last y diff: 0 last z: 336.64307 territory: 0 rot x: 0 rot y: -2.54505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5195 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5196 Footprint: Position: in world: true x: 1101.8224 y: 0 z: 338.88367 last x: 1101.8224 last y diff: 0 last z: 338.88367 territory: 0 rot x: 0 rot y: 1.54192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5196 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5197 Footprint: Position: in world: true x: 1103.53064 y: 0 z: 333.03412 last x: 1103.53064 last y diff: 0 last z: 333.03412 territory: 0 rot x: 0 rot y: -2.68047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5197 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5198 Footprint: Position: in world: true x: 1101.6731 y: 0 z: 359.06031 last x: 1101.6731 last y diff: 0 last z: 359.06031 territory: 0 rot x: 0 rot y: -0.14597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5198 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5199 Footprint: Position: in world: true x: 1104.5282 y: 0 z: 362.97706 last x: 1104.5282 last y diff: 0 last z: 362.97706 territory: 0 rot x: 0 rot y: -1.98215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5199 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5200 Footprint: Position: in world: true x: 1101.49408 y: 0 z: 353.69001 last x: 1101.49408 last y diff: 0 last z: 353.69001 territory: 0 rot x: 0 rot y: -3.02794 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5200 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5201 Footprint: Position: in world: true x: 1106.41279 y: 0 z: 352.72315 last x: 1106.41279 last y diff: 0 last z: 352.72315 territory: 0 rot x: 0 rot y: 0.34528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5201 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5202 Footprint: Position: in world: true x: 1106.16163 y: 0 z: 366.90467 last x: 1106.16163 last y diff: 0 last z: 366.90467 territory: 0 rot x: 0 rot y: -0.24241 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5202 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5203 Footprint: Position: in world: true x: 1098.4986 y: 0 z: 361.5688 last x: 1098.4986 last y diff: 0 last z: 361.5688 territory: 0 rot x: 0 rot y: 0.24657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5203 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5204 Footprint: Position: in world: true x: 1100.75165 y: 0 z: 365.79535 last x: 1100.75165 last y diff: 0 last z: 365.79535 territory: 0 rot x: 0 rot y: -2.20775 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5204 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5205 Footprint: Position: in world: true x: 1111.21357 y: 0 z: 354.85383 last x: 1111.21357 last y diff: 0 last z: 354.85383 territory: 0 rot x: 0 rot y: -3.15946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5205 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5206 Footprint: Position: in world: true x: 1097.25336 y: 0 z: 355.07178 last x: 1097.25336 last y diff: 0 last z: 355.07178 territory: 0 rot x: 0 rot y: -0.20495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5206 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5207 Footprint: Position: in world: true x: 1018.40546 y: 0 z: 1131.67505 last x: 1018.40546 last y diff: 0 last z: 1131.67505 territory: 0 rot x: 0 rot y: -1.5396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5207 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5208 Footprint: Position: in world: true x: 1013.22016 y: 0 z: 1132.28425 last x: 1013.22016 last y diff: 0 last z: 1132.28425 territory: 0 rot x: 0 rot y: -2.25954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5208 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5209 Footprint: Position: in world: true x: 1017.85914 y: 0 z: 1125.36536 last x: 1017.85914 last y diff: 0 last z: 1125.36536 territory: 0 rot x: 0 rot y: -4.70801 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5209 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5210 Footprint: Position: in world: true x: 1022.78827 y: 0 z: 1122.77802 last x: 1022.78827 last y diff: 0 last z: 1122.77802 territory: 0 rot x: 0 rot y: -3.21334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5210 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5211 Footprint: Position: in world: true x: 1008.20081 y: 0 z: 1131.60688 last x: 1008.20081 last y diff: 0 last z: 1131.60688 territory: 0 rot x: 0 rot y: -1.98707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5211 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5212 Footprint: Position: in world: true x: 1014.16584 y: 0 z: 1123.45331 last x: 1014.16584 last y diff: 0 last z: 1123.45331 territory: 0 rot x: 0 rot y: -3.69141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5212 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5213 Footprint: Position: in world: true x: 1025.89881 y: 0 z: 1130.0561 last x: 1025.89881 last y diff: 0 last z: 1130.0561 territory: 0 rot x: 0 rot y: 0.68761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5213 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5214 Footprint: Position: in world: true x: 516.29053 y: 0 z: 935.29444 last x: 516.29053 last y diff: 0 last z: 935.29444 territory: 1 rot x: 0 rot y: -0.35656 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5214 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5215 Footprint: Position: in world: true x: 509.97138 y: 0 z: 928.72883 last x: 509.97138 last y diff: 0 last z: 928.72883 territory: 1 rot x: 0 rot y: -4.24476 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5215 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5216 Footprint: Position: in world: true x: 509.62775 y: 0 z: 937.47687 last x: 509.62775 last y diff: 0 last z: 937.47687 territory: 1 rot x: 0 rot y: 0.93352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5216 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5217 Footprint: Position: in world: true x: 510.25977 y: 0 z: 924.66791 last x: 510.25977 last y diff: 0 last z: 924.66791 territory: 1 rot x: 0 rot y: -0.68505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5217 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5218 Footprint: Position: in world: true x: 502.00641 y: 0 z: 929.68396 last x: 502.00641 last y diff: 0 last z: 929.68396 territory: 1 rot x: 0 rot y: 0.9847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5218 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5219 Footprint: Position: in world: true x: 505.94898 y: 0 z: 930.59113 last x: 505.94898 last y diff: 0 last z: 930.59113 territory: 1 rot x: 0 rot y: -3.22675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5219 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5220 Footprint: Position: in world: true x: 517.94043 y: 0 z: 931.61323 last x: 517.94043 last y diff: 0 last z: 931.61323 territory: 1 rot x: 0 rot y: -4.16816 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5220 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5221 Footprint: Position: in world: true x: 252.77845 y: 0 z: 705.7309 last x: 252.77845 last y diff: 0 last z: 705.7309 territory: 0 rot x: 0 rot y: -4.15151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5221 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5222 Footprint: Position: in world: true x: 255.47193 y: 0 z: 710.6355 last x: 255.47193 last y diff: 0 last z: 710.6355 territory: 0 rot x: 0 rot y: 1.3128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5222 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5223 Footprint: Position: in world: true x: 249.82038 y: 0 z: 712.68274 last x: 249.82038 last y diff: 0 last z: 712.68274 territory: 0 rot x: 0 rot y: -1.32451 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5223 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5224 Footprint: Position: in world: true x: 245.21753 y: 0 z: 708.00971 last x: 245.21753 last y diff: 0 last z: 708.00971 territory: 0 rot x: 0 rot y: -4.37398 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5224 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5225 Footprint: Position: in world: true x: 261.85804 y: 0 z: 715.88227 last x: 261.85804 last y diff: 0 last z: 715.88227 territory: 0 rot x: 0 rot y: -2.85247 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5225 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5226 Footprint: Position: in world: true x: 252.53223 y: 0 z: 716.90198 last x: 252.53223 last y diff: 0 last z: 716.90198 territory: 0 rot x: 0 rot y: 0.78304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5226 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5227 Footprint: Position: in world: true x: 258.88245 y: 0 z: 708.08051 last x: 258.88245 last y diff: 0 last z: 708.08051 territory: 0 rot x: 0 rot y: -1.52279 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5227 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5228 Footprint: Position: in world: true x: 310.94318 y: 0 z: 311.8216 last x: 310.94318 last y diff: 0 last z: 311.8216 territory: 0 rot x: 0 rot y: 0.1344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5228 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5229 Footprint: Position: in world: true x: 317.11304 y: 0 z: 311.0417 last x: 317.11304 last y diff: 0 last z: 311.0417 territory: 0 rot x: 0 rot y: 0.48461 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5229 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5230 Footprint: Position: in world: true x: 309.72986 y: 0 z: 307.66462 last x: 309.72986 last y diff: 0 last z: 307.66462 territory: 0 rot x: 0 rot y: -2.72361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5230 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5231 Footprint: Position: in world: true x: 317.0517 y: 0 z: 319.35004 last x: 317.0517 last y diff: 0 last z: 319.35004 territory: 0 rot x: 0 rot y: -0.34618 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5231 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5232 Footprint: Position: in world: true x: 315.4112 y: 0 z: 304.16828 last x: 315.4112 last y diff: 0 last z: 304.16828 territory: 0 rot x: 0 rot y: -1.54607 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5232 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5233 Footprint: Position: in world: true x: 464.92872 y: 0 z: 84.15943 last x: 464.92872 last y diff: 0 last z: 84.15943 territory: 0 rot x: 0 rot y: -1.94938 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5233 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5234 Footprint: Position: in world: true x: 462.25965 y: 0 z: 91.79871 last x: 462.25965 last y diff: 0 last z: 91.79871 territory: 0 rot x: 0 rot y: -0.94164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5234 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5235 Footprint: Position: in world: true x: 458.84339 y: 0 z: 86.17035 last x: 458.84339 last y diff: 0 last z: 86.17035 territory: 0 rot x: 0 rot y: -3.07825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5235 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5236 Footprint: Position: in world: true x: 456.15168 y: 0 z: 82.63007 last x: 456.15168 last y diff: 0 last z: 82.63007 territory: 0 rot x: 0 rot y: 0.06397 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5236 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5237 Footprint: Position: in world: true x: 461.22901 y: 0 z: 79.50263 last x: 461.22901 last y diff: 0 last z: 79.50263 territory: 0 rot x: 0 rot y: -3.76374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5237 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5238 Footprint: Position: in world: true x: 449.83606 y: 0 z: 89.28504 last x: 449.83606 last y diff: 0 last z: 89.28504 territory: 0 rot x: 0 rot y: -4.37661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5238 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5239 Footprint: Position: in world: true x: 465.7082 y: 0 z: 89.44782 last x: 465.7082 last y diff: 0 last z: 89.44782 territory: 0 rot x: 0 rot y: -1.85056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5239 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5240 Footprint: Position: in world: true x: 451.34534 y: 0 z: 80.49775 last x: 451.34534 last y diff: 0 last z: 80.49775 territory: 0 rot x: 0 rot y: -3.39737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5240 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5241 Footprint: Position: in world: true x: 452.27143 y: 0 z: 85.36341 last x: 452.27143 last y diff: 0 last z: 85.36341 territory: 0 rot x: 0 rot y: -2.65856 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5241 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5242 Footprint: Position: in world: true x: 456.9361 y: 0 z: 77.32874 last x: 456.9361 last y diff: 0 last z: 77.32874 territory: 0 rot x: 0 rot y: -0.27961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5242 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5243 Footprint: Position: in world: true x: 408.81818 y: 0 z: 340.22053 last x: 408.81818 last y diff: 0 last z: 340.22053 territory: 0 rot x: 0 rot y: 0.67441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5243 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5244 Footprint: Position: in world: true x: 404.95698 y: 0 z: 341.78748 last x: 404.95698 last y diff: 0 last z: 341.78748 territory: 0 rot x: 0 rot y: 0.84043 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5244 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5245 Footprint: Position: in world: true x: 418.8368 y: 0 z: 346.72718 last x: 418.8368 last y diff: 0 last z: 346.72718 territory: 0 rot x: 0 rot y: 0.92414 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5245 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5246 Footprint: Position: in world: true x: 414.14557 y: 0 z: 353.57251 last x: 414.14557 last y diff: 0 last z: 353.57251 territory: 0 rot x: 0 rot y: -0.72272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5246 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5247 Footprint: Position: in world: true x: 406.3249 y: 0 z: 349.58063 last x: 406.3249 last y diff: 0 last z: 349.58063 territory: 0 rot x: 0 rot y: -1.44277 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5247 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5248 Footprint: Position: in world: true x: 417.13575 y: 0 z: 340.1753 last x: 417.13575 last y diff: 0 last z: 340.1753 territory: 0 rot x: 0 rot y: -2.73653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5248 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5249 Footprint: Position: in world: true x: 409.66565 y: 0 z: 352.39289 last x: 409.66565 last y diff: 0 last z: 352.39289 territory: 0 rot x: 0 rot y: 0.3604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5249 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5250 Footprint: Position: in world: true x: 400.57715 y: 0 z: 343.2688 last x: 400.57715 last y diff: 0 last z: 343.2688 territory: 0 rot x: 0 rot y: -1.98203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5250 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5251 Footprint: Position: in world: true x: 484.56629 y: 0 z: 351.04517 last x: 484.56629 last y diff: 0 last z: 351.04517 territory: 0 rot x: 0 rot y: -3.13155 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5251 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5252 Footprint: Position: in world: true x: 484.68726 y: 0 z: 363.95807 last x: 484.68726 last y diff: 0 last z: 363.95807 territory: 0 rot x: 0 rot y: -3.03385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5252 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5253 Footprint: Position: in world: true x: 488.28089 y: 0 z: 354.45014 last x: 488.28089 last y diff: 0 last z: 354.45014 territory: 0 rot x: 0 rot y: 0.35961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5253 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5254 Footprint: Position: in world: true x: 490.69654 y: 0 z: 349.48481 last x: 490.69654 last y diff: 0 last z: 349.48481 territory: 0 rot x: 0 rot y: -4.6423 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5254 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5255 Footprint: Position: in world: true x: 480.36915 y: 0 z: 366.25605 last x: 480.36915 last y diff: 0 last z: 366.25605 territory: 0 rot x: 0 rot y: 0.9276 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5255 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5256 Footprint: Position: in world: true x: 476.7132 y: 0 z: 354.68683 last x: 476.7132 last y diff: 0 last z: 354.68683 territory: 0 rot x: 0 rot y: -0.53812 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5256 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5257 Footprint: Position: in world: true x: 867.8025 y: 0 z: 173.61927 last x: 867.8025 last y diff: 0 last z: 173.61927 territory: 3 rot x: 0 rot y: -1.23078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5257 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5258 Footprint: Position: in world: true x: 877.96058 y: 0 z: 166.20057 last x: 877.96058 last y diff: 0 last z: 166.20057 territory: 3 rot x: 0 rot y: -2.62984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5258 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5259 Footprint: Position: in world: true x: 881.59034 y: 0 z: 173.7616 last x: 881.59034 last y diff: 0 last z: 173.7616 territory: 3 rot x: 0 rot y: -4.2294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5259 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5260 Footprint: Position: in world: true x: 876.38032 y: 0 z: 161.20844 last x: 876.38032 last y diff: 0 last z: 161.20844 territory: 3 rot x: 0 rot y: -0.13588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5260 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5261 Footprint: Position: in world: true x: 883.70044 y: 0 z: 169.20948 last x: 883.70044 last y diff: 0 last z: 169.20948 territory: 3 rot x: 0 rot y: -0.14258 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5261 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5262 Footprint: Position: in world: true x: 798.97895 y: 0 z: 1096.03364 last x: 798.97895 last y diff: 0 last z: 1096.03364 territory: 0 rot x: 0 rot y: -4.69962 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5262 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5263 Footprint: Position: in world: true x: 794.51471 y: 0 z: 1103.8407 last x: 794.51471 last y diff: 0 last z: 1103.8407 territory: 0 rot x: 0 rot y: 1.48366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5263 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5264 Footprint: Position: in world: true x: 794.78827 y: 0 z: 1096.89637 last x: 794.78827 last y diff: 0 last z: 1096.89637 territory: 0 rot x: 0 rot y: -2.73508 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5264 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5265 Footprint: Position: in world: true x: 800.9449 y: 0 z: 1090.48792 last x: 800.9449 last y diff: 0 last z: 1090.48792 territory: 0 rot x: 0 rot y: -4.02163 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5265 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5266 Footprint: Position: in world: true x: 802.94831 y: 0 z: 1100.13807 last x: 802.94831 last y diff: 0 last z: 1100.13807 territory: 0 rot x: 0 rot y: 0.72779 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5266 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5267 Footprint: Position: in world: true x: 804.4651 y: 0 z: 1095.7751 last x: 804.4651 last y diff: 0 last z: 1095.7751 territory: 0 rot x: 0 rot y: -3.90235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5267 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5268 Footprint: Position: in world: true x: 303.43842 y: 0 z: 882.15247 last x: 303.43842 last y diff: 0 last z: 882.15247 territory: 1 rot x: 0 rot y: -1.11937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5268 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5269 Footprint: Position: in world: true x: 299.73548 y: 0 z: 880.17182 last x: 299.73548 last y diff: 0 last z: 880.17182 territory: 1 rot x: 0 rot y: -4.23533 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5269 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5270 Footprint: Position: in world: true x: 303.23414 y: 0 z: 888.80158 last x: 303.23414 last y diff: 0 last z: 888.80158 territory: 1 rot x: 0 rot y: -1.59078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5270 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5271 Footprint: Position: in world: true x: 296.21521 y: 0 z: 873.95643 last x: 296.21521 last y diff: 0 last z: 873.95643 territory: 1 rot x: 0 rot y: -1.59252 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5271 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5272 Footprint: Position: in world: true x: 310.34852 y: 0 z: 885.53541 last x: 310.34852 last y diff: 0 last z: 885.53541 territory: 1 rot x: 0 rot y: -1.65972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5272 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5273 Footprint: Position: in world: true x: 297.39563 y: 0 z: 885.06708 last x: 297.39563 last y diff: 0 last z: 885.06708 territory: 1 rot x: 0 rot y: -4.03321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5273 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5274 Footprint: Position: in world: true x: 306.37269 y: 0 z: 885.07642 last x: 306.37269 last y diff: 0 last z: 885.07642 territory: 1 rot x: 0 rot y: -1.28986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5274 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5275 Footprint: Position: in world: true x: 638.57251 y: 0 z: 269.24445 last x: 638.57251 last y diff: 0 last z: 269.24445 territory: 3 rot x: 0 rot y: -2.33165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5275 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5276 Footprint: Position: in world: true x: 634.05048 y: 0 z: 265.9101 last x: 634.05048 last y diff: 0 last z: 265.9101 territory: 3 rot x: 0 rot y: -1.43738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5276 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5277 Footprint: Position: in world: true x: 627.41468 y: 0 z: 263.88477 last x: 627.41468 last y diff: 0 last z: 263.88477 territory: 3 rot x: 0 rot y: -2.1639 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5277 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5278 Footprint: Position: in world: true x: 633.02063 y: 0 z: 273.4803 last x: 633.02063 last y diff: 0 last z: 273.4803 territory: 3 rot x: 0 rot y: -3.97013 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5278 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5279 Footprint: Position: in world: true x: 640.45392 y: 0 z: 262.64869 last x: 640.45392 last y diff: 0 last z: 262.64869 territory: 3 rot x: 0 rot y: -2.01687 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5279 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5280 Footprint: Position: in world: true x: 629.96613 y: 0 z: 260.31653 last x: 629.96613 last y diff: 0 last z: 260.31653 territory: 3 rot x: 0 rot y: -3.56112 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5280 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5281 Footprint: Position: in world: true x: 635.90284 y: 0 z: 257.32392 last x: 635.90284 last y diff: 0 last z: 257.32392 territory: 3 rot x: 0 rot y: 0.65395 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5281 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5282 Footprint: Position: in world: true x: 624.14997 y: 0 z: 266.52387 last x: 624.14997 last y diff: 0 last z: 266.52387 territory: 3 rot x: 0 rot y: -4.23234 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5282 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5283 Footprint: Position: in world: true x: 117.94892 y: 0 z: 774.03315 last x: 117.94892 last y diff: 0 last z: 774.03315 territory: 0 rot x: 0 rot y: -3.08988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5283 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5284 Footprint: Position: in world: true x: 123.42634 y: 0 z: 774.69105 last x: 123.42634 last y diff: 0 last z: 774.69105 territory: 0 rot x: 0 rot y: 0.4171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5284 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5285 Footprint: Position: in world: true x: 113.02094 y: 0 z: 767.09217 last x: 113.02094 last y diff: 0 last z: 767.09217 territory: 0 rot x: 0 rot y: 0.80411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5285 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5286 Footprint: Position: in world: true x: 117.58655 y: 0 z: 783.02656 last x: 117.58655 last y diff: 0 last z: 783.02656 territory: 0 rot x: 0 rot y: -0.32207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5286 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5287 Footprint: Position: in world: true x: 120.94947 y: 0 z: 766.95972 last x: 120.94947 last y diff: 0 last z: 766.95972 territory: 0 rot x: 0 rot y: -2.38801 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5287 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5288 Footprint: Position: in world: true x: 312.0163 y: 0 z: 482.79065 last x: 312.0163 last y diff: 0 last z: 482.79065 territory: 4 rot x: 0 rot y: -0.50538 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5288 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5289 Footprint: Position: in world: true x: 309.41157 y: 0 z: 490.03321 last x: 309.41157 last y diff: 0 last z: 490.03321 territory: 4 rot x: 0 rot y: 0.78524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5289 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5290 Footprint: Position: in world: true x: 299.81031 y: 0 z: 488.34986 last x: 299.81031 last y diff: 0 last z: 488.34986 territory: 4 rot x: 0 rot y: -4.08516 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5290 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5291 Footprint: Position: in world: true x: 304.65851 y: 0 z: 480.21698 last x: 304.65851 last y diff: 0 last z: 480.21698 territory: 4 rot x: 0 rot y: -2.0801 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5291 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5292 Footprint: Position: in world: true x: 303.5904 y: 0 z: 492.31086 last x: 303.5904 last y diff: 0 last z: 492.31086 territory: 4 rot x: 0 rot y: -2.81995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5292 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5293 Footprint: Position: in world: true x: 300.935 y: 0 z: 482.53553 last x: 300.935 last y diff: 0 last z: 482.53553 territory: 4 rot x: 0 rot y: 1.13387 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5293 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5294 Footprint: Position: in world: true x: 308.78736 y: 0 z: 479.70588 last x: 308.78736 last y diff: 0 last z: 479.70588 territory: 4 rot x: 0 rot y: 0.39895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5294 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5295 Footprint: Position: in world: true x: 464.99732 y: 0 z: 760.11 last x: 464.99732 last y diff: 0 last z: 760.11 territory: 0 rot x: 0 rot y: 1.43969 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5295 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5296 Footprint: Position: in world: true x: 470.15803 y: 0 z: 757.59809 last x: 470.15803 last y diff: 0 last z: 757.59809 territory: 0 rot x: 0 rot y: 1.2711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5296 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5297 Footprint: Position: in world: true x: 472.581 y: 0 z: 764.98646 last x: 472.581 last y diff: 0 last z: 764.98646 territory: 0 rot x: 0 rot y: 1.29325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5297 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5298 Footprint: Position: in world: true x: 465.05158 y: 0 z: 767.56775 last x: 465.05158 last y diff: 0 last z: 767.56775 territory: 0 rot x: 0 rot y: -3.46274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5298 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5299 Footprint: Position: in world: true x: 462.78675 y: 0 z: 750.47272 last x: 462.78675 last y diff: 0 last z: 750.47272 territory: 0 rot x: 0 rot y: -3.82876 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5299 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5300 Footprint: Position: in world: true x: 472.69184 y: 0 z: 751.886 last x: 472.69184 last y diff: 0 last z: 751.886 territory: 0 rot x: 0 rot y: -1.74767 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5300 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5301 Footprint: Position: in world: true x: 460.03333 y: 0 z: 757.96125 last x: 460.03333 last y diff: 0 last z: 757.96125 territory: 0 rot x: 0 rot y: -1.98327 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5301 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5302 Footprint: Position: in world: true x: 1040.85663 y: 0 z: 1075.8667 last x: 1040.85663 last y diff: 0 last z: 1075.8667 territory: 0 rot x: 0 rot y: 0.64794 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5302 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5303 Footprint: Position: in world: true x: 1042.12305 y: 0 z: 1070.79542 last x: 1042.12305 last y diff: 0 last z: 1070.79542 territory: 0 rot x: 0 rot y: -1.91662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5303 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5304 Footprint: Position: in world: true x: 1036.10602 y: 0 z: 1076.82264 last x: 1036.10602 last y diff: 0 last z: 1076.82264 territory: 0 rot x: 0 rot y: -2.33968 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5304 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5305 Footprint: Position: in world: true x: 1047.97358 y: 0 z: 1079.3061 last x: 1047.97358 last y diff: 0 last z: 1079.3061 territory: 0 rot x: 0 rot y: -3.34804 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5305 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5306 Footprint: Position: in world: true x: 1051.67963 y: 0 z: 1072.15229 last x: 1051.67963 last y diff: 0 last z: 1072.15229 territory: 0 rot x: 0 rot y: -0.73046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5306 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5307 Footprint: Position: in world: true x: 1041.93024 y: 0 z: 1064.2923 last x: 1041.93024 last y diff: 0 last z: 1064.2923 territory: 0 rot x: 0 rot y: 1.39321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5307 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5308 Footprint: Position: in world: true x: 147.33906 y: 0 z: 1007.40381 last x: 147.33906 last y diff: 0 last z: 1007.40381 territory: 0 rot x: 0 rot y: -2.8845 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5308 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5309 Footprint: Position: in world: true x: 140.84247 y: 0 z: 1011.36872 last x: 140.84247 last y diff: 0 last z: 1011.36872 territory: 0 rot x: 0 rot y: -2.13878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5309 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5310 Footprint: Position: in world: true x: 136.49128 y: 0 z: 1013.74158 last x: 136.49128 last y diff: 0 last z: 1013.74158 territory: 0 rot x: 0 rot y: -2.17164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5310 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5311 Footprint: Position: in world: true x: 147.34424 y: 0 z: 1002.9333 last x: 147.34424 last y diff: 0 last z: 1002.9333 territory: 0 rot x: 0 rot y: -0.66308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5311 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5312 Footprint: Position: in world: true x: 148.93805 y: 0 z: 1011.52503 last x: 148.93805 last y diff: 0 last z: 1011.52503 territory: 0 rot x: 0 rot y: -0.40421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5312 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5313 Footprint: Position: in world: true x: 142.7627 y: 0 z: 1014.99872 last x: 142.7627 last y diff: 0 last z: 1014.99872 territory: 0 rot x: 0 rot y: -4.07758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5313 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5314 Footprint: Position: in world: true x: 140.24744 y: 0 z: 1003.64411 last x: 140.24744 last y diff: 0 last z: 1003.64411 territory: 0 rot x: 0 rot y: 0.97437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5314 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5315 Footprint: Position: in world: true x: 132.72907 y: 0 z: 1009.99982 last x: 132.72907 last y diff: 0 last z: 1009.99982 territory: 0 rot x: 0 rot y: -2.76375 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5315 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5316 Footprint: Position: in world: true x: 145.94843 y: 0 z: 1017.81141 last x: 145.94843 last y diff: 0 last z: 1017.81141 territory: 0 rot x: 0 rot y: -2.06963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5316 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5317 Footprint: Position: in world: true x: 716.85883 y: 0 z: 221.26935 last x: 716.85883 last y diff: 0 last z: 221.26935 territory: 3 rot x: 0 rot y: -4.46351 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5317 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5318 Footprint: Position: in world: true x: 720.85401 y: 0 z: 220.62281 last x: 720.85401 last y diff: 0 last z: 220.62281 territory: 3 rot x: 0 rot y: -2.75768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5318 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5319 Footprint: Position: in world: true x: 717.05842 y: 0 z: 225.5005 last x: 717.05842 last y diff: 0 last z: 225.5005 territory: 3 rot x: 0 rot y: -3.8126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5319 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5320 Footprint: Position: in world: true x: 718.35175 y: 0 z: 230.48298 last x: 718.35175 last y diff: 0 last z: 230.48298 territory: 3 rot x: 0 rot y: -0.81955 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5320 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5321 Footprint: Position: in world: true x: 722.30396 y: 0 z: 216.59003 last x: 722.30396 last y diff: 0 last z: 216.59003 territory: 3 rot x: 0 rot y: 0.5096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5321 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5322 Footprint: Position: in world: true x: 728.64124 y: 0 z: 218.67804 last x: 728.64124 last y diff: 0 last z: 218.67804 territory: 3 rot x: 0 rot y: -3.95458 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5322 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5323 Footprint: Position: in world: true x: 392.7771 y: 0 z: 1162.31702 last x: 392.7771 last y diff: 0 last z: 1162.31702 territory: 1 rot x: 0 rot y: -1.16057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5323 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5324 Footprint: Position: in world: true x: 384.74714 y: 0 z: 1155.66858 last x: 384.74714 last y diff: 0 last z: 1155.66858 territory: 1 rot x: 0 rot y: -2.50795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5324 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5325 Footprint: Position: in world: true x: 394.71601 y: 0 z: 1158.52186 last x: 394.71601 last y diff: 0 last z: 1158.52186 territory: 1 rot x: 0 rot y: -3.28351 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5325 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5326 Footprint: Position: in world: true x: 384.40424 y: 0 z: 1164.03235 last x: 384.40424 last y diff: 0 last z: 1164.03235 territory: 1 rot x: 0 rot y: -2.18833 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5326 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5327 Footprint: Position: in world: true x: 389.86567 y: 0 z: 1166.6471 last x: 389.86567 last y diff: 0 last z: 1166.6471 territory: 1 rot x: 0 rot y: -4.6903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5327 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5328 Footprint: Position: in world: true x: 397.39997 y: 0 z: 1162.21265 last x: 397.39997 last y diff: 0 last z: 1162.21265 territory: 1 rot x: 0 rot y: 0.15363 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5328 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5329 Footprint: Position: in world: true x: 392.94855 y: 0 z: 1149.23078 last x: 392.94855 last y diff: 0 last z: 1149.23078 territory: 1 rot x: 0 rot y: 1.18566 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5329 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5330 Footprint: Position: in world: true x: 860.23908 y: 0 z: 1150.35505 last x: 860.23908 last y diff: 0 last z: 1150.35505 territory: 0 rot x: 0 rot y: 0.42756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5330 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5331 Footprint: Position: in world: true x: 862.13807 y: 0 z: 1145.69605 last x: 862.13807 last y diff: 0 last z: 1145.69605 territory: 0 rot x: 0 rot y: -0.33178 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5331 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5332 Footprint: Position: in world: true x: 866.48444 y: 0 z: 1149.58991 last x: 866.48444 last y diff: 0 last z: 1149.58991 territory: 0 rot x: 0 rot y: -3.52181 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5332 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5333 Footprint: Position: in world: true x: 863.23475 y: 0 z: 1137.94758 last x: 863.23475 last y diff: 0 last z: 1137.94758 territory: 0 rot x: 0 rot y: -1.88915 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5333 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5334 Footprint: Position: in world: true x: 862.92121 y: 0 z: 1155.85322 last x: 862.92121 last y diff: 0 last z: 1155.85322 territory: 0 rot x: 0 rot y: -3.99618 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5334 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5335 Footprint: Position: in world: true x: 856.36493 y: 0 z: 1151.36579 last x: 856.36493 last y diff: 0 last z: 1151.36579 territory: 0 rot x: 0 rot y: -1.41723 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5335 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5336 Footprint: Position: in world: true x: 855.17225 y: 0 z: 1141.51594 last x: 855.17225 last y diff: 0 last z: 1141.51594 territory: 0 rot x: 0 rot y: -1.08652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5336 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5337 Footprint: Position: in world: true x: 857.06476 y: 0 z: 1147.1579 last x: 857.06476 last y diff: 0 last z: 1147.1579 territory: 0 rot x: 0 rot y: -3.54905 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5337 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5338 Footprint: Position: in world: true x: 564.32105 y: 0 z: 811.42017 last x: 564.32105 last y diff: 0 last z: 811.42017 territory: 0 rot x: 0 rot y: -1.10854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5338 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5339 Footprint: Position: in world: true x: 561.34595 y: 0 z: 807.5334 last x: 561.34595 last y diff: 0 last z: 807.5334 territory: 0 rot x: 0 rot y: -1.56939 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5339 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5340 Footprint: Position: in world: true x: 555.73609 y: 0 z: 813.08753 last x: 555.73609 last y diff: 0 last z: 813.08753 territory: 0 rot x: 0 rot y: 0.97237 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5340 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5341 Footprint: Position: in world: true x: 555.22724 y: 0 z: 804.58771 last x: 555.22724 last y diff: 0 last z: 804.58771 territory: 0 rot x: 0 rot y: 1.56691 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5341 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5342 Footprint: Position: in world: true x: 567.45234 y: 0 z: 807.07636 last x: 567.45234 last y diff: 0 last z: 807.07636 territory: 0 rot x: 0 rot y: -1.13665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5342 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5343 Footprint: Position: in world: true x: 564.42945 y: 0 z: 801.65766 last x: 564.42945 last y diff: 0 last z: 801.65766 territory: 0 rot x: 0 rot y: 1.40154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5343 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5344 Footprint: Position: in world: true x: 267.40894 y: 0 z: 611.37739 last x: 267.40894 last y diff: 0 last z: 611.37739 territory: 4 rot x: 0 rot y: -4.38894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5344 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5345 Footprint: Position: in world: true x: 271.09998 y: 0 z: 608.7179 last x: 271.09998 last y diff: 0 last z: 608.7179 territory: 4 rot x: 0 rot y: -1.18207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5345 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5346 Footprint: Position: in world: true x: 263.982 y: 0 z: 615.62757 last x: 263.982 last y diff: 0 last z: 615.62757 territory: 4 rot x: 0 rot y: 0.93224 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5346 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5347 Footprint: Position: in world: true x: 260.17817 y: 0 z: 610.47681 last x: 260.17817 last y diff: 0 last z: 610.47681 territory: 4 rot x: 0 rot y: 0.67225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5347 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5348 Footprint: Position: in world: true x: 263.11835 y: 0 z: 605.29871 last x: 263.11835 last y diff: 0 last z: 605.29871 territory: 4 rot x: 0 rot y: -2.90581 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5348 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5349 Footprint: Position: in world: true x: 275.93787 y: 0 z: 610.18763 last x: 275.93787 last y diff: 0 last z: 610.18763 territory: 4 rot x: 0 rot y: -3.6587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5349 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5350 Footprint: Position: in world: true x: 268.00886 y: 0 z: 604.16883 last x: 268.00886 last y diff: 0 last z: 604.16883 territory: 4 rot x: 0 rot y: -2.58133 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5350 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5351 Footprint: Position: in world: true x: 1058.62977 y: 0 z: 887.66572 last x: 1058.62977 last y diff: 0 last z: 887.66572 territory: 2 rot x: 0 rot y: -2.75472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5351 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5352 Footprint: Position: in world: true x: 1064.43049 y: 0 z: 895.02497 last x: 1064.43049 last y diff: 0 last z: 895.02497 territory: 2 rot x: 0 rot y: -0.59304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5352 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5353 Footprint: Position: in world: true x: 1068.08973 y: 0 z: 892.64283 last x: 1068.08973 last y diff: 0 last z: 892.64283 territory: 2 rot x: 0 rot y: -2.81864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5353 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5354 Footprint: Position: in world: true x: 1061.29517 y: 0 z: 891.77527 last x: 1061.29517 last y diff: 0 last z: 891.77527 territory: 2 rot x: 0 rot y: -1.34227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5354 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5355 Footprint: Position: in world: true x: 1064.70685 y: 0 z: 882.43537 last x: 1064.70685 last y diff: 0 last z: 882.43537 territory: 2 rot x: 0 rot y: -0.59046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5355 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5356 Footprint: Position: in world: true x: 1067.65406 y: 0 z: 887.19037 last x: 1067.65406 last y diff: 0 last z: 887.19037 territory: 2 rot x: 0 rot y: -1.78525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5356 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5357 Footprint: Position: in world: true x: 1056.92054 y: 0 z: 891.60688 last x: 1056.92054 last y diff: 0 last z: 891.60688 territory: 2 rot x: 0 rot y: -1.87032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5357 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5358 Footprint: Position: in world: true x: 1071.72736 y: 0 z: 889.50812 last x: 1071.72736 last y diff: 0 last z: 889.50812 territory: 2 rot x: 0 rot y: -1.80938 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5358 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5359 Footprint: Position: in world: true x: 1057.06305 y: 0 z: 883.58387 last x: 1057.06305 last y diff: 0 last z: 883.58387 territory: 2 rot x: 0 rot y: -2.87894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5359 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5360 Footprint: Position: in world: true x: 461.5196 y: 0 z: 539.15125 last x: 461.5196 last y diff: 0 last z: 539.15125 territory: 0 rot x: 0 rot y: 1.28176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5360 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5361 Footprint: Position: in world: true x: 462.16193 y: 0 z: 534.2032 last x: 462.16193 last y diff: 0 last z: 534.2032 territory: 0 rot x: 0 rot y: 0.04213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5361 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5362 Footprint: Position: in world: true x: 467.07013 y: 0 z: 538.58924 last x: 467.07013 last y diff: 0 last z: 538.58924 territory: 0 rot x: 0 rot y: -4.0979 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5362 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5363 Footprint: Position: in world: true x: 461.96753 y: 0 z: 528.53168 last x: 461.96753 last y diff: 0 last z: 528.53168 territory: 0 rot x: 0 rot y: -0.58791 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5363 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5364 Footprint: Position: in world: true x: 467.77442 y: 0 z: 531.6952 last x: 467.77442 last y diff: 0 last z: 531.6952 territory: 0 rot x: 0 rot y: -1.31327 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5364 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5365 Footprint: Position: in world: true x: 454.88874 y: 0 z: 538.41193 last x: 454.88874 last y diff: 0 last z: 538.41193 territory: 0 rot x: 0 rot y: 0.36124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5365 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5366 Footprint: Position: in world: true x: 466.02118 y: 0 z: 543.09064 last x: 466.02118 last y diff: 0 last z: 543.09064 territory: 0 rot x: 0 rot y: -3.60499 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5366 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5367 Footprint: Position: in world: true x: 454.03272 y: 0 z: 532.42005 last x: 454.03272 last y diff: 0 last z: 532.42005 territory: 0 rot x: 0 rot y: 0.14078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5367 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5368 Footprint: Position: in world: true x: 835.63947 y: 0 z: 402.84156 last x: 835.63947 last y diff: 0 last z: 402.84156 territory: 0 rot x: 0 rot y: -3.6713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5368 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5369 Footprint: Position: in world: true x: 842.72254 y: 0 z: 400.88605 last x: 842.72254 last y diff: 0 last z: 400.88605 territory: 0 rot x: 0 rot y: -3.67798 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5369 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5370 Footprint: Position: in world: true x: 847.00477 y: 0 z: 406.44886 last x: 847.00477 last y diff: 0 last z: 406.44886 territory: 0 rot x: 0 rot y: 0.76493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5370 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5371 Footprint: Position: in world: true x: 838.87934 y: 0 z: 398.18146 last x: 838.87934 last y diff: 0 last z: 398.18146 territory: 0 rot x: 0 rot y: 0.22422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5371 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5372 Footprint: Position: in world: true x: 835.18006 y: 0 z: 395.04102 last x: 835.18006 last y diff: 0 last z: 395.04102 territory: 0 rot x: 0 rot y: -2.09858 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5372 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5373 Footprint: Position: in world: true x: 842.51203 y: 0 z: 408.99769 last x: 842.51203 last y diff: 0 last z: 408.99769 territory: 0 rot x: 0 rot y: -0.11091 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5373 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5374 Footprint: Position: in world: true x: 811.7782 y: 0 z: 601.63501 last x: 811.7782 last y diff: 0 last z: 601.63501 territory: 0 rot x: 0 rot y: 1.05501 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5374 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5375 Footprint: Position: in world: true x: 813.13227 y: 0 z: 611.63843 last x: 813.13227 last y diff: 0 last z: 611.63843 territory: 0 rot x: 0 rot y: -3.92199 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5375 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5376 Footprint: Position: in world: true x: 806.33198 y: 0 z: 609.51301 last x: 806.33198 last y diff: 0 last z: 609.51301 territory: 0 rot x: 0 rot y: 0.60378 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5376 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5377 Footprint: Position: in world: true x: 805.18622 y: 0 z: 614.49665 last x: 805.18622 last y diff: 0 last z: 614.49665 territory: 0 rot x: 0 rot y: -2.07314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5377 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5378 Footprint: Position: in world: true x: 813.87293 y: 0 z: 597.3329 last x: 813.87293 last y diff: 0 last z: 597.3329 territory: 0 rot x: 0 rot y: -1.96691 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5378 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5379 Footprint: Position: in world: true x: 802.26203 y: 0 z: 611.60505 last x: 802.26203 last y diff: 0 last z: 611.60505 territory: 0 rot x: 0 rot y: -3.58735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5379 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5380 Footprint: Position: in world: true x: 408.61146 y: 0 z: 361.25391 last x: 408.61146 last y diff: 0 last z: 361.25391 territory: 0 rot x: 0 rot y: 1.03527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5380 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5381 Footprint: Position: in world: true x: 416.8639 y: 0 z: 356.66443 last x: 416.8639 last y diff: 0 last z: 356.66443 territory: 0 rot x: 0 rot y: 0.55091 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5381 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5382 Footprint: Position: in world: true x: 415.57654 y: 0 z: 366.22474 last x: 415.57654 last y diff: 0 last z: 366.22474 territory: 0 rot x: 0 rot y: -2.96447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5382 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5383 Footprint: Position: in world: true x: 408.92762 y: 0 z: 355.77814 last x: 408.92762 last y diff: 0 last z: 355.77814 territory: 0 rot x: 0 rot y: 0.7822 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5383 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5384 Footprint: Position: in world: true x: 420.84351 y: 0 z: 365.64527 last x: 420.84351 last y diff: 0 last z: 365.64527 territory: 0 rot x: 0 rot y: -4.24823 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5384 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5385 Footprint: Position: in world: true x: 421.33228 y: 0 z: 357.08686 last x: 421.33228 last y diff: 0 last z: 357.08686 territory: 0 rot x: 0 rot y: -3.65951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5385 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5386 Footprint: Position: in world: true x: 405.26453 y: 0 z: 363.86243 last x: 405.26453 last y diff: 0 last z: 363.86243 territory: 0 rot x: 0 rot y: -2.27868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5386 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5387 Footprint: Position: in world: true x: 409.54603 y: 0 z: 366.91675 last x: 409.54603 last y diff: 0 last z: 366.91675 territory: 0 rot x: 0 rot y: -1.13984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5387 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5388 Footprint: Position: in world: true x: 333.72132 y: 0 z: 124.38984 last x: 333.72132 last y diff: 0 last z: 124.38984 territory: 0 rot x: 0 rot y: -2.00268 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5388 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5389 Footprint: Position: in world: true x: 335.77906 y: 0 z: 131.22278 last x: 335.77906 last y diff: 0 last z: 131.22278 territory: 0 rot x: 0 rot y: -0.41538 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5389 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5390 Footprint: Position: in world: true x: 330.88184 y: 0 z: 136.61115 last x: 330.88184 last y diff: 0 last z: 136.61115 territory: 0 rot x: 0 rot y: -2.44236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5390 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5391 Footprint: Position: in world: true x: 343.75849 y: 0 z: 137.3537 last x: 343.75849 last y diff: 0 last z: 137.3537 territory: 0 rot x: 0 rot y: -2.275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5391 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5392 Footprint: Position: in world: true x: 330.72376 y: 0 z: 131.9156 last x: 330.72376 last y diff: 0 last z: 131.9156 territory: 0 rot x: 0 rot y: -2.54108 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5392 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5393 Footprint: Position: in world: true x: 338.83198 y: 0 z: 138.12781 last x: 338.83198 last y diff: 0 last z: 138.12781 territory: 0 rot x: 0 rot y: 0.86451 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5393 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5394 Footprint: Position: in world: true x: 626.51172 y: 0 z: 434.81782 last x: 626.51172 last y diff: 0 last z: 434.81782 territory: 0 rot x: 0 rot y: -1.03467 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5394 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5395 Footprint: Position: in world: true x: 624.4314 y: 0 z: 427.11292 last x: 624.4314 last y diff: 0 last z: 427.11292 territory: 0 rot x: 0 rot y: -0.20627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5395 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5396 Footprint: Position: in world: true x: 621.92634 y: 0 z: 434.44031 last x: 621.92634 last y diff: 0 last z: 434.44031 territory: 0 rot x: 0 rot y: -1.84508 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5396 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5397 Footprint: Position: in world: true x: 628.03235 y: 0 z: 439.38215 last x: 628.03235 last y diff: 0 last z: 439.38215 territory: 0 rot x: 0 rot y: -4.70759 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5397 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5398 Footprint: Position: in world: true x: 619.65284 y: 0 z: 441.04267 last x: 619.65284 last y diff: 0 last z: 441.04267 territory: 0 rot x: 0 rot y: -3.39536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5398 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5399 Footprint: Position: in world: true x: 628.55634 y: 0 z: 424.47632 last x: 628.55634 last y diff: 0 last z: 424.47632 territory: 0 rot x: 0 rot y: 1.54813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5399 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5400 Footprint: Position: in world: true x: 632.66572 y: 0 z: 434.65503 last x: 632.66572 last y diff: 0 last z: 434.65503 territory: 0 rot x: 0 rot y: -0.1236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5400 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5401 Footprint: Position: in world: true x: 625.83722 y: 0 z: 442.84321 last x: 625.83722 last y diff: 0 last z: 442.84321 territory: 0 rot x: 0 rot y: -2.00484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5401 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5402 Footprint: Position: in world: true x: 744.85608 y: 0 z: 357.70411 last x: 744.85608 last y diff: 0 last z: 357.70411 territory: 3 rot x: 0 rot y: 1.45954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5402 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5403 Footprint: Position: in world: true x: 748.98493 y: 0 z: 354.92731 last x: 748.98493 last y diff: 0 last z: 354.92731 territory: 3 rot x: 0 rot y: -4.41251 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5403 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5404 Footprint: Position: in world: true x: 744.21766 y: 0 z: 352.9275 last x: 744.21766 last y diff: 0 last z: 352.9275 territory: 3 rot x: 0 rot y: -3.58355 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5404 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5405 Footprint: Position: in world: true x: 748.85352 y: 0 z: 364.67884 last x: 748.85352 last y diff: 0 last z: 364.67884 territory: 3 rot x: 0 rot y: 0.36312 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5405 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5406 Footprint: Position: in world: true x: 743.37098 y: 0 z: 364.11854 last x: 743.37098 last y diff: 0 last z: 364.11854 territory: 3 rot x: 0 rot y: -2.54897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5406 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5407 Footprint: Position: in world: true x: 753.70221 y: 0 z: 363.91913 last x: 753.70221 last y diff: 0 last z: 363.91913 territory: 3 rot x: 0 rot y: -2.95675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5407 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5408 Footprint: Position: in world: true x: 747.70093 y: 0 z: 348.86756 last x: 747.70093 last y diff: 0 last z: 348.86756 territory: 3 rot x: 0 rot y: -3.51806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5408 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5409 Footprint: Position: in world: true x: 697.80536 y: 0 z: 1215.26728 last x: 697.80536 last y diff: 0 last z: 1215.26728 territory: 0 rot x: 0 rot y: -3.9895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5409 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5410 Footprint: Position: in world: true x: 703.89704 y: 0 z: 1213.73774 last x: 703.89704 last y diff: 0 last z: 1213.73774 territory: 0 rot x: 0 rot y: -3.15029 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5410 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5411 Footprint: Position: in world: true x: 709.59894 y: 0 z: 1210.77283 last x: 709.59894 last y diff: 0 last z: 1210.77283 territory: 0 rot x: 0 rot y: -2.2107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5411 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5412 Footprint: Position: in world: true x: 693.74421 y: 0 z: 1218.39032 last x: 693.74421 last y diff: 0 last z: 1218.39032 territory: 0 rot x: 0 rot y: 0.7081 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5412 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5413 Footprint: Position: in world: true x: 708.20734 y: 0 z: 1214.57398 last x: 708.20734 last y diff: 0 last z: 1214.57398 territory: 0 rot x: 0 rot y: -0.07168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5413 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5414 Footprint: Position: in world: true x: 673.26758 y: 0 z: 457.44172 last x: 673.26758 last y diff: 0 last z: 457.44172 territory: 0 rot x: 0 rot y: -0.8202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5414 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5415 Footprint: Position: in world: true x: 678.25501 y: 0 z: 456.06366 last x: 678.25501 last y diff: 0 last z: 456.06366 territory: 0 rot x: 0 rot y: 0.30648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5415 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5416 Footprint: Position: in world: true x: 671.4961 y: 0 z: 451.49451 last x: 671.4961 last y diff: 0 last z: 451.49451 territory: 0 rot x: 0 rot y: -2.42223 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5416 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5417 Footprint: Position: in world: true x: 667.89844 y: 0 z: 464.722 last x: 667.89844 last y diff: 0 last z: 464.722 territory: 0 rot x: 0 rot y: -0.31092 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5417 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5418 Footprint: Position: in world: true x: 677.04938 y: 0 z: 461.75904 last x: 677.04938 last y diff: 0 last z: 461.75904 territory: 0 rot x: 0 rot y: -0.85718 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5418 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5419 Footprint: Position: in world: true x: 665.96668 y: 0 z: 460.0041 last x: 665.96668 last y diff: 0 last z: 460.0041 territory: 0 rot x: 0 rot y: -1.50931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5419 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5420 Footprint: Position: in world: true x: 669.58466 y: 0 z: 455.38398 last x: 669.58466 last y diff: 0 last z: 455.38398 territory: 0 rot x: 0 rot y: -1.93589 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5420 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5421 Footprint: Position: in world: true x: 317.15082 y: 0 z: 891.54816 last x: 317.15082 last y diff: 0 last z: 891.54816 territory: 1 rot x: 0 rot y: -2.59417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5421 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5422 Footprint: Position: in world: true x: 320.141 y: 0 z: 899.91346 last x: 320.141 last y diff: 0 last z: 899.91346 territory: 1 rot x: 0 rot y: -4.15198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5422 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5423 Footprint: Position: in world: true x: 323.42817 y: 0 z: 891.55225 last x: 323.42817 last y diff: 0 last z: 891.55225 territory: 1 rot x: 0 rot y: 1.28414 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5423 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5424 Footprint: Position: in world: true x: 328.48493 y: 0 z: 893.48572 last x: 328.48493 last y diff: 0 last z: 893.48572 territory: 1 rot x: 0 rot y: -0.26629 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5424 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5425 Footprint: Position: in world: true x: 313.32471 y: 0 z: 894.05286 last x: 313.32471 last y diff: 0 last z: 894.05286 territory: 1 rot x: 0 rot y: -0.31038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5425 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5426 Footprint: Position: in world: true x: 316.98176 y: 0 z: 896.3498 last x: 316.98176 last y diff: 0 last z: 896.3498 territory: 1 rot x: 0 rot y: 0.4797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5426 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5427 Footprint: Position: in world: true x: 324.35468 y: 0 z: 900.72956 last x: 324.35468 last y diff: 0 last z: 900.72956 territory: 1 rot x: 0 rot y: -3.18433 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5427 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5428 Footprint: Position: in world: true x: 323.28217 y: 0 z: 885.31812 last x: 323.28217 last y diff: 0 last z: 885.31812 territory: 1 rot x: 0 rot y: -4.58965 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5428 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5429 Footprint: Position: in world: true x: 327.51966 y: 0 z: 885.98133 last x: 327.51966 last y diff: 0 last z: 885.98133 territory: 1 rot x: 0 rot y: -3.20015 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5429 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5430 Footprint: Position: in world: true x: 508.7364 y: 0 z: 305.15198 last x: 508.7364 last y diff: 0 last z: 305.15198 territory: 0 rot x: 0 rot y: -4.13529 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5430 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5431 Footprint: Position: in world: true x: 505.10096 y: 0 z: 307.77173 last x: 505.10096 last y diff: 0 last z: 307.77173 territory: 0 rot x: 0 rot y: -1.32126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5431 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5432 Footprint: Position: in world: true x: 504.59852 y: 0 z: 313.96052 last x: 504.59852 last y diff: 0 last z: 313.96052 territory: 0 rot x: 0 rot y: -4.50316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5432 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5433 Footprint: Position: in world: true x: 511.0912 y: 0 z: 300.02637 last x: 511.0912 last y diff: 0 last z: 300.02637 territory: 0 rot x: 0 rot y: -2.42661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5433 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5434 Footprint: Position: in world: true x: 498.99427 y: 0 z: 307.1349 last x: 498.99427 last y diff: 0 last z: 307.1349 territory: 0 rot x: 0 rot y: -1.24076 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5434 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5435 Footprint: Position: in world: true x: 505.61585 y: 0 z: 298.57679 last x: 505.61585 last y diff: 0 last z: 298.57679 territory: 0 rot x: 0 rot y: -4.3359 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5435 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5436 Footprint: Position: in world: true x: 726.68262 y: 0 z: 1030.68073 last x: 726.68262 last y diff: 0 last z: 1030.68073 territory: 0 rot x: 0 rot y: -0.08942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5436 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5437 Footprint: Position: in world: true x: 734.1869 y: 0 z: 1027.90058 last x: 734.1869 last y diff: 0 last z: 1027.90058 territory: 0 rot x: 0 rot y: -0.85389 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5437 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5438 Footprint: Position: in world: true x: 729.67273 y: 0 z: 1025.67902 last x: 729.67273 last y diff: 0 last z: 1025.67902 territory: 0 rot x: 0 rot y: -1.4256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5438 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5439 Footprint: Position: in world: true x: 725.33594 y: 0 z: 1025.38953 last x: 725.33594 last y diff: 0 last z: 1025.38953 territory: 0 rot x: 0 rot y: -2.3298 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5439 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5440 Footprint: Position: in world: true x: 734.09333 y: 0 z: 1033.20649 last x: 734.09333 last y diff: 0 last z: 1033.20649 territory: 0 rot x: 0 rot y: -1.19597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5440 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5441 Footprint: Position: in world: true x: 734.01917 y: 0 z: 1021.38141 last x: 734.01917 last y diff: 0 last z: 1021.38141 territory: 0 rot x: 0 rot y: -3.38706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5441 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5442 Footprint: Position: in world: true x: 730.33661 y: 0 z: 1035.2447 last x: 730.33661 last y diff: 0 last z: 1035.2447 territory: 0 rot x: 0 rot y: 0.11722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5442 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5443 Footprint: Position: in world: true x: 721.25196 y: 0 z: 1032.83198 last x: 721.25196 last y diff: 0 last z: 1032.83198 territory: 0 rot x: 0 rot y: 1.15076 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5443 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5444 Footprint: Position: in world: true x: 721.11457 y: 0 z: 1026.1803 last x: 721.11457 last y diff: 0 last z: 1026.1803 territory: 0 rot x: 0 rot y: 1.47686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5444 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5445 Footprint: Position: in world: true x: 725.93512 y: 0 z: 1038.44251 last x: 725.93512 last y diff: 0 last z: 1038.44251 territory: 0 rot x: 0 rot y: -2.38912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5445 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5446 Footprint: Position: in world: true x: 1023.4007 y: 0 z: 1036.14185 last x: 1023.4007 last y diff: 0 last z: 1036.14185 territory: 0 rot x: 0 rot y: 1.41773 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5446 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5447 Footprint: Position: in world: true x: 1030.49244 y: 0 z: 1025.08637 last x: 1030.49244 last y diff: 0 last z: 1025.08637 territory: 0 rot x: 0 rot y: -0.0925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5447 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5448 Footprint: Position: in world: true x: 1025.78876 y: 0 z: 1029.90131 last x: 1025.78876 last y diff: 0 last z: 1029.90131 territory: 0 rot x: 0 rot y: -3.16871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5448 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5449 Footprint: Position: in world: true x: 1031.18982 y: 0 z: 1030.39197 last x: 1031.18982 last y diff: 0 last z: 1030.39197 territory: 0 rot x: 0 rot y: -2.22458 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5449 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5450 Footprint: Position: in world: true x: 1027.5741 y: 0 z: 1038.46338 last x: 1027.5741 last y diff: 0 last z: 1038.46338 territory: 0 rot x: 0 rot y: -4.19736 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5450 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5451 Footprint: Position: in world: true x: 1028.08692 y: 0 z: 1034.36872 last x: 1028.08692 last y diff: 0 last z: 1034.36872 territory: 0 rot x: 0 rot y: -2.9895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5451 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5452 Footprint: Position: in world: true x: 1017.41157 y: 0 z: 1027.50617 last x: 1017.41157 last y diff: 0 last z: 1027.50617 territory: 0 rot x: 0 rot y: 0.67354 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5452 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5453 Footprint: Position: in world: true x: 1035.08442 y: 0 z: 1031.41334 last x: 1035.08442 last y diff: 0 last z: 1031.41334 territory: 0 rot x: 0 rot y: -0.64757 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5453 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5454 Footprint: Position: in world: true x: 1019.60566 y: 0 z: 1022.77271 last x: 1019.60566 last y diff: 0 last z: 1022.77271 territory: 0 rot x: 0 rot y: -2.32061 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5454 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5455 Footprint: Position: in world: true x: 935.07837 y: 0 z: 86.63746 last x: 935.07837 last y diff: 0 last z: 86.63746 territory: 0 rot x: 0 rot y: -3.816 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5455 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5456 Footprint: Position: in world: true x: 940.39582 y: 0 z: 87.73237 last x: 940.39582 last y diff: 0 last z: 87.73237 territory: 0 rot x: 0 rot y: -3.64298 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5456 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5457 Footprint: Position: in world: true x: 935.53058 y: 0 z: 90.70539 last x: 935.53058 last y diff: 0 last z: 90.70539 territory: 0 rot x: 0 rot y: 1.285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5457 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5458 Footprint: Position: in world: true x: 933.74842 y: 0 z: 80.79456 last x: 933.74842 last y diff: 0 last z: 80.79456 territory: 0 rot x: 0 rot y: -0.64235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5458 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5459 Footprint: Position: in world: true x: 937.98536 y: 0 z: 82.84198 last x: 937.98536 last y diff: 0 last z: 82.84198 territory: 0 rot x: 0 rot y: -1.26641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5459 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5460 Footprint: Position: in world: true x: 928.88172 y: 0 z: 86.23566 last x: 928.88172 last y diff: 0 last z: 86.23566 territory: 0 rot x: 0 rot y: -1.45423 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5460 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5461 Footprint: Position: in world: true x: 924.58338 y: 0 z: 91.56342 last x: 924.58338 last y diff: 0 last z: 91.56342 territory: 0 rot x: 0 rot y: -3.2689 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5461 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5462 Footprint: Position: in world: true x: 659.0365 y: 0 z: 776.91688 last x: 659.0365 last y diff: 0 last z: 776.91688 territory: 0 rot x: 0 rot y: -1.96917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5462 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5463 Footprint: Position: in world: true x: 648.98212 y: 0 z: 772.33051 last x: 648.98212 last y diff: 0 last z: 772.33051 territory: 0 rot x: 0 rot y: -1.37276 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5463 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5464 Footprint: Position: in world: true x: 651.52863 y: 0 z: 778.72931 last x: 651.52863 last y diff: 0 last z: 778.72931 territory: 0 rot x: 0 rot y: -4.39211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5464 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5465 Footprint: Position: in world: true x: 657.43244 y: 0 z: 769.14173 last x: 657.43244 last y diff: 0 last z: 769.14173 territory: 0 rot x: 0 rot y: -2.58693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5465 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5466 Footprint: Position: in world: true x: 661.30744 y: 0 z: 770.25586 last x: 661.30744 last y diff: 0 last z: 770.25586 territory: 0 rot x: 0 rot y: 1.16945 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5466 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5467 Footprint: Position: in world: true x: 655.94654 y: 0 z: 765.3354 last x: 655.94654 last y diff: 0 last z: 765.3354 territory: 0 rot x: 0 rot y: 1.41713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5467 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5468 Footprint: Position: in world: true x: 787.13184 y: 0 z: 146.63404 last x: 787.13184 last y diff: 0 last z: 146.63404 territory: 3 rot x: 0 rot y: -0.45032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5468 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5469 Footprint: Position: in world: true x: 793.95948 y: 0 z: 148.95307 last x: 793.95948 last y diff: 0 last z: 148.95307 territory: 3 rot x: 0 rot y: 1.56127 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5469 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5470 Footprint: Position: in world: true x: 787.2704 y: 0 z: 139.98206 last x: 787.2704 last y diff: 0 last z: 139.98206 territory: 3 rot x: 0 rot y: -0.84412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5470 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5471 Footprint: Position: in world: true x: 791.08924 y: 0 z: 152.24878 last x: 791.08924 last y diff: 0 last z: 152.24878 territory: 3 rot x: 0 rot y: -1.75817 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5471 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5472 Footprint: Position: in world: true x: 783.24512 y: 0 z: 144.55604 last x: 783.24512 last y diff: 0 last z: 144.55604 territory: 3 rot x: 0 rot y: -0.74497 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5472 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5473 Footprint: Position: in world: true x: 796.76343 y: 0 z: 138.63813 last x: 796.76343 last y diff: 0 last z: 138.63813 territory: 3 rot x: 0 rot y: 0.2657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5473 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5474 Footprint: Position: in world: true x: 786.69904 y: 0 z: 152.78461 last x: 786.69904 last y diff: 0 last z: 152.78461 territory: 3 rot x: 0 rot y: -3.45067 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5474 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5475 Footprint: Position: in world: true x: 799.08484 y: 0 z: 143.64869 last x: 799.08484 last y diff: 0 last z: 143.64869 territory: 3 rot x: 0 rot y: -0.82227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5475 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5476 Footprint: Position: in world: true x: 347.48407 y: 0 z: 836.71491 last x: 347.48407 last y diff: 0 last z: 836.71491 territory: 1 rot x: 0 rot y: 1.02102 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5476 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5477 Footprint: Position: in world: true x: 337.7721 y: 0 z: 835.54926 last x: 337.7721 last y diff: 0 last z: 835.54926 territory: 1 rot x: 0 rot y: -0.04093 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5477 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5478 Footprint: Position: in world: true x: 343.33075 y: 0 z: 833.72925 last x: 343.33075 last y diff: 0 last z: 833.72925 territory: 1 rot x: 0 rot y: -0.75528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5478 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5479 Footprint: Position: in world: true x: 341.77186 y: 0 z: 829.98365 last x: 341.77186 last y diff: 0 last z: 829.98365 territory: 1 rot x: 0 rot y: -2.43532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5479 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5480 Footprint: Position: in world: true x: 344.9264 y: 0 z: 826.88801 last x: 344.9264 last y diff: 0 last z: 826.88801 territory: 1 rot x: 0 rot y: -2.40432 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5480 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5481 Footprint: Position: in world: true x: 350.58466 y: 0 z: 831.93323 last x: 350.58466 last y diff: 0 last z: 831.93323 territory: 1 rot x: 0 rot y: -1.27036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5481 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5482 Footprint: Position: in world: true x: 344.55341 y: 0 z: 841.83198 last x: 344.55341 last y diff: 0 last z: 841.83198 territory: 1 rot x: 0 rot y: -4.23327 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5482 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5483 Footprint: Position: in world: true x: 335.48243 y: 0 z: 830.45746 last x: 335.48243 last y diff: 0 last z: 830.45746 territory: 1 rot x: 0 rot y: -3.3907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5483 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5484 Footprint: Position: in world: true x: 339.65406 y: 0 z: 824.2953 last x: 339.65406 last y diff: 0 last z: 824.2953 territory: 1 rot x: 0 rot y: -0.76021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5484 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5485 Footprint: Position: in world: true x: 339.14747 y: 0 z: 840.57447 last x: 339.14747 last y diff: 0 last z: 840.57447 territory: 1 rot x: 0 rot y: -2.25544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5485 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5486 Footprint: Position: in world: true x: 411.15253 y: 0 z: 663.2616 last x: 411.15253 last y diff: 0 last z: 663.2616 territory: 0 rot x: 0 rot y: 0.65365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5486 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5487 Footprint: Position: in world: true x: 409.4756 y: 0 z: 669.51722 last x: 409.4756 last y diff: 0 last z: 669.51722 territory: 0 rot x: 0 rot y: 0.23989 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5487 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5488 Footprint: Position: in world: true x: 407.29358 y: 0 z: 675.64856 last x: 407.29358 last y diff: 0 last z: 675.64856 territory: 0 rot x: 0 rot y: -4.54502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5488 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5489 Footprint: Position: in world: true x: 412.05542 y: 0 z: 676.55927 last x: 412.05542 last y diff: 0 last z: 676.55927 territory: 0 rot x: 0 rot y: 0.25654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5489 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5490 Footprint: Position: in world: true x: 402.56702 y: 0 z: 670.24122 last x: 402.56702 last y diff: 0 last z: 670.24122 territory: 0 rot x: 0 rot y: 0.66192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5490 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5491 Footprint: Position: in world: true x: 406.25452 y: 0 z: 664.27009 last x: 406.25452 last y diff: 0 last z: 664.27009 territory: 0 rot x: 0 rot y: -0.50214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5491 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5492 Footprint: Position: in world: true x: 1170.39533 y: 0 z: 764.20655 last x: 1170.39533 last y diff: 0 last z: 764.20655 territory: 2 rot x: 0 rot y: -1.3741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5492 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5493 Footprint: Position: in world: true x: 1170.08295 y: 0 z: 757.66443 last x: 1170.08295 last y diff: 0 last z: 757.66443 territory: 2 rot x: 0 rot y: -1.70281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5493 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5494 Footprint: Position: in world: true x: 1169.19636 y: 0 z: 751.7306 last x: 1169.19636 last y diff: 0 last z: 751.7306 territory: 2 rot x: 0 rot y: -4.52535 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5494 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5495 Footprint: Position: in world: true x: 1165.75141 y: 0 z: 758.40577 last x: 1165.75141 last y diff: 0 last z: 758.40577 territory: 2 rot x: 0 rot y: -3.56475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5495 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5496 Footprint: Position: in world: true x: 1162.23365 y: 0 z: 761.5279 last x: 1162.23365 last y diff: 0 last z: 761.5279 territory: 2 rot x: 0 rot y: -0.34852 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5496 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5497 Footprint: Position: in world: true x: 1166.29963 y: 0 z: 763.99866 last x: 1166.29963 last y diff: 0 last z: 763.99866 territory: 2 rot x: 0 rot y: -0.35672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5497 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5498 Footprint: Position: in world: true x: 1173.88166 y: 0 z: 760.98511 last x: 1173.88166 last y diff: 0 last z: 760.98511 territory: 2 rot x: 0 rot y: -0.62777 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5498 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5499 Footprint: Position: in world: true x: 1164.06525 y: 0 z: 750.79041 last x: 1164.06525 last y diff: 0 last z: 750.79041 territory: 2 rot x: 0 rot y: -0.99392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5499 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5500 Footprint: Position: in world: true x: 427.15735 y: 0 z: 749.00129 last x: 427.15735 last y diff: 0 last z: 749.00129 territory: 0 rot x: 0 rot y: -4.24677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5500 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5501 Footprint: Position: in world: true x: 421.97101 y: 0 z: 752.37305 last x: 421.97101 last y diff: 0 last z: 752.37305 territory: 0 rot x: 0 rot y: 1.3823 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5501 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5502 Footprint: Position: in world: true x: 431.84638 y: 0 z: 746.91895 last x: 431.84638 last y diff: 0 last z: 746.91895 territory: 0 rot x: 0 rot y: -2.82749 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5502 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5503 Footprint: Position: in world: true x: 426.0611 y: 0 z: 744.29316 last x: 426.0611 last y diff: 0 last z: 744.29316 territory: 0 rot x: 0 rot y: -4.26571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5503 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5504 Footprint: Position: in world: true x: 427.7049 y: 0 z: 755.50727 last x: 427.7049 last y diff: 0 last z: 755.50727 territory: 0 rot x: 0 rot y: -3.24122 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5504 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5505 Footprint: Position: in world: true x: 431.71943 y: 0 z: 756.31653 last x: 431.71943 last y diff: 0 last z: 756.31653 territory: 0 rot x: 0 rot y: -3.00086 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5505 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5506 Footprint: Position: in world: true x: 418.73713 y: 0 z: 747.88428 last x: 418.73713 last y diff: 0 last z: 747.88428 territory: 0 rot x: 0 rot y: -2.23787 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5506 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5507 Footprint: Position: in world: true x: 430.81031 y: 0 z: 750.96845 last x: 430.81031 last y diff: 0 last z: 750.96845 territory: 0 rot x: 0 rot y: -2.2057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5507 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5508 Footprint: Position: in world: true x: 421.81025 y: 0 z: 744.98011 last x: 421.81025 last y diff: 0 last z: 744.98011 territory: 0 rot x: 0 rot y: -3.68787 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5508 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5509 Footprint: Position: in world: true x: 237.35499 y: 0 z: 860.53241 last x: 237.35499 last y diff: 0 last z: 860.53241 territory: 0 rot x: 0 rot y: 1.31513 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5509 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5510 Footprint: Position: in world: true x: 236.48554 y: 0 z: 864.68018 last x: 236.48554 last y diff: 0 last z: 864.68018 territory: 0 rot x: 0 rot y: 1.47643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5510 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5511 Footprint: Position: in world: true x: 240.17396 y: 0 z: 853.62952 last x: 240.17396 last y diff: 0 last z: 853.62952 territory: 0 rot x: 0 rot y: -3.48124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5511 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5512 Footprint: Position: in world: true x: 236.67072 y: 0 z: 870.93842 last x: 236.67072 last y diff: 0 last z: 870.93842 territory: 0 rot x: 0 rot y: -3.57332 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5512 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5513 Footprint: Position: in world: true x: 243.85175 y: 0 z: 860.81897 last x: 243.85175 last y diff: 0 last z: 860.81897 territory: 0 rot x: 0 rot y: 0.78461 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5513 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5514 Footprint: Position: in world: true x: 231.88202 y: 0 z: 869.37977 last x: 231.88202 last y diff: 0 last z: 869.37977 territory: 0 rot x: 0 rot y: -0.2564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5514 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5515 Footprint: Position: in world: true x: 854.73621 y: 0 z: 1106.63025 last x: 854.73621 last y diff: 0 last z: 1106.63025 territory: 0 rot x: 0 rot y: -3.14992 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5515 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5516 Footprint: Position: in world: true x: 850.14985 y: 0 z: 1107.87946 last x: 850.14985 last y diff: 0 last z: 1107.87946 territory: 0 rot x: 0 rot y: -2.56176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5516 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5517 Footprint: Position: in world: true x: 852.03046 y: 0 z: 1095.98151 last x: 852.03046 last y diff: 0 last z: 1095.98151 territory: 0 rot x: 0 rot y: 1.28943 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5517 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5518 Footprint: Position: in world: true x: 844.40607 y: 0 z: 1105.26008 last x: 844.40607 last y diff: 0 last z: 1105.26008 territory: 0 rot x: 0 rot y: -3.98003 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5518 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5519 Footprint: Position: in world: true x: 844.641 y: 0 z: 1095.78095 last x: 844.641 last y diff: 0 last z: 1095.78095 territory: 0 rot x: 0 rot y: -0.01154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5519 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5520 Footprint: Position: in world: true x: 841.80073 y: 0 z: 1100.41425 last x: 841.80073 last y diff: 0 last z: 1100.41425 territory: 0 rot x: 0 rot y: 0.76316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5520 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5521 Footprint: Position: in world: true x: 854.85169 y: 0 z: 1099.24512 last x: 854.85169 last y diff: 0 last z: 1099.24512 territory: 0 rot x: 0 rot y: -2.34061 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5521 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5522 Footprint: Position: in world: true x: 1025.34083 y: 0 z: 568.74634 last x: 1025.34083 last y diff: 0 last z: 568.74634 territory: 2 rot x: 0 rot y: -3.12816 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5522 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5523 Footprint: Position: in world: true x: 1031.10145 y: 0 z: 574.14142 last x: 1031.10145 last y diff: 0 last z: 574.14142 territory: 2 rot x: 0 rot y: -4.23794 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5523 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5524 Footprint: Position: in world: true x: 1029.64307 y: 0 z: 567.44184 last x: 1029.64307 last y diff: 0 last z: 567.44184 territory: 2 rot x: 0 rot y: -1.58603 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5524 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5525 Footprint: Position: in world: true x: 1017.925 y: 0 z: 571.1073 last x: 1017.925 last y diff: 0 last z: 571.1073 territory: 2 rot x: 0 rot y: -2.69455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5525 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5526 Footprint: Position: in world: true x: 1021.81061 y: 0 z: 561.78547 last x: 1021.81061 last y diff: 0 last z: 561.78547 territory: 2 rot x: 0 rot y: 1.23781 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5526 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5527 Footprint: Position: in world: true x: 1023.42798 y: 0 z: 577.63508 last x: 1023.42798 last y diff: 0 last z: 577.63508 territory: 2 rot x: 0 rot y: -4.41285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5527 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5528 Footprint: Position: in world: true x: 1019.61103 y: 0 z: 567.42603 last x: 1019.61103 last y diff: 0 last z: 567.42603 territory: 2 rot x: 0 rot y: -3.22901 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5528 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5529 Footprint: Position: in world: true x: 412.45984 y: 0 z: 742.41395 last x: 412.45984 last y diff: 0 last z: 742.41395 territory: 0 rot x: 0 rot y: 0.77804 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5529 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5530 Footprint: Position: in world: true x: 415.10615 y: 0 z: 748.68744 last x: 415.10615 last y diff: 0 last z: 748.68744 territory: 0 rot x: 0 rot y: -2.98237 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5530 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5531 Footprint: Position: in world: true x: 419.99085 y: 0 z: 750.36585 last x: 419.99085 last y diff: 0 last z: 750.36585 territory: 0 rot x: 0 rot y: 0.32454 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5531 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5532 Footprint: Position: in world: true x: 411.26441 y: 0 z: 751.16321 last x: 411.26441 last y diff: 0 last z: 751.16321 territory: 0 rot x: 0 rot y: -1.3401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5532 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5533 Footprint: Position: in world: true x: 417.30262 y: 0 z: 739.57032 last x: 417.30262 last y diff: 0 last z: 739.57032 territory: 0 rot x: 0 rot y: -2.96969 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5533 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5534 Footprint: Position: in world: true x: 422.6703 y: 0 z: 738.1247 last x: 422.6703 last y diff: 0 last z: 738.1247 territory: 0 rot x: 0 rot y: 1.47497 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5534 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5535 Footprint: Position: in world: true x: 424.13642 y: 0 z: 749.56293 last x: 424.13642 last y diff: 0 last z: 749.56293 territory: 0 rot x: 0 rot y: -0.75637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5535 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5536 Footprint: Position: in world: true x: 413.83844 y: 0 z: 737.05964 last x: 413.83844 last y diff: 0 last z: 737.05964 territory: 0 rot x: 0 rot y: -1.84571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5536 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5537 Footprint: Position: in world: true x: 1059.30353 y: 0 z: 987.41285 last x: 1059.30353 last y diff: 0 last z: 987.41285 territory: 0 rot x: 0 rot y: -3.72423 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5537 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5538 Footprint: Position: in world: true x: 1054.39551 y: 0 z: 979.73115 last x: 1054.39551 last y diff: 0 last z: 979.73115 territory: 0 rot x: 0 rot y: -2.32561 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5538 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5539 Footprint: Position: in world: true x: 1049.03553 y: 0 z: 984.58484 last x: 1049.03553 last y diff: 0 last z: 984.58484 territory: 0 rot x: 0 rot y: -4.17052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5539 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5540 Footprint: Position: in world: true x: 1064.05701 y: 0 z: 976.62665 last x: 1064.05701 last y diff: 0 last z: 976.62665 territory: 0 rot x: 0 rot y: 0.64641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5540 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5541 Footprint: Position: in world: true x: 1057.59754 y: 0 z: 976.87061 last x: 1057.59754 last y diff: 0 last z: 976.87061 territory: 0 rot x: 0 rot y: -1.49447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5541 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5542 Footprint: Position: in world: true x: 1182.01856 y: 0 z: 685.45984 last x: 1182.01856 last y diff: 0 last z: 685.45984 territory: 2 rot x: 0 rot y: -2.95035 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5542 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5543 Footprint: Position: in world: true x: 1177.72645 y: 0 z: 683.60065 last x: 1177.72645 last y diff: 0 last z: 683.60065 territory: 2 rot x: 0 rot y: -1.87952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5543 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5544 Footprint: Position: in world: true x: 1187.53492 y: 0 z: 688.36908 last x: 1187.53492 last y diff: 0 last z: 688.36908 territory: 2 rot x: 0 rot y: -4.20855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5544 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5545 Footprint: Position: in world: true x: 1180.02741 y: 0 z: 693.05835 last x: 1180.02741 last y diff: 0 last z: 693.05835 territory: 2 rot x: 0 rot y: -2.884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5545 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5546 Footprint: Position: in world: true x: 1180.7566 y: 0 z: 679.67414 last x: 1180.7566 last y diff: 0 last z: 679.67414 territory: 2 rot x: 0 rot y: -4.03576 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5546 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5547 Footprint: Position: in world: true x: 1190.2198 y: 0 z: 681.33875 last x: 1190.2198 last y diff: 0 last z: 681.33875 territory: 2 rot x: 0 rot y: 0.96229 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5547 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5548 Footprint: Position: in world: true x: 775.60602 y: 0 z: 98.83814 last x: 775.60602 last y diff: 0 last z: 98.83814 territory: 3 rot x: 0 rot y: 0.38175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5548 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5549 Footprint: Position: in world: true x: 780.07282 y: 0 z: 100.65137 last x: 780.07282 last y diff: 0 last z: 100.65137 territory: 3 rot x: 0 rot y: -3.25696 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5549 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5550 Footprint: Position: in world: true x: 777.1449 y: 0 z: 103.66675 last x: 777.1449 last y diff: 0 last z: 103.66675 territory: 3 rot x: 0 rot y: 1.05584 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5550 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5551 Footprint: Position: in world: true x: 771.21271 y: 0 z: 94.23835 last x: 771.21271 last y diff: 0 last z: 94.23835 territory: 3 rot x: 0 rot y: -1.04831 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5551 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5552 Footprint: Position: in world: true x: 777.3418 y: 0 z: 93.51655 last x: 777.3418 last y diff: 0 last z: 93.51655 territory: 3 rot x: 0 rot y: -1.85383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5552 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5553 Footprint: Position: in world: true x: 766.49292 y: 0 z: 92.81086 last x: 766.49292 last y diff: 0 last z: 92.81086 territory: 3 rot x: 0 rot y: 0.57572 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5553 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5554 Footprint: Position: in world: true x: 769.849 y: 0 z: 104.19526 last x: 769.849 last y diff: 0 last z: 104.19526 territory: 3 rot x: 0 rot y: -3.12623 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5554 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5555 Footprint: Position: in world: true x: 768.6092 y: 0 z: 99.96174 last x: 768.6092 last y diff: 0 last z: 99.96174 territory: 3 rot x: 0 rot y: -3.26145 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5555 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5556 Footprint: Position: in world: true x: 783.29859 y: 0 z: 95.57776 last x: 783.29859 last y diff: 0 last z: 95.57776 territory: 3 rot x: 0 rot y: 0.58053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5556 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5557 Footprint: Position: in world: true x: 323.35663 y: 0 z: 301.13532 last x: 323.35663 last y diff: 0 last z: 301.13532 territory: 0 rot x: 0 rot y: -0.29366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5557 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5558 Footprint: Position: in world: true x: 322.77936 y: 0 z: 296.89942 last x: 322.77936 last y diff: 0 last z: 296.89942 territory: 0 rot x: 0 rot y: -3.5708 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5558 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5559 Footprint: Position: in world: true x: 330.92591 y: 0 z: 298.24177 last x: 330.92591 last y diff: 0 last z: 298.24177 territory: 0 rot x: 0 rot y: -2.16434 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5559 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5560 Footprint: Position: in world: true x: 327.66059 y: 0 z: 306.60022 last x: 327.66059 last y diff: 0 last z: 306.60022 territory: 0 rot x: 0 rot y: -2.52617 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5560 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5561 Footprint: Position: in world: true x: 324.65894 y: 0 z: 292.63312 last x: 324.65894 last y diff: 0 last z: 292.63312 territory: 0 rot x: 0 rot y: 1.41456 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5561 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5562 Footprint: Position: in world: true x: 466.47181 y: 0 z: 446.14045 last x: 466.47181 last y diff: 0 last z: 446.14045 territory: 0 rot x: 0 rot y: 0.98603 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5562 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5563 Footprint: Position: in world: true x: 473.70545 y: 0 z: 443.3957 last x: 473.70545 last y diff: 0 last z: 443.3957 territory: 0 rot x: 0 rot y: -4.564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5563 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5564 Footprint: Position: in world: true x: 462.47046 y: 0 z: 443.88801 last x: 462.47046 last y diff: 0 last z: 443.88801 territory: 0 rot x: 0 rot y: 1.13534 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5564 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5565 Footprint: Position: in world: true x: 477.29065 y: 0 z: 451.24164 last x: 477.29065 last y diff: 0 last z: 451.24164 territory: 0 rot x: 0 rot y: -0.8558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5565 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5566 Footprint: Position: in world: true x: 478.41517 y: 0 z: 443.5821 last x: 478.41517 last y diff: 0 last z: 443.5821 territory: 0 rot x: 0 rot y: -3.35128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5566 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5567 Footprint: Position: in world: true x: 465.99384 y: 0 z: 451.76777 last x: 465.99384 last y diff: 0 last z: 451.76777 territory: 0 rot x: 0 rot y: -0.98653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5567 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5568 Footprint: Position: in world: true x: 629.73414 y: 0 z: 448.5033 last x: 629.73414 last y diff: 0 last z: 448.5033 territory: 0 rot x: 0 rot y: -2.88041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5568 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5569 Footprint: Position: in world: true x: 629.34925 y: 0 z: 453.13447 last x: 629.34925 last y diff: 0 last z: 453.13447 territory: 0 rot x: 0 rot y: -0.42444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5569 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5570 Footprint: Position: in world: true x: 625.77784 y: 0 z: 442.09711 last x: 625.77784 last y diff: 0 last z: 442.09711 territory: 0 rot x: 0 rot y: 0.4596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5570 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5571 Footprint: Position: in world: true x: 637.10468 y: 0 z: 446.13923 last x: 637.10468 last y diff: 0 last z: 446.13923 territory: 0 rot x: 0 rot y: -0.19637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5571 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5572 Footprint: Position: in world: true x: 621.43763 y: 0 z: 448.0229 last x: 621.43763 last y diff: 0 last z: 448.0229 territory: 0 rot x: 0 rot y: 1.1678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5572 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5573 Footprint: Position: in world: true x: 636.63166 y: 0 z: 441.49292 last x: 636.63166 last y diff: 0 last z: 441.49292 territory: 0 rot x: 0 rot y: 0.29363 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5573 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5574 Footprint: Position: in world: true x: 632.05091 y: 0 z: 441.52692 last x: 632.05091 last y diff: 0 last z: 441.52692 territory: 0 rot x: 0 rot y: -3.89461 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5574 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5575 Footprint: Position: in world: true x: 633.94556 y: 0 z: 451.71723 last x: 633.94556 last y diff: 0 last z: 451.71723 territory: 0 rot x: 0 rot y: -1.61536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5575 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5576 Footprint: Position: in world: true x: 788.06025 y: 0 z: 885.67634 last x: 788.06025 last y diff: 0 last z: 885.67634 territory: 0 rot x: 0 rot y: -0.2082 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5576 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5577 Footprint: Position: in world: true x: 783.20063 y: 0 z: 883.37269 last x: 783.20063 last y diff: 0 last z: 883.37269 territory: 0 rot x: 0 rot y: -4.22312 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5577 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5578 Footprint: Position: in world: true x: 792.46247 y: 0 z: 889.12073 last x: 792.46247 last y diff: 0 last z: 889.12073 territory: 0 rot x: 0 rot y: -3.83916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5578 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5579 Footprint: Position: in world: true x: 784.62763 y: 0 z: 891.10279 last x: 784.62763 last y diff: 0 last z: 891.10279 territory: 0 rot x: 0 rot y: -0.52787 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5579 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5580 Footprint: Position: in world: true x: 788.81873 y: 0 z: 877.04493 last x: 788.81873 last y diff: 0 last z: 877.04493 territory: 0 rot x: 0 rot y: -4.31048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5580 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5581 Footprint: Position: in world: true x: 787.84308 y: 0 z: 893.85712 last x: 787.84308 last y diff: 0 last z: 893.85712 territory: 0 rot x: 0 rot y: -2.09165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5581 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5582 Footprint: Position: in world: true x: 783.73731 y: 0 z: 876.25965 last x: 783.73731 last y diff: 0 last z: 876.25965 territory: 0 rot x: 0 rot y: -3.56682 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5582 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5583 Footprint: Position: in world: true x: 781.02753 y: 0 z: 893.11622 last x: 781.02753 last y diff: 0 last z: 893.11622 territory: 0 rot x: 0 rot y: -0.39541 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5583 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5584 Footprint: Position: in world: true x: 809.2024 y: 0 z: 152.19428 last x: 809.2024 last y diff: 0 last z: 152.19428 territory: 3 rot x: 0 rot y: 0.50744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5584 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5585 Footprint: Position: in world: true x: 805.7082 y: 0 z: 149.49958 last x: 805.7082 last y diff: 0 last z: 149.49958 territory: 3 rot x: 0 rot y: 0.02125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5585 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5586 Footprint: Position: in world: true x: 814.21088 y: 0 z: 141.3689 last x: 814.21088 last y diff: 0 last z: 141.3689 territory: 3 rot x: 0 rot y: -4.23708 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5586 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5587 Footprint: Position: in world: true x: 818.06397 y: 0 z: 152.15632 last x: 818.06397 last y diff: 0 last z: 152.15632 territory: 3 rot x: 0 rot y: -0.96985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5587 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5588 Footprint: Position: in world: true x: 807.62574 y: 0 z: 157.98987 last x: 807.62574 last y diff: 0 last z: 157.98987 territory: 3 rot x: 0 rot y: -0.7952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5588 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5589 Footprint: Position: in world: true x: 814.01294 y: 0 z: 153.42225 last x: 814.01294 last y diff: 0 last z: 153.42225 territory: 3 rot x: 0 rot y: -0.01066 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5589 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5590 Footprint: Position: in world: true x: 176.8647 y: 0 z: 740.41987 last x: 176.8647 last y diff: 0 last z: 740.41987 territory: 0 rot x: 0 rot y: -4.43171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5590 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5591 Footprint: Position: in world: true x: 177.68 y: 0 z: 728.32923 last x: 177.68 last y diff: 0 last z: 728.32923 territory: 0 rot x: 0 rot y: -3.74425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5591 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5592 Footprint: Position: in world: true x: 170.50647 y: 0 z: 737.5655 last x: 170.50647 last y diff: 0 last z: 737.5655 territory: 0 rot x: 0 rot y: -4.35128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5592 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5593 Footprint: Position: in world: true x: 172.51783 y: 0 z: 728.87867 last x: 172.51783 last y diff: 0 last z: 728.87867 territory: 0 rot x: 0 rot y: -1.50443 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5593 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5594 Footprint: Position: in world: true x: 168.04053 y: 0 z: 727.46528 last x: 168.04053 last y diff: 0 last z: 727.46528 territory: 0 rot x: 0 rot y: -1.79162 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5594 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5595 Footprint: Position: in world: true x: 182.75763 y: 0 z: 733.90162 last x: 182.75763 last y diff: 0 last z: 733.90162 territory: 0 rot x: 0 rot y: 0.22744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5595 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5596 Footprint: Position: in world: true x: 1036.90766 y: 0 z: 261.63855 last x: 1036.90766 last y diff: 0 last z: 261.63855 territory: 0 rot x: 0 rot y: -3.91576 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5596 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5597 Footprint: Position: in world: true x: 1038.43464 y: 0 z: 266.42951 last x: 1038.43464 last y diff: 0 last z: 266.42951 territory: 0 rot x: 0 rot y: 0.84115 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5597 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5598 Footprint: Position: in world: true x: 1034.15717 y: 0 z: 264.86335 last x: 1034.15717 last y diff: 0 last z: 264.86335 territory: 0 rot x: 0 rot y: 0.78986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5598 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5599 Footprint: Position: in world: true x: 1031.90577 y: 0 z: 259.5066 last x: 1031.90577 last y diff: 0 last z: 259.5066 territory: 0 rot x: 0 rot y: -1.50593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5599 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5600 Footprint: Position: in world: true x: 1035.7281 y: 0 z: 255.12793 last x: 1035.7281 last y diff: 0 last z: 255.12793 territory: 0 rot x: 0 rot y: -0.3041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5600 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5601 Footprint: Position: in world: true x: 1045.71998 y: 0 z: 261.10383 last x: 1045.71998 last y diff: 0 last z: 261.10383 territory: 0 rot x: 0 rot y: -3.4662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5601 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5602 Footprint: Position: in world: true x: 1031.96845 y: 0 z: 268.45826 last x: 1031.96845 last y diff: 0 last z: 268.45826 territory: 0 rot x: 0 rot y: -3.1757 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5602 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5603 Footprint: Position: in world: true x: 1045.45691 y: 0 z: 257.0149 last x: 1045.45691 last y diff: 0 last z: 257.0149 territory: 0 rot x: 0 rot y: -1.87377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5603 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5604 Footprint: Position: in world: true x: 1039.7566 y: 0 z: 256.06635 last x: 1039.7566 last y diff: 0 last z: 256.06635 territory: 0 rot x: 0 rot y: 1.2277 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5604 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5605 Footprint: Position: in world: true x: 461.08259 y: 0 z: 446.05018 last x: 461.08259 last y diff: 0 last z: 446.05018 territory: 0 rot x: 0 rot y: -4.03447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5605 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5606 Footprint: Position: in world: true x: 467.71454 y: 0 z: 443.63569 last x: 467.71454 last y diff: 0 last z: 443.63569 territory: 0 rot x: 0 rot y: -0.4584 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5606 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5607 Footprint: Position: in world: true x: 460.30298 y: 0 z: 439.5456 last x: 460.30298 last y diff: 0 last z: 439.5456 territory: 0 rot x: 0 rot y: -0.17731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5607 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5608 Footprint: Position: in world: true x: 468.3437 y: 0 z: 449.58185 last x: 468.3437 last y diff: 0 last z: 449.58185 territory: 0 rot x: 0 rot y: -0.3014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5608 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5609 Footprint: Position: in world: true x: 464.28406 y: 0 z: 436.41962 last x: 464.28406 last y diff: 0 last z: 436.41962 territory: 0 rot x: 0 rot y: 1.41776 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5609 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5610 Footprint: Position: in world: true x: 467.32416 y: 0 z: 439.58503 last x: 467.32416 last y diff: 0 last z: 439.58503 territory: 0 rot x: 0 rot y: -3.17374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5610 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5611 Footprint: Position: in world: true x: 87.8589 y: 0 z: 884.06714 last x: 87.8589 last y diff: 0 last z: 884.06714 territory: 0 rot x: 0 rot y: -0.66216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5611 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5612 Footprint: Position: in world: true x: 86.2378 y: 0 z: 879.25397 last x: 86.2378 last y diff: 0 last z: 879.25397 territory: 0 rot x: 0 rot y: -0.28847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5612 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5613 Footprint: Position: in world: true x: 81.28046 y: 0 z: 879.61487 last x: 81.28046 last y diff: 0 last z: 879.61487 territory: 0 rot x: 0 rot y: -3.0993 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5613 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5614 Footprint: Position: in world: true x: 80.69703 y: 0 z: 874.59693 last x: 80.69703 last y diff: 0 last z: 874.59693 territory: 0 rot x: 0 rot y: -2.26932 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5614 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5615 Footprint: Position: in world: true x: 84.5522 y: 0 z: 890.66401 last x: 84.5522 last y diff: 0 last z: 890.66401 territory: 0 rot x: 0 rot y: -1.83367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5615 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5616 Footprint: Position: in world: true x: 80.05146 y: 0 z: 888.19123 last x: 80.05146 last y diff: 0 last z: 888.19123 territory: 0 rot x: 0 rot y: -2.03901 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5616 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5617 Footprint: Position: in world: true x: 91.8501 y: 0 z: 885.05024 last x: 91.8501 last y diff: 0 last z: 885.05024 territory: 0 rot x: 0 rot y: -3.64234 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5617 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5618 Footprint: Position: in world: true x: 90.01233 y: 0 z: 877.899 last x: 90.01233 last y diff: 0 last z: 877.899 territory: 0 rot x: 0 rot y: -1.20411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5618 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5619 Footprint: Position: in world: true x: 729.92457 y: 0 z: 257.95752 last x: 729.92457 last y diff: 0 last z: 257.95752 territory: 3 rot x: 0 rot y: -3.82253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5619 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5620 Footprint: Position: in world: true x: 727.87403 y: 0 z: 263.77948 last x: 727.87403 last y diff: 0 last z: 263.77948 territory: 3 rot x: 0 rot y: -3.96961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5620 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5621 Footprint: Position: in world: true x: 736.797 y: 0 z: 259.6637 last x: 736.797 last y diff: 0 last z: 259.6637 territory: 3 rot x: 0 rot y: -2.35026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5621 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5622 Footprint: Position: in world: true x: 728.60358 y: 0 z: 249.64014 last x: 728.60358 last y diff: 0 last z: 249.64014 territory: 3 rot x: 0 rot y: -2.31412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5622 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5623 Footprint: Position: in world: true x: 725.10279 y: 0 z: 253.54303 last x: 725.10279 last y diff: 0 last z: 253.54303 territory: 3 rot x: 0 rot y: -4.65181 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5623 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5624 Footprint: Position: in world: true x: 722.45557 y: 0 z: 257.49305 last x: 722.45557 last y diff: 0 last z: 257.49305 territory: 3 rot x: 0 rot y: -0.61893 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5624 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5625 Footprint: Position: in world: true x: 333.98584 y: 0 z: 809.8329 last x: 333.98584 last y diff: 0 last z: 809.8329 territory: 1 rot x: 0 rot y: -0.88527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5625 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5626 Footprint: Position: in world: true x: 337.75647 y: 0 z: 803.7624 last x: 337.75647 last y diff: 0 last z: 803.7624 territory: 1 rot x: 0 rot y: -0.7783 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5626 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5627 Footprint: Position: in world: true x: 333.80738 y: 0 z: 805.68702 last x: 333.80738 last y diff: 0 last z: 805.68702 territory: 1 rot x: 0 rot y: -4.40621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5627 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5628 Footprint: Position: in world: true x: 329.7469 y: 0 z: 809.52405 last x: 329.7469 last y diff: 0 last z: 809.52405 territory: 1 rot x: 0 rot y: 0.78637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5628 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5629 Footprint: Position: in world: true x: 340.60022 y: 0 z: 807.81318 last x: 340.60022 last y diff: 0 last z: 807.81318 territory: 1 rot x: 0 rot y: -0.40986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5629 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5630 Footprint: Position: in world: true x: 328.6927 y: 0 z: 803.44043 last x: 328.6927 last y diff: 0 last z: 803.44043 territory: 1 rot x: 0 rot y: 0.65168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5630 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5631 Footprint: Position: in world: true x: 325.94349 y: 0 z: 811.20197 last x: 325.94349 last y diff: 0 last z: 811.20197 territory: 1 rot x: 0 rot y: 0.7805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5631 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5632 Footprint: Position: in world: true x: 339.63105 y: 0 z: 812.28022 last x: 339.63105 last y diff: 0 last z: 812.28022 territory: 1 rot x: 0 rot y: -1.29142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5632 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5633 Footprint: Position: in world: true x: 1074.01874 y: 0 z: 198.03608 last x: 1074.01874 last y diff: 0 last z: 198.03608 territory: 0 rot x: 0 rot y: -3.13314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5633 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5634 Footprint: Position: in world: true x: 1069.80604 y: 0 z: 198.42762 last x: 1069.80604 last y diff: 0 last z: 198.42762 territory: 0 rot x: 0 rot y: -4.57731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5634 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5635 Footprint: Position: in world: true x: 1076.3556 y: 0 z: 201.63746 last x: 1076.3556 last y diff: 0 last z: 201.63746 territory: 0 rot x: 0 rot y: -3.73807 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5635 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5636 Footprint: Position: in world: true x: 1072.10322 y: 0 z: 193.77472 last x: 1072.10322 last y diff: 0 last z: 193.77472 territory: 0 rot x: 0 rot y: 0.0499 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5636 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5637 Footprint: Position: in world: true x: 1080.58039 y: 0 z: 194.57386 last x: 1080.58039 last y diff: 0 last z: 194.57386 territory: 0 rot x: 0 rot y: -3.39736 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5637 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5638 Footprint: Position: in world: true x: 1072.59656 y: 0 z: 205.0829 last x: 1072.59656 last y diff: 0 last z: 205.0829 territory: 0 rot x: 0 rot y: -0.98064 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5638 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5639 Footprint: Position: in world: true x: 1070.07978 y: 0 z: 188.97614 last x: 1070.07978 last y diff: 0 last z: 188.97614 territory: 0 rot x: 0 rot y: 0.56336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5639 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5640 Footprint: Position: in world: true x: 1077.39618 y: 0 z: 189.09357 last x: 1077.39618 last y diff: 0 last z: 189.09357 territory: 0 rot x: 0 rot y: -1.07206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5640 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5641 Footprint: Position: in world: true x: 870.47687 y: 0 z: 444.93653 last x: 870.47687 last y diff: 0 last z: 444.93653 territory: 2 rot x: 0 rot y: -3.39316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5641 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5642 Footprint: Position: in world: true x: 867.69709 y: 0 z: 440.11707 last x: 867.69709 last y diff: 0 last z: 440.11707 territory: 2 rot x: 0 rot y: 1.14113 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5642 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5643 Footprint: Position: in world: true x: 873.32764 y: 0 z: 439.60322 last x: 873.32764 last y diff: 0 last z: 439.60322 territory: 2 rot x: 0 rot y: -4.62473 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5643 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5644 Footprint: Position: in world: true x: 875.40766 y: 0 z: 446.70356 last x: 875.40766 last y diff: 0 last z: 446.70356 territory: 2 rot x: 0 rot y: -3.82279 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5644 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5645 Footprint: Position: in world: true x: 864.52271 y: 0 z: 442.91858 last x: 864.52271 last y diff: 0 last z: 442.91858 territory: 2 rot x: 0 rot y: 1.46302 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5645 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5646 Footprint: Position: in world: true x: 867.94599 y: 0 z: 433.35694 last x: 867.94599 last y diff: 0 last z: 433.35694 territory: 2 rot x: 0 rot y: 1.06716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5646 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5647 Footprint: Position: in world: true x: 871.7411 y: 0 z: 450.74622 last x: 871.7411 last y diff: 0 last z: 450.74622 territory: 2 rot x: 0 rot y: -2.63663 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5647 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5648 Footprint: Position: in world: true x: 870.44922 y: 0 z: 436.68024 last x: 870.44922 last y diff: 0 last z: 436.68024 territory: 2 rot x: 0 rot y: -2.92974 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5648 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5649 Footprint: Position: in world: true x: 775.0583 y: 0 z: 590.88447 last x: 775.0583 last y diff: 0 last z: 590.88447 territory: 0 rot x: 0 rot y: 0.64954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5649 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5650 Footprint: Position: in world: true x: 769.35578 y: 0 z: 594.29682 last x: 769.35578 last y diff: 0 last z: 594.29682 territory: 0 rot x: 0 rot y: -2.8851 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5650 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5651 Footprint: Position: in world: true x: 763.96686 y: 0 z: 594.96442 last x: 763.96686 last y diff: 0 last z: 594.96442 territory: 0 rot x: 0 rot y: 0.68294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5651 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5652 Footprint: Position: in world: true x: 774.98066 y: 0 z: 600.96222 last x: 774.98066 last y diff: 0 last z: 600.96222 territory: 0 rot x: 0 rot y: 1.11068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5652 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5653 Footprint: Position: in world: true x: 766.51935 y: 0 z: 601.35029 last x: 766.51935 last y diff: 0 last z: 601.35029 territory: 0 rot x: 0 rot y: 1.49527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5653 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5654 Footprint: Position: in world: true x: 768.82758 y: 0 z: 586.06843 last x: 768.82758 last y diff: 0 last z: 586.06843 territory: 0 rot x: 0 rot y: -3.619 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5654 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5655 Footprint: Position: in world: true x: 770.9593 y: 0 z: 600.6042 last x: 770.9593 last y diff: 0 last z: 600.6042 territory: 0 rot x: 0 rot y: -4.07242 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5655 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5656 Footprint: Position: in world: true x: 456.93592 y: 0 z: 172.5141 last x: 456.93592 last y diff: 0 last z: 172.5141 territory: 0 rot x: 0 rot y: -4.63376 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5656 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5657 Footprint: Position: in world: true x: 453.67042 y: 0 z: 167.16718 last x: 453.67042 last y diff: 0 last z: 167.16718 territory: 0 rot x: 0 rot y: -2.16262 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5657 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5658 Footprint: Position: in world: true x: 453.87543 y: 0 z: 162.7016 last x: 453.87543 last y diff: 0 last z: 162.7016 territory: 0 rot x: 0 rot y: -3.03002 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5658 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5659 Footprint: Position: in world: true x: 457.09791 y: 0 z: 176.75403 last x: 457.09791 last y diff: 0 last z: 176.75403 territory: 0 rot x: 0 rot y: -3.76503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5659 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5660 Footprint: Position: in world: true x: 461.07923 y: 0 z: 173.79346 last x: 461.07923 last y diff: 0 last z: 173.79346 territory: 0 rot x: 0 rot y: 0.03553 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5660 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5661 Footprint: Position: in world: true x: 458.67121 y: 0 z: 167.73975 last x: 458.67121 last y diff: 0 last z: 167.73975 territory: 0 rot x: 0 rot y: -3.18421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5661 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5662 Footprint: Position: in world: true x: 459.81977 y: 0 z: 162.20801 last x: 459.81977 last y diff: 0 last z: 162.20801 territory: 0 rot x: 0 rot y: -1.94765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5662 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5663 Footprint: Position: in world: true x: 678.38788 y: 0 z: 272.30872 last x: 678.38788 last y diff: 0 last z: 272.30872 territory: 3 rot x: 0 rot y: 1.09021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5663 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5664 Footprint: Position: in world: true x: 672.66535 y: 0 z: 272.35041 last x: 672.66535 last y diff: 0 last z: 272.35041 territory: 3 rot x: 0 rot y: -0.37714 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5664 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5665 Footprint: Position: in world: true x: 683.36731 y: 0 z: 269.77564 last x: 683.36731 last y diff: 0 last z: 269.77564 territory: 3 rot x: 0 rot y: 0.49755 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5665 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5666 Footprint: Position: in world: true x: 671.6999 y: 0 z: 267.7732 last x: 671.6999 last y diff: 0 last z: 267.7732 territory: 3 rot x: 0 rot y: -0.12244 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5666 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5667 Footprint: Position: in world: true x: 681.0871 y: 0 z: 265.6352 last x: 681.0871 last y diff: 0 last z: 265.6352 territory: 3 rot x: 0 rot y: -3.73128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5667 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5668 Footprint: Position: in world: true x: 674.9375 y: 0 z: 280.37952 last x: 674.9375 last y diff: 0 last z: 280.37952 territory: 3 rot x: 0 rot y: -3.93027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5668 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5669 Footprint: Position: in world: true x: 684.4115 y: 0 z: 277.17585 last x: 684.4115 last y diff: 0 last z: 277.17585 territory: 3 rot x: 0 rot y: -0.3143 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5669 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5670 Footprint: Position: in world: true x: 681.33436 y: 0 z: 280.81128 last x: 681.33436 last y diff: 0 last z: 280.81128 territory: 3 rot x: 0 rot y: -2.32015 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5670 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5671 Footprint: Position: in world: true x: 305.91059 y: 0 z: 367.88465 last x: 305.91059 last y diff: 0 last z: 367.88465 territory: 0 rot x: 0 rot y: -3.17388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5671 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5672 Footprint: Position: in world: true x: 296.2085 y: 0 z: 368.08613 last x: 296.2085 last y diff: 0 last z: 368.08613 territory: 0 rot x: 0 rot y: -1.16964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5672 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5673 Footprint: Position: in world: true x: 301.66364 y: 0 z: 370.97266 last x: 301.66364 last y diff: 0 last z: 370.97266 territory: 0 rot x: 0 rot y: -3.0963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5673 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5674 Footprint: Position: in world: true x: 300.53461 y: 0 z: 363.73066 last x: 300.53461 last y diff: 0 last z: 363.73066 territory: 0 rot x: 0 rot y: 0.01182 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5674 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5675 Footprint: Position: in world: true x: 309.49573 y: 0 z: 372.6822 last x: 309.49573 last y diff: 0 last z: 372.6822 territory: 0 rot x: 0 rot y: -3.36298 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5675 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5676 Footprint: Position: in world: true x: 305.61872 y: 0 z: 373.8379 last x: 305.61872 last y diff: 0 last z: 373.8379 territory: 0 rot x: 0 rot y: -4.00309 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5676 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5677 Footprint: Position: in world: true x: 294.40436 y: 0 z: 372.35505 last x: 294.40436 last y diff: 0 last z: 372.35505 territory: 0 rot x: 0 rot y: -2.73522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5677 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5678 Footprint: Position: in world: true x: 310.01441 y: 0 z: 368.17273 last x: 310.01441 last y diff: 0 last z: 368.17273 territory: 0 rot x: 0 rot y: -4.18084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5678 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5679 Footprint: Position: in world: true x: 139.65113 y: 0 z: 313.79487 last x: 139.65113 last y diff: 0 last z: 313.79487 territory: 0 rot x: 0 rot y: -1.78005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5679 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5680 Footprint: Position: in world: true x: 144.02558 y: 0 z: 305.20997 last x: 144.02558 last y diff: 0 last z: 305.20997 territory: 0 rot x: 0 rot y: -4.45694 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5680 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5681 Footprint: Position: in world: true x: 141.63776 y: 0 z: 317.31928 last x: 141.63776 last y diff: 0 last z: 317.31928 territory: 0 rot x: 0 rot y: -3.54482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5681 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5682 Footprint: Position: in world: true x: 148.10901 y: 0 z: 313.04877 last x: 148.10901 last y diff: 0 last z: 313.04877 territory: 0 rot x: 0 rot y: -2.9207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5682 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5683 Footprint: Position: in world: true x: 135.81037 y: 0 z: 303.13257 last x: 135.81037 last y diff: 0 last z: 303.13257 territory: 0 rot x: 0 rot y: -2.44642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5683 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5684 Footprint: Position: in world: true x: 511.04883 y: 0 z: 938.13227 last x: 511.04883 last y diff: 0 last z: 938.13227 territory: 1 rot x: 0 rot y: -0.88013 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5684 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5685 Footprint: Position: in world: true x: 518.28333 y: 0 z: 941.84272 last x: 518.28333 last y diff: 0 last z: 941.84272 territory: 1 rot x: 0 rot y: 0.15894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5685 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5686 Footprint: Position: in world: true x: 519.62476 y: 0 z: 935.60767 last x: 519.62476 last y diff: 0 last z: 935.60767 territory: 1 rot x: 0 rot y: -3.62031 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5686 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5687 Footprint: Position: in world: true x: 511.78492 y: 0 z: 933.5475 last x: 511.78492 last y diff: 0 last z: 933.5475 territory: 1 rot x: 0 rot y: -3.64342 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5687 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5688 Footprint: Position: in world: true x: 512.62165 y: 0 z: 942.86823 last x: 512.62165 last y diff: 0 last z: 942.86823 territory: 1 rot x: 0 rot y: -3.05604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5688 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5689 Footprint: Position: in world: true x: 515.90864 y: 0 z: 928.78492 last x: 515.90864 last y diff: 0 last z: 928.78492 territory: 1 rot x: 0 rot y: -4.10782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5689 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5690 Footprint: Position: in world: true x: 513.97278 y: 0 z: 947.97535 last x: 513.97278 last y diff: 0 last z: 947.97535 territory: 1 rot x: 0 rot y: -3.57045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5690 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5691 Footprint: Position: in world: true x: 521.96033 y: 0 z: 939.88715 last x: 521.96033 last y diff: 0 last z: 939.88715 territory: 1 rot x: 0 rot y: -3.27508 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5691 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5692 Footprint: Position: in world: true x: 511.04181 y: 0 z: 928.46167 last x: 511.04181 last y diff: 0 last z: 928.46167 territory: 1 rot x: 0 rot y: -0.352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5692 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5693 Footprint: Position: in world: true x: 1068.23578 y: 0 z: 557.36683 last x: 1068.23578 last y diff: 0 last z: 557.36683 territory: 0 rot x: 0 rot y: -0.34115 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5693 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5694 Footprint: Position: in world: true x: 1071.2989 y: 0 z: 560.89332 last x: 1071.2989 last y diff: 0 last z: 560.89332 territory: 0 rot x: 0 rot y: -3.87903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5694 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5695 Footprint: Position: in world: true x: 1066.23877 y: 0 z: 552.76886 last x: 1066.23877 last y diff: 0 last z: 552.76886 territory: 0 rot x: 0 rot y: -1.42681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5695 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5696 Footprint: Position: in world: true x: 1064.72504 y: 0 z: 545.61268 last x: 1064.72504 last y diff: 0 last z: 545.61268 territory: 0 rot x: 0 rot y: -3.14536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5696 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5697 Footprint: Position: in world: true x: 1076.3711 y: 0 z: 552.61628 last x: 1076.3711 last y diff: 0 last z: 552.61628 territory: 0 rot x: 0 rot y: -3.95173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5697 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5698 Footprint: Position: in world: true x: 1067.23584 y: 0 z: 561.55616 last x: 1067.23584 last y diff: 0 last z: 561.55616 territory: 0 rot x: 0 rot y: 1.1184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5698 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5699 Footprint: Position: in world: true x: 452.16187 y: 0 z: 329.67103 last x: 452.16187 last y diff: 0 last z: 329.67103 territory: 0 rot x: 0 rot y: -4.61478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5699 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5700 Footprint: Position: in world: true x: 447.74506 y: 0 z: 327.84449 last x: 447.74506 last y diff: 0 last z: 327.84449 territory: 0 rot x: 0 rot y: -1.34464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5700 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5701 Footprint: Position: in world: true x: 444.54767 y: 0 z: 336.50757 last x: 444.54767 last y diff: 0 last z: 336.50757 territory: 0 rot x: 0 rot y: -3.23923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5701 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5702 Footprint: Position: in world: true x: 452.42981 y: 0 z: 335.20862 last x: 452.42981 last y diff: 0 last z: 335.20862 territory: 0 rot x: 0 rot y: -1.58233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5702 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5703 Footprint: Position: in world: true x: 458.57526 y: 0 z: 326.77546 last x: 458.57526 last y diff: 0 last z: 326.77546 territory: 0 rot x: 0 rot y: -2.99648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5703 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5704 Footprint: Position: in world: true x: 442.9372 y: 0 z: 324.02881 last x: 442.9372 last y diff: 0 last z: 324.02881 territory: 0 rot x: 0 rot y: -2.13701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5704 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5705 Footprint: Position: in world: true x: 711.8672 y: 0 z: 738.42585 last x: 711.8672 last y diff: 0 last z: 738.42585 territory: 0 rot x: 0 rot y: -4.02933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5705 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5706 Footprint: Position: in world: true x: 724.86951 y: 0 z: 742.07416 last x: 724.86951 last y diff: 0 last z: 742.07416 territory: 0 rot x: 0 rot y: -0.36817 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5706 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5707 Footprint: Position: in world: true x: 712.92353 y: 0 z: 742.6294 last x: 712.92353 last y diff: 0 last z: 742.6294 territory: 0 rot x: 0 rot y: 0.67295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5707 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5708 Footprint: Position: in world: true x: 716.8606 y: 0 z: 741.23804 last x: 716.8606 last y diff: 0 last z: 741.23804 territory: 0 rot x: 0 rot y: 1.39838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5708 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5709 Footprint: Position: in world: true x: 722.09662 y: 0 z: 746.09711 last x: 722.09662 last y diff: 0 last z: 746.09711 territory: 0 rot x: 0 rot y: -0.4648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5709 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5710 Footprint: Position: in world: true x: 715.40674 y: 0 z: 733.3061 last x: 715.40674 last y diff: 0 last z: 733.3061 territory: 0 rot x: 0 rot y: -1.57547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5710 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5711 Footprint: Position: in world: true x: 725.6258 y: 0 z: 736.60676 last x: 725.6258 last y diff: 0 last z: 736.60676 territory: 0 rot x: 0 rot y: -4.11129 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5711 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5712 Footprint: Position: in world: true x: 719.03718 y: 0 z: 750.4198 last x: 719.03718 last y diff: 0 last z: 750.4198 territory: 0 rot x: 0 rot y: -0.28486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5712 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5713 Footprint: Position: in world: true x: 359.0503 y: 0 z: 626.78272 last x: 359.0503 last y diff: 0 last z: 626.78272 territory: 0 rot x: 0 rot y: 0.65192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5713 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5714 Footprint: Position: in world: true x: 355.08222 y: 0 z: 624.3545 last x: 355.08222 last y diff: 0 last z: 624.3545 territory: 0 rot x: 0 rot y: -0.93526 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5714 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5715 Footprint: Position: in world: true x: 349.7851 y: 0 z: 628.26661 last x: 349.7851 last y diff: 0 last z: 628.26661 territory: 0 rot x: 0 rot y: -2.44957 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5715 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5716 Footprint: Position: in world: true x: 352.00428 y: 0 z: 620.31464 last x: 352.00428 last y diff: 0 last z: 620.31464 territory: 0 rot x: 0 rot y: -1.1645 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5716 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5717 Footprint: Position: in world: true x: 350.59894 y: 0 z: 634.52491 last x: 350.59894 last y diff: 0 last z: 634.52491 territory: 0 rot x: 0 rot y: 0.51215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5717 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5718 Footprint: Position: in world: true x: 360.87165 y: 0 z: 633.25202 last x: 360.87165 last y diff: 0 last z: 633.25202 territory: 0 rot x: 0 rot y: -1.3767 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5718 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5719 Footprint: Position: in world: true x: 348.0688 y: 0 z: 621.57618 last x: 348.0688 last y diff: 0 last z: 621.57618 territory: 0 rot x: 0 rot y: -2.07131 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5719 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5720 Footprint: Position: in world: true x: 363.46106 y: 0 z: 627.24268 last x: 363.46106 last y diff: 0 last z: 627.24268 territory: 0 rot x: 0 rot y: -2.4571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5720 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5721 Footprint: Position: in world: true x: 345.68738 y: 0 z: 627.43421 last x: 345.68738 last y diff: 0 last z: 627.43421 territory: 0 rot x: 0 rot y: 0.12325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5721 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5722 Footprint: Position: in world: true x: 234.75788 y: 0 z: 456.80695 last x: 234.75788 last y diff: 0 last z: 456.80695 territory: 4 rot x: 0 rot y: -0.85402 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5722 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5723 Footprint: Position: in world: true x: 232.44385 y: 0 z: 462.70301 last x: 232.44385 last y diff: 0 last z: 462.70301 territory: 4 rot x: 0 rot y: -2.22938 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5723 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5724 Footprint: Position: in world: true x: 232.73505 y: 0 z: 467.6247 last x: 232.73505 last y diff: 0 last z: 467.6247 territory: 4 rot x: 0 rot y: -1.68528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5724 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5725 Footprint: Position: in world: true x: 223.61567 y: 0 z: 468.26343 last x: 223.61567 last y diff: 0 last z: 468.26343 territory: 4 rot x: 0 rot y: -0.61289 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5725 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5726 Footprint: Position: in world: true x: 224.27594 y: 0 z: 460.87568 last x: 224.27594 last y diff: 0 last z: 460.87568 territory: 4 rot x: 0 rot y: -3.6859 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5726 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5727 Footprint: Position: in world: true x: 227.76734 y: 0 z: 455.839 last x: 227.76734 last y diff: 0 last z: 455.839 territory: 4 rot x: 0 rot y: -4.3654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5727 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5728 Footprint: Position: in world: true x: 236.67334 y: 0 z: 460.45514 last x: 236.67334 last y diff: 0 last z: 460.45514 territory: 4 rot x: 0 rot y: -3.28016 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5728 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5729 Footprint: Position: in world: true x: 794.41028 y: 0 z: 241.18348 last x: 794.41028 last y diff: 0 last z: 241.18348 territory: 3 rot x: 0 rot y: 0.93065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5729 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5730 Footprint: Position: in world: true x: 794.95783 y: 0 z: 233.82032 last x: 794.95783 last y diff: 0 last z: 233.82032 territory: 3 rot x: 0 rot y: -2.24392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5730 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5731 Footprint: Position: in world: true x: 787.00123 y: 0 z: 240.49512 last x: 787.00123 last y diff: 0 last z: 240.49512 territory: 3 rot x: 0 rot y: -0.33716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5731 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5732 Footprint: Position: in world: true x: 802.75483 y: 0 z: 240.46198 last x: 802.75483 last y diff: 0 last z: 240.46198 territory: 3 rot x: 0 rot y: -3.53022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5732 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5733 Footprint: Position: in world: true x: 798.73829 y: 0 z: 246.1454 last x: 798.73829 last y diff: 0 last z: 246.1454 territory: 3 rot x: 0 rot y: 1.40853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5733 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5734 Footprint: Position: in world: true x: 790.89893 y: 0 z: 228.91761 last x: 790.89893 last y diff: 0 last z: 228.91761 territory: 3 rot x: 0 rot y: -2.37381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5734 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5735 Footprint: Position: in world: true x: 788.52747 y: 0 z: 233.175 last x: 788.52747 last y diff: 0 last z: 233.175 territory: 3 rot x: 0 rot y: -2.85151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5735 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5736 Footprint: Position: in world: true x: 1176.06666 y: 0 z: 590.54603 last x: 1176.06666 last y diff: 0 last z: 590.54603 territory: 0 rot x: 0 rot y: 0.09682 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5736 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5737 Footprint: Position: in world: true x: 1176.18036 y: 0 z: 584.29139 last x: 1176.18036 last y diff: 0 last z: 584.29139 territory: 0 rot x: 0 rot y: -1.40764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5737 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5738 Footprint: Position: in world: true x: 1185.09156 y: 0 z: 585.7826 last x: 1185.09156 last y diff: 0 last z: 585.7826 territory: 0 rot x: 0 rot y: -2.69341 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5738 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5739 Footprint: Position: in world: true x: 1178.09156 y: 0 z: 598.74256 last x: 1178.09156 last y diff: 0 last z: 598.74256 territory: 0 rot x: 0 rot y: -3.94513 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5739 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5740 Footprint: Position: in world: true x: 1171.99433 y: 0 z: 589.56818 last x: 1171.99433 last y diff: 0 last z: 589.56818 territory: 0 rot x: 0 rot y: -3.79644 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5740 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5741 Footprint: Position: in world: true x: 781.9272 y: 0 z: 634.08753 last x: 781.9272 last y diff: 0 last z: 634.08753 territory: 0 rot x: 0 rot y: -1.10532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5741 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5742 Footprint: Position: in world: true x: 784.84583 y: 0 z: 630.5542 last x: 784.84583 last y diff: 0 last z: 630.5542 territory: 0 rot x: 0 rot y: -2.00759 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5742 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5743 Footprint: Position: in world: true x: 781.66724 y: 0 z: 639.59766 last x: 781.66724 last y diff: 0 last z: 639.59766 territory: 0 rot x: 0 rot y: 0.97329 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5743 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5744 Footprint: Position: in world: true x: 788.27961 y: 0 z: 639.10914 last x: 788.27961 last y diff: 0 last z: 639.10914 territory: 0 rot x: 0 rot y: 1.37943 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5744 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5745 Footprint: Position: in world: true x: 788.51972 y: 0 z: 627.58191 last x: 788.51972 last y diff: 0 last z: 627.58191 territory: 0 rot x: 0 rot y: 1.50745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5745 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5746 Footprint: Position: in world: true x: 773.61677 y: 0 z: 636.36054 last x: 773.61677 last y diff: 0 last z: 636.36054 territory: 0 rot x: 0 rot y: 0.1108 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5746 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5747 Footprint: Position: in world: true x: 777.44459 y: 0 z: 640.86615 last x: 777.44459 last y diff: 0 last z: 640.86615 territory: 0 rot x: 0 rot y: -4.30028 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5747 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5748 Footprint: Position: in world: true x: 775.27381 y: 0 z: 630.3144 last x: 775.27381 last y diff: 0 last z: 630.3144 territory: 0 rot x: 0 rot y: 1.51796 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5748 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5749 Footprint: Position: in world: true x: 158.90058 y: 0 z: 545.5127 last x: 158.90058 last y diff: 0 last z: 545.5127 territory: 4 rot x: 0 rot y: 1.36825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5749 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5750 Footprint: Position: in world: true x: 162.03522 y: 0 z: 536.10413 last x: 162.03522 last y diff: 0 last z: 536.10413 territory: 4 rot x: 0 rot y: -2.19153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5750 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5751 Footprint: Position: in world: true x: 162.02924 y: 0 z: 542.97889 last x: 162.02924 last y diff: 0 last z: 542.97889 territory: 4 rot x: 0 rot y: -0.49355 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5751 actor: "props/flora/grass_soft_small_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5752 Footprint: Position: in world: true x: 163.75806 y: 0 z: 548.35541 last x: 163.75806 last y diff: 0 last z: 548.35541 territory: 4 rot x: 0 rot y: -4.63637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5752 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5753 Footprint: Position: in world: true x: 168.36445 y: 0 z: 540.61524 last x: 168.36445 last y diff: 0 last z: 540.61524 territory: 4 rot x: 0 rot y: 1.04198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5753 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5754 Footprint: Position: in world: true x: 155.07099 y: 0 z: 543.43537 last x: 155.07099 last y diff: 0 last z: 543.43537 territory: 4 rot x: 0 rot y: -3.55124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5754 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5755 Footprint: Position: in world: true x: 155.11298 y: 0 z: 534.7959 last x: 155.11298 last y diff: 0 last z: 534.7959 territory: 4 rot x: 0 rot y: -2.51864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5755 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5756 Footprint: Position: in world: true x: 154.4469 y: 0 z: 547.50525 last x: 154.4469 last y diff: 0 last z: 547.50525 territory: 4 rot x: 0 rot y: -2.1884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5756 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5757 Footprint: Minimap: active: true x: 454.30976 z: 1081.87073 Obstruction: active: true moving: false control group: 5757 control group 2: 0 tag: 191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454.30976 y: 0 z: 1081.87073 last x: 454.30976 last y diff: 0 last z: 1081.87073 territory: 1 rot x: 0 rot y: -1.99503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5757 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5758 Footprint: Minimap: active: true x: 450.30433 z: 1084.40571 Obstruction: active: true moving: false control group: 5758 control group 2: 0 tag: 193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450.30433 y: 0 z: 1084.40571 last x: 450.30433 last y diff: 0 last z: 1084.40571 territory: 1 rot x: 0 rot y: 1.00924 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5758 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5759 Footprint: Position: in world: true x: 454.23011 y: 0 z: 1086.1366 last x: 454.23011 last y diff: 0 last z: 1086.1366 territory: 1 rot x: 0 rot y: 1.1361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5759 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5760 Footprint: Position: in world: true x: 456.01252 y: 0 z: 1092.076 last x: 456.01252 last y diff: 0 last z: 1092.076 territory: 1 rot x: 0 rot y: -3.1164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5760 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5761 Footprint: Minimap: active: true x: 420.67353 z: 269.23975 Obstruction: active: true moving: false control group: 5761 control group 2: 0 tag: 195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 420.67353 y: 0 z: 269.23975 last x: 420.67353 last y diff: 0 last z: 269.23975 territory: 0 rot x: 0 rot y: -4.50966 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5761 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5762 Footprint: Position: in world: true x: 422.07148 y: 0 z: 274.01398 last x: 422.07148 last y diff: 0 last z: 274.01398 territory: 0 rot x: 0 rot y: 1.53585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5762 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5763 Footprint: Position: in world: true x: 415.20636 y: 0 z: 272.97571 last x: 415.20636 last y diff: 0 last z: 272.97571 territory: 0 rot x: 0 rot y: 0.96294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5763 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5764 Footprint: Position: in world: true x: 427.25922 y: 0 z: 274.23292 last x: 427.25922 last y diff: 0 last z: 274.23292 territory: 0 rot x: 0 rot y: -3.4309 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5764 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5765 Footprint: Minimap: active: true x: 634.01227 z: 994.02247 Obstruction: active: true moving: false control group: 5765 control group 2: 0 tag: 197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634.01227 y: 0 z: 994.02247 last x: 634.01227 last y diff: 0 last z: 994.02247 territory: 1 rot x: 0 rot y: -0.86715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5765 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5766 Footprint: Position: in world: true x: 627.79029 y: 0 z: 990.82868 last x: 627.79029 last y diff: 0 last z: 990.82868 territory: 1 rot x: 0 rot y: -4.16218 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5766 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5767 Footprint: Position: in world: true x: 638.01478 y: 0 z: 995.68873 last x: 638.01478 last y diff: 0 last z: 995.68873 territory: 1 rot x: 0 rot y: -3.1418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5767 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5768 Footprint: Position: in world: true x: 641.15204 y: 0 z: 992.44605 last x: 641.15204 last y diff: 0 last z: 992.44605 territory: 1 rot x: 0 rot y: -4.67325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5768 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5769 Footprint: Minimap: active: true x: 627.86304 z: 372.1504 Obstruction: active: true moving: false control group: 5769 control group 2: 0 tag: 199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 627.86304 y: 0 z: 372.1504 last x: 627.86304 last y diff: 0 last z: 372.1504 territory: 0 rot x: 0 rot y: -1.58219 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5769 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5770 Footprint: Minimap: active: true x: 637.35633 z: 367.96479 Obstruction: active: true moving: false control group: 5770 control group 2: 0 tag: 201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 637.35633 y: 0 z: 367.96479 last x: 637.35633 last y diff: 0 last z: 367.96479 territory: 0 rot x: 0 rot y: -0.43398 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5770 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5771 Footprint: Position: in world: true x: 633.93604 y: 0 z: 380.77613 last x: 633.93604 last y diff: 0 last z: 380.77613 territory: 0 rot x: 0 rot y: -3.71164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5771 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5772 Footprint: Position: in world: true x: 629.59687 y: 0 z: 378.88697 last x: 629.59687 last y diff: 0 last z: 378.88697 territory: 0 rot x: 0 rot y: -2.48024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5772 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5773 Footprint: Position: in world: true x: 633.47913 y: 0 z: 373.48835 last x: 633.47913 last y diff: 0 last z: 373.48835 territory: 0 rot x: 0 rot y: 0.04174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5773 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5774 Footprint: Minimap: active: true x: 421.68 z: 90.60846 Obstruction: active: true moving: false control group: 5774 control group 2: 0 tag: 203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 421.68 y: 0 z: 90.60846 last x: 421.68 last y diff: 0 last z: 90.60846 territory: 0 rot x: 0 rot y: -0.61535 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5774 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5775 Footprint: Minimap: active: true x: 412.94214 z: 85.89246 Obstruction: active: true moving: false control group: 5775 control group 2: 0 tag: 205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 412.94214 y: 0 z: 85.89246 last x: 412.94214 last y diff: 0 last z: 85.89246 territory: 0 rot x: 0 rot y: -3.88834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5775 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5776 Footprint: Position: in world: true x: 417.5824 y: 0 z: 89.07844 last x: 417.5824 last y diff: 0 last z: 89.07844 territory: 0 rot x: 0 rot y: 0.25577 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5776 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5777 Footprint: Position: in world: true x: 421.43274 y: 0 z: 97.10022 last x: 421.43274 last y diff: 0 last z: 97.10022 territory: 0 rot x: 0 rot y: 1.40905 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5777 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5778 Footprint: Minimap: active: true x: 409.57776 z: 407.9286 Obstruction: active: true moving: false control group: 5778 control group 2: 0 tag: 207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 409.57776 y: 0 z: 407.9286 last x: 409.57776 last y diff: 0 last z: 407.9286 territory: 0 rot x: 0 rot y: -1.45701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5778 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5779 Footprint: Minimap: active: true x: 412.52912 z: 402.95148 Obstruction: active: true moving: false control group: 5779 control group 2: 0 tag: 209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 412.52912 y: 0 z: 402.95148 last x: 412.52912 last y diff: 0 last z: 402.95148 territory: 0 rot x: 0 rot y: -1.65127 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5779 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5780 Footprint: Position: in world: true x: 405.18732 y: 0 z: 409.87726 last x: 405.18732 last y diff: 0 last z: 409.87726 territory: 0 rot x: 0 rot y: -0.3425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5780 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5781 Footprint: Position: in world: true x: 404.12409 y: 0 z: 401.75361 last x: 404.12409 last y diff: 0 last z: 401.75361 territory: 0 rot x: 0 rot y: -0.06301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5781 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5782 Footprint: Position: in world: true x: 408.81983 y: 0 z: 399.87916 last x: 408.81983 last y diff: 0 last z: 399.87916 territory: 0 rot x: 0 rot y: -1.28714 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5782 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5783 Footprint: Minimap: active: true x: 533.94105 z: 686.13202 Obstruction: active: true moving: false control group: 5783 control group 2: 0 tag: 211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 533.94105 y: 0 z: 686.13202 last x: 533.94105 last y diff: 0 last z: 686.13202 territory: 0 rot x: 0 rot y: -0.1266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5783 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5784 Footprint: Minimap: active: true x: 530.48548 z: 682.00824 Obstruction: active: true moving: false control group: 5784 control group 2: 0 tag: 213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530.48548 y: 0 z: 682.00824 last x: 530.48548 last y diff: 0 last z: 682.00824 territory: 0 rot x: 0 rot y: 0.72065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5784 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5785 Footprint: Position: in world: true x: 535.33783 y: 0 z: 678.88672 last x: 535.33783 last y diff: 0 last z: 678.88672 territory: 0 rot x: 0 rot y: -1.81753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5785 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5786 Footprint: Position: in world: true x: 538.13166 y: 0 z: 686.16382 last x: 538.13166 last y diff: 0 last z: 686.16382 territory: 0 rot x: 0 rot y: -3.06318 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5786 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5787 Footprint: Minimap: active: true x: 350.26532 z: 349.53248 Obstruction: active: true moving: false control group: 5787 control group 2: 0 tag: 215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350.26532 y: 0 z: 349.53248 last x: 350.26532 last y diff: 0 last z: 349.53248 territory: 0 rot x: 0 rot y: -1.09049 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5787 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5788 Footprint: Position: in world: true x: 347.74518 y: 0 z: 344.31574 last x: 347.74518 last y diff: 0 last z: 344.31574 territory: 0 rot x: 0 rot y: -2.01594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5788 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5789 Footprint: Position: in world: true x: 353.10285 y: 0 z: 343.628 last x: 353.10285 last y diff: 0 last z: 343.628 territory: 0 rot x: 0 rot y: -4.01981 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5789 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5790 Footprint: Position: in world: true x: 347.35572 y: 0 z: 338.89271 last x: 347.35572 last y diff: 0 last z: 338.89271 territory: 0 rot x: 0 rot y: 0.24915 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5790 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5791 Footprint: Position: in world: true x: 355.74305 y: 0 z: 347.46418 last x: 355.74305 last y diff: 0 last z: 347.46418 territory: 0 rot x: 0 rot y: -1.73958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5791 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5792 Footprint: Minimap: active: true x: 359.49433 z: 810.67914 Obstruction: active: true moving: false control group: 5792 control group 2: 0 tag: 217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 359.49433 y: 0 z: 810.67914 last x: 359.49433 last y diff: 0 last z: 810.67914 territory: 1 rot x: 0 rot y: -0.76412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5792 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5793 Footprint: Minimap: active: true x: 362.72907 z: 806.55427 Obstruction: active: true moving: false control group: 5793 control group 2: 0 tag: 219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362.72907 y: 0 z: 806.55427 last x: 362.72907 last y diff: 0 last z: 806.55427 territory: 1 rot x: 0 rot y: -0.83924 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5793 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5794 Footprint: Position: in world: true x: 364.20521 y: 0 z: 813.10151 last x: 364.20521 last y diff: 0 last z: 813.10151 territory: 1 rot x: 0 rot y: 1.09755 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5794 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5795 Footprint: Position: in world: true x: 364.58991 y: 0 z: 801.97107 last x: 364.58991 last y diff: 0 last z: 801.97107 territory: 1 rot x: 0 rot y: -0.30837 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5795 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5796 Footprint: Minimap: active: true x: 763.57325 z: 785.50696 Obstruction: active: true moving: false control group: 5796 control group 2: 0 tag: 221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 763.57325 y: 0 z: 785.50696 last x: 763.57325 last y diff: 0 last z: 785.50696 territory: 0 rot x: 0 rot y: 1.47234 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5796 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, 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"amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5797 Footprint: Position: in world: true x: 757.2569 y: 0 z: 790.22516 last x: 757.2569 last y diff: 0 last z: 790.22516 territory: 0 rot x: 0 rot y: -3.05524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5797 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5798 Footprint: Position: in world: true x: 757.54633 y: 0 z: 785.25464 last x: 757.54633 last y diff: 0 last z: 785.25464 territory: 0 rot x: 0 rot y: 0.62276 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5798 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5799 Footprint: Position: in world: true x: 767.60914 y: 0 z: 781.1822 last x: 767.60914 last y diff: 0 last z: 781.1822 territory: 0 rot x: 0 rot y: 0.79642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5799 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5800 Footprint: Position: in world: true x: 762.01984 y: 0 z: 780.86426 last x: 762.01984 last y diff: 0 last z: 780.86426 territory: 0 rot x: 0 rot y: -1.07609 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5800 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5801 Footprint: Minimap: active: true x: 413.95246 z: 285.90784 Obstruction: active: true moving: false control group: 5801 control group 2: 0 tag: 223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 413.95246 y: 0 z: 285.90784 last x: 413.95246 last y diff: 0 last z: 285.90784 territory: 0 rot x: 0 rot y: 0.56098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5801 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5802 Footprint: Minimap: active: true x: 410.39777 z: 282.49512 Obstruction: active: true moving: false control group: 5802 control group 2: 0 tag: 225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410.39777 y: 0 z: 282.49512 last x: 410.39777 last y diff: 0 last z: 282.49512 territory: 0 rot x: 0 rot y: 0.1444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5802 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5803 Footprint: Position: in world: true x: 414.94697 y: 0 z: 281.57764 last x: 414.94697 last y diff: 0 last z: 281.57764 territory: 0 rot x: 0 rot y: -3.69391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5803 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5804 Footprint: Position: in world: true x: 420.53028 y: 0 z: 283.88587 last x: 420.53028 last y diff: 0 last z: 283.88587 territory: 0 rot x: 0 rot y: -3.04401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5804 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5805 Footprint: Position: in world: true x: 415.54499 y: 0 z: 290.32575 last x: 415.54499 last y diff: 0 last z: 290.32575 territory: 0 rot x: 0 rot y: -1.1138 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5805 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5806 Footprint: Minimap: active: true x: 591.18958 z: 1009.98945 Obstruction: active: true moving: false control group: 5806 control group 2: 0 tag: 227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 591.18958 y: 0 z: 1009.98945 last x: 591.18958 last y diff: 0 last z: 1009.98945 territory: 1 rot x: 0 rot y: -0.22126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5806 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": 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Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5807 Footprint: Minimap: active: true x: 586.24054 z: 1005.77881 Obstruction: active: true moving: false control group: 5807 control group 2: 0 tag: 229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586.24054 y: 0 z: 1005.77881 last x: 586.24054 last y diff: 0 last z: 1005.77881 territory: 1 rot x: 0 rot y: -3.09833 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5807 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 34 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 34, "gatherers": [ 7279 ], "activeGatherers": [ 7279 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5808 Footprint: Position: in world: true x: 597.6731 y: 0 z: 1007.7522 last x: 597.6731 last y diff: 0 last z: 1007.7522 territory: 1 rot x: 0 rot y: -2.64463 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5808 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5809 Footprint: Position: in world: true x: 591.61646 y: 0 z: 1003.03571 last x: 591.61646 last y diff: 0 last z: 1003.03571 territory: 1 rot x: 0 rot y: -4.08391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5809 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5810 Footprint: Minimap: active: true x: 153.66852 z: 612.9386 Obstruction: active: true moving: false control group: 5810 control group 2: 0 tag: 231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 153.66852 y: 0 z: 612.9386 last x: 153.66852 last y diff: 0 last z: 612.9386 territory: 4 rot x: 0 rot y: -0.81255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5810 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5811 Footprint: Position: in world: true x: 151.1396 y: 0 z: 621.19544 last x: 151.1396 last y diff: 0 last z: 621.19544 territory: 4 rot x: 0 rot y: -1.0683 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5811 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5812 Footprint: Position: in world: true x: 149.38166 y: 0 z: 613.56824 last x: 149.38166 last y diff: 0 last z: 613.56824 territory: 4 rot x: 0 rot y: -3.162 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5812 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5813 Footprint: Position: in world: true x: 159.83002 y: 0 z: 611.79499 last x: 159.83002 last y diff: 0 last z: 611.79499 territory: 4 rot x: 0 rot y: -3.74671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5813 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5814 Footprint: Minimap: active: true x: 744.60285 z: 982.70765 Obstruction: active: true moving: false control group: 5814 control group 2: 0 tag: 233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 744.60285 y: 0 z: 982.70765 last x: 744.60285 last y diff: 0 last z: 982.70765 territory: 0 rot x: 0 rot y: -2.05935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5814 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5815 Footprint: Minimap: active: true x: 748.27314 z: 971.95575 Obstruction: active: true moving: false control group: 5815 control group 2: 0 tag: 235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 748.27314 y: 0 z: 971.95575 last x: 748.27314 last y diff: 0 last z: 971.95575 territory: 0 rot x: 0 rot y: -2.56337 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5815 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5816 Footprint: Position: in world: true x: 744.1443 y: 0 z: 975.14423 last x: 744.1443 last y diff: 0 last z: 975.14423 territory: 0 rot x: 0 rot y: 0.3506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5816 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5817 Footprint: Position: in world: true x: 750.01288 y: 0 z: 981.63221 last x: 750.01288 last y diff: 0 last z: 981.63221 territory: 0 rot x: 0 rot y: 1.01233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5817 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5818 Footprint: Position: in world: true x: 750.94397 y: 0 z: 976.01471 last x: 750.94397 last y diff: 0 last z: 976.01471 territory: 0 rot x: 0 rot y: -2.0345 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5818 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5819 Footprint: Minimap: active: true x: 1164.86695 z: 964.90851 Obstruction: active: true moving: false control group: 5819 control group 2: 0 tag: 237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1164.86695 y: 0 z: 964.90851 last x: 1164.86695 last y diff: 0 last z: 964.90851 territory: 0 rot x: 0 rot y: -2.56579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5819 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5820 Footprint: Minimap: active: true x: 1166.70691 z: 970.46344 Obstruction: active: true moving: false control group: 5820 control group 2: 0 tag: 239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166.70691 y: 0 z: 970.46344 last x: 1166.70691 last y diff: 0 last z: 970.46344 territory: 0 rot x: 0 rot y: -4.15212 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5820 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5821 Footprint: Position: in world: true x: 1158.11042 y: 0 z: 965.74268 last x: 1158.11042 last y diff: 0 last z: 965.74268 territory: 0 rot x: 0 rot y: 0.85677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5821 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5822 Footprint: Position: in world: true x: 1160.30427 y: 0 z: 969.87787 last x: 1160.30427 last y diff: 0 last z: 969.87787 territory: 0 rot x: 0 rot y: -1.36876 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5822 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5823 Footprint: Position: in world: true x: 1160.18104 y: 0 z: 962.16047 last x: 1160.18104 last y diff: 0 last z: 962.16047 territory: 0 rot x: 0 rot y: 1.36985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5823 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5824 Footprint: Minimap: active: true x: 1176.26441 z: 725.25257 Obstruction: active: true moving: false control group: 5824 control group 2: 0 tag: 241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1176.26441 y: 0 z: 725.25257 last x: 1176.26441 last y diff: 0 last z: 725.25257 territory: 2 rot x: 0 rot y: -0.4078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5824 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5825 Footprint: Minimap: active: true x: 1171.24878 z: 726.2422 Obstruction: active: true moving: false control group: 5825 control group 2: 0 tag: 243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1171.24878 y: 0 z: 726.2422 last x: 1171.24878 last y diff: 0 last z: 726.2422 territory: 2 rot x: 0 rot y: 0.82186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5825 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5826 Footprint: Position: in world: true x: 1184.69605 y: 0 z: 721.90436 last x: 1184.69605 last y diff: 0 last z: 721.90436 territory: 2 rot x: 0 rot y: -3.3383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5826 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5827 Footprint: Position: in world: true x: 1180.84864 y: 0 z: 725.67945 last x: 1180.84864 last y diff: 0 last z: 725.67945 territory: 2 rot x: 0 rot y: 0.35935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5827 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5828 Footprint: Minimap: active: true x: 822.17707 z: 140.331 Obstruction: active: true moving: false control group: 5828 control group 2: 0 tag: 245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822.17707 y: 0 z: 140.331 last x: 822.17707 last y diff: 0 last z: 140.331 territory: 3 rot x: 0 rot y: -1.90859 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5828 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5829 Footprint: Minimap: active: true x: 812.25709 z: 136.9889 Obstruction: active: true moving: false control group: 5829 control group 2: 0 tag: 247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 812.25709 y: 0 z: 136.9889 last x: 812.25709 last y diff: 0 last z: 136.9889 territory: 3 rot x: 0 rot y: -3.86225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5829 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5830 Footprint: Position: in world: true x: 820.14704 y: 0 z: 134.67963 last x: 820.14704 last y diff: 0 last z: 134.67963 territory: 3 rot x: 0 rot y: -4.32201 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5830 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5831 Footprint: Position: in world: true x: 816.81263 y: 0 z: 139.7782 last x: 816.81263 last y diff: 0 last z: 139.7782 territory: 3 rot x: 0 rot y: 1.35335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5831 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5832 Footprint: Position: in world: true x: 815.85645 y: 0 z: 134.8573 last x: 815.85645 last y diff: 0 last z: 134.8573 territory: 3 rot x: 0 rot y: -0.94628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5832 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5833 Footprint: Minimap: active: true x: 812.2079 z: 482.56946 Obstruction: active: true moving: false control group: 5833 control group 2: 0 tag: 249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 812.2079 y: 0 z: 482.56946 last x: 812.2079 last y diff: 0 last z: 482.56946 territory: 2 rot x: 0 rot y: 0.32494 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5833 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 3 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7369, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3, "gatherers": [ 6710 ], "activeGatherers": [ 6710 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5834 Footprint: Position: in world: true x: 809.61146 y: 0 z: 491.06861 last x: 809.61146 last y diff: 0 last z: 491.06861 territory: 2 rot x: 0 rot y: 0.25039 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5834 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5835 Footprint: Position: in world: true x: 815.48658 y: 0 z: 495.69349 last x: 815.48658 last y diff: 0 last z: 495.69349 territory: 2 rot x: 0 rot y: -3.92322 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5835 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5836 Footprint: Position: in world: true x: 803.63398 y: 0 z: 490.72718 last x: 803.63398 last y diff: 0 last z: 490.72718 territory: 2 rot x: 0 rot y: -2.37443 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5836 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5837 Footprint: Minimap: active: true x: 677.88086 z: 988.82972 Obstruction: active: true moving: false control group: 5837 control group 2: 0 tag: 251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 677.88086 y: 0 z: 988.82972 last x: 677.88086 last y diff: 0 last z: 988.82972 territory: 0 rot x: 0 rot y: -3.67255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5837 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5838 Footprint: Minimap: active: true x: 683.74866 z: 984.80262 Obstruction: active: true moving: false control group: 5838 control group 2: 0 tag: 253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 683.74866 y: 0 z: 984.80262 last x: 683.74866 last y diff: 0 last z: 984.80262 territory: 0 rot x: 0 rot y: -0.1569 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5838 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5839 Footprint: Position: in world: true x: 672.19068 y: 0 z: 982.45276 last x: 672.19068 last y diff: 0 last z: 982.45276 territory: 0 rot x: 0 rot y: 0.1755 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5839 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5840 Footprint: Position: in world: true x: 678.2093 y: 0 z: 981.96796 last x: 678.2093 last y diff: 0 last z: 981.96796 territory: 0 rot x: 0 rot y: 1.40252 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5840 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5841 Footprint: Position: in world: true x: 674.88093 y: 0 z: 977.22828 last x: 674.88093 last y diff: 0 last z: 977.22828 territory: 0 rot x: 0 rot y: -3.50734 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5841 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5842 Footprint: Minimap: active: true x: 1063.64948 z: 452.89905 Obstruction: active: true moving: false control group: 5842 control group 2: 0 tag: 255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1063.64948 y: 0 z: 452.89905 last x: 1063.64948 last y diff: 0 last z: 452.89905 territory: 0 rot x: 0 rot y: -3.59575 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5842 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], 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0 rot y: -3.90421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5843 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5844 Footprint: Position: in world: true x: 1077.33576 y: 0 z: 452.04053 last x: 1077.33576 last y diff: 0 last z: 452.04053 territory: 0 rot x: 0 rot y: -3.27375 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5844 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5845 Footprint: Position: in world: true x: 1071.6056 y: 0 z: 447.45478 last x: 1071.6056 last y diff: 0 last z: 447.45478 territory: 0 rot x: 0 rot y: -2.45305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5845 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5846 Footprint: Minimap: active: true x: 1012.46491 z: 892.31757 Obstruction: active: true moving: false control group: 5846 control group 2: 0 tag: 257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1012.46491 y: 0 z: 892.31757 last x: 1012.46491 last y diff: 0 last z: 892.31757 territory: 2 rot x: 0 rot y: 0.28214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5846 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5847 Footprint: Minimap: active: true x: 1003.46564 z: 892.46467 Obstruction: active: true moving: false control group: 5847 control group 2: 0 tag: 259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1003.46564 y: 0 z: 892.46467 last x: 1003.46564 last y diff: 0 last z: 892.46467 territory: 2 rot x: 0 rot y: -0.14547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5847 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5848 Footprint: Position: in world: true x: 1008.75702 y: 0 z: 899.62708 last x: 1008.75702 last y diff: 0 last z: 899.62708 territory: 2 rot x: 0 rot y: -2.85424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5848 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5849 Footprint: Position: in world: true x: 1009.25855 y: 0 z: 889.31336 last x: 1009.25855 last y diff: 0 last z: 889.31336 territory: 2 rot x: 0 rot y: -2.15058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5849 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5850 Footprint: Position: in world: true x: 1008.18744 y: 0 z: 894.16749 last x: 1008.18744 last y diff: 0 last z: 894.16749 territory: 2 rot x: 0 rot y: -0.28154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5850 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5851 Footprint: Minimap: active: true x: 618.7707 z: 902.6479 Obstruction: active: true moving: false control group: 5851 control group 2: 0 tag: 261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618.7707 y: 0 z: 902.6479 last x: 618.7707 last y diff: 0 last z: 902.6479 territory: 0 rot x: 0 rot y: -0.66578 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5851 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], 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false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5852 Footprint: Position: in world: true x: 623.07477 y: 0 z: 902.78492 last x: 623.07477 last y diff: 0 last z: 902.78492 territory: 0 rot x: 0 rot y: 0.98861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5852 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5853 Footprint: Position: in world: true x: 611.98346 y: 0 z: 903.9668 last x: 611.98346 last y diff: 0 last z: 903.9668 territory: 0 rot x: 0 rot y: -1.34575 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5853 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5854 Footprint: Position: in world: true x: 622.29853 y: 0 z: 896.28193 last x: 622.29853 last y diff: 0 last z: 896.28193 territory: 0 rot x: 0 rot y: -4.28461 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5854 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5855 Footprint: Minimap: active: true x: 842.25031 z: 639.42908 Obstruction: active: true moving: false control group: 5855 control group 2: 0 tag: 263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842.25031 y: 0 z: 639.42908 last x: 842.25031 last y diff: 0 last z: 639.42908 territory: 0 rot x: 0 rot y: -4.48783 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5855 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, 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"visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5856 Footprint: Minimap: active: true x: 845.8285 z: 636.26978 Obstruction: active: true moving: false control group: 5856 control group 2: 0 tag: 265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 845.8285 y: 0 z: 636.26978 last x: 845.8285 last y diff: 0 last z: 636.26978 territory: 0 rot x: 0 rot y: -1.91456 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5856 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5857 Footprint: Position: in world: true x: 853.35236 y: 0 z: 639.56836 last x: 853.35236 last y diff: 0 last z: 639.56836 territory: 0 rot x: 0 rot y: -3.58227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5857 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5858 Footprint: Position: in world: true x: 844.03443 y: 0 z: 632.4925 last x: 844.03443 last y diff: 0 last z: 632.4925 territory: 0 rot x: 0 rot y: -4.63288 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5858 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5859 Footprint: Minimap: active: true x: 836.7151 z: 649.02961 Obstruction: active: true moving: false control group: 5859 control group 2: 0 tag: 267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 836.7151 y: 0 z: 649.02961 last x: 836.7151 last y diff: 0 last z: 649.02961 territory: 0 rot x: 0 rot y: -3.46175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5859 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5860 Footprint: Position: in world: true x: 841.35114 y: 0 z: 648.6507 last x: 841.35114 last y diff: 0 last z: 648.6507 territory: 0 rot x: 0 rot y: -1.88947 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5860 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5861 Footprint: Position: in world: true x: 846.23688 y: 0 z: 648.38868 last x: 846.23688 last y diff: 0 last z: 648.38868 territory: 0 rot x: 0 rot y: -0.28386 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5861 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5862 Footprint: Position: in world: true x: 843.53443 y: 0 z: 643.2071 last x: 843.53443 last y diff: 0 last z: 643.2071 territory: 0 rot x: 0 rot y: -3.50588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5862 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5863 Footprint: Minimap: active: true x: 889.71363 z: 246.1855 Obstruction: active: true moving: false control group: 5863 control group 2: 0 tag: 269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 889.71363 y: 0 z: 246.1855 last x: 889.71363 last y diff: 0 last z: 246.1855 territory: 3 rot x: 0 rot y: -4.52163 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5863 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5864 Footprint: Minimap: active: true x: 890.66962 z: 239.61677 Obstruction: active: true moving: false control group: 5864 control group 2: 0 tag: 271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890.66962 y: 0 z: 239.61677 last x: 890.66962 last y diff: 0 last z: 239.61677 territory: 3 rot x: 0 rot y: -4.0919 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5864 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5865 Footprint: Position: in world: true x: 883.349 y: 0 z: 247.57752 last x: 883.349 last y diff: 0 last z: 247.57752 territory: 3 rot x: 0 rot y: -3.53301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5865 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5866 Footprint: Position: in world: true x: 895.88947 y: 0 z: 248.24537 last x: 895.88947 last y diff: 0 last z: 248.24537 territory: 3 rot x: 0 rot y: -1.96476 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5866 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5867 Footprint: Position: in world: true x: 887.37122 y: 0 z: 253.06293 last x: 887.37122 last y diff: 0 last z: 253.06293 territory: 3 rot x: 0 rot y: 0.23391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5867 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5868 Footprint: Position: in world: true x: 885.50086 y: 0 z: 241.8454 last x: 885.50086 last y diff: 0 last z: 241.8454 territory: 3 rot x: 0 rot y: -1.32201 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5868 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5869 Footprint: Minimap: active: true x: 843.93213 z: 622.63837 Obstruction: active: true moving: false control group: 5869 control group 2: 0 tag: 273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 843.93213 y: 0 z: 622.63837 last x: 843.93213 last y diff: 0 last z: 622.63837 territory: 0 rot x: 0 rot y: 0.63564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5869 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5870 Footprint: Minimap: active: true x: 836.91486 z: 617.53614 Obstruction: active: true moving: false control group: 5870 control group 2: 0 tag: 275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 836.91486 y: 0 z: 617.53614 last x: 836.91486 last y diff: 0 last z: 617.53614 territory: 0 rot x: 0 rot y: -1.74955 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5870 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5871 Footprint: Position: in world: true x: 842.25812 y: 0 z: 617.19953 last x: 842.25812 last y diff: 0 last z: 617.19953 territory: 0 rot x: 0 rot y: -4.0864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5871 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5872 Footprint: Position: in world: true x: 849.85871 y: 0 z: 618.56257 last x: 849.85871 last y diff: 0 last z: 618.56257 territory: 0 rot x: 0 rot y: -0.94388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5872 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5873 Footprint: Position: in world: true x: 837.396 y: 0 z: 613.4549 last x: 837.396 last y diff: 0 last z: 613.4549 territory: 0 rot x: 0 rot y: -1.24003 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5873 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5874 Footprint: Minimap: active: true x: 264.5738 z: 214.54615 Obstruction: active: true moving: false control group: 5874 control group 2: 0 tag: 277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 264.5738 y: 0 z: 214.54615 last x: 264.5738 last y diff: 0 last z: 214.54615 territory: 0 rot x: 0 rot y: 0.72394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5874 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5875 Footprint: Minimap: active: true x: 263.90357 z: 210.19507 Obstruction: active: true moving: false control group: 5875 control group 2: 0 tag: 279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 263.90357 y: 0 z: 210.19507 last x: 263.90357 last y diff: 0 last z: 210.19507 territory: 0 rot x: 0 rot y: 0.3972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5875 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5876 Footprint: Position: in world: true x: 270.20167 y: 0 z: 218.50953 last x: 270.20167 last y diff: 0 last z: 218.50953 territory: 0 rot x: 0 rot y: 0.40995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5876 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5877 Footprint: Position: in world: true x: 270.13056 y: 0 z: 212.96155 last x: 270.13056 last y diff: 0 last z: 212.96155 territory: 0 rot x: 0 rot y: -3.94401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5877 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5878 Footprint: Minimap: active: true x: 1024.89026 z: 432.24354 Obstruction: active: true moving: false control group: 5878 control group 2: 0 tag: 281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1024.89026 y: 0 z: 432.24354 last x: 1024.89026 last y diff: 0 last z: 432.24354 territory: 0 rot x: 0 rot y: 1.34305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5878 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5879 Footprint: Position: in world: true x: 1029.26594 y: 0 z: 428.75013 last x: 1029.26594 last y diff: 0 last z: 428.75013 territory: 0 rot x: 0 rot y: 0.20524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5879 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5880 Footprint: Position: in world: true x: 1030.98017 y: 0 z: 432.73194 last x: 1030.98017 last y diff: 0 last z: 432.73194 territory: 0 rot x: 0 rot y: 0.83007 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5880 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5881 Footprint: Minimap: active: true x: 710.99708 z: 554.5074 Obstruction: active: true moving: false control group: 5881 control group 2: 0 tag: 283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710.99708 y: 0 z: 554.5074 last x: 710.99708 last y diff: 0 last z: 554.5074 territory: 0 rot x: 0 rot y: 1.13721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5881 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5882 Footprint: Position: in world: true x: 710.25104 y: 0 z: 559.55842 last x: 710.25104 last y diff: 0 last z: 559.55842 territory: 0 rot x: 0 rot y: -0.14632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5882 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5883 Footprint: Position: in world: true x: 715.65937 y: 0 z: 555.0304 last x: 715.65937 last y diff: 0 last z: 555.0304 territory: 0 rot x: 0 rot y: 0.69529 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5883 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5885 Footprint: Position: in world: true x: 676.0088 y: 0 z: 274.12635 last x: 676.0088 last y diff: 0 last z: 274.12635 territory: 3 rot x: 0 rot y: -0.61504 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5885 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5886 Footprint: Position: in world: true x: 670.15546 y: 0 z: 277.56794 last x: 670.15546 last y diff: 0 last z: 277.56794 territory: 3 rot x: 0 rot y: -3.36733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5886 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5887 Footprint: Position: in world: true x: 671.56568 y: 0 z: 282.27283 last x: 671.56568 last y diff: 0 last z: 282.27283 territory: 3 rot x: 0 rot y: -4.34977 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5887 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5888 Footprint: Minimap: active: true x: 437.72382 z: 74.107 Obstruction: active: true moving: false control group: 5888 control group 2: 0 tag: 287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 437.72382 y: 0 z: 74.107 last x: 437.72382 last y diff: 0 last z: 74.107 territory: 0 rot x: 0 rot y: 0.48133 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5888 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5889 Footprint: Minimap: active: true x: 427.75025 z: 78.09992 Obstruction: active: true moving: false control group: 5889 control group 2: 0 tag: 289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 427.75025 y: 0 z: 78.09992 last x: 427.75025 last y diff: 0 last z: 78.09992 territory: 0 rot x: 0 rot y: -4.2913 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5889 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5890 Footprint: Position: in world: true x: 428.40522 y: 0 z: 71.40387 last x: 428.40522 last y diff: 0 last z: 71.40387 territory: 0 rot x: 0 rot y: -4.60828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5890 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5891 Footprint: Position: in world: true x: 432.70044 y: 0 z: 76.34772 last x: 432.70044 last y diff: 0 last z: 76.34772 territory: 0 rot x: 0 rot y: -1.82929 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5891 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5892 Footprint: Position: in world: true x: 436.50092 y: 0 z: 69.79523 last x: 436.50092 last y diff: 0 last z: 69.79523 territory: 0 rot x: 0 rot y: -0.45838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5892 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5893 Footprint: Minimap: active: true x: 717.399 z: 1118.61475 Obstruction: active: true moving: false control group: 5893 control group 2: 0 tag: 291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 717.399 y: 0 z: 1118.61475 last x: 717.399 last y diff: 0 last z: 1118.61475 territory: 0 rot x: 0 rot y: -0.84963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5893 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5894 Footprint: Minimap: active: true x: 721.62201 z: 1113.47211 Obstruction: active: true moving: false control group: 5894 control group 2: 0 tag: 293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 721.62201 y: 0 z: 1113.47211 last x: 721.62201 last y diff: 0 last z: 1113.47211 territory: 0 rot x: 0 rot y: -3.14037 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5894 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5895 Footprint: Position: in world: true x: 722.534 y: 0 z: 1109.30585 last x: 722.534 last y diff: 0 last z: 1109.30585 territory: 0 rot x: 0 rot y: -1.4501 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5895 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5896 Footprint: Position: in world: true x: 727.71271 y: 0 z: 1109.65741 last x: 727.71271 last y diff: 0 last z: 1109.65741 territory: 0 rot x: 0 rot y: 1.32595 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5896 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5897 Footprint: Position: in world: true x: 723.00599 y: 0 z: 1118.0351 last x: 723.00599 last y diff: 0 last z: 1118.0351 territory: 0 rot x: 0 rot y: 0.42182 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5897 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5898 Footprint: Minimap: active: true x: 685.91254 z: 804.8241 Obstruction: active: true moving: false control group: 5898 control group 2: 0 tag: 295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 685.91254 y: 0 z: 804.8241 last x: 685.91254 last y diff: 0 last z: 804.8241 territory: 0 rot x: 0 rot y: -0.40746 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5898 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5899 Footprint: Position: in world: true x: 693.75031 y: 0 z: 804.45185 last x: 693.75031 last y diff: 0 last z: 804.45185 territory: 0 rot x: 0 rot y: -3.61014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5899 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5900 Footprint: Position: in world: true x: 688.46534 y: 0 z: 812.79493 last x: 688.46534 last y diff: 0 last z: 812.79493 territory: 0 rot x: 0 rot y: -1.71737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5900 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5901 Footprint: Position: in world: true x: 689.9516 y: 0 z: 806.66462 last x: 689.9516 last y diff: 0 last z: 806.66462 territory: 0 rot x: 0 rot y: -2.39205 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5901 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5902 Footprint: Minimap: active: true x: 588.6084 z: 675.39869 Obstruction: active: true moving: false control group: 5902 control group 2: 0 tag: 297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 588.6084 y: 0 z: 675.39869 last x: 588.6084 last y diff: 0 last z: 675.39869 territory: 0 rot x: 0 rot y: -3.57302 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5902 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5903 Footprint: Minimap: active: true x: 582.33368 z: 677.29535 Obstruction: active: true moving: false control group: 5903 control group 2: 0 tag: 299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582.33368 y: 0 z: 677.29535 last x: 582.33368 last y diff: 0 last z: 677.29535 territory: 0 rot x: 0 rot y: -0.58104 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5903 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5904 Footprint: Position: in world: true x: 576.3047 y: 0 z: 678.82001 last x: 576.3047 last y diff: 0 last z: 678.82001 territory: 0 rot x: 0 rot y: -4.60848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5904 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5905 Footprint: Position: in world: true x: 584.91987 y: 0 z: 672.23188 last x: 584.91987 last y diff: 0 last z: 672.23188 territory: 0 rot x: 0 rot y: 1.21404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5905 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5906 Footprint: Position: in world: true x: 583.71332 y: 0 z: 684.14661 last x: 583.71332 last y diff: 0 last z: 684.14661 territory: 0 rot x: 0 rot y: -3.81656 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5906 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5907 Footprint: Position: in world: true x: 577.42328 y: 0 z: 683.63593 last x: 577.42328 last y diff: 0 last z: 683.63593 territory: 0 rot x: 0 rot y: -1.13093 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5907 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5908 Footprint: Minimap: active: true x: 872.42164 z: 1016.32874 Obstruction: active: true moving: false control group: 5908 control group 2: 0 tag: 301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 872.42164 y: 0 z: 1016.32874 last x: 872.42164 last y diff: 0 last z: 1016.32874 territory: 0 rot x: 0 rot y: -1.27221 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5908 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5909 Footprint: Minimap: active: true x: 875.54432 z: 1021.64637 Obstruction: active: true moving: false control group: 5909 control group 2: 0 tag: 303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 875.54432 y: 0 z: 1021.64637 last x: 875.54432 last y diff: 0 last z: 1021.64637 territory: 0 rot x: 0 rot y: -3.88645 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5909 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5910 Footprint: Position: in world: true x: 879.222 y: 0 z: 1023.7945 last x: 879.222 last y diff: 0 last z: 1023.7945 territory: 0 rot x: 0 rot y: -1.73572 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5910 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5911 Footprint: Position: in world: true x: 884.4803 y: 0 z: 1024.41846 last x: 884.4803 last y diff: 0 last z: 1024.41846 territory: 0 rot x: 0 rot y: -4.41337 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5911 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5912 Footprint: Position: in world: true x: 881.02765 y: 0 z: 1029.17035 last x: 881.02765 last y diff: 0 last z: 1029.17035 territory: 0 rot x: 0 rot y: 1.44626 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5912 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5913 Footprint: Minimap: active: true x: 374.54468 z: 1158.15638 Obstruction: active: true moving: false control group: 5913 control group 2: 0 tag: 305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374.54468 y: 0 z: 1158.15638 last x: 374.54468 last y diff: 0 last z: 1158.15638 territory: 0 rot x: 0 rot y: -4.4385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5913 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5914 Footprint: Position: in world: true x: 375.0409 y: 0 z: 1162.98621 last x: 375.0409 last y diff: 0 last z: 1162.98621 territory: 0 rot x: 0 rot y: -2.3246 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5914 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5915 Footprint: Position: in world: true x: 367.05384 y: 0 z: 1159.39362 last x: 367.05384 last y diff: 0 last z: 1159.39362 territory: 0 rot x: 0 rot y: -0.24724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5915 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5916 Footprint: Position: in world: true x: 371.74854 y: 0 z: 1153.45087 last x: 371.74854 last y diff: 0 last z: 1153.45087 territory: 0 rot x: 0 rot y: -4.03591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5916 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5917 Footprint: Minimap: active: true x: 497.42634 z: 515.0027 Obstruction: active: true moving: false control group: 5917 control group 2: 0 tag: 307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 497.42634 y: 0 z: 515.0027 last x: 497.42634 last y diff: 0 last z: 515.0027 territory: 0 rot x: 0 rot y: 0.0089 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5917 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5918 Footprint: Minimap: active: true x: 491.6167 z: 518.58191 Obstruction: active: true moving: false control group: 5918 control group 2: 0 tag: 309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 491.6167 y: 0 z: 518.58191 last x: 491.6167 last y diff: 0 last z: 518.58191 territory: 0 rot x: 0 rot y: 0.73078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5918 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5919 Footprint: Position: in world: true x: 498.13642 y: 0 z: 524.47999 last x: 498.13642 last y diff: 0 last z: 524.47999 territory: 0 rot x: 0 rot y: -2.62645 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5919 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5920 Footprint: Position: in world: true x: 505.53473 y: 0 z: 518.17768 last x: 505.53473 last y diff: 0 last z: 518.17768 territory: 0 rot x: 0 rot y: -0.56048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5920 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5921 Footprint: Position: in world: true x: 496.62336 y: 0 z: 519.13782 last x: 496.62336 last y diff: 0 last z: 519.13782 territory: 0 rot x: 0 rot y: -0.1634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5921 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5922 Footprint: Position: in world: true x: 502.26697 y: 0 z: 522.77961 last x: 502.26697 last y diff: 0 last z: 522.77961 territory: 0 rot x: 0 rot y: -0.63352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5922 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5923 Footprint: Minimap: active: true x: 805.85547 z: 1002.36994 Obstruction: active: true moving: false control group: 5923 control group 2: 0 tag: 311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 805.85547 y: 0 z: 1002.36994 last x: 805.85547 last y diff: 0 last z: 1002.36994 territory: 0 rot x: 0 rot y: -2.78142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5923 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5924 Footprint: Position: in world: true x: 803.9325 y: 0 z: 994.69758 last x: 803.9325 last y diff: 0 last z: 994.69758 territory: 0 rot x: 0 rot y: -1.63108 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5924 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5925 Footprint: Position: in world: true x: 808.66407 y: 0 z: 998.125 last x: 808.66407 last y diff: 0 last z: 998.125 territory: 0 rot x: 0 rot y: -4.3243 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5925 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5926 Footprint: Minimap: active: true x: 346.76313 z: 471.95832 Obstruction: active: true moving: false control group: 5926 control group 2: 0 tag: 313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346.76313 y: 0 z: 471.95832 last x: 346.76313 last y diff: 0 last z: 471.95832 territory: 0 rot x: 0 rot y: -2.09089 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5926 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5927 Footprint: Position: in world: true x: 344.2541 y: 0 z: 479.24891 last x: 344.2541 last y diff: 0 last z: 479.24891 territory: 0 rot x: 0 rot y: -3.4815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5927 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5928 Footprint: Position: in world: true x: 342.96863 y: 0 z: 475.35846 last x: 342.96863 last y diff: 0 last z: 475.35846 territory: 0 rot x: 0 rot y: -1.35741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5928 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5929 Footprint: Position: in world: true x: 337.40357 y: 0 z: 478.66016 last x: 337.40357 last y diff: 0 last z: 478.66016 territory: 0 rot x: 0 rot y: -4.48961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5929 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5930 Footprint: Minimap: active: true x: 291.04932 z: 325.37372 Obstruction: active: true moving: false control group: 5930 control group 2: 0 tag: 315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 291.04932 y: 0 z: 325.37372 last x: 291.04932 last y diff: 0 last z: 325.37372 territory: 0 rot x: 0 rot y: -1.09157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5930 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5931 Footprint: Minimap: active: true x: 295.76972 z: 325.04456 Obstruction: active: true moving: false control group: 5931 control group 2: 0 tag: 317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 295.76972 y: 0 z: 325.04456 last x: 295.76972 last y diff: 0 last z: 325.04456 territory: 0 rot x: 0 rot y: -2.2435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5931 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5932 Footprint: Position: in world: true x: 284.27234 y: 0 z: 317.28254 last x: 284.27234 last y diff: 0 last z: 317.28254 territory: 0 rot x: 0 rot y: -2.79183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5932 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5933 Footprint: Position: in world: true x: 291.90864 y: 0 z: 320.495 last x: 291.90864 last y diff: 0 last z: 320.495 territory: 0 rot x: 0 rot y: -0.76854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5933 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5934 Footprint: Position: in world: true x: 288.51398 y: 0 z: 315.94385 last x: 288.51398 last y diff: 0 last z: 315.94385 territory: 0 rot x: 0 rot y: 1.11777 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5934 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5935 Footprint: Minimap: active: true x: 725.61615 z: 620.79981 Obstruction: active: true moving: false control group: 5935 control group 2: 0 tag: 319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 725.61615 y: 0 z: 620.79981 last x: 725.61615 last y diff: 0 last z: 620.79981 territory: 0 rot x: 0 rot y: -3.6436 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5935 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5936 Footprint: Position: in world: true x: 729.81012 y: 0 z: 623.42206 last x: 729.81012 last y diff: 0 last z: 623.42206 territory: 0 rot x: 0 rot y: -1.02642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5936 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5937 Footprint: Position: in world: true x: 718.23871 y: 0 z: 622.34406 last x: 718.23871 last y diff: 0 last z: 622.34406 territory: 0 rot x: 0 rot y: 0.46842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5937 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5938 Footprint: Position: in world: true x: 723.36664 y: 0 z: 624.2948 last x: 723.36664 last y diff: 0 last z: 624.2948 territory: 0 rot x: 0 rot y: -3.33967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5938 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5939 Footprint: Minimap: active: true x: 405.12995 z: 878.67505 Obstruction: active: true moving: false control group: 5939 control group 2: 0 tag: 321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 405.12995 y: 0 z: 878.67505 last x: 405.12995 last y diff: 0 last z: 878.67505 territory: 1 rot x: 0 rot y: 0.56745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5939 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 9 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7411 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 9, "gatherers": [ 6505 ], "activeGatherers": [ 6505 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5940 Footprint: Position: in world: true x: 409.05872 y: 0 z: 880.6731 last x: 409.05872 last y diff: 0 last z: 880.6731 territory: 1 rot x: 0 rot y: -1.6171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5940 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5941 Footprint: Position: in world: true x: 403.53315 y: 0 z: 885.19422 last x: 403.53315 last y diff: 0 last z: 885.19422 territory: 1 rot x: 0 rot y: 0.62418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5941 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5942 Footprint: Position: in world: true x: 408.5141 y: 0 z: 886.90735 last x: 408.5141 last y diff: 0 last z: 886.90735 territory: 1 rot x: 0 rot y: -3.80274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5942 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5943 Footprint: Position: in world: true x: 400.72187 y: 0 z: 880.149 last x: 400.72187 last y diff: 0 last z: 880.149 territory: 1 rot x: 0 rot y: -0.74892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5943 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5944 Footprint: Minimap: active: true x: 1015.13422 z: 524.21406 Obstruction: active: true moving: false control group: 5944 control group 2: 0 tag: 323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1015.13422 y: 0 z: 524.21406 last x: 1015.13422 last y diff: 0 last z: 524.21406 territory: 0 rot x: 0 rot y: -3.13462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5944 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5945 Footprint: Position: in world: true x: 1011.91504 y: 0 z: 526.68451 last x: 1011.91504 last y diff: 0 last z: 526.68451 territory: 0 rot x: 0 rot y: 1.366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5945 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5946 Footprint: Position: in world: true x: 1021.00574 y: 0 z: 522.88459 last x: 1021.00574 last y diff: 0 last z: 522.88459 territory: 0 rot x: 0 rot y: 0.20722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5946 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5947 Footprint: Position: in world: true x: 1019.94147 y: 0 z: 528.74006 last x: 1019.94147 last y diff: 0 last z: 528.74006 territory: 0 rot x: 0 rot y: -0.76336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5947 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5948 Footprint: Minimap: active: true x: 154.52131 z: 980.75147 Obstruction: active: true moving: false control group: 5948 control group 2: 0 tag: 325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154.52131 y: 0 z: 980.75147 last x: 154.52131 last y diff: 0 last z: 980.75147 territory: 0 rot x: 0 rot y: 1.01172 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5948 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5949 Footprint: Minimap: active: true x: 159.6797 z: 991.56849 Obstruction: active: true moving: false control group: 5949 control group 2: 0 tag: 327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 159.6797 y: 0 z: 991.56849 last x: 159.6797 last y diff: 0 last z: 991.56849 territory: 0 rot x: 0 rot y: -0.90134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5949 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5950 Footprint: Position: in world: true x: 157.86524 y: 0 z: 985.7439 last x: 157.86524 last y diff: 0 last z: 985.7439 territory: 0 rot x: 0 rot y: -2.36196 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5950 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5951 Footprint: Position: in world: true x: 151.297 y: 0 z: 985.67182 last x: 151.297 last y diff: 0 last z: 985.67182 territory: 0 rot x: 0 rot y: -3.81472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5951 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5952 Footprint: Position: in world: true x: 155.32074 y: 0 z: 993.05561 last x: 155.32074 last y diff: 0 last z: 993.05561 territory: 0 rot x: 0 rot y: -0.16666 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5952 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5953 Footprint: Position: in world: true x: 163.39454 y: 0 z: 986.40119 last x: 163.39454 last y diff: 0 last z: 986.40119 territory: 0 rot x: 0 rot y: 0.07421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5953 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5954 Footprint: Minimap: active: true x: 1058.102 z: 870.73194 Obstruction: active: true moving: false control group: 5954 control group 2: 0 tag: 329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058.102 y: 0 z: 870.73194 last x: 1058.102 last y diff: 0 last z: 870.73194 territory: 2 rot x: 0 rot y: 1.00138 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5954 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5955 Footprint: Position: in world: true x: 1053.91791 y: 0 z: 867.7782 last x: 1053.91791 last y diff: 0 last z: 867.7782 territory: 2 rot x: 0 rot y: -0.31516 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5955 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5956 Footprint: Position: in world: true x: 1058.82673 y: 0 z: 877.01545 last x: 1058.82673 last y diff: 0 last z: 877.01545 territory: 2 rot x: 0 rot y: -3.63877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5956 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5957 Footprint: Position: in world: true x: 1065.27948 y: 0 z: 871.44983 last x: 1065.27948 last y diff: 0 last z: 871.44983 territory: 2 rot x: 0 rot y: -1.45548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5957 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5959 Footprint: Position: in world: true x: 1013.64643 y: 0 z: 628.27204 last x: 1013.64643 last y diff: 0 last z: 628.27204 territory: 2 rot x: 0 rot y: 0.90908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5959 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5960 Footprint: Position: in world: true x: 1008.40552 y: 0 z: 630.85907 last x: 1008.40552 last y diff: 0 last z: 630.85907 territory: 2 rot x: 0 rot y: -0.2484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5960 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5961 Footprint: Position: in world: true x: 1016.48023 y: 0 z: 633.5625 last x: 1016.48023 last y diff: 0 last z: 633.5625 territory: 2 rot x: 0 rot y: -1.14016 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5961 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5962 Footprint: Position: in world: true x: 1009.3672 y: 0 z: 635.58478 last x: 1009.3672 last y diff: 0 last z: 635.58478 territory: 2 rot x: 0 rot y: -0.82604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5962 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5963 Footprint: Minimap: active: true x: 203.9292 z: 629.86884 Obstruction: active: true moving: false control group: 5963 control group 2: 0 tag: 333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 203.9292 y: 0 z: 629.86884 last x: 203.9292 last y diff: 0 last z: 629.86884 territory: 4 rot x: 0 rot y: 0.1299 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5963 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5964 Footprint: Minimap: active: true x: 212.26618 z: 630.80176 Obstruction: active: true moving: false control group: 5964 control group 2: 0 tag: 335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 212.26618 y: 0 z: 630.80176 last x: 212.26618 last y diff: 0 last z: 630.80176 territory: 4 rot x: 0 rot y: 1.12551 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5964 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5965 Footprint: Position: in world: true x: 206.79761 y: 0 z: 634.74585 last x: 206.79761 last y diff: 0 last z: 634.74585 territory: 4 rot x: 0 rot y: -4.56344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5965 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5966 Footprint: Position: in world: true x: 214.14594 y: 0 z: 623.98426 last x: 214.14594 last y diff: 0 last z: 623.98426 territory: 4 rot x: 0 rot y: -3.05362 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5966 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5967 Footprint: Position: in world: true x: 206.87464 y: 0 z: 626.76337 last x: 206.87464 last y diff: 0 last z: 626.76337 territory: 4 rot x: 0 rot y: -3.91663 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5967 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5970 Footprint: Position: in world: true x: 515.49811 y: 0 z: 1095.06739 last x: 515.49811 last y diff: 0 last z: 1095.06739 territory: 1 rot x: 0 rot y: -1.6559 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5970 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5971 Footprint: Position: in world: true x: 529.77271 y: 0 z: 1093.01783 last x: 529.77271 last y diff: 0 last z: 1093.01783 territory: 1 rot x: 0 rot y: -3.06743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5971 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5972 Footprint: Position: in world: true x: 523.76703 y: 0 z: 1096.0301 last x: 523.76703 last y diff: 0 last z: 1096.0301 territory: 1 rot x: 0 rot y: -2.34791 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5972 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5973 Footprint: Minimap: active: true x: 468.12604 z: 501.63447 Obstruction: active: true moving: false control group: 5973 control group 2: 0 tag: 341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 468.12604 y: 0 z: 501.63447 last x: 468.12604 last y diff: 0 last z: 501.63447 territory: 0 rot x: 0 rot y: -1.11615 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5973 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5974 Footprint: Minimap: active: true x: 463.85767 z: 502.12061 Obstruction: active: true moving: false control group: 5974 control group 2: 0 tag: 343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 463.85767 y: 0 z: 502.12061 last x: 463.85767 last y diff: 0 last z: 502.12061 territory: 0 rot x: 0 rot y: 0.76429 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5974 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5975 Footprint: Position: in world: true x: 468.56025 y: 0 z: 496.29731 last x: 468.56025 last y diff: 0 last z: 496.29731 territory: 0 rot x: 0 rot y: -3.94716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5975 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5976 Footprint: Position: in world: true x: 459.30951 y: 0 z: 495.08954 last x: 459.30951 last y diff: 0 last z: 495.08954 territory: 0 rot x: 0 rot y: -0.86632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5976 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5977 Footprint: Position: in world: true x: 462.71601 y: 0 z: 492.92084 last x: 462.71601 last y diff: 0 last z: 492.92084 territory: 0 rot x: 0 rot y: -1.78451 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5977 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5978 Footprint: Minimap: active: true x: 852.78986 z: 796.41578 Obstruction: active: true moving: false control group: 5978 control group 2: 0 tag: 345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 852.78986 y: 0 z: 796.41578 last x: 852.78986 last y diff: 0 last z: 796.41578 territory: 0 rot x: 0 rot y: -2.97834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5978 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5979 Footprint: Minimap: active: true x: 851.10322 z: 803.82343 Obstruction: active: true moving: false control group: 5979 control group 2: 0 tag: 347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 851.10322 y: 0 z: 803.82343 last x: 851.10322 last y diff: 0 last z: 803.82343 territory: 0 rot x: 0 rot y: 0.84931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5979 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5980 Footprint: Position: in world: true x: 857.30787 y: 0 z: 804.01136 last x: 857.30787 last y diff: 0 last z: 804.01136 territory: 0 rot x: 0 rot y: -3.0106 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5980 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5981 Footprint: Position: in world: true x: 863.43165 y: 0 z: 798.91889 last x: 863.43165 last y diff: 0 last z: 798.91889 territory: 0 rot x: 0 rot y: -1.07717 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5981 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5982 Footprint: Position: in world: true x: 857.68433 y: 0 z: 808.7303 last x: 857.68433 last y diff: 0 last z: 808.7303 territory: 0 rot x: 0 rot y: -2.8483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5982 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5983 Footprint: Position: in world: true x: 861.883 y: 0 z: 804.53083 last x: 861.883 last y diff: 0 last z: 804.53083 territory: 0 rot x: 0 rot y: -1.36768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5983 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5985 Footprint: Position: in world: true x: 617.42688 y: 0 z: 186.4264 last x: 617.42688 last y diff: 0 last z: 186.4264 territory: 3 rot x: 0 rot y: -4.45778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5985 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5986 Footprint: Position: in world: true x: 624.9524 y: 0 z: 186.64368 last x: 624.9524 last y diff: 0 last z: 186.64368 territory: 3 rot x: 0 rot y: 1.54746 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5986 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5987 Footprint: Position: in world: true x: 621.93622 y: 0 z: 183.86591 last x: 621.93622 last y diff: 0 last z: 183.86591 territory: 3 rot x: 0 rot y: -4.00054 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5987 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5988 Footprint: Minimap: active: true x: 332.2638 z: 483.92072 Obstruction: active: true moving: false control group: 5988 control group 2: 0 tag: 351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 332.2638 y: 0 z: 483.92072 last x: 332.2638 last y diff: 0 last z: 483.92072 territory: 4 rot x: 0 rot y: -2.53885 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5988 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5989 Footprint: Minimap: active: true x: 328.72504 z: 487.21131 Obstruction: active: true moving: false control group: 5989 control group 2: 0 tag: 353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 328.72504 y: 0 z: 487.21131 last x: 328.72504 last y diff: 0 last z: 487.21131 territory: 4 rot x: 0 rot y: 0.76827 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5989 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5990 Footprint: Position: in world: true x: 325.45661 y: 0 z: 476.4673 last x: 325.45661 last y diff: 0 last z: 476.4673 territory: 4 rot x: 0 rot y: -0.41642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5990 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5991 Footprint: Position: in world: true x: 335.59992 y: 0 z: 487.50171 last x: 335.59992 last y diff: 0 last z: 487.50171 territory: 4 rot x: 0 rot y: -2.85483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5991 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5992 Footprint: Minimap: active: true x: 197.54395 z: 477.36188 Obstruction: active: true moving: false control group: 5992 control group 2: 0 tag: 355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 197.54395 y: 0 z: 477.36188 last x: 197.54395 last y diff: 0 last z: 477.36188 territory: 4 rot x: 0 rot y: -2.25467 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5992 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5993 Footprint: Position: in world: true x: 198.77082 y: 0 z: 483.40589 last x: 198.77082 last y diff: 0 last z: 483.40589 territory: 4 rot x: 0 rot y: -1.05921 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5993 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5994 Footprint: Position: in world: true x: 203.1297 y: 0 z: 477.12244 last x: 203.1297 last y diff: 0 last z: 477.12244 territory: 4 rot x: 0 rot y: -2.8864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5994 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5995 Footprint: Position: in world: true x: 204.23438 y: 0 z: 473.26673 last x: 204.23438 last y diff: 0 last z: 473.26673 territory: 4 rot x: 0 rot y: -0.3967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5995 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5996 Footprint: Minimap: active: true x: 474.45429 z: 388.89142 Obstruction: active: true moving: false control group: 5996 control group 2: 0 tag: 357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474.45429 y: 0 z: 388.89142 last x: 474.45429 last y diff: 0 last z: 388.89142 territory: 0 rot x: 0 rot y: -1.50124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5996 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5997 Footprint: Position: in world: true x: 478.76996 y: 0 z: 387.72455 last x: 478.76996 last y diff: 0 last z: 387.72455 territory: 0 rot x: 0 rot y: -1.17682 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5997 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5998 Footprint: Position: in world: true x: 486.0987 y: 0 z: 391.4997 last x: 486.0987 last y diff: 0 last z: 391.4997 territory: 0 rot x: 0 rot y: -4.09963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5998 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5999 Footprint: Position: in world: true x: 489.58051 y: 0 z: 388.44288 last x: 489.58051 last y diff: 0 last z: 388.44288 territory: 0 rot x: 0 rot y: -0.6591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5999 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6000 Footprint: Minimap: active: true x: 910.96143 z: 442.56415 Obstruction: active: true moving: false control group: 6000 control group 2: 0 tag: 359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910.96143 y: 0 z: 442.56415 last x: 910.96143 last y diff: 0 last z: 442.56415 territory: 2 rot x: 0 rot y: -3.3685 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6000 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6001 Footprint: Minimap: active: true x: 909.0525 z: 436.77485 Obstruction: active: true moving: false control group: 6001 control group 2: 0 tag: 361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 909.0525 y: 0 z: 436.77485 last x: 909.0525 last y diff: 0 last z: 436.77485 territory: 2 rot x: 0 rot y: -3.72841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6001 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6002 Footprint: Position: in world: true x: 915.31177 y: 0 z: 439.98133 last x: 915.31177 last y diff: 0 last z: 439.98133 territory: 2 rot x: 0 rot y: -1.26621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6002 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6003 Footprint: Position: in world: true x: 914.4917 y: 0 z: 447.76996 last x: 914.4917 last y diff: 0 last z: 447.76996 territory: 2 rot x: 0 rot y: -0.88857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6003 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6004 Footprint: Position: in world: true x: 905.07862 y: 0 z: 442.08216 last x: 905.07862 last y diff: 0 last z: 442.08216 territory: 2 rot x: 0 rot y: 1.24697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6004 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6007 Footprint: Position: in world: true x: 397.57221 y: 0 z: 923.41712 last x: 397.57221 last y diff: 0 last z: 923.41712 territory: 1 rot x: 0 rot y: -3.08275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6007 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6008 Footprint: Position: in world: true x: 401.82685 y: 0 z: 920.30878 last x: 401.82685 last y diff: 0 last z: 920.30878 territory: 1 rot x: 0 rot y: -0.15394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6008 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6009 Footprint: Position: in world: true x: 405.17933 y: 0 z: 916.90656 last x: 405.17933 last y diff: 0 last z: 916.90656 territory: 1 rot x: 0 rot y: -2.07468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6009 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6010 Footprint: Minimap: active: true x: 230.43036 z: 797.01038 Obstruction: active: true moving: false control group: 6010 control group 2: 0 tag: 367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230.43036 y: 0 z: 797.01038 last x: 230.43036 last y diff: 0 last z: 797.01038 territory: 0 rot x: 0 rot y: -0.22889 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6010 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6011 Footprint: Position: in world: true x: 227.90345 y: 0 z: 805.62922 last x: 227.90345 last y diff: 0 last z: 805.62922 territory: 0 rot x: 0 rot y: -1.51716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6011 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6012 Footprint: Position: in world: true x: 226.0644 y: 0 z: 800.08448 last x: 226.0644 last y diff: 0 last z: 800.08448 territory: 0 rot x: 0 rot y: -3.7552 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6012 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6013 Footprint: Position: in world: true x: 230.167 y: 0 z: 802.2486 last x: 230.167 last y diff: 0 last z: 802.2486 territory: 0 rot x: 0 rot y: -0.31534 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6013 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6014 Footprint: Position: in world: true x: 234.63587 y: 0 z: 804.69843 last x: 234.63587 last y diff: 0 last z: 804.69843 territory: 0 rot x: 0 rot y: -0.23211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6014 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6015 Footprint: Minimap: active: true x: 495.99048 z: 1188.70057 Obstruction: active: true moving: false control group: 6015 control group 2: 0 tag: 369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 495.99048 y: 0 z: 1188.70057 last x: 495.99048 last y diff: 0 last z: 1188.70057 territory: 1 rot x: 0 rot y: -4.6517 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6015 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6016 Footprint: Minimap: active: true x: 489.27613 z: 1191.28858 Obstruction: active: true moving: false control group: 6016 control group 2: 0 tag: 371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 489.27613 y: 0 z: 1191.28858 last x: 489.27613 last y diff: 0 last z: 1191.28858 territory: 1 rot x: 0 rot y: -1.52904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6016 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6017 Footprint: Position: in world: true x: 483.30951 y: 0 z: 1188.40906 last x: 483.30951 last y diff: 0 last z: 1188.40906 territory: 1 rot x: 0 rot y: -0.6729 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6017 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6018 Footprint: Position: in world: true x: 489.47968 y: 0 z: 1186.95002 last x: 489.47968 last y diff: 0 last z: 1186.95002 territory: 1 rot x: 0 rot y: -3.12739 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6018 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6019 Footprint: Minimap: active: true x: 992.19056 z: 189.83808 Obstruction: active: true moving: false control group: 6019 control group 2: 0 tag: 373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 992.19056 y: 0 z: 189.83808 last x: 992.19056 last y diff: 0 last z: 189.83808 territory: 0 rot x: 0 rot y: -2.50251 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6019 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6020 Footprint: Position: in world: true x: 991.81647 y: 0 z: 194.26661 last x: 991.81647 last y diff: 0 last z: 194.26661 territory: 0 rot x: 0 rot y: -4.25982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6020 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6021 Footprint: Position: in world: true x: 989.35438 y: 0 z: 184.75226 last x: 989.35438 last y diff: 0 last z: 184.75226 territory: 0 rot x: 0 rot y: -3.83544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6021 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6022 Footprint: Position: in world: true x: 986.30683 y: 0 z: 193.64191 last x: 986.30683 last y diff: 0 last z: 193.64191 territory: 0 rot x: 0 rot y: -4.11808 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6022 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6023 Footprint: Minimap: active: true x: 478.28364 z: 718.58271 Obstruction: active: true moving: false control group: 6023 control group 2: 0 tag: 375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478.28364 y: 0 z: 718.58271 last x: 478.28364 last y diff: 0 last z: 718.58271 territory: 0 rot x: 0 rot y: -0.04343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6023 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6024 Footprint: Position: in world: true x: 478.31971 y: 0 z: 710.41572 last x: 478.31971 last y diff: 0 last z: 710.41572 territory: 0 rot x: 0 rot y: 0.38344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6024 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6025 Footprint: Position: in world: true x: 481.56141 y: 0 z: 712.76368 last x: 481.56141 last y diff: 0 last z: 712.76368 territory: 0 rot x: 0 rot y: -3.73382 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6025 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6026 Footprint: Position: in world: true x: 475.01423 y: 0 z: 714.24872 last x: 475.01423 last y diff: 0 last z: 714.24872 territory: 0 rot x: 0 rot y: -3.86471 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6026 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6027 Footprint: Position: in world: true x: 480.60981 y: 0 z: 722.19703 last x: 480.60981 last y diff: 0 last z: 722.19703 territory: 0 rot x: 0 rot y: -4.04534 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6027 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6028 Footprint: Minimap: active: true x: 163.95276 z: 551.78974 Obstruction: active: true moving: false control group: 6028 control group 2: 0 tag: 377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 163.95276 y: 0 z: 551.78974 last x: 163.95276 last y diff: 0 last z: 551.78974 territory: 4 rot x: 0 rot y: 1.03911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6028 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6029 Footprint: Minimap: active: true x: 156.06934 z: 549.78913 Obstruction: active: true moving: false control group: 6029 control group 2: 0 tag: 379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 156.06934 y: 0 z: 549.78913 last x: 156.06934 last y diff: 0 last z: 549.78913 territory: 4 rot x: 0 rot y: -1.7441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6029 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6030 Footprint: Position: in world: true x: 159.89496 y: 0 z: 561.18458 last x: 159.89496 last y diff: 0 last z: 561.18458 territory: 4 rot x: 0 rot y: -2.01384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6030 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6031 Footprint: Position: in world: true x: 155.95185 y: 0 z: 554.93622 last x: 155.95185 last y diff: 0 last z: 554.93622 territory: 4 rot x: 0 rot y: 0.65436 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6031 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6032 Footprint: Position: in world: true x: 159.82648 y: 0 z: 556.12537 last x: 159.82648 last y diff: 0 last z: 556.12537 territory: 4 rot x: 0 rot y: 1.29685 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6032 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6033 Footprint: Minimap: active: true x: 1252.70551 z: 746.18989 Obstruction: active: true moving: false control group: 6033 control group 2: 0 tag: 381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1252.70551 y: 0 z: 746.18989 last x: 1252.70551 last y diff: 0 last z: 746.18989 territory: 0 rot x: 0 rot y: 0.7172 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6033 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6034 Footprint: Position: in world: true x: 1252.78016 y: 0 z: 751.69202 last x: 1252.78016 last y diff: 0 last z: 751.69202 territory: 0 rot x: 0 rot y: -3.73885 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6034 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6035 Footprint: Position: in world: true x: 1258.20984 y: 0 z: 745.35334 last x: 1258.20984 last y diff: 0 last z: 745.35334 territory: 0 rot x: 0 rot y: -2.63122 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6035 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6036 Footprint: Minimap: active: true x: 365.96998 z: 691.37165 Obstruction: active: true moving: false control group: 6036 control group 2: 0 tag: 383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 365.96998 y: 0 z: 691.37165 last x: 365.96998 last y diff: 0 last z: 691.37165 territory: 0 rot x: 0 rot y: -0.91999 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6036 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6037 Footprint: Minimap: active: true x: 367.35956 z: 698.0251 Obstruction: active: true moving: false control group: 6037 control group 2: 0 tag: 385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 367.35956 y: 0 z: 698.0251 last x: 367.35956 last y diff: 0 last z: 698.0251 territory: 0 rot x: 0 rot y: -0.55642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6037 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6038 Footprint: Position: in world: true x: 361.74646 y: 0 z: 693.57093 last x: 361.74646 last y diff: 0 last z: 693.57093 territory: 0 rot x: 0 rot y: 0.26427 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6038 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6039 Footprint: Position: in world: true x: 361.6543 y: 0 z: 699.09974 last x: 361.6543 last y diff: 0 last z: 699.09974 territory: 0 rot x: 0 rot y: -2.28827 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6039 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6040 Footprint: Minimap: active: true x: 1048.06843 z: 173.47504 Obstruction: active: true moving: false control group: 6040 control group 2: 0 tag: 387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1048.06843 y: 0 z: 173.47504 last x: 1048.06843 last y diff: 0 last z: 173.47504 territory: 0 rot x: 0 rot y: -0.46413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6040 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6041 Footprint: Minimap: active: true x: 1043.66334 z: 178.92133 Obstruction: active: true moving: false control group: 6041 control group 2: 0 tag: 389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1043.66334 y: 0 z: 178.92133 last x: 1043.66334 last y diff: 0 last z: 178.92133 territory: 0 rot x: 0 rot y: -0.03853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6041 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6042 Footprint: Position: in world: true x: 1039.82306 y: 0 z: 170.8014 last x: 1039.82306 last y diff: 0 last z: 170.8014 territory: 0 rot x: 0 rot y: 1.16254 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6042 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6043 Footprint: Position: in world: true x: 1053.82233 y: 0 z: 175.37604 last x: 1053.82233 last y diff: 0 last z: 175.37604 territory: 0 rot x: 0 rot y: -0.1363 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6043 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6044 Footprint: Position: in world: true x: 1043.99921 y: 0 z: 174.72004 last x: 1043.99921 last y diff: 0 last z: 174.72004 territory: 0 rot x: 0 rot y: -1.02947 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6044 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6046 Footprint: Minimap: active: true x: 999.45057 z: 622.55707 Obstruction: active: true moving: false control group: 6046 control group 2: 0 tag: 393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 999.45057 y: 0 z: 622.55707 last x: 999.45057 last y diff: 0 last z: 622.55707 territory: 2 rot x: 0 rot y: -2.48 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6046 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 3 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6047 Footprint: Position: in world: true x: 993.30054 y: 0 z: 632.50995 last x: 993.30054 last y diff: 0 last z: 632.50995 territory: 2 rot x: 0 rot y: -4.65253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6047 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6048 Footprint: Position: in world: true x: 998.52302 y: 0 z: 628.0771 last x: 998.52302 last y diff: 0 last z: 628.0771 territory: 2 rot x: 0 rot y: 0.24044 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6048 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6049 Footprint: Position: in world: true x: 989.53516 y: 0 z: 624.61414 last x: 989.53516 last y diff: 0 last z: 624.61414 territory: 2 rot x: 0 rot y: 0.48328 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6049 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6050 Footprint: Minimap: active: true x: 126.96161 z: 406.33582 Obstruction: active: true moving: false control group: 6050 control group 2: 0 tag: 395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126.96161 y: 0 z: 406.33582 last x: 126.96161 last y diff: 0 last z: 406.33582 territory: 0 rot x: 0 rot y: -0.07372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6050 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6051 Footprint: Minimap: active: true x: 123.62958 z: 412.38544 Obstruction: active: true moving: false control group: 6051 control group 2: 0 tag: 397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 123.62958 y: 0 z: 412.38544 last x: 123.62958 last y diff: 0 last z: 412.38544 territory: 0 rot x: 0 rot y: 0.19922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6051 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6052 Footprint: Position: in world: true x: 129.54206 y: 0 z: 399.38453 last x: 129.54206 last y diff: 0 last z: 399.38453 territory: 0 rot x: 0 rot y: -3.5829 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6052 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6053 Footprint: Position: in world: true x: 132.2234 y: 0 z: 407.85962 last x: 132.2234 last y diff: 0 last z: 407.85962 territory: 0 rot x: 0 rot y: 1.30552 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6053 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6054 Footprint: Position: in world: true x: 122.5843 y: 0 z: 408.30793 last x: 122.5843 last y diff: 0 last z: 408.30793 territory: 0 rot x: 0 rot y: -0.10985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6054 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6055 Footprint: Minimap: active: true x: 1159.17658 z: 715.81525 Obstruction: active: true moving: false control group: 6055 control group 2: 0 tag: 399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1159.17658 y: 0 z: 715.81525 last x: 1159.17658 last y diff: 0 last z: 715.81525 territory: 2 rot x: 0 rot y: -1.00058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6055 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6056 Footprint: Minimap: active: true x: 1160.61048 z: 706.39417 Obstruction: active: true moving: false control group: 6056 control group 2: 0 tag: 401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1160.61048 y: 0 z: 706.39417 last x: 1160.61048 last y diff: 0 last z: 706.39417 territory: 2 rot x: 0 rot y: -0.4816 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6056 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6057 Footprint: Position: in world: true x: 1166.95832 y: 0 z: 714.97986 last x: 1166.95832 last y diff: 0 last z: 714.97986 territory: 2 rot x: 0 rot y: -1.3324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6057 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6058 Footprint: Position: in world: true x: 1156.38697 y: 0 z: 712.88349 last x: 1156.38697 last y diff: 0 last z: 712.88349 territory: 2 rot x: 0 rot y: -3.09359 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6058 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6059 Footprint: Position: in world: true x: 1163.03205 y: 0 z: 713.94037 last x: 1163.03205 last y diff: 0 last z: 713.94037 territory: 2 rot x: 0 rot y: -4.20803 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6059 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6060 Footprint: Position: in world: true x: 1166.86353 y: 0 z: 719.21692 last x: 1166.86353 last y diff: 0 last z: 719.21692 territory: 2 rot x: 0 rot y: -0.9883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6060 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6061 Footprint: Minimap: active: true x: 929.3664 z: 337.74708 Obstruction: active: true moving: false control group: 6061 control group 2: 0 tag: 403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 929.3664 y: 0 z: 337.74708 last x: 929.3664 last y diff: 0 last z: 337.74708 territory: 0 rot x: 0 rot y: -2.17537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6061 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6062 Footprint: Minimap: active: true x: 930.26703 z: 341.68891 Obstruction: active: true moving: false control group: 6062 control group 2: 0 tag: 405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930.26703 y: 0 z: 341.68891 last x: 930.26703 last y diff: 0 last z: 341.68891 territory: 0 rot x: 0 rot y: 1.06884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6062 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6063 Footprint: Position: in world: true x: 934.27582 y: 0 z: 334.84443 last x: 934.27582 last y diff: 0 last z: 334.84443 territory: 0 rot x: 0 rot y: -3.07773 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6063 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6064 Footprint: Position: in world: true x: 929.65784 y: 0 z: 332.13563 last x: 929.65784 last y diff: 0 last z: 332.13563 territory: 0 rot x: 0 rot y: -0.05118 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6064 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6065 Footprint: Position: in world: true x: 922.35022 y: 0 z: 335.76343 last x: 922.35022 last y diff: 0 last z: 335.76343 territory: 0 rot x: 0 rot y: -0.6123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6065 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6066 Footprint: Minimap: active: true x: 655.49048 z: 814.81153 Obstruction: active: true moving: false control group: 6066 control group 2: 0 tag: 407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 655.49048 y: 0 z: 814.81153 last x: 655.49048 last y diff: 0 last z: 814.81153 territory: 0 rot x: 0 rot y: -4.46415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6066 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6067 Footprint: Position: in world: true x: 660.2693 y: 0 z: 815.76825 last x: 660.2693 last y diff: 0 last z: 815.76825 territory: 0 rot x: 0 rot y: -3.1052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6067 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6068 Footprint: Position: in world: true x: 657.21558 y: 0 z: 818.61194 last x: 657.21558 last y diff: 0 last z: 818.61194 territory: 0 rot x: 0 rot y: -2.07888 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6068 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6069 Footprint: Position: in world: true x: 661.62616 y: 0 z: 809.5923 last x: 661.62616 last y diff: 0 last z: 809.5923 territory: 0 rot x: 0 rot y: -1.11483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6069 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6070 Footprint: Minimap: active: true x: 937.82471 z: 892.71174 Obstruction: active: true moving: false control group: 6070 control group 2: 0 tag: 409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 937.82471 y: 0 z: 892.71174 last x: 937.82471 last y diff: 0 last z: 892.71174 territory: 0 rot x: 0 rot y: -1.57616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6070 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6071 Footprint: Minimap: active: true x: 943.909 z: 896.40418 Obstruction: active: true moving: false control group: 6071 control group 2: 0 tag: 411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 943.909 y: 0 z: 896.40418 last x: 943.909 last y diff: 0 last z: 896.40418 territory: 0 rot x: 0 rot y: -1.67786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6071 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6072 Footprint: Position: in world: true x: 933.49781 y: 0 z: 895.1457 last x: 933.49781 last y diff: 0 last z: 895.1457 territory: 0 rot x: 0 rot y: -3.0947 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6072 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6073 Footprint: Position: in world: true x: 933.42737 y: 0 z: 889.82441 last x: 933.42737 last y diff: 0 last z: 889.82441 territory: 0 rot x: 0 rot y: -0.9902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6073 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6074 Footprint: Position: in world: true x: 938.2757 y: 0 z: 897.11213 last x: 938.2757 last y diff: 0 last z: 897.11213 territory: 0 rot x: 0 rot y: 1.35824 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6074 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6075 Footprint: Position: in world: true x: 940.84815 y: 0 z: 900.71412 last x: 940.84815 last y diff: 0 last z: 900.71412 territory: 0 rot x: 0 rot y: 1.18328 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6075 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6076 Footprint: Minimap: active: true x: 264.8451 z: 935.45813 Obstruction: active: true moving: false control group: 6076 control group 2: 0 tag: 413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 264.8451 y: 0 z: 935.45813 last x: 264.8451 last y diff: 0 last z: 935.45813 territory: 0 rot x: 0 rot y: 0.7713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6076 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } 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"cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], 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floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6078 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6079 Footprint: Position: in world: true x: 266.00477 y: 0 z: 942.10914 last x: 266.00477 last y diff: 0 last z: 942.10914 territory: 0 rot x: 0 rot y: -3.13472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6079 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6080 Footprint: Position: in world: true x: 258.98841 y: 0 z: 939.65564 last x: 258.98841 last y diff: 0 last z: 939.65564 territory: 0 rot x: 0 rot y: -4.68468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6080 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6081 Footprint: Position: in world: true x: 261.9087 y: 0 z: 944.6454 last x: 261.9087 last y diff: 0 last z: 944.6454 territory: 0 rot x: 0 rot y: -1.64713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6081 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6082 Footprint: Minimap: active: true x: 625.67304 z: 464.25422 Obstruction: active: true moving: false control group: 6082 control group 2: 0 tag: 417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 625.67304 y: 0 z: 464.25422 last x: 625.67304 last y diff: 0 last z: 464.25422 territory: 0 rot x: 0 rot y: -4.6232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6082 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], 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Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6083 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, 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{ "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6084 Footprint: Position: in world: true x: 619.33161 y: 0 z: 465.83033 last x: 619.33161 last y diff: 0 last z: 465.83033 territory: 0 rot x: 0 rot y: -2.97094 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6084 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6085 Footprint: Position: in world: true x: 627.46985 y: 0 z: 459.83558 last x: 627.46985 last y diff: 0 last z: 459.83558 territory: 0 rot x: 0 rot y: 0.98 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6085 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6086 Footprint: Minimap: active: true x: 544.3553 z: 671.06983 Obstruction: active: true moving: false control group: 6086 control group 2: 0 tag: 421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 544.3553 y: 0 z: 671.06983 last x: 544.3553 last y diff: 0 last z: 671.06983 territory: 0 rot x: 0 rot y: -0.42072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6086 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, 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ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6087 Footprint: Minimap: active: true x: 544.95759 z: 662.70264 Obstruction: active: true moving: false control group: 6087 control group 2: 0 tag: 423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 544.95759 y: 0 z: 662.70264 last x: 544.95759 last y diff: 0 last z: 662.70264 territory: 0 rot x: 0 rot y: -1.8601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6087 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, 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Footprint: Position: in world: true x: 545.49299 y: 0 z: 675.46955 last x: 545.49299 last y diff: 0 last z: 675.46955 territory: 0 rot x: 0 rot y: -3.94018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6088 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6089 Footprint: Position: in world: true x: 540.65406 y: 0 z: 667.78522 last x: 540.65406 last y diff: 0 last z: 667.78522 territory: 0 rot x: 0 rot y: -0.80013 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6089 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6091 Footprint: Position: in world: true x: 1038.82886 y: 0 z: 792.44581 last x: 1038.82886 last y diff: 0 last z: 792.44581 territory: 2 rot x: 0 rot y: -4.21093 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6091 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6092 Footprint: Position: in world: true x: 1036.29511 y: 0 z: 785.19245 last x: 1036.29511 last y diff: 0 last z: 785.19245 territory: 2 rot x: 0 rot y: -0.94785 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6092 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6093 Footprint: Position: in world: true x: 1043.7245 y: 0 z: 791.96991 last x: 1043.7245 last y diff: 0 last z: 791.96991 territory: 2 rot x: 0 rot y: -1.41459 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6093 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6095 Footprint: Position: in world: true x: 1028.17322 y: 0 z: 699.58368 last x: 1028.17322 last y diff: 0 last z: 699.58368 territory: 2 rot x: 0 rot y: -2.25129 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6095 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6096 Footprint: Position: in world: true x: 1034.89673 y: 0 z: 699.01862 last x: 1034.89673 last y diff: 0 last z: 699.01862 territory: 2 rot x: 0 rot y: -2.57085 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6096 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6097 Footprint: Minimap: active: true x: 1229.09632 z: 603.69697 Obstruction: active: true moving: false control group: 6097 control group 2: 0 tag: 429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1229.09632 y: 0 z: 603.69697 last x: 1229.09632 last y diff: 0 last z: 603.69697 territory: 0 rot x: 0 rot y: 0.47336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6097 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6098 Footprint: Minimap: active: true x: 1223.52436 z: 606.73493 Obstruction: active: true moving: false control group: 6098 control group 2: 0 tag: 431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1223.52436 y: 0 z: 606.73493 last x: 1223.52436 last y diff: 0 last z: 606.73493 territory: 0 rot x: 0 rot y: -4.1418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6098 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6099 Footprint: Position: in world: true x: 1234.78022 y: 0 z: 604.30018 last x: 1234.78022 last y diff: 0 last z: 604.30018 territory: 0 rot x: 0 rot y: -0.69219 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6099 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6100 Footprint: Position: in world: true x: 1229.72767 y: 0 z: 608.5857 last x: 1229.72767 last y diff: 0 last z: 608.5857 territory: 0 rot x: 0 rot y: -3.61837 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6100 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6101 Footprint: Position: in world: true x: 1224.04535 y: 0 z: 601.11243 last x: 1224.04535 last y diff: 0 last z: 601.11243 territory: 0 rot x: 0 rot y: -2.81954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6101 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6102 Footprint: Position: in world: true x: 1231.30561 y: 0 z: 598.3506 last x: 1231.30561 last y diff: 0 last z: 598.3506 territory: 0 rot x: 0 rot y: -1.7059 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6102 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6103 Footprint: Minimap: active: true x: 415.84858 z: 1214.2884 Obstruction: active: true moving: false control group: 6103 control group 2: 0 tag: 433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 415.84858 y: 0 z: 1214.2884 last x: 415.84858 last y diff: 0 last z: 1214.2884 territory: 1 rot x: 0 rot y: -4.28922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6103 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6104 Footprint: Minimap: active: true x: 414.53199 z: 1207.29767 Obstruction: active: true moving: false control group: 6104 control group 2: 0 tag: 435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414.53199 y: 0 z: 1207.29767 last x: 414.53199 last y diff: 0 last z: 1207.29767 territory: 1 rot x: 0 rot y: -4.68216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6104 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6105 Footprint: Position: in world: true x: 419.55292 y: 0 z: 1216.98865 last x: 419.55292 last y diff: 0 last z: 1216.98865 territory: 0 rot x: 0 rot y: -1.04558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6105 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6106 Footprint: Position: in world: true x: 420.77845 y: 0 z: 1207.21479 last x: 420.77845 last y diff: 0 last z: 1207.21479 territory: 1 rot x: 0 rot y: -0.09098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6106 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6107 Footprint: Position: in world: true x: 410.65546 y: 0 z: 1212.3631 last x: 410.65546 last y diff: 0 last z: 1212.3631 territory: 1 rot x: 0 rot y: -4.6367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6107 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6108 Footprint: Minimap: active: true x: 903.00709 z: 212.82404 Obstruction: active: true moving: false control group: 6108 control group 2: 0 tag: 437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 903.00709 y: 0 z: 212.82404 last x: 903.00709 last y diff: 0 last z: 212.82404 territory: 3 rot x: 0 rot y: -1.61483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6108 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6109 Footprint: Position: in world: true x: 906.3957 y: 0 z: 215.37922 last x: 906.3957 last y diff: 0 last z: 215.37922 territory: 3 rot x: 0 rot y: -1.59926 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6109 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6110 Footprint: Position: in world: true x: 910.88135 y: 0 z: 214.84296 last x: 910.88135 last y diff: 0 last z: 214.84296 territory: 3 rot x: 0 rot y: -0.97008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6110 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6111 Footprint: Position: in world: true x: 902.7928 y: 0 z: 218.64698 last x: 902.7928 last y diff: 0 last z: 218.64698 territory: 3 rot x: 0 rot y: -0.54955 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6111 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6112 Footprint: Minimap: active: true x: 1188.70856 z: 791.13227 Obstruction: active: true moving: false control group: 6112 control group 2: 0 tag: 439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1188.70856 y: 0 z: 791.13227 last x: 1188.70856 last y diff: 0 last z: 791.13227 territory: 2 rot x: 0 rot y: 1.0753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6112 actor: "flora/trees/temperate_bush_biome.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6113 Footprint: Position: in world: true x: 1191.4657 y: 0 z: 795.00232 last x: 1191.4657 last y diff: 0 last z: 795.00232 territory: 2 rot x: 0 rot y: -0.60332 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6113 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6114 Footprint: Position: in world: true x: 1195.89765 y: 0 z: 793.30488 last x: 1195.89765 last y diff: 0 last z: 793.30488 territory: 2 rot x: 0 rot y: 0.1767 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lavender_bush_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6114 actor: "flora/trees/lavender_bush_01.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6115 Decay: Footprint: Minimap: active: true x: 58.87082 z: 576.78895 Obstruction: active: true moving: false control group: 6115 control group 2: 0 tag: 156 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58.87082 y: 0 z: 576.78895 last x: 58.87082 last y diff: 0 last z: 576.78895 territory: 0 rot x: 0 rot y: 0.65574 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6115 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 58.870819091796875, 576.7889404296875 ], "angle": 0.655731201171875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17233, "roamAngle": 0.5235987755982988, "startAngle": 0.09298271669303809 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6116 Decay: Footprint: Minimap: active: true x: 37.49535 z: 589.18627 Obstruction: active: true moving: false control group: 6116 control group 2: 0 tag: 158 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 37.49535 y: 0 z: 589.18627 last x: 37.49535 last y diff: 0 last z: 589.18627 territory: 0 rot x: 0 rot y: -0.78223 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6116 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 37.49534606933594, 589.1862640380859 ], "angle": -0.7822265625 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16917, "roamAngle": 0.5235987755982988, "startAngle": -2.221928171978837 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6117 Decay: Footprint: Minimap: active: true x: 18.50217 z: 580.98043 Obstruction: active: true moving: false control group: 6117 control group 2: 0 tag: 160 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 18.50217 y: 0 z: 580.98043 last x: 18.50217 last y diff: 0 last z: 580.98043 territory: 0 rot x: 0 rot y: 2.55401 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6117 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 18.502166748046875, 580.9804229736328 ], "angle": 2.5540008544921875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17088, "roamAngle": -0.5235987755982988, "startAngle": 0.1910051776305381 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6118 Decay: Footprint: Minimap: active: true x: 42.43026 z: 595.66985 Obstruction: active: true moving: true control group: 6118 control group 2: 0 tag: 162 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42.43026 y: 0 z: 595.66985 last x: 42.91442 last y diff: 0 last z: 595.37484 territory: 0 rot x: 0 rot y: -0.97606 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 39411 ticket type: 1 failed movements: 0 followknownimperfectpath: 9 target type: 1 target entity: 0 target pos x: 44.30971 target pos y: 594.52463 target min range: 4.4088 target max range: -1 speed multiplier: 1 current speed: 2.83481 facePointAfterMove: false pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 2.83481 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6118 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.ROAMING", "position": [ 42.43025207519531, 595.6698455810547 ], "angle": -0.9760589599609375 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.ROAMING", "timer": 17649, "roamAngle": -0.5235987755982988, "startAngle": 1.1084485577210244 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6119 Decay: Footprint: Minimap: active: true x: 27.85538 z: 626.60174 Obstruction: active: true moving: false control group: 6119 control group 2: 0 tag: 164 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 27.85538 y: 0 z: 626.60174 last x: 27.85538 last y diff: 0 last z: 626.60174 territory: 0 rot x: 0 rot y: 0.34313 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6119 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 27.855377197265625, 626.6017303466797 ], "angle": 0.3431243896484375 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16258, "roamAngle": 0.5235987755982988, "startAngle": -1.2821306659117881 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6120 Decay: Footprint: Minimap: active: true x: 845.08327 z: 331.71566 Obstruction: active: true moving: false control group: 6120 control group 2: 0 tag: 166 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 845.08327 y: 0 z: 331.71566 last x: 845.08327 last y diff: 0 last z: 331.71566 territory: 3 rot x: 0 rot y: -1.8338 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6120 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 845.0832672119141, 331.7156524658203 ], "angle": -1.8337860107421875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16399, "roamAngle": -0.5235987755982988, "startAngle": 1.0465436504944619 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6121 Decay: Footprint: Minimap: active: true x: 851.63611 z: 296.03045 Obstruction: active: true moving: false control group: 6121 control group 2: 0 tag: 168 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 851.63611 y: 0 z: 296.03045 last x: 851.63611 last y diff: 0 last z: 296.03045 territory: 3 rot x: 0 rot y: 1.93224 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 5 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6121 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 851.6361083984375, 296.0304412841797 ], "angle": 1.9322357177734375 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17621, "roamAngle": -0.5235987755982988, "startAngle": -2.5702623797789754 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6122 Decay: Footprint: Minimap: active: true x: 850.1949 z: 268.69057 Obstruction: active: true moving: false control group: 6122 control group 2: 0 tag: 170 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850.1949 y: 0 z: 268.69057 last x: 850.1949 last y diff: 0 last z: 268.69057 territory: 3 rot x: 0 rot y: -0.87832 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6122 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 850.1948852539062, 268.69056701660156 ], "angle": -0.8783111572265625 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17073, "roamAngle": -0.5235987755982988, "startAngle": -2.2821851299866496 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6123 Decay: Footprint: Minimap: active: true x: 885.47628 z: 310.51722 Obstruction: active: true moving: false control group: 6123 control group 2: 0 tag: 172 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 885.47628 y: 0 z: 310.51722 last x: 885.47628 last y diff: 0 last z: 310.51722 territory: 3 rot x: 0 rot y: 1.31128 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 6 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6123 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 885.4762725830078, 310.5172119140625 ], "angle": 1.311279296875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17141, "roamAngle": 0.5235987755982988, "startAngle": -2.179234080181962 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6124 Decay: Footprint: Minimap: active: true x: 889.58748 z: 282.17531 Obstruction: active: true moving: false control group: 6124 control group 2: 0 tag: 174 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 889.58748 y: 0 z: 282.17531 last x: 889.58748 last y diff: 0 last z: 282.17531 territory: 3 rot x: 0 rot y: -0.3343 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6124 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 889.5874786376953, 282.17530822753906 ], "angle": -0.33428955078125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17511, "roamAngle": 0.5235987755982988, "startAngle": -0.2635846661194619 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6125 Decay: Footprint: Minimap: active: true x: 173.25921 z: 768.49898 Obstruction: active: true moving: false control group: 6125 control group 2: 0 tag: 176 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 173.25921 y: 0 z: 768.49898 last x: 173.25921 last y diff: 0 last z: 768.49898 territory: 0 rot x: 0 rot y: 0.50245 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6125 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 173.2592010498047, 768.4989776611328 ], "angle": 0.50244140625 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17635, "roamAngle": 0.5235987755982988, "startAngle": -4.274723582135087 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6126 Decay: Footprint: Minimap: active: true x: 213.79992 z: 773.34227 Obstruction: active: true moving: false control group: 6126 control group 2: 0 tag: 178 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 213.79992 y: 0 z: 773.34227 last x: 213.79992 last y diff: 0 last z: 773.34227 territory: 0 rot x: 0 rot y: 1.20223 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6126 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 213.79991149902344, 773.3422698974609 ], "angle": 1.2022247314453125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16952, "roamAngle": 0.5235987755982988, "startAngle": 0.2736925555602256 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6127 Decay: Footprint: Minimap: active: true x: 214.82926 z: 771.69275 Obstruction: active: true moving: false control group: 6127 control group 2: 0 tag: 180 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214.82926 y: 0 z: 771.69275 last x: 214.82926 last y diff: 0 last z: 771.69275 territory: 0 rot x: 0 rot y: -1.16398 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 10 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6127 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 214.82925415039062, 771.6927490234375 ], "angle": -1.163970947265625 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16934, "roamAngle": 0.5235987755982988, "startAngle": 0.4834398700133506 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6128 Decay: Footprint: Minimap: active: true x: 252.44121 z: 843.47974 Obstruction: active: true moving: false control group: 6128 control group 2: 0 tag: 182 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 252.44121 y: 0 z: 843.47974 last x: 252.44121 last y diff: 0 last z: 843.47974 territory: 1 rot x: 0 rot y: 2.09173 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6128 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 252.4412078857422, 843.479736328125 ], "angle": 2.0917205810546875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16757, "roamAngle": -0.5235987755982988, "startAngle": -4.215992503033524 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6129 Decay: Footprint: Minimap: active: true x: 232.59536 z: 800.47815 Obstruction: active: true moving: true control group: 6129 control group 2: 0 tag: 184 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 232.59536 y: 0 z: 800.47815 last x: 232.03853 last y diff: 0 last z: 800.37137 territory: 0 rot x: 0 rot y: 1.31806 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 39380 ticket type: 1 failed movements: 0 followknownimperfectpath: 6 target type: 1 target entity: 0 target pos x: 228.76336 target pos y: 799.7433 target min range: 10.64026 target max range: -1 speed multiplier: 1 current speed: 2.83481 facePointAfterMove: false pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 2.83481 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6129 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.ROAMING", "position": [ 232.59535217285156, 800.4781494140625 ], "angle": 1.31805419921875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.ROAMING", "timer": 17633, "roamAngle": 0.5235987755982988, "startAngle": -0.3957715557678994 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6130 Decay: Footprint: Minimap: active: true x: 253.20781 z: 826.95098 Obstruction: active: true moving: false control group: 6130 control group 2: 0 tag: 186 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 253.20781 y: 0 z: 826.95098 last x: 253.20781 last y diff: 0 last z: 826.95098 territory: 0 rot x: 0 rot y: -1.4958 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6130 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 253.2078094482422, 826.9509735107422 ], "angle": -1.49578857421875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17337, "roamAngle": -0.5235987755982988, "startAngle": -0.1893659161194619 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6131 Decay: Footprint: Minimap: active: true x: 731.94062 z: 692.84524 Obstruction: active: true moving: false control group: 6131 control group 2: 0 tag: 188 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 731.94062 y: 0 z: 692.84524 last x: 731.94062 last y diff: 0 last z: 692.84524 territory: 0 rot x: 0 rot y: -0.92307 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6131 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 731.9406127929688, 692.8452301025391 ], "angle": -0.923065185546875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17214, "roamAngle": 0.5235987755982988, "startAngle": -1.8431353045836631 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6132 Decay: Footprint: Minimap: active: true x: 759.338 z: 701.2557 Obstruction: active: true moving: false control group: 6132 control group 2: 0 tag: 190 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 759.338 y: 0 z: 701.2557 last x: 759.338 last y diff: 0 last z: 701.2557 territory: 0 rot x: 0 rot y: 2.50002 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 10 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6132 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 759.3379974365234, 701.2556915283203 ], "angle": 2.5000152587890625 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16054, "roamAngle": 0.5235987755982988, "startAngle": -3.258784718646163 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6133 Decay: Footprint: Minimap: active: true x: 753.58442 z: 688.60132 Obstruction: active: true moving: false control group: 6133 control group 2: 0 tag: 192 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 753.58442 y: 0 z: 688.60132 last x: 753.58442 last y diff: 0 last z: 688.60132 territory: 0 rot x: 0 rot y: -1.74596 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6133 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 753.5844116210938, 688.601318359375 ], "angle": -1.7459564208984375 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16663, "roamAngle": -0.5235987755982988, "startAngle": -3.8913770245178996 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6134 Decay: Footprint: Minimap: active: true x: 740.60901 z: 690.25522 Obstruction: active: true moving: false control group: 6134 control group 2: 0 tag: 194 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 740.60901 y: 0 z: 690.25522 last x: 740.60901 last y diff: 0 last z: 690.25522 territory: 0 rot x: 0 rot y: 2.64933 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 5 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6134 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 740.6090087890625, 690.2552185058594 ], "angle": 2.649322509765625 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16840, "roamAngle": -0.5235987755982988, "startAngle": 1.3915906475647744 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6135 Decay: Footprint: Minimap: active: true x: 750.65238 z: 693.15448 Obstruction: active: true moving: false control group: 6135 control group 2: 0 tag: 196 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750.65238 y: 0 z: 693.15448 last x: 750.65238 last y diff: 0 last z: 693.15448 territory: 0 rot x: 0 rot y: -2.89271 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 11 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6135 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 750.6523742675781, 693.1544799804688 ], "angle": -2.8927001953125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17383, "roamAngle": -0.5235987755982988, "startAngle": -4.442576832903976 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6136 Decay: Footprint: Minimap: active: true x: 392.17032 z: 186.0743 Obstruction: active: true moving: false control group: 6136 control group 2: 0 tag: 198 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 392.17032 y: 0 z: 186.0743 last x: 392.17032 last y diff: 0 last z: 186.0743 territory: 0 rot x: 0 rot y: -2.1097 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 2 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6136 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 392.1703186035156, 186.0742950439453 ], "angle": -2.1096954345703125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16509, "roamAngle": 0.5235987755982988, "startAngle": -4.789097361431962 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6137 Decay: Footprint: Minimap: active: true x: 395.228 z: 262.46134 Obstruction: active: true moving: false control group: 6137 control group 2: 0 tag: 200 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 395.228 y: 0 z: 262.46134 last x: 395.228 last y diff: 0 last z: 262.46134 territory: 0 rot x: 0 rot y: 1.72315 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6137 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 395.2279968261719, 262.4613342285156 ], "angle": 1.72314453125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17254, "roamAngle": 0.5235987755982988, "startAngle": 0.7035565899475869 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6138 Decay: Footprint: Minimap: active: true x: 369.8242 z: 254.95203 Obstruction: active: true moving: false control group: 6138 control group 2: 0 tag: 202 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 369.8242 y: 0 z: 254.95203 last x: 369.8242 last y diff: 0 last z: 254.95203 territory: 0 rot x: 0 rot y: -2.50779 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 8 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6138 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 369.8241882324219, 254.9520263671875 ], "angle": -2.507781982421875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16555, "roamAngle": 0.5235987755982988, "startAngle": -1.2209429217711631 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6139 Decay: Footprint: Minimap: active: true x: 400.1123 z: 246.80295 Obstruction: active: true moving: false control group: 6139 control group 2: 0 tag: 204 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 400.1123 y: 0 z: 246.80295 last x: 400.1123 last y diff: 0 last z: 246.80295 territory: 0 rot x: 0 rot y: -2.43276 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6139 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 400.11228942871094, 246.80294799804688 ], "angle": -2.4327545166015625 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17234, "roamAngle": -0.5235987755982988, "startAngle": -3.6130567120178996 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6140 Decay: Footprint: Minimap: active: true x: 385.81104 z: 219.79011 Obstruction: active: true moving: false control group: 6140 control group 2: 0 tag: 206 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 385.81104 y: 0 z: 219.79011 last x: 385.81104 last y diff: 0 last z: 219.79011 territory: 0 rot x: 0 rot y: 0.61956 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6140 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 385.81103515625, 219.79010009765625 ], "angle": 0.6195526123046875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17260, "roamAngle": -0.5235987755982988, "startAngle": -2.198359913958663 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6141 Decay: Footprint: Minimap: active: true x: 209.30416 z: 889.30306 Obstruction: active: true moving: false control group: 6141 control group 2: 0 tag: 208 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 209.30416 y: 0 z: 889.30306 last x: 209.30416 last y diff: 0 last z: 889.30306 territory: 0 rot x: 0 rot y: 0.80951 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6141 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 209.3041534423828, 889.3030548095703 ], "angle": 0.80950927734375 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17240, "roamAngle": 0.5235987755982988, "startAngle": -1.7889971209899131 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6142 Decay: Footprint: Minimap: active: true x: 151.59592 z: 884.6123 Obstruction: active: true moving: true control group: 6142 control group 2: 0 tag: 210 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 151.59592 y: 0 z: 884.6123 last x: 152.102 last y diff: 0 last z: 884.3567 territory: 0 rot x: 0 rot y: -1.0437 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 39438 ticket type: 1 failed movements: 0 followknownimperfectpath: 11 target type: 1 target entity: 0 target pos x: 152.5483 target pos y: 884.13128 target min range: 11.81554 target max range: -1 speed multiplier: 1 current speed: 2.83481 facePointAfterMove: false pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 2.83481 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6142 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.ROAMING", "position": [ 151.59591674804688, 884.6122894287109 ], "angle": -1.0436859130859375 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.ROAMING", "timer": 17539, "roamAngle": 0.5235987755982988, "startAngle": 0.3343701885803994 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6143 Decay: Footprint: Minimap: active: true x: 192.71521 z: 903.77822 Obstruction: active: true moving: false control group: 6143 control group 2: 0 tag: 212 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 192.71521 y: 0 z: 903.77822 last x: 192.71521 last y diff: 0 last z: 903.77822 territory: 0 rot x: 0 rot y: 1.55968 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6143 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 192.7152099609375, 903.7782135009766 ], "angle": 1.5596771240234375 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17281, "roamAngle": 0.5235987755982988, "startAngle": 0.4827074481383506 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6144 Decay: Footprint: Minimap: active: true x: 143.97411 z: 882.01073 Obstruction: active: true moving: false control group: 6144 control group 2: 0 tag: 214 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 143.97411 y: 0 z: 882.01073 last x: 143.97411 last y diff: 0 last z: 882.01073 territory: 0 rot x: 0 rot y: 1.0504 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6144 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 143.97410583496094, 882.0107269287109 ], "angle": 1.0503997802734375 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16354, "roamAngle": 0.5235987755982988, "startAngle": -3.960819773541337 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6145 Decay: Footprint: Minimap: active: true x: 150.42846 z: 900.84676 Obstruction: active: true moving: false control group: 6145 control group 2: 0 tag: 216 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 150.42846 y: 0 z: 900.84676 last x: 150.42846 last y diff: 0 last z: 900.84676 territory: 0 rot x: 0 rot y: 2.05132 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6145 actor: "fauna/goat.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 150.42845153808594, 900.8467559814453 ], "angle": 2.0513153076171875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 35, "hitpoints": 35, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal", "Domestic" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 70, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 70 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17318, "roamAngle": -0.5235987755982988, "startAngle": 0.3591962383850869 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6146 Decay: Footprint: Minimap: active: true x: 425.77215 z: 84.41707 Obstruction: active: true moving: false control group: 6146 control group 2: 0 tag: 218 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 425.77215 y: 0 z: 84.41707 last x: 425.77215 last y diff: 0 last z: 84.41707 territory: 0 rot x: 0 rot y: -1.33045 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 7 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6146 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 425.7721405029297, 84.41706848144531 ], "angle": -1.3304443359375 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 15624, "losRangeQuery": 46, "roamAngle": 0.5235987755982988, "startAngle": -0.7656969500914756 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6147 Decay: Footprint: Minimap: active: true x: 546.6226 z: 41.99837 Obstruction: active: true moving: true control group: 6147 control group 2: 0 tag: 220 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546.6226 y: 0 z: 41.99837 last x: 546.04766 last y diff: 0 last z: 43.1195 territory: 0 rot x: 0 rot y: 2.60912 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 39439 ticket type: 1 failed movements: 0 followknownimperfectpath: 11 target type: 1 target entity: 0 target pos x: 545.8195 target pos y: 43.56441 target min range: 8.28605 target max range: -1 speed multiplier: 1 current speed: 6.29984 facePointAfterMove: false pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 6.29984 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6147 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.ROAMING", "position": [ 546.6225891113281, 41.99836730957031 ], "angle": 2.6091156005859375 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.ROAMING", "timer": 17610, "losRangeQuery": 47, "roamAngle": 0.5235987755982988, "startAngle": 0.5639452411071006 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6148 Decay: Footprint: Minimap: active: true x: 357.7101 z: 109.52913 Obstruction: active: true moving: false control group: 6148 control group 2: 0 tag: 222 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 357.7101 y: 0 z: 109.52913 last x: 357.7101 last y diff: 0 last z: 109.52913 territory: 0 rot x: 0 rot y: -2.52569 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6148 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 357.71009826660156, 109.52912902832031 ], "angle": -2.5256805419921875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17450, "losRangeQuery": 48, "roamAngle": 0.5235987755982988, "startAngle": -2.399165578021163 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6149 Decay: Footprint: Minimap: active: true x: 715.39614 z: 545.14739 Obstruction: active: true moving: false control group: 6149 control group 2: 0 tag: 224 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 715.39614 y: 0 z: 545.14739 last x: 715.39614 last y diff: 0 last z: 545.14739 territory: 0 rot x: 0 rot y: -0.46795 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 3 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6149 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 715.3961334228516, 545.1473846435547 ], "angle": -0.4679412841796875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17250, "losRangeQuery": 49, "roamAngle": -0.5235987755982988, "startAngle": -4.210255198346024 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6150 Decay: Footprint: Minimap: active: true x: 671.99141 z: 512.30147 Obstruction: active: true moving: false control group: 6150 control group 2: 0 tag: 226 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 671.99141 y: 0 z: 512.30147 last x: 671.99141 last y diff: 0 last z: 512.30147 territory: 0 rot x: 0 rot y: 0.54914 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 6 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6150 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 671.9914093017578, 512.3014678955078 ], "angle": 0.54913330078125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 15852, "losRangeQuery": 50, "roamAngle": -0.5235987755982988, "startAngle": -0.6886945294007119 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6151 Decay: Footprint: Minimap: active: true x: 682.2041 z: 534.99341 Obstruction: active: true moving: false control group: 6151 control group 2: 0 tag: 228 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682.2041 y: 0 z: 534.99341 last x: 682.2041 last y diff: 0 last z: 534.99341 territory: 0 rot x: 0 rot y: -0.8973 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 7 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6151 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 682.2040863037109, 534.993408203125 ], "angle": -0.8972930908203125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16408, "losRangeQuery": 51, "roamAngle": -0.5235987755982988, "startAngle": -1.8960680438414756 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6152 Decay: Footprint: Minimap: active: true x: 277.99227 z: 207.74163 Obstruction: active: true moving: false control group: 6152 control group 2: 0 tag: 230 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 277.99227 y: 0 z: 207.74163 last x: 277.99227 last y diff: 0 last z: 207.74163 territory: 0 rot x: 0 rot y: 1.91933 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 7 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6152 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 277.9922637939453, 207.7416229248047 ], "angle": 1.9193267822265625 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17390, "losRangeQuery": 52, "roamAngle": 0.5235987755982988, "startAngle": -3.565700001849288 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6153 Decay: Footprint: Minimap: active: true x: 301.16929 z: 194.46099 Obstruction: active: true moving: false control group: 6153 control group 2: 0 tag: 232 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 301.16929 y: 0 z: 194.46099 last x: 301.16929 last y diff: 0 last z: 194.46099 territory: 0 rot x: 0 rot y: -1.40932 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 4 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6153 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 301.1692810058594, 194.4609832763672 ], "angle": -1.4093170166015625 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17449, "losRangeQuery": 53, "roamAngle": 0.5235987755982988, "startAngle": -4.920277171002274 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6154 Decay: Footprint: Minimap: active: true x: 315.3784 z: 162.68047 Obstruction: active: true moving: false control group: 6154 control group 2: 0 tag: 234 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 315.3784 y: 0 z: 162.68047 last x: 315.3784 last y diff: 0 last z: 162.68047 territory: 0 rot x: 0 rot y: 3.04513 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 6 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6154 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 315.3783874511719, 162.6804656982422 ], "angle": 3.0451202392578125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17427, "losRangeQuery": 54, "roamAngle": 0.5235987755982988, "startAngle": 0.9119000958069619 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6155 Decay: Footprint: Minimap: active: true x: 761.14197 z: 351.988 Obstruction: active: true moving: false control group: 6155 control group 2: 0 tag: 236 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 761.14197 y: 0 z: 351.988 last x: 761.14197 last y diff: 0 last z: 351.988 territory: 3 rot x: 0 rot y: 0.36738 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 10 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6155 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 761.1419677734375, 351.9879913330078 ], "angle": 0.36737060546875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16706, "losRangeQuery": 55, "roamAngle": 0.5235987755982988, "startAngle": -2.771183543072587 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6156 Decay: Footprint: Minimap: active: true x: 809.95826 z: 324.18163 Obstruction: active: true moving: true control group: 6156 control group 2: 0 tag: 238 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 809.95826 y: 0 z: 324.18163 last x: 810.21802 last y diff: 0 last z: 325.41453 territory: 3 rot x: 0 rot y: -2.86823 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 39421 ticket type: 1 failed movements: 0 followknownimperfectpath: 10 target type: 1 target entity: 0 target pos x: 810.58088 target pos y: 327.13668 target min range: 7.83507 target max range: -1 speed multiplier: 1 current speed: 6.29984 facePointAfterMove: false pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 6.29984 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6156 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.ROAMING", "position": [ 809.958251953125, 324.18162536621094 ], "angle": -2.86822509765625 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.ROAMING", "timer": 17653, "losRangeQuery": 56, "roamAngle": 0.5235987755982988, "startAngle": -0.8820691631897744 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6157 Decay: Footprint: Minimap: active: true x: 811.72452 z: 294.39278 Obstruction: active: true moving: false control group: 6157 control group 2: 0 tag: 240 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 811.72452 y: 0 z: 294.39278 last x: 811.72452 last y diff: 0 last z: 294.39278 territory: 3 rot x: 0 rot y: -1.85683 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 11 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6157 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 811.7245178222656, 294.3927764892578 ], "angle": -1.8568267822265625 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17040, "losRangeQuery": 57, "roamAngle": 0.5235987755982988, "startAngle": -1.5363812969788369 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6158 Decay: Footprint: Minimap: active: true x: 554.89805 z: 757.4453 Obstruction: active: true moving: false control group: 6158 control group 2: 0 tag: 242 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554.89805 y: 0 z: 757.4453 last x: 554.89805 last y diff: 0 last z: 757.4453 territory: 0 rot x: 0 rot y: 1.4526 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 9 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6158 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 554.8980407714844, 757.4452972412109 ], "angle": 1.4525909423828125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17389, "losRangeQuery": 58, "roamAngle": 0.5235987755982988, "startAngle": -3.540858693255538 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6159 Decay: Footprint: Minimap: active: true x: 634.16547 z: 733.79125 Obstruction: active: true moving: false control group: 6159 control group 2: 0 tag: 244 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634.16547 y: 0 z: 733.79125 last x: 634.16547 last y diff: 0 last z: 733.79125 territory: 0 rot x: 0 rot y: 1.94266 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 7 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6159 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 634.1654663085938, 733.7912445068359 ], "angle": 1.942657470703125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17291, "losRangeQuery": 59, "roamAngle": 0.5235987755982988, "startAngle": 0.2780870868102256 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6160 Decay: Footprint: Minimap: active: true x: 188.90354 z: 565.8325 Obstruction: active: true moving: true control group: 6160 control group 2: 0 tag: 246 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 188.90354 y: 0 z: 565.8325 last x: 189.05967 last y diff: 0 last z: 564.58225 territory: 4 rot x: 0 rot y: -0.1744 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 189.65568 target pos y: 562.49344 target min range: 10.40912 target max range: -1 speed multiplier: 1 current speed: 6.29984 facePointAfterMove: false pushing: true length: 0 length: 2 waypoint x: 187.44996 waypoint z: 573.8911 waypoint x: 188.7108 waypoint z: 567.37595 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 6.29984 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6160 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.ROAMING", "position": [ 188.90353393554688, 565.8324890136719 ], "angle": -0.1743927001953125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.ROAMING", "timer": 17588, "losRangeQuery": 60, "roamAngle": 0.5235987755982988, "startAngle": -3.7454419659241496 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6161 Decay: Footprint: Minimap: active: true x: 157.58967 z: 631.11451 Obstruction: active: true moving: false control group: 6161 control group 2: 0 tag: 248 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 157.58967 y: 0 z: 631.11451 last x: 157.58967 last y diff: 0 last z: 631.11451 territory: 4 rot x: 0 rot y: -1.34308 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6161 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 157.58966064453125, 631.114501953125 ], "angle": -1.34307861328125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16868, "losRangeQuery": 61, "roamAngle": 0.5235987755982988, "startAngle": -2.7222486065491496 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6162 Decay: Footprint: Minimap: active: true x: 897.44907 z: 617.594 Obstruction: active: true moving: false control group: 6162 control group 2: 0 tag: 250 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 897.44907 y: 0 z: 617.594 last x: 897.44907 last y diff: 0 last z: 617.594 territory: 0 rot x: 0 rot y: 0.83745 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 8 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6162 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 897.4490661621094, 617.593994140625 ], "angle": 0.8374481201171875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 16654, "losRangeQuery": 62, "roamAngle": 0.5235987755982988, "startAngle": -3.9532361553772746 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6163 Decay: Footprint: Minimap: active: true x: 889.43732 z: 524.50562 Obstruction: active: true moving: false control group: 6163 control group 2: 0 tag: 252 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 889.43732 y: 0 z: 524.50562 last x: 889.43732 last y diff: 0 last z: 524.50562 territory: 2 rot x: 0 rot y: -1.27787 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 7 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6163 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 889.4373168945312, 524.505615234375 ], "angle": -1.277862548828125 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17646, "losRangeQuery": 63, "roamAngle": -0.5235987755982988, "startAngle": -0.3554578350647744 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6164 Decay: Footprint: Minimap: active: true x: 507.92156 z: 403.22944 Obstruction: active: true moving: true control group: 6164 control group 2: 0 tag: 254 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 507.92156 y: 0 z: 403.22944 last x: 508.46491 last y diff: 0 last z: 404.36622 territory: 0 rot x: 0 rot y: -2.6336 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 39417 ticket type: 1 failed movements: 0 followknownimperfectpath: 10 target type: 1 target entity: 0 target pos x: 509.22388 target pos y: 405.95411 target min range: 10.12797 target max range: -1 speed multiplier: 1 current speed: 6.29984 facePointAfterMove: false pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 6.29984 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6164 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.ROAMING", "position": [ 507.9215545654297, 403.22943115234375 ], "angle": -2.6335906982421875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.ROAMING", "timer": 17606, "losRangeQuery": 64, "roamAngle": 0.5235987755982988, "startAngle": -1.2855333758727256 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6165 Decay: Footprint: Minimap: active: true x: 528.88868 z: 366.90625 Obstruction: active: true moving: true control group: 6165 control group 2: 0 tag: 256 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 528.88868 y: 0 z: 366.90625 last x: 530.00692 last y diff: 0 last z: 366.32569 territory: 0 rot x: 0 rot y: -1.03399 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 39366 ticket type: 1 failed movements: 0 followknownimperfectpath: 6 target type: 1 target entity: 0 target pos x: 536.0418 target pos y: 363.19246 target min range: 8.20385 target max range: -1 speed multiplier: 1 current speed: 6.29992 facePointAfterMove: false pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 6.29992 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6165 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.ROAMING", "position": [ 528.888671875, 366.90625 ], "angle": -1.0339813232421875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.ROAMING", "timer": 17575, "losRangeQuery": 65, "roamAngle": 0.5235987755982988, "startAngle": -1.8105272723571006 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6166 Decay: Footprint: Minimap: active: true x: 982.99221 z: 432.45867 Obstruction: active: true moving: false control group: 6166 control group 2: 0 tag: 258 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982.99221 y: 0 z: 432.45867 last x: 982.99221 last y diff: 0 last z: 432.45867 territory: 0 rot x: 0 rot y: 1.42898 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 9 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6166 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 982.9922027587891, 432.4586639404297 ], "angle": 1.4289703369140625 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17301, "losRangeQuery": 66, "roamAngle": 0.5235987755982988, "startAngle": -1.8083844708069619 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6167 Decay: Footprint: Minimap: active: true x: 1009.97345 z: 411.53977 Obstruction: active: true moving: false control group: 6167 control group 2: 0 tag: 260 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1009.97345 y: 0 z: 411.53977 last x: 1009.97345 last y diff: 0 last z: 411.53977 territory: 0 rot x: 0 rot y: -0.65452 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 7 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6167 actor: "fauna/deer.xml" AIProxy: comp: { "changes": { "unitAIState": "INDIVIDUAL.IDLE.LINGERING", "position": [ 1009.9734497070312, 411.5397644042969 ], "angle": -0.654510498046875 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "Animal" ], "visibleClassesList": [], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 17022, "losRangeQuery": 67, "roamAngle": -0.5235987755982988, "startAngle": -1.1929669903382119 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6168 Footprint: Minimap: active: true x: 131.54963 z: 662.49903 Obstruction: active: true moving: false control group: 6168 control group 2: 0 tag: 441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 131.54963 y: 0 z: 662.49903 last x: 131.54963 last y diff: 0 last z: 662.49903 territory: 0 rot x: 0 rot y: -2.24718 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6168 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6169 Footprint: Minimap: active: true x: 123.96436 z: 668.50086 Obstruction: active: true moving: false control group: 6169 control group 2: 0 tag: 443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 123.96436 y: 0 z: 668.50086 last x: 123.96436 last y diff: 0 last z: 668.50086 territory: 0 rot x: 0 rot y: 1.29307 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6169 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6170 Footprint: Minimap: active: true x: 129.5315 z: 657.41797 Obstruction: active: true moving: false control group: 6170 control group 2: 0 tag: 445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 129.5315 y: 0 z: 657.41797 last x: 129.5315 last y diff: 0 last z: 657.41797 territory: 0 rot x: 0 rot y: -0.29854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6170 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6171 Footprint: Minimap: active: true x: 134.00745 z: 658.26685 Obstruction: active: true moving: false control group: 6171 control group 2: 0 tag: 447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134.00745 y: 0 z: 658.26685 last x: 134.00745 last y diff: 0 last z: 658.26685 territory: 0 rot x: 0 rot y: -1.19083 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6171 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6172 Footprint: Minimap: active: true x: 138.27692 z: 670.25934 Obstruction: active: true moving: false control group: 6172 control group 2: 0 tag: 449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138.27692 y: 0 z: 670.25934 last x: 138.27692 last y diff: 0 last z: 670.25934 territory: 0 rot x: 0 rot y: 0.03563 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6172 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6173 Footprint: Minimap: active: true x: 983.71698 z: 1000.31135 Obstruction: active: true moving: false control group: 6173 control group 2: 0 tag: 451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 983.71698 y: 0 z: 1000.31135 last x: 983.71698 last y diff: 0 last z: 1000.31135 territory: 0 rot x: 0 rot y: 0.54126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6173 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6174 Footprint: Minimap: active: true x: 981.19343 z: 987.9939 Obstruction: active: true moving: false control group: 6174 control group 2: 0 tag: 453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 981.19343 y: 0 z: 987.9939 last x: 981.19343 last y diff: 0 last z: 987.9939 territory: 0 rot x: 0 rot y: -4.14467 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6174 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6175 Footprint: Minimap: active: true x: 981.80073 z: 983.84443 Obstruction: active: true moving: false control group: 6175 control group 2: 0 tag: 455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 981.80073 y: 0 z: 983.84443 last x: 981.80073 last y diff: 0 last z: 983.84443 territory: 0 rot x: 0 rot y: 1.21084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6175 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6176 Footprint: Minimap: active: true x: 977.82386 z: 980.07306 Obstruction: active: true moving: false control group: 6176 control group 2: 0 tag: 457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 977.82386 y: 0 z: 980.07306 last x: 977.82386 last y diff: 0 last z: 980.07306 territory: 0 rot x: 0 rot y: -2.23557 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6176 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6177 Footprint: Minimap: active: true x: 992.34504 z: 988.38868 Obstruction: active: true moving: false control group: 6177 control group 2: 0 tag: 459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 992.34504 y: 0 z: 988.38868 last x: 992.34504 last y diff: 0 last z: 988.38868 territory: 0 rot x: 0 rot y: -3.12011 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6177 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6178 Footprint: Minimap: active: true x: 989.72413 z: 918.94373 Obstruction: active: true moving: false control group: 6178 control group 2: 0 tag: 461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 989.72413 y: 0 z: 918.94373 last x: 989.72413 last y diff: 0 last z: 918.94373 territory: 0 rot x: 0 rot y: -0.97001 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6178 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6179 Footprint: Minimap: active: true x: 981.985 z: 926.77625 Obstruction: active: true moving: false control group: 6179 control group 2: 0 tag: 463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 981.985 y: 0 z: 926.77625 last x: 981.985 last y diff: 0 last z: 926.77625 territory: 0 rot x: 0 rot y: -0.40047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6179 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6180 Footprint: Minimap: active: true x: 997.29188 z: 919.70252 Obstruction: active: true moving: false control group: 6180 control group 2: 0 tag: 465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 997.29188 y: 0 z: 919.70252 last x: 997.29188 last y diff: 0 last z: 919.70252 territory: 0 rot x: 0 rot y: -0.21183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6180 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6181 Footprint: Minimap: active: true x: 980.00812 z: 920.64203 Obstruction: active: true moving: false control group: 6181 control group 2: 0 tag: 467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 980.00812 y: 0 z: 920.64203 last x: 980.00812 last y diff: 0 last z: 920.64203 territory: 0 rot x: 0 rot y: -0.32018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6181 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6182 Footprint: Minimap: active: true x: 992.53724 z: 914.44373 Obstruction: active: true moving: false control group: 6182 control group 2: 0 tag: 469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 992.53724 y: 0 z: 914.44373 last x: 992.53724 last y diff: 0 last z: 914.44373 territory: 0 rot x: 0 rot y: 0.8662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6182 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6183 Footprint: Minimap: active: true x: 1166.59711 z: 588.15931 Obstruction: active: true moving: false control group: 6183 control group 2: 0 tag: 471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166.59711 y: 0 z: 588.15931 last x: 1166.59711 last y diff: 0 last z: 588.15931 territory: 0 rot x: 0 rot y: -4.1544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6183 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6184 Footprint: Minimap: active: true x: 1172.474 z: 600.047 Obstruction: active: true moving: false control group: 6184 control group 2: 0 tag: 473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1172.474 y: 0 z: 600.047 last x: 1172.474 last y diff: 0 last z: 600.047 territory: 0 rot x: 0 rot y: -1.41018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6184 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6185 Footprint: Minimap: active: true x: 1169.71064 z: 591.32691 Obstruction: active: true moving: false control group: 6185 control group 2: 0 tag: 475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1169.71064 y: 0 z: 591.32691 last x: 1169.71064 last y diff: 0 last z: 591.32691 territory: 0 rot x: 0 rot y: 0.57407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6185 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6186 Footprint: Minimap: active: true x: 1169.04444 z: 595.70289 Obstruction: active: true moving: false control group: 6186 control group 2: 0 tag: 477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1169.04444 y: 0 z: 595.70289 last x: 1169.04444 last y diff: 0 last z: 595.70289 territory: 0 rot x: 0 rot y: -1.9585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6186 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6187 Footprint: Minimap: active: true x: 1183.83295 z: 589.33533 Obstruction: active: true moving: false control group: 6187 control group 2: 0 tag: 479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1183.83295 y: 0 z: 589.33533 last x: 1183.83295 last y diff: 0 last z: 589.33533 territory: 0 rot x: 0 rot y: -1.0809 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6187 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6188 Footprint: Minimap: active: true x: 1160.84882 z: 593.89777 Obstruction: active: true moving: false control group: 6188 control group 2: 0 tag: 481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1160.84882 y: 0 z: 593.89777 last x: 1160.84882 last y diff: 0 last z: 593.89777 territory: 0 rot x: 0 rot y: -0.03246 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6188 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6196 Footprint: Minimap: active: true x: 821.37562 z: 594.02027 Obstruction: active: true moving: false control group: 6196 control group 2: 0 tag: 497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 821.37562 y: 0 z: 594.02027 last x: 821.37562 last y diff: 0 last z: 594.02027 territory: 0 rot x: 0 rot y: 0.19471 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6196 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6197 Footprint: Minimap: active: true x: 818.46711 z: 597.01978 Obstruction: active: true moving: false control group: 6197 control group 2: 0 tag: 499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818.46711 y: 0 z: 597.01978 last x: 818.46711 last y diff: 0 last z: 597.01978 territory: 0 rot x: 0 rot y: 0.03489 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6197 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6198 Footprint: Minimap: active: true x: 813.128 z: 591.8407 Obstruction: active: true moving: false control group: 6198 control group 2: 0 tag: 501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 813.128 y: 0 z: 591.8407 last x: 813.128 last y diff: 0 last z: 591.8407 territory: 2 rot x: 0 rot y: -4.29435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6198 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6199 Footprint: Minimap: active: true x: 815.07734 z: 608.09571 Obstruction: active: true moving: false control group: 6199 control group 2: 0 tag: 503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 815.07734 y: 0 z: 608.09571 last x: 815.07734 last y diff: 0 last z: 608.09571 territory: 0 rot x: 0 rot y: -2.3878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6199 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6200 Footprint: Minimap: active: true x: 811.49097 z: 585.66272 Obstruction: active: true moving: false control group: 6200 control group 2: 0 tag: 505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 811.49097 y: 0 z: 585.66272 last x: 811.49097 last y diff: 0 last z: 585.66272 territory: 2 rot x: 0 rot y: -3.4083 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6200 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6201 Footprint: Minimap: active: true x: 826.04371 z: 603.43946 Obstruction: active: true moving: false control group: 6201 control group 2: 0 tag: 507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826.04371 y: 0 z: 603.43946 last x: 826.04371 last y diff: 0 last z: 603.43946 territory: 0 rot x: 0 rot y: -0.48661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6201 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6202 Footprint: Minimap: active: true x: 607.83338 z: 706.53693 Obstruction: active: true moving: false control group: 6202 control group 2: 0 tag: 509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 607.83338 y: 0 z: 706.53693 last x: 607.83338 last y diff: 0 last z: 706.53693 territory: 0 rot x: 0 rot y: 1.30889 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6202 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6203 Footprint: Minimap: active: true x: 608.98493 z: 711.76746 Obstruction: active: true moving: false control group: 6203 control group 2: 0 tag: 511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 608.98493 y: 0 z: 711.76746 last x: 608.98493 last y diff: 0 last z: 711.76746 territory: 0 rot x: 0 rot y: -2.04987 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6203 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6204 Footprint: Minimap: active: true x: 618.70661 z: 710.60969 Obstruction: active: true moving: false control group: 6204 control group 2: 0 tag: 513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618.70661 y: 0 z: 710.60969 last x: 618.70661 last y diff: 0 last z: 710.60969 territory: 0 rot x: 0 rot y: 0.04146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6204 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6205 Footprint: Minimap: active: true x: 610.08503 z: 701.85053 Obstruction: active: true moving: false control group: 6205 control group 2: 0 tag: 515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610.08503 y: 0 z: 701.85053 last x: 610.08503 last y diff: 0 last z: 701.85053 territory: 0 rot x: 0 rot y: -4.68636 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6205 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6206 Footprint: Minimap: active: true x: 623.29572 z: 708.10499 Obstruction: active: true moving: false control group: 6206 control group 2: 0 tag: 517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 623.29572 y: 0 z: 708.10499 last x: 623.29572 last y diff: 0 last z: 708.10499 territory: 0 rot x: 0 rot y: -0.55668 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6206 actor: "props/flora/berry_bush.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6212 Footprint: Minimap: active: true x: 1017.7928 z: 548.57038 Obstruction: active: true moving: false control group: 6212 control group 2: 0 tag: 529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1017.7928 y: 0 z: 548.57038 last x: 1017.7928 last y diff: 0 last z: 548.57038 territory: 2 rot x: 0 rot y: -4.35026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6212 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6213 Footprint: Minimap: active: true x: 904.3296 z: 1169.21705 Obstruction: active: true moving: false control group: 6213 control group 2: 0 tag: 531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 904.3296 y: 0 z: 1169.21705 last x: 904.3296 last y diff: 0 last z: 1169.21705 territory: 0 rot x: 0 rot y: 1.5144 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6213 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6214 Footprint: Minimap: active: true x: 777.02302 z: 782.86298 Obstruction: active: true moving: false control group: 6214 control group 2: 0 tag: 533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 777.02302 y: 0 z: 782.86298 last x: 777.02302 last y diff: 0 last z: 782.86298 territory: 0 rot x: 0 rot y: -4.65528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6214 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6215 Footprint: Minimap: active: true x: 756.66675 z: 571.4001 Obstruction: active: true moving: false control group: 6215 control group 2: 0 tag: 535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 756.66675 y: 0 z: 571.4001 last x: 756.66675 last y diff: 0 last z: 571.4001 territory: 0 rot x: 0 rot y: -2.11338 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6215 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6216 Footprint: Minimap: active: true x: 910.1631 z: 963.22669 Obstruction: active: true moving: false control group: 6216 control group 2: 0 tag: 537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910.1631 y: 0 z: 963.22669 last x: 910.1631 last y diff: 0 last z: 963.22669 territory: 0 rot x: 0 rot y: -0.27651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6216 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6217 Footprint: Minimap: active: true x: 137.17652 z: 448.87214 Obstruction: active: true moving: false control group: 6217 control group 2: 0 tag: 539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 137.17652 y: 0 z: 448.87214 last x: 137.17652 last y diff: 0 last z: 448.87214 territory: 4 rot x: 0 rot y: -4.67936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6217 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6218 Footprint: Minimap: active: true x: 864.08075 z: 260.52961 Obstruction: active: true moving: false control group: 6218 control group 2: 0 tag: 541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 864.08075 y: 0 z: 260.52961 last x: 864.08075 last y diff: 0 last z: 260.52961 territory: 3 rot x: 0 rot y: 1.48697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6218 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6219 Footprint: Minimap: active: true x: 184.08753 z: 625.13672 Obstruction: active: true moving: false control group: 6219 control group 2: 0 tag: 543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 184.08753 y: 0 z: 625.13672 last x: 184.08753 last y diff: 0 last z: 625.13672 territory: 4 rot x: 0 rot y: -0.5934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6219 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6220 Footprint: Minimap: active: true x: 382.64509 z: 281.24665 Obstruction: active: true moving: false control group: 6220 control group 2: 0 tag: 545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382.64509 y: 0 z: 281.24665 last x: 382.64509 last y diff: 0 last z: 281.24665 territory: 0 rot x: 0 rot y: -1.08378 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6220 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6221 Footprint: Minimap: active: true x: 430.1131 z: 926.76038 Obstruction: active: true moving: false control group: 6221 control group 2: 0 tag: 547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430.1131 y: 0 z: 926.76038 last x: 430.1131 last y diff: 0 last z: 926.76038 territory: 1 rot x: 0 rot y: 0.71482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6221 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 1, "resourceSupplyAmount": 154 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7362 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 154, "gatherers": [ 7351 ], "activeGatherers": [ 7351 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6222 Footprint: Minimap: active: true x: 130.85291 z: 841.31428 Obstruction: active: true moving: false control group: 6222 control group 2: 0 tag: 549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130.85291 y: 0 z: 841.31428 last x: 130.85291 last y diff: 0 last z: 841.31428 territory: 0 rot x: 0 rot y: 1.25161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6222 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6223 Footprint: Minimap: active: true x: 465.07911 z: 131.80304 Obstruction: active: true moving: false control group: 6223 control group 2: 0 tag: 551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 465.07911 y: 0 z: 131.80304 last x: 465.07911 last y diff: 0 last z: 131.80304 territory: 0 rot x: 0 rot y: 0.56624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6223 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6224 Footprint: Minimap: active: true x: 1143.54035 z: 1001.70936 Obstruction: active: true moving: false control group: 6224 control group 2: 0 tag: 553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1143.54035 y: 0 z: 1001.70936 last x: 1143.54035 last y diff: 0 last z: 1001.70936 territory: 0 rot x: 0 rot y: 1.46923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6224 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6225 Footprint: Minimap: active: true x: 1100.6142 z: 287.68659 Obstruction: active: true moving: false control group: 6225 control group 2: 0 tag: 555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1100.6142 y: 0 z: 287.68659 last x: 1100.6142 last y diff: 0 last z: 287.68659 territory: 0 rot x: 0 rot y: 1.36635 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6225 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6226 Footprint: Minimap: active: true x: 332.29944 z: 172.7469 Obstruction: active: true moving: false control group: 6226 control group 2: 0 tag: 557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 332.29944 y: 0 z: 172.7469 last x: 332.29944 last y diff: 0 last z: 172.7469 territory: 0 rot x: 0 rot y: -2.02041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6226 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6227 Footprint: Minimap: active: true x: 409.36677 z: 327.12482 Obstruction: active: true moving: false control group: 6227 control group 2: 0 tag: 559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 409.36677 y: 0 z: 327.12482 last x: 409.36677 last y diff: 0 last z: 327.12482 territory: 0 rot x: 0 rot y: -1.55192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6227 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6228 Footprint: Minimap: active: true x: 1168.73365 z: 333.05024 Obstruction: active: true moving: false control group: 6228 control group 2: 0 tag: 561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1168.73365 y: 0 z: 333.05024 last x: 1168.73365 last y diff: 0 last z: 333.05024 territory: 0 rot x: 0 rot y: 0.06002 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6228 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6229 Footprint: Minimap: active: true x: 825.8042 z: 1022.55884 Obstruction: active: true moving: false control group: 6229 control group 2: 0 tag: 563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 825.8042 y: 0 z: 1022.55884 last x: 825.8042 last y diff: 0 last z: 1022.55884 territory: 0 rot x: 0 rot y: -0.77094 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6229 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6230 Footprint: Minimap: active: true x: 978.6189 z: 892.86896 Obstruction: active: true moving: false control group: 6230 control group 2: 0 tag: 565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978.6189 y: 0 z: 892.86896 last x: 978.6189 last y diff: 0 last z: 892.86896 territory: 2 rot x: 0 rot y: -4.25074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6230 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6231 Footprint: Minimap: active: true x: 263.03003 z: 924.83002 Obstruction: active: true moving: false control group: 6231 control group 2: 0 tag: 567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 263.03003 y: 0 z: 924.83002 last x: 263.03003 last y diff: 0 last z: 924.83002 territory: 0 rot x: 0 rot y: -0.45034 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6231 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6232 Footprint: Minimap: active: true x: 324.77741 z: 425.94477 Obstruction: active: true moving: false control group: 6232 control group 2: 0 tag: 569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 324.77741 y: 0 z: 425.94477 last x: 324.77741 last y diff: 0 last z: 425.94477 territory: 0 rot x: 0 rot y: -1.8053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6232 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6233 Footprint: Minimap: active: true x: 679.42695 z: 1042.1714 Obstruction: active: true moving: false control group: 6233 control group 2: 0 tag: 571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 679.42695 y: 0 z: 1042.1714 last x: 679.42695 last y diff: 0 last z: 1042.1714 territory: 1 rot x: 0 rot y: -1.91216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6233 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6234 Footprint: Minimap: active: true x: 839.16028 z: 168.98249 Obstruction: active: true moving: false control group: 6234 control group 2: 0 tag: 573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 839.16028 y: 0 z: 168.98249 last x: 839.16028 last y diff: 0 last z: 168.98249 territory: 3 rot x: 0 rot y: -2.01665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6234 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6235 Footprint: Minimap: active: true x: 666.76368 z: 362.08747 Obstruction: active: true moving: false control group: 6235 control group 2: 0 tag: 575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666.76368 y: 0 z: 362.08747 last x: 666.76368 last y diff: 0 last z: 362.08747 territory: 0 rot x: 0 rot y: -4.11414 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6235 actor: "flora/trees/pine.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6236 Footprint: Minimap: active: true x: 923.09522 z: 297.31342 Obstruction: active: true moving: false control group: 6236 control group 2: 0 tag: 577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 923.09522 y: 0 z: 297.31342 last x: 923.09522 last y diff: 0 last z: 297.31342 territory: 0 rot x: 0 rot y: -2.3511 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6236 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6237 Footprint: Minimap: active: true x: 324.39399 z: 477.76813 Obstruction: active: true moving: false control group: 6237 control group 2: 0 tag: 579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 324.39399 y: 0 z: 477.76813 last x: 324.39399 last y diff: 0 last z: 477.76813 territory: 4 rot x: 0 rot y: -2.07845 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6237 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6238 Footprint: Minimap: active: true x: 1112.06476 z: 856.55555 Obstruction: active: true moving: false control group: 6238 control group 2: 0 tag: 581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1112.06476 y: 0 z: 856.55555 last x: 1112.06476 last y diff: 0 last z: 856.55555 territory: 2 rot x: 0 rot y: 1.46139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6238 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6239 Footprint: Minimap: active: true x: 727.64631 z: 575.7447 Obstruction: active: true moving: false control group: 6239 control group 2: 0 tag: 583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 727.64631 y: 0 z: 575.7447 last x: 727.64631 last y diff: 0 last z: 575.7447 territory: 0 rot x: 0 rot y: 1.4159 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6239 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6240 Footprint: Minimap: active: true x: 335.20447 z: 354.90888 Obstruction: active: true moving: false control group: 6240 control group 2: 0 tag: 585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 335.20447 y: 0 z: 354.90888 last x: 335.20447 last y diff: 0 last z: 354.90888 territory: 0 rot x: 0 rot y: 0.93903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6240 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6241 Footprint: Minimap: active: true x: 1093.649 z: 232.26001 Obstruction: active: true moving: false control group: 6241 control group 2: 0 tag: 587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1093.649 y: 0 z: 232.26001 last x: 1093.649 last y diff: 0 last z: 232.26001 territory: 0 rot x: 0 rot y: -2.76029 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6241 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6242 Footprint: Minimap: active: true x: 974.07178 z: 229.85108 Obstruction: active: true moving: false control group: 6242 control group 2: 0 tag: 589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974.07178 y: 0 z: 229.85108 last x: 974.07178 last y diff: 0 last z: 229.85108 territory: 0 rot x: 0 rot y: -1.51951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6242 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6243 Footprint: Minimap: active: true x: 825.89893 z: 516.39826 Obstruction: active: true moving: false control group: 6243 control group 2: 0 tag: 591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 825.89893 y: 0 z: 516.39826 last x: 825.89893 last y diff: 0 last z: 516.39826 territory: 2 rot x: 0 rot y: -2.14861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6243 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 182 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 7135, 0 ], "miraged": [ false, false, false, true, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 182, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6244 Footprint: Minimap: active: true x: 445.23346 z: 899.43573 Obstruction: active: true moving: false control group: 6244 control group 2: 0 tag: 593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 445.23346 y: 0 z: 899.43573 last x: 445.23346 last y diff: 0 last z: 899.43573 territory: 1 rot x: 0 rot y: -3.29426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6244 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6246 Footprint: Minimap: active: true x: 166.23938 z: 1028.48298 Obstruction: active: true moving: false control group: 6246 control group 2: 0 tag: 597 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166.23938 y: 0 z: 1028.48298 last x: 166.23938 last y diff: 0 last z: 1028.48298 territory: 0 rot x: 0 rot y: -2.76771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6246 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6247 Footprint: Minimap: active: true x: 486.61628 z: 857.56348 Obstruction: active: true moving: false control group: 6247 control group 2: 0 tag: 599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486.61628 y: 0 z: 857.56348 last x: 486.61628 last y diff: 0 last z: 857.56348 territory: 1 rot x: 0 rot y: 0.03652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6247 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6248 Footprint: Minimap: active: true x: 177.98163 z: 301.98481 Obstruction: active: true moving: false control group: 6248 control group 2: 0 tag: 601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 177.98163 y: 0 z: 301.98481 last x: 177.98163 last y diff: 0 last z: 301.98481 territory: 0 rot x: 0 rot y: 0.02617 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6248 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6249 Footprint: Minimap: active: true x: 850.10431 z: 661.40876 Obstruction: active: true moving: false control group: 6249 control group 2: 0 tag: 603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850.10431 y: 0 z: 661.40876 last x: 850.10431 last y diff: 0 last z: 661.40876 territory: 0 rot x: 0 rot y: -0.85831 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6249 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6250 Footprint: Minimap: active: true x: 769.011 z: 600.30274 Obstruction: active: true moving: false control group: 6250 control group 2: 0 tag: 605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 769.011 y: 0 z: 600.30274 last x: 769.011 last y diff: 0 last z: 600.30274 territory: 0 rot x: 0 rot y: -1.86417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6250 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6251 Footprint: Minimap: active: true x: 207.65156 z: 719.31025 Obstruction: active: true moving: false control group: 6251 control group 2: 0 tag: 607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 207.65156 y: 0 z: 719.31025 last x: 207.65156 last y diff: 0 last z: 719.31025 territory: 0 rot x: 0 rot y: -1.33466 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6251 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6252 Footprint: Minimap: active: true x: 383.54792 z: 635.7787 Obstruction: active: true moving: false control group: 6252 control group 2: 0 tag: 609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 383.54792 y: 0 z: 635.7787 last x: 383.54792 last y diff: 0 last z: 635.7787 territory: 0 rot x: 0 rot y: 0.02892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6252 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6253 Footprint: Minimap: active: true x: 1127.8313 z: 535.23188 Obstruction: active: true moving: false control group: 6253 control group 2: 0 tag: 611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1127.8313 y: 0 z: 535.23188 last x: 1127.8313 last y diff: 0 last z: 535.23188 territory: 0 rot x: 0 rot y: -1.54804 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6253 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6254 Footprint: Minimap: active: true x: 441.6153 z: 102.82538 Obstruction: active: true moving: false control group: 6254 control group 2: 0 tag: 613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 441.6153 y: 0 z: 102.82538 last x: 441.6153 last y diff: 0 last z: 102.82538 territory: 0 rot x: 0 rot y: -1.18937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6254 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6255 Footprint: Minimap: active: true x: 176.76667 z: 580.9737 Obstruction: active: true moving: false control group: 6255 control group 2: 0 tag: 615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 176.76667 y: 0 z: 580.9737 last x: 176.76667 last y diff: 0 last z: 580.9737 territory: 4 rot x: 0 rot y: -4.34621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6255 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6256 Footprint: Minimap: active: true x: 1038.22748 z: 189.55256 Obstruction: active: true moving: false control group: 6256 control group 2: 0 tag: 617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038.22748 y: 0 z: 189.55256 last x: 1038.22748 last y diff: 0 last z: 189.55256 territory: 0 rot x: 0 rot y: -1.27245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6256 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6257 Footprint: Minimap: active: true x: 1158.05903 z: 820.3083 Obstruction: active: true moving: false control group: 6257 control group 2: 0 tag: 619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158.05903 y: 0 z: 820.3083 last x: 1158.05903 last y diff: 0 last z: 820.3083 territory: 2 rot x: 0 rot y: -1.26575 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6257 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6259 Footprint: Minimap: active: true x: 350.79676 z: 787.21625 Obstruction: active: true moving: false control group: 6259 control group 2: 0 tag: 623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350.79676 y: 0 z: 787.21625 last x: 350.79676 last y diff: 0 last z: 787.21625 territory: 1 rot x: 0 rot y: -1.17985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6259 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6260 Footprint: Minimap: active: true x: 385.10706 z: 683.93012 Obstruction: active: true moving: false control group: 6260 control group 2: 0 tag: 625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 385.10706 y: 0 z: 683.93012 last x: 385.10706 last y diff: 0 last z: 683.93012 territory: 0 rot x: 0 rot y: -1.06385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6260 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6261 Footprint: Minimap: active: true x: 648.84644 z: 453.71515 Obstruction: active: true moving: false control group: 6261 control group 2: 0 tag: 627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 648.84644 y: 0 z: 453.71515 last x: 648.84644 last y diff: 0 last z: 453.71515 territory: 0 rot x: 0 rot y: -4.38622 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6261 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6262 Footprint: Minimap: active: true x: 738.35755 z: 1038.08863 Obstruction: active: true moving: false control group: 6262 control group 2: 0 tag: 629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738.35755 y: 0 z: 1038.08863 last x: 738.35755 last y diff: 0 last z: 1038.08863 territory: 0 rot x: 0 rot y: -3.31943 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6262 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6263 Footprint: Minimap: active: true x: 743.76197 z: 783.67219 Obstruction: active: true moving: false control group: 6263 control group 2: 0 tag: 631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.76197 y: 0 z: 783.67219 last x: 743.76197 last y diff: 0 last z: 783.67219 territory: 0 rot x: 0 rot y: -0.58881 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6263 actor: "flora/trees/fir_tree.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6264 Footprint: Minimap: active: true x: 276.11854 z: 282.43104 Obstruction: active: true moving: false control group: 6264 control group 2: 0 tag: 633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 276.11854 y: 0 z: 282.43104 last x: 276.11854 last y diff: 0 last z: 282.43104 territory: 0 rot x: 0 rot y: -0.33822 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6264 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6265 Footprint: Minimap: active: true x: 507.22327 z: 457.03711 Obstruction: active: true moving: false control group: 6265 control group 2: 0 tag: 635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 507.22327 y: 0 z: 457.03711 last x: 507.22327 last y diff: 0 last z: 457.03711 territory: 0 rot x: 0 rot y: -0.18787 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6265 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6266 Footprint: Minimap: active: true x: 652.06226 z: 768.75397 Obstruction: active: true moving: false control group: 6266 control group 2: 0 tag: 637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 652.06226 y: 0 z: 768.75397 last x: 652.06226 last y diff: 0 last z: 768.75397 territory: 0 rot x: 0 rot y: -2.67377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6266 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6267 Footprint: Minimap: active: true x: 548.92188 z: 779.7165 Obstruction: active: true moving: false control group: 6267 control group 2: 0 tag: 639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 548.92188 y: 0 z: 779.7165 last x: 548.92188 last y diff: 0 last z: 779.7165 territory: 0 rot x: 0 rot y: -2.1787 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6267 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6268 Footprint: Minimap: active: true x: 492.12916 z: 825.32587 Obstruction: active: true moving: false control group: 6268 control group 2: 0 tag: 641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 492.12916 y: 0 z: 825.32587 last x: 492.12916 last y diff: 0 last z: 825.32587 territory: 1 rot x: 0 rot y: -3.7431 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6268 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6269 Footprint: Minimap: active: true x: 353.03003 z: 1187.73176 Obstruction: active: true moving: false control group: 6269 control group 2: 0 tag: 643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 353.03003 y: 0 z: 1187.73176 last x: 353.03003 last y diff: 0 last z: 1187.73176 territory: 0 rot x: 0 rot y: -1.84998 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6269 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6270 Footprint: Minimap: active: true x: 740.36915 z: 34.46888 Obstruction: active: true moving: false control group: 6270 control group 2: 0 tag: 645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 740.36915 y: 0 z: 34.46888 last x: 740.36915 last y diff: 0 last z: 34.46888 territory: 0 rot x: 0 rot y: -3.41483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6270 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6271 Footprint: Minimap: active: true x: 621.62146 z: 1113.19965 Obstruction: active: true moving: false control group: 6271 control group 2: 0 tag: 647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 621.62146 y: 0 z: 1113.19965 last x: 621.62146 last y diff: 0 last z: 1113.19965 territory: 1 rot x: 0 rot y: -0.51238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6271 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6272 Footprint: Minimap: active: true x: 851.97345 z: 1170.62671 Obstruction: active: true moving: false control group: 6272 control group 2: 0 tag: 649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 851.97345 y: 0 z: 1170.62671 last x: 851.97345 last y diff: 0 last z: 1170.62671 territory: 0 rot x: 0 rot y: -0.35534 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6272 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6273 Footprint: Minimap: active: true x: 613.11377 z: 997.91834 Obstruction: active: true moving: false control group: 6273 control group 2: 0 tag: 651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 613.11377 y: 0 z: 997.91834 last x: 613.11377 last y diff: 0 last z: 997.91834 territory: 1 rot x: 0 rot y: 1.44181 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6273 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6274 Footprint: Minimap: active: true x: 732.00422 z: 1102.4256 Obstruction: active: true moving: false control group: 6274 control group 2: 0 tag: 653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 732.00422 y: 0 z: 1102.4256 last x: 732.00422 last y diff: 0 last z: 1102.4256 territory: 0 rot x: 0 rot y: 0.77157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6274 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6275 Footprint: Minimap: active: true x: 767.66742 z: 123.35254 Obstruction: active: true moving: false control group: 6275 control group 2: 0 tag: 655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 767.66742 y: 0 z: 123.35254 last x: 767.66742 last y diff: 0 last z: 123.35254 territory: 3 rot x: 0 rot y: -1.89422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6275 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6276 Footprint: Minimap: active: true x: 545.49036 z: 568.99646 Obstruction: active: true moving: false control group: 6276 control group 2: 0 tag: 657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 545.49036 y: 0 z: 568.99646 last x: 545.49036 last y diff: 0 last z: 568.99646 territory: 0 rot x: 0 rot y: -3.09786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6276 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6277 Footprint: Minimap: active: true x: 1054.97126 z: 424.13062 Obstruction: active: true moving: false control group: 6277 control group 2: 0 tag: 659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054.97126 y: 0 z: 424.13062 last x: 1054.97126 last y diff: 0 last z: 424.13062 territory: 0 rot x: 0 rot y: -1.61103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6277 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6278 Footprint: Minimap: active: true x: 569.08368 z: 743.18653 Obstruction: active: true moving: false control group: 6278 control group 2: 0 tag: 661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 569.08368 y: 0 z: 743.18653 last x: 569.08368 last y diff: 0 last z: 743.18653 territory: 0 rot x: 0 rot y: -0.64533 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6278 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6279 Footprint: Minimap: active: true x: 267.69648 z: 701.91041 Obstruction: active: true moving: false control group: 6279 control group 2: 0 tag: 663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 267.69648 y: 0 z: 701.91041 last x: 267.69648 last y diff: 0 last z: 701.91041 territory: 0 rot x: 0 rot y: -2.37879 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6279 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6280 Footprint: Minimap: active: true x: 546.27802 z: 467.5785 Obstruction: active: true moving: false control group: 6280 control group 2: 0 tag: 665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546.27802 y: 0 z: 467.5785 last x: 546.27802 last y diff: 0 last z: 467.5785 territory: 0 rot x: 0 rot y: -4.49946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6280 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6281 Footprint: Minimap: active: true x: 477.14203 z: 1127.78821 Obstruction: active: true moving: false control group: 6281 control group 2: 0 tag: 667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 477.14203 y: 0 z: 1127.78821 last x: 477.14203 last y diff: 0 last z: 1127.78821 territory: 1 rot x: 0 rot y: -2.98972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6281 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": { "resourceSupplyNumGatherers": 0, "resourceSupplyAmount": 29 }, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 29, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6282 Footprint: Minimap: active: true x: 705.06421 z: 21.93073 Obstruction: active: true moving: false control group: 6282 control group 2: 0 tag: 669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 705.06421 y: 0 z: 21.93073 last x: 705.06421 last y diff: 0 last z: 21.93073 territory: 0 rot x: 0 rot y: -4.22053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6282 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6283 Footprint: Minimap: active: true x: 68.26722 z: 680.71131 Obstruction: active: true moving: false control group: 6283 control group 2: 0 tag: 671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 68.26722 y: 0 z: 680.71131 last x: 68.26722 last y diff: 0 last z: 680.71131 territory: 0 rot x: 0 rot y: 0.52471 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6283 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6284 Footprint: Minimap: active: true x: 222.77533 z: 646.19037 Obstruction: active: true moving: false control group: 6284 control group 2: 0 tag: 673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222.77533 y: 0 z: 646.19037 last x: 222.77533 last y diff: 0 last z: 646.19037 territory: 4 rot x: 0 rot y: -0.60436 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6284 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, false, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6286 Footprint: Minimap: active: true x: 333.42438 z: 227.0813 Obstruction: active: true moving: false control group: 6286 control group 2: 0 tag: 677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 333.42438 y: 0 z: 227.0813 last x: 333.42438 last y diff: 0 last z: 227.0813 territory: 0 rot x: 0 rot y: -2.98096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6286 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6287 Footprint: Minimap: active: true x: 211.78125 z: 995.73249 Obstruction: active: true moving: false control group: 6287 control group 2: 0 tag: 679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 211.78125 y: 0 z: 995.73249 last x: 211.78125 last y diff: 0 last z: 995.73249 territory: 0 rot x: 0 rot y: -2.7151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6287 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6288 Footprint: Minimap: active: true x: 1120.45875 z: 258.33509 Obstruction: active: true moving: false control group: 6288 control group 2: 0 tag: 681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1120.45875 y: 0 z: 258.33509 last x: 1120.45875 last y diff: 0 last z: 258.33509 territory: 0 rot x: 0 rot y: 0.9658 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6288 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6289 Footprint: Minimap: active: true x: 516.82593 z: 136.72846 Obstruction: active: true moving: false control group: 6289 control group 2: 0 tag: 683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 516.82593 y: 0 z: 136.72846 last x: 516.82593 last y diff: 0 last z: 136.72846 territory: 0 rot x: 0 rot y: -3.56603 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6289 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6290 Footprint: Minimap: active: true x: 1119.60938 z: 709.03547 Obstruction: active: true moving: false control group: 6290 control group 2: 0 tag: 685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1119.60938 y: 0 z: 709.03547 last x: 1119.60938 last y diff: 0 last z: 709.03547 territory: 2 rot x: 0 rot y: -0.02062 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6290 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6291 Footprint: Minimap: active: true x: 665.56287 z: 832.48102 Obstruction: active: true moving: false control group: 6291 control group 2: 0 tag: 687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 665.56287 y: 0 z: 832.48102 last x: 665.56287 last y diff: 0 last z: 832.48102 territory: 0 rot x: 0 rot y: -0.58848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6291 actor: "flora/trees/fir_sapling.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, true, true ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 50, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 50 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6292 Footprint: Minimap: active: true x: 479.0943 z: 726.56324 Obstruction: active: true moving: false control group: 6292 control group 2: 0 tag: 689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 479.0943 y: 0 z: 726.56324 last x: 479.0943 last y diff: 0 last z: 726.56324 territory: 0 rot x: 0 rot y: -0.62763 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: 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world: true x: 957.36573 y: 0 z: 814.5384 last x: 957.36573 last y diff: 0 last z: 814.5384 territory: 2 rot x: 0 rot y: 0.94355 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian_autumn.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6297 actor: "flora/trees/oak_hungarian_autumn.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], 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false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6298 Footprint: Minimap: active: true x: 313.98725 z: 289.16956 Obstruction: active: true moving: false control group: 6298 control group 2: 0 tag: 701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 313.98725 y: 0 z: 289.16956 last x: 313.98725 last y diff: 0 last z: 289.16956 territory: 0 rot x: 0 rot y: 1.04976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base 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} Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6299 Footprint: Minimap: active: true x: 147.56147 z: 354.11615 Obstruction: active: true moving: false control group: 6299 control group 2: 0 tag: 703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 147.56147 y: 0 z: 354.11615 last x: 147.56147 last y diff: 0 last z: 354.11615 territory: 0 rot x: 0 rot y: -4.38736 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian_autumn.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6299 actor: "flora/trees/oak_hungarian_autumn.xml" AIProxy: comp: { "changes": {}, "needsFullGet": 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"tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6311 Footprint: Minimap: active: true x: 795.5016 z: 1018.96583 Obstruction: active: true moving: false control group: 6311 control group 2: 0 tag: 727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 795.5016 y: 0 z: 1018.96583 last x: 795.5016 last y diff: 0 last z: 1018.96583 territory: 0 rot x: 0 rot y: -1.47254 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian_autumn.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6311 actor: "flora/trees/oak_hungarian_autumn.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6312 Footprint: Minimap: active: true x: 479.45868 z: 1231.2519 Obstruction: active: true moving: false control group: 6312 control group 2: 0 tag: 729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 479.45868 y: 0 z: 1231.2519 last x: 479.45868 last y diff: 0 last z: 1231.2519 territory: 1 rot x: 0 rot y: -0.24236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian_autumn.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6312 actor: "flora/trees/oak_hungarian_autumn.xml" AIProxy: comp: { "changes": {}, "needsFullGet": false, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6329 Decay: Footprint: Minimap: active: true x: 537.01063 z: 1018.33252 Obstruction: active: true moving: false control group: 6317 control group 2: 0 tag: 9459 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 537.01063 y: 0 z: 1018.33252 last x: 537.01063 last y diff: 0 last z: 1018.33252 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6329 actor: "structures/ptolemies/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 4, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6331 Decay: Footprint: Minimap: active: true x: 275.5005 z: 593.09913 Obstruction: active: true moving: false control group: 6314 control group 2: 0 tag: 9463 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 275.5005 y: 0 z: 593.09913 last x: 275.5005 last y diff: 0 last z: 593.09913 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6331 actor: "structures/mauryas/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 6626, 0, 0, 0 ], "miraged": [ false, true, false, false, false ], "seen": [ false, true, false, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6333 Decay: Footprint: Minimap: active: true x: 1013.12385 z: 771.75464 Obstruction: active: true moving: false control group: 6316 control group 2: 0 tag: 9471 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1013.12385 y: 0 z: 771.75464 last x: 1013.12385 last y diff: 0 last z: 771.75464 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/farmstead.xml" r: 1 g: 1 b: 1 anim name: "researching" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "researching" seed: 6333 actor: "structures/seleucids/farmstead.xml" AIProxy: comp: { "changes": { "hitpoints": 900, "trainingQueue": [ { "id": 3, "technologyTemplate": "gather_farming_training", "count": 1, "progress": 0.9, "timeRemaining": 5000 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 300, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteFood", "Economic", "Village", "Farmstead" ], "visibleClassesList": [ "Economic", "Village", "Farmstead" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 4, "queue": [ { "id": 3, "player": 2, "count": 1, "technologyTemplate": "gather_farming_training", "resources": { "wood": 300, "metal": 200 }, "productionStarted": true, "timeTotal": 50000, "timeRemaining": 5000 } ], "entitiesMap": {}, "timer": 16087 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6334 Decay: Footprint: Minimap: active: true x: 984.16349 z: 784.67524 Obstruction: active: true moving: false control group: 6334 control group 2: 0 tag: 298 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 984.16349 y: 0 z: 784.67524 last x: 984.16349 last y diff: 0 last z: 784.67524 territory: 2 rot x: 0 rot y: -3.04003 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 34 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6334 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 } } ], "position": [ 984.1634826660156, 784.6752319335938 ], "angle": -3.0400238037109375, "resourceCarrying": [ { "type": "food", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 14 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 7024, "callerIID": 103, "timer": 16724 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "autoharvest": true, "formerTarget": 7024 } } ], "order": { "type": "Gather", "data": { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "autoharvest": true, "formerTarget": 7024 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 900.2386474609375, "z": 718.9091796875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 580 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6335 Decay: Footprint: Minimap: active: true x: 1102.30431 z: 665.6957 Obstruction: active: true moving: true control group: 6335 control group 2: 0 tag: 300 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1102.30431 y: 0 z: 665.6957 last x: 1101.03154 last y diff: 0 last z: 666.96847 territory: 2 rot x: 0 rot y: 2.3562 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 4534 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 2 waypoint x: 1104.5 waypoint z: 659.5 waypoint x: 1104.5 waypoint z: 663.5 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6335 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 4534, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 1102, "y": 23, "z": 658 }, "initPos": { "x": 1102, "y": 23, "z": 658 } } ], "position": [ 1102.3043060302734, 665.6956939697266 ], "angle": 2.3561859130859375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4534, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 1102, "y": 23, "z": 658 }, "initPos": { "x": 1102, "y": 23, "z": 658 }, "autoharvest": true, "formerTarget": 4534 } } ], "order": { "type": "Gather", "data": { "target": 4534, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 1102, "y": 23, "z": 658 }, "initPos": { "x": 1102, "y": 23, "z": 658 }, "autoharvest": true, "formerTarget": 4534 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 948.9090576171875, "z": 732.755615234375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 581, "gatheringTarget": 4534 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6336 Decay: Footprint: Minimap: active: true x: 1014.78222 z: 791.73574 Obstruction: active: true moving: false control group: 6336 control group 2: 0 tag: 302 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1014.78222 y: 0 z: 791.73574 last x: 1014.78222 last y diff: 0 last z: 791.73574 territory: 2 rot x: 0 rot y: 1.18895 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 34 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6336 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1014.7822113037109, 791.7357330322266 ], "angle": 1.1889495849609375, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1019.0653076171875, "z": 793.111328125 }, "workOrders": [ { "type": "Repair", "data": { "target": 7386, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 582 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6337 Decay: Footprint: Minimap: active: true x: 1086.5111 z: 771.2058 Obstruction: active: true moving: false control group: 6337 control group 2: 0 tag: 304 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1086.5111 y: 0 z: 771.2058 last x: 1086.5111 last y diff: 0 last z: 771.2058 territory: 2 rot x: 0 rot y: 1.62385 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6337 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true } ], "position": [ 1086.5110931396484, 771.2057952880859 ], "angle": 1.62384033203125, "resourceCarrying": [ { "type": "food", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6660, "callerIID": 103, "timer": 17309 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true, "formerTarget": 6660 } } ], "order": { "type": "Gather", "data": { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true, "formerTarget": 6660 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1006.1343994140625, "z": 814.9521484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 583 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6338 Decay: Footprint: Minimap: active: true x: 1087.95508 z: 772.47643 Obstruction: active: true moving: false control group: 6338 control group 2: 0 tag: 306 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1087.95508 y: 0 z: 772.47643 last x: 1087.95508 last y diff: 0 last z: 772.47643 territory: 2 rot x: 0 rot y: 1.7341 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6338 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true } ], "position": [ 1087.955078125, 772.4764251708984 ], "angle": 1.7340850830078125, "resourceCarrying": [ { "type": "food", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 12 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6660, "callerIID": 103, "timer": 16864 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true, "formerTarget": 6660 } } ], "order": { "type": "Gather", "data": { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true, "formerTarget": 6660 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1006.1343994140625, "z": 814.9521484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 584 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6340 Decay: Footprint: Minimap: active: true x: 514.04557 z: 1045.84324 Obstruction: active: true moving: false control group: 6340 control group 2: 0 tag: 308 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 514.04557 y: 0 z: 1045.84324 last x: 514.04557 last y diff: 0 last z: 1045.84324 territory: 1 rot x: 0 rot y: 2.89428 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 25 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6340 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "autoharvest": true } ], "position": [ 514.0455627441406, 1045.8432312011719 ], "angle": 2.8942718505859375, "resourceCarrying": [ { "type": "food", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 13 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6558, "callerIID": 103, "timer": 16769 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "autoharvest": true, "formerTarget": 6558 } } ], "order": { "type": "Gather", "data": { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "autoharvest": true, "formerTarget": 6558 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 585 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6341 Decay: Footprint: Minimap: active: true x: 493.66048 z: 1071.90214 Obstruction: active: true moving: false control group: 6341 control group 2: 0 tag: 310 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 493.66048 y: 0 z: 1071.90214 last x: 493.66048 last y diff: 0 last z: 1071.90214 territory: 1 rot x: 0 rot y: -1.3767 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 23 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6341 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true } ], "position": [ 493.6604766845703, 1071.9021301269531 ], "angle": -1.3766937255859375, "resourceCarrying": [ { "type": "food", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6992, "callerIID": 103, "timer": 17519 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true, "formerTarget": 6992 } } ], "order": { "type": "Gather", "data": { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true, "formerTarget": 6992 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 487.0163879394531, "z": 987.6461181640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 586 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6342 Decay: Footprint: Minimap: active: true x: 516.85589 z: 1045.42356 Obstruction: active: true moving: false control group: 6342 control group 2: 0 tag: 312 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 516.85589 y: 0 z: 1045.42356 last x: 516.85589 last y diff: 0 last z: 1045.42356 territory: 1 rot x: 0 rot y: 3.1266 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6342 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "autoharvest": true } ], "position": [ 516.8558807373047, 1045.4235534667969 ], "angle": 3.1265869140625, "resourceCarrying": [ { "type": "food", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 12 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6558, "callerIID": 103, "timer": 16859 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "autoharvest": true, "formerTarget": 6558 } } ], "order": { "type": "Gather", "data": { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "autoharvest": true, "formerTarget": 6558 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 587 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6343 Decay: Footprint: Minimap: active: true x: 517.17089 z: 1047.2405 Obstruction: active: true moving: false control group: 6343 control group 2: 0 tag: 314 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 517.17089 y: 0 z: 1047.2405 last x: 517.17089 last y diff: 0 last z: 1047.2405 territory: 1 rot x: 0 rot y: -3.12658 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6343 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 } } ], "position": [ 517.1708831787109, 1047.240493774414 ], "angle": -3.1265716552734375, "resourceCarrying": [ { "type": "food", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 13 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6558, "callerIID": 103, "timer": 16804 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "autoharvest": true, "formerTarget": 6558 } } ], "order": { "type": "Gather", "data": { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "autoharvest": true, "formerTarget": 6558 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 588 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6344 Decay: Footprint: Minimap: active: true x: 515.53713 z: 1044.63503 Obstruction: active: true moving: false control group: 6344 control group 2: 0 tag: 316 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 515.53713 y: 0 z: 1044.63503 last x: 515.53713 last y diff: 0 last z: 1044.63503 territory: 1 rot x: 0 rot y: 2.99837 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 30 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6344 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 } } ], "position": [ 515.5371246337891, 1044.635025024414 ], "angle": 2.9983673095703125, "resourceCarrying": [ { "type": "food", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6558, "callerIID": 103, "timer": 17227 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "autoharvest": true, "formerTarget": 6558 } } ], "order": { "type": "Gather", "data": { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "autoharvest": true, "formerTarget": 6558 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 209, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 529.8776245117188, "y": 22.999282836914062, "z": 1008.99462890625 }, "initPos": { "x": 529.8776245117188, "y": 22.999282836914062, "z": 1008.99462890625 }, "autoharvest": true, "formerTarget": 209 } }, { "type": "Repair", "data": { "target": 6537, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 589 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6345 Decay: Footprint: Minimap: active: true x: 512.8831 z: 1045.51226 Obstruction: active: true moving: false control group: 6345 control group 2: 0 tag: 318 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 512.8831 y: 0 z: 1045.51226 last x: 512.8831 last y diff: 0 last z: 1045.51226 territory: 1 rot x: 0 rot y: 2.81171 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6345 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 } } ], "position": [ 512.8830871582031, 1045.5122528076172 ], "angle": 2.81170654296875, "resourceCarrying": [ { "type": "food", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6558, "callerIID": 103, "timer": 16973 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "autoharvest": true, "formerTarget": 6558 } } ], "order": { "type": "Gather", "data": { "target": 6558, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "initPos": { "x": 517.0045166015625, "y": 23, "z": 1030.0087890625 }, "autoharvest": true, "formerTarget": 6558 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 209, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 529.8776245117188, "y": 22.999282836914062, "z": 1008.99462890625 }, "initPos": { "x": 529.8776245117188, "y": 22.999282836914062, "z": 1008.99462890625 }, "autoharvest": true, "formerTarget": 209 } }, { "type": "Repair", "data": { "target": 6537, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 590 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6346 Decay: Footprint: Minimap: active: true x: 738.47103 z: 208.76212 Obstruction: active: true moving: false control group: 6346 control group 2: 0 tag: 320 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 738.47103 y: 0 z: 208.76212 last x: 738.47103 last y diff: 0 last z: 208.76212 territory: 3 rot x: 0 rot y: -2.39444 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 8 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6346 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "autoharvest": true } ], "position": [ 738.4710235595703, 208.76211547851562 ], "angle": -2.394439697265625, "resourceCarrying": [ { "type": "food", "amount": 8, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6553, "callerIID": 103, "timer": 17142 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "autoharvest": true, "formerTarget": 6553 } } ], "order": { "type": "Gather", "data": { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "autoharvest": true, "formerTarget": 6553 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 630.2527465820312, "z": 248.01907348632812 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 591 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6347 Decay: Footprint: Minimap: active: true x: 738.20759 z: 204.22768 Obstruction: active: true moving: false control group: 6347 control group 2: 0 tag: 322 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 738.20759 y: 0 z: 204.22768 last x: 738.20759 last y diff: 0 last z: 204.22768 territory: 3 rot x: 0 rot y: -2.14722 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6347 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 } } ], "position": [ 738.2075805664062, 204.22767639160156 ], "angle": -2.147216796875, "resourceCarrying": [ { "type": "food", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6553, "callerIID": 103, "timer": 17292 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "autoharvest": true, "formerTarget": 6553 } } ], "order": { "type": "Gather", "data": { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "autoharvest": true, "formerTarget": 6553 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 638.6031494140625, "z": 246.64474487304688 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 592 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6348 Decay: Footprint: Minimap: active: true x: 613.08767 z: 98.37316 Obstruction: active: true moving: false control group: 6348 control group 2: 0 tag: 324 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 613.08767 y: 0 z: 98.37316 last x: 613.08767 last y diff: 0 last z: 98.37316 territory: 3 rot x: 0 rot y: -0.6392 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 7 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6348 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 613.0876617431641, 98.37315368652344 ], "angle": -0.639190673828125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 593 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6349 Decay: Footprint: Minimap: active: true x: 609.44776 z: 97.12618 Obstruction: active: true moving: true control group: 6349 control group 2: 0 tag: 326 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 609.44776 y: 0 z: 97.12618 last x: 611.17022 last y diff: 0 last z: 95.8426 territory: 3 rot x: 0 rot y: -0.90008 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7400 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 10.74074 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 609.56399 waypoint z: 97.315 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.74074 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6349 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 622, "y": 24.08966064453125, "z": 90 }, "initPos": { "x": 622, "y": 24.08966064453125, "z": 90 } } ], "position": [ 609.44775390625, 97.12617492675781 ], "angle": -0.9000701904296875, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7400, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 622, "y": 24.08966064453125, "z": 90 }, "initPos": { "x": 622, "y": 24.08966064453125, "z": 90 }, "autoharvest": true, "formerTarget": 899 } } ], "order": { "type": "Gather", "data": { "target": 7400, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 622, "y": 24.08966064453125, "z": 90 }, "initPos": { "x": 622, "y": 24.08966064453125, "z": 90 }, "autoharvest": true, "formerTarget": 899 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "658.11", "z": "182.68" }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 594 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6350 Decay: Footprint: Minimap: active: true x: 614.41515 z: 88.21392 Obstruction: active: true moving: false control group: 6350 control group 2: 0 tag: 328 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 614.41515 y: 0 z: 88.21392 last x: 614.41515 last y diff: 0 last z: 88.21392 territory: 3 rot x: 0 rot y: 2.17052 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6350 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 887, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 618, "y": 24.75, "z": 86 }, "initPos": { "x": 618, "y": 24.75, "z": 86 } } ], "position": [ 614.4151458740234, 88.21391296386719 ], "angle": 2.1705169677734375, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 887, "callerIID": 103, "timer": 17458 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 887, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 618, "y": 24.75, "z": 86 }, "initPos": { "x": 618, "y": 24.75, "z": 86 }, "autoharvest": true, "formerTarget": 887 } } ], "order": { "type": "Gather", "data": { "target": 887, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 618, "y": 24.75, "z": 86 }, "initPos": { "x": 618, "y": 24.75, "z": 86 }, "autoharvest": true, "formerTarget": 887 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 638.6031494140625, "z": 246.64474487304688 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 595 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6355 Decay: Footprint: Minimap: active: true x: 539.21375 z: 63.8911 Obstruction: active: true moving: true control group: 6355 control group 2: 0 tag: 332 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 539.21375 y: 0 z: 63.8911 last x: 538.02285 last y diff: 0 last z: 65.24077 territory: 0 rot x: 0 rot y: 2.40528 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 821 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 7 waypoint x: 563.5 waypoint z: 35.5 waypoint x: 559.5 waypoint z: 39.5 waypoint x: 555.5 waypoint z: 43.5 waypoint x: 551.5 waypoint z: 48 waypoint x: 547.5 waypoint z: 52.5 waypoint x: 543.5 waypoint z: 58.5 waypoint x: 540 waypoint z: 63 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6355 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 } } ], "position": [ 539.2137451171875, 63.89109802246094 ], "angle": 2.4052734375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true, "formerTarget": 821 } } ], "order": { "type": "Gather", "data": { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true, "formerTarget": 821 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 562, "z": 30 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 597, "gatheringTarget": 821 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6356 Decay: Footprint: Minimap: active: true x: 512.93337 z: 91.04975 Obstruction: active: true moving: true control group: 6356 control group 2: 0 tag: 334 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 512.93337 y: 0 z: 91.04975 last x: 511.66207 last y diff: 0 last z: 92.324 territory: 0 rot x: 0 rot y: 2.3571 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 821 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 9 facePointAfterMove: true pushing: true length: 12 waypoint x: 563.5 waypoint z: 35.5 waypoint x: 559.5 waypoint z: 39.5 waypoint x: 555.5 waypoint z: 43.5 waypoint x: 551.5 waypoint z: 48 waypoint x: 547.5 waypoint z: 52.5 waypoint x: 543.5 waypoint z: 58.5 waypoint x: 540 waypoint z: 63 waypoint x: 536.25 waypoint z: 67.25 waypoint x: 531.875 waypoint z: 71.875 waypoint x: 527.6875 waypoint z: 76.1875 waypoint x: 523.59375 waypoint z: 80.34375 waypoint x: 517.54688 waypoint z: 86.42188 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6356 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true } ], "position": [ 512.9333648681641, 91.04974365234375 ], "angle": 2.357086181640625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true, "formerTarget": 821 } } ], "order": { "type": "Gather", "data": { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true, "formerTarget": 821 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 562, "z": 30 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 598, "gatheringTarget": 821 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6357 Decay: Footprint: Minimap: active: true x: 502.75806 z: 101.23862 Obstruction: active: true moving: true control group: 6357 control group 2: 0 tag: 336 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 502.75806 y: 0 z: 101.23862 last x: 501.48559 last y diff: 0 last z: 102.51168 territory: 0 rot x: 0 rot y: 2.35636 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 821 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 15 waypoint x: 563.5 waypoint z: 35.5 waypoint x: 559.5 waypoint z: 39.5 waypoint x: 555.5 waypoint z: 43.5 waypoint x: 551.5 waypoint z: 48 waypoint x: 547.5 waypoint z: 52.5 waypoint x: 543.5 waypoint z: 58.5 waypoint x: 540 waypoint z: 63 waypoint x: 536.25 waypoint z: 67.25 waypoint x: 531.875 waypoint z: 71.875 waypoint x: 527.6875 waypoint z: 76.1875 waypoint x: 523.59375 waypoint z: 80.34375 waypoint x: 517.54688 waypoint z: 86.42188 waypoint x: 512.52344 waypoint z: 91.46094 waypoint x: 508.51172 waypoint z: 95.48047 waypoint x: 504.00586 waypoint z: 99.99024 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6357 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 } } ], "position": [ 502.758056640625, 101.23861694335938 ], "angle": 2.356353759765625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true, "formerTarget": 821 } } ], "order": { "type": "Gather", "data": { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true, "formerTarget": 821 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 562, "z": 30 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 599, "gatheringTarget": 821 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6358 Decay: Footprint: Minimap: active: true x: 516.74573 z: 87.22553 Obstruction: active: true moving: true control group: 6358 control group 2: 0 tag: 338 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 516.74573 y: 0 z: 87.22553 last x: 515.47493 last y diff: 0 last z: 88.50026 territory: 0 rot x: 0 rot y: 2.35741 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 821 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 12 waypoint x: 563.5 waypoint z: 35.5 waypoint x: 559.5 waypoint z: 39.5 waypoint x: 555.5 waypoint z: 43.5 waypoint x: 551.5 waypoint z: 48 waypoint x: 547.5 waypoint z: 52.5 waypoint x: 543.5 waypoint z: 58.5 waypoint x: 540 waypoint z: 63 waypoint x: 536.25 waypoint z: 67.25 waypoint x: 531.875 waypoint z: 71.875 waypoint x: 527.6875 waypoint z: 76.1875 waypoint x: 523.59375 waypoint z: 80.34375 waypoint x: 517.54688 waypoint z: 86.42188 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6358 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 } } ], "position": [ 516.7457275390625, 87.22552490234375 ], "angle": 2.3574066162109375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true, "formerTarget": 821 } } ], "order": { "type": "Gather", "data": { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true, "formerTarget": 821 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 562, "z": 30 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 600, "gatheringTarget": 821 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6359 Decay: Footprint: Minimap: active: true x: 531.90671 z: 71.8415 Obstruction: active: true moving: true control group: 6359 control group 2: 0 tag: 340 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 531.90671 y: 0 z: 71.8415 last x: 530.6533 last y diff: 0 last z: 73.13318 territory: 0 rot x: 0 rot y: 2.368 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 821 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99938 facePointAfterMove: true pushing: true length: 8 waypoint x: 563.5 waypoint z: 35.5 waypoint x: 559.5 waypoint z: 39.5 waypoint x: 555.5 waypoint z: 43.5 waypoint x: 551.5 waypoint z: 48 waypoint x: 547.5 waypoint z: 52.5 waypoint x: 543.5 waypoint z: 58.5 waypoint x: 540 waypoint z: 63 waypoint x: 536.25 waypoint z: 67.25 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99938 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6359 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 } } ], "position": [ 531.9067077636719, 71.84149169921875 ], "angle": 2.3679962158203125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true, "formerTarget": 821 } } ], "order": { "type": "Gather", "data": { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true, "formerTarget": 821 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 562, "z": 30 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 601, "gatheringTarget": 821 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6360 Decay: Footprint: Minimap: active: true x: 511.82825 z: 92.1575 Obstruction: active: true moving: true control group: 6360 control group 2: 0 tag: 342 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 511.82825 y: 0 z: 92.1575 last x: 510.55672 last y diff: 0 last z: 93.4315 territory: 0 rot x: 0 rot y: 2.35695 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 821 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 13 waypoint x: 563.5 waypoint z: 35.5 waypoint x: 559.5 waypoint z: 39.5 waypoint x: 555.5 waypoint z: 43.5 waypoint x: 551.5 waypoint z: 48 waypoint x: 547.5 waypoint z: 52.5 waypoint x: 543.5 waypoint z: 58.5 waypoint x: 540 waypoint z: 63 waypoint x: 536.25 waypoint z: 67.25 waypoint x: 531.875 waypoint z: 71.875 waypoint x: 527.6875 waypoint z: 76.1875 waypoint x: 523.59375 waypoint z: 80.34375 waypoint x: 517.54688 waypoint z: 86.42188 waypoint x: 512.52344 waypoint z: 91.46094 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6360 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 } } ], "position": [ 511.8282470703125, 92.15748596191406 ], "angle": 2.3569488525390625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true, "formerTarget": 821 } } ], "order": { "type": "Gather", "data": { "target": 821, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 566, "y": 23, "z": 34 }, "initPos": { "x": 566, "y": 23, "z": 34 }, "autoharvest": true, "formerTarget": 821 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 562, "z": 30 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 602, "gatheringTarget": 821 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6362 Decay: Footprint: Minimap: active: true x: 500.97443 z: 1018.41132 Obstruction: active: true moving: false control group: 6320 control group 2: 0 tag: 9485 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 500.97443 y: 0 z: 1018.41132 last x: 500.97443 last y diff: 0 last z: 1018.41132 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6362 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7219 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6367 Decay: Footprint: Minimap: active: true x: 661.7953 z: 213.14057 Obstruction: active: true moving: false control group: 6353 control group 2: 0 tag: 9499 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 661.7953 y: 0 z: 213.14057 last x: 661.7953 last y diff: 0 last z: 213.14057 territory: 3 rot x: 0 rot y: 2.78647 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6367 actor: "structures/spartans/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 880.0000000000001 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6368 Decay: Footprint: Minimap: active: true x: 506.75705 z: 1003.86951 Obstruction: active: true moving: false control group: 6321 control group 2: 0 tag: 9501 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 506.75705 y: 0 z: 1003.86951 last x: 506.75705 last y diff: 0 last z: 1003.86951 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6368 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7216 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6369 Decay: Footprint: Minimap: active: true x: 265.15302 z: 492.37427 Obstruction: active: true moving: false control group: 6327 control group 2: 0 tag: 9503 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 265.15302 y: 0 z: 492.37427 last x: 265.15302 last y diff: 0 last z: 492.37427 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6369 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6370 Decay: Footprint: Minimap: active: true x: 529.59762 z: 61.02317 Obstruction: active: true moving: false control group: 6370 control group 2: 0 tag: 344 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 529.59762 y: 0 z: 61.02317 last x: 529.59762 last y diff: 0 last z: 61.02317 territory: 0 rot x: 0 rot y: 2.95708 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6370 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 801, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 530, "y": 23, "z": 58 }, "initPos": { "x": 530, "y": 23, "z": 58 } } ], "position": [ 529.5976104736328, 61.023162841796875 ], "angle": 2.9570770263671875, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 }, "lastGathered": "wood", "target": 801, "callerIID": 103, "timer": 17242 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 801, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 530, "y": 23, "z": 58 }, "initPos": { "x": 530, "y": 23, "z": 58 }, "autoharvest": true, "formerTarget": 801 } } ], "order": { "type": "Gather", "data": { "target": 801, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 530, "y": 23, "z": 58 }, "initPos": { "x": 530, "y": 23, "z": 58 }, "autoharvest": true, "formerTarget": 801 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 562, "z": 30 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 603 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6371 Decay: Footprint: Minimap: active: true x: 521.9911 z: 61.01827 Obstruction: active: true moving: false control group: 6371 control group 2: 0 tag: 346 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 521.9911 y: 0 z: 61.01827 last x: 521.9911 last y diff: 0 last z: 61.01827 territory: 0 rot x: 0 rot y: 3.13697 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6371 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 812, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 522, "y": 23, "z": 58 }, "initPos": { "x": 522, "y": 23, "z": 58 } } ], "position": [ 521.9910888671875, 61.01826477050781 ], "angle": 3.136962890625, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 }, "lastGathered": "wood", "target": 812, "callerIID": 103, "timer": 17271 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 812, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 522, "y": 23, "z": 58 }, "initPos": { "x": 522, "y": 23, "z": 58 }, "autoharvest": true, "formerTarget": 812 } } ], "order": { "type": "Gather", "data": { "target": 812, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 522, "y": 23, "z": 58 }, "initPos": { "x": 522, "y": 23, "z": 58 }, "autoharvest": true, "formerTarget": 812 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 562, "z": 30 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 604 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6372 Decay: Footprint: Minimap: active: true x: 1006.88306 z: 698.58545 Obstruction: active: true moving: false control group: 6339 control group 2: 0 tag: 9505 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1006.88306 y: 0 z: 698.58545 last x: 1006.88306 last y diff: 0 last z: 698.58545 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6372 actor: "structures/seleucids/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6375 Decay: Footprint: Minimap: active: true x: 564.74856 z: 1100.12803 Obstruction: active: true moving: false control group: 6375 control group 2: 0 tag: 348 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 564.74856 y: 0 z: 1100.12803 last x: 564.74856 last y diff: 0 last z: 1100.12803 territory: 1 rot x: 0 rot y: 2.56818 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6375 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "autoharvest": true } ], "position": [ 564.7485504150391, 1100.1280212402344 ], "angle": 2.56817626953125, "resourceCarrying": [ { "type": "food", "amount": 1, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6511, "callerIID": 103, "timer": 17583 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "autoharvest": true, "formerTarget": 6511 } } ], "order": { "type": "Gather", "data": { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "autoharvest": true, "formerTarget": 6511 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 605 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6376 Decay: Footprint: Minimap: active: true x: 579.7329 z: 1113.27154 Obstruction: active: true moving: false control group: 6376 control group 2: 0 tag: 350 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 579.7329 y: 0 z: 1113.27154 last x: 579.7329 last y diff: 0 last z: 1113.27154 territory: 1 rot x: 0 rot y: 2.04033 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6376 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true } ], "position": [ 579.7328948974609, 1113.2715301513672 ], "angle": 2.0403289794921875, "resourceCarrying": [ { "type": "food", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 13 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6568, "callerIID": 103, "timer": 16785 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true, "formerTarget": 6568 } } ], "order": { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true, "formerTarget": 6568 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 606 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6377 Decay: Footprint: Minimap: active: true x: 578.36309 z: 1112.56592 Obstruction: active: true moving: false control group: 6377 control group 2: 0 tag: 352 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 578.36309 y: 0 z: 1112.56592 last x: 578.36309 last y diff: 0 last z: 1112.56592 territory: 1 rot x: 0 rot y: 1.9687 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 21 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6377 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true } ], "position": [ 578.3630828857422, 1112.56591796875 ], "angle": 1.96868896484375, "resourceCarrying": [ { "type": "food", "amount": 9, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6568, "callerIID": 103, "timer": 17074 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true, "formerTarget": 6568 } } ], "order": { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true, "formerTarget": 6568 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 607 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6379 Decay: Footprint: Minimap: active: true x: 921.65545 z: 487.3489 Obstruction: active: true moving: false control group: 6379 control group 2: 0 tag: 354 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 921.65545 y: 0 z: 487.3489 last x: 921.65545 last y diff: 0 last z: 487.3489 territory: 2 rot x: 0 rot y: -1.99421 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6379 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true } ], "position": [ 921.6554412841797, 487.34889221191406 ], "angle": -1.99420166015625, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1120, "callerIID": 103, "timer": 17399 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 1120 } } ], "order": { "type": "Gather", "data": { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 1120 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 850.605224609375, "z": 466.79052734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 608 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6380 Decay: Footprint: Minimap: active: true x: 1086.2781 z: 769.26404 Obstruction: active: true moving: false control group: 6380 control group 2: 0 tag: 356 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1086.2781 y: 0 z: 769.26404 last x: 1086.2781 last y diff: 0 last z: 769.26404 territory: 2 rot x: 0 rot y: 1.4632 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6380 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true } ], "position": [ 1086.278091430664, 769.2640380859375 ], "angle": 1.46319580078125, "resourceCarrying": [ { "type": "food", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6660, "callerIID": 103, "timer": 17334 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true, "formerTarget": 6660 } } ], "order": { "type": "Gather", "data": { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true, "formerTarget": 6660 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1006.1343994140625, "z": 814.9521484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 609 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6381 Decay: Footprint: Minimap: active: true x: 912.55819 z: 490.79047 Obstruction: active: true moving: false control group: 6381 control group 2: 0 tag: 358 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 912.55819 y: 0 z: 490.79047 last x: 912.55819 last y diff: 0 last z: 490.79047 territory: 2 rot x: 0 rot y: -1.94161 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 30 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6381 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 } } ], "position": [ 912.5581817626953, 490.79046630859375 ], "angle": -1.9416046142578125, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1085, "callerIID": 103, "timer": 17459 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 850.605224609375, "z": 466.79052734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 610 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6384 Decay: Footprint: Minimap: active: true x: 819.81397 z: 218.82233 Obstruction: active: true moving: false control group: 6324 control group 2: 0 tag: 9521 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 819.81397 y: 0 z: 218.82233 last x: 819.81397 last y diff: 0 last z: 218.82233 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6384 actor: "structures/spartans/farmstead.xml" AIProxy: comp: { "changes": { "hitpoints": 990.0000000000001, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 330, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 330, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 7311, 6598, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 990.0000000000001, "hitpoints": 990.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteFood", "Economic", "Village", "Farmstead" ], "visibleClassesList": [ "Economic", "Village", "Farmstead" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6390 Decay: Footprint: Minimap: active: true x: 507.019 z: 1083.36533 Obstruction: active: true moving: true control group: 6390 control group 2: 0 tag: 360 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 507.019 y: 0 z: 1083.36533 last x: 505.74679 last y diff: 0 last z: 1084.63865 territory: 1 rot x: 0 rot y: 2.35653 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 198 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_food" seed: 6390 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "position": [ 507.0189971923828, 1083.3653259277344 ], "angle": 2.3565216064453125, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 } } ], "resourceCarrying": [ { "type": "food", "amount": 15, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 15 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 198, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "autoharvest": true, "formerTarget": 6514 } } ], "order": { "type": "Gather", "data": { "target": 198, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "autoharvest": true, "formerTarget": 6514 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 611 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6391 Decay: Footprint: Minimap: active: true x: 503.9534 z: 1080.70829 Obstruction: active: true moving: false control group: 6391 control group 2: 0 tag: 362 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 503.9534 y: 0 z: 1080.70829 last x: 503.9534 last y diff: 0 last z: 1080.70829 territory: 1 rot x: 0 rot y: -0.05687 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6391 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 } } ], "position": [ 503.9533996582031, 1080.7082824707031 ], "angle": -0.0568695068359375, "resourceCarrying": [ { "type": "food", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6514, "callerIID": 103, "timer": 17540 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "autoharvest": true, "formerTarget": 6514 } } ], "order": { "type": "Gather", "data": { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "autoharvest": true, "formerTarget": 6514 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 612 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6392 Decay: Footprint: Minimap: active: true x: 505.51723 z: 1081.5997 Obstruction: active: true moving: false control group: 6392 control group 2: 0 tag: 364 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 505.51723 y: 0 z: 1081.5997 last x: 505.51723 last y diff: 0 last z: 1081.5997 territory: 1 rot x: 0 rot y: -0.2072 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6392 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "position": [ 505.51722717285156, 1081.5996856689453 ], "angle": -0.2071990966796875, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 } } ], "resourceCarrying": [ { "type": "food", "amount": 1, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6514, "callerIID": 103, "timer": 17553 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "autoharvest": true, "formerTarget": 6514 } } ], "order": { "type": "Gather", "data": { "target": 6514, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "initPos": { "x": 503.3953552246094, "y": 22.999282836914062, "z": 1095.56591796875 }, "autoharvest": true, "formerTarget": 6514 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 613 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6393 Decay: Footprint: Minimap: active: true x: 259.03998 z: 482.65171 Obstruction: active: true moving: false control group: 6330 control group 2: 0 tag: 9533 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 259.03998 y: 0 z: 482.65171 last x: 259.03998 last y diff: 0 last z: 482.65171 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6393 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6394 Decay: Footprint: Minimap: active: true x: 179.28435 z: 507.80535 Obstruction: active: true moving: false control group: 6394 control group 2: 0 tag: 366 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 179.28435 y: 0 z: 507.80535 last x: 179.28435 last y diff: 0 last z: 507.80535 territory: 4 rot x: 0 rot y: -2.20987 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6394 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 179.2843475341797, 507.8053436279297 ], "angle": -2.209869384765625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 177.36126708984375, "z": 506.486328125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 614 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6395 Decay: Footprint: Minimap: active: true x: 178.87665 z: 507.52572 Obstruction: active: true moving: false control group: 6395 control group 2: 0 tag: 368 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 178.87665 y: 0 z: 507.52572 last x: 178.87665 last y diff: 0 last z: 507.52572 territory: 4 rot x: 0 rot y: -2.20987 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6395 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 178.87664794921875, 507.5257110595703 ], "angle": -2.209869384765625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 177.36126708984375, "z": 506.486328125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 615 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6396 Decay: Footprint: Minimap: active: true x: 177.36127 z: 506.48633 Obstruction: active: true moving: false control group: 6396 control group 2: 0 tag: 370 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 177.36127 y: 0 z: 506.48633 last x: 177.36127 last y diff: 0 last z: 506.48633 territory: 4 rot x: 0 rot y: -2.45772 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6396 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 177.36126708984375, 506.486328125 ], "angle": -2.4577178955078125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 177.36126708984375, "z": 506.486328125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 616 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6397 Decay: Footprint: Minimap: active: true x: 980.69776 z: 784.57766 Obstruction: active: true moving: false control group: 6397 control group 2: 0 tag: 372 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 980.69776 y: 0 z: 784.57766 last x: 980.69776 last y diff: 0 last z: 784.57766 territory: 2 rot x: 0 rot y: 2.95133 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 14 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6397 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 } } ], "position": [ 980.69775390625, 784.5776519775391 ], "angle": 2.951324462890625, "resourceCarrying": [ { "type": "food", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 7024, "callerIID": 103, "timer": 17330 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "autoharvest": true, "formerTarget": 7024 } } ], "order": { "type": "Gather", "data": { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "autoharvest": true, "formerTarget": 7024 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 900.2386474609375, "z": 718.9091796875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 617 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6398 Decay: Footprint: Minimap: active: true x: 910.93081 z: 488.18488 Obstruction: active: true moving: false control group: 6398 control group 2: 0 tag: 374 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 910.93081 y: 0 z: 488.18488 last x: 910.93081 last y diff: 0 last z: 488.18488 territory: 2 rot x: 0 rot y: -0.5325 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6398 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true } ], "position": [ 910.9308013916016, 488.18487548828125 ], "angle": -0.5324859619140625, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1085, "callerIID": 103, "timer": 17440 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 850.605224609375, "z": 466.79052734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 618 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6399 Decay: Footprint: Minimap: active: true x: 912.58637 z: 492.42321 Obstruction: active: true moving: false control group: 6399 control group 2: 0 tag: 376 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 912.58637 y: 0 z: 492.42321 last x: 912.58637 last y diff: 0 last z: 492.42321 territory: 2 rot x: 0 rot y: -2.33062 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 8 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6399 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true } ], "position": [ 912.5863647460938, 492.42320251464844 ], "angle": -2.3306121826171875, "resourceCarrying": [ { "type": "wood", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 12 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1085, "callerIID": 103, "timer": 17439 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 619 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6410 Decay: Footprint: Minimap: active: true x: 616.20804 z: 110.30042 Obstruction: active: true moving: false control group: 6410 control group 2: 0 tag: 380 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 616.20804 y: 0 z: 110.30042 last x: 616.20804 last y diff: 0 last z: 110.30042 territory: 3 rot x: 0 rot y: -2.01088 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 18 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6410 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 616.2080383300781, 110.3004150390625 ], "angle": -2.0108795166015625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 621 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6411 Decay: Footprint: Minimap: active: true x: 737.2547 z: 206.72446 Obstruction: active: true moving: false control group: 6411 control group 2: 0 tag: 382 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 737.2547 y: 0 z: 206.72446 last x: 737.2547 last y diff: 0 last z: 206.72446 territory: 3 rot x: 0 rot y: 1.48739 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 17 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6411 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 737.2546997070312, 206.72445678710938 ], "angle": 1.4873809814453125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 630.2527465820312, "z": 248.01907348632812 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 622 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6412 Decay: Footprint: Minimap: active: true x: 820.75178 z: 202.0185 Obstruction: active: true moving: false control group: 6412 control group 2: 0 tag: 384 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 820.75178 y: 0 z: 202.0185 last x: 820.75178 last y diff: 0 last z: 202.0185 territory: 3 rot x: 0 rot y: 2.32714 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6412 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7069, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 831.8029174804688, "y": 22.999282836914062, "z": 191.75601196289062 }, "initPos": { "x": 831.8029174804688, "y": 22.999282836914062, "z": 191.75601196289062 }, "autoharvest": true, "formerTarget": 7069 } ], "position": [ 820.7517700195312, 202.01849365234375 ], "angle": 2.3271331787109375, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 10 } ], "hitpoints": 9.79985 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 9.79985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 7069, "callerIID": 103, "timer": 17255 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7069, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 831.8029174804688, "y": 22.999282836914062, "z": 191.75601196289062 }, "initPos": { "x": 831.8029174804688, "y": 22.999282836914062, "z": 191.75601196289062 }, "autoharvest": true, "formerTarget": 7069 } } ], "order": { "type": "Gather", "data": { "target": 7069, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 831.8029174804688, "y": 22.999282836914062, "z": 191.75601196289062 }, "initPos": { "x": 831.8029174804688, "y": 22.999282836914062, "z": 191.75601196289062 }, "autoharvest": true, "formerTarget": 7069 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "657.01", "z": "184.03" }, "workOrders": [ { "type": "Gather", "data": { "target": 4264, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 590, "y": 23, "z": 210 }, "initPos": { "x": 590, "y": 23, "z": 210 }, "autoharvest": true, "formerTarget": 4264 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 623 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6413 Decay: Footprint: Minimap: active: true x: 620.28011 z: 107.97318 Obstruction: active: true moving: false control group: 6413 control group 2: 0 tag: 386 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 620.28011 y: 0 z: 107.97318 last x: 620.28011 last y diff: 0 last z: 107.97318 territory: 3 rot x: 0 rot y: -1.69802 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6413 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 620.2801055908203, 107.97317504882812 ], "angle": -1.6980133056640625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 624 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6416 Decay: Footprint: Minimap: active: true x: 536.66132 z: 985.9502 Obstruction: active: true moving: false control group: 6400 control group 2: 0 tag: 9565 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 536.66132 y: 0 z: 985.9502 last x: 536.66132 last y diff: 0 last z: 985.9502 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6416 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 3, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6418 Decay: Footprint: Minimap: active: true x: 116.5 z: 630.5 Obstruction: active: true moving: false control group: 6418 control group 2: 0 tag: 388 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 116.5 y: 0 z: 630.5 last x: 116.5 last y diff: 0 last z: 630.5 territory: 0 rot x: 0 rot y: 3.05308 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 11 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6418 actor: "units/mauryas/cavalry_javelinist_b_m.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 116.5, 630.5 ], "angle": 3.053070068359375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 116.74578857421875, "z": 626.384521484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 625 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6419 Decay: Footprint: Minimap: active: true x: 563.44912 z: 1100.3966 Obstruction: active: true moving: false control group: 6419 control group 2: 0 tag: 390 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 563.44912 y: 0 z: 1100.3966 last x: 563.44912 last y diff: 0 last z: 1100.3966 territory: 1 rot x: 0 rot y: 2.51694 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6419 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "position": [ 563.4491119384766, 1100.3965911865234 ], "angle": 2.516937255859375, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "autoharvest": true } ], "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6511, "callerIID": 103, "timer": 17185 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "autoharvest": true, "formerTarget": 6511 } } ], "order": { "type": "Gather", "data": { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "autoharvest": true, "formerTarget": 6511 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 626 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6420 Decay: Footprint: Minimap: active: true x: 517.44225 z: 1131.8633 Obstruction: active: true moving: false control group: 6420 control group 2: 0 tag: 392 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 517.44225 y: 0 z: 1131.8633 last x: 517.44225 last y diff: 0 last z: 1131.8633 territory: 1 rot x: 0 rot y: -1.6071 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 18 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6420 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "position": [ 517.4422454833984, 1131.863296508789 ], "angle": -1.607086181640625, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 } } ], "resourceCarrying": [ { "type": "food", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6991, "callerIID": 103, "timer": 17303 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true, "formerTarget": 6991 } } ], "order": { "type": "Gather", "data": { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true, "formerTarget": 6991 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 627 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6421 Decay: Footprint: Minimap: active: true x: 577.93015 z: 1110.66749 Obstruction: active: true moving: false control group: 6421 control group 2: 0 tag: 394 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 577.93015 y: 0 z: 1110.66749 last x: 577.93015 last y diff: 0 last z: 1110.66749 territory: 1 rot x: 0 rot y: 1.838 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6421 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "position": [ 577.9301452636719, 1110.66748046875 ], "angle": 1.8379974365234375, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true } ], "resourceCarrying": [ { "type": "food", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6568, "callerIID": 103, "timer": 17441 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true, "formerTarget": 6568 } } ], "order": { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true, "formerTarget": 6568 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 557.8081665039062, "z": 1135.612060546875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 628 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6424 Decay: Footprint: Minimap: active: true x: 681.04535 z: 238.67484 Obstruction: active: true moving: false control group: 6414 control group 2: 0 tag: 9575 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 681.04535 y: 0 z: 238.67484 last x: 681.04535 last y diff: 0 last z: 238.67484 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6424 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 6611, 0, 0 ], "miraged": [ false, false, true, false, false ], "seen": [ false, false, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6426 Decay: Footprint: Minimap: active: true x: 550.06397 z: 993.4239 Obstruction: active: true moving: false control group: 6404 control group 2: 0 tag: 9579 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 550.06397 y: 0 z: 993.4239 last x: 550.06397 last y diff: 0 last z: 993.4239 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6426 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6428 Decay: Footprint: Minimap: active: true x: 980.57081 z: 733.61304 Obstruction: active: true moving: false control group: 6405 control group 2: 0 tag: 9585 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 980.57081 y: 0 z: 733.61304 last x: 980.57081 last y diff: 0 last z: 733.61304 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6428 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6429 Decay: Footprint: Minimap: active: true x: 251.9495 z: 475.18464 Obstruction: active: true moving: false control group: 6403 control group 2: 0 tag: 9587 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 251.9495 y: 0 z: 475.18464 last x: 251.9495 last y diff: 0 last z: 475.18464 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6429 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6430 Decay: Footprint: Minimap: active: true x: 191.16387 z: 506.84176 Obstruction: active: true moving: false control group: 6430 control group 2: 0 tag: 396 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 191.16387 y: 0 z: 506.84176 last x: 191.16387 last y diff: 0 last z: 506.84176 territory: 4 rot x: 0 rot y: -2.2342 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6430 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIOrderData": [], "unitAIState": "INDIVIDUAL.IDLE" }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 629 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6431 Decay: Footprint: Minimap: active: true x: 189.48383 z: 505.12627 Obstruction: active: true moving: false control group: 6431 control group 2: 0 tag: 398 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 189.48383 y: 0 z: 505.12627 last x: 189.48383 last y diff: 0 last z: 505.12627 territory: 4 rot x: 0 rot y: -2.24755 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6431 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIOrderData": [], "unitAIState": "INDIVIDUAL.IDLE" }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 630 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6435 Decay: Footprint: Minimap: active: true x: 562.22425 z: 1000.16358 Obstruction: active: true moving: false control group: 6407 control group 2: 0 tag: 9595 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 562.22425 y: 0 z: 1000.16358 last x: 562.22425 last y diff: 0 last z: 1000.16358 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6435 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6441 Decay: Footprint: Minimap: active: true x: 800.48864 z: 225.52793 Obstruction: active: true moving: false control group: 6441 control group 2: 0 tag: 400 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 800.48864 y: 0 z: 225.52793 last x: 800.48864 last y diff: 0 last z: 225.52793 territory: 3 rot x: 0 rot y: -1.5354 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6441 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 } } ], "position": [ 800.4886322021484, 225.52792358398438 ], "angle": -1.5353851318359375, "resourceCarrying": [ { "type": "food", "amount": 8, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6480, "callerIID": 103, "timer": 17096 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "autoharvest": true, "formerTarget": 6480 } } ], "order": { "type": "Gather", "data": { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "autoharvest": true, "formerTarget": 6480 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 631 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6442 Decay: Footprint: Minimap: active: true x: 809.58169 z: 220.37018 Obstruction: active: true moving: false control group: 6442 control group 2: 0 tag: 402 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 809.58169 y: 0 z: 220.37018 last x: 809.58169 last y diff: 0 last z: 220.37018 territory: 3 rot x: 0 rot y: -0.22837 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6442 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 291, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 806.7535400390625, "y": 23, "z": 236.99691772460938 }, "initPos": { "x": 806.7535400390625, "y": 23, "z": 236.99691772460938 }, "formerTarget": 6566 } ], "position": [ 809.5816802978516, 220.37017822265625 ], "angle": -0.228363037109375, "resourceCarrying": [ { "type": "food", "amount": 8, "max": 10 } ], "hitpoints": 22.39985 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 22.39985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6566, "callerIID": 103, "timer": 17167 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6566, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 806.7535400390625, "y": 23, "z": 236.99691772460938 }, "initPos": { "x": 806.7535400390625, "y": 23, "z": 236.99691772460938 }, "formerTarget": 6566, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6566, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 806.7535400390625, "y": 23, "z": 236.99691772460938 }, "initPos": { "x": 806.7535400390625, "y": 23, "z": 236.99691772460938 }, "formerTarget": 6566, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 632 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6443 Decay: Footprint: Minimap: active: true x: 804.4895 z: 210.38904 Obstruction: active: true moving: false control group: 6443 control group 2: 0 tag: 404 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 804.4895 y: 0 z: 210.38904 last x: 804.4895 last y diff: 0 last z: 210.38904 territory: 3 rot x: 0 rot y: -2.61384 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6443 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 } } ], "position": [ 804.4894866943359, 210.3890380859375 ], "angle": -2.61383056640625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6493, "callerIID": 103, "timer": 17641 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "autoharvest": true, "formerTarget": 6493 } } ], "order": { "type": "Gather", "data": { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "autoharvest": true, "formerTarget": 6493 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 633 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6444 Decay: Footprint: Minimap: active: true x: 783.21196 z: 210.12487 Obstruction: active: true moving: false control group: 6444 control group 2: 0 tag: 406 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 783.21196 y: 0 z: 210.12487 last x: 783.21196 last y diff: 0 last z: 210.12487 territory: 3 rot x: 0 rot y: 0.02169 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6444 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "autoharvest": true, "formerTarget": 6480 } ], "position": [ 783.2119598388672, 210.12486267089844 ], "angle": 0.0216827392578125, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 10 } ], "hitpoints": 28.69985 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 28.69985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6480, "callerIID": 103, "timer": 17191 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "autoharvest": true, "formerTarget": 6480 } } ], "order": { "type": "Gather", "data": { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "autoharvest": true, "formerTarget": 6480 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 634 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6445 Decay: Footprint: Minimap: active: true x: 805.41068 z: 213.566 Obstruction: active: true moving: true control group: 6445 control group 2: 0 tag: 408 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 805.41068 y: 0 z: 213.566 last x: 806.68464 last y diff: 0 last z: 214.83758 territory: 3 rot x: 0 rot y: -2.35547 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6493 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_grain" seed: 6445 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 } } ], "position": [ 805.4106750488281, 213.5659942626953 ], "angle": -2.35546875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "autoharvest": true, "formerTarget": 6493 } } ], "order": { "type": "Gather", "data": { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "autoharvest": true, "formerTarget": 6493 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 635, "gatheringTarget": 6493 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6449 Decay: Footprint: Minimap: active: true x: 582.15433 z: 1115.05738 Obstruction: active: true moving: false control group: 6449 control group 2: 0 tag: 410 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 582.15433 y: 0 z: 1115.05738 last x: 582.15433 last y diff: 0 last z: 1115.05738 territory: 1 rot x: 0 rot y: 2.20791 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6449 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true } ], "position": [ 582.1543273925781, 1115.057373046875 ], "angle": 2.2079010009765625, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6568, "callerIID": 103, "timer": 17207 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true, "formerTarget": 6568 } } ], "order": { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "initPos": { "x": 593.163818359375, "y": 23, "z": 1107.5450439453125 }, "autoharvest": true, "formerTarget": 6568 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 557.8081665039062, "z": 1135.612060546875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 636 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6450 Decay: Footprint: Minimap: active: true x: 521.01491 z: 1097.01592 Obstruction: active: true moving: false control group: 6450 control group 2: 0 tag: 412 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 521.01491 y: 0 z: 1097.01592 last x: 521.01491 last y diff: 0 last z: 1097.01592 territory: 1 rot x: 0 rot y: 0.05523 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6450 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6501, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 521.5966796875, "y": 23, "z": 1112.9873046875 }, "initPos": { "x": 521.5966796875, "y": 23, "z": 1112.9873046875 } } ], "position": [ 521.0149078369141, 1097.0159149169922 ], "angle": 0.0552215576171875, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6501, "callerIID": 103, "timer": 17219 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6501, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 521.5966796875, "y": 23, "z": 1112.9873046875 }, "initPos": { "x": 521.5966796875, "y": 23, "z": 1112.9873046875 }, "autoharvest": true, "formerTarget": 6501 } } ], "order": { "type": "Gather", "data": { "target": 6501, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 521.5966796875, "y": 23, "z": 1112.9873046875 }, "initPos": { "x": 521.5966796875, "y": 23, "z": 1112.9873046875 }, "autoharvest": true, "formerTarget": 6501 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 637 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6451 Decay: Footprint: Minimap: active: true x: 574.5676 z: 1117.06406 Obstruction: active: true moving: false control group: 6451 control group 2: 0 tag: 414 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 574.5676 y: 0 z: 1117.06406 last x: 574.5676 last y diff: 0 last z: 1117.06406 territory: 1 rot x: 0 rot y: -0.21441 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6451 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 } } ], "position": [ 574.5675964355469, 1117.0640563964844 ], "angle": -0.2144012451171875, "resourceCarrying": [ { "type": "food", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 11 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6556, "callerIID": 103, "timer": 16953 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "autoharvest": true, "formerTarget": 6556 } } ], "order": { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "autoharvest": true, "formerTarget": 6556 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 638 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6452 Decay: Footprint: Minimap: active: true x: 553.84511 z: 1100.98884 Obstruction: active: true moving: false control group: 6452 control group 2: 0 tag: 416 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 553.84511 y: 0 z: 1100.98884 last x: 553.84511 last y diff: 0 last z: 1100.98884 territory: 1 rot x: 0 rot y: -2.1637 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6452 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6492, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 542.02197265625, "y": 23, "z": 1093.820556640625 }, "initPos": { "x": 542.02197265625, "y": 23, "z": 1093.820556640625 } } ], "position": [ 553.8451080322266, 1100.9888305664062 ], "angle": -2.1636962890625, "resourceCarrying": [ { "type": "food", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 12 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6492, "callerIID": 103, "timer": 16985 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6492, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 542.02197265625, "y": 23, "z": 1093.820556640625 }, "initPos": { "x": 542.02197265625, "y": 23, "z": 1093.820556640625 }, "autoharvest": true, "formerTarget": 6492 } } ], "order": { "type": "Gather", "data": { "target": 6492, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 542.02197265625, "y": 23, "z": 1093.820556640625 }, "initPos": { "x": 542.02197265625, "y": 23, "z": 1093.820556640625 }, "autoharvest": true, "formerTarget": 6492 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 639 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6453 Decay: Footprint: Minimap: active: true x: 576.91724 z: 1118.15677 Obstruction: active: true moving: false control group: 6453 control group 2: 0 tag: 418 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 576.91724 y: 0 z: 1118.15677 last x: 576.91724 last y diff: 0 last z: 1118.15677 territory: 1 rot x: 0 rot y: -0.3904 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6453 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 } } ], "position": [ 576.917236328125, 1118.1567687988281 ], "angle": -0.3903961181640625, "resourceCarrying": [ { "type": "food", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6556, "callerIID": 103, "timer": 16986 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "autoharvest": true, "formerTarget": 6556 } } ], "order": { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "autoharvest": true, "formerTarget": 6556 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 557.8081665039062, "z": 1135.612060546875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 640 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6454 Decay: Footprint: Minimap: active: true x: 966.47242 z: 754.04822 Obstruction: active: true moving: false control group: 6437 control group 2: 0 tag: 9621 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 966.47242 y: 0 z: 754.04822 last x: 966.47242 last y diff: 0 last z: 754.04822 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6454 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6455 Decay: Footprint: Minimap: active: true x: 134.91044 z: 774.68848 Obstruction: active: true moving: false control group: 6455 control group 2: 0 tag: 420 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 134.91044 y: 0 z: 774.68848 last x: 134.91044 last y diff: 0 last z: 774.68848 territory: 0 rot x: 0 rot y: 0.00904 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6455 actor: "units/mauryas/cavalry_javelinist_b_m.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 134.91043090820312, 774.6884765625 ], "angle": 0.009033203125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 134.91043090820312, "z": 774.6884765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 641 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6457 Decay: Footprint: Minimap: active: true x: 500.399 z: 978.73627 Obstruction: active: true moving: false control group: 6438 control group 2: 0 tag: 9627 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 500.399 y: 0 z: 978.73627 last x: 500.399 last y diff: 0 last z: 978.73627 territory: 1 rot x: 0 rot y: 0.1151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6457 actor: "structures/ptolemies/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7218 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6459 Decay: Footprint: Minimap: active: true x: 1087.88053 z: 768.54236 Obstruction: active: true moving: false control group: 6459 control group 2: 0 tag: 422 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1087.88053 y: 0 z: 768.54236 last x: 1087.88053 last y diff: 0 last z: 768.54236 territory: 2 rot x: 0 rot y: 1.39649 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6459 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 } } ], "position": [ 1087.8805236816406, 768.5423583984375 ], "angle": 1.396484375, "resourceCarrying": [ { "type": "food", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6660, "callerIID": 103, "timer": 17106 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true, "formerTarget": 6660 } } ], "order": { "type": "Gather", "data": { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true, "formerTarget": 6660 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1006.1343994140625, "z": 814.9521484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 642 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6460 Decay: Footprint: Minimap: active: true x: 1069.8357 z: 791.84464 Obstruction: active: true moving: false control group: 6460 control group 2: 0 tag: 424 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1069.8357 y: 0 z: 791.84464 last x: 1069.8357 last y diff: 0 last z: 791.84464 territory: 2 rot x: 0 rot y: -0.21532 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6460 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true } ], "position": [ 1069.835693359375, 791.8446350097656 ], "angle": -0.2153167724609375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6706, "callerIID": 103, "timer": 17624 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true, "formerTarget": 6706 } } ], "order": { "type": "Gather", "data": { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true, "formerTarget": 6706 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1006.1343994140625, "z": 814.9521484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 643 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6461 Decay: Footprint: Minimap: active: true x: 1066.19701 z: 790.10244 Obstruction: active: true moving: false control group: 6461 control group 2: 0 tag: 426 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1066.19701 y: 0 z: 790.10244 last x: 1066.19701 last y diff: 0 last z: 790.10244 territory: 2 rot x: 0 rot y: 0.09871 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6461 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true } ], "position": [ 1066.197006225586, 790.1024322509766 ], "angle": 0.0987091064453125, "resourceCarrying": [ { "type": "food", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6706, "callerIID": 103, "timer": 17362 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true, "formerTarget": 6706 } } ], "order": { "type": "Gather", "data": { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true, "formerTarget": 6706 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1006.1343994140625, "z": 814.9521484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 644 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6462 Decay: Footprint: Minimap: active: true x: 1089.17661 z: 765.68555 Obstruction: active: true moving: false control group: 6462 control group 2: 0 tag: 428 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1089.17661 y: 0 z: 765.68555 last x: 1089.17661 last y diff: 0 last z: 765.68555 territory: 2 rot x: 0 rot y: 1.18545 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6462 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 } } ], "position": [ 1089.1766052246094, 765.685546875 ], "angle": 1.1854400634765625, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6660, "callerIID": 103, "timer": 17155 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true, "formerTarget": 6660 } } ], "order": { "type": "Gather", "data": { "target": 6660, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "initPos": { "x": 1104.251220703125, "y": 23, "z": 770.5858917236328 }, "autoharvest": true, "formerTarget": 6660 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1006.1343994140625, "z": 814.9521484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 645 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6463 Decay: Footprint: Minimap: active: true x: 1094.53977 z: 760.98603 Obstruction: active: true moving: false control group: 6463 control group 2: 0 tag: 430 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1094.53977 y: 0 z: 760.98603 last x: 1094.53977 last y diff: 0 last z: 760.98603 territory: 2 rot x: 0 rot y: -1.63663 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6463 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1094.5397644042969, 760.9860229492188 ], "angle": -1.636627197265625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1006.1343994140625, "z": 814.9521484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 646 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6464 Decay: Footprint: Minimap: active: true x: 1032.43874 z: 778.30785 Obstruction: active: true moving: false control group: 6464 control group 2: 0 tag: 432 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1032.43874 y: 0 z: 778.30785 last x: 1032.43874 last y diff: 0 last z: 778.30785 territory: 2 rot x: 0 rot y: 1.32944 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 12 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6464 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true } ], "position": [ 1032.438735961914, 778.3078460693359 ], "angle": 1.329437255859375, "resourceCarrying": [ { "type": "food", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6729, "callerIID": 103, "timer": 17338 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true, "formerTarget": 6729 } } ], "order": { "type": "Gather", "data": { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true, "formerTarget": 6729 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1006.1343994140625, "z": 814.9521484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 647 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6466 Decay: Footprint: Minimap: active: true x: 245.15308 z: 464.05686 Obstruction: active: true moving: false control group: 6436 control group 2: 0 tag: 9637 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 245.15308 y: 0 z: 464.05686 last x: 245.15308 last y diff: 0 last z: 464.05686 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6466 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6467 Decay: Footprint: Minimap: active: true x: 565.12531 z: 1108.22059 Obstruction: active: true moving: false control group: 6447 control group 2: 0 tag: 9639 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 565.12531 y: 0 z: 1108.22059 last x: 565.12531 last y diff: 0 last z: 1108.22059 territory: 1 rot x: 0 rot y: 0.20386 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6467 actor: "structures/ptolemies/farmstead.xml" AIProxy: comp: { "changes": { "hitpoints": 540, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 300, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 540, "hitpoints": 540, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteFood", "Economic", "Village", "Farmstead" ], "visibleClassesList": [ "Economic", "Village", "Farmstead" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6469 Decay: Footprint: Minimap: active: true x: 134.88834 z: 770.86123 Obstruction: active: true moving: false control group: 6469 control group 2: 0 tag: 434 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 134.88834 y: 0 z: 770.86123 last x: 134.88834 last y diff: 0 last z: 770.86123 territory: 0 rot x: 0 rot y: 0.00904 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 12 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6469 actor: "units/mauryas/cavalry_javelinist_b_m.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 134.88833618164062, 770.8612213134766 ], "angle": 0.009033203125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 134.91043090820312, "z": 774.6884765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 648 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6470 Decay: Footprint: Minimap: active: true x: 736.10801 z: 207.9685 Obstruction: active: true moving: false control group: 6470 control group 2: 0 tag: 574 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 736.10801 y: 0 z: 207.9685 last x: 736.10801 last y diff: 0 last z: 207.9685 territory: 3 rot x: 0 rot y: -2.488 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6470 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 } } ], "position": [ 736.1080017089844, 207.96849060058594 ], "angle": -2.4879913330078125, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 10 } ], "garrisonHolderID": 0 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6553, "callerIID": 103, "timer": 17451 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "autoharvest": true, "formerTarget": 6553 } } ], "order": { "type": "Gather", "data": { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "autoharvest": true, "formerTarget": 6553 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 649 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6471 Decay: Footprint: Minimap: active: true x: 763.66958 z: 228.79206 Obstruction: active: true moving: false control group: 6471 control group 2: 0 tag: 568 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 763.66958 y: 0 z: 228.79206 last x: 763.66958 last y diff: 0 last z: 228.79206 territory: 3 rot x: 0 rot y: 0.20473 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6471 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true } ], "position": [ 763.6695709228516, 228.79205322265625 ], "angle": 0.2047271728515625, "resourceCarrying": [ { "type": "food", "amount": 5, "max": 10 } ], "hitpoints": 20.799850000000003, "garrisonHolderID": 0 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 20.799850000000003, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6534, "callerIID": 103, "timer": 17320 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true, "formerTarget": 6534 } } ], "order": { "type": "Gather", "data": { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true, "formerTarget": 6534 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 650 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6472 Decay: Footprint: Minimap: active: true x: 765.85984 z: 228.63343 Obstruction: active: true moving: false control group: 6472 control group 2: 0 tag: 570 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 765.85984 y: 0 z: 228.63343 last x: 765.85984 last y diff: 0 last z: 228.63343 territory: 3 rot x: 0 rot y: 0.03612 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6472 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true } ], "position": [ 765.8598327636719, 228.6334228515625 ], "angle": 0.0361175537109375, "resourceCarrying": [ { "type": "food", "amount": 6, "max": 10 } ], "garrisonHolderID": 0 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6534, "callerIID": 103, "timer": 17261 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true, "formerTarget": 6534 } } ], "order": { "type": "Gather", "data": { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true, "formerTarget": 6534 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 651 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6473 Decay: Footprint: Minimap: active: true x: 760.49973 z: 233.1397 Obstruction: active: true moving: false control group: 6473 control group 2: 0 tag: 576 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 760.49973 y: 0 z: 233.1397 last x: 760.49973 last y diff: 0 last z: 233.1397 territory: 3 rot x: 0 rot y: 0.48252 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6473 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true } ], "position": [ 760.4997253417969, 233.1396942138672 ], "angle": 0.482513427734375, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 10 } ], "garrisonHolderID": 0 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6534, "callerIID": 103, "timer": 17413 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true, "formerTarget": 6534 } } ], "order": { "type": "Gather", "data": { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true, "formerTarget": 6534 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 652 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6474 Decay: Footprint: Minimap: active: true x: 762.74575 z: 230.9073 Obstruction: active: true moving: false control group: 6474 control group 2: 0 tag: 572 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 762.74575 y: 0 z: 230.9073 last x: 762.74575 last y diff: 0 last z: 230.9073 territory: 3 rot x: 0 rot y: 0.29499 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 7 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6474 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true } ], "position": [ 762.7457427978516, 230.90728759765625 ], "angle": 0.29498291015625, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 10 } ], "garrisonHolderID": 0 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6534, "callerIID": 103, "timer": 17432 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true, "formerTarget": 6534 } } ], "order": { "type": "Gather", "data": { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true, "formerTarget": 6534 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 653 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6475 Decay: Footprint: Minimap: active: true x: 377.3012 z: 874.16834 Obstruction: active: true moving: false control group: 6475 control group 2: 0 tag: 446 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 377.3012 y: 0 z: 874.16834 last x: 377.3012 last y diff: 0 last z: 874.16834 territory: 1 rot x: 0 rot y: 0.24231 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 15 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6475 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": true, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 } } ], "position": [ 377.3011932373047, 874.1683349609375 ], "angle": 0.2423095703125, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2544, "callerIID": 103, "timer": 17505 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 2544 } } ], "order": { "type": "Gather", "data": { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 2544 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 481.0269470214844, "z": 999.7442626953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 654 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6476 Decay: Footprint: Minimap: active: true x: 360.10354 z: 964.2812 Obstruction: active: true moving: false control group: 6476 control group 2: 0 tag: 448 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 360.10354 y: 0 z: 964.2812 last x: 360.10354 last y diff: 0 last z: 964.2812 territory: 1 rot x: 0 rot y: -0.86446 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 21 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6476 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 } } ], "position": [ 360.10353088378906, 964.2811889648438 ], "angle": -0.8644561767578125, "resourceCarrying": [ { "type": "wood", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 14 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2486, "callerIID": 103, "timer": 17215 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 }, "autoharvest": true, "formerTarget": 2486 } } ], "order": { "type": "Gather", "data": { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 }, "autoharvest": true, "formerTarget": 2486 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 405.19610595703125, "z": 945.4284057617188 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 655 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6477 Decay: Footprint: Minimap: active: true x: 383.50083 z: 923.70446 Obstruction: active: true moving: false control group: 6477 control group 2: 0 tag: 450 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 383.50083 y: 0 z: 923.70446 last x: 383.50083 last y diff: 0 last z: 923.70446 territory: 1 rot x: 0 rot y: -2.40609 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6477 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2548, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 382, "y": 23, "z": 922 }, "initPos": { "x": 382, "y": 23, "z": 922 } } ], "position": [ 383.5008239746094, 923.7044525146484 ], "angle": -2.4060821533203125, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2548, "callerIID": 103, "timer": 17296 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2548, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 382, "y": 23, "z": 922 }, "initPos": { "x": 382, "y": 23, "z": 922 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2548, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 382, "y": 23, "z": 922 }, "initPos": { "x": 382, "y": 23, "z": 922 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 405.19610595703125, "z": 945.4284057617188 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 656 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6478 Decay: Footprint: Minimap: active: true x: 389.42312 z: 917.92954 Obstruction: active: true moving: false control group: 6478 control group 2: 0 tag: 452 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 389.42312 y: 0 z: 917.92954 last x: 389.42312 last y diff: 0 last z: 917.92954 territory: 1 rot x: 0 rot y: -1.53913 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 25 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6478 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 } } ], "position": [ 389.42311096191406, 917.9295349121094 ], "angle": -1.53912353515625, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2535, "callerIID": 103, "timer": 17428 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 405.19610595703125, "z": 945.4284057617188 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 657 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6479 Decay: Footprint: Minimap: active: true x: 494.0142 z: 1073.53898 Obstruction: active: true moving: false control group: 6479 control group 2: 0 tag: 454 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 494.0142 y: 0 z: 1073.53898 last x: 494.0142 last y diff: 0 last z: 1073.53898 territory: 1 rot x: 0 rot y: -1.50681 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6479 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true } ], "position": [ 494.0141906738281, 1073.5389709472656 ], "angle": -1.506805419921875, "resourceCarrying": [ { "type": "food", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 14 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6992, "callerIID": 103, "timer": 16684 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true, "formerTarget": 6992 } } ], "order": { "type": "Gather", "data": { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true, "formerTarget": 6992 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 487.0163879394531, "z": 987.6461181640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 658 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6480 Decay: Footprint: Minimap: active: true x: 783.43299 z: 225.92142 Obstruction: active: true moving: false control group: 6448 control group 2: 0 tag: 9645 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 783.43299 y: 0 z: 225.92142 last x: 783.43299 last y diff: 0 last z: 225.92142 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6480 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 274.216613204104, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 7302, 6602, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 274.216613204104, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6441, 6444, 6615, 6546, 6672 ], "activeGatherers": [ 6441, 6444, 6615, 6546, 6672 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6481 Decay: Footprint: Minimap: active: true x: 983.04657 z: 808.46961 Obstruction: active: true moving: false control group: 6458 control group 2: 0 tag: 9647 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 983.04657 y: 0 z: 808.46961 last x: 983.04657 last y diff: 0 last z: 808.46961 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6481 actor: "structures/seleucids/farmstead.xml" AIProxy: comp: { "changes": { "hitpoints": 900 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 300, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteFood", "Economic", "Village", "Farmstead" ], "visibleClassesList": [ "Economic", "Village", "Farmstead" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6482 Decay: Footprint: Minimap: active: true x: 683.67127 z: 216.41413 Obstruction: active: true moving: false control group: 6468 control group 2: 0 tag: 9649 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 683.67127 y: 0 z: 216.41413 last x: 683.67127 last y diff: 0 last z: 216.41413 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6482 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 6605, 0, 0 ], "miraged": [ false, false, true, false, false ], "seen": [ false, false, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6485 Decay: Footprint: Minimap: active: true x: 911.39571 z: 491.95295 Obstruction: active: true moving: false control group: 6485 control group 2: 0 tag: 456 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 911.39571 y: 0 z: 491.95295 last x: 911.39571 last y diff: 0 last z: 491.95295 territory: 2 rot x: 0 rot y: -2.48688 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 9 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6485 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true } ], "position": [ 911.3957061767578, 491.95294189453125 ], "angle": -2.48687744140625, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1085, "callerIID": 103, "timer": 17426 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 850.605224609375, "z": 466.79052734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 659 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6486 Decay: Footprint: Minimap: active: true x: 982.53345 z: 790.68084 Obstruction: active: true moving: true control group: 6486 control group 2: 0 tag: 458 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 982.53345 y: 0 z: 790.68084 last x: 982.30231 last y diff: 0 last z: 792.4659 territory: 2 rot x: 0 rot y: 2.96151 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7024 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 983.00101 waypoint z: 785.31273 waypoint x: 983.02271 waypoint z: 786.90261 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_grain" seed: 6486 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "autoharvest": true } ], "position": [ 982.533447265625, 790.6808319091797 ], "angle": 2.9615020751953125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "autoharvest": true, "formerTarget": 7024 } } ], "order": { "type": "Gather", "data": { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "autoharvest": true, "formerTarget": 7024 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 660, "gatheringTarget": 7024 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6487 Decay: Footprint: Minimap: active: true x: 985.32596 z: 785.40842 Obstruction: active: true moving: false control group: 6487 control group 2: 0 tag: 460 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 985.32596 y: 0 z: 785.40842 last x: 985.32596 last y diff: 0 last z: 785.40842 territory: 2 rot x: 0 rot y: -2.95781 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 5 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6487 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 } } ], "position": [ 985.3259582519531, 785.4084167480469 ], "angle": -2.9578094482421875, "resourceCarrying": [ { "type": "food", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 7024, "callerIID": 103, "timer": 17159 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "autoharvest": true, "formerTarget": 7024 } } ], "order": { "type": "Gather", "data": { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "autoharvest": true, "formerTarget": 7024 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 900.2386474609375, "z": 718.9091796875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 661 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6488 Decay: Footprint: Minimap: active: true x: 1018.52318 z: 791.2843 Obstruction: active: true moving: false control group: 6488 control group 2: 0 tag: 462 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1018.52318 y: 0 z: 791.2843 last x: 1018.52318 last y diff: 0 last z: 791.2843 territory: 2 rot x: 0 rot y: 0.35946 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 11 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6488 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1018.5231781005859, 791.2842864990234 ], "angle": 0.3594512939453125, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1019.0653076171875, "z": 793.111328125 }, "workOrders": [ { "type": "Repair", "data": { "target": 7386, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 662 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6492 Decay: Footprint: Minimap: active: true x: 542.02198 z: 1093.82056 Obstruction: active: true moving: false control group: 6483 control group 2: 0 tag: 9667 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 542.02198 y: 0 z: 1093.82056 last x: 542.02198 last y diff: 0 last z: 1093.82056 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6492 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 1 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6452 ], "activeGatherers": [ 6452 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6493 Decay: Footprint: Minimap: active: true x: 798.33783 z: 198.231 Obstruction: active: true moving: false control group: 6456 control group 2: 0 tag: 9671 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 798.33783 y: 0 z: 198.231 last x: 798.33783 last y diff: 0 last z: 198.231 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6493 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 274.6896014582299, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 7306, 6599, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 274.6896014582299, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6563, 6564, 6517, 6443, 6445 ], "activeGatherers": [ 6563, 6564, 6517, 6443 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6494 Decay: Footprint: Minimap: active: true x: 604.7233 z: 88.34401 Obstruction: active: true moving: true control group: 6494 control group 2: 0 tag: 464 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 604.7233 y: 0 z: 88.34401 last x: 605.41149 last y diff: 0 last z: 90.00724 territory: 3 rot x: 0 rot y: -2.68187 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 913 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 9 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6494 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 913, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 602, "y": 25.399444580078125, "z": 86 }, "initPos": { "x": 602, "y": 25.399444580078125, "z": 86 } } ], "position": [ 604.7232971191406, 88.34400939941406 ], "angle": -2.6818695068359375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 913, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 602, "y": 25.399444580078125, "z": 86 }, "initPos": { "x": 602, "y": 25.399444580078125, "z": 86 }, "autoharvest": true, "formerTarget": 913 } } ], "order": { "type": "Gather", "data": { "target": 913, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 602, "y": 25.399444580078125, "z": 86 }, "initPos": { "x": 602, "y": 25.399444580078125, "z": 86 }, "autoharvest": true, "formerTarget": 913 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "656.00", "z": "185.45" }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 663, "gatheringTarget": 913 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6496 Decay: Footprint: Minimap: active: true x: 614.25014 z: 99.53563 Obstruction: active: true moving: false control group: 6496 control group 2: 0 tag: 468 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 614.25014 y: 0 z: 99.53563 last x: 614.25014 last y diff: 0 last z: 99.53563 territory: 3 rot x: 0 rot y: -0.76728 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 8 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6496 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 614.2501373291016, 99.53562927246094 ], "angle": -0.76727294921875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 665 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6497 Decay: Footprint: Minimap: active: true x: 996.23682 z: 687.94288 Obstruction: active: true moving: false control group: 6491 control group 2: 0 tag: 9673 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 996.23682 y: 0 z: 687.94288 last x: 996.23682 last y diff: 0 last z: 687.94288 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6497 actor: "structures/seleucids/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6500 Decay: Footprint: Minimap: active: true x: 1030.95374 z: 645.06543 Obstruction: active: true moving: false control group: 6490 control group 2: 0 tag: 9679 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1030.95374 y: 0 z: 645.06543 last x: 1030.95374 last y diff: 0 last z: 645.06543 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6500 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6501 Decay: Footprint: Minimap: active: true x: 521.59668 z: 1112.98731 Obstruction: active: true moving: false control group: 6484 control group 2: 0 tag: 9685 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 521.59668 y: 0 z: 1112.98731 last x: 521.59668 last y diff: 0 last z: 1112.98731 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6501 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 1 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6450 ], "activeGatherers": [ 6450 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6503 Decay: Footprint: Minimap: active: true x: 376.15908 z: 935.03086 Obstruction: active: true moving: false control group: 6503 control group 2: 0 tag: 470 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 376.15908 y: 0 z: 935.03086 last x: 376.15908 last y diff: 0 last z: 935.03086 territory: 1 rot x: 0 rot y: -2.07842 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6503 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2521, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 374, "y": 23, "z": 934 }, "initPos": { "x": 374, "y": 23, "z": 934 } } ], "position": [ 376.15907287597656, 935.0308532714844 ], "angle": -2.0784149169921875, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2521, "callerIID": 103, "timer": 17471 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2521, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 374, "y": 23, "z": 934 }, "initPos": { "x": 374, "y": 23, "z": 934 }, "autoharvest": true, "formerTarget": 2521 } } ], "order": { "type": "Gather", "data": { "target": 2521, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 374, "y": 23, "z": 934 }, "initPos": { "x": 374, "y": 23, "z": 934 }, "autoharvest": true, "formerTarget": 2521 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 405.19610595703125, "z": 945.4284057617188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 666 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6504 Decay: Footprint: Minimap: active: true x: 382.65107 z: 890.75869 Obstruction: active: true moving: false control group: 6504 control group 2: 0 tag: 472 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 382.65107 y: 0 z: 890.75869 last x: 382.65107 last y diff: 0 last z: 890.75869 territory: 1 rot x: 0 rot y: -0.26276 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 12 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6504 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true } ], "position": [ 382.65106201171875, 890.7586822509766 ], "angle": -0.26275634765625, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2508, "callerIID": 103, "timer": 17285 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 667 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6505 Decay: Footprint: Minimap: active: true x: 404.47703 z: 881.62179 Obstruction: active: true moving: false control group: 6505 control group 2: 0 tag: 474 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 404.47703 y: 0 z: 881.62179 last x: 404.47703 last y diff: 0 last z: 881.62179 territory: 1 rot x: 0 rot y: 2.85668 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6505 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 5939, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/bush_temperate", "force": false, "lastPos": { "x": 405.12994384765625, "y": 22.999282836914062, "z": 878.675048828125 }, "initPos": { "x": 405.12994384765625, "y": 22.999282836914062, "z": 878.675048828125 } } ], "position": [ 404.4770202636719, 881.6217803955078 ], "angle": 2.8566741943359375, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 5939, "callerIID": 103, "timer": 17313 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 5939, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/bush_temperate", "force": false, "lastPos": { "x": 405.12994384765625, "y": 22.999282836914062, "z": 878.675048828125 }, "initPos": { "x": 405.12994384765625, "y": 22.999282836914062, "z": 878.675048828125 }, "autoharvest": true, "formerTarget": 5939 } } ], "order": { "type": "Gather", "data": { "target": 5939, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/bush_temperate", "force": false, "lastPos": { "x": 405.12994384765625, "y": 22.999282836914062, "z": 878.675048828125 }, "initPos": { "x": 405.12994384765625, "y": 22.999282836914062, "z": 878.675048828125 }, "autoharvest": true, "formerTarget": 5939 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 668 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6506 Decay: Footprint: Minimap: active: true x: 387.62003 z: 892.29612 Obstruction: active: true moving: false control group: 6506 control group 2: 0 tag: 476 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 387.62003 y: 0 z: 892.29612 last x: 387.62003 last y diff: 0 last z: 892.29612 territory: 1 rot x: 0 rot y: -2.4918 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 11 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6506 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2514, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 890 }, "initPos": { "x": 386, "y": 23, "z": 890 } } ], "position": [ 387.6200256347656, 892.2961120605469 ], "angle": -2.491790771484375, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2514, "callerIID": 103, "timer": 17593 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2514, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 890 }, "initPos": { "x": 386, "y": 23, "z": 890 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2514, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 890 }, "initPos": { "x": 386, "y": 23, "z": 890 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 669 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6507 Decay: Footprint: Minimap: active: true x: 384.35409 z: 894.6774 Obstruction: active: true moving: false control group: 6507 control group 2: 0 tag: 478 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 384.35409 y: 0 z: 894.6774 last x: 384.35409 last y diff: 0 last z: 894.6774 territory: 1 rot x: 0 rot y: -1.9218 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 5 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6507 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true } ], "position": [ 384.3540802001953, 894.6773986816406 ], "angle": -1.9217987060546875, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2508, "callerIID": 103, "timer": 17591 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 670 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6511 Decay: Footprint: Minimap: active: true x: 572.31135 z: 1086.97291 Obstruction: active: true moving: false control group: 6498 control group 2: 0 tag: 9699 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 572.31135 y: 0 z: 1086.97291 last x: 572.31135 last y diff: 0 last z: 1086.97291 territory: 1 rot x: 0 rot y: 0.1321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6511 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6543, 6544, 6419, 6545, 6375 ], "activeGatherers": [ 6543, 6544, 6419, 6545, 6375 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6514 Decay: Footprint: Minimap: active: true x: 503.39536 z: 1095.56592 Obstruction: active: true moving: false control group: 6489 control group 2: 0 tag: 9711 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 503.39536 y: 0 z: 1095.56592 last x: 503.39536 last y diff: 0 last z: 1095.56592 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6514 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 4 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 199, 200, 6391, 6392 ], "activeGatherers": [ 199, 200, 6391, 6392 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6516 Decay: Footprint: Minimap: active: true x: 745.0427 z: 216.58977 Obstruction: active: true moving: false control group: 6516 control group 2: 0 tag: 480 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 745.0427 y: 0 z: 216.58977 last x: 745.0427 last y diff: 0 last z: 216.58977 territory: 3 rot x: 0 rot y: -0.36535 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6516 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } }, { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } ], "position": [ 745.0426940917969, 216.5897674560547 ], "angle": -0.3653411865234375, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6554, "callerIID": 103, "timer": 17168 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "autoharvest": true, "formerTarget": 6554 } }, { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } } ], "order": { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "autoharvest": true, "formerTarget": 6554 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 731.5267944335938, "z": 226.50006103515625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 671 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6517 Decay: Footprint: Minimap: active: true x: 780.88833 z: 198.23063 Obstruction: active: true moving: false control group: 6517 control group 2: 0 tag: 482 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 780.88833 y: 0 z: 198.23063 last x: 780.88833 last y diff: 0 last z: 198.23063 territory: 3 rot x: 0 rot y: 1.57078 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6517 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 } } ], "position": [ 780.8883209228516, 198.23062133789062 ], "angle": 1.570770263671875, "resourceCarrying": [ { "type": "food", "amount": 2, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6493, "callerIID": 103, "timer": 17523 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "autoharvest": true, "formerTarget": 6493 } } ], "order": { "type": "Gather", "data": { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "autoharvest": true, "formerTarget": 6493 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 731.5267944335938, "z": 226.50006103515625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 672 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6518 Decay: Footprint: Minimap: active: true x: 753.58382 z: 225.79465 Obstruction: active: true moving: false control group: 6518 control group 2: 0 tag: 484 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 753.58382 y: 0 z: 225.79465 last x: 753.58382 last y diff: 0 last z: 225.79465 territory: 3 rot x: 0 rot y: -1.1456 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6518 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } }, { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } }, { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } }, { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } ], "position": [ 753.5838165283203, 225.79464721679688 ], "angle": -1.145599365234375, "resourceCarrying": [ { "type": "food", "amount": 2, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6554, "callerIID": 103, "timer": 17472 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "autoharvest": true, "formerTarget": 6554 } }, { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } }, { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } }, { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } } ], "order": { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "autoharvest": true, "formerTarget": 6554 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 731.5267944335938, "z": 226.50006103515625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 673 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6519 Decay: Footprint: Minimap: active: true x: 751.13447 z: 224.38865 Obstruction: active: true moving: false control group: 6519 control group 2: 0 tag: 486 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 751.13447 y: 0 z: 224.38865 last x: 751.13447 last y diff: 0 last z: 224.38865 territory: 3 rot x: 0 rot y: -0.9845 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6519 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } }, { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } }, { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } }, { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } ], "position": [ 751.1344604492188, 224.38864135742188 ], "angle": -0.9844970703125, "resourceCarrying": [ { "type": "food", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6554, "callerIID": 103, "timer": 17594 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "autoharvest": true, "formerTarget": 6554 } }, { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } }, { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } }, { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } } ], "order": { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "autoharvest": true, "formerTarget": 6554 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 731.5267944335938, "z": 226.50006103515625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 674 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6522 Decay: Footprint: Minimap: active: true x: 681.43812 z: 187.29526 Obstruction: active: true moving: false control group: 6499 control group 2: 0 tag: 9719 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 681.43812 y: 0 z: 187.29526 last x: 681.43812 last y diff: 0 last z: 187.29526 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6522 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6523 Decay: Footprint: Minimap: active: true x: 535.89454 z: 949.84351 Obstruction: active: true moving: false control group: 6509 control group 2: 0 tag: 9723 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 535.89454 y: 0 z: 949.84351 last x: 535.89454 last y diff: 0 last z: 949.84351 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6523 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7180 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 4, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6525 Decay: Footprint: Minimap: active: true x: 1019.23624 z: 765.64649 Obstruction: active: true moving: false control group: 6525 control group 2: 0 tag: 488 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1019.23624 y: 0 z: 765.64649 last x: 1019.23624 last y diff: 0 last z: 765.64649 territory: 2 rot x: 0 rot y: 1.61446 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6525 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7041, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "initPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 } } ], "position": [ 1019.2362365722656, 765.646484375 ], "angle": 1.6144561767578125, "resourceCarrying": [ { "type": "food", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 7041, "callerIID": 103, "timer": 17391 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7041, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "initPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "autoharvest": true, "formerTarget": 7041 } } ], "order": { "type": "Gather", "data": { "target": 7041, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "initPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "autoharvest": true, "formerTarget": 7041 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 675 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6526 Decay: Footprint: Minimap: active: true x: 849.3358 z: 735.87316 Obstruction: active: true moving: false control group: 6526 control group 2: 0 tag: 490 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 849.3358 y: 0 z: 735.87316 last x: 849.3358 last y diff: 0 last z: 735.87316 territory: 0 rot x: 0 rot y: -0.95922 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6526 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 } } ], "position": [ 849.3357849121094, 735.8731536865234 ], "angle": -0.9592132568359375, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 3988, "callerIID": 103, "timer": 17433 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } } ], "order": { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 921.2735595703125, "z": 656.3649291992188 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 676 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6527 Decay: Footprint: Minimap: active: true x: 1016.3771 z: 793.13085 Obstruction: active: true moving: false control group: 6527 control group 2: 0 tag: 492 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1016.3771 y: 0 z: 793.13085 last x: 1016.3771 last y diff: 0 last z: 793.13085 territory: 2 rot x: 0 rot y: 1.58213 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6527 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1016.3770904541016, 793.1308441162109 ], "angle": 1.582122802734375, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1019.0653076171875, "z": 793.111328125 }, "workOrders": [ { "type": "Repair", "data": { "target": 7386, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 677 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6528 Decay: Footprint: Minimap: active: true x: 1016.97117 z: 765.55565 Obstruction: active: true moving: false control group: 6528 control group 2: 0 tag: 494 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1016.97117 y: 0 z: 765.55565 last x: 1016.97117 last y diff: 0 last z: 765.55565 territory: 2 rot x: 0 rot y: 1.5998 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6528 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7041, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "initPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 } } ], "position": [ 1016.9711608886719, 765.5556488037109 ], "angle": 1.59979248046875, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 7041, "callerIID": 103, "timer": 17429 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7041, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "initPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "autoharvest": true, "formerTarget": 7041 } } ], "order": { "type": "Gather", "data": { "target": 7041, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "initPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "autoharvest": true, "formerTarget": 7041 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 912.5787963867188, "z": 694.0100708007812 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 678 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6529 Decay: Footprint: Minimap: active: true x: 981.86023 z: 785.74013 Obstruction: active: true moving: false control group: 6529 control group 2: 0 tag: 496 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 981.86023 y: 0 z: 785.74013 last x: 981.86023 last y diff: 0 last z: 785.74013 territory: 2 rot x: 0 rot y: 3.04734 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6529 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 } } ], "position": [ 981.8602294921875, 785.7401275634766 ], "angle": 3.047332763671875, "resourceCarrying": [ { "type": "food", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 7024, "callerIID": 103, "timer": 17221 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "autoharvest": true, "formerTarget": 7024 } } ], "order": { "type": "Gather", "data": { "target": 7024, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "initPos": { "x": 983.0013580322266, "y": 23, "z": 767.8632049560547 }, "autoharvest": true, "formerTarget": 7024 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 912.5787963867188, "z": 694.0100708007812 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 679 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6530 Decay: Footprint: Minimap: active: true x: 978.93615 z: 799.84668 Obstruction: active: true moving: false control group: 6530 control group 2: 0 tag: 498 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 978.93615 y: 0 z: 799.84668 last x: 978.93615 last y diff: 0 last z: 799.84668 territory: 2 rot x: 0 rot y: -1.88091 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6530 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6996, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "initPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 } } ], "position": [ 978.9361419677734, 799.8466796875 ], "angle": -1.8809051513671875, "resourceCarrying": [ { "type": "food", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6996, "callerIID": 103, "timer": 17530 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6996, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "initPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "autoharvest": true, "formerTarget": 6996 } } ], "order": { "type": "Gather", "data": { "target": 6996, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "initPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "autoharvest": true, "formerTarget": 6996 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 900.2386474609375, "z": 718.9091796875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 680 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6531 Decay: Footprint: Minimap: active: true x: 919.3305 z: 489.67385 Obstruction: active: true moving: false control group: 6531 control group 2: 0 tag: 500 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 919.3305 y: 0 z: 489.67385 last x: 919.3305 last y diff: 0 last z: 489.67385 territory: 2 rot x: 0 rot y: -2.72397 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 26 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6531 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 } } ], "position": [ 919.3304901123047, 489.67384338378906 ], "angle": -2.723968505859375, "resourceCarrying": [ { "type": "wood", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 12 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1120, "callerIID": 103, "timer": 17192 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 1120 } } ], "order": { "type": "Gather", "data": { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 1120 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 681 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6532 Decay: Footprint: Minimap: active: true x: 832.86353 z: 713.25641 Obstruction: active: true moving: false control group: 6532 control group 2: 0 tag: 502 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 832.86353 y: 0 z: 713.25641 last x: 832.86353 last y diff: 0 last z: 713.25641 territory: 0 rot x: 0 rot y: -1.247 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 21 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6532 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 }, "autoharvest": true } ], "position": [ 832.863525390625, 713.2564086914062 ], "angle": -1.2469940185546875, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 4075, "callerIID": 103, "timer": 17286 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 4075 } } ], "order": { "type": "Gather", "data": { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 4075 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 921.2735595703125, "z": 656.3649291992188 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 682 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6533 Decay: Footprint: Minimap: active: true x: 1071.05292 z: 792.52193 Obstruction: active: true moving: false control group: 6533 control group 2: 0 tag: 504 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1071.05292 y: 0 z: 792.52193 last x: 1071.05292 last y diff: 0 last z: 792.52193 territory: 2 rot x: 0 rot y: -0.31183 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 26 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6533 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 } } ], "position": [ 1071.0529174804688, 792.5219268798828 ], "angle": -0.31182861328125, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6706, "callerIID": 103, "timer": 17169 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true, "formerTarget": 6706 } } ], "order": { "type": "Gather", "data": { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true, "formerTarget": 6706 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 683 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6534 Decay: Footprint: Minimap: active: true x: 766.27216 z: 246.1597 Obstruction: active: true moving: false control group: 6502 control group 2: 0 tag: 9731 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 766.27216 y: 0 z: 246.1597 last x: 766.27216 last y diff: 0 last z: 246.1597 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6534 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 274.63047792646415, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 7291, 6613, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 274.63047792646415, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6472, 6471, 6473, 6474, 6580 ], "activeGatherers": [ 6472, 6471, 6473, 6474, 6580 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6538 Decay: Footprint: Minimap: active: true x: 547.378 z: 1123.03882 Obstruction: active: true moving: false control group: 6513 control group 2: 0 tag: 9741 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 547.378 y: 0 z: 1123.03882 last x: 547.378 last y diff: 0 last z: 1123.03882 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6538 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6571, 6573, 6572, 6574, 6575 ], "activeGatherers": [ 6571, 6573, 6572, 6574, 6575 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6539 Decay: Footprint: Minimap: active: true x: 523.0254 z: 942.97046 Obstruction: active: true moving: false control group: 6512 control group 2: 0 tag: 9743 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 523.0254 y: 0 z: 942.97046 last x: 523.0254 last y diff: 0 last z: 942.97046 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6539 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7182 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 3, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6540 Decay: Footprint: Minimap: active: true x: 574.13266 z: 1115.90159 Obstruction: active: true moving: false control group: 6540 control group 2: 0 tag: 506 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 574.13266 y: 0 z: 1115.90159 last x: 574.13266 last y diff: 0 last z: 1115.90159 territory: 1 rot x: 0 rot y: -0.17005 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 7 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6540 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 } } ], "position": [ 574.1326599121094, 1115.9015808105469 ], "angle": -0.1700439453125, "resourceCarrying": [ { "type": "food", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6556, "callerIID": 103, "timer": 17366 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "autoharvest": true, "formerTarget": 6556 } } ], "order": { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "autoharvest": true, "formerTarget": 6556 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 684 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6541 Decay: Footprint: Minimap: active: true x: 575.41413 z: 1118.4472 Obstruction: active: true moving: false control group: 6541 control group 2: 0 tag: 508 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 575.41413 y: 0 z: 1118.4472 last x: 575.41413 last y diff: 0 last z: 1118.4472 territory: 1 rot x: 0 rot y: -0.29628 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6541 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 } } ], "position": [ 575.4141235351562, 1118.4471893310547 ], "angle": -0.2962799072265625, "resourceCarrying": [ { "type": "food", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 12 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6556, "callerIID": 103, "timer": 16909 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "autoharvest": true, "formerTarget": 6556 } } ], "order": { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "autoharvest": true, "formerTarget": 6556 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 685 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6542 Decay: Footprint: Minimap: active: true x: 577.58169 z: 1119.81403 Obstruction: active: true moving: false control group: 6542 control group 2: 0 tag: 510 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 577.58169 y: 0 z: 1119.81403 last x: 577.58169 last y diff: 0 last z: 1119.81403 territory: 1 rot x: 0 rot y: -0.46798 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6542 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 } } ], "position": [ 577.5816802978516, 1119.8140258789062 ], "angle": -0.4679718017578125, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6556, "callerIID": 103, "timer": 17186 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "autoharvest": true, "formerTarget": 6556 } } ], "order": { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "initPos": { "x": 572.0855712890625, "y": 23, "z": 1132.7667236328125 }, "autoharvest": true, "formerTarget": 6556 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 686 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6543 Decay: Footprint: Minimap: active: true x: 574.74085 z: 1098.09221 Obstruction: active: true moving: false control group: 6543 control group 2: 0 tag: 512 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 574.74085 y: 0 z: 1098.09221 last x: 574.74085 last y diff: 0 last z: 1098.09221 territory: 1 rot x: 0 rot y: -2.85991 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 9 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6543 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 } } ], "position": [ 574.7408447265625, 1098.0922088623047 ], "angle": -2.8599090576171875, "resourceCarrying": [ { "type": "food", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 12 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6511, "callerIID": 103, "timer": 16860 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "autoharvest": true, "formerTarget": 6511 } } ], "order": { "type": "Gather", "data": { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "autoharvest": true, "formerTarget": 6511 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 687 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6544 Decay: Footprint: Minimap: active: true x: 575.83947 z: 1099.44085 Obstruction: active: true moving: false control group: 6544 control group 2: 0 tag: 514 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 575.83947 y: 0 z: 1099.44085 last x: 575.83947 last y diff: 0 last z: 1099.44085 territory: 1 rot x: 0 rot y: -2.79514 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 8 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6544 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 } } ], "position": [ 575.8394622802734, 1099.4408416748047 ], "angle": -2.795135498046875, "resourceCarrying": [ { "type": "food", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6511, "callerIID": 103, "timer": 17144 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "autoharvest": true, "formerTarget": 6511 } } ], "order": { "type": "Gather", "data": { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "autoharvest": true, "formerTarget": 6511 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 688 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6545 Decay: Footprint: Minimap: active: true x: 574.32035 z: 1100.16552 Obstruction: active: true moving: false control group: 6545 control group 2: 0 tag: 516 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 574.32035 y: 0 z: 1100.16552 last x: 574.32035 last y diff: 0 last z: 1100.16552 territory: 1 rot x: 0 rot y: -2.934 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6545 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 } } ], "position": [ 574.3203430175781, 1100.165512084961 ], "angle": -2.933990478515625, "resourceCarrying": [ { "type": "food", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6511, "callerIID": 103, "timer": 17541 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "autoharvest": true, "formerTarget": 6511 } } ], "order": { "type": "Gather", "data": { "target": 6511, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "initPos": { "x": 572.3113403320312, "y": 22.999282836914062, "z": 1086.972900390625 }, "autoharvest": true, "formerTarget": 6511 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 689 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6546 Decay: Footprint: Minimap: active: true x: 771.70136 z: 219.69329 Obstruction: active: true moving: false control group: 6546 control group 2: 0 tag: 518 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 771.70136 y: 0 z: 219.69329 last x: 771.70136 last y diff: 0 last z: 219.69329 territory: 3 rot x: 0 rot y: 1.02608 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6546 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "position": [ 771.7013549804688, 219.6932830810547 ], "angle": 1.0260772705078125, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "autoharvest": true } ], "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6480, "callerIID": 103, "timer": 17625 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "autoharvest": true, "formerTarget": 6480 } } ], "order": { "type": "Gather", "data": { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "autoharvest": true, "formerTarget": 6480 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 690 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6547 Decay: Footprint: Minimap: active: true x: 740.7362 z: 214.74947 Obstruction: active: true moving: false control group: 6547 control group 2: 0 tag: 520 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 740.7362 y: 0 z: 214.74947 last x: 740.7362 last y diff: 0 last z: 214.74947 territory: 3 rot x: 0 rot y: 0.00802 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 11 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6547 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "position": [ 740.7361907958984, 214.7494659423828 ], "angle": 0.0080108642578125, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } }, { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } ], "resourceCarrying": [ { "type": "food", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6554, "callerIID": 103, "timer": 17272 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "autoharvest": true, "formerTarget": 6554 } }, { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } } ], "order": { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "autoharvest": true, "formerTarget": 6554 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 691 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6548 Decay: Footprint: Minimap: active: true x: 739.91301 z: 207.8463 Obstruction: active: true moving: false control group: 6548 control group 2: 0 tag: 522 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 739.91301 y: 0 z: 207.8463 last x: 739.91301 last y diff: 0 last z: 207.8463 territory: 3 rot x: 0 rot y: -2.29131 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 21 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6548 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "position": [ 739.9130096435547, 207.84629821777344 ], "angle": -2.2913055419921875, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 } } ], "resourceCarrying": [ { "type": "food", "amount": 9, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6553, "callerIID": 103, "timer": 17046 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "autoharvest": true, "formerTarget": 6553 } } ], "order": { "type": "Gather", "data": { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "autoharvest": true, "formerTarget": 6553 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 692 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6550 Decay: Footprint: Minimap: active: true x: 648.24085 z: 224.96241 Obstruction: active: true moving: false control group: 6535 control group 2: 0 tag: 9753 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 648.24085 y: 0 z: 224.96241 last x: 648.24085 last y diff: 0 last z: 224.96241 territory: 3 rot x: 0 rot y: -0.78611 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6550 actor: "structures/spartans/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 880.0000000000001, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 6592, 0, 0 ], "miraged": [ false, false, true, false, false ], "seen": [ false, false, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6551 Decay: Footprint: Minimap: active: true x: 238.09308 z: 456.4108 Obstruction: active: true moving: false control group: 6508 control group 2: 0 tag: 9755 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 238.09308 y: 0 z: 456.4108 last x: 238.09308 last y diff: 0 last z: 456.4108 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6551 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6553 Decay: Footprint: Minimap: active: true x: 730.08881 z: 199.52146 Obstruction: active: true moving: false control group: 6524 control group 2: 0 tag: 9763 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 730.08881 y: 0 z: 199.52146 last x: 730.08881 last y diff: 0 last z: 199.52146 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6553 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 275, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 6603, 0, 0 ], "miraged": [ false, false, true, false, false ], "seen": [ false, false, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 275, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6548, 6579, 6346, 6347, 6470 ], "activeGatherers": [ 6548, 6579, 6346, 6347, 6470 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6554 Decay: Footprint: Minimap: active: true x: 740.81696 z: 230.53333 Obstruction: active: true moving: false control group: 6521 control group 2: 0 tag: 9765 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 740.81696 y: 0 z: 230.53333 last x: 740.81696 last y diff: 0 last z: 230.53333 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6554 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 275, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 6612, 0, 0 ], "miraged": [ false, false, true, false, false ], "seen": [ false, false, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 275, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6516, 6547, 6616, 6518, 6519 ], "activeGatherers": [ 6516, 6547, 6616, 6518, 6519 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6556 Decay: Footprint: Minimap: active: true x: 572.08558 z: 1132.76673 Obstruction: active: true moving: false control group: 6515 control group 2: 0 tag: 9771 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 572.08558 y: 0 z: 1132.76673 last x: 572.08558 last y diff: 0 last z: 1132.76673 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6556 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6541, 6451, 6453, 6542, 6540 ], "activeGatherers": [ 6541, 6451, 6453, 6542, 6540 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6558 Decay: Footprint: Minimap: active: true x: 517.00452 z: 1030.0088 Obstruction: active: true moving: false control group: 6537 control group 2: 0 tag: 9775 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 517.00452 y: 0 z: 1030.0088 last x: 517.00452 last y diff: 0 last z: 1030.0088 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6558 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7213 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6340, 6343, 6342, 6345, 6344 ], "activeGatherers": [ 6340, 6343, 6342, 6345, 6344 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6563 Decay: Footprint: Minimap: active: true x: 785.38245 z: 203.5266 Obstruction: active: true moving: false control group: 6563 control group 2: 0 tag: 524 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 785.38245 y: 0 z: 203.5266 last x: 785.38245 last y diff: 0 last z: 203.5266 territory: 3 rot x: 0 rot y: 2.02659 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6563 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 } } ], "position": [ 785.3824462890625, 203.52659606933594 ], "angle": 2.026580810546875, "resourceCarrying": [ { "type": "food", "amount": 9, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6493, "callerIID": 103, "timer": 17034 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "autoharvest": true, "formerTarget": 6493 } } ], "order": { "type": "Gather", "data": { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "autoharvest": true, "formerTarget": 6493 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 693 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6564 Decay: Footprint: Minimap: active: true x: 784.59707 z: 202.05417 Obstruction: active: true moving: false control group: 6564 control group 2: 0 tag: 526 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 784.59707 y: 0 z: 202.05417 last x: 784.59707 last y diff: 0 last z: 202.05417 territory: 3 rot x: 0 rot y: 1.91272 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 34 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6564 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "autoharvest": true } ], "position": [ 784.5970611572266, 202.05416870117188 ], "angle": 1.9127197265625, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6493, "callerIID": 103, "timer": 17199 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "autoharvest": true, "formerTarget": 6493 } } ], "order": { "type": "Gather", "data": { "target": 6493, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "initPos": { "x": 798.3378295898438, "y": 22.999282836914062, "z": 198.23098754882812 }, "autoharvest": true, "formerTarget": 6493 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 694 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6565 Decay: Footprint: Minimap: active: true x: 783.37325 z: 207.81296 Obstruction: active: true moving: false control group: 6565 control group 2: 0 tag: 528 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 783.37325 y: 0 z: 207.81296 last x: 783.37325 last y diff: 0 last z: 207.81296 territory: 3 rot x: 0 rot y: -1.55834 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 18 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6565 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "position": [ 783.3732452392578, 207.81295776367188 ], "angle": -1.5583343505859375, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 695 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6566 Decay: Footprint: Minimap: active: true x: 806.75355 z: 236.99692 Obstruction: active: true moving: false control group: 6552 control group 2: 0 tag: 9791 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 806.75355 y: 0 z: 236.99692 last x: 806.75355 last y diff: 0 last z: 236.99692 territory: 3 rot x: 0 rot y: 0.74659 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6566 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 272.2064131240691, "resourceSupplyNumGatherers": 2 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 7309, 6600, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 272.2064131240691, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6442, 294 ], "activeGatherers": [ 6442, 294 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6567 Decay: Footprint: Minimap: active: true x: 469.42554 z: 1007.81336 Obstruction: active: true moving: false control group: 6555 control group 2: 0 tag: 9793 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 469.42554 y: 0 z: 1007.81336 last x: 469.42554 last y diff: 0 last z: 1007.81336 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6567 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7247 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 3, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6568 Decay: Footprint: Minimap: active: true x: 593.16382 z: 1107.54505 Obstruction: active: true moving: false control group: 6520 control group 2: 0 tag: 9795 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 593.16382 y: 0 z: 1107.54505 last x: 593.16382 last y diff: 0 last z: 1107.54505 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6568 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6376, 6377, 202, 6449, 6421 ], "activeGatherers": [ 6376, 6377, 202, 6449, 6421 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6570 Decay: Footprint: Minimap: active: true x: 990.50622 z: 723.67414 Obstruction: active: true moving: false control group: 6549 control group 2: 0 tag: 9803 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 990.50622 y: 0 z: 723.67414 last x: 990.50622 last y diff: 0 last z: 723.67414 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6570 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6571 Decay: Footprint: Minimap: active: true x: 545.58002 z: 1136.80419 Obstruction: active: true moving: false control group: 6571 control group 2: 0 tag: 530 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 545.58002 y: 0 z: 1136.80419 last x: 545.58002 last y diff: 0 last z: 1136.80419 territory: 1 rot x: 0 rot y: 2.96012 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6571 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 } } ], "position": [ 545.5800170898438, 1136.804183959961 ], "angle": 2.960113525390625, "resourceCarrying": [ { "type": "food", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6538, "callerIID": 103, "timer": 17097 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "autoharvest": true, "formerTarget": 6538 } } ], "order": { "type": "Gather", "data": { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "autoharvest": true, "formerTarget": 6538 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 534.0587768554688, "z": 1148.1314697265625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 696 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6572 Decay: Footprint: Minimap: active: true x: 543.92954 z: 1137.54433 Obstruction: active: true moving: false control group: 6572 control group 2: 0 tag: 532 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 543.92954 y: 0 z: 1137.54433 last x: 543.92954 last y diff: 0 last z: 1137.54433 territory: 1 rot x: 0 rot y: 2.83988 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6572 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 } } ], "position": [ 543.9295349121094, 1137.5443267822266 ], "angle": 2.839874267578125, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6538, "callerIID": 103, "timer": 17170 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "autoharvest": true, "formerTarget": 6538 } } ], "order": { "type": "Gather", "data": { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "autoharvest": true, "formerTarget": 6538 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 534.0587768554688, "z": 1148.1314697265625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 697 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6573 Decay: Footprint: Minimap: active: true x: 542.91442 z: 1135.88196 Obstruction: active: true moving: false control group: 6573 control group 2: 0 tag: 534 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 542.91442 y: 0 z: 1135.88196 last x: 542.91442 last y diff: 0 last z: 1135.88196 territory: 1 rot x: 0 rot y: 2.73647 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6573 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 } } ], "position": [ 542.9144134521484, 1135.8819580078125 ], "angle": 2.7364654541015625, "resourceCarrying": [ { "type": "food", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6538, "callerIID": 103, "timer": 17145 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "autoharvest": true, "formerTarget": 6538 } } ], "order": { "type": "Gather", "data": { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "autoharvest": true, "formerTarget": 6538 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 534.0587768554688, "z": 1148.1314697265625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 698 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6574 Decay: Footprint: Minimap: active: true x: 544.6992 z: 1140.2535 Obstruction: active: true moving: false control group: 6574 control group 2: 0 tag: 536 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 544.6992 y: 0 z: 1140.2535 last x: 544.6992 last y diff: 0 last z: 1140.2535 territory: 1 rot x: 0 rot y: 2.93007 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6574 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 } } ], "position": [ 544.6991882324219, 1140.2534942626953 ], "angle": 2.9300689697265625, "resourceCarrying": [ { "type": "food", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6538, "callerIID": 103, "timer": 17236 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "autoharvest": true, "formerTarget": 6538 } } ], "order": { "type": "Gather", "data": { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "autoharvest": true, "formerTarget": 6538 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 534.0587768554688, "z": 1148.1314697265625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 699 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6575 Decay: Footprint: Minimap: active: true x: 544.00586 z: 1138.97513 Obstruction: active: true moving: false control group: 6575 control group 2: 0 tag: 538 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 544.00586 y: 0 z: 1138.97513 last x: 544.00586 last y diff: 0 last z: 1138.97513 territory: 1 rot x: 0 rot y: 2.86725 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6575 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 } } ], "position": [ 544.005859375, 1138.9751281738281 ], "angle": 2.86724853515625, "resourceCarrying": [ { "type": "food", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6538, "callerIID": 103, "timer": 17297 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "autoharvest": true, "formerTarget": 6538 } } ], "order": { "type": "Gather", "data": { "target": 6538, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "initPos": { "x": 547.3779907226562, "y": 22.999282836914062, "z": 1123.038818359375 }, "autoharvest": true, "formerTarget": 6538 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 534.0587768554688, "z": 1148.1314697265625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 700 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6576 Decay: Footprint: Minimap: active: true x: 233.08558 z: 447.0052 Obstruction: active: true moving: false control group: 6510 control group 2: 0 tag: 9805 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 233.08558 y: 0 z: 447.0052 last x: 233.08558 last y diff: 0 last z: 447.0052 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6576 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6577 Decay: Footprint: Minimap: active: true x: 458.90552 z: 1016.1438 Obstruction: active: true moving: false control group: 6557 control group 2: 0 tag: 9807 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 458.90552 y: 0 z: 1016.1438 last x: 458.90552 last y diff: 0 last z: 1016.1438 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6577 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7248 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 4, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6578 Decay: Footprint: Minimap: active: true x: 738.8033 z: 205.7947 Obstruction: active: true moving: false control group: 6578 control group 2: 0 tag: 540 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 738.8033 y: 0 z: 205.7947 last x: 738.8033 last y diff: 0 last z: 205.7947 territory: 3 rot x: 0 rot y: 1.42278 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6578 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "position": [ 738.8032989501953, 205.79469299316406 ], "angle": 1.4227752685546875, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 701 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6579 Decay: Footprint: Minimap: active: true x: 740.75327 z: 204.51766 Obstruction: active: true moving: false control group: 6579 control group 2: 0 tag: 542 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 740.75327 y: 0 z: 204.51766 last x: 740.75327 last y diff: 0 last z: 204.51766 territory: 3 rot x: 0 rot y: -2.07193 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6579 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "position": [ 740.7532653808594, 204.5176544189453 ], "angle": -2.071929931640625, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 } } ], "resourceCarrying": [ { "type": "food", "amount": 9, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6553, "callerIID": 103, "timer": 17082 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "autoharvest": true, "formerTarget": 6553 } } ], "order": { "type": "Gather", "data": { "target": 6553, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "initPos": { "x": 730.0888061523438, "y": 22.999282836914062, "z": 199.52145385742188 }, "autoharvest": true, "formerTarget": 6553 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 702 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6580 Decay: Footprint: Minimap: active: true x: 761.63103 z: 232.50248 Obstruction: active: true moving: false control group: 6580 control group 2: 0 tag: 544 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 761.63103 y: 0 z: 232.50248 last x: 761.63103 last y diff: 0 last z: 232.50248 territory: 3 rot x: 0 rot y: 0.39843 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6580 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "position": [ 761.6310272216797, 232.50247192382812 ], "angle": 0.3984222412109375, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 } } ], "resourceCarrying": [ { "type": "food", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6534, "callerIID": 103, "timer": 17547 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true, "formerTarget": 6534 } } ], "order": { "type": "Gather", "data": { "target": 6534, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "initPos": { "x": 766.2721557617188, "y": 22.999282836914062, "z": 246.15969848632812 }, "autoharvest": true, "formerTarget": 6534 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 703 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6581 Decay: Footprint: Minimap: active: true x: 1019.00632 z: 767.02594 Obstruction: active: true moving: false control group: 6581 control group 2: 0 tag: 546 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1019.00632 y: 0 z: 767.02594 last x: 1019.00632 last y diff: 0 last z: 767.02594 territory: 2 rot x: 0 rot y: 1.74863 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6581 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7041, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "initPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "autoharvest": true } ], "position": [ 1019.0063171386719, 767.0259399414062 ], "angle": 1.748626708984375, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 7041, "callerIID": 103, "timer": 17419 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7041, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "initPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "autoharvest": true, "formerTarget": 7041 } } ], "order": { "type": "Gather", "data": { "target": 7041, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "initPos": { "x": 1032.8643646240234, "y": 22.999282836914062, "z": 765.2568054199219 }, "autoharvest": true, "formerTarget": 7041 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 912.5787963867188, "z": 694.0100708007812 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 704 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6582 Decay: Footprint: Minimap: active: true x: 1016.48023 z: 794.28904 Obstruction: active: true moving: false control group: 6582 control group 2: 0 tag: 548 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1016.48023 y: 0 z: 794.28904 last x: 1016.48023 last y diff: 0 last z: 794.28904 territory: 2 rot x: 0 rot y: 2.06244 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 28 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6582 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1016.480224609375, 794.2890319824219 ], "angle": 2.06243896484375, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1019.0653076171875, "z": 793.111328125 }, "workOrders": [ { "type": "Repair", "data": { "target": 7386, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 705 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6583 Decay: Footprint: Minimap: active: true x: 1075.0598 z: 780.73964 Obstruction: active: true moving: false control group: 6583 control group 2: 0 tag: 550 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1075.0598 y: 0 z: 780.73964 last x: 1075.0598 last y diff: 0 last z: 780.73964 territory: 2 rot x: 0 rot y: 1.12195 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6583 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 } } ], "position": [ 1075.059799194336, 780.7396392822266 ], "angle": 1.1219482421875, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6650, "callerIID": 103, "timer": 17460 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "autoharvest": true, "formerTarget": 6650 } } ], "order": { "type": "Gather", "data": { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "autoharvest": true, "formerTarget": 6650 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 706 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6584 Decay: Footprint: Minimap: active: true x: 1077.58513 z: 779.6675 Obstruction: active: true moving: false control group: 6584 control group 2: 0 tag: 552 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1077.58513 y: 0 z: 779.6675 last x: 1077.58513 last y diff: 0 last z: 779.6675 territory: 2 rot x: 0 rot y: 0.98903 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6584 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "autoharvest": true } ], "position": [ 1077.5851287841797, 779.6674957275391 ], "angle": 0.9890289306640625, "resourceCarrying": [ { "type": "food", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6650, "callerIID": 103, "timer": 17493 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "autoharvest": true, "formerTarget": 6650 } } ], "order": { "type": "Gather", "data": { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "autoharvest": true, "formerTarget": 6650 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 707 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6585 Decay: Footprint: Minimap: active: true x: 1078.38434 z: 778.13216 Obstruction: active: true moving: false control group: 6585 control group 2: 0 tag: 554 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1078.38434 y: 0 z: 778.13216 last x: 1078.38434 last y diff: 0 last z: 778.13216 territory: 2 rot x: 0 rot y: 0.88074 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 21 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6585 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 } } ], "position": [ 1078.3843383789062, 778.1321563720703 ], "angle": 0.8807373046875, "resourceCarrying": [ { "type": "food", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6650, "callerIID": 103, "timer": 17531 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "autoharvest": true, "formerTarget": 6650 } } ], "order": { "type": "Gather", "data": { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "autoharvest": true, "formerTarget": 6650 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 708 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6586 Decay: Footprint: Minimap: active: true x: 1031.6689 z: 779.84495 Obstruction: active: true moving: false control group: 6586 control group 2: 0 tag: 556 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1031.6689 y: 0 z: 779.84495 last x: 1031.6689 last y diff: 0 last z: 779.84495 territory: 2 rot x: 0 rot y: 1.45469 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 13 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6586 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true } ], "position": [ 1031.6688995361328, 779.8449401855469 ], "angle": 1.454681396484375, "resourceCarrying": [ { "type": "food", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6729, "callerIID": 103, "timer": 17273 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true, "formerTarget": 6729 } } ], "order": { "type": "Gather", "data": { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true, "formerTarget": 6729 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 709 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6587 Decay: Footprint: Minimap: active: true x: 1067.36725 z: 789.97501 Obstruction: active: true moving: false control group: 6587 control group 2: 0 tag: 558 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1067.36725 y: 0 z: 789.97501 last x: 1067.36725 last y diff: 0 last z: 789.97501 territory: 2 rot x: 0 rot y: -0.00074 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 27 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6587 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true } ], "position": [ 1067.3672485351562, 789.9750061035156 ], "angle": -0.000732421875, "resourceCarrying": [ { "type": "food", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6706, "callerIID": 103, "timer": 17494 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true, "formerTarget": 6706 } } ], "order": { "type": "Gather", "data": { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true, "formerTarget": 6706 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 710 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6588 Decay: Footprint: Minimap: active: true x: 1071.59678 z: 784.04 Obstruction: active: true moving: true control group: 6588 control group 2: 0 tag: 560 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1071.59678 y: 0 z: 784.04 last x: 1070.88222 last y diff: 0 last z: 785.69205 territory: 2 rot x: 0 rot y: 2.66732 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 150 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_food" seed: 6588 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 6706, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true } ], "position": [ 1071.5967712402344, 784.0399932861328 ], "angle": 2.6673126220703125, "resourceCarrying": [ { "type": "food", "amount": 15, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 15 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 150, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true, "formerTarget": 6706 } } ], "order": { "type": "Gather", "data": { "target": 150, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "initPos": { "x": 1067.359130859375, "y": 23, "z": 807.43603515625 }, "autoharvest": true, "formerTarget": 6706 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 711 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6589 Decay: Footprint: Minimap: active: true x: 1029.94973 z: 780.40651 Obstruction: active: true moving: false control group: 6589 control group 2: 0 tag: 562 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1029.94973 y: 0 z: 780.40651 last x: 1029.94973 last y diff: 0 last z: 780.40651 territory: 2 rot x: 0 rot y: 1.50832 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6589 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true } ], "position": [ 1029.949722290039, 780.4065093994141 ], "angle": 1.5083160400390625, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6729, "callerIID": 103, "timer": 17430 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true, "formerTarget": 6729 } } ], "order": { "type": "Gather", "data": { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true, "formerTarget": 6729 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 712 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6590 Decay: Footprint: Minimap: active: true x: 1073.49434 z: 782.7642 Obstruction: active: true moving: false control group: 6590 control group 2: 0 tag: 564 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1073.49434 y: 0 z: 782.7642 last x: 1073.49434 last y diff: 0 last z: 782.7642 territory: 2 rot x: 0 rot y: 1.2821 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6590 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "autoharvest": true } ], "position": [ 1073.4943389892578, 782.7641906738281 ], "angle": 1.2820892333984375, "resourceCarrying": [ { "type": "food", "amount": 1, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6650, "callerIID": 103, "timer": 17548 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "autoharvest": true, "formerTarget": 6650 } } ], "order": { "type": "Gather", "data": { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "autoharvest": true, "formerTarget": 6650 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 713 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6591 Decay: Footprint: Minimap: active: true x: 1080.87282 z: 776.2093 Obstruction: active: true moving: false control group: 6591 control group 2: 0 tag: 566 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1080.87282 y: 0 z: 776.2093 last x: 1080.87282 last y diff: 0 last z: 776.2093 territory: 2 rot x: 0 rot y: 0.68857 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6591 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 } } ], "position": [ 1080.872817993164, 776.2092895507812 ], "angle": 0.688568115234375, "resourceCarrying": [ { "type": "food", "amount": 1, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6650, "callerIID": 103, "timer": 17589 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "autoharvest": true, "formerTarget": 6650 } } ], "order": { "type": "Gather", "data": { "target": 6650, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "initPos": { "x": 1088.6524658203125, "y": 23, "z": 786.177490234375 }, "autoharvest": true, "formerTarget": 6650 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 714 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6592 Footprint: Minimap: active: true x: 648.24085 z: 224.96241 Obstruction: active: true moving: false control group: 6592 control group 2: 0 tag: 9811 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 648.24085 y: 0 z: 224.96241 last x: 648.24085 last y diff: 0 last z: 224.96241 territory: 3 rot x: 0 rot y: -0.78611 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6550 actor: "structures/spartans/storehouse.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6550, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6593 Footprint: Minimap: active: true x: 642 z: 238 Obstruction: active: true moving: false control group: 6593 control group 2: 0 tag: 9813 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 238 last x: 642 last y diff: 0 last z: 238 territory: 3 rot x: 0 rot y: 0.58077 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4293 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6596 Footprint: Minimap: active: true x: 654 z: 234 Obstruction: active: true moving: false control group: 6596 control group 2: 0 tag: 9823 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 234 last x: 654 last y diff: 0 last z: 234 territory: 3 rot x: 0 rot y: 1.7064 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4286 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6597 Decay: Footprint: Minimap: active: true x: 287.08173 z: 501.279 Obstruction: active: true moving: false control group: 6559 control group 2: 0 tag: 9825 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 287.08173 y: 0 z: 501.279 last x: 287.08173 last y diff: 0 last z: 501.279 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6597 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6598 Footprint: Minimap: active: true x: 819.81397 z: 218.82233 Obstruction: active: true moving: false control group: 6598 control group 2: 0 tag: 9827 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 819.81397 y: 0 z: 218.82233 last x: 819.81397 last y diff: 0 last z: 218.82233 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6384 actor: "structures/spartans/farmstead.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6384, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6599 Footprint: Minimap: active: true x: 798.33783 z: 198.231 Obstruction: active: true moving: false control group: 6599 control group 2: 0 tag: 9829 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 798.33783 y: 0 z: 198.231 last x: 798.33783 last y diff: 0 last z: 198.231 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6493 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6493, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6600 Footprint: Minimap: active: true x: 806.75355 z: 236.99692 Obstruction: active: true moving: false control group: 6600 control group 2: 0 tag: 9831 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 806.75355 y: 0 z: 236.99692 last x: 806.75355 last y diff: 0 last z: 236.99692 territory: 3 rot x: 0 rot y: 0.74659 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6566 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6566, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6602 Footprint: Minimap: active: true x: 783.43299 z: 225.92142 Obstruction: active: true moving: false control group: 6602 control group 2: 0 tag: 9837 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 783.43299 y: 0 z: 225.92142 last x: 783.43299 last y diff: 0 last z: 225.92142 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6480 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6480, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6603 Footprint: Minimap: active: true x: 730.08881 z: 199.52146 Obstruction: active: true moving: false control group: 6603 control group 2: 0 tag: 9839 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 730.08881 y: 0 z: 199.52146 last x: 730.08881 last y diff: 0 last z: 199.52146 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6553 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6553, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6604 Footprint: Minimap: active: true x: 760 z: 208 Obstruction: active: true moving: false control group: 6604 control group 2: 0 tag: 9841 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 760 y: 0 z: 208 last x: 760 last y diff: 0 last z: 208 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/civic_center.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 291 actor: "structures/spartans/civic_center.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 291, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6605 Footprint: Minimap: active: true x: 683.67127 z: 216.41413 Obstruction: active: true moving: false control group: 6605 control group 2: 0 tag: 9843 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 683.67127 y: 0 z: 216.41413 last x: 683.67127 last y diff: 0 last z: 216.41413 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6482 actor: "structures/spartans/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6482, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6606 Decay: Footprint: Minimap: active: true x: 446.84797 z: 971.25751 Obstruction: active: true moving: false control group: 6562 control group 2: 0 tag: 9845 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 446.84797 y: 0 z: 971.25751 last x: 446.84797 last y diff: 0 last z: 971.25751 territory: 1 rot x: 0 rot y: -2.227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6606 actor: "structures/ptolemies/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7263 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 5, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6607 Decay: Footprint: Minimap: active: true x: 1021.36837 z: 631.2413 Obstruction: active: true moving: false control group: 6536 control group 2: 0 tag: 9847 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1021.36837 y: 0 z: 631.2413 last x: 1021.36837 last y diff: 0 last z: 631.2413 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/barracks.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 6607 actor: "structures/seleucids/barracks.xml" AIProxy: comp: { "changes": { "hitpoints": 2000, "trainingQueue": [ { "id": 14, "unitTemplate": "units/sele/infantry_spearman_b", "count": 3, "neededSlots": 0, "progress": 0.8720116577308625, "timeRemaining": 3082.246852806911 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Auras: comp: { "affectedPlayers": { "structures/barracks_xp_trickle": [ 2 ] }, "structures/barracks_xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Military", "Village", "Barracks" ], "visibleClassesList": [ "Military", "Village", "Barracks" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 15, "queue": [ { "id": 14, "player": 2, "unitTemplate": "units/sele/infantry_spearman_b", "count": 3, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "population": 1, "productionStarted": true, "timeTotal": 24082.24685280691, "timeRemaining": 3082.246852806911, "neededSlots": 0 } ], "entitiesMap": {}, "timer": 16846 } RallyPoint: comp: { "pos": [ { "x": 914, "z": 582 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "mirage|gaia/tree/elm", "target": 3108 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6608 Footprint: Minimap: active: true x: 710.45124 z: 213.19971 Obstruction: active: true moving: false control group: 6608 control group 2: 0 tag: 9849 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710.45124 y: 0 z: 213.19971 last x: 710.45124 last y diff: 0 last z: 213.19971 territory: 3 rot x: 0 rot y: -0.5639 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 305 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6610 Footprint: Minimap: active: true x: 697.19153 z: 228.20276 Obstruction: active: true moving: false control group: 6610 control group 2: 0 tag: 9853 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 697.19153 y: 0 z: 228.20276 last x: 697.19153 last y diff: 0 last z: 228.20276 territory: 3 rot x: 0 rot y: -2.27753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6258 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6611 Footprint: Minimap: active: true x: 681.04535 z: 238.67484 Obstruction: active: true moving: false control group: 6611 control group 2: 0 tag: 9857 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 681.04535 y: 0 z: 238.67484 last x: 681.04535 last y diff: 0 last z: 238.67484 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6424 actor: "structures/spartans/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6424, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6612 Footprint: Minimap: active: true x: 740.81696 z: 230.53333 Obstruction: active: true moving: false control group: 6612 control group 2: 0 tag: 9859 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 740.81696 y: 0 z: 230.53333 last x: 740.81696 last y diff: 0 last z: 230.53333 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6554 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6554, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6613 Footprint: Minimap: active: true x: 766.27216 z: 246.1597 Obstruction: active: true moving: false control group: 6613 control group 2: 0 tag: 9861 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 766.27216 y: 0 z: 246.1597 last x: 766.27216 last y diff: 0 last z: 246.1597 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6534 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6534, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6614 Decay: Footprint: Minimap: active: true x: 510.65421 z: 936.52582 Obstruction: active: true moving: false control group: 6594 control group 2: 0 tag: 9863 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 510.65421 y: 0 z: 936.52582 last x: 510.65421 last y diff: 0 last z: 936.52582 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6614 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7184 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 4, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 378, "z": 954 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/pine", "target": 2542 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6615 Decay: Footprint: Minimap: active: true x: 765.75736 z: 223.94777 Obstruction: active: true moving: false control group: 6615 control group 2: 0 tag: 578 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 765.75736 y: 0 z: 223.94777 last x: 765.75736 last y diff: 0 last z: 223.94777 territory: 3 rot x: 0 rot y: 1.41303 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6615 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIOrderData": [ { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 } } ], "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "position": [ 765.7573547363281, 223.94776916503906 ], "angle": 1.41302490234375, "resourceCarrying": [ { "type": "food", "amount": 4, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6480, "callerIID": 103, "timer": 17363 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "autoharvest": true, "formerTarget": 6480 } } ], "order": { "type": "Gather", "data": { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "autoharvest": true, "formerTarget": 6480 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 715 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6616 Decay: Footprint: Minimap: active: true x: 742.58347 z: 214.6585 Obstruction: active: true moving: false control group: 6616 control group 2: 0 tag: 580 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 742.58347 y: 0 z: 214.6585 last x: 742.58347 last y diff: 0 last z: 214.6585 territory: 3 rot x: 0 rot y: -0.15731 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6616 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } }, { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } ], "position": [ 742.5834655761719, 214.6584930419922 ], "angle": -0.1573028564453125, "resourceCarrying": [ { "type": "food", "amount": 4, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6554, "callerIID": 103, "timer": 17349 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "autoharvest": true, "formerTarget": 6554 } }, { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": true, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 } } } ], "order": { "type": "Gather", "data": { "target": 6554, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "initPos": { "x": 740.8169555664062, "y": 22.999282836914062, "z": 230.5333251953125 }, "autoharvest": true, "formerTarget": 6554 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 716 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6617 Footprint: Minimap: active: true x: 666.61982 z: 254.26944 Obstruction: active: true moving: false control group: 6617 control group 2: 0 tag: 9865 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 666.61982 y: 0 z: 254.26944 last x: 666.61982 last y diff: 0 last z: 254.26944 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/fndn_4x4.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50348 actor: "structures/fndn_4x4.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6619 Decay: Footprint: Minimap: active: true x: 382.49791 z: 896.15963 Obstruction: active: true moving: false control group: 6619 control group 2: 0 tag: 582 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 382.49791 y: 0 z: 896.15963 last x: 382.49791 last y diff: 0 last z: 896.15963 territory: 1 rot x: 0 rot y: -2.8473 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6619 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true } ], "position": [ 382.49790954589844, 896.1596221923828 ], "angle": -2.8472900390625, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2508, "callerIID": 103, "timer": 17611 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 717 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6620 Decay: Footprint: Minimap: active: true x: 376.56305 z: 936.15514 Obstruction: active: true moving: false control group: 6620 control group 2: 0 tag: 584 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 376.56305 y: 0 z: 936.15514 last x: 376.56305 last y diff: 0 last z: 936.15514 territory: 0 rot x: 0 rot y: -2.2883 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6620 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2521, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 374, "y": 23, "z": 934 }, "initPos": { "x": 374, "y": 23, "z": 934 } } ], "position": [ 376.56304931640625, 936.1551361083984 ], "angle": -2.288299560546875, "resourceCarrying": [ { "type": "wood", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 12 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2521, "callerIID": 103, "timer": 17293 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2521, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 374, "y": 23, "z": 934 }, "initPos": { "x": 374, "y": 23, "z": 934 }, "autoharvest": true, "formerTarget": 2521 } } ], "order": { "type": "Gather", "data": { "target": 2521, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 374, "y": 23, "z": 934 }, "initPos": { "x": 374, "y": 23, "z": 934 }, "autoharvest": true, "formerTarget": 2521 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 405.19610595703125, "z": 945.4284057617188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 718 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6621 Decay: Footprint: Minimap: active: true x: 383.61887 z: 916.52341 Obstruction: active: true moving: false control group: 6621 control group 2: 0 tag: 586 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 383.61887 y: 0 z: 916.52341 last x: 383.61887 last y diff: 0 last z: 916.52341 territory: 1 rot x: 0 rot y: 0.96956 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6621 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 } } ], "position": [ 383.6188659667969, 916.5234069824219 ], "angle": 0.9695587158203125, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2535, "callerIID": 103, "timer": 17532 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 719 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6623 Decay: Footprint: Minimap: active: true x: 998.59278 z: 783.46209 Obstruction: active: true moving: false control group: 6595 control group 2: 0 tag: 9873 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 998.59278 y: 0 z: 783.46209 last x: 998.59278 last y diff: 0 last z: 783.46209 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6623 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 4 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 151, 152, 153, 154 ], "activeGatherers": [ 151, 152, 153, 154 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6624 Decay: Footprint: Minimap: active: true x: 1004.00818 z: 610.14332 Obstruction: active: true moving: false control group: 6618 control group 2: 0 tag: 9877 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1004.00818 y: 0 z: 610.14332 last x: 1004.00818 last y diff: 0 last z: 610.14332 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6624 actor: "structures/seleucids/farmstead.xml" AIProxy: comp: { "changes": { "hitpoints": 900 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 300, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteFood", "Economic", "Village", "Farmstead" ], "visibleClassesList": [ "Economic", "Village", "Farmstead" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6626 Footprint: Minimap: active: true x: 275.5005 z: 593.09913 Obstruction: active: true moving: false control group: 6626 control group 2: 0 tag: 9881 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 275.5005 y: 0 z: 593.09913 last x: 275.5005 last y diff: 0 last z: 593.09913 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6331 actor: "structures/mauryas/storehouse.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6331, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6627 Footprint: Minimap: active: true x: 274 z: 614 Obstruction: active: true moving: false control group: 6627 control group 2: 0 tag: 9883 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 614 last x: 274 last y diff: 0 last z: 614 territory: 4 rot x: 0 rot y: 3.11416 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2263 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6628 Footprint: Minimap: active: true x: 286 z: 598 Obstruction: active: true moving: false control group: 6628 control group 2: 0 tag: 9885 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 598 last x: 286 last y diff: 0 last z: 598 territory: 4 rot x: 0 rot y: 3.63038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2281 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6629 Decay: Footprint: Minimap: active: true x: 292.32038 z: 517.18934 Obstruction: active: true moving: false control group: 6560 control group 2: 0 tag: 9889 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 292.32038 y: 0 z: 517.18934 last x: 292.32038 last y diff: 0 last z: 517.18934 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6629 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6630 Decay: Footprint: Minimap: active: true x: 225.68213 z: 438.39811 Obstruction: active: true moving: false control group: 6601 control group 2: 0 tag: 9891 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 225.68213 y: 0 z: 438.39811 last x: 225.68213 last y diff: 0 last z: 438.39811 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6630 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6631 Decay: Footprint: Minimap: active: true x: 666.61982 z: 254.26944 Obstruction: active: true moving: false control group: 6569 control group 2: 0 tag: 9897 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 666.61982 y: 0 z: 254.26944 last x: 666.61982 last y diff: 0 last z: 254.26944 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6631 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6633 Footprint: Minimap: active: true x: 654 z: 246 Obstruction: active: true moving: false control group: 6633 control group 2: 0 tag: 9901 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 246 last x: 654 last y diff: 0 last z: 246 territory: 3 rot x: 0 rot y: 4.19411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4274 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6634 Footprint: Minimap: active: true x: 988.2765 z: 826.75214 Obstruction: active: true moving: false control group: 6634 control group 2: 0 tag: 9903 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 988.2765 y: 0 z: 826.75214 last x: 988.2765 last y diff: 0 last z: 826.75214 territory: 2 rot x: 0 rot y: -2.96703 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian_autumn.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6304 actor: "flora/trees/oak_hungarian_autumn.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6304, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6635 Decay: Footprint: Minimap: active: true x: 961.40371 z: 734.31995 Obstruction: active: true moving: false control group: 6622 control group 2: 0 tag: 9905 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 961.40371 y: 0 z: 734.31995 last x: 961.40371 last y diff: 0 last z: 734.31995 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6635 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6636 Decay: Footprint: Minimap: active: true x: 796.03846 z: 477.04563 Obstruction: active: true moving: false control group: 6636 control group 2: 0 tag: 588 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 796.03846 y: 0 z: 477.04563 last x: 796.03846 last y diff: 0 last z: 477.04563 territory: 2 rot x: 0 rot y: 2.52623 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6636 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1911, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 798, "y": 23, "z": 474 }, "initPos": { "x": 798, "y": 23, "z": 474 } } ], "position": [ 796.0384521484375, 477.0456237792969 ], "angle": 2.5262298583984375, "resourceCarrying": [ { "type": "wood", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 14 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1911, "callerIID": 103, "timer": 17107 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1911, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 798, "y": 23, "z": 474 }, "initPos": { "x": 798, "y": 23, "z": 474 }, "autoharvest": true, "formerTarget": 1911 } } ], "order": { "type": "Gather", "data": { "target": 1911, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 798, "y": 23, "z": 474 }, "initPos": { "x": 798, "y": 23, "z": 474 }, "autoharvest": true, "formerTarget": 1911 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 720 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6637 Decay: Footprint: Minimap: active: true x: 784.78325 z: 475.97774 Obstruction: active: true moving: false control group: 6637 control group 2: 0 tag: 590 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 784.78325 y: 0 z: 475.97774 last x: 784.78325 last y diff: 0 last z: 475.97774 territory: 2 rot x: 0 rot y: -0.90978 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6637 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 } } ], "position": [ 784.7832489013672, 475.9777374267578 ], "angle": -0.9097747802734375, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1908, "callerIID": 103, "timer": 17420 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } } ], "order": { "type": "Gather", "data": { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 850.605224609375, "z": 466.79052734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 721 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6638 Decay: Footprint: Minimap: active: true x: 1019.27555 z: 795.871 Obstruction: active: true moving: false control group: 6638 control group 2: 0 tag: 592 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1019.27555 y: 0 z: 795.871 last x: 1019.27555 last y diff: 0 last z: 795.871 territory: 2 rot x: 0 rot y: -3.0304 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 21 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6638 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1019.2755432128906, 795.8709869384766 ], "angle": -3.0303955078125, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1019.0653076171875, "z": 793.111328125 }, "workOrders": [ { "type": "Repair", "data": { "target": 7386, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 722 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6639 Decay: Footprint: Minimap: active: true x: 798.35228 z: 476.96084 Obstruction: active: true moving: false control group: 6639 control group 2: 0 tag: 594 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 798.35228 y: 0 z: 476.96084 last x: 798.35228 last y diff: 0 last z: 476.96084 territory: 2 rot x: 0 rot y: -2.97457 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 8 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6639 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1911, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 798, "y": 23, "z": 474 }, "initPos": { "x": 798, "y": 23, "z": 474 } } ], "position": [ 798.3522796630859, 476.96083068847656 ], "angle": -2.9745635986328125, "resourceCarrying": [ { "type": "wood", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 14 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1911, "callerIID": 103, "timer": 17129 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1911, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 798, "y": 23, "z": 474 }, "initPos": { "x": 798, "y": 23, "z": 474 }, "autoharvest": true, "formerTarget": 1911 } } ], "order": { "type": "Gather", "data": { "target": 1911, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 798, "y": 23, "z": 474 }, "initPos": { "x": 798, "y": 23, "z": 474 }, "autoharvest": true, "formerTarget": 1911 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 723 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6640 Decay: Footprint: Minimap: active: true x: 980.2064 z: 798.5765 Obstruction: active: true moving: false control group: 6640 control group 2: 0 tag: 596 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 980.2064 y: 0 z: 798.5765 last x: 980.2064 last y diff: 0 last z: 798.5765 territory: 2 rot x: 0 rot y: -1.75324 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6640 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6996, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "initPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 } } ], "position": [ 980.2063903808594, 798.5764923095703 ], "angle": -1.75323486328125, "resourceCarrying": [ { "type": "food", "amount": 1, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6996, "callerIID": 103, "timer": 17590 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6996, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "initPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "autoharvest": true, "formerTarget": 6996 } } ], "order": { "type": "Gather", "data": { "target": 6996, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "initPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "autoharvest": true, "formerTarget": 6996 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 724 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6641 Decay: Footprint: Minimap: active: true x: 784.69713 z: 480.036 Obstruction: active: true moving: false control group: 6641 control group 2: 0 tag: 598 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 784.69713 y: 0 z: 480.036 last x: 784.69713 last y diff: 0 last z: 480.036 territory: 2 rot x: 0 rot y: -2.2465 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 7 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6641 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 } } ], "position": [ 784.6971282958984, 480.03599548339844 ], "angle": -2.246490478515625, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1908, "callerIID": 103, "timer": 17294 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } } ], "order": { "type": "Gather", "data": { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 850.605224609375, "z": 466.79052734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 725 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6642 Decay: Footprint: Minimap: active: true x: 799.4907 z: 476.9799 Obstruction: active: true moving: false control group: 6642 control group 2: 0 tag: 600 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 799.4907 y: 0 z: 476.9799 last x: 799.4907 last y diff: 0 last z: 476.9799 territory: 2 rot x: 0 rot y: -2.61782 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 7 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6642 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1911, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 798, "y": 23, "z": 474 }, "initPos": { "x": 798, "y": 23, "z": 474 } } ], "position": [ 799.4906921386719, 476.9798889160156 ], "angle": -2.6178131103515625, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1911, "callerIID": 103, "timer": 17148 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1911, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 798, "y": 23, "z": 474 }, "initPos": { "x": 798, "y": 23, "z": 474 }, "autoharvest": true, "formerTarget": 1911 } } ], "order": { "type": "Gather", "data": { "target": 1911, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 798, "y": 23, "z": 474 }, "initPos": { "x": 798, "y": 23, "z": 474 }, "autoharvest": true, "formerTarget": 1911 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 726 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6643 Decay: Footprint: Minimap: active: true x: 1016.59641 z: 791.96369 Obstruction: active: true moving: false control group: 6643 control group 2: 0 tag: 602 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1016.59641 y: 0 z: 791.96369 last x: 1016.59641 last y diff: 0 last z: 791.96369 territory: 2 rot x: 0 rot y: 1.07235 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6643 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1016.5964050292969, 791.9636840820312 ], "angle": 1.0723419189453125, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1019.0653076171875, "z": 793.111328125 }, "workOrders": [ { "type": "Repair", "data": { "target": 7386, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 727 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6644 Decay: Footprint: Minimap: active: true x: 784.9857 z: 477.14022 Obstruction: active: true moving: false control group: 6644 control group 2: 0 tag: 604 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 784.9857 y: 0 z: 477.14022 last x: 784.9857 last y diff: 0 last z: 477.14022 territory: 2 rot x: 0 rot y: -1.21961 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6644 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 } } ], "position": [ 784.9856872558594, 477.1402130126953 ], "angle": -1.2196044921875, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1908, "callerIID": 103, "timer": 17237 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } } ], "order": { "type": "Gather", "data": { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 728 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6645 Decay: Footprint: Minimap: active: true x: 909.34289 z: 496.07659 Obstruction: active: true moving: false control group: 6645 control group 2: 0 tag: 606 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 909.34289 y: 0 z: 496.07659 last x: 909.34289 last y diff: 0 last z: 496.07659 territory: 2 rot x: 0 rot y: -2.17269 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6645 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1056, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 906, "y": 23, "z": 494 }, "initPos": { "x": 906, "y": 23, "z": 494 } } ], "position": [ 909.3428802490234, 496.0765838623047 ], "angle": -2.1726837158203125, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1056, "callerIID": 103, "timer": 17138 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1056, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 906, "y": 23, "z": 494 }, "initPos": { "x": 906, "y": 23, "z": 494 }, "autoharvest": true, "formerTarget": 1056 } } ], "order": { "type": "Gather", "data": { "target": 1056, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 906, "y": 23, "z": 494 }, "initPos": { "x": 906, "y": 23, "z": 494 }, "autoharvest": true, "formerTarget": 1056 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 729 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6650 Decay: Footprint: Minimap: active: true x: 1088.65247 z: 786.1775 Obstruction: active: true moving: false control group: 6625 control group 2: 0 tag: 9919 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1088.65247 y: 0 z: 786.1775 last x: 1088.65247 last y diff: 0 last z: 786.1775 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6650 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6583, 6584, 6585, 6590, 6591 ], "activeGatherers": [ 6583, 6584, 6585, 6590, 6591 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6652 Decay: Footprint: Minimap: active: true x: 491.58825 z: 1070.94605 Obstruction: active: true moving: false control group: 6652 control group 2: 0 tag: 608 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 491.58825 y: 0 z: 1070.94605 last x: 491.58825 last y diff: 0 last z: 1070.94605 territory: 1 rot x: 0 rot y: -1.2813 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6652 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true } ], "position": [ 491.58824157714844, 1070.946044921875 ], "angle": -1.2812957763671875, "resourceCarrying": [ { "type": "food", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 14 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6992, "callerIID": 103, "timer": 16751 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true, "formerTarget": 6992 } } ], "order": { "type": "Gather", "data": { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true, "formerTarget": 6992 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 487.0163879394531, "z": 987.6461181640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 730 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6653 Decay: Footprint: Minimap: active: true x: 558.28676 z: 1062.43955 Obstruction: active: true moving: false control group: 6653 control group 2: 0 tag: 610 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 558.28676 y: 0 z: 1062.43955 last x: 558.28676 last y diff: 0 last z: 1062.43955 territory: 1 rot x: 0 rot y: 1.62761 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 25 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6653 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 558.2867584228516, 1062.4395446777344 ], "angle": 1.6276092529296875, "resourceCarrying": [ { "type": "metal", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17243 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 564.3204345703125, "z": 1037.7783203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 731 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6654 Decay: Footprint: Minimap: active: true x: 387.34723 z: 970.55463 Obstruction: active: true moving: false control group: 6654 control group 2: 0 tag: 612 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 387.34723 y: 0 z: 970.55463 last x: 387.34723 last y diff: 0 last z: 970.55463 territory: 1 rot x: 0 rot y: 3.07447 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6654 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7476, "autocontinue": true, "force": true }, { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } ], "position": [ 387.34722900390625, 970.5546264648438 ], "angle": 3.074462890625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7476, "callerIID": 103, "timer": 17434 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } } ], "order": { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 564.3204345703125, "z": 1037.7783203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 732 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6655 Decay: Footprint: Minimap: active: true x: 559.86948 z: 1058.87526 Obstruction: active: true moving: false control group: 6655 control group 2: 0 tag: 614 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 559.86948 y: 0 z: 1058.87526 last x: 559.86948 last y diff: 0 last z: 1058.87526 territory: 1 rot x: 0 rot y: 1.20051 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6655 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 559.8694763183594, 1058.875259399414 ], "angle": 1.20050048828125, "resourceCarrying": [ { "type": "metal", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17350 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 564.3204345703125, "z": 1037.7783203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 733 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6656 Decay: Footprint: Minimap: active: true x: 384.95655 z: 968.73395 Obstruction: active: true moving: false control group: 6656 control group 2: 0 tag: 616 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 384.95655 y: 0 z: 968.73395 last x: 384.95655 last y diff: 0 last z: 968.73395 territory: 1 rot x: 0 rot y: 2.73197 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 24 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6656 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7476, "autocontinue": true, "force": true }, { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } ], "position": [ 384.95654296875, 968.7339477539062 ], "angle": 2.731964111328125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7476, "callerIID": 103, "timer": 17512 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } } ], "order": { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 564.3204345703125, "z": 1037.7783203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 734 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6657 Decay: Footprint: Minimap: active: true x: 381.00873 z: 877.76076 Obstruction: active: true moving: false control group: 6657 control group 2: 0 tag: 618 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 381.00873 y: 0 z: 877.76076 last x: 381.00873 last y diff: 0 last z: 877.76076 territory: 1 rot x: 0 rot y: -1.4551 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 23 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6657 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": true, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 } } ], "position": [ 381.00872802734375, 877.7607574462891 ], "angle": -1.4550933837890625, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2544, "callerIID": 103, "timer": 17392 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 2544 } } ], "order": { "type": "Gather", "data": { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 2544 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 735 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6658 Decay: Footprint: Minimap: active: true x: 557.12429 z: 1061.27707 Obstruction: active: true moving: true control group: 6658 control group 2: 0 tag: 620 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 557.12429 y: 0 z: 1061.27707 last x: 557.12429 last y diff: 0 last z: 1062.90769 territory: 1 rot x: 0 rot y: 3.1416 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6681 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.1532 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 557.80131 waypoint z: 1060.61104 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.1532 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_metal" seed: 6658 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 557.1242828369141, 1061.2770690917969 ], "angle": 3.1415863037109375, "resourceCarrying": [ { "type": "metal", "amount": 15, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 15 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "metal" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6681, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 6681, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 564.3204345703125, "z": 1037.7783203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 736 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6659 Decay: Footprint: Minimap: active: true x: 491.08065 z: 1069.63494 Obstruction: active: true moving: false control group: 6659 control group 2: 0 tag: 622 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 491.08065 y: 0 z: 1069.63494 last x: 491.08065 last y diff: 0 last z: 1069.63494 territory: 1 rot x: 0 rot y: -1.18421 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 18 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6659 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true } ], "position": [ 491.0806427001953, 1069.6349334716797 ], "angle": -1.1842041015625, "resourceCarrying": [ { "type": "food", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 12 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6992, "callerIID": 103, "timer": 16848 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true, "formerTarget": 6992 } } ], "order": { "type": "Gather", "data": { "target": 6992, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "initPos": { "x": 476.894775390625, "y": 23, "z": 1074.26611328125 }, "autoharvest": true, "formerTarget": 6992 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 487.0163879394531, "z": 987.6461181640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 737 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6660 Decay: Footprint: Minimap: active: true x: 1104.25123 z: 770.5859 Obstruction: active: true moving: false control group: 6632 control group 2: 0 tag: 9925 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1104.25123 y: 0 z: 770.5859 last x: 1104.25123 last y diff: 0 last z: 770.5859 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6660 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6338, 6459, 6462, 6337, 6380 ], "activeGatherers": [ 6338, 6459, 6462, 6337, 6380 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6661 Decay: Footprint: Minimap: active: true x: 952.17632 z: 725.0878 Obstruction: active: true moving: false control group: 6646 control group 2: 0 tag: 9927 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 952.17632 y: 0 z: 725.0878 last x: 952.17632 last y diff: 0 last z: 725.0878 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6661 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6662 Decay: Footprint: Minimap: active: true x: 549.54438 z: 955.25452 Obstruction: active: true moving: false control group: 6647 control group 2: 0 tag: 9929 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 549.54438 y: 0 z: 955.25452 last x: 549.54438 last y diff: 0 last z: 955.25452 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6662 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7179 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6664 Decay: Footprint: Minimap: active: true x: 220.01865 z: 428.21396 Obstruction: active: true moving: false control group: 6609 control group 2: 0 tag: 9937 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 220.01865 y: 0 z: 428.21396 last x: 220.01865 last y diff: 0 last z: 428.21396 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6664 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6665 Decay: Footprint: Minimap: active: true x: 300.62717 z: 535.1023 Obstruction: active: true moving: false control group: 6561 control group 2: 0 tag: 9939 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 300.62717 y: 0 z: 535.1023 last x: 300.62717 last y diff: 0 last z: 535.1023 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6665 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6666 Footprint: Minimap: active: true x: 638 z: 230 Obstruction: active: true moving: false control group: 6666 control group 2: 0 tag: 9943 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 230 last x: 638 last y diff: 0 last z: 230 territory: 3 rot x: 0 rot y: 1.52285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4314 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6667 Decay: Footprint: Minimap: active: true x: 599.80405 z: 93.76938 Obstruction: active: true moving: true control group: 6667 control group 2: 0 tag: 624 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 599.80405 y: 0 z: 93.76938 last x: 601.40993 last y diff: 0 last z: 93.24561 territory: 3 rot x: 0 rot y: -1.18448 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 902 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.4458 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 597.03132 waypoint z: 92.62204 waypoint x: 597.45232 waypoint z: 93.77813 waypoint x: 599.77727 waypoint z: 93.77813 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.4458 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6667 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 } } ], "position": [ 599.8040466308594, 93.76937866210938 ], "angle": -1.184478759765625, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 } } } ], "order": { "type": "Gather", "data": { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 638.6031494140625, "z": 246.64474487304688 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 738, "gatheringTarget": 902 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6672 Decay: Footprint: Minimap: active: true x: 800.07064 z: 223.76247 Obstruction: active: true moving: false control group: 6672 control group 2: 0 tag: 634 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 800.07064 y: 0 z: 223.76247 last x: 800.07064 last y diff: 0 last z: 223.76247 territory: 3 rot x: 0 rot y: -1.39039 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6672 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 } } ], "position": [ 800.0706329345703, 223.76246643066406 ], "angle": -1.390380859375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6480, "callerIID": 103, "timer": 17654 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "autoharvest": true, "formerTarget": 6480 } } ], "order": { "type": "Gather", "data": { "target": 6480, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "initPos": { "x": 783.4329833984375, "y": 23, "z": 225.92141723632812 }, "autoharvest": true, "formerTarget": 6480 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 638.6031494140625, "z": 246.64474487304688 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 743 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6677 Decay: Footprint: Minimap: active: true x: 905.62636 z: 761.7875 Obstruction: active: true moving: false control group: 6677 control group 2: 0 tag: 636 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 905.62636 y: 0 z: 761.7875 last x: 905.62636 last y diff: 0 last z: 761.7875 territory: 2 rot x: 0 rot y: -0.23435 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 15 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6677 actor: "units/seleucids/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 905.6263580322266, 761.7874908447266 ], "angle": -0.234344482421875, "resourceCarrying": [ { "type": "wood", "amount": 2, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 876.7344360351562, "z": 728.7939453125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 744 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6678 Decay: Footprint: Minimap: active: true x: 785.40401 z: 478.3027 Obstruction: active: true moving: false control group: 6678 control group 2: 0 tag: 638 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 785.40401 y: 0 z: 478.3027 last x: 785.40401 last y diff: 0 last z: 478.3027 territory: 2 rot x: 0 rot y: -1.69907 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6678 actor: "units/seleucids/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 } } ], "position": [ 785.4040069580078, 478.3026885986328 ], "angle": -1.699066162109375, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 1908, "callerIID": 103, "timer": 17187 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } } ], "order": { "type": "Gather", "data": { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 745 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6679 Decay: Footprint: Minimap: active: true x: 840.81127 z: 728.42266 Obstruction: active: true moving: false control group: 6679 control group 2: 0 tag: 640 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 840.81127 y: 0 z: 728.42266 last x: 840.81127 last y diff: 0 last z: 728.42266 territory: 0 rot x: 0 rot y: -1.00623 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6679 actor: "units/seleucids/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true } ], "position": [ 840.8112640380859, 728.4226531982422 ], "angle": -1.0062255859375, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 4017, "callerIID": 103, "timer": 17452 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true, "formerTarget": 4017 } } ], "order": { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true, "formerTarget": 4017 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 946.0992431640625, "z": 693.734619140625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 746 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6680 Decay: Footprint: Minimap: active: true x: 563.70838 z: 961.3949 Obstruction: active: true moving: false control group: 6651 control group 2: 0 tag: 9955 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 563.70838 y: 0 z: 961.3949 last x: 563.70838 last y diff: 0 last z: 961.3949 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6680 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7178 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 3, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6681 Decay: Footprint: Minimap: active: true x: 558.08075 z: 1047.68519 Obstruction: active: true moving: false control group: 6663 control group 2: 0 tag: 9959 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 558.08075 y: 0 z: 1047.68519 last x: 558.08075 last y diff: 0 last z: 1047.68519 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6681 actor: "structures/ptolemies/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6682 Footprint: Minimap: active: true x: 638 z: 238 Obstruction: active: true moving: false control group: 6682 control group 2: 0 tag: 9961 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 238 last x: 638 last y diff: 0 last z: 238 territory: 3 rot x: 0 rot y: 4.3301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4292 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6683 Decay: Footprint: Minimap: active: true x: 1018.0132 z: 795.22742 Obstruction: active: true moving: false control group: 6683 control group 2: 0 tag: 642 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1018.0132 y: 0 z: 795.22742 last x: 1018.0132 last y diff: 0 last z: 795.22742 territory: 2 rot x: 0 rot y: 2.61995 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 25 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6683 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1018.0131988525391, 795.2274169921875 ], "angle": 2.6199493408203125, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1019.0653076171875, "z": 793.111328125 }, "workOrders": [ { "type": "Repair", "data": { "target": 7386, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 747 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6684 Decay: Footprint: Minimap: active: true x: 1019.49334 z: 793.10822 Obstruction: active: true moving: false control group: 6684 control group 2: 0 tag: 644 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1019.49334 y: 0 z: 793.10822 last x: 1019.49334 last y diff: 0 last z: 793.10822 territory: 2 rot x: 0 rot y: -1.55947 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6684 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1019.4933319091797, 793.1082153320312 ], "angle": -1.5594635009765625, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1019.0653076171875, "z": 793.111328125 }, "workOrders": [ { "type": "Repair", "data": { "target": 7386, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 748 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6685 Decay: Footprint: Minimap: active: true x: 832.75744 z: 712.12362 Obstruction: active: true moving: false control group: 6685 control group 2: 0 tag: 646 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 832.75744 y: 0 z: 712.12362 last x: 832.75744 last y diff: 0 last z: 712.12362 territory: 0 rot x: 0 rot y: -0.93474 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 17 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6685 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 } } ], "position": [ 832.7574310302734, 712.1236114501953 ], "angle": -0.9347381591796875, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 4075, "callerIID": 103, "timer": 17310 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 4075 } } ], "order": { "type": "Gather", "data": { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 4075 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 900.2386474609375, "z": 718.9091796875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 749 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6686 Decay: Footprint: Minimap: active: true x: 1020.43802 z: 794.70852 Obstruction: active: true moving: false control group: 6686 control group 2: 0 tag: 648 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1020.43802 y: 0 z: 794.70852 last x: 1020.43802 last y diff: 0 last z: 794.70852 territory: 2 rot x: 0 rot y: -2.41556 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 11 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6686 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1020.4380187988281, 794.7085113525391 ], "angle": -2.415557861328125, "resourceCarrying": [ { "type": "wood", "amount": 2, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1019.0653076171875, "z": 793.111328125 }, "workOrders": [ { "type": "Repair", "data": { "target": 7386, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 750 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6687 Decay: Footprint: Minimap: active: true x: 1018.41961 z: 793.11603 Obstruction: active: true moving: false control group: 6687 control group 2: 0 tag: 650 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1018.41961 y: 0 z: 793.11603 last x: 1018.41961 last y diff: 0 last z: 793.11603 territory: 2 rot x: 0 rot y: 1.58216 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6687 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1018.4196014404297, 793.1160278320312 ], "angle": 1.5821533203125, "resourceCarrying": [ { "type": "wood", "amount": 3, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1019.0653076171875, "z": 793.111328125 }, "workOrders": [ { "type": "Repair", "data": { "target": 7386, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 751 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6688 Decay: Footprint: Minimap: active: true x: 838.89498 z: 724.46929 Obstruction: active: true moving: true control group: 6688 control group 2: 0 tag: 652 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 838.89498 y: 0 z: 724.46929 last x: 840.35128 last y diff: 0 last z: 724.8062 territory: 0 rot x: 0 rot y: -1.86594 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3987 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 7.47387 facePointAfterMove: true pushing: true length: 0 length: 5 waypoint x: 836.47463 waypoint z: 732.48317 waypoint x: 834.43084 waypoint z: 729.86353 waypoint x: 834.43084 waypoint z: 727.53858 waypoint x: 835.38353 waypoint z: 725.87723 waypoint x: 837.70849 waypoint z: 724.46929 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.47387 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6688 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 } } ], "position": [ 838.8949737548828, 724.4692840576172 ], "angle": -1.865936279296875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 } } } ], "order": { "type": "Gather", "data": { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 921.2735595703125, "z": 656.3649291992188 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 752, "gatheringTarget": 3987 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6689 Decay: Footprint: Minimap: active: true x: 843.5473 z: 734.28505 Obstruction: active: true moving: true control group: 6689 control group 2: 0 tag: 654 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 843.5473 y: 0 z: 734.28505 last x: 843.30639 last y diff: 0 last z: 732.51842 territory: 0 rot x: 0 rot y: 0.18851 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3987 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.915 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 839.55549 waypoint z: 735.49332 waypoint x: 839.7153 waypoint z: 735.69855 waypoint x: 843.5473 waypoint z: 735.69855 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.915 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6689 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 } } ], "position": [ 843.5472869873047, 734.2850494384766 ], "angle": 0.188507080078125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 } } } ], "order": { "type": "Gather", "data": { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 921.2735595703125, "z": 656.3649291992188 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 753, "gatheringTarget": 3987 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6691 Footprint: Minimap: active: true x: 658 z: 246 Obstruction: active: true moving: false control group: 6691 control group 2: 0 tag: 9967 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 246 last x: 658 last y diff: 0 last z: 246 territory: 3 rot x: 0 rot y: 0.40217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4275 actor: "flora/trees/fir_sapling.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6693 Footprint: Minimap: active: true x: 646 z: 246 Obstruction: active: true moving: false control group: 6693 control group 2: 0 tag: 9971 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 246 last x: 646 last y diff: 0 last z: 246 territory: 3 rot x: 0 rot y: 5.98836 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4273 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6694 Footprint: Minimap: active: true x: 290 z: 598 Obstruction: active: true moving: false control group: 6694 control group 2: 0 tag: 9973 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 598 last x: 290 last y diff: 0 last z: 598 territory: 4 rot x: 0 rot y: 2.19858 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2282 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2282, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6695 Decay: Footprint: Minimap: active: true x: 942.94896 z: 715.85586 Obstruction: active: true moving: false control group: 6676 control group 2: 0 tag: 9975 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 942.94896 y: 0 z: 715.85586 last x: 942.94896 last y diff: 0 last z: 715.85586 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6695 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6696 Decay: Footprint: Minimap: active: true x: 312.3907 z: 527.25391 Obstruction: active: true moving: false control group: 6648 control group 2: 0 tag: 9979 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 312.3907 y: 0 z: 527.25391 last x: 312.3907 last y diff: 0 last z: 527.25391 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6696 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6697 Decay: Footprint: Minimap: active: true x: 376.76592 z: 933.88192 Obstruction: active: true moving: false control group: 6697 control group 2: 0 tag: 656 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 376.76592 y: 0 z: 933.88192 last x: 376.76592 last y diff: 0 last z: 933.88192 territory: 1 rot x: 0 rot y: -1.5065 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6697 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2521, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 374, "y": 23, "z": 934 }, "initPos": { "x": 374, "y": 23, "z": 934 } } ], "position": [ 376.7659149169922, 933.8819122314453 ], "angle": -1.5064849853515625, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2521, "callerIID": 103, "timer": 17524 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2521, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 374, "y": 23, "z": 934 }, "initPos": { "x": 374, "y": 23, "z": 934 }, "autoharvest": true, "formerTarget": 2521 } } ], "order": { "type": "Gather", "data": { "target": 2521, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 374, "y": 23, "z": 934 }, "initPos": { "x": 374, "y": 23, "z": 934 }, "autoharvest": true, "formerTarget": 2521 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 405.19610595703125, "z": 945.4284057617188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 754 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6698 Decay: Footprint: Minimap: active: true x: 386.07084 z: 915.11443 Obstruction: active: true moving: false control group: 6698 control group 2: 0 tag: 658 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 386.07084 y: 0 z: 915.11443 last x: 386.07084 last y diff: 0 last z: 915.11443 territory: 1 rot x: 0 rot y: -0.03765 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 34 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6698 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 } } ], "position": [ 386.0708312988281, 915.1144256591797 ], "angle": -0.0376434326171875, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2535, "callerIID": 103, "timer": 17431 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 755 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6699 Decay: Footprint: Minimap: active: true x: 383.48148 z: 899.42449 Obstruction: active: true moving: false control group: 6699 control group 2: 0 tag: 660 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 383.48148 y: 0 z: 899.42449 last x: 383.48148 last y diff: 0 last z: 899.42449 territory: 1 rot x: 0 rot y: -0.57363 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6699 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2495, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 902 }, "initPos": { "x": 382, "y": 23, "z": 902 }, "autoharvest": true } ], "position": [ 383.4814758300781, 899.4244842529297 ], "angle": -0.5736236572265625, "resourceCarrying": [ { "type": "wood", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2495, "callerIID": 103, "timer": 17576 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2495, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 902 }, "initPos": { "x": 382, "y": 23, "z": 902 }, "autoharvest": true, "formerTarget": 2495 } } ], "order": { "type": "Gather", "data": { "target": 2495, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 902 }, "initPos": { "x": 382, "y": 23, "z": 902 }, "autoharvest": true, "formerTarget": 2495 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 756 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6700 Decay: Footprint: Minimap: active: true x: 361.00335 z: 967.39127 Obstruction: active: true moving: false control group: 6700 control group 2: 0 tag: 662 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 361.00335 y: 0 z: 967.39127 last x: 361.00335 last y diff: 0 last z: 967.39127 territory: 1 rot x: 0 rot y: -2.06809 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 12 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6700 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 } } ], "position": [ 361.0033416748047, 967.3912658691406 ], "angle": -2.068084716796875, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2486, "callerIID": 103, "timer": 17339 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 }, "autoharvest": true, "formerTarget": 2486 } } ], "order": { "type": "Gather", "data": { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 }, "autoharvest": true, "formerTarget": 2486 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 405.19610595703125, "z": 945.4284057617188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 757 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6701 Decay: Footprint: Minimap: active: true x: 382.9009 z: 945.47715 Obstruction: active: true moving: true control group: 6701 control group 2: 0 tag: 664 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 382.9009 y: 0 z: 945.47715 last x: 381.31142 last y diff: 0 last z: 945.16443 territory: 0 rot x: 0 rot y: 1.31258 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7055 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.0998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.0998 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6701 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 2547, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 370, "y": 23, "z": 938 }, "initPos": { "x": 370, "y": 23, "z": 938 } } ], "position": [ 382.90089416503906, 945.4771423339844 ], "angle": 1.3125762939453125, "resourceCarrying": [ { "type": "wood", "amount": 15, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 15 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7055, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 370, "y": 23, "z": 938 }, "initPos": { "x": 370, "y": 23, "z": 938 }, "autoharvest": true, "formerTarget": 2547 } } ], "order": { "type": "Gather", "data": { "target": 7055, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 370, "y": 23, "z": 938 }, "initPos": { "x": 370, "y": 23, "z": 938 }, "autoharvest": true, "formerTarget": 2547 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 405.19610595703125, "z": 945.4284057617188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 758 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6702 Decay: Footprint: Minimap: active: true x: 383.6604 z: 897.3221 Obstruction: active: true moving: false control group: 6702 control group 2: 0 tag: 666 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 383.6604 y: 0 z: 897.3221 last x: 383.6604 last y diff: 0 last z: 897.3221 territory: 1 rot x: 0 rot y: -2.61812 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 18 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6702 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true } ], "position": [ 383.66038513183594, 897.3220977783203 ], "angle": -2.6181182861328125, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2508, "callerIID": 103, "timer": 17554 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true, "formerTarget": 2508 } } ], "order": { "type": "Gather", "data": { "target": 2508, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 382, "y": 23, "z": 894 }, "initPos": { "x": 382, "y": 23, "z": 894 }, "autoharvest": true, "formerTarget": 2508 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 759 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6703 Decay: Footprint: Minimap: active: true x: 987.00437 z: 697.17014 Obstruction: active: true moving: false control group: 6692 control group 2: 0 tag: 9981 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 987.00437 y: 0 z: 697.17014 last x: 987.00437 last y diff: 0 last z: 697.17014 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6703 actor: "structures/seleucids/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6704 Decay: Footprint: Minimap: active: true x: 228.5694 z: 419.78235 Obstruction: active: true moving: false control group: 6673 control group 2: 0 tag: 9983 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 228.5694 y: 0 z: 419.78235 last x: 228.5694 last y diff: 0 last z: 419.78235 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6704 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6706 Decay: Footprint: Minimap: active: true x: 1067.35914 z: 807.43604 Obstruction: active: true moving: false control group: 6690 control group 2: 0 tag: 9987 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1067.35914 y: 0 z: 807.43604 last x: 1067.35914 last y diff: 0 last z: 807.43604 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6706 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 4 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6533, 6461, 6587, 6460 ], "activeGatherers": [ 6533, 6461, 6587, 6460 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6709 Decay: Footprint: Minimap: active: true x: 1048.7148 z: 763.14025 Obstruction: active: true moving: false control group: 6709 control group 2: 0 tag: 668 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1048.7148 y: 0 z: 763.14025 last x: 1048.7148 last y diff: 0 last z: 763.14025 territory: 2 rot x: 0 rot y: -0.04769 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6709 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 } } ], "position": [ 1048.7147979736328, 763.1402435302734 ], "angle": -0.0476837158203125, "resourceCarrying": [ { "type": "food", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6729, "callerIID": 103, "timer": 17384 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true, "formerTarget": 6729 } } ], "order": { "type": "Gather", "data": { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true, "formerTarget": 6729 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 760 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6710 Decay: Footprint: Minimap: active: true x: 810.86666 z: 485.27286 Obstruction: active: true moving: false control group: 6710 control group 2: 0 tag: 670 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 810.86666 y: 0 z: 485.27286 last x: 810.86666 last y diff: 0 last z: 485.27286 territory: 2 rot x: 0 rot y: 2.6207 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6710 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 5833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/bush_temperate", "force": false, "lastPos": { "x": 812.2078857421875, "y": 23.1029052734375, "z": 482.5694580078125 }, "initPos": { "x": 812.2078857421875, "y": 23.1029052734375, "z": 482.5694580078125 } } ], "position": [ 810.8666534423828, 485.2728576660156 ], "angle": 2.620697021484375, "resourceCarrying": [ { "type": "wood", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 12 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 5833, "callerIID": 103, "timer": 17193 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 5833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/bush_temperate", "force": false, "lastPos": { "x": 812.2078857421875, "y": 23.1029052734375, "z": 482.5694580078125 }, "initPos": { "x": 812.2078857421875, "y": 23.1029052734375, "z": 482.5694580078125 }, "autoharvest": true, "formerTarget": 5833 } } ], "order": { "type": "Gather", "data": { "target": 5833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/bush_temperate", "force": false, "lastPos": { "x": 812.2078857421875, "y": 23.1029052734375, "z": 482.5694580078125 }, "initPos": { "x": 812.2078857421875, "y": 23.1029052734375, "z": 482.5694580078125 }, "autoharvest": true, "formerTarget": 5833 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 761 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6711 Decay: Footprint: Minimap: active: true x: 782.88857 z: 481.27744 Obstruction: active: true moving: false control group: 6711 control group 2: 0 tag: 672 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 782.88857 y: 0 z: 481.27744 last x: 782.88857 last y diff: 0 last z: 481.27744 territory: 2 rot x: 0 rot y: -2.80655 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6711 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 } } ], "position": [ 782.8885650634766, 481.2774353027344 ], "angle": -2.806549072265625, "resourceCarrying": [ { "type": "wood", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 12 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 1908, "callerIID": 103, "timer": 17200 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } } ], "order": { "type": "Gather", "data": { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 762 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6712 Decay: Footprint: Minimap: active: true x: 1050.00647 z: 764.12049 Obstruction: active: true moving: false control group: 6712 control group 2: 0 tag: 674 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1050.00647 y: 0 z: 764.12049 last x: 1050.00647 last y diff: 0 last z: 764.12049 territory: 2 rot x: 0 rot y: -0.15427 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 32 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6712 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true } ], "position": [ 1050.0064697265625, 764.1204833984375 ], "angle": -0.154266357421875, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6729, "callerIID": 103, "timer": 17442 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true, "formerTarget": 6729 } } ], "order": { "type": "Gather", "data": { "target": 6729, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "initPos": { "x": 1048.15087890625, "y": 23, "z": 781.1605834960938 }, "autoharvest": true, "formerTarget": 6729 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 763 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6713 Footprint: Minimap: active: true x: 270 z: 614 Obstruction: active: true moving: false control group: 6713 control group 2: 0 tag: 9997 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 614 last x: 270 last y diff: 0 last z: 614 territory: 4 rot x: 0 rot y: 0.18496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2261 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2261, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6718 Decay: Footprint: Minimap: active: true x: 923.78194 z: 716.56254 Obstruction: active: true moving: false control group: 6705 control group 2: 0 tag: 10011 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 923.78194 y: 0 z: 716.56254 last x: 923.78194 last y diff: 0 last z: 716.56254 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6718 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6719 Decay: Footprint: Minimap: active: true x: 903.30141 z: 761.51734 Obstruction: active: true moving: false control group: 6719 control group 2: 0 tag: 676 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 903.30141 y: 0 z: 761.51734 last x: 903.30141 last y diff: 0 last z: 761.51734 territory: 2 rot x: 0 rot y: 0.01012 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 23 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6719 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 903.3014068603516, 761.517333984375 ], "angle": 0.0101165771484375, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 876.7344360351562, "z": 728.7939453125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 764 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6720 Decay: Footprint: Minimap: active: true x: 781.4653 z: 481.08057 Obstruction: active: true moving: true control group: 6720 control group 2: 0 tag: 678 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 781.4653 y: 0 z: 481.08057 last x: 781.35253 last y diff: 0 last z: 480.49274 territory: 2 rot x: 0 rot y: 0.25284 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7358 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 2.99274 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 788.61303 waypoint z: 489.3324 waypoint x: 781.7261 waypoint z: 482.43992 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 2.99274 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6720 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 } } ], "position": [ 781.4652862548828, 481.08056640625 ], "angle": 0.252838134765625, "resourceCarrying": [ { "type": "wood", "amount": 15, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 15 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7358, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } } ], "order": { "type": "Gather", "data": { "target": 7358, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 765 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6721 Decay: Footprint: Minimap: active: true x: 780.09668 z: 480.26594 Obstruction: active: true moving: false control group: 6721 control group 2: 0 tag: 680 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 780.09668 y: 0 z: 480.26594 last x: 780.09668 last y diff: 0 last z: 480.26594 territory: 2 rot x: 0 rot y: 2.42449 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 24 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6721 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 } } ], "position": [ 780.0966796875, 480.26593017578125 ], "angle": 2.4244842529296875, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 1908, "callerIID": 103, "timer": 17262 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } } ], "order": { "type": "Gather", "data": { "target": 1908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 782, "y": 23, "z": 478 }, "initPos": { "x": 782, "y": 23, "z": 478 }, "autoharvest": true, "formerTarget": 1908 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 766 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6722 Decay: Footprint: Minimap: active: true x: 800.68235 z: 521.66878 Obstruction: active: true moving: false control group: 6722 control group 2: 0 tag: 682 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 800.68235 y: 0 z: 521.66878 last x: 800.68235 last y diff: 0 last z: 521.66878 territory: 2 rot x: 0 rot y: -0.48971 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6722 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7473, "autocontinue": true, "force": true } ], "position": [ 800.6823425292969, 521.6687774658203 ], "angle": -0.4897003173828125, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7473, "callerIID": 103, "timer": 17596 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 786.5208129882812, "z": 504.92510986328125 }, "workOrders": [ { "type": "Gather", "data": { "target": 1863, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 782, "y": 23, "z": 498 }, "initPos": { "x": 782, "y": 23, "z": 498 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 767 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6723 Decay: Footprint: Minimap: active: true x: 800.78774 z: 523.88584 Obstruction: active: true moving: false control group: 6723 control group 2: 0 tag: 684 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 800.78774 y: 0 z: 523.88584 last x: 800.78774 last y diff: 0 last z: 523.88584 territory: 2 rot x: 0 rot y: -0.58237 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6723 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7473, "autocontinue": true, "force": true } ], "position": [ 800.7877349853516, 523.8858337402344 ], "angle": -0.582366943359375, "resourceCarrying": [ { "type": "wood", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7473, "callerIID": 103, "timer": 17626 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 14 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 786.5208129882812, "z": 504.92510986328125 }, "workOrders": [ { "type": "Gather", "data": { "target": 1863, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 782, "y": 23, "z": 498 }, "initPos": { "x": 782, "y": 23, "z": 498 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 768 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6728 Footprint: Minimap: active: true x: 270 z: 614 Obstruction: active: true moving: false control group: 6728 control group 2: 0 tag: 10029 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 614 last x: 270 last y diff: 0 last z: 614 territory: 4 rot x: 0 rot y: 0.18496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2261 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2261, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6729 Decay: Footprint: Minimap: active: true x: 1048.15088 z: 781.16059 Obstruction: active: true moving: false control group: 6714 control group 2: 0 tag: 10031 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1048.15088 y: 0 z: 781.16059 last x: 1048.15088 last y diff: 0 last z: 781.16059 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6729 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6586, 6464, 6709, 6589, 6712 ], "activeGatherers": [ 6586, 6464, 6709, 6589, 6712 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6730 Decay: Footprint: Minimap: active: true x: 904.26151 z: 716.20894 Obstruction: active: true moving: false control group: 6726 control group 2: 0 tag: 10033 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 904.26151 y: 0 z: 716.20894 last x: 904.26151 last y diff: 0 last z: 716.20894 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6730 actor: "structures/seleucids/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6731 Decay: Footprint: Minimap: active: true x: 431.30185 z: 990.06782 Obstruction: active: true moving: false control group: 6715 control group 2: 0 tag: 10035 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 431.30185 y: 0 z: 990.06782 last x: 431.30185 last y diff: 0 last z: 990.06782 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6731 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7264 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 5, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 378, "z": 962 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2501 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6732 Decay: Footprint: Minimap: active: true x: 598.6148 z: 92.61565 Obstruction: active: true moving: false control group: 6732 control group 2: 0 tag: 686 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 598.6148 y: 0 z: 92.61565 last x: 598.6148 last y diff: 0 last z: 92.61565 territory: 3 rot x: 0 rot y: -2.84266 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6732 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 } } ], "position": [ 598.6147918701172, 92.61564636230469 ], "angle": -2.8426513671875, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 902, "callerIID": 103, "timer": 17647 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 769 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6734 Decay: Footprint: Minimap: active: true x: 643.81945 z: 108.02956 Obstruction: active: true moving: false control group: 6734 control group 2: 0 tag: 690 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 643.81945 y: 0 z: 108.02956 last x: 643.81945 last y diff: 0 last z: 108.02956 territory: 3 rot x: 0 rot y: 2.32804 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 9 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6734 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 } } ], "position": [ 643.8194427490234, 108.02955627441406 ], "angle": 2.328033447265625, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 819, "callerIID": 103, "timer": 17607 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 }, "autoharvest": true, "formerTarget": 819 } } ], "order": { "type": "Gather", "data": { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 }, "autoharvest": true, "formerTarget": 819 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 771 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6735 Decay: Footprint: Minimap: active: true x: 819.42536 z: 201.5536 Obstruction: active: true moving: false control group: 6735 control group 2: 0 tag: 692 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 819.42536 y: 0 z: 201.5536 last x: 819.42536 last y diff: 0 last z: 201.5536 territory: 3 rot x: 0 rot y: 2.26484 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6735 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6384, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 831.8029174804688, "y": 22.999282836914062, "z": 191.75601196289062 }, "initPos": { "x": 831.8029174804688, "y": 22.999282836914062, "z": 191.75601196289062 }, "formerTarget": 7069 } ], "position": [ 819.4253540039062, 201.5535888671875 ], "angle": 2.26483154296875, "resourceCarrying": [ { "type": "food", "amount": 9, "max": 10 } ], "hitpoints": 22.39985 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 22.39985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 7069, "callerIID": 103, "timer": 17156 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7069, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 831.8029174804688, "y": 22.999282836914062, "z": 191.75601196289062 }, "initPos": { "x": 831.8029174804688, "y": 22.999282836914062, "z": 191.75601196289062 }, "formerTarget": 7069, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 7069, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 831.8029174804688, "y": 22.999282836914062, "z": 191.75601196289062 }, "initPos": { "x": 831.8029174804688, "y": 22.999282836914062, "z": 191.75601196289062 }, "formerTarget": 7069, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 772 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6736 Decay: Footprint: Minimap: active: true x: 775.37232 z: 217.14223 Obstruction: active: true moving: false control group: 6736 control group 2: 0 tag: 694 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 775.37232 y: 0 z: 217.14223 last x: 775.37232 last y diff: 0 last z: 217.14223 territory: 3 rot x: 0 rot y: -2.15661 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6736 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 775.372314453125, 217.14222717285156 ], "angle": -2.1566009521484375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 773 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6737 Decay: Footprint: Minimap: active: true x: 713.29862 z: 211.762 Obstruction: active: true moving: false control group: 6737 control group 2: 0 tag: 696 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 713.29862 y: 0 z: 211.762 last x: 713.29862 last y diff: 0 last z: 211.762 territory: 3 rot x: 0 rot y: -2.1887 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6737 actor: "units/spartans/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 710.1995239257812, "y": 22.999282836914062, "z": 209.75244140625 }, "initPos": { "x": 710.1995239257812, "y": 22.999282836914062, "z": 209.75244140625 } } ], "position": [ 713.2986145019531, 211.76199340820312 ], "angle": -2.188690185546875, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 302, "callerIID": 103, "timer": 17385 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 710.1995239257812, "y": 22.999282836914062, "z": 209.75244140625 }, "initPos": { "x": 710.1995239257812, "y": 22.999282836914062, "z": 209.75244140625 }, "autoharvest": true, "formerTarget": 302 } } ], "order": { "type": "Gather", "data": { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 710.1995239257812, "y": 22.999282836914062, "z": 209.75244140625 }, "initPos": { "x": 710.1995239257812, "y": 22.999282836914062, "z": 209.75244140625 }, "autoharvest": true, "formerTarget": 302 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 774 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6738 Decay: Footprint: Minimap: active: true x: 648.70484 z: 271.43836 Obstruction: active: true moving: false control group: 6708 control group 2: 0 tag: 10039 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 648.70484 y: 0 z: 271.43836 last x: 648.70484 last y diff: 0 last z: 271.43836 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6738 actor: "structures/spartans/barracks.xml" AIProxy: comp: { "changes": { "hitpoints": 2200, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Auras: comp: { "affectedPlayers": { "structures/barracks_xp_trickle": [ 3 ] }, "structures/barracks_xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2200, "hitpoints": 2200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Military", "Village", "Barracks" ], "visibleClassesList": [ "Military", "Village", "Barracks" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 20, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 640.07958984375, "z": 337.1988220214844 } ], "data": [ { "command": "repair", "target": 7504 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6741 Decay: Footprint: Minimap: active: true x: 633.40998 z: 197.07621 Obstruction: active: true moving: false control group: 6725 control group 2: 0 tag: 10045 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 633.40998 y: 0 z: 197.07621 last x: 633.40998 last y diff: 0 last z: 197.07621 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6741 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6743 Footprint: Minimap: active: true x: 634 z: 246 Obstruction: active: true moving: false control group: 6743 control group 2: 0 tag: 10049 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 246 last x: 634 last y diff: 0 last z: 246 territory: 3 rot x: 0 rot y: 0.00922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4260 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6744 Footprint: Minimap: active: true x: 566 z: 34 Obstruction: active: true moving: false control group: 6744 control group 2: 0 tag: 10053 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 34 last x: 566 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 2.88884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 821 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 821, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6745 Decay: Footprint: Minimap: active: true x: 421.73444 z: 1003.35492 Obstruction: active: true moving: false control group: 6717 control group 2: 0 tag: 10055 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 421.73444 y: 0 z: 1003.35492 last x: 421.73444 last y diff: 0 last z: 1003.35492 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6745 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7265 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 5, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 378, "z": 962 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2501 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6746 Decay: Footprint: Minimap: active: true x: 654.99683 z: 175.12031 Obstruction: active: true moving: false control group: 6707 control group 2: 0 tag: 10057 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 654.99683 y: 0 z: 175.12031 last x: 654.99683 last y diff: 0 last z: 175.12031 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6746 actor: "structures/spartans/barracks.xml" AIProxy: comp: { "changes": { "hitpoints": 2200, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Auras: comp: { "affectedPlayers": { "structures/barracks_xp_trickle": [ 3 ] }, "structures/barracks_xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2200, "hitpoints": 2200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Military", "Village", "Barracks" ], "visibleClassesList": [ "Military", "Village", "Barracks" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 20, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 640.07958984375, "z": 337.1988220214844 } ], "data": [ { "command": "repair", "target": 7504 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6747 Decay: Footprint: Minimap: active: true x: 840.69785 z: 735.69855 Obstruction: active: true moving: false control group: 6747 control group 2: 0 tag: 698 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 840.69785 y: 0 z: 735.69855 last x: 840.69785 last y diff: 0 last z: 735.69855 territory: 0 rot x: 0 rot y: -2.17768 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6747 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 } } ], "position": [ 840.6978454589844, 735.6985473632812 ], "angle": -2.17767333984375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 3987, "callerIID": 103, "timer": 17655 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 3987 } } ], "order": { "type": "Gather", "data": { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 3987 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 921.2735595703125, "z": 656.3649291992188 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 775 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6748 Decay: Footprint: Minimap: active: true x: 981.95693 z: 796.76182 Obstruction: active: true moving: false control group: 6748 control group 2: 0 tag: 700 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 981.95693 y: 0 z: 796.76182 last x: 981.95693 last y diff: 0 last z: 796.76182 territory: 2 rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6748 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6996, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "initPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 } } ], "position": [ 981.9569244384766, 796.7618103027344 ], "angle": -1.570831298828125, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6996, "callerIID": 103, "timer": 17481 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6996, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "initPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "autoharvest": true, "formerTarget": 6996 } } ], "order": { "type": "Gather", "data": { "target": 6996, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "initPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "autoharvest": true, "formerTarget": 6996 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 776 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6749 Decay: Footprint: Minimap: active: true x: 904.46389 z: 762.94997 Obstruction: active: true moving: false control group: 6749 control group 2: 0 tag: 702 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 904.46389 y: 0 z: 762.94997 last x: 904.46389 last y diff: 0 last z: 762.94997 territory: 2 rot x: 0 rot y: -0.13341 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 16 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6749 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 904.4638824462891, 762.9499664306641 ], "angle": -0.1334075927734375, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 876.7344360351562, "z": 728.7939453125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 777 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6750 Decay: Footprint: Minimap: active: true x: 1020.60544 z: 795.871 Obstruction: active: true moving: false control group: 6750 control group 2: 0 tag: 704 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1020.60544 y: 0 z: 795.871 last x: 1020.60544 last y diff: 0 last z: 795.871 territory: 2 rot x: 0 rot y: -2.57895 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 11 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6750 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1020.6054382324219, 795.8709869384766 ], "angle": -2.578948974609375, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1019.0653076171875, "z": 793.111328125 }, "workOrders": [ { "type": "Repair", "data": { "target": 7386, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 778 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6751 Decay: Footprint: Minimap: active: true x: 834.43084 z: 728.98452 Obstruction: active: true moving: false control group: 6751 control group 2: 0 tag: 706 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 834.43084 y: 0 z: 728.98452 last x: 834.43084 last y diff: 0 last z: 728.98452 territory: 0 rot x: 0 rot y: 1.22287 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6751 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 } } ], "position": [ 834.4308319091797, 728.9845123291016 ], "angle": 1.222869873046875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "wood", "target": 4017, "callerIID": 103, "timer": 17656 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 779 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6752 Decay: Footprint: Minimap: active: true x: 980.31312 z: 795.90137 Obstruction: active: true moving: false control group: 6752 control group 2: 0 tag: 708 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 980.31312 y: 0 z: 795.90137 last x: 980.31312 last y diff: 0 last z: 795.90137 territory: 2 rot x: 0 rot y: -1.4794 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6752 actor: "units/seleucids/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6996, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "initPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 } } ], "position": [ 980.3131103515625, 795.9013671875 ], "angle": -1.4793853759765625, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "lastGathered": "food", "target": 6996, "callerIID": 103, "timer": 17461 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6996, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "initPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "autoharvest": true, "formerTarget": 6996 } } ], "order": { "type": "Gather", "data": { "target": 6996, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele/field", "force": false, "lastPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "initPos": { "x": 966.3938446044922, "y": 23, "z": 796.761474609375 }, "autoharvest": true, "formerTarget": 6996 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 780 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6753 Decay: Footprint: Minimap: active: true x: 669.32538 z: 565.02802 Obstruction: active: true moving: false control group: 6753 control group 2: 0 tag: 710 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 669.32538 y: 0 z: 565.02802 last x: 669.32538 last y diff: 0 last z: 565.02802 territory: 0 rot x: 0 rot y: 0.04914 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6753 actor: "units/spartans/cavalry_javelinist_b_m.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 669.3253784179688, 565.0280151367188 ], "angle": 0.04913330078125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 669.3253784179688, "z": 565.0280151367188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 781 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6754 Decay: Footprint: Minimap: active: true x: 661.58234 z: 234.66016 Obstruction: active: true moving: false control group: 6727 control group 2: 0 tag: 10061 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 661.58234 y: 0 z: 234.66016 last x: 661.58234 last y diff: 0 last z: 234.66016 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6754 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6755 Footprint: Minimap: active: true x: 530 z: 58 Obstruction: active: true moving: false control group: 6755 control group 2: 0 tag: 10063 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 58 last x: 530 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 2.23334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 801 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 801, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6757 Footprint: Minimap: active: true x: 522 z: 58 Obstruction: active: true moving: false control group: 6757 control group 2: 0 tag: 10067 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 58 last x: 522 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 3.92411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 812 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 812, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6758 Decay: Footprint: Minimap: active: true x: 837.70849 z: 726.79424 Obstruction: active: true moving: false control group: 6758 control group 2: 0 tag: 712 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 837.70849 y: 0 z: 726.79424 last x: 837.70849 last y diff: 0 last z: 726.79424 territory: 0 rot x: 0 rot y: 0.13096 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 16 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6758 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 } } ], "position": [ 837.7084808349609, 726.7942352294922 ], "angle": 0.130950927734375, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 4017, "callerIID": 103, "timer": 17172 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 782 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6759 Decay: Footprint: Minimap: active: true x: 1034.13196 z: 652.2885 Obstruction: active: true moving: false control group: 6759 control group 2: 0 tag: 714 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1034.13196 y: 0 z: 652.2885 last x: 1034.13196 last y diff: 0 last z: 652.2885 territory: 2 rot x: 0 rot y: 1.62444 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 13 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6759 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1034.1319580078125, 652.2884979248047 ], "angle": 1.6244354248046875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1052.3065185546875, "z": 649.12109375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 783 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6760 Decay: Footprint: Minimap: active: true x: 1094.69945 z: 648.80227 Obstruction: active: true moving: false control group: 6760 control group 2: 0 tag: 716 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1094.69945 y: 0 z: 648.80227 last x: 1094.69945 last y diff: 0 last z: 648.80227 territory: 2 rot x: 0 rot y: 1.15256 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6760 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 1098, "y": 23, "z": 650 }, "initPos": { "x": 1098, "y": 23, "z": 650 } } ], "position": [ 1094.699447631836, 648.8022613525391 ], "angle": 1.152557373046875, "resourceCarrying": [ { "type": "wood", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 14 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 4536, "callerIID": 103, "timer": 17160 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 1098, "y": 23, "z": 650 }, "initPos": { "x": 1098, "y": 23, "z": 650 }, "autoharvest": true, "formerTarget": 4536 } } ], "order": { "type": "Gather", "data": { "target": 4536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 1098, "y": 23, "z": 650 }, "initPos": { "x": 1098, "y": 23, "z": 650 }, "autoharvest": true, "formerTarget": 4536 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 784 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6761 Decay: Footprint: Minimap: active: true x: 178.58733 z: 444.33085 Obstruction: active: true moving: false control group: 6761 control group 2: 0 tag: 718 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 178.58733 y: 0 z: 444.33085 last x: 178.58733 last y diff: 0 last z: 444.33085 territory: 4 rot x: 0 rot y: -0.79366 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 20 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6761 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 178.5873260498047, 444.3308410644531 ], "angle": -0.7936553955078125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 177.82760620117188, "z": 445.07476806640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 785 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6762 Decay: Footprint: Minimap: active: true x: 177.03914 z: 445.38738 Obstruction: active: true moving: false control group: 6762 control group 2: 0 tag: 720 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 177.03914 y: 0 z: 445.38738 last x: 177.03914 last y diff: 0 last z: 445.38738 territory: 4 rot x: 0 rot y: 2.01677 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6762 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 177.0391387939453, 445.3873748779297 ], "angle": 2.0167694091796875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 177.82760620117188, "z": 445.07476806640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 786 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6763 Decay: Footprint: Minimap: active: true x: 178.20162 z: 445.70669 Obstruction: active: true moving: false control group: 6763 control group 2: 0 tag: 722 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 178.20162 y: 0 z: 445.70669 last x: 178.20162 last y diff: 0 last z: 445.70669 territory: 4 rot x: 0 rot y: -2.55756 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 30 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6763 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 178.2016143798828, 445.70668029785156 ], "angle": -2.55755615234375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 177.82760620117188, "z": 445.07476806640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 787 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6764 Decay: Footprint: Minimap: active: true x: 177.11721 z: 443.92705 Obstruction: active: true moving: false control group: 6764 control group 2: 0 tag: 724 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 177.11721 y: 0 z: 443.92705 last x: 177.11721 last y diff: 0 last z: 443.92705 territory: 4 rot x: 0 rot y: 0.60056 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6764 actor: "units/mauryas/female_citizen.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 177.11720275878906, 443.9270477294922 ], "angle": 0.600555419921875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.7 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 177.82760620117188, "z": 445.07476806640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 788 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6765 Decay: Footprint: Minimap: active: true x: 414.25644 z: 1012.88373 Obstruction: active: true moving: false control group: 6724 control group 2: 0 tag: 10069 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 414.25644 y: 0 z: 1012.88373 last x: 414.25644 last y diff: 0 last z: 1012.88373 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6765 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7261 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 5, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 378, "z": 962 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2501 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6768 Decay: Footprint: Minimap: active: true x: 324.18296 z: 519.05372 Obstruction: active: true moving: false control group: 6739 control group 2: 0 tag: 10077 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 324.18296 y: 0 z: 519.05372 last x: 324.18296 last y diff: 0 last z: 519.05372 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6768 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6769 Decay: Footprint: Minimap: active: true x: 389.70289 z: 969.11963 Obstruction: active: true moving: false control group: 6769 control group 2: 0 tag: 726 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 389.70289 y: 0 z: 969.11963 last x: 389.70289 last y diff: 0 last z: 969.11963 territory: 1 rot x: 0 rot y: -2.85006 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 26 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6769 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7476, "autocontinue": true, "force": true }, { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } ], "position": [ 389.702880859375, 969.11962890625 ], "angle": -2.8500518798828125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7476, "callerIID": 103, "timer": 17499 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } } ], "order": { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 789 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6770 Decay: Footprint: Minimap: active: true x: 520.27343 z: 873.7961 Obstruction: active: true moving: false control group: 6770 control group 2: 0 tag: 728 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 520.27343 y: 0 z: 873.7961 last x: 520.27343 last y diff: 0 last z: 873.7961 territory: 1 rot x: 0 rot y: -1.66909 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 20 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6770 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 520.2734222412109, 873.7960968017578 ], "angle": -1.6690826416015625, "resourceCarrying": [ { "type": "stone", "amount": 9, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 9 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17274 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 790 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6771 Decay: Footprint: Minimap: active: true x: 517.94848 z: 875.94762 Obstruction: active: true moving: false control group: 6771 control group 2: 0 tag: 730 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 517.94848 y: 0 z: 875.94762 last x: 517.94848 last y diff: 0 last z: 875.94762 territory: 1 rot x: 0 rot y: -1.91683 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6771 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 517.9484710693359, 875.9476165771484 ], "angle": -1.9168243408203125, "resourceCarrying": [ { "type": "stone", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 10 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17222 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 791 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6772 Decay: Footprint: Minimap: active: true x: 522.08309 z: 870.95694 Obstruction: active: true moving: false control group: 6772 control group 2: 0 tag: 732 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 522.08309 y: 0 z: 870.95694 last x: 522.08309 last y diff: 0 last z: 870.95694 territory: 1 rot x: 0 rot y: -1.38651 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 15 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6772 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 522.0830841064453, 870.9569396972656 ], "angle": -1.386505126953125, "resourceCarrying": [ { "type": "stone", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17323 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 792 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6773 Decay: Footprint: Minimap: active: true x: 522.70125 z: 869.79447 Obstruction: active: true moving: false control group: 6773 control group 2: 0 tag: 734 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 522.70125 y: 0 z: 869.79447 last x: 522.70125 last y diff: 0 last z: 869.79447 territory: 1 rot x: 0 rot y: -1.30587 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 11 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6773 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 522.7012481689453, 869.7944641113281 ], "angle": -1.3058624267578125, "resourceCarrying": [ { "type": "stone", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17346 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 793 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6774 Decay: Footprint: Minimap: active: true x: 517.07209 z: 864.29886 Obstruction: active: true moving: false control group: 6774 control group 2: 0 tag: 736 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 517.07209 y: 0 z: 864.29886 last x: 517.07209 last y diff: 0 last z: 864.29886 territory: 1 rot x: 0 rot y: -0.83585 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 24 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6774 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 517.0720825195312, 864.2988586425781 ], "angle": -0.835845947265625, "resourceCarrying": [ { "type": "stone", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 3 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17513 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 794 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6775 Decay: Footprint: Minimap: active: true x: 390.86536 z: 969.3879 Obstruction: active: true moving: false control group: 6775 control group 2: 0 tag: 738 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 390.86536 y: 0 z: 969.3879 last x: 390.86536 last y diff: 0 last z: 969.3879 territory: 1 rot x: 0 rot y: -2.7302 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 23 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6775 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7476, "autocontinue": true, "force": true }, { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } ], "position": [ 390.8653564453125, 969.3878936767578 ], "angle": -2.730194091796875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7476, "callerIID": 103, "timer": 17520 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } } ], "order": { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 795 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6776 Decay: Footprint: Minimap: active: true x: 391.19387 z: 967.39313 Obstruction: active: true moving: false control group: 6776 control group 2: 0 tag: 740 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 391.19387 y: 0 z: 967.39313 last x: 391.19387 last y diff: 0 last z: 967.39313 territory: 1 rot x: 0 rot y: -2.61112 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6776 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7476, "autocontinue": true, "force": true }, { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } ], "position": [ 391.19386291503906, 967.3931274414062 ], "angle": -2.611114501953125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7476, "callerIID": 103, "timer": 17549 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } } ], "order": { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 796 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6777 Decay: Footprint: Minimap: active: true x: 386.11902 z: 969.89643 Obstruction: active: true moving: false control group: 6777 control group 2: 0 tag: 742 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 386.11902 y: 0 z: 969.89643 last x: 386.11902 last y diff: 0 last z: 969.89643 territory: 1 rot x: 0 rot y: 2.90021 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6777 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7476, "autocontinue": true, "force": true }, { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } ], "position": [ 386.1190185546875, 969.8964233398438 ], "angle": 2.90020751953125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7476, "callerIID": 103, "timer": 17473 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } } ], "order": { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 797 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6778 Decay: Footprint: Minimap: active: true x: 520.42156 z: 867.46952 Obstruction: active: true moving: false control group: 6778 control group 2: 0 tag: 744 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 520.42156 y: 0 z: 867.46952 last x: 520.42156 last y diff: 0 last z: 867.46952 territory: 1 rot x: 0 rot y: -1.11037 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6778 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 520.4215545654297, 867.4695129394531 ], "angle": -1.1103668212890625, "resourceCarrying": [ { "type": "stone", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 5 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17414 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 798 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6779 Decay: Footprint: Minimap: active: true x: 520.92061 z: 872.11942 Obstruction: active: true moving: false control group: 6779 control group 2: 0 tag: 746 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 520.92061 y: 0 z: 872.11942 last x: 520.92061 last y diff: 0 last z: 872.11942 territory: 1 rot x: 0 rot y: -1.48308 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6779 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 520.9206085205078, 872.1194152832031 ], "angle": -1.4830780029296875, "resourceCarrying": [ { "type": "stone", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 14 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17298 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 799 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6780 Decay: Footprint: Minimap: active: true x: 518.54664 z: 865.14457 Obstruction: active: true moving: false control group: 6780 control group 2: 0 tag: 748 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 518.54664 y: 0 z: 865.14457 last x: 518.54664 last y diff: 0 last z: 865.14457 territory: 1 rot x: 0 rot y: -0.92975 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 28 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6780 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 518.546630859375, 865.1445617675781 ], "angle": -0.92974853515625, "resourceCarrying": [ { "type": "stone", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 4 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17482 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 800 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6781 Decay: Footprint: Minimap: active: true x: 510.77445 z: 883.09968 Obstruction: active: true moving: false control group: 6781 control group 2: 0 tag: 750 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 510.77445 y: 0 z: 883.09968 last x: 510.77445 last y diff: 0 last z: 883.09968 territory: 1 rot x: 0 rot y: -2.73815 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6781 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 510.7744445800781, 883.0996704101562 ], "angle": -2.7381439208984375, "resourceCarrying": [ { "type": "stone", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 13 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17084 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 801 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6782 Decay: Footprint: Minimap: active: true x: 976.6385 z: 621.00977 Obstruction: active: true moving: false control group: 6766 control group 2: 0 tag: 10083 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 976.6385 y: 0 z: 621.00977 last x: 976.6385 last y diff: 0 last z: 621.00977 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6782 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6783 Decay: Footprint: Minimap: active: true x: 595.71703 z: 96.87093 Obstruction: active: true moving: false control group: 6783 control group 2: 0 tag: 752 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 595.71703 y: 0 z: 96.87093 last x: 595.71703 last y diff: 0 last z: 96.87093 territory: 3 rot x: 0 rot y: -0.94765 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6783 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 } } ], "position": [ 595.7170257568359, 96.87092590332031 ], "angle": -0.9476470947265625, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 898, "callerIID": 103, "timer": 17627 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 802 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6784 Decay: Footprint: Minimap: active: true x: 600.17107 z: 91.5488 Obstruction: active: true moving: false control group: 6784 control group 2: 0 tag: 754 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 600.17107 y: 0 z: 91.5488 last x: 600.17107 last y diff: 0 last z: 91.5488 territory: 3 rot x: 0 rot y: -2.22481 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6784 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 } } ], "position": [ 600.1710662841797, 91.54879760742188 ], "angle": -2.2248077392578125, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 902, "callerIID": 103, "timer": 17628 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 803 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6785 Decay: Footprint: Minimap: active: true x: 617.47995 z: 109.24872 Obstruction: active: true moving: false control group: 6785 control group 2: 0 tag: 756 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 617.47995 y: 0 z: 109.24872 last x: 617.47995 last y diff: 0 last z: 109.24872 territory: 3 rot x: 0 rot y: -1.87224 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 24 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6785 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 617.4799499511719, 109.24871826171875 ], "angle": -1.8722381591796875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 804 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6786 Decay: Footprint: Minimap: active: true x: 631.26066 z: 116.78939 Obstruction: active: true moving: true control group: 6786 control group 2: 0 tag: 758 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 631.26066 y: 0 z: 116.78939 last x: 633.30112 last y diff: 0 last z: 115.77221 territory: 3 rot x: 0 rot y: -1.04825 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7159 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 11.39986 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.39986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6786 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 } } ], "position": [ 631.2606506347656, 116.78938293457031 ], "angle": -1.048248291015625, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7159, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 }, "autoharvest": true, "formerTarget": 819 } } ], "order": { "type": "Gather", "data": { "target": 7159, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 }, "autoharvest": true, "formerTarget": 819 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 805 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6787 Decay: Footprint: Minimap: active: true x: 610.3987 z: 96.92052 Obstruction: active: true moving: true control group: 6787 control group 2: 0 tag: 760 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 610.3987 y: 0 z: 96.92052 last x: 610.50019 last y diff: 0 last z: 97.63262 territory: 3 rot x: 0 rot y: -2.94565 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 39449 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 2 target entity: 867 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 3.59647 facePointAfterMove: true pushing: true length: 1 waypoint x: 627.5 waypoint z: 97.5 length: 3 waypoint x: 623.5674 waypoint z: 96.76886 waypoint x: 612.3327 waypoint z: 94.68012 waypoint x: 610.00774 waypoint z: 94.68012 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.59647 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6787 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 867, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "initPos": { "x": 630, "y": 23.013580322265625, "z": 98 } } ], "position": [ 610.3986968994141, 96.92051696777344 ], "angle": -2.945648193359375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 867, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "initPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "autoharvest": true, "formerTarget": 867 } } ], "order": { "type": "Gather", "data": { "target": 867, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "initPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "autoharvest": true, "formerTarget": 867 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 806, "gatheringTarget": 867 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6788 Decay: Footprint: Minimap: active: true x: 637.44796 z: 110.38114 Obstruction: active: true moving: true control group: 6788 control group 2: 0 tag: 762 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 637.44796 y: 0 z: 110.38114 last x: 635.57174 last y diff: 0 last z: 111.67649 territory: 3 rot x: 0 rot y: 2.21236 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 819 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 11.39986 facePointAfterMove: true pushing: true length: 2 waypoint x: 643.5 waypoint z: 107.5 waypoint x: 638 waypoint z: 110 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.39986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6788 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 } } ], "position": [ 637.4479522705078, 110.38113403320312 ], "angle": 2.2123565673828125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 }, "autoharvest": true, "formerTarget": 819 } } ], "order": { "type": "Gather", "data": { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 }, "autoharvest": true, "formerTarget": 819 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 807, "gatheringTarget": 819 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6790 Decay: Footprint: Minimap: active: true x: 461.18418 z: 960.58729 Obstruction: active: true moving: false control group: 6767 control group 2: 0 tag: 10089 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 461.18418 y: 0 z: 960.58729 last x: 461.18418 last y diff: 0 last z: 960.58729 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6790 actor: "structures/ptolemies/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7249 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6791 Decay: Footprint: Minimap: active: true x: 626.60962 z: 97.37087 Obstruction: active: true moving: false control group: 6791 control group 2: 0 tag: 764 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 626.60962 y: 0 z: 97.37087 last x: 626.60962 last y diff: 0 last z: 97.37087 territory: 3 rot x: 0 rot y: 1.32494 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6791 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 867, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "initPos": { "x": 630, "y": 23.013580322265625, "z": 98 } } ], "position": [ 626.609619140625, 97.37086486816406 ], "angle": 1.3249359130859375, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 867, "callerIID": 103, "timer": 17421 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 867, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "initPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "autoharvest": true, "formerTarget": 867 } } ], "order": { "type": "Gather", "data": { "target": 867, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "initPos": { "x": 630, "y": 23.013580322265625, "z": 98 }, "autoharvest": true, "formerTarget": 867 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 808 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6792 Decay: Footprint: Minimap: active: true x: 642.47835 z: 104.61657 Obstruction: active: true moving: false control group: 6792 control group 2: 0 tag: 766 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 642.47835 y: 0 z: 104.61657 last x: 642.47835 last y diff: 0 last z: 104.61657 territory: 3 rot x: 0 rot y: 1.12778 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6792 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 } } ], "position": [ 642.4783477783203, 104.61656188964844 ], "angle": 1.127777099609375, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 819, "callerIID": 103, "timer": 17304 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 }, "autoharvest": true, "formerTarget": 819 } } ], "order": { "type": "Gather", "data": { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 }, "autoharvest": true, "formerTarget": 819 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 809 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6793 Decay: Footprint: Minimap: active: true x: 617.3905 z: 102.7703 Obstruction: active: true moving: false control group: 6793 control group 2: 0 tag: 768 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 617.3905 y: 0 z: 102.7703 last x: 617.3905 last y diff: 0 last z: 102.7703 territory: 3 rot x: 0 rot y: -1.1207 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6793 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 617.3904876708984, 102.77029418945312 ], "angle": -1.120697021484375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 810 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6794 Decay: Footprint: Minimap: active: true x: 594.48235 z: 95.84742 Obstruction: active: true moving: true control group: 6794 control group 2: 0 tag: 770 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 594.48235 y: 0 z: 95.84742 last x: 595.68625 last y diff: 0 last z: 94.243 territory: 3 rot x: 0 rot y: -0.67341 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 898 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 10.02953 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.02953 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6794 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 } } ], "position": [ 594.4823455810547, 95.847412109375 ], "angle": -0.67340087890625, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 } } } ], "order": { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 811, "gatheringTarget": 898 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6796 Decay: Footprint: Minimap: active: true x: 841.16443 z: 729.92803 Obstruction: active: true moving: false control group: 6796 control group 2: 0 tag: 772 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 841.16443 y: 0 z: 729.92803 last x: 841.16443 last y diff: 0 last z: 729.92803 territory: 0 rot x: 0 rot y: -1.53588 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 28 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6796 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 } } ], "position": [ 841.1644287109375, 729.9280242919922 ], "angle": -1.5358734130859375, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 4017, "callerIID": 103, "timer": 17483 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true, "formerTarget": 4017 } } ], "order": { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true, "formerTarget": 4017 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 812 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6797 Decay: Footprint: Minimap: active: true x: 833.48752 z: 723.97564 Obstruction: active: true moving: false control group: 6797 control group 2: 0 tag: 774 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 833.48752 y: 0 z: 723.97564 last x: 833.48752 last y diff: 0 last z: 723.97564 territory: 0 rot x: 0 rot y: -0.99389 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6797 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4038, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 726 }, "initPos": { "x": 830, "y": 23, "z": 726 } } ], "position": [ 833.4875183105469, 723.9756317138672 ], "angle": -0.9938812255859375, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 4038, "callerIID": 103, "timer": 17521 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4038, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 726 }, "initPos": { "x": 830, "y": 23, "z": 726 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4038, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 726 }, "initPos": { "x": 830, "y": 23, "z": 726 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 813 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6798 Decay: Footprint: Minimap: active: true x: 830.99508 z: 716.17382 Obstruction: active: true moving: false control group: 6798 control group 2: 0 tag: 776 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 830.99508 y: 0 z: 716.17382 last x: 830.99508 last y diff: 0 last z: 716.17382 territory: 0 rot x: 0 rot y: -2.64834 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 24 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6798 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 } } ], "position": [ 830.9950714111328, 716.1738128662109 ], "angle": -2.6483306884765625, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 4075, "callerIID": 103, "timer": 17514 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 814 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6799 Decay: Footprint: Minimap: active: true x: 836.54601 z: 727.03971 Obstruction: active: true moving: false control group: 6799 control group 2: 0 tag: 778 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 836.54601 y: 0 z: 727.03971 last x: 836.54601 last y diff: 0 last z: 727.03971 territory: 0 rot x: 0 rot y: 0.51742 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 15 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6799 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true } ], "position": [ 836.5460052490234, 727.0397033691406 ], "angle": 0.5174102783203125, "resourceCarrying": [ { "type": "wood", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 4017, "callerIID": 103, "timer": 17571 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true, "formerTarget": 4017 } } ], "order": { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true, "formerTarget": 4017 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 815 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6800 Decay: Footprint: Minimap: active: true x: 832.47194 z: 714.40085 Obstruction: active: true moving: false control group: 6800 control group 2: 0 tag: 780 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 832.47194 y: 0 z: 714.40085 last x: 832.47194 last y diff: 0 last z: 714.40085 territory: 0 rot x: 0 rot y: -1.78998 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 28 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6800 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 }, "autoharvest": true } ], "position": [ 832.4719390869141, 714.4008483886719 ], "angle": -1.78997802734375, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 4075, "callerIID": 103, "timer": 17184 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 4075 } } ], "order": { "type": "Gather", "data": { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 4075 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 816 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6802 Decay: Footprint: Minimap: active: true x: 920.11141 z: 494.32113 Obstruction: active: true moving: true control group: 6802 control group 2: 0 tag: 782 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 920.11141 y: 0 z: 494.32113 last x: 919.8237 last y diff: 0 last z: 494.59902 territory: 2 rot x: 0 rot y: 2.34258 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1120 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 2 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 919.38106 waypoint z: 487.8299 waypoint x: 920.49297 waypoint z: 488.51137 waypoint x: 920.49297 waypoint z: 490.83632 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 2 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6802 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 } } ], "position": [ 920.1114044189453, 494.3211212158203 ], "angle": 2.3425750732421875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 1120 } } ], "order": { "type": "Gather", "data": { "target": 1120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 918, "y": 23, "z": 486 }, "initPos": { "x": 918, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 1120 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 817, "gatheringTarget": 1120 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6803 Decay: Footprint: Minimap: active: true x: 801.93001 z: 525.06893 Obstruction: active: true moving: true control group: 6803 control group 2: 0 tag: 784 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 801.93001 y: 0 z: 525.06893 last x: 803.19375 last y diff: 0 last z: 523.50129 territory: 2 rot x: 0 rot y: -0.70112 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7473 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 10.06806 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 801.75045 waypoint z: 525.24837 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.06806 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6803 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7473, "autocontinue": true, "force": true } ], "position": [ 801.9300079345703, 525.0689239501953 ], "angle": -0.70111083984375, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 786.5208129882812, "z": 504.92510986328125 }, "workOrders": [ { "type": "Gather", "data": { "target": 1863, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 782, "y": 23, "z": 498 }, "initPos": { "x": 782, "y": 23, "z": 498 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 818 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6804 Decay: Footprint: Minimap: active: true x: 802.0211 z: 522.65375 Obstruction: active: true moving: false control group: 6804 control group 2: 0 tag: 786 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 802.0211 y: 0 z: 522.65375 last x: 802.0211 last y diff: 0 last z: 522.65375 territory: 2 rot x: 0 rot y: -0.61492 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6804 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7473, "autocontinue": true, "force": true } ], "position": [ 802.0210876464844, 522.6537475585938 ], "angle": -0.6149139404296875, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7473, "callerIID": 103, "timer": 17648 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 786.5208129882812, "z": 504.92510986328125 }, "workOrders": [ { "type": "Gather", "data": { "target": 1863, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 782, "y": 23, "z": 498 }, "initPos": { "x": 782, "y": 23, "z": 498 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 819 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6805 Decay: Footprint: Minimap: active: true x: 799.11632 z: 520.977 Obstruction: active: true moving: false control group: 6805 control group 2: 0 tag: 788 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 799.11632 y: 0 z: 520.977 last x: 799.11632 last y diff: 0 last z: 520.977 territory: 2 rot x: 0 rot y: -0.34644 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 13 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6805 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7473, "autocontinue": true, "force": true } ], "position": [ 799.1163177490234, 520.9769897460938 ], "angle": -0.346435546875, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7473, "callerIID": 103, "timer": 17584 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 786.5208129882812, "z": 504.92510986328125 }, "workOrders": [ { "type": "Gather", "data": { "target": 1863, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 782, "y": 23, "z": 498 }, "initPos": { "x": 782, "y": 23, "z": 498 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 820 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6806 Decay: Footprint: Minimap: active: true x: 797.99602 z: 520.01183 Obstruction: active: true moving: false control group: 6806 control group 2: 0 tag: 790 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 797.99602 y: 0 z: 520.01183 last x: 797.99602 last y diff: 0 last z: 520.01183 territory: 2 rot x: 0 rot y: -0.22481 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 14 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6806 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7473, "autocontinue": true, "force": true } ], "position": [ 797.9960174560547, 520.0118255615234 ], "angle": -0.2248077392578125, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7473, "callerIID": 103, "timer": 17572 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 786.5208129882812, "z": 504.92510986328125 }, "workOrders": [ { "type": "Gather", "data": { "target": 1863, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 782, "y": 23, "z": 498 }, "initPos": { "x": 782, "y": 23, "z": 498 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 821 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6818 Decay: Footprint: Minimap: active: true x: 318.49634 z: 497.35248 Obstruction: active: true moving: false control group: 6740 control group 2: 0 tag: 10123 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 318.49634 y: 0 z: 497.35248 last x: 318.49634 last y diff: 0 last z: 497.35248 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6818 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6819 Decay: Footprint: Minimap: active: true x: 625.6435 z: 251.4079 Obstruction: active: true moving: false control group: 6815 control group 2: 0 tag: 10125 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 625.6435 y: 0 z: 251.4079 last x: 625.6435 last y diff: 0 last z: 251.4079 territory: 3 rot x: 0 rot y: 0.60586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6819 actor: "structures/spartans/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 880.0000000000001 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6821 Footprint: Minimap: active: true x: 618 z: 242 Obstruction: active: true moving: false control group: 6821 control group 2: 0 tag: 10131 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 242 last x: 618 last y diff: 0 last z: 242 territory: 3 rot x: 0 rot y: 1.12026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4280 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6822 Footprint: Minimap: active: true x: 634 z: 230 Obstruction: active: true moving: false control group: 6822 control group 2: 0 tag: 10133 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 230 last x: 634 last y diff: 0 last z: 230 territory: 3 rot x: 0 rot y: 1.61326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4313 actor: "flora/trees/fir_sapling.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6823 Decay: Footprint: Minimap: active: true x: 479.44034 z: 1034.63843 Obstruction: active: true moving: false control group: 6808 control group 2: 0 tag: 10135 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 479.44034 y: 0 z: 1034.63843 last x: 479.44034 last y diff: 0 last z: 1034.63843 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6823 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7221 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6824 Footprint: Minimap: active: true x: 610 z: 242 Obstruction: active: true moving: false control group: 6824 control group 2: 0 tag: 10137 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 242 last x: 610 last y diff: 0 last z: 242 territory: 3 rot x: 0 rot y: 3.19079 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4283 actor: "flora/trees/fir_sapling.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6825 Decay: Footprint: Minimap: active: true x: 817.76548 z: 341.89296 Obstruction: active: true moving: false control group: 6825 control group 2: 0 tag: 792 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 817.76548 y: 0 z: 341.89296 last x: 817.76548 last y diff: 0 last z: 341.89296 territory: 3 rot x: 0 rot y: -1.5274 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 16 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6825 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 } } ], "position": [ 817.7654724121094, 341.89295959472656 ], "angle": -1.5273895263671875, "resourceCarrying": [ { "type": "wood", "amount": 3, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2899, "callerIID": 103, "timer": 17562 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2899 } } ], "order": { "type": "Gather", "data": { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2899 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 822 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6826 Decay: Footprint: Minimap: active: true x: 817.66234 z: 340.73049 Obstruction: active: true moving: false control group: 6826 control group 2: 0 tag: 794 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 817.66234 y: 0 z: 340.73049 last x: 817.66234 last y diff: 0 last z: 340.73049 territory: 3 rot x: 0 rot y: -1.16646 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 34 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6826 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 } } ], "position": [ 817.6623382568359, 340.73048400878906 ], "angle": -1.1664581298828125, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2899, "callerIID": 103, "timer": 17347 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2899 } } ], "order": { "type": "Gather", "data": { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2899 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 823 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6827 Decay: Footprint: Minimap: active: true x: 815.26272 z: 338.97486 Obstruction: active: true moving: false control group: 6827 control group 2: 0 tag: 796 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 815.26272 y: 0 z: 338.97486 last x: 815.26272 last y diff: 0 last z: 338.97486 territory: 3 rot x: 0 rot y: -0.4626 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 9 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6827 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 }, "autoharvest": true } ], "position": [ 815.2627105712891, 338.974853515625 ], "angle": -0.46258544921875, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2899, "callerIID": 103, "timer": 17608 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2899 } } ], "order": { "type": "Gather", "data": { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2899 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 824 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6829 Decay: Footprint: Minimap: active: true x: 846.40067 z: 321.92815 Obstruction: active: true moving: false control group: 6829 control group 2: 0 tag: 798 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 846.40067 y: 0 z: 321.92815 last x: 846.40067 last y diff: 0 last z: 321.92815 territory: 3 rot x: 0 rot y: 1.54006 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6829 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2952, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 850, "y": 23, "z": 322 }, "initPos": { "x": 850, "y": 23, "z": 322 } } ], "position": [ 846.4006652832031, 321.9281463623047 ], "angle": 1.5400543212890625, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2952, "callerIID": 103, "timer": 17402 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2952, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 850, "y": 23, "z": 322 }, "initPos": { "x": 850, "y": 23, "z": 322 }, "autoharvest": true, "formerTarget": 2952 } } ], "order": { "type": "Gather", "data": { "target": 2952, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 850, "y": 23, "z": 322 }, "initPos": { "x": 850, "y": 23, "z": 322 }, "autoharvest": true, "formerTarget": 2952 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 825 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6830 Decay: Footprint: Minimap: active: true x: 828.01011 z: 339.75011 Obstruction: active: true moving: false control group: 6830 control group 2: 0 tag: 800 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 828.01011 y: 0 z: 339.75011 last x: 828.01011 last y diff: 0 last z: 339.75011 territory: 3 rot x: 0 rot y: -0.74122 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6830 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2925, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 826, "y": 23, "z": 342 }, "initPos": { "x": 826, "y": 23, "z": 342 } } ], "position": [ 828.0101013183594, 339.75010681152344 ], "angle": -0.7412109375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2925, "callerIID": 103, "timer": 17642 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2925, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 826, "y": 23, "z": 342 }, "initPos": { "x": 826, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2925 } } ], "order": { "type": "Gather", "data": { "target": 2925, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 826, "y": 23, "z": 342 }, "initPos": { "x": 826, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2925 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 826 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6831 Decay: Footprint: Minimap: active: true x: 814.04935 z: 338.20026 Obstruction: active: true moving: false control group: 6831 control group 2: 0 tag: 802 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 814.04935 y: 0 z: 338.20026 last x: 814.04935 last y diff: 0 last z: 338.20026 territory: 3 rot x: 0 rot y: -0.02016 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6831 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 }, "autoharvest": true } ], "position": [ 814.0493469238281, 338.20025634765625 ], "angle": -0.0201568603515625, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2899, "callerIID": 103, "timer": 17453 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2899 } } ], "order": { "type": "Gather", "data": { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2899 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 827 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6832 Decay: Footprint: Minimap: active: true x: 830.61994 z: 339.43792 Obstruction: active: true moving: true control group: 6832 control group 2: 0 tag: 804 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 830.61994 y: 0 z: 339.43792 last x: 831.09366 last y diff: 0 last z: 338.95525 territory: 3 rot x: 0 rot y: -0.77808 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2925 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 3.38147 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 828.07898 waypoint z: 340.97407 waypoint x: 829.17258 waypoint z: 340.91259 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.38147 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6832 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 2925, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 826, "y": 23, "z": 342 }, "initPos": { "x": 826, "y": 23, "z": 342 } } ], "position": [ 830.6199340820312, 339.4379119873047 ], "angle": -0.778076171875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2925, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 826, "y": 23, "z": 342 }, "initPos": { "x": 826, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2925 } } ], "order": { "type": "Gather", "data": { "target": 2925, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 826, "y": 23, "z": 342 }, "initPos": { "x": 826, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2925 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 828, "gatheringTarget": 2925 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6833 Decay: Footprint: Minimap: active: true x: 816.49987 z: 339.56801 Obstruction: active: true moving: false control group: 6833 control group 2: 0 tag: 806 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 816.49987 y: 0 z: 339.56801 last x: 816.49987 last y diff: 0 last z: 339.56801 territory: 3 rot x: 0 rot y: -0.79621 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 25 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6833 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 } } ], "position": [ 816.4998626708984, 339.56800842285156 ], "angle": -0.79620361328125, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2899, "callerIID": 103, "timer": 17409 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2899 } } ], "order": { "type": "Gather", "data": { "target": 2899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 814, "y": 23, "z": 342 }, "initPos": { "x": 814, "y": 23, "z": 342 }, "autoharvest": true, "formerTarget": 2899 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 829 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6834 Decay: Footprint: Minimap: active: true x: 847.0026 z: 320.31145 Obstruction: active: true moving: false control group: 6834 control group 2: 0 tag: 808 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 847.0026 y: 0 z: 320.31145 last x: 847.0026 last y diff: 0 last z: 320.31145 territory: 3 rot x: 0 rot y: 1.00478 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6834 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2952, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 850, "y": 23, "z": 322 }, "initPos": { "x": 850, "y": 23, "z": 322 } } ], "position": [ 847.0025939941406, 320.3114471435547 ], "angle": 1.0047760009765625, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2952, "callerIID": 103, "timer": 17377 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2952, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 850, "y": 23, "z": 322 }, "initPos": { "x": 850, "y": 23, "z": 322 }, "autoharvest": true, "formerTarget": 2952 } } ], "order": { "type": "Gather", "data": { "target": 2952, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 850, "y": 23, "z": 322 }, "initPos": { "x": 850, "y": 23, "z": 322 }, "autoharvest": true, "formerTarget": 2952 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 822, "z": 322 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 830 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6836 Decay: Footprint: Minimap: active: true x: 1002.94732 z: 584.25794 Obstruction: active: true moving: false control group: 6807 control group 2: 0 tag: 10151 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1002.94732 y: 0 z: 584.25794 last x: 1002.94732 last y diff: 0 last z: 584.25794 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/stable.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 6836 actor: "structures/seleucids/stable.xml" AIProxy: comp: { "changes": { "hitpoints": 2000, "trainingQueue": [ { "id": 5, "unitTemplate": "units/sele/cavalry_archer_b", "count": 3, "neededSlots": 0, "progress": 0.6090240149231421, "timeRemaining": 14123.370279210365 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Military", "Village", "Stable" ], "visibleClassesList": [ "Military", "Village", "Stable" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 6, "queue": [ { "id": 5, "player": 2, "unitTemplate": "units/sele/cavalry_archer_b", "count": 3, "resources": { "food": 100, "metal": 0, "stone": 0, "wood": 50 }, "population": 1, "productionStarted": true, "timeTotal": 36123.370279210365, "timeRemaining": 14123.370279210365, "neededSlots": 0 } ], "entitiesMap": {}, "timer": 16386 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6837 Decay: Footprint: Minimap: active: true x: 719.8277 z: 241.14692 Obstruction: active: true moving: false control group: 6817 control group 2: 0 tag: 10155 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 719.8277 y: 0 z: 241.14692 last x: 719.8277 last y diff: 0 last z: 241.14692 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6837 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6838 Decay: Footprint: Minimap: active: true x: 469.78418 z: 1045.89661 Obstruction: active: true moving: false control group: 6809 control group 2: 0 tag: 10157 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 469.78418 y: 0 z: 1045.89661 last x: 469.78418 last y diff: 0 last z: 1045.89661 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6838 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7236 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6840 Decay: Footprint: Minimap: active: true x: 713.03592 z: 210.59952 Obstruction: active: true moving: false control group: 6840 control group 2: 0 tag: 810 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 713.03592 y: 0 z: 210.59952 last x: 713.03592 last y diff: 0 last z: 210.59952 territory: 3 rot x: 0 rot y: -1.93204 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6840 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 710.1995239257812, "y": 22.999282836914062, "z": 209.75244140625 }, "initPos": { "x": 710.1995239257812, "y": 22.999282836914062, "z": 209.75244140625 } } ], "position": [ 713.0359191894531, 210.59951782226562 ], "angle": -1.932037353515625, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 302, "callerIID": 103, "timer": 17403 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 710.1995239257812, "y": 22.999282836914062, "z": 209.75244140625 }, "initPos": { "x": 710.1995239257812, "y": 22.999282836914062, "z": 209.75244140625 }, "autoharvest": true, "formerTarget": 302 } } ], "order": { "type": "Gather", "data": { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 710.1995239257812, "y": 22.999282836914062, "z": 209.75244140625 }, "initPos": { "x": 710.1995239257812, "y": 22.999282836914062, "z": 209.75244140625 }, "autoharvest": true, "formerTarget": 302 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 831 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6841 Decay: Footprint: Minimap: active: true x: 781.4972 z: 266.52073 Obstruction: active: true moving: false control group: 6789 control group 2: 0 tag: 10165 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 781.4972 y: 0 z: 266.52073 last x: 781.4972 last y diff: 0 last z: 266.52073 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6841 actor: "structures/spartans/barracks.xml" AIProxy: comp: { "changes": { "hitpoints": 2200, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Auras: comp: { "affectedPlayers": { "structures/barracks_xp_trickle": [ 3 ] }, "structures/barracks_xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 7294, 7295, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2200, "hitpoints": 2200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Military", "Village", "Barracks" ], "visibleClassesList": [ "Military", "Village", "Barracks" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 16, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 640.07958984375, "z": 337.1988220214844 } ], "data": [ { "command": "repair", "target": 7504 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6843 Decay: Footprint: Minimap: active: true x: 821.88761 z: 347.62499 Obstruction: active: true moving: true control group: 6843 control group 2: 0 tag: 812 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 821.88761 y: 0 z: 347.62499 last x: 822.44262 last y diff: 0 last z: 345.4182 territory: 3 rot x: 0 rot y: -0.3157 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2897 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 11.37766 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 821.85311 waypoint z: 347.78834 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.37766 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6843 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 2897, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 822, "y": 23, "z": 350 }, "initPos": { "x": 822, "y": 23, "z": 350 } } ], "position": [ 821.8876037597656, 347.62498474121094 ], "angle": -0.3156890869140625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2897, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 822, "y": 23, "z": 350 }, "initPos": { "x": 822, "y": 23, "z": 350 }, "autoharvest": true, "formerTarget": 2897 } } ], "order": { "type": "Gather", "data": { "target": 2897, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 822, "y": 23, "z": 350 }, "initPos": { "x": 822, "y": 23, "z": 350 }, "autoharvest": true, "formerTarget": 2897 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 832, "gatheringTarget": 2897 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6844 Decay: Footprint: Minimap: active: true x: 839.0156 z: 310.91616 Obstruction: active: true moving: false control group: 6844 control group 2: 0 tag: 814 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 839.0156 y: 0 z: 310.91616 last x: 839.0156 last y diff: 0 last z: 310.91616 territory: 3 rot x: 0 rot y: 1.93975 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6844 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2931, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 842, "y": 23, "z": 310 }, "initPos": { "x": 842, "y": 23, "z": 310 } } ], "position": [ 839.0155944824219, 310.91615295410156 ], "angle": 1.9397430419921875, "resourceCarrying": [ { "type": "wood", "amount": 3, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2931, "callerIID": 103, "timer": 17542 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2931, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 842, "y": 23, "z": 310 }, "initPos": { "x": 842, "y": 23, "z": 310 }, "autoharvest": true, "formerTarget": 2931 } } ], "order": { "type": "Gather", "data": { "target": 2931, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 842, "y": 23, "z": 310 }, "initPos": { "x": 842, "y": 23, "z": 310 }, "autoharvest": true, "formerTarget": 2931 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 833 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6845 Footprint: Minimap: active: true x: 716.38666 z: 214.5127 Obstruction: active: true moving: false control group: 6845 control group 2: 0 tag: 10171 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 716.38666 y: 0 z: 214.5127 last x: 716.38666 last y diff: 0 last z: 214.5127 territory: 3 rot x: 0 rot y: -4.0319 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 304 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6846 Decay: Footprint: Minimap: active: true x: 737.35846 z: 255.01194 Obstruction: active: true moving: false control group: 6820 control group 2: 0 tag: 10173 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 737.35846 y: 0 z: 255.01194 last x: 737.35846 last y diff: 0 last z: 255.01194 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6846 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6847 Decay: Footprint: Minimap: active: true x: 924.48957 z: 697.39547 Obstruction: active: true moving: false control group: 6835 control group 2: 0 tag: 10175 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 924.48957 y: 0 z: 697.39547 last x: 924.48957 last y diff: 0 last z: 697.39547 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6847 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6848 Decay: Footprint: Minimap: active: true x: 461.44773 z: 1055.85914 Obstruction: active: true moving: false control group: 6813 control group 2: 0 tag: 10177 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 461.44773 y: 0 z: 1055.85914 last x: 461.44773 last y diff: 0 last z: 1055.85914 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6848 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7237 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6849 Decay: Footprint: Minimap: active: true x: 961.01136 z: 573.29102 Obstruction: active: true moving: false control group: 6839 control group 2: 0 tag: 10179 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 961.01136 y: 0 z: 573.29102 last x: 961.01136 last y diff: 0 last z: 573.29102 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6849 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6850 Decay: Footprint: Minimap: active: true x: 841.18795 z: 731.12276 Obstruction: active: true moving: false control group: 6850 control group 2: 0 tag: 816 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 841.18795 y: 0 z: 731.12276 last x: 841.18795 last y diff: 0 last z: 731.12276 territory: 0 rot x: 0 rot y: -1.97992 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 17 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6850 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 } } ], "position": [ 841.1879425048828, 731.1227569580078 ], "angle": -1.97991943359375, "resourceCarrying": [ { "type": "wood", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 4017, "callerIID": 103, "timer": 17558 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 834 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6851 Decay: Footprint: Minimap: active: true x: 899.81371 z: 763.52784 Obstruction: active: true moving: false control group: 6851 control group 2: 0 tag: 818 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 899.81371 y: 0 z: 763.52784 last x: 899.81371 last y diff: 0 last z: 763.52784 territory: 2 rot x: 0 rot y: 0.38408 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6851 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 899.8137054443359, 763.52783203125 ], "angle": 0.3840789794921875, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 876.7344360351562, "z": 728.7939453125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 835 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6852 Decay: Footprint: Minimap: active: true x: 900.97619 z: 763.12366 Obstruction: active: true moving: false control group: 6852 control group 2: 0 tag: 820 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 900.97619 y: 0 z: 763.12366 last x: 900.97619 last y diff: 0 last z: 763.12366 territory: 2 rot x: 0 rot y: 0.2733 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 17 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6852 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 900.9761810302734, 763.1236572265625 ], "angle": 0.273284912109375, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 876.7344360351562, "z": 728.7939453125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 836 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6853 Decay: Footprint: Minimap: active: true x: 832.17128 z: 715.59757 Obstruction: active: true moving: false control group: 6853 control group 2: 0 tag: 822 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 832.17128 y: 0 z: 715.59757 last x: 832.17128 last y diff: 0 last z: 715.59757 territory: 0 rot x: 0 rot y: -2.23664 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 27 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6853 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 } } ], "position": [ 832.1712799072266, 715.5975646972656 ], "angle": -2.23663330078125, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 4075, "callerIID": 103, "timer": 17252 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 4075 } } ], "order": { "type": "Gather", "data": { "target": 4075, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 830, "y": 23, "z": 714 }, "initPos": { "x": 830, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 4075 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 837 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6854 Decay: Footprint: Minimap: active: true x: 847.6365 z: 740.35663 Obstruction: active: true moving: false control group: 6854 control group 2: 0 tag: 824 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 847.6365 y: 0 z: 740.35663 last x: 847.6365 last y diff: 0 last z: 740.35663 territory: 0 rot x: 0 rot y: -2.49784 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6854 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true } ], "position": [ 847.6364898681641, 740.3566284179688 ], "angle": -2.497833251953125, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3988, "callerIID": 103, "timer": 17454 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } } ], "order": { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 838 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6855 Decay: Footprint: Minimap: active: true x: 849.21077 z: 739.46871 Obstruction: active: true moving: false control group: 6855 control group 2: 0 tag: 826 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 849.21077 y: 0 z: 739.46871 last x: 849.21077 last y diff: 0 last z: 739.46871 territory: 0 rot x: 0 rot y: -2.06382 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 12 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6855 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 } } ], "position": [ 849.2107696533203, 739.4687042236328 ], "angle": -2.063812255859375, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3988, "callerIID": 103, "timer": 17340 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } } ], "order": { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 839 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6856 Decay: Footprint: Minimap: active: true x: 840.87777 z: 734.53608 Obstruction: active: true moving: false control group: 6856 control group 2: 0 tag: 828 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 840.87777 y: 0 z: 734.53608 last x: 840.87777 last y diff: 0 last z: 734.53608 territory: 0 rot x: 0 rot y: -1.81746 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 5 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6856 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 } } ], "position": [ 840.8777618408203, 734.5360717773438 ], "angle": -1.8174591064453125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3987, "callerIID": 103, "timer": 17637 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 840 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6857 Decay: Footprint: Minimap: active: true x: 915.2845 z: 491.7363 Obstruction: active: true moving: true control group: 6857 control group 2: 0 tag: 830 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 915.2845 y: 0 z: 491.7363 last x: 916.35682 last y diff: 0 last z: 493.18198 territory: 2 rot x: 0 rot y: -2.47265 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1085 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 912.0618 waypoint z: 489.35186 waypoint x: 912.09328 waypoint z: 489.34736 waypoint x: 913.72066 waypoint z: 489.628 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6857 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 } } ], "position": [ 915.2844848632812, 491.7362976074219 ], "angle": -2.4726409912109375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true, "formerTarget": 1085 } } ], "order": { "type": "Gather", "data": { "target": 1085, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 910, "y": 23, "z": 490 }, "initPos": { "x": 910, "y": 23, "z": 490 }, "autoharvest": true, "formerTarget": 1085 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 921.2735595703125, "z": 656.3649291992188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 841, "gatheringTarget": 1085 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6858 Decay: Footprint: Minimap: active: true x: 840.82863 z: 726.43577 Obstruction: active: true moving: true control group: 6858 control group 2: 0 tag: 832 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 840.82863 y: 0 z: 726.43577 last x: 839.5854 last y diff: 0 last z: 727.53164 territory: 0 rot x: 0 rot y: 2.30672 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7100 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.28649 facePointAfterMove: true pushing: true length: 3 waypoint x: 862.5 waypoint z: 714.5 waypoint x: 855 waypoint z: 717 waypoint x: 848.25 waypoint z: 721.25 length: 1 waypoint x: 844.97118 waypoint z: 723.54111 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.28649 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6858 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 } } ], "position": [ 840.8286285400391, 726.4357604980469 ], "angle": 2.3067169189453125, "resourceCarrying": [ { "type": "wood", "amount": 15, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 15 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7100, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true, "formerTarget": 4017 } } ], "order": { "type": "Gather", "data": { "target": 7100, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true, "formerTarget": 4017 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 842 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6859 Decay: Footprint: Minimap: active: true x: 846.36448 z: 734.44599 Obstruction: active: true moving: false control group: 6859 control group 2: 0 tag: 834 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 846.36448 y: 0 z: 734.44599 last x: 846.36448 last y diff: 0 last z: 734.44599 territory: 0 rot x: 0 rot y: -0.14612 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 13 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6859 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 } } ], "position": [ 846.3644714355469, 734.4459838867188 ], "angle": -0.1461181640625, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3988, "callerIID": 103, "timer": 17263 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 843 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6860 Decay: Footprint: Minimap: active: true x: 560.51522 z: 1063.80137 Obstruction: active: true moving: false control group: 6860 control group 2: 0 tag: 836 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 560.51522 y: 0 z: 1063.80137 last x: 560.51522 last y diff: 0 last z: 1063.80137 territory: 1 rot x: 0 rot y: 1.82152 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 17 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6860 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 560.5152130126953, 1063.8013610839844 ], "angle": 1.8215179443359375, "resourceCarrying": [ { "type": "metal", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 8 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17311 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 844 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6861 Decay: Footprint: Minimap: active: true x: 570.29177 z: 1051.92293 Obstruction: active: true moving: false control group: 6861 control group 2: 0 tag: 838 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 570.29177 y: 0 z: 1051.92293 last x: 570.29177 last y diff: 0 last z: 1051.92293 territory: 1 rot x: 0 rot y: -0.04422 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6861 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 570.2917633056641, 1051.9229278564453 ], "angle": -0.044219970703125, "resourceCarrying": [ { "type": "metal", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 14 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17049 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 845 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6862 Decay: Footprint: Minimap: active: true x: 561.6824 z: 1057.84041 Obstruction: active: true moving: false control group: 6862 control group 2: 0 tag: 840 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 561.6824 y: 0 z: 1057.84041 last x: 561.6824 last y diff: 0 last z: 1057.84041 territory: 1 rot x: 0 rot y: 1.04714 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6862 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 561.6823883056641, 1057.8404083251953 ], "angle": 1.0471343994140625, "resourceCarrying": [ { "type": "metal", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17331 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 846 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6863 Decay: Footprint: Minimap: active: true x: 561.49772 z: 1064.96384 Obstruction: active: true moving: false control group: 6863 control group 2: 0 tag: 842 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 561.49772 y: 0 z: 1064.96384 last x: 561.49772 last y diff: 0 last z: 1064.96384 territory: 1 rot x: 0 rot y: 1.97684 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 9 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6863 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 561.4977111816406, 1064.9638366699219 ], "angle": 1.976837158203125, "resourceCarrying": [ { "type": "metal", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17357 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 847 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6864 Decay: Footprint: Minimap: active: true x: 564.54145 z: 1069.48566 Obstruction: active: true moving: false control group: 6864 control group 2: 0 tag: 844 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 564.54145 y: 0 z: 1069.48566 last x: 564.54145 last y diff: 0 last z: 1069.48566 territory: 1 rot x: 0 rot y: 2.4792 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 17 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6864 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 564.5414428710938, 1069.4856567382812 ], "angle": 2.47918701171875, "resourceCarrying": [ { "type": "metal", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17533 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 848 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6865 Decay: Footprint: Minimap: active: true x: 559.39295 z: 1060.55503 Obstruction: active: true moving: false control group: 6865 control group 2: 0 tag: 846 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 559.39295 y: 0 z: 1060.55503 last x: 559.39295 last y diff: 0 last z: 1060.55503 territory: 1 rot x: 0 rot y: 1.38248 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6865 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 559.3929443359375, 1060.5550231933594 ], "angle": 1.382476806640625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17657 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 849 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6866 Decay: Footprint: Minimap: active: true x: 573.28711 z: 1050.89382 Obstruction: active: true moving: false control group: 6866 control group 2: 0 tag: 848 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 573.28711 y: 0 z: 1050.89382 last x: 573.28711 last y diff: 0 last z: 1050.89382 territory: 1 rot x: 0 rot y: -0.35875 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 12 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6866 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 573.287109375, 1050.893814086914 ], "angle": -0.3587493896484375, "resourceCarrying": [ { "type": "metal", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 12 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17122 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 850 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6867 Decay: Footprint: Minimap: active: true x: 564.83381 z: 1070.64814 Obstruction: active: true moving: false control group: 6867 control group 2: 0 tag: 850 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 564.83381 y: 0 z: 1070.64814 last x: 564.83381 last y diff: 0 last z: 1070.64814 territory: 1 rot x: 0 rot y: 2.55416 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6867 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 564.8338012695312, 1070.6481323242188 ], "angle": 2.5541534423828125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17643 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 851 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6868 Decay: Footprint: Minimap: active: true x: 576.0205 z: 1054.60338 Obstruction: active: true moving: false control group: 6868 control group 2: 0 tag: 852 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 576.0205 y: 0 z: 1054.60338 last x: 576.0205 last y diff: 0 last z: 1054.60338 territory: 1 rot x: 0 rot y: -0.70487 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6868 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 576.0204925537109, 1054.6033782958984 ], "angle": -0.704864501953125, "resourceCarrying": [ { "type": "metal", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 11 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17161 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 852 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6869 Decay: Footprint: Minimap: active: true x: 297.38044 z: 487.92292 Obstruction: active: true moving: false control group: 6742 control group 2: 0 tag: 10183 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 297.38044 y: 0 z: 487.92292 last x: 297.38044 last y diff: 0 last z: 487.92292 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6869 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6870 Decay: Footprint: Minimap: active: true x: 480.83979 z: 979.70948 Obstruction: active: true moving: false control group: 6828 control group 2: 0 tag: 10185 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 480.83979 y: 0 z: 979.70948 last x: 480.83979 last y diff: 0 last z: 979.70948 territory: 1 rot x: 0 rot y: 0.12806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6870 actor: "structures/ptolemies/barracks.xml" AIProxy: comp: { "changes": { "hitpoints": 2000, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Auras: comp: { "affectedPlayers": { "structures/barracks_xp_trickle": [ 1 ] }, "structures/barracks_xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7245 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Military", "Village", "Barracks" ], "visibleClassesList": [ "Military", "Village", "Barracks" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 11, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 357.1551513671875, "z": 842.003173828125 } ], "data": [ { "command": "repair", "target": 7433 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6871 Decay: Footprint: Minimap: active: true x: 815.90387 z: 307.78254 Obstruction: active: true moving: false control group: 6842 control group 2: 0 tag: 10187 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 815.90387 y: 0 z: 307.78254 last x: 815.90387 last y diff: 0 last z: 307.78254 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6871 actor: "structures/spartans/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 880.0000000000001 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 7299, 7300, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6875 Decay: Footprint: Minimap: active: true x: 452.7529 z: 1065.97168 Obstruction: active: true moving: false control group: 6814 control group 2: 0 tag: 10197 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 452.7529 y: 0 z: 1065.97168 last x: 452.7529 last y diff: 0 last z: 1065.97168 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6875 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7222 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6877 Decay: Footprint: Minimap: active: true x: 952.13265 z: 583.57956 Obstruction: active: true moving: false control group: 6873 control group 2: 0 tag: 10207 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 952.13265 y: 0 z: 583.57956 last x: 952.13265 last y diff: 0 last z: 583.57956 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6877 actor: "structures/seleucids/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 800, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6878 Decay: Footprint: Minimap: active: true x: 809.00206 z: 343.12948 Obstruction: active: true moving: false control group: 6878 control group 2: 0 tag: 854 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 809.00206 y: 0 z: 343.12948 last x: 809.00206 last y diff: 0 last z: 343.12948 territory: 3 rot x: 0 rot y: -0.803 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 15 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6878 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2886, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 806, "y": 23, "z": 346 }, "initPos": { "x": 806, "y": 23, "z": 346 } }, { "target": 2900, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 818, "y": 23, "z": 342 }, "initPos": { "x": 818, "y": 23, "z": 342 } } ], "position": [ 809.0020599365234, 343.1294708251953 ], "angle": -0.8029937744140625, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2886, "callerIID": 103, "timer": 17435 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2886, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 806, "y": 23, "z": 346 }, "initPos": { "x": 806, "y": 23, "z": 346 }, "autoharvest": true, "formerTarget": 2886 } }, { "type": "Gather", "data": { "target": 2900, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 818, "y": 23, "z": 342 }, "initPos": { "x": 818, "y": 23, "z": 342 } } } ], "order": { "type": "Gather", "data": { "target": 2886, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 806, "y": 23, "z": 346 }, "initPos": { "x": 806, "y": 23, "z": 346 }, "autoharvest": true, "formerTarget": 2886 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 811.4508666992188, "z": 331.65386962890625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 853 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6879 Decay: Footprint: Minimap: active: true x: 807.76925 z: 343.01809 Obstruction: active: true moving: false control group: 6879 control group 2: 0 tag: 856 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 807.76925 y: 0 z: 343.01809 last x: 807.76925 last y diff: 0 last z: 343.01809 territory: 3 rot x: 0 rot y: -0.58495 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 14 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6879 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2886, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 806, "y": 23, "z": 346 }, "initPos": { "x": 806, "y": 23, "z": 346 } }, { "target": 2900, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 818, "y": 23, "z": 342 }, "initPos": { "x": 818, "y": 23, "z": 342 } } ], "position": [ 807.7692413330078, 343.01808166503906 ], "angle": -0.5849456787109375, "resourceCarrying": [ { "type": "wood", "amount": 2, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2886, "callerIID": 103, "timer": 17577 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2886, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 806, "y": 23, "z": 346 }, "initPos": { "x": 806, "y": 23, "z": 346 }, "autoharvest": true, "formerTarget": 2886 } }, { "type": "Gather", "data": { "target": 2900, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 818, "y": 23, "z": 342 }, "initPos": { "x": 818, "y": 23, "z": 342 } } } ], "order": { "type": "Gather", "data": { "target": 2886, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 806, "y": 23, "z": 346 }, "initPos": { "x": 806, "y": 23, "z": 346 }, "autoharvest": true, "formerTarget": 2886 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 811.4508666992188, "z": 331.65386962890625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 854 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6880 Decay: Footprint: Minimap: active: true x: 848.28861 z: 324.06559 Obstruction: active: true moving: false control group: 6880 control group 2: 0 tag: 858 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 848.28861 y: 0 z: 324.06559 last x: 848.28861 last y diff: 0 last z: 324.06559 territory: 3 rot x: 0 rot y: 2.42985 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 5 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6880 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2952, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 850, "y": 23, "z": 322 }, "initPos": { "x": 850, "y": 23, "z": 322 } } ], "position": [ 848.2886047363281, 324.0655822753906 ], "angle": 2.429840087890625, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2952, "callerIID": 103, "timer": 17612 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2952, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 850, "y": 23, "z": 322 }, "initPos": { "x": 850, "y": 23, "z": 322 }, "autoharvest": true, "formerTarget": 2952 } } ], "order": { "type": "Gather", "data": { "target": 2952, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 850, "y": 23, "z": 322 }, "initPos": { "x": 850, "y": 23, "z": 322 }, "autoharvest": true, "formerTarget": 2952 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 811.4508666992188, "z": 331.65386962890625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 855 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6881 Decay: Footprint: Minimap: active: true x: 840.18924 z: 312.06531 Obstruction: active: true moving: false control group: 6881 control group 2: 0 tag: 860 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 840.18924 y: 0 z: 312.06531 last x: 840.18924 last y diff: 0 last z: 312.06531 territory: 3 rot x: 0 rot y: 2.40777 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6881 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2931, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 842, "y": 23, "z": 310 }, "initPos": { "x": 842, "y": 23, "z": 310 }, "autoharvest": true } ], "position": [ 840.1892395019531, 312.0653076171875 ], "angle": 2.4077606201171875, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2931, "callerIID": 103, "timer": 17500 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2931, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 842, "y": 23, "z": 310 }, "initPos": { "x": 842, "y": 23, "z": 310 }, "autoharvest": true, "formerTarget": 2931 } } ], "order": { "type": "Gather", "data": { "target": 2931, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 842, "y": 23, "z": 310 }, "initPos": { "x": 842, "y": 23, "z": 310 }, "autoharvest": true, "formerTarget": 2931 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 811.4508666992188, "z": 331.65386962890625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 856 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6882 Decay: Footprint: Minimap: active: true x: 848.76316 z: 325.34171 Obstruction: active: true moving: false control group: 6882 control group 2: 0 tag: 862 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 848.76316 y: 0 z: 325.34171 last x: 848.76316 last y diff: 0 last z: 325.34171 territory: 3 rot x: 0 rot y: 2.71726 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6882 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2952, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 850, "y": 23, "z": 322 }, "initPos": { "x": 850, "y": 23, "z": 322 } } ], "position": [ 848.7631530761719, 325.3417053222656 ], "angle": 2.717254638671875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2952, "callerIID": 103, "timer": 17644 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2952, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 850, "y": 23, "z": 322 }, "initPos": { "x": 850, "y": 23, "z": 322 }, "autoharvest": true, "formerTarget": 2952 } } ], "order": { "type": "Gather", "data": { "target": 2952, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 850, "y": 23, "z": 322 }, "initPos": { "x": 850, "y": 23, "z": 322 }, "autoharvest": true, "formerTarget": 2952 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 857 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6883 Decay: Footprint: Minimap: active: true x: 824.52825 z: 348.35282 Obstruction: active: true moving: false control group: 6883 control group 2: 0 tag: 864 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 824.52825 y: 0 z: 348.35282 last x: 824.52825 last y diff: 0 last z: 348.35282 territory: 3 rot x: 0 rot y: -0.95113 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6883 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2897, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 822, "y": 23, "z": 350 }, "initPos": { "x": 822, "y": 23, "z": 350 } }, { "target": 2900, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 818, "y": 23, "z": 342 }, "initPos": { "x": 818, "y": 23, "z": 342 } } ], "position": [ 824.5282440185547, 348.3528137207031 ], "angle": -0.9511260986328125, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2897, "callerIID": 103, "timer": 17629 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2897, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 822, "y": 23, "z": 350 }, "initPos": { "x": 822, "y": 23, "z": 350 }, "autoharvest": true, "formerTarget": 2897 } }, { "type": "Gather", "data": { "target": 2900, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 818, "y": 23, "z": 342 }, "initPos": { "x": 818, "y": 23, "z": 342 } } } ], "order": { "type": "Gather", "data": { "target": 2897, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 822, "y": 23, "z": 350 }, "initPos": { "x": 822, "y": 23, "z": 350 }, "autoharvest": true, "formerTarget": 2897 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 858 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6884 Decay: Footprint: Minimap: active: true x: 813.56359 z: 317.97715 Obstruction: active: true moving: true control group: 6884 control group 2: 0 tag: 866 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 813.56359 y: 0 z: 317.97715 last x: 811.94863 last y diff: 0 last z: 319.58651 territory: 3 rot x: 0 rot y: 2.35485 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6871 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 11.39986 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.39986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6884 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 2890, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 802, "y": 23, "z": 330 }, "initPos": { "x": 802, "y": 23, "z": 330 } }, { "target": 2900, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 818, "y": 23, "z": 342 }, "initPos": { "x": 818, "y": 23, "z": 342 } } ], "position": [ 813.5635833740234, 317.9771423339844 ], "angle": 2.3548431396484375, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6871, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 802, "y": 23, "z": 330 }, "initPos": { "x": 802, "y": 23, "z": 330 }, "autoharvest": true, "formerTarget": 2890 } }, { "type": "Gather", "data": { "target": 2900, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 818, "y": 23, "z": 342 }, "initPos": { "x": 818, "y": 23, "z": 342 } } } ], "order": { "type": "Gather", "data": { "target": 6871, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 802, "y": 23, "z": 330 }, "initPos": { "x": 802, "y": 23, "z": 330 }, "autoharvest": true, "formerTarget": 2890 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 811.4508666992188, "z": 331.65386962890625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 859 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6885 Decay: Footprint: Minimap: active: true x: 823.39127 z: 347.17145 Obstruction: active: true moving: false control group: 6885 control group 2: 0 tag: 868 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 823.39127 y: 0 z: 347.17145 last x: 823.39127 last y diff: 0 last z: 347.17145 territory: 3 rot x: 0 rot y: -0.51792 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 32 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6885 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2897, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 822, "y": 23, "z": 350 }, "initPos": { "x": 822, "y": 23, "z": 350 } }, { "target": 2900, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 818, "y": 23, "z": 342 }, "initPos": { "x": 818, "y": 23, "z": 342 } } ], "position": [ 823.3912658691406, 347.17144775390625 ], "angle": -0.517913818359375, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 2897, "callerIID": 103, "timer": 17387 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2897, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 822, "y": 23, "z": 350 }, "initPos": { "x": 822, "y": 23, "z": 350 }, "autoharvest": true, "formerTarget": 2897 } }, { "type": "Gather", "data": { "target": 2900, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 818, "y": 23, "z": 342 }, "initPos": { "x": 818, "y": 23, "z": 342 } } } ], "order": { "type": "Gather", "data": { "target": 2897, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 822, "y": 23, "z": 350 }, "initPos": { "x": 822, "y": 23, "z": 350 }, "autoharvest": true, "formerTarget": 2897 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 811.4508666992188, "z": 331.65386962890625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 860 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6887 Footprint: Minimap: active: true x: 658 z: 250 Obstruction: active: true moving: false control group: 6887 control group 2: 0 tag: 10213 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 250 last x: 658 last y diff: 0 last z: 250 territory: 3 rot x: 0 rot y: 4.47916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_sapling.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4270 actor: "flora/trees/fir_sapling.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6888 Decay: Footprint: Minimap: active: true x: 444.14368 z: 1077.03467 Obstruction: active: true moving: false control group: 6816 control group 2: 0 tag: 10215 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 444.14368 y: 0 z: 1077.03467 last x: 444.14368 last y diff: 0 last z: 1077.03467 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6888 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7220 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6889 Decay: Footprint: Minimap: active: true x: 895.02921 z: 725.4363 Obstruction: active: true moving: false control group: 6886 control group 2: 0 tag: 10217 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 895.02921 y: 0 z: 725.4363 last x: 895.02921 last y diff: 0 last z: 725.4363 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6889 actor: "structures/seleucids/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6890 Decay: Footprint: Minimap: active: true x: 629.21253 z: 222.32715 Obstruction: active: true moving: false control group: 6876 control group 2: 0 tag: 10219 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 629.21253 y: 0 z: 222.32715 last x: 629.21253 last y diff: 0 last z: 222.32715 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6890 actor: "structures/spartans/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 880.0000000000001 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6893 Footprint: Minimap: active: true x: 665.33851 z: 278.78772 Obstruction: active: true moving: false control group: 6893 control group 2: 0 tag: 10227 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 665.33851 y: 0 z: 278.78772 last x: 665.33851 last y diff: 0 last z: 278.78772 territory: 3 rot x: 0 rot y: -2.40497 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5884 actor: "flora/trees/temperate_bush_biome.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6895 Decay: Footprint: Minimap: active: true x: 778.26499 z: 156.30855 Obstruction: active: true moving: false control group: 6895 control group 2: 0 tag: 870 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 778.26499 y: 0 z: 156.30855 last x: 778.26499 last y diff: 0 last z: 156.30855 territory: 3 rot x: 0 rot y: 0.437 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6895 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } }, { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } } ], "position": [ 778.2649841308594, 156.3085479736328 ], "angle": 0.4369964599609375, "resourceCarrying": [ { "type": "metal", "amount": 4, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 306, "callerIID": 103, "timer": 17422 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } }, { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } } } ], "order": { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 861 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6896 Decay: Footprint: Minimap: active: true x: 773.93073 z: 160.55063 Obstruction: active: true moving: false control group: 6896 control group 2: 0 tag: 872 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 773.93073 y: 0 z: 160.55063 last x: 773.93073 last y diff: 0 last z: 160.55063 territory: 3 rot x: 0 rot y: 0.93761 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6896 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } }, { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } } ], "position": [ 773.9307250976562, 160.55062866210938 ], "angle": 0.9376068115234375, "resourceCarrying": [ { "type": "metal", "amount": 4, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 306, "callerIID": 103, "timer": 17410 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } }, { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } } } ], "order": { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 862 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6897 Decay: Footprint: Minimap: active: true x: 753.6515 z: 169.51092 Obstruction: active: true moving: false control group: 6897 control group 2: 0 tag: 874 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 753.6515 y: 0 z: 169.51092 last x: 753.6515 last y diff: 0 last z: 169.51092 territory: 3 rot x: 0 rot y: -2.62775 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 26 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6897 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 753.6514892578125, 169.5109100341797 ], "angle": -2.62774658203125, "resourceCarrying": [ { "type": "stone", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 7 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17194 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 863 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6898 Decay: Footprint: Minimap: active: true x: 765.36751 z: 163.21805 Obstruction: active: true moving: false control group: 6898 control group 2: 0 tag: 876 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 765.36751 y: 0 z: 163.21805 last x: 765.36751 last y diff: 0 last z: 163.21805 territory: 3 rot x: 0 rot y: -1.68616 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 10 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6898 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 765.3675079345703, 163.21804809570312 ], "angle": -1.6861572265625, "resourceCarrying": [ { "type": "stone", "amount": 2, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 2 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17543 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 864 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6899 Decay: Footprint: Minimap: active: true x: 776.51035 z: 157.22648 Obstruction: active: true moving: false control group: 6899 control group 2: 0 tag: 878 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 776.51035 y: 0 z: 157.22648 last x: 776.51035 last y diff: 0 last z: 157.22648 territory: 3 rot x: 0 rot y: 0.60459 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 13 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6899 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } }, { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } } ], "position": [ 776.5103454589844, 157.22647094726562 ], "angle": 0.604583740234375, "resourceCarrying": [ { "type": "metal", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 306, "callerIID": 103, "timer": 17324 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } }, { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } } } ], "order": { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 865 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6900 Decay: Footprint: Minimap: active: true x: 774.02672 z: 161.90688 Obstruction: active: true moving: false control group: 6900 control group 2: 0 tag: 880 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 774.02672 y: 0 z: 161.90688 last x: 774.02672 last y diff: 0 last z: 161.90688 territory: 3 rot x: 0 rot y: 1.03797 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 30 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6900 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } }, { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } } ], "position": [ 774.0267181396484, 161.90687561035156 ], "angle": 1.0379638671875, "resourceCarrying": [ { "type": "metal", "amount": 3, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 306, "callerIID": 103, "timer": 17462 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } }, { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } } } ], "order": { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 866 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6901 Decay: Footprint: Minimap: active: true x: 775.46181 z: 159.44486 Obstruction: active: true moving: false control group: 6901 control group 2: 0 tag: 882 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 775.46181 y: 0 z: 159.44486 last x: 775.46181 last y diff: 0 last z: 159.44486 territory: 3 rot x: 0 rot y: 0.78441 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 21 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6901 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } } ], "position": [ 775.4618072509766, 159.44485473632812 ], "angle": 0.7844085693359375, "resourceCarrying": [ { "type": "metal", "amount": 2, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 306, "callerIID": 103, "timer": 17534 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } } ], "order": { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 867 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6902 Decay: Footprint: Minimap: active: true x: 775.34787 z: 156.064 Obstruction: active: true moving: false control group: 6902 control group 2: 0 tag: 884 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 775.34787 y: 0 z: 156.064 last x: 775.34787 last y diff: 0 last z: 156.064 territory: 3 rot x: 0 rot y: 0.62995 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 7 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6902 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } } ], "position": [ 775.3478698730469, 156.06399536132812 ], "angle": 0.62994384765625, "resourceCarrying": [ { "type": "metal", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 306, "callerIID": 103, "timer": 17367 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } } ], "order": { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 868 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6904 Decay: Footprint: Minimap: active: true x: 835.59331 z: 728.70105 Obstruction: active: true moving: false control group: 6904 control group 2: 0 tag: 886 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 835.59331 y: 0 z: 728.70105 last x: 835.59331 last y diff: 0 last z: 728.70105 territory: 0 rot x: 0 rot y: 1.02018 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6904 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 } } ], "position": [ 835.5933074951172, 728.7010498046875 ], "angle": 1.020172119140625, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 4017, "callerIID": 103, "timer": 17609 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true, "formerTarget": 4017 } } ], "order": { "type": "Gather", "data": { "target": 4017, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "initPos": { "x": 838, "y": 23.013580322265625, "z": 730 }, "autoharvest": true, "formerTarget": 4017 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 869 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6905 Decay: Footprint: Minimap: active: true x: 845.202 z: 734.69146 Obstruction: active: true moving: false control group: 6905 control group 2: 0 tag: 888 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 845.202 y: 0 z: 734.69146 last x: 845.202 last y diff: 0 last z: 734.69146 territory: 0 rot x: 0 rot y: 0.30526 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 5 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6905 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 } } ], "position": [ 845.2019958496094, 734.6914520263672 ], "angle": 0.3052520751953125, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3988, "callerIID": 103, "timer": 17388 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } } ], "order": { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 870 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6906 Decay: Footprint: Minimap: active: true x: 851.04155 z: 736.46012 Obstruction: active: true moving: true control group: 6906 control group 2: 0 tag: 890 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 851.04155 y: 0 z: 736.46012 last x: 849.16895 last y diff: 0 last z: 737.14376 territory: 0 rot x: 0 rot y: 1.9909 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7100 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 9.96756 facePointAfterMove: true pushing: true length: 3 waypoint x: 867.5 waypoint z: 719.5 waypoint x: 863.5 waypoint z: 723.5 waypoint x: 859.5 waypoint z: 727.5 length: 1 waypoint x: 856.75419 waypoint z: 730.40868 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.96756 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6906 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 } } ], "position": [ 851.0415496826172, 736.4601135253906 ], "angle": 1.9908905029296875, "resourceCarrying": [ { "type": "wood", "amount": 15, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 15 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7100, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } } ], "order": { "type": "Gather", "data": { "target": 7100, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 871 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6907 Decay: Footprint: Minimap: active: true x: 841.6 z: 733.3736 Obstruction: active: true moving: false control group: 6907 control group 2: 0 tag: 892 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 841.6 y: 0 z: 733.3736 last x: 841.6 last y diff: 0 last z: 733.3736 territory: 0 rot x: 0 rot y: -1.338 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6907 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 } } ], "position": [ 841.5999908447266, 733.3735961914062 ], "angle": -1.3379974365234375, "resourceCarrying": [ { "type": "wood", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3987, "callerIID": 103, "timer": 17573 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 3987 } } ], "order": { "type": "Gather", "data": { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 3987 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 872 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6908 Decay: Footprint: Minimap: active: true x: 848.96854 z: 738.30623 Obstruction: active: true moving: false control group: 6908 control group 2: 0 tag: 894 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 848.96854 y: 0 z: 738.30623 last x: 848.96854 last y diff: 0 last z: 738.30623 territory: 0 rot x: 0 rot y: -1.71769 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 18 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6908 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 } } ], "position": [ 848.9685363769531, 738.3062286376953 ], "angle": -1.717681884765625, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3988, "callerIID": 103, "timer": 17305 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } } ], "order": { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 873 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6909 Decay: Footprint: Minimap: active: true x: 902.13894 z: 762.2309 Obstruction: active: true moving: false control group: 6909 control group 2: 0 tag: 896 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 902.13894 y: 0 z: 762.2309 last x: 902.13894 last y diff: 0 last z: 762.2309 territory: 2 rot x: 0 rot y: 0.14425 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6909 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 902.1389312744141, 762.2308959960938 ], "angle": 0.1442413330078125, "resourceCarrying": [ { "type": "wood", "amount": 3, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 876.7344360351562, "z": 728.7939453125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 874 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6910 Decay: Footprint: Minimap: active: true x: 839.90915 z: 732.97742 Obstruction: active: true moving: false control group: 6910 control group 2: 0 tag: 898 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 839.90915 y: 0 z: 732.97742 last x: 839.90915 last y diff: 0 last z: 732.97742 territory: 0 rot x: 0 rot y: -1.02292 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6910 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 } } ], "position": [ 839.9091491699219, 732.9774169921875 ], "angle": -1.022918701171875, "resourceCarrying": [ { "type": "wood", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3987, "callerIID": 103, "timer": 17559 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 3987 } } ], "order": { "type": "Gather", "data": { "target": 3987, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir_sapling", "force": false, "lastPos": { "x": 838, "y": 23, "z": 734 }, "initPos": { "x": 838, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 3987 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 875 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6911 Decay: Footprint: Minimap: active: true x: 848.00647 z: 735.98128 Obstruction: active: true moving: false control group: 6911 control group 2: 0 tag: 900 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 848.00647 y: 0 z: 735.98128 last x: 848.00647 last y diff: 0 last z: 735.98128 territory: 0 rot x: 0 rot y: -0.78303 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 28 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6911 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 } } ], "position": [ 848.0064697265625, 735.9812774658203 ], "angle": -0.78302001953125, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3988, "callerIID": 103, "timer": 17246 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } } ], "order": { "type": "Gather", "data": { "target": 3988, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 846, "y": 23, "z": 738 }, "initPos": { "x": 846, "y": 23, "z": 738 }, "autoharvest": true, "formerTarget": 3988 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 876 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6912 Decay: Footprint: Minimap: active: true x: 776.18912 z: 484.22968 Obstruction: active: true moving: false control group: 6912 control group 2: 0 tag: 902 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 776.18912 y: 0 z: 484.22968 last x: 776.18912 last y diff: 0 last z: 484.22968 territory: 2 rot x: 0 rot y: -2.36341 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6912 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1907, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 774, "y": 23, "z": 482 }, "initPos": { "x": 774, "y": 23, "z": 482 } } ], "position": [ 776.1891174316406, 484.22967529296875 ], "angle": -2.3634033203125, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 1907, "callerIID": 103, "timer": 17341 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1907, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 774, "y": 23, "z": 482 }, "initPos": { "x": 774, "y": 23, "z": 482 }, "autoharvest": true, "formerTarget": 1907 } } ], "order": { "type": "Gather", "data": { "target": 1907, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 774, "y": 23, "z": 482 }, "initPos": { "x": 774, "y": 23, "z": 482 }, "autoharvest": true, "formerTarget": 1907 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 871.928955078125, "z": 423.43157958984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 877 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6913 Decay: Footprint: Minimap: active: true x: 799.51861 z: 520.52373 Obstruction: active: true moving: false control group: 6913 control group 2: 0 tag: 904 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 799.51861 y: 0 z: 520.52373 last x: 799.51861 last y diff: 0 last z: 520.52373 territory: 2 rot x: 0 rot y: -0.36875 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 13 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6913 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7473, "autocontinue": true, "force": true } ], "position": [ 799.5186004638672, 520.5237274169922 ], "angle": -0.368743896484375, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7473, "callerIID": 103, "timer": 17585 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7473, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 786.5208129882812, "z": 504.92510986328125 }, "workOrders": [ { "type": "Gather", "data": { "target": 1863, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 782, "y": 23, "z": 498 }, "initPos": { "x": 782, "y": 23, "z": 498 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 878 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6914 Decay: Footprint: Minimap: active: true x: 269.03653 z: 466.39588 Obstruction: active: true moving: false control group: 6874 control group 2: 0 tag: 10239 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 269.03653 y: 0 z: 466.39588 last x: 269.03653 last y diff: 0 last z: 466.39588 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6914 actor: "structures/mauryas/house.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 5, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 0, 500 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 5 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6916 Footprint: Minimap: active: true x: 782 z: 166 Obstruction: active: true moving: false control group: 6916 control group 2: 0 tag: 10243 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 166 last x: 782 last y diff: 0 last z: 166 territory: 3 rot x: 0 rot y: 1.41778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 306 actor: "geology/metal_temperate_square.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 306, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6920 Decay: Footprint: Minimap: active: true x: 492.6529 z: 1047.84168 Obstruction: active: true moving: false control group: 6801 control group 2: 0 tag: 10255 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 492.6529 y: 0 z: 1047.84168 last x: 492.6529 last y diff: 0 last z: 1047.84168 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6920 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7217 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7010, 7011, 7012, 6958, 7013 ], "activeGatherers": [ 7010, 7011, 7012, 6958, 7013 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6921 Decay: Footprint: Minimap: active: true x: 770.63093 z: 322.81595 Obstruction: active: true moving: false control group: 6892 control group 2: 0 tag: 10257 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 770.63093 y: 0 z: 322.81595 last x: 770.63093 last y diff: 0 last z: 322.81595 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6921 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6922 Decay: Footprint: Minimap: active: true x: 556.12563 z: 1065.69556 Obstruction: active: true moving: true control group: 6922 control group 2: 0 tag: 906 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 556.12563 y: 0 z: 1065.69556 last x: 557.53444 last y diff: 0 last z: 1066.79717 territory: 1 rot x: 0 rot y: -2.2601 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6681 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.94201 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 557.80131 waypoint z: 1060.61104 waypoint x: 557.12429 waypoint z: 1061.27707 waypoint x: 556.12563 waypoint z: 1063.37061 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.94201 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_metal" seed: 6922 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 556.1256256103516, 1065.695556640625 ], "angle": -2.2600860595703125, "resourceCarrying": [ { "type": "metal", "amount": 15, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 15 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6681, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 6681, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 879 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6923 Decay: Footprint: Minimap: active: true x: 573.69991 z: 1053.21268 Obstruction: active: true moving: false control group: 6923 control group 2: 0 tag: 908 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 573.69991 y: 0 z: 1053.21268 last x: 573.69991 last y diff: 0 last z: 1053.21268 territory: 1 rot x: 0 rot y: -0.46543 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 26 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6923 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 573.6999053955078, 1053.2126770019531 ], "angle": -0.465423583984375, "resourceCarrying": [ { "type": "metal", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17484 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 880 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6924 Decay: Footprint: Minimap: active: true x: 561.94608 z: 1059.61127 Obstruction: active: true moving: false control group: 6924 control group 2: 0 tag: 910 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 561.94608 y: 0 z: 1059.61127 last x: 561.94608 last y diff: 0 last z: 1059.61127 territory: 1 rot x: 0 rot y: 1.2115 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6924 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 561.9460754394531, 1059.6112670898438 ], "angle": 1.21148681640625, "resourceCarrying": [ { "type": "metal", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17578 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 881 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6925 Decay: Footprint: Minimap: active: true x: 561.93456 z: 1066.12632 Obstruction: active: true moving: false control group: 6925 control group 2: 0 tag: 912 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 561.93456 y: 0 z: 1066.12632 last x: 561.93456 last y diff: 0 last z: 1066.12632 territory: 1 rot x: 0 rot y: 2.10244 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 30 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6925 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 561.9345550537109, 1066.1263122558594 ], "angle": 2.1024322509765625, "resourceCarrying": [ { "type": "metal", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17463 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 882 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6926 Decay: Footprint: Minimap: active: true x: 574.86239 z: 1053.36641 Obstruction: active: true moving: false control group: 6926 control group 2: 0 tag: 914 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 574.86239 y: 0 z: 1053.36641 last x: 574.86239 last y diff: 0 last z: 1053.36641 territory: 1 rot x: 0 rot y: -0.56595 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 25 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6926 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 574.8623809814453, 1053.3664093017578 ], "angle": -0.565948486328125, "resourceCarrying": [ { "type": "metal", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17507 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 883 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6927 Decay: Footprint: Minimap: active: true x: 565.41213 z: 1053.4958 Obstruction: active: true moving: false control group: 6927 control group 2: 0 tag: 916 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 565.41213 y: 0 z: 1053.4958 last x: 565.41213 last y diff: 0 last z: 1053.4958 territory: 1 rot x: 0 rot y: 0.55048 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6927 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 565.4121246337891, 1053.4957885742188 ], "angle": 0.55047607421875, "resourceCarrying": [ { "type": "metal", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17394 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 884 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6928 Decay: Footprint: Minimap: active: true x: 506.17956 z: 885.75011 Obstruction: active: true moving: false control group: 6928 control group 2: 0 tag: 918 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 506.17956 y: 0 z: 885.75011 last x: 506.17956 last y diff: 0 last z: 885.75011 territory: 1 rot x: 0 rot y: 3.01963 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 14 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6928 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 506.17955017089844, 885.7501068115234 ], "angle": 3.019622802734375, "resourceCarrying": [ { "type": "stone", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 2 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17579 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true, "formerTarget": 4684 } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true, "formerTarget": 4684 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 885 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6929 Decay: Footprint: Minimap: active: true x: 514.46105 z: 877.49802 Obstruction: active: true moving: false control group: 6929 control group 2: 0 tag: 920 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 514.46105 y: 0 z: 877.49802 last x: 514.46105 last y diff: 0 last z: 877.49802 territory: 1 rot x: 0 rot y: -2.18064 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6929 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 514.4610443115234, 877.4980163574219 ], "angle": -2.180633544921875, "resourceCarrying": [ { "type": "stone", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 11 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17165 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 886 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6930 Decay: Footprint: Minimap: active: true x: 504.85975 z: 886.56077 Obstruction: active: true moving: false control group: 6930 control group 2: 0 tag: 922 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 504.85975 y: 0 z: 886.56077 last x: 504.85975 last y diff: 0 last z: 886.56077 territory: 1 rot x: 0 rot y: 2.90654 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 15 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6930 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 504.8597412109375, 886.5607604980469 ], "angle": 2.9065399169921875, "resourceCarrying": [ { "type": "stone", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 2 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17563 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true, "formerTarget": 4684 } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true, "formerTarget": 4684 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 887 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6931 Decay: Footprint: Minimap: active: true x: 515.62352 z: 878.27257 Obstruction: active: true moving: false control group: 6931 control group 2: 0 tag: 924 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 515.62352 y: 0 z: 878.27257 last x: 515.62352 last y diff: 0 last z: 878.27257 territory: 1 rot x: 0 rot y: -2.18322 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6931 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 515.6235198974609, 878.2725677490234 ], "angle": -2.1832122802734375, "resourceCarrying": [ { "type": "stone", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 11 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17173 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 888 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6932 Decay: Footprint: Minimap: active: true x: 511.93693 z: 881.9372 Obstruction: active: true moving: false control group: 6932 control group 2: 0 tag: 926 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 511.93693 y: 0 z: 881.9372 last x: 511.93693 last y diff: 0 last z: 881.9372 territory: 1 rot x: 0 rot y: -2.60474 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 16 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6932 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 511.9369201660156, 881.9371948242188 ], "angle": -2.604736328125, "resourceCarrying": [ { "type": "stone", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 13 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17104 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 889 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6933 Decay: Footprint: Minimap: active: true x: 360.5985 z: 985.24859 Obstruction: active: true moving: false control group: 6933 control group 2: 0 tag: 928 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 360.5985 y: 0 z: 985.24859 last x: 360.5985 last y diff: 0 last z: 985.24859 territory: 1 rot x: 0 rot y: -1.21847 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 6933 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2494, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 986 }, "initPos": { "x": 358, "y": 23, "z": 986 } } ], "position": [ 360.59849548339844, 985.2485809326172 ], "angle": -1.2184600830078125, "resourceCarrying": [ { "type": "wood", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 14 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2494, "callerIID": 103, "timer": 17258 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2494, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 986 }, "initPos": { "x": 358, "y": 23, "z": 986 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2494, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 986 }, "initPos": { "x": 358, "y": 23, "z": 986 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 890 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6934 Decay: Footprint: Minimap: active: true x: 779.42746 z: 156.91445 Obstruction: active: true moving: false control group: 6934 control group 2: 0 tag: 930 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 779.42746 y: 0 z: 156.91445 last x: 779.42746 last y diff: 0 last z: 156.91445 territory: 3 rot x: 0 rot y: 0.34664 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 32 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6934 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } } ], "position": [ 779.4274597167969, 156.91444396972656 ], "angle": 0.3466339111328125, "resourceCarrying": [ { "type": "metal", "amount": 4, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 306, "callerIID": 103, "timer": 17444 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } } ], "order": { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 891 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6935 Decay: Footprint: Minimap: active: true x: 774.54139 z: 157.96227 Obstruction: active: true moving: false control group: 6935 control group 2: 0 tag: 932 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 774.54139 y: 0 z: 157.96227 last x: 774.54139 last y diff: 0 last z: 157.96227 territory: 3 rot x: 0 rot y: 0.75606 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 27 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6935 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 } } ], "position": [ 774.5413818359375, 157.96226501464844 ], "angle": 0.7560577392578125, "resourceCarrying": [ { "type": "metal", "amount": 3, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 306, "callerIID": 103, "timer": 17485 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } } ], "order": { "type": "Gather", "data": { "target": 306, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 782, "y": 23, "z": 166 }, "initPos": { "x": 782, "y": 23, "z": 166 }, "autoharvest": true, "formerTarget": 306 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 892 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6936 Decay: Footprint: Minimap: active: true x: 977.19825 z: 546.47571 Obstruction: active: true moving: false control group: 6894 control group 2: 0 tag: 10259 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 977.19825 y: 0 z: 546.47571 last x: 977.19825 last y diff: 0 last z: 546.47571 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6936 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6939 Decay: Footprint: Minimap: active: true x: 754.3891 z: 311.72306 Obstruction: active: true moving: false control group: 6891 control group 2: 0 tag: 10267 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 754.3891 y: 0 z: 311.72306 last x: 754.3891 last y diff: 0 last z: 311.72306 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6939 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6941 Decay: Footprint: Minimap: active: true x: 531.05408 z: 1135.00599 Obstruction: active: true moving: false control group: 6903 control group 2: 0 tag: 10273 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 531.05408 y: 0 z: 1135.00599 last x: 531.05408 last y diff: 0 last z: 1135.00599 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "researching" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "researching" seed: 6941 actor: "structures/ptolemies/farmstead.xml" AIProxy: comp: { "changes": { "hitpoints": 540, "trainingQueue": [ { "id": 1, "technologyTemplate": "gather_farming_training", "count": 1, "progress": 0.8, "timeRemaining": 10000 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 300, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 540, "hitpoints": 540, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteFood", "Economic", "Village", "Farmstead" ], "visibleClassesList": [ "Economic", "Village", "Farmstead" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 2, "queue": [ { "id": 1, "player": 1, "count": 1, "technologyTemplate": "gather_farming_training", "resources": { "wood": 300, "metal": 200 }, "productionStarted": true, "timeTotal": 50000, "timeRemaining": 10000 } ], "entitiesMap": {}, "timer": 16313 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6942 Decay: Footprint: Minimap: active: true x: 756.66468 z: 148.71628 Obstruction: active: true moving: false control group: 6942 control group 2: 0 tag: 934 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 756.66468 y: 0 z: 148.71628 last x: 756.66468 last y diff: 0 last z: 148.71628 territory: 3 rot x: 0 rot y: -0.52482 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 34 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6942 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 756.6646728515625, 148.71627807617188 ], "angle": -0.524810791015625, "resourceCarrying": [ { "type": "stone", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17201 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 893 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6943 Decay: Footprint: Minimap: active: true x: 760.78687 z: 151.49567 Obstruction: active: true moving: false control group: 6943 control group 2: 0 tag: 936 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 760.78687 y: 0 z: 151.49567 last x: 760.78687 last y diff: 0 last z: 151.49567 territory: 3 rot x: 0 rot y: -0.79583 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6943 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 760.786865234375, 151.49566650390625 ], "angle": -0.7958221435546875, "resourceCarrying": [ { "type": "stone", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 7 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17174 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 894 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6948 Decay: Footprint: Minimap: active: true x: 433.61396 z: 959.16663 Obstruction: active: true moving: false control group: 6938 control group 2: 0 tag: 10283 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 433.61396 y: 0 z: 959.16663 last x: 433.61396 last y diff: 0 last z: 959.16663 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6948 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7262 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 5, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 378, "z": 962 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2501 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6949 Decay: Footprint: Minimap: active: true x: 521.02749 z: 1142.86414 Obstruction: active: true moving: false control group: 6949 control group 2: 0 tag: 938 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 521.02749 y: 0 z: 1142.86414 last x: 521.02749 last y diff: 0 last z: 1142.86414 territory: 1 rot x: 0 rot y: -0.60495 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 13 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6949 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true } ], "position": [ 521.0274810791016, 1142.8641357421875 ], "angle": -0.604949951171875, "resourceCarrying": [ { "type": "food", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 7009, "callerIID": 103, "timer": 17299 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true, "formerTarget": 7009 } } ], "order": { "type": "Gather", "data": { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true, "formerTarget": 7009 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 525.1309204101562, "z": 1181.9033203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 895 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6950 Decay: Footprint: Minimap: active: true x: 533.26156 z: 1150.71926 Obstruction: active: true moving: false control group: 6950 control group 2: 0 tag: 940 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 533.26156 y: 0 z: 1150.71926 last x: 533.26156 last y diff: 0 last z: 1150.71926 territory: 1 rot x: 0 rot y: 0.6679 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 12 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6950 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 } } ], "position": [ 533.2615509033203, 1150.719253540039 ], "angle": 0.6678924560546875, "resourceCarrying": [ { "type": "food", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 12 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 7031, "callerIID": 103, "timer": 16879 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "autoharvest": true, "formerTarget": 7031 } } ], "order": { "type": "Gather", "data": { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "autoharvest": true, "formerTarget": 7031 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 525.1309204101562, "z": 1181.9033203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 896 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6951 Decay: Footprint: Minimap: active: true x: 535.01407 z: 1147.9135 Obstruction: active: true moving: false control group: 6951 control group 2: 0 tag: 942 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 535.01407 y: 0 z: 1147.9135 last x: 535.01407 last y diff: 0 last z: 1147.9135 territory: 1 rot x: 0 rot y: 0.4857 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6951 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 } } ], "position": [ 535.0140686035156, 1147.9134979248047 ], "angle": 0.485687255859375, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 7031, "callerIID": 103, "timer": 17210 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "autoharvest": true, "formerTarget": 7031 } } ], "order": { "type": "Gather", "data": { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "autoharvest": true, "formerTarget": 7031 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 525.1309204101562, "z": 1181.9033203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 897 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6952 Decay: Footprint: Minimap: active: true x: 530.8007 z: 1151.40281 Obstruction: active: true moving: false control group: 6952 control group 2: 0 tag: 944 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 530.8007 y: 0 z: 1151.40281 last x: 530.8007 last y diff: 0 last z: 1151.40281 territory: 1 rot x: 0 rot y: 0.8039 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6952 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 } } ], "position": [ 530.8006896972656, 1151.4028015136719 ], "angle": 0.80389404296875, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 7031, "callerIID": 103, "timer": 17195 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "autoharvest": true, "formerTarget": 7031 } } ], "order": { "type": "Gather", "data": { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "autoharvest": true, "formerTarget": 7031 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 525.1309204101562, "z": 1181.9033203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 898 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6953 Decay: Footprint: Minimap: active: true x: 533.61391 z: 1148.83297 Obstruction: active: true moving: false control group: 6953 control group 2: 0 tag: 946 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 533.61391 y: 0 z: 1148.83297 last x: 533.61391 last y diff: 0 last z: 1148.83297 territory: 1 rot x: 0 rot y: 0.58677 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 27 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6953 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 } } ], "position": [ 533.6139068603516, 1148.8329620361328 ], "angle": 0.586761474609375, "resourceCarrying": [ { "type": "food", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 7031, "callerIID": 103, "timer": 17011 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "autoharvest": true, "formerTarget": 7031 } } ], "order": { "type": "Gather", "data": { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "autoharvest": true, "formerTarget": 7031 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 525.1309204101562, "z": 1181.9033203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 899 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6954 Decay: Footprint: Minimap: active: true x: 521.9858 z: 1144.2338 Obstruction: active: true moving: false control group: 6954 control group 2: 0 tag: 948 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 521.9858 y: 0 z: 1144.2338 last x: 521.9858 last y diff: 0 last z: 1144.2338 territory: 1 rot x: 0 rot y: -0.6987 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6954 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true } ], "position": [ 521.9857940673828, 1144.2337951660156 ], "angle": -0.698699951171875, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 7009, "callerIID": 103, "timer": 17436 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true, "formerTarget": 7009 } } ], "order": { "type": "Gather", "data": { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true, "formerTarget": 7009 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 525.1309204101562, "z": 1181.9033203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 900 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6955 Decay: Footprint: Minimap: active: true x: 531.96512 z: 1150.70684 Obstruction: active: true moving: false control group: 6955 control group 2: 0 tag: 950 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 531.96512 y: 0 z: 1150.70684 last x: 531.96512 last y diff: 0 last z: 1150.70684 territory: 1 rot x: 0 rot y: 0.72835 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 32 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6955 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 } } ], "position": [ 531.9651184082031, 1150.7068328857422 ], "angle": 0.7283477783203125, "resourceCarrying": [ { "type": "food", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 7031, "callerIID": 103, "timer": 16980 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "autoharvest": true, "formerTarget": 7031 } } ], "order": { "type": "Gather", "data": { "target": 7031, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "initPos": { "x": 540.8793334960938, "y": 22.999282836914062, "z": 1161.017822265625 }, "autoharvest": true, "formerTarget": 7031 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 525.1309204101562, "z": 1181.9033203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 901 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6956 Decay: Footprint: Minimap: active: true x: 516.7179 z: 1139.20774 Obstruction: active: true moving: false control group: 6956 control group 2: 0 tag: 952 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 516.7179 y: 0 z: 1139.20774 last x: 516.7179 last y diff: 0 last z: 1139.20774 territory: 1 rot x: 0 rot y: -0.25983 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6956 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true } ], "position": [ 516.7178955078125, 1139.2077331542969 ], "angle": -0.25982666015625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 7009, "callerIID": 103, "timer": 17638 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true, "formerTarget": 7009 } } ], "order": { "type": "Gather", "data": { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true, "formerTarget": 7009 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 525.1309204101562, "z": 1181.9033203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 902 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6957 Decay: Footprint: Minimap: active: true x: 519.85871 z: 1141.69536 Obstruction: active: true moving: false control group: 6957 control group 2: 0 tag: 954 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 519.85871 y: 0 z: 1141.69536 last x: 519.85871 last y diff: 0 last z: 1141.69536 territory: 1 rot x: 0 rot y: -0.50895 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6957 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true } ], "position": [ 519.8587036132812, 1141.6953582763672 ], "angle": -0.508941650390625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 7009, "callerIID": 103, "timer": 17616 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true, "formerTarget": 7009 } } ], "order": { "type": "Gather", "data": { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true, "formerTarget": 7009 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 525.1309204101562, "z": 1181.9033203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 903 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6958 Decay: Footprint: Minimap: active: true x: 493.41626 z: 1066.0643 Obstruction: active: true moving: false control group: 6958 control group 2: 0 tag: 956 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 493.41626 y: 0 z: 1066.0643 last x: 493.41626 last y diff: 0 last z: 1066.0643 territory: 1 rot x: 0 rot y: -3.07844 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6958 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 } } ], "position": [ 493.416259765625, 1066.0642852783203 ], "angle": -3.07843017578125, "resourceCarrying": [ { "type": "food", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6920, "callerIID": 103, "timer": 17306 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "autoharvest": true, "formerTarget": 6920 } } ], "order": { "type": "Gather", "data": { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "autoharvest": true, "formerTarget": 6920 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 904 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6959 Decay: Footprint: Minimap: active: true x: 518.55686 z: 1139.71856 Obstruction: active: true moving: true control group: 6959 control group 2: 0 tag: 958 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 518.55686 y: 0 z: 1139.71856 last x: 518.3005 last y diff: 0 last z: 1139.97568 territory: 1 rot x: 0 rot y: 2.35737 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6941 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 1.81543 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 1.81543 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_food" seed: 6959 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 7009, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true } ], "position": [ 518.5568542480469, 1139.7185516357422 ], "angle": 2.35736083984375, "resourceCarrying": [ { "type": "food", "amount": 15, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 15 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6941, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true, "formerTarget": 7009 } } ], "order": { "type": "Gather", "data": { "target": 6941, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "initPos": { "x": 513.6630249023438, "y": 22.999282836914062, "z": 1154.6224365234375 }, "autoharvest": true, "formerTarget": 7009 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 525.1309204101562, "z": 1181.9033203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 905 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6960 Decay: Footprint: Minimap: active: true x: 516.1314 z: 1136.25474 Obstruction: active: true moving: false control group: 6960 control group 2: 0 tag: 960 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 516.1314 y: 0 z: 1136.25474 last x: 516.1314 last y diff: 0 last z: 1136.25474 territory: 1 rot x: 0 rot y: -1.9561 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 5 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6960 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true } ], "position": [ 516.1313934326172, 1136.2547302246094 ], "angle": -1.956085205078125, "resourceCarrying": [ { "type": "food", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 11 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6991, "callerIID": 103, "timer": 16898 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true, "formerTarget": 6991 } } ], "order": { "type": "Gather", "data": { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true, "formerTarget": 6991 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 906 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6961 Decay: Footprint: Minimap: active: true x: 519.00275 z: 1131.10383 Obstruction: active: true moving: false control group: 6961 control group 2: 0 tag: 962 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 519.00275 y: 0 z: 1131.10383 last x: 519.00275 last y diff: 0 last z: 1131.10383 territory: 1 rot x: 0 rot y: -1.53739 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6961 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true } ], "position": [ 519.0027465820312, 1131.1038208007812 ], "angle": -1.537384033203125, "resourceCarrying": [ { "type": "food", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6991, "callerIID": 103, "timer": 17002 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true, "formerTarget": 6991 } } ], "order": { "type": "Gather", "data": { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true, "formerTarget": 6991 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 907 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6962 Decay: Footprint: Minimap: active: true x: 518.24994 z: 1134.0678 Obstruction: active: true moving: false control group: 6962 control group 2: 0 tag: 964 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 518.24994 y: 0 z: 1134.0678 last x: 518.24994 last y diff: 0 last z: 1134.0678 territory: 1 rot x: 0 rot y: -1.78016 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6962 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true } ], "position": [ 518.2499389648438, 1134.0677947998047 ], "angle": -1.7801513671875, "resourceCarrying": [ { "type": "food", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6991, "callerIID": 103, "timer": 17024 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true, "formerTarget": 6991 } } ], "order": { "type": "Gather", "data": { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true, "formerTarget": 6991 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 908 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6963 Decay: Footprint: Minimap: active: true x: 516.3567 z: 1134.19665 Obstruction: active: true moving: false control group: 6963 control group 2: 0 tag: 966 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 516.3567 y: 0 z: 1134.19665 last x: 516.3567 last y diff: 0 last z: 1134.19665 territory: 1 rot x: 0 rot y: -1.81263 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 6963 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true } ], "position": [ 516.356689453125, 1134.1966400146484 ], "angle": -1.8126220703125, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6991, "callerIID": 103, "timer": 17175 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true, "formerTarget": 6991 } } ], "order": { "type": "Gather", "data": { "target": 6991, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "initPos": { "x": 501.45611572265625, "y": 22.999282836914062, "z": 1131.4852294921875 }, "autoharvest": true, "formerTarget": 6991 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 909 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6964 Decay: Footprint: Minimap: active: true x: 747.31646 z: 172.44033 Obstruction: active: true moving: false control group: 6964 control group 2: 0 tag: 968 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 747.31646 y: 0 z: 172.44033 last x: 747.31646 last y diff: 0 last z: 172.44033 territory: 3 rot x: 0 rot y: 2.8204 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 11 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6964 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 747.3164520263672, 172.44032287597656 ], "angle": 2.8203887939453125, "resourceCarrying": [ { "type": "stone", "amount": 4, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 4 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17348 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 910 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6965 Decay: Footprint: Minimap: active: true x: 756.69282 z: 180.95861 Obstruction: active: true moving: true control group: 6965 control group 2: 0 tag: 970 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 756.69282 y: 0 z: 180.95861 last x: 755.27654 last y diff: 0 last z: 179.17191 territory: 3 rot x: 0 rot y: 0.69459 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 291 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 11.39986 facePointAfterMove: true pushing: true length: 1 waypoint x: 759.5 waypoint z: 184.5 length: 1 waypoint x: 757.01525 waypoint z: 181.36538 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.39986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_stone" seed: 6965 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 756.6928100585938, 180.95860290527344 ], "angle": 0.694580078125, "resourceCarrying": [ { "type": "stone", "amount": 10, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 10 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 291, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 291, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 911 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6967 Footprint: Minimap: active: true x: 750 z: 162 Obstruction: active: true moving: false control group: 6967 control group 2: 0 tag: 10291 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 162 last x: 750 last y diff: 0 last z: 162 territory: 3 rot x: 0 rot y: 0.39185 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 307 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 307, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6969 Decay: Footprint: Minimap: active: true x: 509.61197 z: 884.23938 Obstruction: active: true moving: false control group: 6969 control group 2: 0 tag: 972 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 509.61197 y: 0 z: 884.23938 last x: 509.61197 last y diff: 0 last z: 884.23938 territory: 1 rot x: 0 rot y: -2.8711 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 23 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6969 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 509.6119689941406, 884.2393798828125 ], "angle": -2.87109375, "resourceCarrying": [ { "type": "stone", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 14 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17050 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 912 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6970 Decay: Footprint: Minimap: active: true x: 514.44083 z: 880.04365 Obstruction: active: true moving: false control group: 6970 control group 2: 0 tag: 974 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 514.44083 y: 0 z: 880.04365 last x: 514.44083 last y diff: 0 last z: 880.04365 territory: 1 rot x: 0 rot y: -2.3526 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6970 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 514.4408264160156, 880.0436401367188 ], "angle": -2.3525848388671875, "resourceCarrying": [ { "type": "stone", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 10 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17196 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 913 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6971 Decay: Footprint: Minimap: active: true x: 576.62282 z: 1056.22912 Obstruction: active: true moving: false control group: 6971 control group 2: 0 tag: 976 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 576.62282 y: 0 z: 1056.22912 last x: 576.62282 last y diff: 0 last z: 1056.22912 territory: 1 rot x: 0 rot y: -0.8394 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 17 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6971 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 576.6228179931641, 1056.2291107177734 ], "angle": -0.839385986328125, "resourceCarrying": [ { "type": "metal", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17560 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 914 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6972 Decay: Footprint: Minimap: active: true x: 566.57461 z: 1053.35047 Obstruction: active: true moving: false control group: 6972 control group 2: 0 tag: 978 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 566.57461 y: 0 z: 1053.35047 last x: 566.57461 last y diff: 0 last z: 1053.35047 territory: 1 rot x: 0 rot y: 0.44562 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 6972 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 566.5746002197266, 1053.3504638671875 ], "angle": 0.44561767578125, "resourceCarrying": [ { "type": "metal", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 12 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17132 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 915 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6973 Decay: Footprint: Minimap: active: true x: 771.54712 z: 148.72577 Obstruction: active: true moving: false control group: 6937 control group 2: 0 tag: 10295 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 771.54712 y: 0 z: 148.72577 last x: 771.54712 last y diff: 0 last z: 148.72577 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6973 actor: "structures/spartans/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 880.0000000000001, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6975 Decay: Footprint: Minimap: active: true x: 754.53312 z: 150.8682 Obstruction: active: true moving: false control group: 6975 control group 2: 0 tag: 980 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 754.53312 y: 0 z: 150.8682 last x: 754.53312 last y diff: 0 last z: 150.8682 territory: 3 rot x: 0 rot y: -0.45458 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6975 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 754.5331115722656, 150.86819458007812 ], "angle": -0.4545745849609375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17613 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 916 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6976 Decay: Footprint: Minimap: active: true x: 748.22147 z: 176.37415 Obstruction: active: true moving: true control group: 6976 control group 2: 0 tag: 982 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 748.22147 y: 0 z: 176.37415 last x: 746.60817 last y diff: 0 last z: 174.76313 territory: 3 rot x: 0 rot y: 0.78597 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 291 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 11.39986 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.39986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_stone" seed: 6976 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 748.2214660644531, 176.3741455078125 ], "angle": 0.7859649658203125, "resourceCarrying": [ { "type": "stone", "amount": 10, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 10 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 291, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 291, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 917 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6978 Decay: Footprint: Minimap: active: true x: 500.32575 z: 928.40052 Obstruction: active: true moving: false control group: 6944 control group 2: 0 tag: 10307 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 500.32575 y: 0 z: 928.40052 last x: 500.32575 last y diff: 0 last z: 928.40052 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6978 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7189 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 3, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 378, "z": 954 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/pine", "target": 2542 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6980 Decay: Footprint: Minimap: active: true x: 704.38196 z: 232.2234 Obstruction: active: true moving: false control group: 6919 control group 2: 0 tag: 10311 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 704.38196 y: 0 z: 232.2234 last x: 704.38196 last y diff: 0 last z: 232.2234 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6980 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6982 Decay: Footprint: Minimap: active: true x: 1041.93934 z: 707.05103 Obstruction: active: true moving: false control group: 6945 control group 2: 0 tag: 10317 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1041.93934 y: 0 z: 707.05103 last x: 1041.93934 last y diff: 0 last z: 707.05103 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6982 actor: "structures/seleucids/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6983 Decay: Footprint: Minimap: active: true x: 1040.0684 z: 723.1373 Obstruction: active: true moving: false control group: 6983 control group 2: 0 tag: 984 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1040.0684 y: 0 z: 723.1373 last x: 1040.0684 last y diff: 0 last z: 723.1373 territory: 2 rot x: 0 rot y: -0.56302 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6983 actor: "units/seleucids/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1040.0683898925781, 723.1372985839844 ], "angle": -0.563018798828125, "resourceCarrying": [ { "type": "stone", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 7 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 17166 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 918 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6984 Decay: Footprint: Minimap: active: true x: 1030.04265 z: 725.27947 Obstruction: active: true moving: false control group: 6984 control group 2: 0 tag: 986 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1030.04265 y: 0 z: 725.27947 last x: 1030.04265 last y diff: 0 last z: 725.27947 territory: 2 rot x: 0 rot y: 0.49033 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6984 actor: "units/seleucids/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1030.0426483154297, 725.2794647216797 ], "angle": 0.490325927734375, "resourceCarrying": [ { "type": "stone", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 10 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 16944 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 919 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6985 Decay: Footprint: Minimap: active: true x: 1045.90291 z: 727.31014 Obstruction: active: true moving: false control group: 6985 control group 2: 0 tag: 988 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1045.90291 y: 0 z: 727.31014 last x: 1045.90291 last y diff: 0 last z: 727.31014 territory: 2 rot x: 0 rot y: -1.0056 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 10 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6985 actor: "units/seleucids/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1045.9029083251953, 727.3101348876953 ], "angle": -1.0055999755859375, "resourceCarrying": [ { "type": "stone", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 17238 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 920 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6986 Decay: Footprint: Minimap: active: true x: 1045.68877 z: 724.03815 Obstruction: active: true moving: false control group: 6986 control group 2: 0 tag: 990 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1045.68877 y: 0 z: 724.03815 last x: 1045.68877 last y diff: 0 last z: 724.03815 territory: 2 rot x: 0 rot y: -0.84806 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 10 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6986 actor: "units/seleucids/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1045.6887664794922, 724.0381469726562 ], "angle": -0.848052978515625, "resourceCarrying": [ { "type": "stone", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 4 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 17351 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 921 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6987 Decay: Footprint: Minimap: active: true x: 1028.88018 z: 725.28632 Obstruction: active: true moving: false control group: 6987 control group 2: 0 tag: 992 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1028.88018 y: 0 z: 725.28632 last x: 1028.88018 last y diff: 0 last z: 725.28632 territory: 2 rot x: 0 rot y: 0.58138 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 26 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6987 actor: "units/seleucids/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1028.8801727294922, 725.2863159179688 ], "angle": 0.5813751220703125, "resourceCarrying": [ { "type": "stone", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 17259 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 922 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6991 Decay: Footprint: Minimap: active: true x: 501.45612 z: 1131.48523 Obstruction: active: true moving: false control group: 6915 control group 2: 0 tag: 10325 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 501.45612 y: 0 z: 1131.48523 last x: 501.45612 last y diff: 0 last z: 1131.48523 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6991 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6960, 6961, 6962, 6963, 6420 ], "activeGatherers": [ 6960, 6961, 6962, 6963, 6420 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6992 Decay: Footprint: Minimap: active: true x: 476.89478 z: 1074.26612 Obstruction: active: true moving: false control group: 6977 control group 2: 0 tag: 10327 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 476.89478 y: 0 z: 1074.26612 last x: 476.89478 last y diff: 0 last z: 1074.26612 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6992 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7214 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6479, 6652, 6659, 6341, 201 ], "activeGatherers": [ 6479, 6652, 6659, 6341, 201 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6996 Decay: Footprint: Minimap: active: true x: 966.39385 z: 796.76148 Obstruction: active: true moving: false control group: 6968 control group 2: 0 tag: 10341 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 966.39385 y: 0 z: 796.76148 last x: 966.39385 last y diff: 0 last z: 796.76148 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6996 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 4 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6752, 6748, 6530, 6640 ], "activeGatherers": [ 6752, 6748, 6530, 6640 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6998 Decay: Footprint: Minimap: active: true x: 763.53187 z: 160.34092 Obstruction: active: true moving: false control group: 6998 control group 2: 0 tag: 994 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 763.53187 y: 0 z: 160.34092 last x: 763.53187 last y diff: 0 last z: 160.34092 territory: 3 rot x: 0 rot y: -1.39925 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 5 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6998 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 763.5318603515625, 160.34091186523438 ], "angle": -1.3992462158203125, "resourceCarrying": [ { "type": "stone", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 1 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17550 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 923 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6999 Decay: Footprint: Minimap: active: true x: 759.84705 z: 153.52369 Obstruction: active: true moving: false control group: 6999 control group 2: 0 tag: 996 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 759.84705 y: 0 z: 153.52369 last x: 759.84705 last y diff: 0 last z: 153.52369 territory: 3 rot x: 0 rot y: -0.84417 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 6999 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 759.8470458984375, 153.523681640625 ], "angle": -0.8441619873046875, "resourceCarrying": [ { "type": "stone", "amount": 2, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 2 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17474 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 924 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7000 Decay: Footprint: Minimap: active: true x: 761.7633 z: 158.16222 Obstruction: active: true moving: false control group: 7000 control group 2: 0 tag: 998 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 761.7633 y: 0 z: 158.16222 last x: 761.7633 last y diff: 0 last z: 158.16222 territory: 3 rot x: 0 rot y: -1.1844 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7000 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 761.7632904052734, 158.16221618652344 ], "angle": -1.18438720703125, "resourceCarrying": [ { "type": "stone", "amount": 3, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 3 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17445 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 925 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7001 Decay: Footprint: Minimap: active: true x: 749.09705 z: 172.76455 Obstruction: active: true moving: false control group: 7001 control group 2: 0 tag: 1000 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 749.09705 y: 0 z: 172.76455 last x: 749.09705 last y diff: 0 last z: 172.76455 territory: 3 rot x: 0 rot y: 3.02002 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 21 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7001 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 749.0970458984375, 172.76454162597656 ], "angle": 3.02001953125, "resourceCarrying": [ { "type": "stone", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 5 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17288 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 926 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7002 Decay: Footprint: Minimap: active: true x: 758.21987 z: 149.58484 Obstruction: active: true moving: false control group: 7002 control group 2: 0 tag: 1002 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 758.21987 y: 0 z: 149.58484 last x: 758.21987 last y diff: 0 last z: 149.58484 territory: 3 rot x: 0 rot y: -0.62574 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 17 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7002 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 758.2198638916016, 149.5848388671875 ], "angle": -0.625732421875, "resourceCarrying": [ { "type": "stone", "amount": 8, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17100 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 927 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7003 Decay: Footprint: Minimap: active: true x: 759.93624 z: 150.11995 Obstruction: active: true moving: false control group: 7003 control group 2: 0 tag: 1004 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 759.93624 y: 0 z: 150.11995 last x: 759.93624 last y diff: 0 last z: 150.11995 territory: 3 rot x: 0 rot y: -0.71544 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 24 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7003 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 759.9362335205078, 150.1199493408203 ], "angle": -0.7154388427734375, "resourceCarrying": [ { "type": "stone", "amount": 9, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 9 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17017 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 928 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7004 Decay: Footprint: Minimap: active: true x: 761.5889 z: 156.08817 Obstruction: active: true moving: false control group: 7004 control group 2: 0 tag: 1006 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 761.5889 y: 0 z: 156.08817 last x: 761.5889 last y diff: 0 last z: 156.08817 territory: 3 rot x: 0 rot y: -1.04018 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 27 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7004 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 761.5888977050781, 156.08816528320312 ], "angle": -1.0401763916015625, "resourceCarrying": [ { "type": "stone", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17253 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 929 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7005 Decay: Footprint: Minimap: active: true x: 764.01464 z: 161.78606 Obstruction: active: true moving: false control group: 7005 control group 2: 0 tag: 1008 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 764.01464 y: 0 z: 161.78606 last x: 764.01464 last y diff: 0 last z: 161.78606 territory: 3 rot x: 0 rot y: -1.54719 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7005 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 764.0146331787109, 161.7860565185547 ], "angle": -1.54718017578125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17645 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 930 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7006 Decay: Footprint: Minimap: active: true x: 572.12464 z: 1050.96644 Obstruction: active: true moving: false control group: 7006 control group 2: 0 tag: 1010 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 572.12464 y: 0 z: 1050.96644 last x: 572.12464 last y diff: 0 last z: 1050.96644 territory: 1 rot x: 0 rot y: -0.25365 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 18 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7006 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 572.1246337890625, 1050.9664306640625 ], "angle": -0.2536468505859375, "resourceCarrying": [ { "type": "metal", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 14 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17036 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 931 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7007 Decay: Footprint: Minimap: active: true x: 568.37244 z: 1052.23984 Obstruction: active: true moving: false control group: 7007 control group 2: 0 tag: 1012 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 568.37244 y: 0 z: 1052.23984 last x: 568.37244 last y diff: 0 last z: 1052.23984 territory: 1 rot x: 0 rot y: 0.22452 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7007 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 568.3724365234375, 1052.2398376464844 ], "angle": 0.224517822265625, "resourceCarrying": [ { "type": "metal", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 8 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17312 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 932 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7009 Decay: Footprint: Minimap: active: true x: 513.66303 z: 1154.62244 Obstruction: active: true moving: false control group: 6917 control group 2: 0 tag: 10355 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 513.66303 y: 0 z: 1154.62244 last x: 513.66303 last y diff: 0 last z: 1154.62244 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7009 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 4 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6949, 6954, 6957, 6956 ], "activeGatherers": [ 6949, 6954, 6957, 6956 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7010 Decay: Footprint: Minimap: active: true x: 509.76365 z: 1050.53484 Obstruction: active: true moving: false control group: 7010 control group 2: 0 tag: 1014 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 509.76365 y: 0 z: 1050.53484 last x: 509.76365 last y diff: 0 last z: 1050.53484 territory: 1 rot x: 0 rot y: -1.78441 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 32 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 7010 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 } } ], "position": [ 509.7636413574219, 1050.5348358154297 ], "angle": -1.7844085693359375, "resourceCarrying": [ { "type": "food", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6920, "callerIID": 103, "timer": 16960 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "autoharvest": true, "formerTarget": 6920 } } ], "order": { "type": "Gather", "data": { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "autoharvest": true, "formerTarget": 6920 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 933 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7011 Decay: Footprint: Minimap: active: true x: 510.13384 z: 1049.18761 Obstruction: active: true moving: false control group: 7011 control group 2: 0 tag: 1016 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 510.13384 y: 0 z: 1049.18761 last x: 510.13384 last y diff: 0 last z: 1049.18761 territory: 1 rot x: 0 rot y: -1.6831 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 15 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 7011 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 } } ], "position": [ 510.1338348388672, 1049.1876068115234 ], "angle": -1.6830902099609375, "resourceCarrying": [ { "type": "food", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6920, "callerIID": 103, "timer": 17109 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "autoharvest": true, "formerTarget": 6920 } } ], "order": { "type": "Gather", "data": { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "autoharvest": true, "formerTarget": 6920 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 934 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7012 Decay: Footprint: Minimap: active: true x: 510.23345 z: 1047.86214 Obstruction: active: true moving: false control group: 7012 control group 2: 0 tag: 1018 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 510.23345 y: 0 z: 1047.86214 last x: 510.23345 last y diff: 0 last z: 1047.86214 territory: 1 rot x: 0 rot y: -1.57264 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 7012 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 } } ], "position": [ 510.2334442138672, 1047.8621368408203 ], "angle": -1.5726318359375, "resourceCarrying": [ { "type": "food", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6920, "callerIID": 103, "timer": 17197 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "autoharvest": true, "formerTarget": 6920 } } ], "order": { "type": "Gather", "data": { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "autoharvest": true, "formerTarget": 6920 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 935 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7013 Decay: Footprint: Minimap: active: true x: 509.77791 z: 1046.69967 Obstruction: active: true moving: false control group: 7013 control group 2: 0 tag: 1020 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 509.77791 y: 0 z: 1046.69967 last x: 509.77791 last y diff: 0 last z: 1046.69967 territory: 1 rot x: 0 rot y: -1.4726 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "approach_grain" seed: 7013 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 } } ], "position": [ 509.7779083251953, 1046.6996612548828 ], "angle": -1.47259521484375, "resourceCarrying": [ { "type": "food", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "food", "target": 6920, "callerIID": 103, "timer": 17416 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "autoharvest": true, "formerTarget": 6920 } } ], "order": { "type": "Gather", "data": { "target": 6920, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "initPos": { "x": 492.65289306640625, "y": 22.999282836914062, "z": 1047.8416748046875 }, "autoharvest": true, "formerTarget": 6920 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 936 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7014 Decay: Footprint: Minimap: active: true x: 513.5194 z: 878.88057 Obstruction: active: true moving: false control group: 7014 control group 2: 0 tag: 1022 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 513.5194 y: 0 z: 878.88057 last x: 513.5194 last y diff: 0 last z: 878.88057 territory: 1 rot x: 0 rot y: -2.33643 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 5 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7014 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 513.5193939208984, 878.8805694580078 ], "angle": -2.33642578125, "resourceCarrying": [ { "type": "stone", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17146 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 937 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7015 Decay: Footprint: Minimap: active: true x: 604.1319 z: 1088.33594 Obstruction: active: true moving: false control group: 6990 control group 2: 0 tag: 10357 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 604.1319 y: 0 z: 1088.33594 last x: 604.1319 last y diff: 0 last z: 1088.33594 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7015 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7017 Decay: Footprint: Minimap: active: true x: 594.0467 z: 1079.235 Obstruction: active: true moving: false control group: 6988 control group 2: 0 tag: 10363 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 594.0467 y: 0 z: 1079.235 last x: 594.0467 last y diff: 0 last z: 1079.235 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7017 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7018 Decay: Footprint: Minimap: active: true x: 941.4864 z: 572.93685 Obstruction: active: true moving: false control group: 7008 control group 2: 0 tag: 10367 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 941.4864 y: 0 z: 572.93685 last x: 941.4864 last y diff: 0 last z: 572.93685 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7018 actor: "structures/seleucids/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 800, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7019 Decay: Footprint: Minimap: active: true x: 760.42643 z: 154.9257 Obstruction: active: true moving: false control group: 7019 control group 2: 0 tag: 1024 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 760.42643 y: 0 z: 154.9257 last x: 760.42643 last y diff: 0 last z: 154.9257 territory: 3 rot x: 0 rot y: -0.93584 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 30 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7019 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 760.4264221191406, 154.92568969726562 ], "angle": -0.9358367919921875, "resourceCarrying": [ { "type": "stone", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17229 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 938 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7020 Decay: Footprint: Minimap: active: true x: 751.43152 z: 171.69227 Obstruction: active: true moving: false control group: 7020 control group 2: 0 tag: 1026 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 751.43152 y: 0 z: 171.69227 last x: 751.43152 last y diff: 0 last z: 171.69227 territory: 3 rot x: 0 rot y: -2.93944 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7020 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 751.4315185546875, 171.6922607421875 ], "angle": -2.9394378662109375, "resourceCarrying": [ { "type": "stone", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 1 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17586 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 939 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7021 Decay: Footprint: Minimap: active: true x: 755.5022 z: 149.24773 Obstruction: active: true moving: false control group: 7021 control group 2: 0 tag: 1028 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 755.5022 y: 0 z: 149.24773 last x: 755.5022 last y diff: 0 last z: 149.24773 territory: 3 rot x: 0 rot y: -0.47349 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 24 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7021 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 755.502197265625, 149.2477264404297 ], "angle": -0.473480224609375, "resourceCarrying": [ { "type": "stone", "amount": 2, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 2 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17515 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 940 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7022 Decay: Footprint: Minimap: active: true x: 763.5905 z: 158.67238 Obstruction: active: true moving: false control group: 7022 control group 2: 0 tag: 1030 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 763.5905 y: 0 z: 158.67238 last x: 763.5905 last y diff: 0 last z: 158.67238 territory: 3 rot x: 0 rot y: -1.26185 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7022 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 } } ], "position": [ 763.5904998779297, 158.67237854003906 ], "angle": -1.2618408203125, "resourceCarrying": [ { "type": "stone", "amount": 3, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 3 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 307, "callerIID": 103, "timer": 17464 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } } ], "order": { "type": "Gather", "data": { "target": 307, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 750, "y": 23, "z": 162 }, "initPos": { "x": 750, "y": 23, "z": 162 }, "autoharvest": true, "formerTarget": 307 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 941 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7023 Decay: Footprint: Minimap: active: true x: 411.58454 z: 984.12024 Obstruction: active: true moving: false control group: 6940 control group 2: 0 tag: 10371 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 411.58454 y: 0 z: 984.12024 last x: 411.58454 last y diff: 0 last z: 984.12024 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 7023 actor: "structures/ptolemies/barracks.xml" AIProxy: comp: { "changes": { "hitpoints": 2000, "trainingQueue": [ { "id": 7, "unitTemplate": "units/ptol/infantry_slinger_b", "count": 6, "neededSlots": 0, "progress": 0.8585814486631538, "timeRemaining": 5929.627126294734 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Auras: comp: { "affectedPlayers": { "structures/barracks_xp_trickle": [ 1 ] }, "structures/barracks_xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7260 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Military", "Village", "Barracks" ], "visibleClassesList": [ "Military", "Village", "Barracks" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 8, "queue": [ { "id": 7, "player": 1, "unitTemplate": "units/ptol/infantry_slinger_b", "count": 6, "resources": { "food": 50, "metal": 0, "stone": 30, "wood": 20 }, "population": 1, "productionStarted": true, "timeTotal": 41929.627126294734, "timeRemaining": 5929.627126294734, "neededSlots": 0 } ], "entitiesMap": {}, "timer": 11923 } RallyPoint: comp: { "pos": [ { "x": 357.1551513671875, "z": 842.003173828125 } ], "data": [ { "command": "repair", "target": 7433 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7024 Decay: Footprint: Minimap: active: true x: 983.00136 z: 767.86321 Obstruction: active: true moving: false control group: 6974 control group 2: 0 tag: 10373 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 983.00136 y: 0 z: 767.86321 last x: 983.00136 last y diff: 0 last z: 767.86321 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7024 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6334, 6487, 6529, 6397, 6486 ], "activeGatherers": [ 6334, 6487, 6529, 6397 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7026 Decay: Footprint: Minimap: active: true x: 835.96296 z: 232.06788 Obstruction: active: true moving: false control group: 6966 control group 2: 0 tag: 10377 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 835.96296 y: 0 z: 232.06788 last x: 835.96296 last y diff: 0 last z: 232.06788 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7026 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 273.6549396523296, "resourceSupplyNumGatherers": 0 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 7313, 7314, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 273.6549396523296, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7029 Footprint: Minimap: active: true x: 806 z: 334 Obstruction: active: true moving: false control group: 7029 control group 2: 0 tag: 10383 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 334 last x: 806 last y diff: 0 last z: 334 territory: 3 rot x: 0 rot y: 2.52074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2912 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7030 Footprint: Minimap: active: true x: 810 z: 338 Obstruction: active: true moving: false control group: 7030 control group 2: 0 tag: 10385 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 338 last x: 810 last y diff: 0 last z: 338 territory: 3 rot x: 0 rot y: 1.30304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2908 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2908, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7031 Decay: Footprint: Minimap: active: true x: 540.87934 z: 1161.01783 Obstruction: active: true moving: false control group: 6918 control group 2: 0 tag: 10387 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 540.87934 y: 0 z: 1161.01783 last x: 540.87934 last y diff: 0 last z: 1161.01783 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7031 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 5 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6950, 6955, 6953, 6952, 6951 ], "activeGatherers": [ 6950, 6955, 6953, 6952, 6951 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7032 Decay: Footprint: Minimap: active: true x: 612.80506 z: 1099.89576 Obstruction: active: true moving: false control group: 6994 control group 2: 0 tag: 10389 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 612.80506 y: 0 z: 1099.89576 last x: 612.80506 last y diff: 0 last z: 1099.89576 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7032 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7035 Decay: Footprint: Minimap: active: true x: 1023.36941 z: 467.99511 Obstruction: active: true moving: true control group: 7035 control group 2: 0 tag: 1034 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1023.36941 y: 0 z: 467.99511 last x: 1023.54836 last y diff: 0 last z: 471.04976 territory: 0 rot x: 0 rot y: -3.05466 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 27 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 391 waypoint x: 1012 waypoint z: 403.25 waypoint x: 1014.25 waypoint z: 411.375 waypoint x: 1016.875 waypoint z: 416.9375 waypoint x: 1020.6875 waypoint z: 422.21875 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 7035 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1023.3694000244141, 467.99510192871094 ], "angle": -3.054656982421875, "hitpoints": 10, "stance": "standground" }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 769000 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 10, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 10.160009257182534, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "standground", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1040, "shouldCheer": null } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7037 Decay: Footprint: Minimap: active: true x: 934.42492 z: 687.45652 Obstruction: active: true moving: false control group: 7016 control group 2: 0 tag: 10401 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 934.42492 y: 0 z: 687.45652 last x: 934.42492 last y diff: 0 last z: 687.45652 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7037 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7038 Decay: Footprint: Minimap: active: true x: 362.51096 z: 946.21073 Obstruction: active: true moving: true control group: 7038 control group 2: 0 tag: 1036 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 362.51096 y: 0 z: 946.21073 last x: 363.00974 last y diff: 0 last z: 947.92673 territory: 0 rot x: 0 rot y: -2.78783 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2619 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.93522 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 359.84838 waypoint z: 945.04917 waypoint x: 359.84838 waypoint z: 945.04917 waypoint x: 362.17333 waypoint z: 945.04917 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.93522 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7038 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } ], "position": [ 362.5109558105469, 946.2107238769531 ], "angle": -2.7878265380859375, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } } ], "order": { "type": "Gather", "data": { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 944, "gatheringTarget": 2619 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7039 Footprint: Minimap: active: true x: 898 z: 570 Obstruction: active: true moving: false control group: 7039 control group 2: 0 tag: 10403 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 570 last x: 898 last y diff: 0 last z: 570 territory: 2 rot x: 0 rot y: 4.93873 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3110 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 3110, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7040 Footprint: Minimap: active: true x: 882 z: 566 Obstruction: active: true moving: false control group: 7040 control group 2: 0 tag: 10407 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 566 last x: 882 last y diff: 0 last z: 566 territory: 2 rot x: 0 rot y: 4.30855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3106 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 3106, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7041 Decay: Footprint: Minimap: active: true x: 1032.86437 z: 765.25681 Obstruction: active: true moving: false control group: 6981 control group 2: 0 tag: 10409 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1032.86437 y: 0 z: 765.25681 last x: 1032.86437 last y diff: 0 last z: 765.25681 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7041 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 250, "resourceSupplyNumGatherers": 3 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6525, 6581, 6528 ], "activeGatherers": [ 6525, 6581, 6528 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7042 Decay: Footprint: Minimap: active: true x: 596.56885 z: 1130.60376 Obstruction: active: true moving: false control group: 7027 control group 2: 0 tag: 10411 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 596.56885 y: 0 z: 1130.60376 last x: 596.56885 last y diff: 0 last z: 1130.60376 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7042 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7043 Decay: Footprint: Minimap: active: true x: 1072.98467 z: 721.15984 Obstruction: active: true moving: false control group: 7043 control group 2: 0 tag: 1038 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1072.98467 y: 0 z: 721.15984 last x: 1072.98467 last y diff: 0 last z: 721.15984 territory: 2 rot x: 0 rot y: -2.36591 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7043 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 } } ], "position": [ 1072.9846649169922, 721.1598358154297 ], "angle": -2.36590576171875, "resourceCarrying": [ { "type": "metal", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 165, "callerIID": 103, "timer": 17335 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } } ], "order": { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 945 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7044 Decay: Footprint: Minimap: active: true x: 1066.49573 z: 723.35079 Obstruction: active: true moving: false control group: 7044 control group 2: 0 tag: 1040 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1066.49573 y: 0 z: 723.35079 last x: 1066.49573 last y diff: 0 last z: 723.35079 territory: 2 rot x: 0 rot y: -3.06252 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 23 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7044 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 } } ], "position": [ 1066.4957275390625, 723.3507843017578 ], "angle": -3.0625152587890625, "resourceCarrying": [ { "type": "metal", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 165, "callerIID": 103, "timer": 17275 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } } ], "order": { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 946 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7045 Decay: Footprint: Minimap: active: true x: 1067.65821 z: 724.51326 Obstruction: active: true moving: false control group: 7045 control group 2: 0 tag: 1042 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1067.65821 y: 0 z: 724.51326 last x: 1067.65821 last y diff: 0 last z: 724.51326 territory: 2 rot x: 0 rot y: -2.9276 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7045 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 } } ], "position": [ 1067.658203125, 724.5132598876953 ], "angle": -2.9275970458984375, "resourceCarrying": [ { "type": "metal", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 165, "callerIID": 103, "timer": 17176 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } } ], "order": { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 947 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7046 Decay: Footprint: Minimap: active: true x: 1071.50951 z: 724.30098 Obstruction: active: true moving: false control group: 7046 control group 2: 0 tag: 1044 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1071.50951 y: 0 z: 724.30098 last x: 1071.50951 last y diff: 0 last z: 724.30098 territory: 2 rot x: 0 rot y: -2.59421 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7046 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 } } ], "position": [ 1071.509506225586, 724.3009796142578 ], "angle": -2.594207763671875, "resourceCarrying": [ { "type": "metal", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 165, "callerIID": 103, "timer": 17475 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } } ], "order": { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 948 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7047 Decay: Footprint: Minimap: active: true x: 1065.33326 z: 722.75298 Obstruction: active: true moving: false control group: 7047 control group 2: 0 tag: 1046 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1065.33326 y: 0 z: 722.75298 last x: 1065.33326 last y diff: 0 last z: 722.75298 territory: 2 rot x: 0 rot y: 3.03042 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7047 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 } } ], "position": [ 1065.333251953125, 722.7529754638672 ], "angle": 3.0304107666015625, "resourceCarrying": [ { "type": "metal", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 165, "callerIID": 103, "timer": 17395 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } } ], "order": { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 949 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7048 Decay: Footprint: Minimap: active: true x: 1043.35958 z: 724.08776 Obstruction: active: true moving: false control group: 7048 control group 2: 0 tag: 1048 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1043.35958 y: 0 z: 724.08776 last x: 1043.35958 last y diff: 0 last z: 724.08776 territory: 2 rot x: 0 rot y: -0.7629 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 20 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7048 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1043.3595733642578, 724.0877532958984 ], "angle": -0.7628936767578125, "resourceCarrying": [ { "type": "stone", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 2 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 17544 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 950 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7049 Decay: Footprint: Minimap: active: true x: 1038.38521 z: 724.40084 Obstruction: active: true moving: false control group: 7049 control group 2: 0 tag: 1050 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1038.38521 y: 0 z: 724.40084 last x: 1038.38521 last y diff: 0 last z: 724.40084 territory: 2 rot x: 0 rot y: -0.49259 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 30 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7049 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1038.3852081298828, 724.4008331298828 ], "angle": -0.492584228515625, "resourceCarrying": [ { "type": "stone", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 7 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 17150 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 951 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7050 Decay: Footprint: Minimap: active: true x: 1037.22274 z: 724.40896 Obstruction: active: true moving: false control group: 7050 control group 2: 0 tag: 1052 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1037.22274 y: 0 z: 724.40896 last x: 1037.22274 last y diff: 0 last z: 724.40896 territory: 2 rot x: 0 rot y: -0.39509 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7050 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1037.2227325439453, 724.4089508056641 ], "angle": -0.39508056640625, "resourceCarrying": [ { "type": "stone", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 2 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 17476 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 952 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7051 Decay: Footprint: Minimap: active: true x: 1042.04834 z: 723.06887 Obstruction: active: true moving: false control group: 7051 control group 2: 0 tag: 1054 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1042.04834 y: 0 z: 723.06887 last x: 1042.04834 last y diff: 0 last z: 723.06887 territory: 2 rot x: 0 rot y: -0.66613 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 8 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7051 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1042.04833984375, 723.0688629150391 ], "angle": -0.6661224365234375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 17617 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 953 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7052 Decay: Footprint: Minimap: active: true x: 1044.5263 z: 723.90387 Obstruction: active: true moving: false control group: 7052 control group 2: 0 tag: 1056 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1044.5263 y: 0 z: 723.90387 last x: 1044.5263 last y diff: 0 last z: 723.90387 territory: 2 rot x: 0 rot y: -0.8018 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7052 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1044.5262908935547, 723.9038696289062 ], "angle": -0.801788330078125, "resourceCarrying": [ { "type": "stone", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 14 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 16717 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 954 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7053 Decay: Footprint: Minimap: active: true x: 359.40796 z: 956.33329 Obstruction: active: true moving: false control group: 7053 control group 2: 0 tag: 1058 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 359.40796 y: 0 z: 956.33329 last x: 359.40796 last y diff: 0 last z: 956.33329 territory: 0 rot x: 0 rot y: -0.71932 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7053 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } ], "position": [ 359.407958984375, 956.3332824707031 ], "angle": -0.7193145751953125, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2526, "callerIID": 103, "timer": 17465 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 955 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7054 Decay: Footprint: Minimap: active: true x: 360.27953 z: 966.2033 Obstruction: active: true moving: false control group: 7054 control group 2: 0 tag: 1060 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 360.27953 y: 0 z: 966.2033 last x: 360.27953 last y diff: 0 last z: 966.2033 territory: 1 rot x: 0 rot y: -1.69942 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7054 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 } } ], "position": [ 360.27952575683594, 966.2032928466797 ], "angle": -1.6994171142578125, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2486, "callerIID": 103, "timer": 17289 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 }, "autoharvest": true, "formerTarget": 2486 } } ], "order": { "type": "Gather", "data": { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 }, "autoharvest": true, "formerTarget": 2486 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 956 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7055 Decay: Footprint: Minimap: active: true x: 402.5897 z: 944.22669 Obstruction: active: true moving: false control group: 7033 control group 2: 0 tag: 10413 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 402.5897 y: 0 z: 944.22669 last x: 402.5897 last y diff: 0 last z: 944.22669 territory: 1 rot x: 0 rot y: 1.37667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7055 actor: "structures/ptolemies/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7259 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7056 Decay: Footprint: Minimap: active: true x: 608.68384 z: 180.13355 Obstruction: active: true moving: false control group: 7028 control group 2: 0 tag: 10415 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 608.68384 y: 0 z: 180.13355 last x: 608.68384 last y diff: 0 last z: 180.13355 territory: 3 rot x: 0 rot y: -0.59469 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7056 actor: "structures/spartans/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 880.0000000000001 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7059 Decay: Footprint: Minimap: active: true x: 363.66361 z: 952.26757 Obstruction: active: true moving: true control group: 7059 control group 2: 0 tag: 1062 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 363.66361 y: 0 z: 952.26757 last x: 364.6939 last y diff: 0 last z: 952.90044 territory: 0 rot x: 0 rot y: -2.16854 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2619 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 6.04578 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 358.63775 waypoint z: 948.27303 waypoint x: 362.05301 waypoint z: 952.20344 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 6.04578 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7059 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } ], "position": [ 363.6636047363281, 952.2675628662109 ], "angle": -2.1685333251953125, "resourceCarrying": [ { "type": "wood", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 14 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } } ], "order": { "type": "Gather", "data": { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 957, "gatheringTarget": 2619 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7060 Decay: Footprint: Minimap: active: true x: 384.38817 z: 922.34397 Obstruction: active: true moving: false control group: 7060 control group 2: 0 tag: 1064 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 384.38817 y: 0 z: 922.34397 last x: 384.38817 last y diff: 0 last z: 922.34397 territory: 1 rot x: 0 rot y: -1.76856 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7060 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2548, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 382, "y": 23, "z": 922 }, "initPos": { "x": 382, "y": 23, "z": 922 } } ], "position": [ 384.38816833496094, 922.3439636230469 ], "angle": -1.7685546875, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2548, "callerIID": 103, "timer": 17404 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2548, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 382, "y": 23, "z": 922 }, "initPos": { "x": 382, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 2548 } } ], "order": { "type": "Gather", "data": { "target": 2548, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 382, "y": 23, "z": 922 }, "initPos": { "x": 382, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 2548 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 958 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7061 Decay: Footprint: Minimap: active: true x: 684.76215 z: 290.8839 Obstruction: active: true moving: false control group: 7061 control group 2: 0 tag: 1066 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 684.76215 y: 0 z: 290.8839 last x: 684.76215 last y diff: 0 last z: 290.8839 territory: 3 rot x: 0 rot y: 2.61542 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 10 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7061 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 } } ], "position": [ 684.7621459960938, 290.88389587402344 ], "angle": 2.61541748046875, "resourceCarrying": [ { "type": "metal", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 4715, "callerIID": 103, "timer": 17352 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } } ], "order": { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 661.2421264648438, "z": 291.2553405761719 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 959 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7062 Decay: Footprint: Minimap: active: true x: 682.23867 z: 289.26375 Obstruction: active: true moving: false control group: 7062 control group 2: 0 tag: 1068 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 682.23867 y: 0 z: 289.26375 last x: 682.23867 last y diff: 0 last z: 289.26375 territory: 3 rot x: 0 rot y: 2.32604 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 7 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7062 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 } } ], "position": [ 682.2386627197266, 289.2637481689453 ], "angle": 2.3260345458984375, "resourceCarrying": [ { "type": "metal", "amount": 9, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 9 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 4715, "callerIID": 103, "timer": 17151 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } } ], "order": { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 661.2421264648438, "z": 291.2553405761719 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 960 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7063 Decay: Footprint: Minimap: active: true x: 677.65064 z: 285.30626 Obstruction: active: true moving: false control group: 7063 control group 2: 0 tag: 1070 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 677.65064 y: 0 z: 285.30626 last x: 677.65064 last y diff: 0 last z: 285.30626 territory: 3 rot x: 0 rot y: 1.79844 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 24 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7063 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 } } ], "position": [ 677.650634765625, 285.30625915527344 ], "angle": 1.798431396484375, "resourceCarrying": [ { "type": "metal", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 4715, "callerIID": 103, "timer": 17276 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } } ], "order": { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 961 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7064 Decay: Footprint: Minimap: active: true x: 677.89458 z: 286.78534 Obstruction: active: true moving: false control group: 7064 control group 2: 0 tag: 1072 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 677.89458 y: 0 z: 286.78534 last x: 677.89458 last y diff: 0 last z: 286.78534 territory: 3 rot x: 0 rot y: 1.94515 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 23 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7064 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 } } ], "position": [ 677.8945770263672, 286.78533935546875 ], "angle": 1.9451446533203125, "resourceCarrying": [ { "type": "metal", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 4715, "callerIID": 103, "timer": 17277 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } } ], "order": { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 962 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7065 Decay: Footprint: Minimap: active: true x: 678.53573 z: 284.14379 Obstruction: active: true moving: false control group: 7065 control group 2: 0 tag: 1074 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 678.53573 y: 0 z: 284.14379 last x: 678.53573 last y diff: 0 last z: 284.14379 territory: 3 rot x: 0 rot y: 1.6706 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 15 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7065 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 } } ], "position": [ 678.5357208251953, 284.14378356933594 ], "angle": 1.67059326171875, "resourceCarrying": [ { "type": "metal", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 1 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 4715, "callerIID": 103, "timer": 17574 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } } ], "order": { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 963 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7066 Decay: Footprint: Minimap: active: true x: 683.26098 z: 290.47678 Obstruction: active: true moving: false control group: 7066 control group 2: 0 tag: 1076 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 683.26098 y: 0 z: 290.47678 last x: 683.26098 last y diff: 0 last z: 290.47678 territory: 3 rot x: 0 rot y: 2.46985 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 20 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7066 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 } } ], "position": [ 683.2609710693359, 290.4767761230469 ], "angle": 2.4698486328125, "resourceCarrying": [ { "type": "metal", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 4715, "callerIID": 103, "timer": 17295 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } } ], "order": { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 964 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7067 Decay: Footprint: Minimap: active: true x: 690.75083 z: 293.51233 Obstruction: active: true moving: false control group: 7067 control group 2: 0 tag: 1078 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 690.75083 y: 0 z: 293.51233 last x: 690.75083 last y diff: 0 last z: 293.51233 territory: 3 rot x: 0 rot y: -2.85378 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 9 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7067 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 } } ], "position": [ 690.7508239746094, 293.5123291015625 ], "angle": -2.8537750244140625, "resourceCarrying": [ { "type": "metal", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 4715, "callerIID": 103, "timer": 17358 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } } ], "order": { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 661.2421264648438, "z": 291.2553405761719 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 965 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7068 Decay: Footprint: Minimap: active: true x: 689.3101 z: 292.96341 Obstruction: active: true moving: false control group: 7068 control group 2: 0 tag: 1080 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 689.3101 y: 0 z: 292.96341 last x: 689.3101 last y diff: 0 last z: 292.96341 territory: 3 rot x: 0 rot y: -3.01778 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 16 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7068 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 } } ], "position": [ 689.3100891113281, 292.9634094238281 ], "angle": -3.0177764892578125, "resourceCarrying": [ { "type": "metal", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 4715, "callerIID": 103, "timer": 17278 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } } ], "order": { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 661.2421264648438, "z": 291.2553405761719 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 966 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7069 Decay: Footprint: Minimap: active: true x: 831.80292 z: 191.75602 Obstruction: active: true moving: false control group: 6995 control group 2: 0 tag: 10421 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 831.80292 y: 0 z: 191.75602 last x: 831.80292 last y diff: 0 last z: 191.75602 territory: 3 rot x: 0 rot y: 1.33651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7069 actor: "structures/plot_field_medit.xml" AIProxy: comp: { "changes": { "hitpoints": 275, "resourceSupplyNumGatherers": 2 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 7307, 7308, 0, 0 ], "miraged": [ false, true, true, false, false ], "seen": [ false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 275, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6735, 6412 ], "activeGatherers": [ 6735, 6412 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7070 Decay: Footprint: Minimap: active: true x: 361.01323 z: 948.14939 Obstruction: active: true moving: false control group: 7070 control group 2: 0 tag: 1082 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 361.01323 y: 0 z: 948.14939 last x: 361.01323 last y diff: 0 last z: 948.14939 territory: 0 rot x: 0 rot y: -2.2248 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7070 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } ], "position": [ 361.0132293701172, 948.1493835449219 ], "angle": -2.22479248046875, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2619, "callerIID": 103, "timer": 17650 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 967 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7071 Footprint: Minimap: active: true x: 688.49762 z: 283.4679 Obstruction: active: true moving: false control group: 7071 control group 2: 0 tag: 10423 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 688.49762 y: 0 z: 283.4679 last x: 688.49762 last y diff: 0 last z: 283.4679 territory: 3 rot x: 0 rot y: -3.56345 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4715 actor: "geology/metal_temperate_square.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 4715, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7073 Decay: Footprint: Minimap: active: true x: 361.61454 z: 950.21825 Obstruction: active: true moving: true control group: 7073 control group 2: 0 tag: 1084 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 361.61454 y: 0 z: 950.21825 last x: 363.21549 last y diff: 0 last z: 951.04096 territory: 0 rot x: 0 rot y: -2.10401 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2619 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 358.8143 waypoint z: 948.11968 waypoint x: 359.85076 waypoint z: 949.31186 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7073 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } ], "position": [ 361.6145324707031, 950.2182464599609 ], "angle": -2.10400390625, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } } ], "order": { "type": "Gather", "data": { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 968, "gatheringTarget": 2619 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7074 Decay: Footprint: Minimap: active: true x: 361.50081 z: 963.93024 Obstruction: active: true moving: false control group: 7074 control group 2: 0 tag: 1086 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 361.50081 y: 0 z: 963.93024 last x: 361.50081 last y diff: 0 last z: 963.93024 territory: 1 rot x: 0 rot y: -0.98717 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 14 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7074 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 } } ], "position": [ 361.5008087158203, 963.9302368164062 ], "angle": -0.9871673583984375, "resourceCarrying": [ { "type": "wood", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2486, "callerIID": 103, "timer": 17580 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 969 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7075 Decay: Footprint: Minimap: active: true x: 360.40545 z: 957.49576 Obstruction: active: true moving: false control group: 7075 control group 2: 0 tag: 1088 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 360.40545 y: 0 z: 957.49576 last x: 360.40545 last y diff: 0 last z: 957.49576 territory: 0 rot x: 0 rot y: -1.29859 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7075 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } ], "position": [ 360.4054412841797, 957.4957580566406 ], "angle": -1.298583984375, "resourceCarrying": [ { "type": "wood", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 14 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2526, "callerIID": 103, "timer": 17224 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true, "formerTarget": 2526 } } ], "order": { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true, "formerTarget": 2526 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 970 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7076 Decay: Footprint: Minimap: active: true x: 361.6832 z: 959.61623 Obstruction: active: true moving: false control group: 7076 control group 2: 0 tag: 1090 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 361.6832 y: 0 z: 959.61623 last x: 361.6832 last y diff: 0 last z: 959.61623 territory: 0 rot x: 0 rot y: -2.04987 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7076 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } ], "position": [ 361.6831970214844, 959.6162261962891 ], "angle": -2.04986572265625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2526, "callerIID": 103, "timer": 17651 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true, "formerTarget": 2526 } } ], "order": { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true, "formerTarget": 2526 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 971 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7077 Decay: Footprint: Minimap: active: true x: 366.7602 z: 953.56881 Obstruction: active: true moving: true control group: 7077 control group 2: 0 tag: 1092 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 366.7602 y: 0 z: 953.56881 last x: 367.22158 last y diff: 0 last z: 952.89927 territory: 0 rot x: 0 rot y: -0.64086 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2526 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 4.06562 facePointAfterMove: true pushing: true length: 0 length: 5 waypoint x: 358.65825 waypoint z: 955.05445 waypoint x: 359.40796 waypoint z: 954.00834 waypoint x: 361.73292 waypoint z: 954.00834 waypoint x: 363.2937 waypoint z: 955.2254 waypoint x: 365.61864 waypoint z: 955.2254 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 4.06562 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7077 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } ], "position": [ 366.76019287109375, 953.5688018798828 ], "angle": -0.6408538818359375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } } ], "order": { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 972, "gatheringTarget": 2526 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7078 Decay: Footprint: Minimap: active: true x: 376.13872 z: 875.33082 Obstruction: active: true moving: false control group: 7078 control group 2: 0 tag: 1094 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 376.13872 y: 0 z: 875.33082 last x: 376.13872 last y diff: 0 last z: 875.33082 territory: 1 rot x: 0 rot y: 0.64536 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 14 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7078 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": true, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 } } ], "position": [ 376.1387176513672, 875.330810546875 ], "angle": 0.645355224609375, "resourceCarrying": [ { "type": "wood", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2544, "callerIID": 103, "timer": 17581 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 2544 } } ], "order": { "type": "Gather", "data": { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 2544 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 973 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7079 Decay: Footprint: Minimap: active: true x: 360.85038 z: 956.33329 Obstruction: active: true moving: false control group: 7079 control group 2: 0 tag: 1096 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 360.85038 y: 0 z: 956.33329 last x: 360.85038 last y diff: 0 last z: 956.33329 territory: 0 rot x: 0 rot y: -0.99122 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 25 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7079 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } ], "position": [ 360.8503723144531, 956.3332824707031 ], "angle": -0.9912109375, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 15 } ], "hitpoints": 8.8 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 8.8, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2526, "callerIID": 103, "timer": 17508 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 974 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7080 Decay: Footprint: Minimap: active: true x: 382.33835 z: 924.86693 Obstruction: active: true moving: false control group: 7080 control group 2: 0 tag: 1098 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 382.33835 y: 0 z: 924.86693 last x: 382.33835 last y diff: 0 last z: 924.86693 territory: 1 rot x: 0 rot y: -2.97579 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7080 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2548, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 382, "y": 23, "z": 922 }, "initPos": { "x": 382, "y": 23, "z": 922 } } ], "position": [ 382.3383483886719, 924.8669281005859 ], "angle": -2.9757843017578125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2548, "callerIID": 103, "timer": 17658 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2548, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 382, "y": 23, "z": 922 }, "initPos": { "x": 382, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 2548 } } ], "order": { "type": "Gather", "data": { "target": 2548, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 382, "y": 23, "z": 922 }, "initPos": { "x": 382, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 2548 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 975 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7081 Decay: Footprint: Minimap: active: true x: 381.62285 z: 876.59829 Obstruction: active: true moving: false control group: 7081 control group 2: 0 tag: 1100 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 381.62285 y: 0 z: 876.59829 last x: 381.62285 last y diff: 0 last z: 876.59829 territory: 1 rot x: 0 rot y: -1.1326 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7081 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": true, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 } } ], "position": [ 381.6228485107422, 876.5982818603516 ], "angle": -1.132598876953125, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2544, "callerIID": 103, "timer": 17525 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 2544 } } ], "order": { "type": "Gather", "data": { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 2544 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 976 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7082 Decay: Footprint: Minimap: active: true x: 380.29522 z: 879.4605 Obstruction: active: true moving: false control group: 7082 control group 2: 0 tag: 1102 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 380.29522 y: 0 z: 879.4605 last x: 380.29522 last y diff: 0 last z: 879.4605 territory: 1 rot x: 0 rot y: -2.18165 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7082 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": true, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 } } ], "position": [ 380.2952117919922, 879.4604949951172 ], "angle": -2.181640625, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2544, "callerIID": 103, "timer": 17486 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 2544 } } ], "order": { "type": "Gather", "data": { "target": 2544, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 378, "y": 23, "z": 878 }, "initPos": { "x": 378, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 2544 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 977 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7087 Decay: Footprint: Minimap: active: true x: 1070.29831 z: 724.2142 Obstruction: active: true moving: false control group: 7087 control group 2: 0 tag: 1104 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1070.29831 y: 0 z: 724.2142 last x: 1070.29831 last y diff: 0 last z: 724.2142 territory: 2 rot x: 0 rot y: -2.67635 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 24 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7087 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 } } ], "position": [ 1070.2983093261719, 724.2141876220703 ], "angle": -2.6763458251953125, "resourceCarrying": [ { "type": "metal", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 12 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 165, "callerIID": 103, "timer": 16817 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } } ], "order": { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 978 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7088 Decay: Footprint: Minimap: active: true x: 1068.82068 z: 724.17573 Obstruction: active: true moving: false control group: 7088 control group 2: 0 tag: 1106 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1068.82068 y: 0 z: 724.17573 last x: 1068.82068 last y diff: 0 last z: 724.17573 territory: 2 rot x: 0 rot y: -2.80066 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7088 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 } } ], "position": [ 1068.8206787109375, 724.1757202148438 ], "angle": -2.8006591796875, "resourceCarrying": [ { "type": "metal", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 14 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 165, "callerIID": 103, "timer": 16718 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } } ], "order": { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 979 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7089 Decay: Footprint: Minimap: active: true x: 1057.64362 z: 710.99401 Obstruction: active: true moving: false control group: 7089 control group 2: 0 tag: 1108 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1057.64362 y: 0 z: 710.99401 last x: 1057.64362 last y diff: 0 last z: 710.99401 territory: 2 rot x: 0 rot y: 1.15523 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7089 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 } } ], "position": [ 1057.6436157226562, 710.9940032958984 ], "angle": 1.1552276611328125, "resourceCarrying": [ { "type": "metal", "amount": 1, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 1 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 165, "callerIID": 103, "timer": 17551 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } } ], "order": { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 980 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7090 Decay: Footprint: Minimap: active: true x: 1057.71427 z: 709.38633 Obstruction: active: true moving: false control group: 7090 control group 2: 0 tag: 1110 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1057.71427 y: 0 z: 709.38633 last x: 1057.71427 last y diff: 0 last z: 709.38633 territory: 2 rot x: 0 rot y: 1.009 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7090 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 } } ], "position": [ 1057.7142639160156, 709.3863220214844 ], "angle": 1.0089874267578125, "resourceCarrying": [ { "type": "metal", "amount": 2, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 165, "callerIID": 103, "timer": 17487 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } } ], "order": { "type": "Gather", "data": { "target": 165, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 1066, "y": 23, "z": 714 }, "initPos": { "x": 1066, "y": 23, "z": 714 }, "autoharvest": true, "formerTarget": 165 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 981 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7091 Footprint: Minimap: active: true x: 918 z: 606 Obstruction: active: true moving: false control group: 7091 control group 2: 0 tag: 10439 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 606 last x: 918 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 4.2579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3142 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 3142, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7092 Footprint: Minimap: active: true x: 918 z: 598 Obstruction: active: true moving: false control group: 7092 control group 2: 0 tag: 10441 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 598 last x: 918 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 3.37191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3188 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 3188, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7098 Footprint: Minimap: active: true x: 590 z: 194 Obstruction: active: true moving: false control group: 7098 control group 2: 0 tag: 10455 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 194 last x: 590 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 0.99511 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4267 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 4267, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7099 Decay: Footprint: Minimap: active: true x: 388.96602 z: 920.2545 Obstruction: active: true moving: false control group: 7099 control group 2: 0 tag: 1112 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 388.96602 y: 0 z: 920.2545 last x: 388.96602 last y diff: 0 last z: 920.2545 territory: 1 rot x: 0 rot y: -2.24915 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7099 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 } } ], "position": [ 388.9660186767578, 920.2544860839844 ], "angle": -2.2491455078125, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2535, "callerIID": 103, "timer": 17535 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 2535 } } ], "order": { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 2535 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 982 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7100 Decay: Footprint: Minimap: active: true x: 873.78345 z: 714.19806 Obstruction: active: true moving: false control group: 7085 control group 2: 0 tag: 10459 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 873.78345 y: 0 z: 714.19806 last x: 873.78345 last y diff: 0 last z: 714.19806 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7100 actor: "structures/seleucids/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7101 Decay: Footprint: Minimap: active: true x: 687.61788 z: 293.49601 Obstruction: active: true moving: false control group: 7101 control group 2: 0 tag: 1114 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 687.61788 y: 0 z: 293.49601 last x: 687.61788 last y diff: 0 last z: 293.49601 territory: 3 rot x: 0 rot y: 3.0149 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 15 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7101 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 } } ], "position": [ 687.6178741455078, 293.4960021972656 ], "angle": 3.014892578125, "resourceCarrying": [ { "type": "metal", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 4715, "callerIID": 103, "timer": 17325 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } } ], "order": { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 983 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7102 Decay: Footprint: Minimap: active: true x: 679.76291 z: 289.81733 Obstruction: active: true moving: false control group: 7102 control group 2: 0 tag: 1116 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 679.76291 y: 0 z: 289.81733 last x: 679.76291 last y diff: 0 last z: 289.81733 territory: 3 rot x: 0 rot y: 2.232 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7102 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true } ], "position": [ 679.7629089355469, 289.81732177734375 ], "angle": 2.23199462890625, "resourceCarrying": [ { "type": "metal", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 1 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 4715, "callerIID": 103, "timer": 17587 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } } ], "order": { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 984 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7103 Decay: Footprint: Minimap: active: true x: 678.71581 z: 282.38541 Obstruction: active: true moving: false control group: 7103 control group 2: 0 tag: 1118 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 678.71581 y: 0 z: 282.38541 last x: 678.71581 last y diff: 0 last z: 282.38541 territory: 3 rot x: 0 rot y: 1.4143 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7103 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 } } ], "position": [ 678.7158050537109, 282.3854064941406 ], "angle": 1.4142913818359375, "resourceCarrying": [ { "type": "metal", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 4715, "callerIID": 103, "timer": 17368 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } } ], "order": { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 985 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7104 Decay: Footprint: Minimap: active: true x: 679.15923 z: 288.03582 Obstruction: active: true moving: false control group: 7104 control group 2: 0 tag: 1120 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 679.15923 y: 0 z: 288.03582 last x: 679.15923 last y diff: 0 last z: 288.03582 territory: 3 rot x: 0 rot y: 2.08678 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 25 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7104 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 } } ], "position": [ 679.1592254638672, 288.0358123779297 ], "angle": 2.0867767333984375, "resourceCarrying": [ { "type": "metal", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "metal", "target": 4715, "callerIID": 103, "timer": 17247 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } } ], "order": { "type": "Gather", "data": { "target": 4715, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "initPos": { "x": 688.4976196289062, "y": 22.999282836914062, "z": 283.4678955078125 }, "autoharvest": true, "formerTarget": 4715 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 986 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7106 Decay: Footprint: Minimap: active: true x: 389.28451 z: 915.93545 Obstruction: active: true moving: false control group: 7106 control group 2: 0 tag: 1122 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 389.28451 y: 0 z: 915.93545 last x: 389.28451 last y diff: 0 last z: 915.93545 territory: 1 rot x: 0 rot y: -0.96453 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7106 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 } } ], "position": [ 389.2845001220703, 915.9354400634766 ], "angle": -0.9645233154296875, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2535, "callerIID": 103, "timer": 17456 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 987 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7107 Decay: Footprint: Minimap: active: true x: 388.12203 z: 914.77297 Obstruction: active: true moving: false control group: 7107 control group 2: 0 tag: 1124 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 388.12203 y: 0 z: 914.77297 last x: 388.12203 last y diff: 0 last z: 914.77297 territory: 1 rot x: 0 rot y: -0.62317 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7107 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 } } ], "position": [ 388.1220245361328, 914.7729644775391 ], "angle": -0.6231689453125, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2535, "callerIID": 103, "timer": 17405 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 988 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7112 Decay: Footprint: Minimap: active: true x: 527.77607 z: 1172.10718 Obstruction: active: true moving: false control group: 7105 control group 2: 0 tag: 10475 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 527.77607 y: 0 z: 1172.10718 last x: 527.77607 last y diff: 0 last z: 1172.10718 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7112 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7113 Decay: Footprint: Minimap: active: true x: 1023.32827 z: 466.51787 Obstruction: active: true moving: true control group: 7113 control group 2: 0 tag: 1126 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1023.32827 y: 0 z: 466.51787 last x: 1023.51034 last y diff: 0 last z: 469.57235 territory: 0 rot x: 0 rot y: -3.05323 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 27 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 391 waypoint x: 1012 waypoint z: 403.25 waypoint x: 1014.25 waypoint z: 411.375 waypoint x: 1016.875 waypoint z: 416.9375 waypoint x: 1020.6875 waypoint z: 422.21875 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 7113 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1023.3282623291016, 466.5178680419922 ], "angle": -3.05322265625, "stance": "standground", "hitpoints": 82 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "lastAttacked": 769000, "resyncAnimation": false } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 82, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 11.920033943002617, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "standground", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1041, "shouldCheer": null } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7115 Decay: Footprint: Minimap: active: true x: 1023.42873 z: 469.40996 Obstruction: active: true moving: true control group: 7115 control group 2: 0 tag: 1130 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1023.42873 y: 0 z: 469.40996 last x: 1023.60616 last y diff: 0 last z: 472.46471 territory: 0 rot x: 0 rot y: -3.05536 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 27 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 391 waypoint x: 1012 waypoint z: 403.25 waypoint x: 1014.25 waypoint z: 411.375 waypoint x: 1016.875 waypoint z: 416.9375 waypoint x: 1020.6875 waypoint z: 422.21875 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 7115 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1023.4287261962891, 469.4099578857422 ], "angle": -3.05535888671875, "stance": "standground" }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 768800 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 9.11998765708996, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "standground", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1043, "shouldCheer": null } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7117 Decay: Footprint: Minimap: active: true x: 668.43793 z: 292.54212 Obstruction: active: true moving: false control group: 7094 control group 2: 0 tag: 10485 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 668.43793 y: 0 z: 292.54212 last x: 668.43793 last y diff: 0 last z: 292.54212 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7117 actor: "structures/spartans/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 880.0000000000001 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7118 Decay: Footprint: Minimap: active: true x: 514.41938 z: 1178.90137 Obstruction: active: true moving: false control group: 7108 control group 2: 0 tag: 10487 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 514.41938 y: 0 z: 1178.90137 last x: 514.41938 last y diff: 0 last z: 1178.90137 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7118 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7120 Decay: Footprint: Minimap: active: true x: 389.27466 z: 919.09202 Obstruction: active: true moving: false control group: 7120 control group 2: 0 tag: 1132 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 389.27466 y: 0 z: 919.09202 last x: 389.27466 last y diff: 0 last z: 919.09202 territory: 1 rot x: 0 rot y: -1.96363 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 24 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7120 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 } } ], "position": [ 389.274658203125, 919.0920104980469 ], "angle": -1.963623046875, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2535, "callerIID": 103, "timer": 17516 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 992 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7121 Decay: Footprint: Minimap: active: true x: 387.46108 z: 915.90188 Obstruction: active: true moving: false control group: 7121 control group 2: 0 tag: 1134 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 387.46108 y: 0 z: 915.90188 last x: 387.46108 last y diff: 0 last z: 915.90188 territory: 1 rot x: 0 rot y: -0.64484 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7121 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 } } ], "position": [ 387.46107482910156, 915.9018707275391 ], "angle": -0.64483642578125, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2535, "callerIID": 103, "timer": 17396 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 2535 } } ], "order": { "type": "Gather", "data": { "target": 2535, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 386, "y": 23, "z": 918 }, "initPos": { "x": 386, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 2535 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 993 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7122 Decay: Footprint: Minimap: active: true x: 384.85883 z: 913.0325 Obstruction: active: true moving: false control group: 7122 control group 2: 0 tag: 1136 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 384.85883 y: 0 z: 913.0325 last x: 384.85883 last y diff: 0 last z: 913.0325 territory: 1 rot x: 0 rot y: -1.17362 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7122 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2534, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 382, "y": 23, "z": 914 }, "initPos": { "x": 382, "y": 23, "z": 914 } } ], "position": [ 384.85882568359375, 913.0324859619141 ], "angle": -1.173614501953125, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2534, "callerIID": 103, "timer": 17446 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2534, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 382, "y": 23, "z": 914 }, "initPos": { "x": 382, "y": 23, "z": 914 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2534, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 382, "y": 23, "z": 914 }, "initPos": { "x": 382, "y": 23, "z": 914 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 994 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7123 Footprint: Minimap: active: true x: 974 z: 670 Obstruction: active: true moving: false control group: 7123 control group 2: 0 tag: 10493 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 670 last x: 974 last y diff: 0 last z: 670 territory: 2 rot x: 0 rot y: 4.61191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4493 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 4493, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7124 Decay: Footprint: Minimap: active: true x: 910.39197 z: 751.34168 Obstruction: active: true moving: false control group: 7109 control group 2: 0 tag: 10497 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 910.39197 y: 0 z: 751.34168 last x: 910.39197 last y diff: 0 last z: 751.34168 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7124 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7125 Decay: Footprint: Minimap: active: true x: 623.17408 z: 137.16031 Obstruction: active: true moving: false control group: 7116 control group 2: 0 tag: 10499 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 623.17408 y: 0 z: 137.16031 last x: 623.17408 last y diff: 0 last z: 137.16031 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7125 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7126 Decay: Footprint: Minimap: active: true x: 867.29944 z: 504.99909 Obstruction: active: true moving: false control group: 7096 control group 2: 0 tag: 10501 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 867.29944 y: 0 z: 504.99909 last x: 867.29944 last y diff: 0 last z: 504.99909 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/military_colony.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "training" key: "garrison" value: "garrisoned" seed: 7126 actor: "structures/seleucids/military_colony.xml" AIProxy: comp: { "changes": { "hitpoints": 2000, "trainingQueue": [ { "id": 3, "unitTemplate": "units/sele/infantry_swordsman_merc_a", "count": 2, "neededSlots": 0, "progress": 0.7521271463167809, "timeRemaining": 3625.186783734329 } ], "garrisoned": [ 7185, 7296, 7186, 7298, 7187, 7297 ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 0, "archersGarrisoned": 6, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1211, "gaiaUnitsQuery": 1212 } Capturable: comp: { "maxCapturePoints": 2500, "garrisonRegenRate": 12, "regenRate": 5, "capturePoints": [ 0, 0, 2500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [ 7185, 7296, 7186, 7298, 7187, 7297 ], "allowedClasses": "Support Infantry Cavalry", "timer": 17067 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "CivCentre", "CivSpecific", "Civic", "Defensive", "CivilCentre", "Colony" ], "visibleClassesList": [ "Civic", "Defensive", "CivilCentre", "Colony" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 20 } ProductionQueue: comp: { "nextID": 4, "queue": [ { "id": 3, "player": 2, "unitTemplate": "units/sele/infantry_swordsman_merc_a", "count": 2, "resources": { "food": 0, "metal": 60, "stone": 0, "wood": 0 }, "population": 1, "productionStarted": true, "timeTotal": 14625.186783734329, "timeRemaining": 3625.186783734329, "neededSlots": 0 } ], "entitiesMap": {}, "timer": 17284 } RallyPoint: comp: { "pos": [ { "x": 902, "z": 486 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 1034 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7127 Footprint: Minimap: active: true x: 830 z: 338 Obstruction: active: true moving: false control group: 7127 control group 2: 0 tag: 10505 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 338 last x: 830 last y diff: 0 last z: 338 territory: 3 rot x: 0 rot y: 4.84177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2947 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7129 Footprint: Minimap: active: true x: 930 z: 610 Obstruction: active: true moving: false control group: 7129 control group 2: 0 tag: 10509 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 610 last x: 930 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 5.73166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3117 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 3117, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7130 Footprint: Minimap: active: true x: 930 z: 610 Obstruction: active: true moving: false control group: 7130 control group 2: 0 tag: 10511 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 610 last x: 930 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 5.73166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3117 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 3117, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7131 Decay: Footprint: Minimap: active: true x: 612.62525 z: 208.45798 Obstruction: active: true moving: false control group: 7111 control group 2: 0 tag: 10513 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 612.62525 y: 0 z: 208.45798 last x: 612.62525 last y diff: 0 last z: 208.45798 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7131 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7134 Footprint: Minimap: active: true x: 918 z: 606 Obstruction: active: true moving: false control group: 7134 control group 2: 0 tag: 10519 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 606 last x: 918 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 4.2579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3142 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 3142, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7135 Footprint: Minimap: active: true x: 825.89893 z: 516.39826 Obstruction: active: true moving: false control group: 7135 control group 2: 0 tag: 10523 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 825.89893 y: 0 z: 516.39826 last x: 825.89893 last y diff: 0 last z: 516.39826 territory: 2 rot x: 0 rot y: -2.14861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6243 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6243, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7137 Footprint: Minimap: active: true x: 918 z: 598 Obstruction: active: true moving: false control group: 7137 control group 2: 0 tag: 10527 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 598 last x: 918 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 3.37191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3188 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 3188, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7140 Footprint: Minimap: active: true x: 902 z: 494 Obstruction: active: true moving: false control group: 7140 control group 2: 0 tag: 10535 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 494 last x: 902 last y diff: 0 last z: 494 territory: 2 rot x: 0 rot y: 1.83475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1035 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7141 Footprint: Minimap: active: true x: 906 z: 494 Obstruction: active: true moving: false control group: 7141 control group 2: 0 tag: 10537 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 494 last x: 906 last y diff: 0 last z: 494 territory: 2 rot x: 0 rot y: 1.33835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1056 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1056, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7142 Decay: Footprint: Minimap: active: true x: 1036.56768 z: 655.21334 Obstruction: active: true moving: false control group: 7142 control group 2: 0 tag: 1138 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1036.56768 y: 0 z: 655.21334 last x: 1036.56768 last y diff: 0 last z: 655.21334 territory: 2 rot x: 0 rot y: 1.82517 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7142 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1036.5676727294922, 655.2133331298828 ], "angle": 1.825164794921875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1052.3065185546875, "z": 649.12109375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 997 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7143 Decay: Footprint: Minimap: active: true x: 1039.2438 z: 656.45672 Obstruction: active: true moving: false control group: 7143 control group 2: 0 tag: 1140 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1039.2438 y: 0 z: 656.45672 last x: 1039.2438 last y diff: 0 last z: 656.45672 territory: 2 rot x: 0 rot y: 1.93386 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7143 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1039.2437896728516, 656.4567108154297 ], "angle": 1.9338531494140625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1052.3065185546875, "z": 649.12109375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 998 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7144 Decay: Footprint: Minimap: active: true x: 1036.96995 z: 654.05477 Obstruction: active: true moving: false control group: 7144 control group 2: 0 tag: 1142 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1036.96995 y: 0 z: 654.05477 last x: 1036.96995 last y diff: 0 last z: 654.05477 territory: 2 rot x: 0 rot y: 1.75805 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7144 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1036.9699401855469, 654.0547637939453 ], "angle": 1.7580413818359375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1052.3065185546875, "z": 649.12109375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 999 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7145 Decay: Footprint: Minimap: active: true x: 1038.40047 z: 655.2349 Obstruction: active: true moving: false control group: 7145 control group 2: 0 tag: 1144 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1038.40047 y: 0 z: 655.2349 last x: 1038.40047 last y diff: 0 last z: 655.2349 territory: 2 rot x: 0 rot y: 1.8488 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 32 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7145 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1038.4004669189453, 655.2348937988281 ], "angle": 1.848785400390625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1052.3065185546875, "z": 649.12109375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1000 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7146 Decay: Footprint: Minimap: active: true x: 936.16153 z: 538.76163 Obstruction: active: true moving: false control group: 7146 control group 2: 0 tag: 1146 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 936.16153 y: 0 z: 538.76163 last x: 936.16153 last y diff: 0 last z: 538.76163 territory: 2 rot x: 0 rot y: 2.94227 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7146 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7437, "autocontinue": true, "force": true } ], "position": [ 936.1615295410156, 538.7616271972656 ], "angle": 2.9422607421875, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7437, "callerIID": 103, "timer": 17477 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 909.947265625, "z": 553.7213134765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1001 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7147 Decay: Footprint: Minimap: active: true x: 917.03014 z: 595.3322 Obstruction: active: true moving: false control group: 7147 control group 2: 0 tag: 1148 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 917.03014 y: 0 z: 595.3322 last x: 917.03014 last y diff: 0 last z: 595.3322 territory: 0 rot x: 0 rot y: 0.41883 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7147 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3188, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 918, "y": 23, "z": 598 }, "initPos": { "x": 918, "y": 23, "z": 598 } } ], "position": [ 917.0301361083984, 595.3321990966797 ], "angle": 0.4188232421875, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3188, "callerIID": 103, "timer": 17509 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3188, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 918, "y": 23, "z": 598 }, "initPos": { "x": 918, "y": 23, "z": 598 }, "autoharvest": true, "formerTarget": 3188 } } ], "order": { "type": "Gather", "data": { "target": 3188, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 918, "y": 23, "z": 598 }, "initPos": { "x": 918, "y": 23, "z": 598 }, "autoharvest": true, "formerTarget": 3188 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1002 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7148 Decay: Footprint: Minimap: active: true x: 937.32401 z: 539.92411 Obstruction: active: true moving: false control group: 7148 control group 2: 0 tag: 1150 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 937.32401 y: 0 z: 539.92411 last x: 937.32401 last y diff: 0 last z: 539.92411 territory: 2 rot x: 0 rot y: 3.07847 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 30 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7148 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7437, "autocontinue": true, "force": true } ], "position": [ 937.3240051269531, 539.9241027832031 ], "angle": 3.078460693359375, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7437, "callerIID": 103, "timer": 17447 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 909.947265625, "z": 553.7213134765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1003 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7149 Decay: Footprint: Minimap: active: true x: 938.48649 z: 539.53269 Obstruction: active: true moving: false control group: 7149 control group 2: 0 tag: 1152 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 938.48649 y: 0 z: 539.53269 last x: 938.48649 last y diff: 0 last z: 539.53269 territory: 2 rot x: 0 rot y: -3.06682 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 28 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7149 actor: "units/seleucids/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7437, "autocontinue": true, "force": true } ], "position": [ 938.4864807128906, 539.5326843261719 ], "angle": -3.0668182373046875, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7437, "callerIID": 103, "timer": 17488 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 909.947265625, "z": 553.7213134765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1004 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7154 Decay: Footprint: Minimap: active: true x: 601.41012 z: 91.61376 Obstruction: active: true moving: false control group: 7154 control group 2: 0 tag: 1154 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 601.41012 y: 0 z: 91.61376 last x: 601.41012 last y diff: 0 last z: 91.61376 territory: 3 rot x: 0 rot y: -2.07537 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7154 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 } } ], "position": [ 601.4101104736328, 91.61375427246094 ], "angle": -2.0753631591796875, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 902, "callerIID": 103, "timer": 17630 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "initPos": { "x": 598, "y": 24.796188354492188, "z": 90 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1005 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7155 Decay: Footprint: Minimap: active: true x: 596.84536 z: 96.16904 Obstruction: active: true moving: false control group: 7155 control group 2: 0 tag: 1156 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 596.84536 y: 0 z: 96.16904 last x: 596.84536 last y diff: 0 last z: 96.16904 territory: 3 rot x: 0 rot y: -0.95579 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7155 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 } } ], "position": [ 596.8453521728516, 96.16903686523438 ], "angle": -0.955780029296875, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 898, "callerIID": 103, "timer": 17631 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1006 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7156 Decay: Footprint: Minimap: active: true x: 620.01154 z: 92.26906 Obstruction: active: true moving: false control group: 7156 control group 2: 0 tag: 1158 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 620.01154 y: 0 z: 92.26906 last x: 620.01154 last y diff: 0 last z: 92.26906 territory: 0 rot x: 0 rot y: 2.40796 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7156 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 622, "y": 24.08966064453125, "z": 90 }, "initPos": { "x": 622, "y": 24.08966064453125, "z": 90 } } ], "position": [ 620.0115356445312, 92.26905822753906 ], "angle": 2.407958984375, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 899, "callerIID": 103, "timer": 17614 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 622, "y": 24.08966064453125, "z": 90 }, "initPos": { "x": 622, "y": 24.08966064453125, "z": 90 }, "autoharvest": true, "formerTarget": 899 } } ], "order": { "type": "Gather", "data": { "target": 899, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 622, "y": 24.08966064453125, "z": 90 }, "initPos": { "x": 622, "y": 24.08966064453125, "z": 90 }, "autoharvest": true, "formerTarget": 899 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1007 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7157 Footprint: Minimap: active: true x: 802 z: 330 Obstruction: active: true moving: false control group: 7157 control group 2: 0 tag: 10553 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 330 last x: 802 last y diff: 0 last z: 330 territory: 3 rot x: 0 rot y: 1.68224 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2890 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2890, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7158 Decay: Footprint: Minimap: active: true x: 555.69275 z: 1141.8246 Obstruction: active: true moving: false control group: 7128 control group 2: 0 tag: 10557 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 555.69275 y: 0 z: 1141.8246 last x: 555.69275 last y diff: 0 last z: 1141.8246 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7158 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7159 Decay: Footprint: Minimap: active: true x: 613.07319 z: 120.50826 Obstruction: active: true moving: false control group: 7138 control group 2: 0 tag: 10559 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 613.07319 y: 0 z: 120.50826 last x: 613.07319 last y diff: 0 last z: 120.50826 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7159 actor: "structures/spartans/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 880.0000000000001 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7160 Decay: Footprint: Minimap: active: true x: 903.38593 z: 774.56556 Obstruction: active: true moving: false control group: 7110 control group 2: 0 tag: 10561 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 903.38593 y: 0 z: 774.56556 last x: 903.38593 last y diff: 0 last z: 774.56556 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7160 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7161 Decay: Footprint: Minimap: active: true x: 491.42631 z: 1158.63294 Obstruction: active: true moving: false control group: 7136 control group 2: 0 tag: 10563 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 491.42631 y: 0 z: 1158.63294 last x: 491.42631 last y diff: 0 last z: 1158.63294 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7161 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7162 Decay: Footprint: Minimap: active: true x: 363.56765 z: 957.42193 Obstruction: active: true moving: true control group: 7162 control group 2: 0 tag: 1160 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 363.56765 y: 0 z: 957.42193 last x: 365.09865 last y diff: 0 last z: 956.47541 territory: 0 rot x: 0 rot y: -0.97071 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2526 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 360.94558 waypoint z: 958.65824 waypoint x: 361.56792 waypoint z: 958.65824 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7162 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } ], "position": [ 363.56764221191406, 957.4219207763672 ], "angle": -0.970703125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } } ], "order": { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1008, "gatheringTarget": 2526 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7163 Decay: Footprint: Minimap: active: true x: 362.75274 z: 964.36019 Obstruction: active: true moving: true control group: 7163 control group 2: 0 tag: 1162 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 362.75274 y: 0 z: 964.36019 last x: 362.66329 last y diff: 0 last z: 962.76777 territory: 1 rot x: 0 rot y: 0.08356 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7205 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 7.97474 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 362.90047 waypoint z: 966.98992 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.97474 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7163 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } ], "position": [ 362.7527313232422, 964.3601837158203 ], "angle": 0.08355712890625, "resourceCarrying": [ { "type": "wood", "amount": 15, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 15 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7205, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true, "formerTarget": 2526 } } ], "order": { "type": "Gather", "data": { "target": 7205, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true, "formerTarget": 2526 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 1009 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7164 Decay: Footprint: Minimap: active: true x: 370.4812 z: 941.26172 Obstruction: active: true moving: false control group: 7164 control group 2: 0 tag: 1164 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 370.4812 y: 0 z: 941.26172 last x: 370.4812 last y diff: 0 last z: 941.26172 territory: 1 rot x: 0 rot y: -2.93966 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7164 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2547, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 370, "y": 23, "z": 938 }, "initPos": { "x": 370, "y": 23, "z": 938 } } ], "position": [ 370.48118591308594, 941.26171875 ], "angle": -2.9396514892578125, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2547, "callerIID": 103, "timer": 17489 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2547, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 370, "y": 23, "z": 938 }, "initPos": { "x": 370, "y": 23, "z": 938 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2547, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 370, "y": 23, "z": 938 }, "initPos": { "x": 370, "y": 23, "z": 938 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1010 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7166 Decay: Footprint: Minimap: active: true x: 481.49845 z: 1137.72852 Obstruction: active: true moving: false control group: 7150 control group 2: 0 tag: 10567 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 481.49845 y: 0 z: 1137.72852 last x: 481.49845 last y diff: 0 last z: 1137.72852 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7166 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7167 Decay: Footprint: Minimap: active: true x: 449.00037 z: 924.0268 Obstruction: active: true moving: false control group: 7072 control group 2: 0 tag: 10569 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 449.00037 y: 0 z: 924.0268 last x: 449.00037 last y diff: 0 last z: 924.0268 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/temple.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7167 actor: "structures/ptolemies/temple.xml" AIProxy: comp: { "changes": { "hitpoints": 2000 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Auras: comp: { "affectedPlayers": { "structures/temple_heal": [ 1 ] }, "structures/temple_heal": { "targetUnits": [ 7351, 7499, 7496, 7498, 7495, 7497, 7494, 7502, 7501, 7500, 7491, 7488, 7487, 7489, 7490 ], "isApplied": true, "rangeQuery": 1011 } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7266 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Town", "Temple" ], "visibleClassesList": [ "Civic", "Town", "Temple" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 394, "z": 930 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/fir", "target": 2506 } ] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7168 Decay: Footprint: Minimap: active: true x: 615.41262 z: 100.69811 Obstruction: active: true moving: false control group: 7168 control group 2: 0 tag: 1166 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 615.41262 y: 0 z: 100.69811 last x: 615.41262 last y diff: 0 last z: 100.69811 territory: 3 rot x: 0 rot y: -0.89536 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 13 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7168 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 615.4126129150391, 100.69810485839844 ], "angle": -0.895355224609375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1012 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7169 Decay: Footprint: Minimap: active: true x: 615.97623 z: 101.86059 Obstruction: active: true moving: false control group: 7169 control group 2: 0 tag: 1168 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 615.97623 y: 0 z: 101.86059 last x: 615.97623 last y diff: 0 last z: 101.86059 territory: 3 rot x: 0 rot y: -0.99944 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 16 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7169 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 615.9762268066406, 101.86058044433594 ], "angle": -0.9994354248046875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1013 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7170 Decay: Footprint: Minimap: active: true x: 619.22524 z: 109.14695 Obstruction: active: true moving: false control group: 7170 control group 2: 0 tag: 1170 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 619.22524 y: 0 z: 109.14695 last x: 619.22524 last y diff: 0 last z: 109.14695 territory: 3 rot x: 0 rot y: -1.82628 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 27 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7170 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 619.2252349853516, 109.14694213867188 ], "angle": -1.8262786865234375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1014 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7171 Decay: Footprint: Minimap: active: true x: 560.11867 z: 1062.6389 Obstruction: active: true moving: false control group: 7171 control group 2: 0 tag: 1172 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 560.11867 y: 0 z: 1062.6389 last x: 560.11867 last y diff: 0 last z: 1062.6389 territory: 1 rot x: 0 rot y: 1.66619 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 18 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "approach_ore" seed: 7171 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 560.1186676025391, 1062.6388854980469 ], "angle": 1.6661834716796875, "resourceCarrying": [ { "type": "metal", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "metal": 13 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal", "target": 213, "callerIID": 103, "timer": 17085 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1015 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7172 Decay: Footprint: Minimap: active: true x: 559.79538 z: 1066.39242 Obstruction: active: true moving: true control group: 7172 control group 2: 0 tag: 1174 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 559.79538 y: 0 z: 1066.39242 last x: 558.20402 last y diff: 0 last z: 1064.93195 territory: 1 rot x: 0 rot y: 0.8191 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 213 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 10.79987 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 563.75431 waypoint z: 1066.7447 waypoint x: 563.09704 waypoint z: 1067.2888 waypoint x: 560.77208 waypoint z: 1067.2888 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.79987 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 7172 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": true, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 } } ], "position": [ 559.7953796386719, 1066.3924102783203 ], "angle": 0.819091796875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "metal" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } } ], "order": { "type": "Gather", "data": { "target": 213, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_02", "force": false, "lastPos": { "x": 570, "y": 23, "z": 1062 }, "initPos": { "x": 570, "y": 23, "z": 1062 }, "autoharvest": true, "formerTarget": 213 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1016, "gatheringTarget": 213 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7173 Decay: Footprint: Minimap: active: true x: 360.98375 z: 867.35582 Obstruction: active: true moving: false control group: 7173 control group 2: 0 tag: 1176 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 360.98375 y: 0 z: 867.35582 last x: 360.98375 last y diff: 0 last z: 867.35582 territory: 1 rot x: 0 rot y: -0.8328 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 14 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7173 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2545, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 358, "y": 23, "z": 870 }, "initPos": { "x": 358, "y": 23, "z": 870 } } ], "position": [ 360.98374938964844, 867.3558197021484 ], "angle": -0.832794189453125, "resourceCarrying": [ { "type": "wood", "amount": 3, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2545, "callerIID": 103, "timer": 17582 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2545, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 358, "y": 23, "z": 870 }, "initPos": { "x": 358, "y": 23, "z": 870 }, "autoharvest": true, "formerTarget": 2545 } } ], "order": { "type": "Gather", "data": { "target": 2545, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 358, "y": 23, "z": 870 }, "initPos": { "x": 358, "y": 23, "z": 870 }, "autoharvest": true, "formerTarget": 2545 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 391.7424621582031, "z": 854.1243286132812 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1017 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7174 Footprint: Minimap: active: true x: 550 z: 978 Obstruction: active: true moving: false control group: 7174 control group 2: 0 tag: 10575 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 978 last x: 550 last y diff: 0 last z: 978 territory: 1 rot x: 0 rot y: 3.80898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4613 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 4613, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7175 Footprint: Minimap: active: true x: 530 z: 970 Obstruction: active: true moving: false control group: 7175 control group 2: 0 tag: 10577 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 970 last x: 530 last y diff: 0 last z: 970 territory: 1 rot x: 0 rot y: 5.14951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4626 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 4626, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7176 Decay: Footprint: Minimap: active: true x: 876.90058 z: 447.11573 Obstruction: active: true moving: false control group: 7133 control group 2: 0 tag: 10579 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 876.90058 y: 0 z: 447.11573 last x: 876.90058 last y diff: 0 last z: 447.11573 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/scout_tower.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7176 actor: "structures/seleucids/scout_tower.xml" AIProxy: comp: { "changes": { "hitpoints": 1000 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1213, "gaiaUnitsQuery": 1214 } Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1000, "hitpoints": 1000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Defensive", "Tower", "StoneTower" ], "visibleClassesList": [ "Defensive", "Tower", "StoneTower" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7177 Footprint: Minimap: active: true x: 566 z: 34 Obstruction: active: true moving: false control group: 7177 control group 2: 0 tag: 10581 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 34 last x: 566 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 2.88884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 821 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 821, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7178 Footprint: Minimap: active: true x: 563.70838 z: 961.3949 Obstruction: active: true moving: false control group: 7178 control group 2: 0 tag: 10583 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 563.70838 y: 0 z: 961.3949 last x: 563.70838 last y diff: 0 last z: 961.3949 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6680 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6680, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7179 Footprint: Minimap: active: true x: 549.54438 z: 955.25452 Obstruction: active: true moving: false control group: 7179 control group 2: 0 tag: 10585 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 549.54438 y: 0 z: 955.25452 last x: 549.54438 last y diff: 0 last z: 955.25452 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6662 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6662, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7180 Footprint: Minimap: active: true x: 535.89454 z: 949.84351 Obstruction: active: true moving: false control group: 7180 control group 2: 0 tag: 10587 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 535.89454 y: 0 z: 949.84351 last x: 535.89454 last y diff: 0 last z: 949.84351 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6523 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6523, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7182 Footprint: Minimap: active: true x: 523.0254 z: 942.97046 Obstruction: active: true moving: false control group: 7182 control group 2: 0 tag: 10591 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 523.0254 y: 0 z: 942.97046 last x: 523.0254 last y diff: 0 last z: 942.97046 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6539 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6539, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7184 Footprint: Minimap: active: true x: 510.65421 z: 936.52582 Obstruction: active: true moving: false control group: 7184 control group 2: 0 tag: 10595 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 510.65421 y: 0 z: 936.52582 last x: 510.65421 last y diff: 0 last z: 936.52582 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6614 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6614, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7185 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 7185 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: false territory: -1 rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 4.69321 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7185 actor: "units/seleucids/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "garrisonHolderID": 7126 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7126 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 905.5354614257812, "z": 479.87432861328125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1020, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7186 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 7186 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: false territory: -1 rot x: 0 rot y: -1.57168 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 9 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7186 actor: "units/seleucids/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "garrisonHolderID": 7126 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7126 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 905.5354614257812, "z": 479.87432861328125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1021, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7187 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 7187 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: false territory: -1 rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 7.56672 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7187 actor: "units/seleucids/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "garrisonHolderID": 7126 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7126 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 905.5354614257812, "z": 479.87432861328125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1022, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7188 Footprint: Minimap: active: true x: 490 z: 930 Obstruction: active: true moving: false control group: 7188 control group 2: 0 tag: 10601 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 930 last x: 490 last y diff: 0 last z: 930 territory: 1 rot x: 0 rot y: 5.5866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4618 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7189 Footprint: Minimap: active: true x: 500.32575 z: 928.40052 Obstruction: active: true moving: false control group: 7189 control group 2: 0 tag: 10603 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 500.32575 y: 0 z: 928.40052 last x: 500.32575 last y diff: 0 last z: 928.40052 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6978 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6978, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7190 Footprint: Minimap: active: true x: 478 z: 930 Obstruction: active: true moving: false control group: 7190 control group 2: 0 tag: 10605 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 930 last x: 478 last y diff: 0 last z: 930 territory: 1 rot x: 0 rot y: 3.70936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4639 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7191 Decay: Footprint: Minimap: active: true x: 941.40772 z: 538.15722 Obstruction: active: true moving: false control group: 7191 control group 2: 0 tag: 1184 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 941.40772 y: 0 z: 538.15722 last x: 941.40772 last y diff: 0 last z: 538.15722 territory: 2 rot x: 0 rot y: -2.7614 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 18 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7191 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7437, "autocontinue": true, "force": true } ], "position": [ 941.40771484375, 538.1572113037109 ], "angle": -2.7613983154296875, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7437, "callerIID": 103, "timer": 17555 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 909.947265625, "z": 553.7213134765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1023 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7192 Decay: Footprint: Minimap: active: true x: 920.65706 z: 598.05573 Obstruction: active: true moving: false control group: 7192 control group 2: 0 tag: 1186 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 920.65706 y: 0 z: 598.05573 last x: 920.65706 last y diff: 0 last z: 598.05573 territory: 0 rot x: 0 rot y: -1.60308 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 15 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7192 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3188, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 918, "y": 23, "z": 598 }, "initPos": { "x": 918, "y": 23, "z": 598 } } ], "position": [ 920.6570587158203, 598.0557250976562 ], "angle": -1.6030731201171875, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3188, "callerIID": 103, "timer": 17326 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3188, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 918, "y": 23, "z": 598 }, "initPos": { "x": 918, "y": 23, "z": 598 }, "autoharvest": true, "formerTarget": 3188 } } ], "order": { "type": "Gather", "data": { "target": 3188, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 918, "y": 23, "z": 598 }, "initPos": { "x": 918, "y": 23, "z": 598 }, "autoharvest": true, "formerTarget": 3188 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1024 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7193 Decay: Footprint: Minimap: active: true x: 939.64896 z: 539.42666 Obstruction: active: true moving: false control group: 7193 control group 2: 0 tag: 1188 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 939.64896 y: 0 z: 539.42666 last x: 939.64896 last y diff: 0 last z: 539.42666 territory: 2 rot x: 0 rot y: -2.94341 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 25 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7193 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7437, "autocontinue": true, "force": true } ], "position": [ 939.6489562988281, 539.4266510009766 ], "angle": -2.9434051513671875, "resourceCarrying": [ { "type": "wood", "amount": 2, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7437, "callerIID": 103, "timer": 17510 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 909.947265625, "z": 553.7213134765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1025 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7194 Decay: Footprint: Minimap: active: true x: 919.59049 z: 595.43563 Obstruction: active: true moving: false control group: 7194 control group 2: 0 tag: 1190 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 919.59049 y: 0 z: 595.43563 last x: 919.59049 last y diff: 0 last z: 595.43563 territory: 0 rot x: 0 rot y: -0.60132 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7194 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3188, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 918, "y": 23, "z": 598 }, "initPos": { "x": 918, "y": 23, "z": 598 } } ], "position": [ 919.5904846191406, 595.4356231689453 ], "angle": -0.601318359375, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3188, "callerIID": 103, "timer": 17359 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3188, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 918, "y": 23, "z": 598 }, "initPos": { "x": 918, "y": 23, "z": 598 }, "autoharvest": true, "formerTarget": 3188 } } ], "order": { "type": "Gather", "data": { "target": 3188, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 918, "y": 23, "z": 598 }, "initPos": { "x": 918, "y": 23, "z": 598 }, "autoharvest": true, "formerTarget": 3188 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1026 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7195 Decay: Footprint: Minimap: active: true x: 1034.58631 z: 653.45286 Obstruction: active: true moving: false control group: 7195 control group 2: 0 tag: 1192 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1034.58631 y: 0 z: 653.45286 last x: 1034.58631 last y diff: 0 last z: 653.45286 territory: 2 rot x: 0 rot y: 1.70238 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 14 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 7195 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1034.5863037109375, 653.4528503417969 ], "angle": 1.7023773193359375, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1052.3065185546875, "z": 649.12109375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1027 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7196 Decay: Footprint: Minimap: active: true x: 1035.22175 z: 653.49025 Obstruction: active: true moving: false control group: 7196 control group 2: 0 tag: 1194 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1035.22175 y: 0 z: 653.49025 last x: 1035.22175 last y diff: 0 last z: 653.49025 territory: 2 rot x: 0 rot y: 1.70852 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 10 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 7196 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 1035.2217407226562, 653.4902496337891 ], "angle": 1.7085113525390625, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1052.3065185546875, "z": 649.12109375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1028 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7197 Footprint: Minimap: active: true x: 474 z: 930 Obstruction: active: true moving: false control group: 7197 control group 2: 0 tag: 10607 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 930 last x: 474 last y diff: 0 last z: 930 territory: 1 rot x: 0 rot y: 6.07839 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4620 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7198 Decay: Footprint: Minimap: active: true x: 485.68506 z: 1116.95105 Obstruction: active: true moving: false control group: 7152 control group 2: 0 tag: 10609 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 485.68506 y: 0 z: 1116.95105 last x: 485.68506 last y diff: 0 last z: 1116.95105 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7198 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7199 Decay: Footprint: Minimap: active: true x: 592.70685 z: 101.18038 Obstruction: active: true moving: false control group: 7199 control group 2: 0 tag: 1196 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 592.70685 y: 0 z: 101.18038 last x: 592.70685 last y diff: 0 last z: 101.18038 territory: 3 rot x: 0 rot y: 2.68752 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 7 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7199 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 } } ], "position": [ 592.7068481445312, 101.18037414550781 ], "angle": 2.6875152587890625, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 898, "callerIID": 103, "timer": 17618 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true, "formerTarget": 898 } } ], "order": { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true, "formerTarget": 898 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1029 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7200 Decay: Footprint: Minimap: active: true x: 614.4803 z: 110.78542 Obstruction: active: true moving: false control group: 7200 control group 2: 0 tag: 1198 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 614.4803 y: 0 z: 110.78542 last x: 614.4803 last y diff: 0 last z: 110.78542 territory: 3 rot x: 0 rot y: -2.12826 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7200 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 614.4802856445312, 110.78541564941406 ], "angle": -2.1282501220703125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1030 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7201 Decay: Footprint: Minimap: active: true x: 618.9918 z: 107.98447 Obstruction: active: true moving: false control group: 7201 control group 2: 0 tag: 1200 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 618.9918 y: 0 z: 107.98447 last x: 618.9918 last y diff: 0 last z: 107.98447 territory: 3 rot x: 0 rot y: -1.71203 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7201 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 618.9917907714844, 107.98446655273438 ], "angle": -1.7120208740234375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1031 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7202 Decay: Footprint: Minimap: active: true x: 619.81069 z: 106.82827 Obstruction: active: true moving: false control group: 7202 control group 2: 0 tag: 1202 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 619.81069 y: 0 z: 106.82827 last x: 619.81069 last y diff: 0 last z: 106.82827 territory: 3 rot x: 0 rot y: -1.57081 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7202 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 619.8106842041016, 106.82826232910156 ], "angle": -1.57080078125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1032 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7203 Decay: Footprint: Minimap: active: true x: 831.94935 z: 327.10663 Obstruction: active: true moving: false control group: 7181 control group 2: 0 tag: 10611 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 831.94935 y: 0 z: 327.10663 last x: 831.94935 last y diff: 0 last z: 327.10663 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7203 actor: "structures/spartans/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 880.0000000000001 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7204 Decay: Footprint: Minimap: active: true x: 816.37244 z: 454.9929 Obstruction: active: true moving: false control group: 7151 control group 2: 0 tag: 10613 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 816.37244 y: 0 z: 454.9929 last x: 816.37244 last y diff: 0 last z: 454.9929 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/scout_tower.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7204 actor: "structures/seleucids/scout_tower.xml" AIProxy: comp: { "changes": { "hitpoints": 1000 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 9, "archersGarrisoned": 0, "arrowsLeft": 1, "targetUnits": [ 7357 ], "enemyUnitsQuery": 1215, "gaiaUnitsQuery": 1216, "timer": 14641 } Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1000, "hitpoints": 1000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Defensive", "Tower", "StoneTower" ], "visibleClassesList": [ "Defensive", "Tower", "StoneTower" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7205 Decay: Footprint: Minimap: active: true x: 371.76557 z: 976.34021 Obstruction: active: true moving: false control group: 7183 control group 2: 0 tag: 10615 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 371.76557 y: 0 z: 976.34021 last x: 371.76557 last y diff: 0 last z: 976.34021 territory: 1 rot x: 0 rot y: 1.62705 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "researching" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "researching" seed: 7205 actor: "structures/ptolemies/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 480, "trainingQueue": [ { "id": 1, "technologyTemplate": "gather_capacity_wheelbarrow", "count": 1, "progress": 0.6, "timeRemaining": 20000 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 7257 ], "miraged": [ false, false, false, false, true ], "seen": [ false, true, false, false, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 2, "queue": [ { "id": 1, "player": 1, "count": 1, "technologyTemplate": "gather_capacity_wheelbarrow", "resources": { "food": 400, "wood": 400 }, "productionStarted": true, "timeTotal": 50000, "timeRemaining": 20000 } ], "entitiesMap": {}, "timer": 16661 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7206 Footprint: Minimap: active: true x: 486.38733 z: 892.38685 Obstruction: active: true moving: false control group: 7206 control group 2: 0 tag: 10617 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 486.38733 y: 0 z: 892.38685 last x: 486.38733 last y diff: 0 last z: 892.38685 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/fndn_9x9.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 35799 actor: "structures/fndn_9x9.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7208 Decay: Footprint: Minimap: active: true x: 1012.78206 z: 461.42415 Obstruction: active: true moving: true control group: 7208 control group 2: 0 tag: 1204 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1012.78206 y: 0 z: 461.42415 last x: 1012.97855 last y diff: 0 last z: 464.47774 territory: 0 rot x: 0 rot y: -3.04662 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 23 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 441.5 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7208 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1012.7820587158203, 461.4241485595703 ], "angle": -3.0466156005859375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1035 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7209 Decay: Footprint: Minimap: active: true x: 1012.65052 z: 459.67754 Obstruction: active: true moving: true control group: 7209 control group 2: 0 tag: 1206 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1012.65052 y: 0 z: 459.67754 last x: 1012.8438 last y diff: 0 last z: 462.73133 territory: 0 rot x: 0 rot y: -3.04809 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 23 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 441.5 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7209 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1012.6505126953125, 459.6775360107422 ], "angle": -3.0480804443359375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1036 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7210 Decay: Footprint: Minimap: active: true x: 1023.07616 z: 461.23649 Obstruction: active: true moving: true control group: 7210 control group 2: 0 tag: 1208 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1023.07616 y: 0 z: 461.23649 last x: 1023.26313 last y diff: 0 last z: 464.29067 territory: 0 rot x: 0 rot y: -3.05098 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 27 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 391 waypoint x: 1012 waypoint z: 403.25 waypoint x: 1014.25 waypoint z: 411.375 waypoint x: 1016.875 waypoint z: 416.9375 waypoint x: 1020.6875 waypoint z: 422.21875 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7210 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1023.0761566162109, 461.2364807128906 ], "angle": -3.0509796142578125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1037 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7211 Decay: Footprint: Minimap: active: true x: 1010.53782 z: 459.61475 Obstruction: active: true moving: true control group: 7211 control group 2: 0 tag: 1210 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1010.53782 y: 0 z: 459.61475 last x: 1010.67667 last y diff: 0 last z: 462.61709 territory: 0 rot x: 0 rot y: -3.07216 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.02793 facePointAfterMove: true pushing: true length: 23 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 451 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.02793 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7211 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1010.5378112792969, 459.61474609375 ], "angle": -3.0721588134765625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1038 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7213 Footprint: Minimap: active: true x: 517.00452 z: 1030.0088 Obstruction: active: true moving: false control group: 7213 control group 2: 0 tag: 10625 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 517.00452 y: 0 z: 1030.0088 last x: 517.00452 last y diff: 0 last z: 1030.0088 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6558 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6558, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7214 Footprint: Minimap: active: true x: 476.89478 z: 1074.26612 Obstruction: active: true moving: false control group: 7214 control group 2: 0 tag: 10629 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 476.89478 y: 0 z: 1074.26612 last x: 476.89478 last y diff: 0 last z: 1074.26612 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6992 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6992, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7215 Decay: Footprint: Minimap: active: true x: 619.27303 z: 105.6658 Obstruction: active: true moving: false control group: 7215 control group 2: 0 tag: 1212 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 619.27303 y: 0 z: 105.6658 last x: 619.27303 last y diff: 0 last z: 105.6658 territory: 3 rot x: 0 rot y: -1.43194 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7215 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 619.2730255126953, 105.66578674316406 ], "angle": -1.4319305419921875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1044 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7216 Footprint: Minimap: active: true x: 506.75705 z: 1003.86951 Obstruction: active: true moving: false control group: 7216 control group 2: 0 tag: 10631 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 506.75705 y: 0 z: 1003.86951 last x: 506.75705 last y diff: 0 last z: 1003.86951 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6368 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6368, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7217 Footprint: Minimap: active: true x: 492.6529 z: 1047.84168 Obstruction: active: true moving: false control group: 7217 control group 2: 0 tag: 10633 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 492.6529 y: 0 z: 1047.84168 last x: 492.6529 last y diff: 0 last z: 1047.84168 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6920 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6920, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7218 Footprint: Minimap: active: true x: 500.399 z: 978.73627 Obstruction: active: true moving: false control group: 7218 control group 2: 0 tag: 10635 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 500.399 y: 0 z: 978.73627 last x: 500.399 last y diff: 0 last z: 978.73627 territory: 1 rot x: 0 rot y: 0.1151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6457 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6457, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7219 Footprint: Minimap: active: true x: 500.97443 z: 1018.41132 Obstruction: active: true moving: false control group: 7219 control group 2: 0 tag: 10637 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 500.97443 y: 0 z: 1018.41132 last x: 500.97443 last y diff: 0 last z: 1018.41132 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6362 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6362, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7220 Footprint: Minimap: active: true x: 444.14368 z: 1077.03467 Obstruction: active: true moving: false control group: 7220 control group 2: 0 tag: 10639 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 444.14368 y: 0 z: 1077.03467 last x: 444.14368 last y diff: 0 last z: 1077.03467 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6888 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6888, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7221 Footprint: Minimap: active: true x: 479.44034 z: 1034.63843 Obstruction: active: true moving: false control group: 7221 control group 2: 0 tag: 10641 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 479.44034 y: 0 z: 1034.63843 last x: 479.44034 last y diff: 0 last z: 1034.63843 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6823 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6823, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7222 Footprint: Minimap: active: true x: 452.7529 z: 1065.97168 Obstruction: active: true moving: false control group: 7222 control group 2: 0 tag: 10643 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 452.7529 y: 0 z: 1065.97168 last x: 452.7529 last y diff: 0 last z: 1065.97168 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6875 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6875, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7224 Footprint: Minimap: active: true x: 802 z: 466 Obstruction: active: true moving: false control group: 7224 control group 2: 0 tag: 10647 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 466 last x: 802 last y diff: 0 last z: 466 territory: 2 rot x: 0 rot y: 5.84607 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1889 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1889, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7225 Footprint: Minimap: active: true x: 814 z: 474 Obstruction: active: true moving: false control group: 7225 control group 2: 0 tag: 10649 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 474 last x: 814 last y diff: 0 last z: 474 territory: 2 rot x: 0 rot y: 1.8988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1860 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1860, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7226 Decay: Footprint: Minimap: active: true x: 249.52894 z: 847.13418 Obstruction: active: true moving: false control group: 7226 control group 2: 0 tag: 1214 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 249.52894 y: 0 z: 847.13418 last x: 249.52894 last y diff: 0 last z: 847.13418 territory: 1 rot x: 0 rot y: -1.29166 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7226 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 249.5289306640625, 847.1341705322266 ], "angle": -1.291656494140625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756800 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17225 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1045, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7227 Decay: Footprint: Minimap: active: true x: 249.40609 z: 857.4623 Obstruction: active: true moving: false control group: 7227 control group 2: 0 tag: 1216 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 249.40609 y: 0 z: 857.4623 last x: 249.40609 last y diff: 0 last z: 857.4623 territory: 0 rot x: 0 rot y: -1.89783 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7227 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 249.4060821533203, 857.4622955322266 ], "angle": -1.8978271484375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756800 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17189 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1046, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7228 Decay: Footprint: Minimap: active: true x: 253.01005 z: 853.32482 Obstruction: active: true moving: false control group: 7228 control group 2: 0 tag: 1218 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 253.01005 y: 0 z: 853.32482 last x: 253.01005 last y diff: 0 last z: 853.32482 territory: 0 rot x: 0 rot y: -1.66028 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 13 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7228 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 253.01004028320312, 853.3248138427734 ], "angle": -1.6602783203125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756800 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17116 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 18.72, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1047, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7229 Decay: Footprint: Minimap: active: true x: 251.03739 z: 847.9465 Obstruction: active: true moving: false control group: 7229 control group 2: 0 tag: 1220 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 251.03739 y: 0 z: 847.9465 last x: 251.03739 last y diff: 0 last z: 847.9465 territory: 1 rot x: 0 rot y: -1.34612 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7229 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 251.03738403320312, 847.9464874267578 ], "angle": -1.3461151123046875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756800 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17204 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 18.72, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1048, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7230 Decay: Footprint: Minimap: active: true x: 247.86667 z: 858.24308 Obstruction: active: true moving: false control group: 7230 control group 2: 0 tag: 1222 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 247.86667 y: 0 z: 858.24308 last x: 247.86667 last y diff: 0 last z: 858.24308 territory: 0 rot x: 0 rot y: -1.95368 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 33 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7230 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 247.86666870117188, 858.2430725097656 ], "angle": -1.95367431640625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756800 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17212 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1049, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7231 Decay: Footprint: Minimap: active: true x: 252.47681 z: 854.7048 Obstruction: active: true moving: false control group: 7231 control group 2: 0 tag: 1224 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 252.47681 y: 0 z: 854.7048 last x: 252.47681 last y diff: 0 last z: 854.7048 territory: 0 rot x: 0 rot y: -1.73644 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 9 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7231 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 252.476806640625, 854.7047882080078 ], "angle": -1.7364349365234375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756800 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17140 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 18.72, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1050, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7232 Decay: Footprint: Minimap: active: true x: 252.4334 z: 850.99987 Obstruction: active: true moving: false control group: 7232 control group 2: 0 tag: 1226 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 252.4334 y: 0 z: 850.99987 last x: 252.4334 last y diff: 0 last z: 850.99987 territory: 0 rot x: 0 rot y: -1.52071 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 8 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7232 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 252.4333953857422, 850.9998626708984 ], "angle": -1.5207061767578125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756800 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17147 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 17.679999999999993, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1051, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7233 Footprint: Minimap: active: true x: 806 z: 474 Obstruction: active: true moving: false control group: 7233 control group 2: 0 tag: 10651 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 474 last x: 806 last y diff: 0 last z: 474 territory: 2 rot x: 0 rot y: 5.13347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1890 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1890, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7235 Footprint: Minimap: active: true x: 794 z: 450 Obstruction: active: true moving: false control group: 7235 control group 2: 0 tag: 10655 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 450 last x: 794 last y diff: 0 last z: 450 territory: 2 rot x: 0 rot y: 4.1698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1847 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1847, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7236 Footprint: Minimap: active: true x: 469.78418 z: 1045.89661 Obstruction: active: true moving: false control group: 7236 control group 2: 0 tag: 10659 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 469.78418 y: 0 z: 1045.89661 last x: 469.78418 last y diff: 0 last z: 1045.89661 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6838 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6838, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7237 Footprint: Minimap: active: true x: 461.44773 z: 1055.85914 Obstruction: active: true moving: false control group: 7237 control group 2: 0 tag: 10661 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 461.44773 y: 0 z: 1055.85914 last x: 461.44773 last y diff: 0 last z: 1055.85914 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6848 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6848, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7238 Decay: Footprint: Minimap: active: true x: 250.57055 z: 855.11199 Obstruction: active: true moving: false control group: 7238 control group 2: 0 tag: 1228 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 250.57055 y: 0 z: 855.11199 last x: 250.57055 last y diff: 0 last z: 855.11199 territory: 0 rot x: 0 rot y: -1.77062 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7238 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 250.57054138183594, 855.1119842529297 ], "angle": -1.7706146240234375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756800 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17162 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1052, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7239 Decay: Footprint: Minimap: active: true x: 252.82638 z: 852.16234 Obstruction: active: true moving: false control group: 7239 control group 2: 0 tag: 1230 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 252.82638 y: 0 z: 852.16234 last x: 252.82638 last y diff: 0 last z: 852.16234 territory: 0 rot x: 0 rot y: -1.59281 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 14 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7239 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 252.8263702392578, 852.1623382568359 ], "angle": -1.592803955078125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756650 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17093 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 18.720000000000006, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1053, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7240 Decay: Footprint: Minimap: active: true x: 246.7492 z: 859.40555 Obstruction: active: true moving: false control group: 7240 control group 2: 0 tag: 1232 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 246.7492 y: 0 z: 859.40555 last x: 246.7492 last y diff: 0 last z: 859.40555 territory: 0 rot x: 0 rot y: -2.02208 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 30 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7240 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 246.7491912841797, 859.4055480957031 ], "angle": -2.0220794677734375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756800 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17231 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1054, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7241 Decay: Footprint: Minimap: active: true x: 248.36646 z: 845.9717 Obstruction: active: true moving: false control group: 7241 control group 2: 0 tag: 1234 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 248.36646 y: 0 z: 845.9717 last x: 248.36646 last y diff: 0 last z: 845.9717 territory: 1 rot x: 0 rot y: -1.22223 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 28 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7241 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 248.366455078125, 845.9716949462891 ], "angle": -1.22222900390625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756800 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17248 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1055, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7242 Decay: Footprint: Minimap: active: true x: 250.40145 z: 856.27446 Obstruction: active: true moving: false control group: 7242 control group 2: 0 tag: 1236 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 250.40145 y: 0 z: 856.27446 last x: 250.40145 last y diff: 0 last z: 856.27446 territory: 0 rot x: 0 rot y: -1.83098 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7242 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 250.4014434814453, 856.2744598388672 ], "angle": -1.8309783935546875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756650 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17179 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 18.72, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1056, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7243 Decay: Footprint: Minimap: active: true x: 252.38704 z: 849.77459 Obstruction: active: true moving: false control group: 7243 control group 2: 0 tag: 1238 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 252.38704 y: 0 z: 849.77459 last x: 252.38704 last y diff: 0 last z: 849.77459 territory: 0 rot x: 0 rot y: -1.45035 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7243 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 252.3870391845703, 849.7745819091797 ], "angle": -1.450347900390625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756000 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17157 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 18.720000000000006, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1057, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7244 Decay: Footprint: Minimap: active: true x: 250.73649 z: 849.10897 Obstruction: active: true moving: false control group: 7244 control group 2: 0 tag: 1240 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 250.73649 y: 0 z: 849.10897 last x: 250.73649 last y diff: 0 last z: 849.10897 territory: 0 rot x: 0 rot y: -1.40476 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_javelinist_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7244 actor: "units/ptolemies/infantry_javelinist_a.xml" AIProxy: comp: { "changes": { "hitpoints": 62.5, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 250.73648071289062, 849.1089630126953 ], "angle": -1.404754638671875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: { "resyncAnimation": false, "lastAttacked": 756800 } Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17180 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1058, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7245 Footprint: Minimap: active: true x: 480.83979 z: 979.70948 Obstruction: active: true moving: false control group: 7245 control group 2: 0 tag: 10663 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 480.83979 y: 0 z: 979.70948 last x: 480.83979 last y diff: 0 last z: 979.70948 territory: 1 rot x: 0 rot y: 0.12806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6870 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6870, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7246 Decay: Footprint: Minimap: active: true x: 605.63691 z: 95.40535 Obstruction: active: true moving: false control group: 7246 control group 2: 0 tag: 1242 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 605.63691 y: 0 z: 95.40535 last x: 605.63691 last y diff: 0 last z: 95.40535 territory: 3 rot x: 0 rot y: 0.19826 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 13 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7246 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "position": [ 605.6369018554688, 95.40534973144531 ], "angle": 0.1982574462890625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 678.7330322265625, "z": 116.81382751464844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1059 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7247 Footprint: Minimap: active: true x: 469.42554 z: 1007.81336 Obstruction: active: true moving: false control group: 7247 control group 2: 0 tag: 10665 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 469.42554 y: 0 z: 1007.81336 last x: 469.42554 last y diff: 0 last z: 1007.81336 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6567 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6567, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7248 Footprint: Minimap: active: true x: 458.90552 z: 1016.1438 Obstruction: active: true moving: false control group: 7248 control group 2: 0 tag: 10667 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 458.90552 y: 0 z: 1016.1438 last x: 458.90552 last y diff: 0 last z: 1016.1438 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6577 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6577, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7249 Footprint: Minimap: active: true x: 461.18418 z: 960.58729 Obstruction: active: true moving: false control group: 7249 control group 2: 0 tag: 10669 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 461.18418 y: 0 z: 960.58729 last x: 461.18418 last y diff: 0 last z: 960.58729 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6790 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6790, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7250 Decay: Footprint: Minimap: active: true x: 666.21705 z: 142.51282 Obstruction: active: true moving: false control group: 7212 control group 2: 0 tag: 10671 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 666.21705 y: 0 z: 142.51282 last x: 666.21705 last y diff: 0 last z: 142.51282 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7250 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7251 Footprint: Minimap: active: true x: 910 z: 490 Obstruction: active: true moving: false control group: 7251 control group 2: 0 tag: 10673 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 490 last x: 910 last y diff: 0 last z: 490 territory: 2 rot x: 0 rot y: 1.71496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1085 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1085, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7252 Footprint: Minimap: active: true x: 378 z: 934 Obstruction: active: true moving: false control group: 7252 control group 2: 0 tag: 10677 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 934 last x: 378 last y diff: 0 last z: 934 territory: 1 rot x: 0 rot y: 3.44799 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2485 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7253 Footprint: Minimap: active: true x: 378 z: 958 Obstruction: active: true moving: false control group: 7253 control group 2: 0 tag: 10679 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 958 last x: 378 last y diff: 0 last z: 958 territory: 1 rot x: 0 rot y: 2.80097 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2537 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7254 Footprint: Minimap: active: true x: 374 z: 950 Obstruction: active: true moving: false control group: 7254 control group 2: 0 tag: 10681 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 950 last x: 374 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 5.01252 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2575 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7255 Footprint: Minimap: active: true x: 370 z: 962 Obstruction: active: true moving: false control group: 7255 control group 2: 0 tag: 10683 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 962 last x: 370 last y diff: 0 last z: 962 territory: 1 rot x: 0 rot y: 2.8016 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2499 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7256 Footprint: Minimap: active: true x: 378 z: 962 Obstruction: active: true moving: false control group: 7256 control group 2: 0 tag: 10685 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 962 last x: 378 last y diff: 0 last z: 962 territory: 1 rot x: 0 rot y: 3.89336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2501 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7257 Footprint: Minimap: active: true x: 371.76557 z: 976.34021 Obstruction: active: true moving: false control group: 7257 control group 2: 0 tag: 10687 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 371.76557 y: 0 z: 976.34021 last x: 371.76557 last y diff: 0 last z: 976.34021 territory: 1 rot x: 0 rot y: 1.62705 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7205 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7205, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7258 Footprint: Minimap: active: true x: 394 z: 922 Obstruction: active: true moving: false control group: 7258 control group 2: 0 tag: 10689 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 922 last x: 394 last y diff: 0 last z: 922 territory: 1 rot x: 0 rot y: 4.72451 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2507 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7259 Footprint: Minimap: active: true x: 402.5897 z: 944.22669 Obstruction: active: true moving: false control group: 7259 control group 2: 0 tag: 10691 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 402.5897 y: 0 z: 944.22669 last x: 402.5897 last y diff: 0 last z: 944.22669 territory: 1 rot x: 0 rot y: 1.37667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7055 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7055, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7260 Footprint: Minimap: active: true x: 411.58454 z: 984.12024 Obstruction: active: true moving: false control group: 7260 control group 2: 0 tag: 10693 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 411.58454 y: 0 z: 984.12024 last x: 411.58454 last y diff: 0 last z: 984.12024 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7023 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7023, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7261 Footprint: Minimap: active: true x: 414.25644 z: 1012.88373 Obstruction: active: true moving: false control group: 7261 control group 2: 0 tag: 10695 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 414.25644 y: 0 z: 1012.88373 last x: 414.25644 last y diff: 0 last z: 1012.88373 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6765 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6765, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7262 Footprint: Minimap: active: true x: 433.61396 z: 959.16663 Obstruction: active: true moving: false control group: 7262 control group 2: 0 tag: 10697 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 433.61396 y: 0 z: 959.16663 last x: 433.61396 last y diff: 0 last z: 959.16663 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6948 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6948, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7263 Footprint: Minimap: active: true x: 446.84797 z: 971.25751 Obstruction: active: true moving: false control group: 7263 control group 2: 0 tag: 10699 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 446.84797 y: 0 z: 971.25751 last x: 446.84797 last y diff: 0 last z: 971.25751 territory: 1 rot x: 0 rot y: -2.227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6606 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6606, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7264 Footprint: Minimap: active: true x: 431.30185 z: 990.06782 Obstruction: active: true moving: false control group: 7264 control group 2: 0 tag: 10701 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 431.30185 y: 0 z: 990.06782 last x: 431.30185 last y diff: 0 last z: 990.06782 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6731 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6731, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7265 Footprint: Minimap: active: true x: 421.73444 z: 1003.35492 Obstruction: active: true moving: false control group: 7265 control group 2: 0 tag: 10703 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 421.73444 y: 0 z: 1003.35492 last x: 421.73444 last y diff: 0 last z: 1003.35492 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6745 actor: "structures/ptolemies/house.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6745, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7266 Footprint: Minimap: active: true x: 449.00037 z: 924.0268 Obstruction: active: true moving: false control group: 7266 control group 2: 0 tag: 10705 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 449.00037 y: 0 z: 924.0268 last x: 449.00037 last y diff: 0 last z: 924.0268 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/temple.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7167 actor: "structures/ptolemies/temple.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7167, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7267 Decay: Footprint: Minimap: active: true x: 358.81067 z: 960.59176 Obstruction: active: true moving: false control group: 7267 control group 2: 0 tag: 1244 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 358.81067 y: 0 z: 960.59176 last x: 358.81067 last y diff: 0 last z: 960.59176 territory: 0 rot x: 0 rot y: -2.76732 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7267 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } ], "position": [ 358.8106689453125, 960.5917510986328 ], "angle": -2.7673187255859375, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2526, "callerIID": 103, "timer": 17344 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true, "formerTarget": 2526 } } ], "order": { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true, "formerTarget": 2526 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1060 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7268 Decay: Footprint: Minimap: active: true x: 363.10099 z: 953.56751 Obstruction: active: true moving: true control group: 7268 control group 2: 0 tag: 1246 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 363.10099 y: 0 z: 953.56751 last x: 364.45617 last y diff: 0 last z: 954.06292 territory: 0 rot x: 0 rot y: -1.99131 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2619 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 7.21454 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 358.5597 waypoint z: 948.34083 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.21454 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7268 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } ], "position": [ 363.1009826660156, 953.5675048828125 ], "angle": -1.991302490234375, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } } ], "order": { "type": "Gather", "data": { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1061, "gatheringTarget": 2619 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7269 Decay: Footprint: Minimap: active: true x: 359.20745 z: 968.36173 Obstruction: active: true moving: false control group: 7269 control group 2: 0 tag: 1248 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 359.20745 y: 0 z: 968.36173 last x: 359.20745 last y diff: 0 last z: 968.36173 territory: 1 rot x: 0 rot y: -2.61019 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7269 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 } } ], "position": [ 359.2074432373047, 968.3617248535156 ], "angle": -2.6101837158203125, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2486, "callerIID": 103, "timer": 17545 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2486, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 966 }, "initPos": { "x": 358, "y": 23, "z": 966 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1062 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7270 Decay: Footprint: Minimap: active: true x: 357.48742 z: 961.32995 Obstruction: active: true moving: false control group: 7270 control group 2: 0 tag: 1250 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 357.48742 y: 0 z: 961.32995 last x: 357.48742 last y diff: 0 last z: 961.32995 territory: 0 rot x: 0 rot y: 2.93206 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 24 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7270 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } ], "position": [ 357.48741149902344, 961.3299407958984 ], "angle": 2.9320526123046875, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2526, "callerIID": 103, "timer": 17517 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true, "formerTarget": 2526 } } ], "order": { "type": "Gather", "data": { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true, "formerTarget": 2526 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1063 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7271 Decay: Footprint: Minimap: active: true x: 486.38733 z: 892.38685 Obstruction: active: true moving: false control group: 7119 control group 2: 0 tag: 10707 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 486.38733 y: 0 z: 892.38685 last x: 486.38733 last y diff: 0 last z: 892.38685 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/military_colony.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7271 actor: "structures/ptolemies/military_colony.xml" AIProxy: comp: { "changes": { "hitpoints": 2000, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1217, "gaiaUnitsQuery": 1218 } Capturable: comp: { "maxCapturePoints": 2500, "garrisonRegenRate": 12, "regenRate": 5, "capturePoints": [ 0, 2500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "CivCentre", "CivSpecific", "Civic", "Defensive", "CivilCentre", "Colony" ], "visibleClassesList": [ "Civic", "Defensive", "CivilCentre", "Colony" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 20 } ProductionQueue: comp: { "nextID": 3, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [ { "x": 227.90188598632812, "z": 851.80810546875 } ], "data": [ { "command": "repair", "target": 7457 } ] } RangeOverlayManager: comp: { "enabled": true, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7272 Footprint: Minimap: active: true x: 834 z: 342 Obstruction: active: true moving: false control group: 7272 control group 2: 0 tag: 10709 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 342 last x: 834 last y diff: 0 last z: 342 territory: 3 rot x: 0 rot y: 1.48974 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2942 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2942, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7273 Footprint: Minimap: active: true x: 826 z: 342 Obstruction: active: true moving: false control group: 7273 control group 2: 0 tag: 10711 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 342 last x: 826 last y diff: 0 last z: 342 territory: 3 rot x: 0 rot y: 0.05625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2925 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2925, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7274 Footprint: Minimap: active: true x: 378 z: 930 Obstruction: active: true moving: false control group: 7274 control group 2: 0 tag: 10713 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 930 last x: 378 last y diff: 0 last z: 930 territory: 1 rot x: 0 rot y: 2.6131 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2484 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7275 Decay: Footprint: Minimap: active: true x: 388.54041 z: 970.28211 Obstruction: active: true moving: false control group: 7275 control group 2: 0 tag: 1252 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 388.54041 y: 0 z: 970.28211 last x: 388.54041 last y diff: 0 last z: 970.28211 territory: 1 rot x: 0 rot y: -3.02692 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 30 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7275 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7476, "autocontinue": true, "force": true }, { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } ], "position": [ 388.5404052734375, 970.2821044921875 ], "angle": -3.02691650390625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7476, "callerIID": 103, "timer": 17467 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } } ], "order": { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1066 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7276 Decay: Footprint: Minimap: active: true x: 519.70911 z: 866.30704 Obstruction: active: true moving: false control group: 7276 control group 2: 0 tag: 1254 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 519.70911 y: 0 z: 866.30704 last x: 519.70911 last y diff: 0 last z: 866.30704 territory: 1 rot x: 0 rot y: -1.02549 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7276 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 519.7091064453125, 866.3070373535156 ], "angle": -1.025482177734375, "resourceCarrying": [ { "type": "stone", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 5 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17437 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1067 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7277 Decay: Footprint: Minimap: active: true x: 512.59285 z: 880.27593 Obstruction: active: true moving: false control group: 7277 control group 2: 0 tag: 1256 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 512.59285 y: 0 z: 880.27593 last x: 512.59285 last y diff: 0 last z: 880.27593 territory: 1 rot x: 0 rot y: -2.48095 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 12 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7277 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 512.5928497314453, 880.2759246826172 ], "angle": -2.4809417724609375, "resourceCarrying": [ { "type": "stone", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 12 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17126 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1068 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7278 Decay: Footprint: Minimap: active: true x: 521.58404 z: 868.632 Obstruction: active: true moving: false control group: 7278 control group 2: 0 tag: 1258 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 521.58404 y: 0 z: 868.632 last x: 521.58404 last y diff: 0 last z: 868.632 territory: 1 rot x: 0 rot y: -1.20844 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7278 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 521.5840301513672, 868.6319885253906 ], "angle": -1.20843505859375, "resourceCarrying": [ { "type": "stone", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17379 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1069 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7279 Decay: Footprint: Minimap: active: true x: 584.2015 z: 1008.00251 Obstruction: active: true moving: false control group: 7279 control group 2: 0 tag: 1260 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 584.2015 y: 0 z: 1008.00251 last x: 584.2015 last y diff: 0 last z: 1008.00251 territory: 1 rot x: 0 rot y: 2.3902 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7279 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 5807, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/bush_temperate", "force": false, "lastPos": { "x": 586.2405395507812, "y": 22.999282836914062, "z": 1005.77880859375 }, "initPos": { "x": 586.2405395507812, "y": 22.999282836914062, "z": 1005.77880859375 } } ], "position": [ 584.2014923095703, 1008.0025024414062 ], "angle": 2.39019775390625, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 5807, "callerIID": 103, "timer": 17615 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 5807, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/bush_temperate", "force": false, "lastPos": { "x": 586.2405395507812, "y": 22.999282836914062, "z": 1005.77880859375 }, "initPos": { "x": 586.2405395507812, "y": 22.999282836914062, "z": 1005.77880859375 }, "autoharvest": true, "formerTarget": 5807 } } ], "order": { "type": "Gather", "data": { "target": 5807, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/bush_temperate", "force": false, "lastPos": { "x": 586.2405395507812, "y": 22.999282836914062, "z": 1005.77880859375 }, "initPos": { "x": 586.2405395507812, "y": 22.999282836914062, "z": 1005.77880859375 }, "autoharvest": true, "formerTarget": 5807 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1070 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7280 Decay: Footprint: Minimap: active: true x: 516.786 z: 877.1101 Obstruction: active: true moving: false control group: 7280 control group 2: 0 tag: 1262 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 516.786 y: 0 z: 877.1101 last x: 516.786 last y diff: 0 last z: 877.1101 territory: 1 rot x: 0 rot y: -2.05002 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 34 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7280 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 } } ], "position": [ 516.7859954833984, 877.1100921630859 ], "angle": -2.050018310546875, "resourceCarrying": [ { "type": "stone", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 10 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "stone", "target": 4684, "callerIID": 103, "timer": 17205 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 4684, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "initPos": { "x": 507.25885009765625, "y": 24.547088623046875, "z": 872.927490234375 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.3468017578125, "z": 905.0333251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1071 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7281 Footprint: Minimap: active: true x: 474 z: 926 Obstruction: active: true moving: false control group: 7281 control group 2: 0 tag: 10715 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 926 last x: 474 last y diff: 0 last z: 926 territory: 1 rot x: 0 rot y: 1.89681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4619 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 4619, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7282 Footprint: Minimap: active: true x: 366 z: 958 Obstruction: active: true moving: false control group: 7282 control group 2: 0 tag: 10717 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 958 last x: 366 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 3.87185 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2528 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7286 Footprint: Minimap: active: true x: 590 z: 194 Obstruction: active: true moving: false control group: 7286 control group 2: 0 tag: 10725 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 194 last x: 590 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 0.99511 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/elm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4267 actor: "flora/trees/elm.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 4267, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7288 Decay: Footprint: Minimap: active: true x: 983.80665 z: 656.11823 Obstruction: active: true moving: false control group: 7165 control group 2: 0 tag: 10729 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 983.80665 y: 0 z: 656.11823 last x: 983.80665 last y diff: 0 last z: 656.11823 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7288 actor: "structures/seleucids/stable.xml" AIProxy: comp: { "changes": { "hitpoints": 2000, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Military", "Village", "Stable" ], "visibleClassesList": [ "Military", "Village", "Stable" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7289 Footprint: Minimap: active: true x: 760 z: 208 Obstruction: active: true moving: false control group: 7289 control group 2: 0 tag: 10731 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 760 y: 0 z: 208 last x: 760 last y diff: 0 last z: 208 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/civic_center.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 291 actor: "structures/spartans/civic_center.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 291, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7290 Footprint: Minimap: active: true x: 782 z: 166 Obstruction: active: true moving: false control group: 7290 control group 2: 0 tag: 10733 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 166 last x: 782 last y diff: 0 last z: 166 territory: 3 rot x: 0 rot y: 1.41778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_square.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 306 actor: "geology/metal_temperate_square.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 306, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7291 Footprint: Minimap: active: true x: 766.27216 z: 246.1597 Obstruction: active: true moving: false control group: 7291 control group 2: 0 tag: 10737 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 766.27216 y: 0 z: 246.1597 last x: 766.27216 last y diff: 0 last z: 246.1597 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6534 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6534, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7294 Footprint: Minimap: active: true x: 781.4972 z: 266.52073 Obstruction: active: true moving: false control group: 7294 control group 2: 0 tag: 10743 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 781.4972 y: 0 z: 266.52073 last x: 781.4972 last y diff: 0 last z: 266.52073 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6841 actor: "structures/spartans/barracks.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6841, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7295 Footprint: Minimap: active: true x: 781.4972 z: 266.52073 Obstruction: active: true moving: false control group: 7295 control group 2: 0 tag: 10745 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 781.4972 y: 0 z: 266.52073 last x: 781.4972 last y diff: 0 last z: 266.52073 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6841 actor: "structures/spartans/barracks.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6841, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7296 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 7296 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: false territory: -1 rot x: 0 rot y: -1.53217 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 7.23476 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7296 actor: "units/seleucids/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "garrisonHolderID": 7126 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7126 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 905.5354614257812, "z": 479.87432861328125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1072, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7297 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 7297 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: false territory: -1 rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 8.97802 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7297 actor: "units/seleucids/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "garrisonHolderID": 7126 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7126 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 905.5354614257812, "z": 479.87432861328125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1073, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7298 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 7298 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: false territory: -1 rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 7.54352 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7298 actor: "units/seleucids/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": true, "unitAIState": "INDIVIDUAL.IDLE", "unitAIOrderData": [], "garrisonHolderID": 7126 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7126 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 905.5354614257812, "z": 479.87432861328125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1074, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7299 Footprint: Minimap: active: true x: 815.90387 z: 307.78254 Obstruction: active: true moving: false control group: 7299 control group 2: 0 tag: 10747 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 815.90387 y: 0 z: 307.78254 last x: 815.90387 last y diff: 0 last z: 307.78254 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6871 actor: "structures/spartans/storehouse.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6871, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7300 Footprint: Minimap: active: true x: 815.90387 z: 307.78254 Obstruction: active: true moving: false control group: 7300 control group 2: 0 tag: 10749 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 815.90387 y: 0 z: 307.78254 last x: 815.90387 last y diff: 0 last z: 307.78254 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6871 actor: "structures/spartans/storehouse.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6871, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7302 Footprint: Minimap: active: true x: 783.43299 z: 225.92142 Obstruction: active: true moving: false control group: 7302 control group 2: 0 tag: 10755 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 783.43299 y: 0 z: 225.92142 last x: 783.43299 last y diff: 0 last z: 225.92142 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6480 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6480, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7303 Footprint: Minimap: active: true x: 850 z: 322 Obstruction: active: true moving: false control group: 7303 control group 2: 0 tag: 10757 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 322 last x: 850 last y diff: 0 last z: 322 territory: 3 rot x: 0 rot y: 3.31208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2952 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2952, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7304 Footprint: Minimap: active: true x: 850 z: 322 Obstruction: active: true moving: false control group: 7304 control group 2: 0 tag: 10759 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 322 last x: 850 last y diff: 0 last z: 322 territory: 3 rot x: 0 rot y: 3.31208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2952 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2952, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7306 Footprint: Minimap: active: true x: 798.33783 z: 198.231 Obstruction: active: true moving: false control group: 7306 control group 2: 0 tag: 10763 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 798.33783 y: 0 z: 198.231 last x: 798.33783 last y diff: 0 last z: 198.231 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6493 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6493, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7307 Footprint: Minimap: active: true x: 831.80292 z: 191.75602 Obstruction: active: true moving: false control group: 7307 control group 2: 0 tag: 10765 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 831.80292 y: 0 z: 191.75602 last x: 831.80292 last y diff: 0 last z: 191.75602 territory: 3 rot x: 0 rot y: 1.33651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7069 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7069, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7308 Footprint: Minimap: active: true x: 831.80292 z: 191.75602 Obstruction: active: true moving: false control group: 7308 control group 2: 0 tag: 10767 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 831.80292 y: 0 z: 191.75602 last x: 831.80292 last y diff: 0 last z: 191.75602 territory: 3 rot x: 0 rot y: 1.33651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7069 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7069, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7309 Footprint: Minimap: active: true x: 806.75355 z: 236.99692 Obstruction: active: true moving: false control group: 7309 control group 2: 0 tag: 10769 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 806.75355 y: 0 z: 236.99692 last x: 806.75355 last y diff: 0 last z: 236.99692 territory: 3 rot x: 0 rot y: 0.74659 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6566 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6566, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7310 Footprint: Minimap: active: true x: 374 z: 962 Obstruction: active: true moving: false control group: 7310 control group 2: 0 tag: 10771 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 962 last x: 374 last y diff: 0 last z: 962 territory: 1 rot x: 0 rot y: 1.1325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2500 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7311 Footprint: Minimap: active: true x: 819.81397 z: 218.82233 Obstruction: active: true moving: false control group: 7311 control group 2: 0 tag: 10773 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 819.81397 y: 0 z: 218.82233 last x: 819.81397 last y diff: 0 last z: 218.82233 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6384 actor: "structures/spartans/farmstead.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6384, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7313 Footprint: Minimap: active: true x: 835.96296 z: 232.06788 Obstruction: active: true moving: false control group: 7313 control group 2: 0 tag: 10777 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 835.96296 y: 0 z: 232.06788 last x: 835.96296 last y diff: 0 last z: 232.06788 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7026 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7026, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7314 Footprint: Minimap: active: true x: 835.96296 z: 232.06788 Obstruction: active: true moving: false control group: 7314 control group 2: 0 tag: 10779 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 835.96296 y: 0 z: 232.06788 last x: 835.96296 last y diff: 0 last z: 232.06788 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7026 actor: "structures/plot_field_medit.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7026, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7315 Decay: Footprint: Minimap: active: true x: 595.98626 z: 99.77337 Obstruction: active: true moving: false control group: 7315 control group 2: 0 tag: 1270 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 595.98626 y: 0 z: 99.77337 last x: 595.98626 last y diff: 0 last z: 99.77337 territory: 3 rot x: 0 rot y: -2.31173 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7315 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 } } ], "position": [ 595.9862518310547, 99.77336120605469 ], "angle": -2.3117218017578125, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 898, "callerIID": 103, "timer": 17448 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true, "formerTarget": 898 } } ], "order": { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true, "formerTarget": 898 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1075 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7316 Decay: Footprint: Minimap: active: true x: 594.39849 z: 106.823 Obstruction: active: true moving: false control group: 7316 control group 2: 0 tag: 1272 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 594.39849 y: 0 z: 106.823 last x: 594.39849 last y diff: 0 last z: 106.823 territory: 3 rot x: 0 rot y: -0.17508 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 10 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7316 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 } } ], "position": [ 594.3984832763672, 106.822998046875 ], "angle": -0.175079345703125, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 872, "callerIID": 103, "timer": 17315 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } } ], "order": { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1076 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7317 Decay: Footprint: Minimap: active: true x: 597.28072 z: 97.70081 Obstruction: active: true moving: false control group: 7317 control group 2: 0 tag: 1274 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 597.28072 y: 0 z: 97.70081 last x: 597.28072 last y diff: 0 last z: 97.70081 territory: 3 rot x: 0 rot y: -1.43952 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 7 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7317 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 } } ], "position": [ 597.2807159423828, 97.7008056640625 ], "angle": -1.43951416015625, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 898, "callerIID": 103, "timer": 17407 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true, "formerTarget": 898 } } ], "order": { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true, "formerTarget": 898 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1077 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7318 Decay: Footprint: Minimap: active: true x: 597.0336 z: 107.86596 Obstruction: active: true moving: false control group: 7318 control group 2: 0 tag: 1276 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 597.0336 y: 0 z: 107.86596 last x: 597.0336 last y diff: 0 last z: 107.86596 territory: 3 rot x: 0 rot y: -0.92212 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 17 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7318 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true } ], "position": [ 597.0335998535156, 107.86595153808594 ], "angle": -0.922119140625, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 872, "callerIID": 103, "timer": 17316 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } } ], "order": { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1078 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7319 Decay: Footprint: Minimap: active: true x: 597.20853 z: 111.05932 Obstruction: active: true moving: false control group: 7319 control group 2: 0 tag: 1278 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 597.20853 y: 0 z: 111.05932 last x: 597.20853 last y diff: 0 last z: 111.05932 territory: 3 rot x: 0 rot y: -1.9607 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7319 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 } } ], "position": [ 597.2085266113281, 111.05931091308594 ], "angle": -1.960693359375, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 872, "callerIID": 103, "timer": 17397 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } } ], "order": { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1079 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7320 Decay: Footprint: Minimap: active: true x: 595.09945 z: 101.07782 Obstruction: active: true moving: false control group: 7320 control group 2: 0 tag: 1280 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 595.09945 y: 0 z: 101.07782 last x: 595.09945 last y diff: 0 last z: 101.07782 territory: 3 rot x: 0 rot y: -2.72817 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 28 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7320 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 } } ], "position": [ 595.0994415283203, 101.07781982421875 ], "angle": -2.7281646728515625, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 898, "callerIID": 103, "timer": 17423 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true, "formerTarget": 898 } } ], "order": { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true, "formerTarget": 898 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1080 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7321 Decay: Footprint: Minimap: active: true x: 593.86933 z: 101.5457 Obstruction: active: true moving: false control group: 7321 control group 2: 0 tag: 1282 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 593.86933 y: 0 z: 101.5457 last x: 593.86933 last y diff: 0 last z: 101.5457 territory: 3 rot x: 0 rot y: 3.08576 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 21 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7321 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 } } ], "position": [ 593.8693237304688, 101.54568481445312 ], "angle": 3.08575439453125, "resourceCarrying": [ { "type": "wood", "amount": 3, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 898, "callerIID": 103, "timer": 17536 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true, "formerTarget": 898 } } ], "order": { "type": "Gather", "data": { "target": 898, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "initPos": { "x": 594, "y": 24.160324096679688, "z": 98 }, "autoharvest": true, "formerTarget": 898 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1081 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7322 Decay: Footprint: Minimap: active: true x: 595.51989 z: 108.32432 Obstruction: active: true moving: false control group: 7322 control group 2: 0 tag: 1284 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 595.51989 y: 0 z: 108.32432 last x: 595.51989 last y diff: 0 last z: 108.32432 territory: 3 rot x: 0 rot y: -0.74712 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 15 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7322 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true } ], "position": [ 595.5198822021484, 108.32431030273438 ], "angle": -0.7471160888671875, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 872, "callerIID": 103, "timer": 17327 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } } ], "order": { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1082 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7323 Decay: Footprint: Minimap: active: true x: 643.09887 z: 106.83237 Obstruction: active: true moving: false control group: 7323 control group 2: 0 tag: 1286 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 643.09887 y: 0 z: 106.83237 last x: 643.09887 last y diff: 0 last z: 106.83237 territory: 3 rot x: 0 rot y: 1.921 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 10 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7323 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 } } ], "position": [ 643.0988616943359, 106.83236694335938 ], "angle": 1.920989990234375, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 819, "callerIID": 103, "timer": 17490 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 }, "autoharvest": true, "formerTarget": 819 } } ], "order": { "type": "Gather", "data": { "target": 819, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 646, "y": 23, "z": 106 }, "initPos": { "x": 646, "y": 23, "z": 106 }, "autoharvest": true, "formerTarget": 819 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1083 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7324 Decay: Footprint: Minimap: active: true x: 596.04606 z: 109.89684 Obstruction: active: true moving: false control group: 7324 control group 2: 0 tag: 1288 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 596.04606 y: 0 z: 109.89684 last x: 596.04606 last y diff: 0 last z: 109.89684 territory: 3 rot x: 0 rot y: -1.49541 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 15 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7324 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 } } ], "position": [ 596.0460510253906, 109.89683532714844 ], "angle": -1.4954071044921875, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 872, "callerIID": 103, "timer": 17328 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } } ], "order": { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1084 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7325 Decay: Footprint: Minimap: active: true x: 592.8302 z: 106.89724 Obstruction: active: true moving: false control group: 7325 control group 2: 0 tag: 1290 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 592.8302 y: 0 z: 106.89724 last x: 592.8302 last y diff: 0 last z: 106.89724 territory: 3 rot x: 0 rot y: 0.43009 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 30 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7325 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 } } ], "position": [ 592.8301849365234, 106.89723205566406 ], "angle": 0.430084228515625, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 872, "callerIID": 103, "timer": 17468 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } } ], "order": { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1085 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7326 Decay: Footprint: Minimap: active: true x: 591.54432 z: 106.74993 Obstruction: active: true moving: false control group: 7326 control group 2: 0 tag: 1292 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 591.54432 y: 0 z: 106.74993 last x: 591.54432 last y diff: 0 last z: 106.74993 territory: 3 rot x: 0 rot y: 0.67608 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7326 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "hitpoints": 110.00000000000001, "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 } } ], "position": [ 591.5443115234375, 106.74992370605469 ], "angle": 0.6760711669921875, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 872, "callerIID": 103, "timer": 17417 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } } ], "order": { "type": "Gather", "data": { "target": 872, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 594, "y": 23, "z": 110 }, "initPos": { "x": 594, "y": 23, "z": 110 }, "autoharvest": true, "formerTarget": 872 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1086 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7328 Footprint: Minimap: active: true x: 838 z: 306 Obstruction: active: true moving: false control group: 7328 control group 2: 0 tag: 10787 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 306 last x: 838 last y diff: 0 last z: 306 territory: 3 rot x: 0 rot y: 0.50472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2909 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2909, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7329 Footprint: Minimap: active: true x: 838 z: 306 Obstruction: active: true moving: false control group: 7329 control group 2: 0 tag: 10789 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 306 last x: 838 last y diff: 0 last z: 306 territory: 3 rot x: 0 rot y: 0.50472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2909 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2909, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7330 Footprint: Minimap: active: true x: 834 z: 342 Obstruction: active: true moving: false control group: 7330 control group 2: 0 tag: 10791 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 342 last x: 834 last y diff: 0 last z: 342 territory: 3 rot x: 0 rot y: 1.48974 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2942 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2942, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7331 Footprint: Minimap: active: true x: 846 z: 314 Obstruction: active: true moving: false control group: 7331 control group 2: 0 tag: 10793 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 314 last x: 846 last y diff: 0 last z: 314 territory: 3 rot x: 0 rot y: 6.04407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2949 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7332 Footprint: Minimap: active: true x: 846 z: 314 Obstruction: active: true moving: false control group: 7332 control group 2: 0 tag: 10795 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 314 last x: 846 last y diff: 0 last z: 314 territory: 3 rot x: 0 rot y: 6.04407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2949 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7333 Decay: Footprint: Minimap: active: true x: 688.9654 z: 161.41691 Obstruction: active: true moving: false control group: 7234 control group 2: 0 tag: 10797 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 688.9654 y: 0 z: 161.41691 last x: 688.9654 last y diff: 0 last z: 161.41691 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7333 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7337 Footprint: Minimap: active: true x: 507.25886 z: 872.9275 Obstruction: active: true moving: false control group: 7337 control group 2: 0 tag: 10809 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 507.25886 y: 0 z: 872.9275 last x: 507.25886 last y diff: 0 last z: 872.9275 territory: 1 rot x: 0 rot y: -2.34945 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4684 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 4684, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7338 Decay: Footprint: Minimap: active: true x: 1036.06026 z: 724.56608 Obstruction: active: true moving: false control group: 7338 control group 2: 0 tag: 1294 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1036.06026 y: 0 z: 724.56608 last x: 1036.06026 last y diff: 0 last z: 724.56608 territory: 2 rot x: 0 rot y: -0.28158 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7338 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1036.0602569580078, 724.5660705566406 ], "angle": -0.2815704345703125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 17659 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1087 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7339 Decay: Footprint: Minimap: active: true x: 1036.72475 z: 720.40293 Obstruction: active: true moving: true control group: 7339 control group 2: 0 tag: 1296 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1036.72475 y: 0 z: 720.40293 last x: 1035.45107 last y diff: 0 last z: 721.67476 territory: 2 rot x: 0 rot y: 2.35564 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6982 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99984 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99984 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_stone" seed: 7339 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1036.7247467041016, 720.4029235839844 ], "angle": 2.3556365966796875, "resourceCarrying": [ { "type": "stone", "amount": 15, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 15 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6982, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 6982, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 1088 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7340 Decay: Footprint: Minimap: active: true x: 1031.20513 z: 724.98723 Obstruction: active: true moving: false control group: 7340 control group 2: 0 tag: 1298 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1031.20513 y: 0 z: 724.98723 last x: 1031.20513 last y diff: 0 last z: 724.98723 territory: 2 rot x: 0 rot y: 0.37183 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7340 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1031.2051239013672, 724.9872283935547 ], "angle": 0.371826171875, "resourceCarrying": [ { "type": "stone", "amount": 14, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "stone": 14 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 16680 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1089 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7341 Decay: Footprint: Minimap: active: true x: 1041.24764 z: 723.9534 Obstruction: active: true moving: false control group: 7341 control group 2: 0 tag: 1300 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1041.24764 y: 0 z: 723.9534 last x: 1041.24764 last y diff: 0 last z: 723.9534 territory: 2 rot x: 0 rot y: -0.65831 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "approach_rock" seed: 7341 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1041.2476348876953, 723.9533996582031 ], "angle": -0.6583099365234375, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone", "target": 166, "callerIID": 103, "timer": 17632 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1090 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7342 Decay: Footprint: Minimap: active: true x: 1039.65426 z: 718.29104 Obstruction: active: true moving: true control group: 7342 control group 2: 0 tag: 1302 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1039.65426 y: 0 z: 718.29104 last x: 1039.84574 last y diff: 0 last z: 718.00475 territory: 2 rot x: 0 rot y: -0.62957 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 166 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 1.72205 facePointAfterMove: true pushing: true length: 0 length: 4 waypoint x: 1034.89779 waypoint z: 725.72855 waypoint x: 1034.89779 waypoint z: 725.72855 waypoint x: 1034.89779 waypoint z: 723.4036 waypoint x: 1036.61355 waypoint z: 722.83724 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 1.72205 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_rock" seed: 7342 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 } } ], "position": [ 1039.6542510986328, 718.2910308837891 ], "angle": -0.6295623779296875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "stone" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1034, "y": 23, "z": 734 }, "initPos": { "x": 1034, "y": 23, "z": 734 }, "autoharvest": true, "formerTarget": 166 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1091, "gatheringTarget": 166 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7343 Decay: Footprint: Minimap: active: true x: 940.24524 z: 537.70144 Obstruction: active: true moving: false control group: 7343 control group 2: 0 tag: 1304 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 940.24524 y: 0 z: 537.70144 last x: 940.24524 last y diff: 0 last z: 537.70144 territory: 2 rot x: 0 rot y: -2.85433 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 19 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7343 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7437, "autocontinue": true, "force": true } ], "position": [ 940.2452392578125, 537.7014312744141 ], "angle": -2.8543243408203125, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7437, "callerIID": 103, "timer": 17537 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 909.947265625, "z": 553.7213134765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1092 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7344 Decay: Footprint: Minimap: active: true x: 934.99906 z: 538.8333 Obstruction: active: true moving: false control group: 7344 control group 2: 0 tag: 1306 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 934.99906 y: 0 z: 538.8333 last x: 934.99906 last y diff: 0 last z: 538.8333 territory: 2 rot x: 0 rot y: 2.83436 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 26 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7344 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7437, "autocontinue": true, "force": true } ], "position": [ 934.9990539550781, 538.8332977294922 ], "angle": 2.8343505859375, "resourceCarrying": [ { "type": "wood", "amount": 4, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7437, "callerIID": 103, "timer": 17501 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 909.947265625, "z": 553.7213134765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1093 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7345 Decay: Footprint: Minimap: active: true x: 920.75297 z: 596.5981 Obstruction: active: true moving: false control group: 7345 control group 2: 0 tag: 1308 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 920.75297 y: 0 z: 596.5981 last x: 920.75297 last y diff: 0 last z: 596.5981 territory: 0 rot x: 0 rot y: -1.0408 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 16 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7345 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3188, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 918, "y": 23, "z": 598 }, "initPos": { "x": 918, "y": 23, "z": 598 } } ], "position": [ 920.7529602050781, 596.5980987548828 ], "angle": -1.0407867431640625, "resourceCarrying": [ { "type": "wood", "amount": 12, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 12 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3188, "callerIID": 103, "timer": 17218 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3188, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 918, "y": 23, "z": 598 }, "initPos": { "x": 918, "y": 23, "z": 598 }, "autoharvest": true, "formerTarget": 3188 } } ], "order": { "type": "Gather", "data": { "target": 3188, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 918, "y": 23, "z": 598 }, "initPos": { "x": 918, "y": 23, "z": 598 }, "autoharvest": true, "formerTarget": 3188 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1094 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7346 Decay: Footprint: Minimap: active: true x: 928.18221 z: 530.46865 Obstruction: active: true moving: false control group: 7346 control group 2: 0 tag: 1310 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 928.18221 y: 0 z: 530.46865 last x: 928.18221 last y diff: 0 last z: 530.46865 territory: 2 rot x: 0 rot y: 1.98024 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7346 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7437, "autocontinue": true, "force": true } ], "position": [ 928.1822052001953, 530.4686431884766 ], "angle": 1.9802398681640625, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7437, "callerIID": 103, "timer": 17495 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 909.947265625, "z": 553.7213134765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1095 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7347 Decay: Footprint: Minimap: active: true x: 933.83658 z: 537.67083 Obstruction: active: true moving: false control group: 7347 control group 2: 0 tag: 1312 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 933.83658 y: 0 z: 537.67083 last x: 933.83658 last y diff: 0 last z: 537.67083 territory: 2 rot x: 0 rot y: 2.70965 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 23 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7347 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7437, "autocontinue": true, "force": true } ], "position": [ 933.8365783691406, 537.6708221435547 ], "angle": 2.7096405029296875, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7437, "callerIID": 103, "timer": 17522 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7437, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 909.947265625, "z": 553.7213134765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1096 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7348 Footprint: Minimap: active: true x: 398.141 z: 917.77118 Obstruction: active: true moving: false control group: 7348 control group 2: 0 tag: 10813 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398.141 y: 0 z: 917.77118 last x: 398.141 last y diff: 0 last z: 917.77118 territory: 1 rot x: 0 rot y: 0.93473 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6005 actor: "flora/trees/temperate_bush_biome.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7349 Footprint: Minimap: active: true x: 386 z: 918 Obstruction: active: true moving: false control group: 7349 control group 2: 0 tag: 10817 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 918 last x: 386 last y diff: 0 last z: 918 territory: 1 rot x: 0 rot y: 4.38285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2535 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2535, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7350 Decay: Footprint: Minimap: active: true x: 657.94501 z: 124.54064 Obstruction: active: true moving: false control group: 7223 control group 2: 0 tag: 10819 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 657.94501 y: 0 z: 124.54064 last x: 657.94501 last y diff: 0 last z: 124.54064 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7350 actor: "structures/spartans/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1320 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7351 Decay: Footprint: Minimap: active: true x: 426.72721 z: 926.82146 Obstruction: active: true moving: false control group: 7351 control group 2: 0 tag: 1314 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 426.72721 y: 0 z: 926.82146 last x: 426.72721 last y diff: 0 last z: 926.82146 territory: 1 rot x: 0 rot y: 1.59864 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7351 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 6221, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430.11309814453125, "y": 23.069046020507812, "z": 926.7603759765625 }, "initPos": { "x": 430.11309814453125, "y": 23.069046020507812, "z": 926.7603759765625 } } ], "position": [ 426.7272033691406, 926.8214569091797 ], "angle": 1.5986328125, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 6221, "callerIID": 103, "timer": 17619 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6221, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430.11309814453125, "y": 23.069046020507812, "z": 926.7603759765625 }, "initPos": { "x": 430.11309814453125, "y": 23.069046020507812, "z": 926.7603759765625 }, "autoharvest": true, "formerTarget": 6221 } } ], "order": { "type": "Gather", "data": { "target": 6221, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430.11309814453125, "y": 23.069046020507812, "z": 926.7603759765625 }, "initPos": { "x": 430.11309814453125, "y": 23.069046020507812, "z": 926.7603759765625 }, "autoharvest": true, "formerTarget": 6221 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1097 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7352 Decay: Footprint: Minimap: active: true x: 361.01085 z: 946.21164 Obstruction: active: true moving: false control group: 7352 control group 2: 0 tag: 1316 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 361.01085 y: 0 z: 946.21164 last x: 361.01085 last y diff: 0 last z: 946.21164 territory: 0 rot x: 0 rot y: -1.67397 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7352 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 } } ], "position": [ 361.01084899902344, 946.2116394042969 ], "angle": -1.6739654541015625, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood", "target": 2619, "callerIID": 103, "timer": 17546 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2619, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 946 }, "initPos": { "x": 358, "y": 23, "z": 946 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1098 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7353 Decay: Footprint: Minimap: active: true x: 361.20133 z: 955.17081 Obstruction: active: true moving: true control group: 7353 control group 2: 0 tag: 1318 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 361.20133 y: 0 z: 955.17081 last x: 360.57044 last y diff: 0 last z: 955.17081 territory: 0 rot x: 0 rot y: 1.57081 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7205 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 3.1545 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 364.12453 waypoint z: 966.92104 waypoint x: 363.82576 waypoint z: 961.6053 waypoint x: 362.01285 waypoint z: 955.17081 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.1545 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7353 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "unitAIOrderData": [ { "target": 2526, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 } } ], "position": [ 361.2013244628906, 955.1708068847656 ], "angle": 1.57080078125, "resourceCarrying": [ { "type": "wood", "amount": 15, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 15 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7205, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true, "formerTarget": 2526 } } ], "order": { "type": "Gather", "data": { "target": 7205, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 358, "y": 23, "z": 958 }, "initPos": { "x": 358, "y": 23, "z": 958 }, "autoharvest": true, "formerTarget": 2526 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 1099 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7354 Decay: Footprint: Minimap: active: true x: 364.17222 z: 946.76426 Obstruction: active: true moving: true control group: 7354 control group 2: 0 tag: 1320 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 364.17222 y: 0 z: 946.76426 last x: 364.17222 last y diff: 0 last z: 946.76426 territory: 0 rot x: 0 rot y: -2.23293 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2611 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "approach_tree" seed: 7354 actor: "units/ptolemies/female_citizen.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 2611, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 362, "y": 23, "z": 942 }, "initPos": { "x": 362, "y": 23, "z": 942 } } ], "position": [ 364.1722106933594, 946.7642517089844 ], "angle": -2.2329254150390625, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Loot: comp: {} Looter: comp: {} RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2611, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 362, "y": 23, "z": 942 }, "initPos": { "x": 362, "y": 23, "z": 942 } } } ], "order": { "type": "Gather", "data": { "target": 2611, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 362, "y": 23, "z": 942 }, "initPos": { "x": 362, "y": 23, "z": 942 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1100, "gatheringTarget": 2611 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7355 Decay: Footprint: Minimap: active: true x: 920.53089 z: 506.75495 Obstruction: active: true moving: false control group: 7334 control group 2: 0 tag: 10821 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 920.53089 y: 0 z: 506.75495 last x: 920.53089 last y diff: 0 last z: 506.75495 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7355 actor: "structures/seleucids/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7356 Footprint: Minimap: active: true x: 918 z: 490 Obstruction: active: true moving: false control group: 7356 control group 2: 0 tag: 10823 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 490 last x: 918 last y diff: 0 last z: 490 territory: 2 rot x: 0 rot y: 2.39983 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1094 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7357 Decay: Footprint: Minimap: active: true x: 794.74573 z: 361.18671 Obstruction: active: true moving: false control group: 7287 control group 2: 0 tag: 10825 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 794.74573 y: 0 z: 361.18671 last x: 794.74573 last y diff: 0 last z: 361.18671 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/market.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7357 actor: "structures/spartans/market.xml" AIProxy: comp: { "changes": { "hitpoints": 1650.0000000000002 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1650.0000000000002, "hitpoints": 1650.0000000000002, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Barter", "Economic", "Trade", "Town", "Market" ], "visibleClassesList": [ "Economic", "Trade", "Town", "Market" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Market: comp: { "traders": {}, "tradeType": {} } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7358 Decay: Footprint: Minimap: active: true x: 797.8924 z: 492.55082 Obstruction: active: true moving: false control group: 7336 control group 2: 0 tag: 10827 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 797.8924 y: 0 z: 492.55082 last x: 797.8924 last y diff: 0 last z: 492.55082 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7358 actor: "structures/seleucids/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 800 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7359 Footprint: Minimap: active: true x: 914 z: 490 Obstruction: active: true moving: false control group: 7359 control group 2: 0 tag: 10829 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 490 last x: 914 last y diff: 0 last z: 490 territory: 2 rot x: 0 rot y: 4.27514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1093 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7361 Footprint: Minimap: active: true x: 806 z: 346 Obstruction: active: true moving: false control group: 7361 control group 2: 0 tag: 10833 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 346 last x: 806 last y diff: 0 last z: 346 territory: 3 rot x: 0 rot y: 4.88532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2886 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2886, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7362 Footprint: Minimap: active: true x: 430.1131 z: 926.76038 Obstruction: active: true moving: false control group: 7362 control group 2: 0 tag: 10835 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430.1131 y: 0 z: 926.76038 last x: 430.1131 last y diff: 0 last z: 926.76038 territory: 1 rot x: 0 rot y: 0.71482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6221 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6221, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7363 Footprint: Minimap: active: true x: 822 z: 350 Obstruction: active: true moving: false control group: 7363 control group 2: 0 tag: 10837 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 350 last x: 822 last y diff: 0 last z: 350 territory: 3 rot x: 0 rot y: 2.93364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2897 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2897, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7365 Footprint: Minimap: active: true x: 798 z: 474 Obstruction: active: true moving: false control group: 7365 control group 2: 0 tag: 10841 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 474 last x: 798 last y diff: 0 last z: 474 territory: 2 rot x: 0 rot y: 3.16272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1911 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1911, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7366 Footprint: Minimap: active: true x: 786 z: 486 Obstruction: active: true moving: false control group: 7366 control group 2: 0 tag: 10843 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 486 last x: 786 last y diff: 0 last z: 486 territory: 2 rot x: 0 rot y: 2.6797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1858 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7367 Footprint: Minimap: active: true x: 710.19953 z: 209.75245 Obstruction: active: true moving: false control group: 7367 control group 2: 0 tag: 10845 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710.19953 y: 0 z: 209.75245 last x: 710.19953 last y diff: 0 last z: 209.75245 territory: 3 rot x: 0 rot y: -4.54462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 302 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 302, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7368 Footprint: Minimap: active: true x: 374 z: 934 Obstruction: active: true moving: false control group: 7368 control group 2: 0 tag: 10849 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 934 last x: 374 last y diff: 0 last z: 934 territory: 1 rot x: 0 rot y: 3.16601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2521 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2521, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7369 Footprint: Minimap: active: true x: 812.2079 z: 482.56946 Obstruction: active: true moving: false control group: 7369 control group 2: 0 tag: 10851 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 812.2079 y: 0 z: 482.56946 last x: 812.2079 last y diff: 0 last z: 482.56946 territory: 2 rot x: 0 rot y: 0.32494 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5833 actor: "flora/trees/temperate_bush_biome.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5833, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7370 Footprint: Minimap: active: true x: 782 z: 490 Obstruction: active: true moving: false control group: 7370 control group 2: 0 tag: 10853 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 490 last x: 782 last y diff: 0 last z: 490 territory: 2 rot x: 0 rot y: 5.71952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1857 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7371 Decay: Footprint: Minimap: active: true x: 1012.66181 z: 457.92161 Obstruction: active: true moving: true control group: 7371 control group 2: 0 tag: 1322 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1012.66181 y: 0 z: 457.92161 last x: 1012.75655 last y diff: 0 last z: 461.35274 territory: 0 rot x: 0 rot y: -3.09939 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 17.16243 facePointAfterMove: true pushing: true length: 23 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 441.5 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.16243 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7371 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1012.6618041992188, 457.9216003417969 ], "angle": -3.0993804931640625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1101 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7372 Decay: Footprint: Minimap: active: true x: 1012.4744 z: 456.89495 Obstruction: active: true moving: true control group: 7372 control group 2: 0 tag: 1324 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1012.4744 y: 0 z: 456.89495 last x: 1012.66768 last y diff: 0 last z: 459.94874 territory: 0 rot x: 0 rot y: -3.04809 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 23 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 441.5 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7372 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1012.4743957519531, 456.8949432373047 ], "angle": -3.0480804443359375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1102 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7373 Decay: Footprint: Minimap: active: true x: 1011.63875 z: 464.99968 Obstruction: active: true moving: true control group: 7373 control group 2: 0 tag: 1326 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1011.63875 y: 0 z: 464.99968 last x: 1011.67412 last y diff: 0 last z: 468.05938 territory: 0 rot x: 0 rot y: -3.12365 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 23 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 453 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7373 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1011.6387481689453, 464.9996795654297 ], "angle": -3.1236419677734375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1103 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7374 Decay: Footprint: Minimap: active: true x: 1023.20334 z: 464.79116 Obstruction: active: true moving: true control group: 7374 control group 2: 0 tag: 1328 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1023.20334 y: 0 z: 464.79116 last x: 1023.38386 last y diff: 0 last z: 467.84572 territory: 0 rot x: 0 rot y: -3.05394 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 27 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 391 waypoint x: 1012 waypoint z: 403.25 waypoint x: 1014.25 waypoint z: 411.375 waypoint x: 1016.875 waypoint z: 416.9375 waypoint x: 1020.6875 waypoint z: 422.21875 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7374 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1023.2033386230469, 464.79115295410156 ], "angle": -3.0539398193359375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1104 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7375 Decay: Footprint: Minimap: active: true x: 1023.15677 z: 462.91558 Obstruction: active: true moving: true control group: 7375 control group 2: 0 tag: 1330 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1023.15677 y: 0 z: 462.91558 last x: 1023.3421 last y diff: 0 last z: 465.96985 territory: 0 rot x: 0 rot y: -3.05175 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 27 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 391 waypoint x: 1012 waypoint z: 403.25 waypoint x: 1014.25 waypoint z: 411.375 waypoint x: 1016.875 waypoint z: 416.9375 waypoint x: 1020.6875 waypoint z: 422.21875 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7375 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1023.1567687988281, 462.9155731201172 ], "angle": -3.0517425537109375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1105 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7376 Footprint: Minimap: active: true x: 396.698 z: 913.81446 Obstruction: active: true moving: false control group: 7376 control group 2: 0 tag: 10857 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 396.698 y: 0 z: 913.81446 last x: 396.698 last y diff: 0 last z: 913.81446 territory: 1 rot x: 0 rot y: -4.38006 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6006 actor: "flora/trees/temperate_bush_biome.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7378 Decay: Footprint: Minimap: active: true x: 244.25251 z: 841.90438 Obstruction: active: true moving: false control group: 7378 control group 2: 0 tag: 1332 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 244.25251 y: 0 z: 841.90438 last x: 244.25251 last y diff: 0 last z: 841.90438 territory: 0 rot x: 0 rot y: -0.97826 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 7378 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 244.25250244140625, 841.9043731689453 ], "angle": -0.9782562255859375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17561 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1106 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7379 Decay: Footprint: Minimap: active: true x: 246.2169 z: 860.56803 Obstruction: active: true moving: false control group: 7379 control group 2: 0 tag: 1334 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 246.2169 y: 0 z: 860.56803 last x: 246.2169 last y diff: 0 last z: 860.56803 territory: 0 rot x: 0 rot y: -2.07903 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 7379 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 246.21688842773438, 860.5680236816406 ], "angle": -2.0790252685546875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17502 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1107 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7380 Decay: Footprint: Minimap: active: true x: 245.9506 z: 861.7305 Obstruction: active: true moving: false control group: 7380 control group 2: 0 tag: 1336 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 245.9506 y: 0 z: 861.7305 last x: 245.9506 last y diff: 0 last z: 861.7305 territory: 0 rot x: 0 rot y: -2.12803 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 21 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 7380 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 245.95059204101562, 861.7304992675781 ], "angle": -2.128021240234375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17538 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1108 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7381 Decay: Footprint: Minimap: active: true x: 247.20398 z: 844.80922 Obstruction: active: true moving: false control group: 7381 control group 2: 0 tag: 1338 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 247.20398 y: 0 z: 844.80922 last x: 247.20398 last y diff: 0 last z: 844.80922 territory: 0 rot x: 0 rot y: -1.15281 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 29 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 7381 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 247.2039794921875, 844.8092193603516 ], "angle": -1.152801513671875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17478 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1109 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7382 Decay: Footprint: Minimap: active: true x: 246.84472 z: 843.64675 Obstruction: active: true moving: false control group: 7382 control group 2: 0 tag: 1340 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 246.84472 y: 0 z: 843.64675 last x: 246.84472 last y diff: 0 last z: 843.64675 territory: 0 rot x: 0 rot y: -1.09781 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 26 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 7382 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 246.84471130371094, 843.6467437744141 ], "angle": -1.097808837890625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17503 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1110 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7383 Decay: Footprint: Minimap: active: true x: 245.99532 z: 842.48427 Obstruction: active: true moving: false control group: 7383 control group 2: 0 tag: 1342 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 245.99532 y: 0 z: 842.48427 last x: 245.99532 last y diff: 0 last z: 842.48427 territory: 0 rot x: 0 rot y: -1.03663 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 7383 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 245.9953155517578, 842.4842681884766 ], "angle": -1.03662109375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7457, "callerIID": 103, "timer": 17526 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 273.7828369140625, "z": 867.210693359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1111 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7384 Decay: Footprint: Minimap: active: true x: 685.96375 z: 112.13228 Obstruction: active: true moving: false control group: 7312 control group 2: 0 tag: 10861 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 685.96375 y: 0 z: 112.13228 last x: 685.96375 last y diff: 0 last z: 112.13228 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/blacksmith.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7384 actor: "structures/spartans/blacksmith.xml" AIProxy: comp: { "changes": { "hitpoints": 2200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Healer" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2200, "hitpoints": 2200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Military", "Town", "Forge" ], "visibleClassesList": [ "Military", "Town", "Forge" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7385 Decay: Footprint: Minimap: active: true x: 1001.4231 z: 755.09449 Obstruction: active: true moving: false control group: 7385 control group 2: 0 tag: 10865 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1001.4231 y: 0 z: 755.09449 last x: 1001.4231 last y diff: 0 last z: 755.09449 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_found.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61604 actor: "structures/plot_field_found.xml" AIProxy: comp: { "changes": {}, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Foundation: comp: { "committed": false, "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/sele/field", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 100 }, "maxProgress": 0, "initialised": true } Health: comp: { "maxHitpoints": 250, "hitpoints": 1, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "classesList": [ "Structure", "Foundation", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7386 Decay: Footprint: Minimap: active: true x: 1014.19108 z: 799.0542 Obstruction: active: true moving: false control group: 7386 control group 2: 0 tag: 10867 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1014.19108 y: 0 z: 799.0542 last x: 1014.19108 last y diff: 0 last z: 799.0542 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_found.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 56344 actor: "structures/plot_field_found.xml" AIProxy: comp: { "changes": {}, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Foundation: comp: { "committed": false, "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/sele/field", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 100 }, "maxProgress": 0, "initialised": true } Health: comp: { "maxHitpoints": 250, "hitpoints": 1, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "classesList": [ "Structure", "Foundation", "Resource", "Field" ], "visibleClassesList": [ "Resource", "Field" ], "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7387 Decay: Footprint: Minimap: active: true x: 659.33393 z: 97.16387 Obstruction: active: true moving: false control group: 7327 control group 2: 0 tag: 10869 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 659.33393 y: 0 z: 97.16387 last x: 659.33393 last y diff: 0 last z: 97.16387 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/blacksmith.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7387 actor: "structures/spartans/blacksmith.xml" AIProxy: comp: { "changes": { "hitpoints": 2200, "trainingQueue": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Healer" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2200, "hitpoints": 2200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Military", "Town", "Forge" ], "visibleClassesList": [ "Military", "Town", "Forge" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 2, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7388 Decay: Footprint: Minimap: active: true x: 363.59487 z: 864.03954 Obstruction: active: true moving: false control group: 7388 control group 2: 0 tag: 1344 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 363.59487 y: 0 z: 864.03954 last x: 363.59487 last y diff: 0 last z: 864.03954 territory: 1 rot x: 0 rot y: 0.86541 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 10 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7388 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 } } ], "position": [ 363.59486389160156, 864.0395355224609 ], "angle": 0.8654022216796875, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2498, "callerIID": 103, "timer": 17336 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } } ], "order": { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1112 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7389 Decay: Footprint: Minimap: active: true x: 366.64591 z: 862.65961 Obstruction: active: true moving: false control group: 7389 control group 2: 0 tag: 1346 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 366.64591 y: 0 z: 862.65961 last x: 366.64591 last y diff: 0 last z: 862.65961 territory: 1 rot x: 0 rot y: -0.25454 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 10 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7389 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 } } ], "position": [ 366.6459045410156, 862.6596069335938 ], "angle": -0.2545318603515625, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2498, "callerIID": 103, "timer": 17354 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } } ], "order": { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1113 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7390 Decay: Footprint: Minimap: active: true x: 362.38529 z: 866.80295 Obstruction: active: true moving: false control group: 7390 control group 2: 0 tag: 1348 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 362.38529 y: 0 z: 866.80295 last x: 362.38529 last y diff: 0 last z: 866.80295 territory: 1 rot x: 0 rot y: 1.85631 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 32 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7390 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 } } ], "position": [ 362.3852844238281, 866.8029479980469 ], "angle": 1.8563079833984375, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2498, "callerIID": 103, "timer": 17418 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } } ], "order": { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1114 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7391 Decay: Footprint: Minimap: active: true x: 364.82738 z: 863.26767 Obstruction: active: true moving: false control group: 7391 control group 2: 0 tag: 1350 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 364.82738 y: 0 z: 863.26767 last x: 364.82738 last y diff: 0 last z: 863.26767 territory: 1 rot x: 0 rot y: 0.47172 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 9 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7391 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 } } ], "position": [ 364.82737731933594, 863.2676696777344 ], "angle": 0.471710205078125, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2498, "callerIID": 103, "timer": 17360 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } } ], "order": { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1115 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7392 Decay: Footprint: Minimap: active: true x: 369.06724 z: 865.30074 Obstruction: active: true moving: false control group: 7392 control group 2: 0 tag: 1352 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 369.06724 y: 0 z: 865.30074 last x: 369.06724 last y diff: 0 last z: 865.30074 territory: 1 rot x: 0 rot y: -1.27918 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7392 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 } } ], "position": [ 369.0672302246094, 865.3007354736328 ], "angle": -1.2791748046875, "resourceCarrying": [ { "type": "wood", "amount": 5, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2498, "callerIID": 103, "timer": 17527 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } } ], "order": { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1116 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7393 Decay: Footprint: Minimap: active: true x: 359.82128 z: 866.74132 Obstruction: active: true moving: false control group: 7393 control group 2: 0 tag: 1354 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 359.82128 y: 0 z: 866.74132 last x: 359.82128 last y diff: 0 last z: 866.74132 territory: 1 rot x: 0 rot y: -0.5632 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 7 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7393 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2545, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 358, "y": 23, "z": 870 }, "initPos": { "x": 358, "y": 23, "z": 870 } } ], "position": [ 359.82127380371094, 866.7413177490234 ], "angle": -0.5631866455078125, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2545, "callerIID": 103, "timer": 17369 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2545, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 358, "y": 23, "z": 870 }, "initPos": { "x": 358, "y": 23, "z": 870 }, "autoharvest": true, "formerTarget": 2545 } } ], "order": { "type": "Gather", "data": { "target": 2545, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 358, "y": 23, "z": 870 }, "initPos": { "x": 358, "y": 23, "z": 870 }, "autoharvest": true, "formerTarget": 2545 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1117 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7394 Decay: Footprint: Minimap: active: true x: 358.6588 z: 866.5146 Obstruction: active: true moving: false control group: 7394 control group 2: 0 tag: 1356 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 358.6588 y: 0 z: 866.5146 last x: 358.6588 last y diff: 0 last z: 866.5146 territory: 1 rot x: 0 rot y: -0.24973 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 11 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7394 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2545, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 358, "y": 23, "z": 870 }, "initPos": { "x": 358, "y": 23, "z": 870 }, "autoharvest": true } ], "position": [ 358.65879821777344, 866.5145874023438 ], "angle": -0.249725341796875, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2545, "callerIID": 103, "timer": 17329 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2545, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 358, "y": 23, "z": 870 }, "initPos": { "x": 358, "y": 23, "z": 870 }, "autoharvest": true, "formerTarget": 2545 } } ], "order": { "type": "Gather", "data": { "target": 2545, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 358, "y": 23, "z": 870 }, "initPos": { "x": 358, "y": 23, "z": 870 }, "autoharvest": true, "formerTarget": 2545 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1118 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7395 Decay: Footprint: Minimap: active: true x: 369.08231 z: 863.52295 Obstruction: active: true moving: false control group: 7395 control group 2: 0 tag: 1358 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 369.08231 y: 0 z: 863.52295 last x: 369.08231 last y diff: 0 last z: 863.52295 territory: 1 rot x: 0 rot y: -0.87092 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 10 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7395 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 } } ], "position": [ 369.0823059082031, 863.52294921875 ], "angle": -0.87091064453125, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2498, "callerIID": 103, "timer": 17355 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } } ], "order": { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1119 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7396 Decay: Footprint: Minimap: active: true x: 367.97994 z: 863.45546 Obstruction: active: true moving: false control group: 7396 control group 2: 0 tag: 1360 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 367.97994 y: 0 z: 863.45546 last x: 367.97994 last y diff: 0 last z: 863.45546 territory: 1 rot x: 0 rot y: -0.6874 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 11 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7396 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 } } ], "position": [ 367.9799346923828, 863.4554595947266 ], "angle": -0.6873931884765625, "resourceCarrying": [ { "type": "wood", "amount": 11, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2498, "callerIID": 103, "timer": 17345 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } } ], "order": { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1120 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7397 Decay: Footprint: Minimap: active: true x: 395.94312 z: 899.13324 Obstruction: active: true moving: false control group: 7364 control group 2: 0 tag: 10871 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 395.94312 y: 0 z: 899.13324 last x: 395.94312 last y diff: 0 last z: 899.13324 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7397 actor: "structures/ptolemies/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7400 Decay: Footprint: Minimap: active: true x: 607.28681 z: 106.8282 Obstruction: active: true moving: false control group: 7377 control group 2: 0 tag: 10877 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 607.28681 y: 0 z: 106.8282 last x: 607.28681 last y diff: 0 last z: 106.8282 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7400 actor: "structures/spartans/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 880.0000000000001 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7401 Decay: Footprint: Minimap: active: true x: 350.72207 z: 864.02826 Obstruction: active: true moving: false control group: 7401 control group 2: 0 tag: 1362 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 350.72207 y: 0 z: 864.02826 last x: 350.72207 last y diff: 0 last z: 864.02826 territory: 1 rot x: 0 rot y: 0.98082 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 27 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7401 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 } } ], "position": [ 350.72206115722656, 864.0282592773438 ], "angle": 0.9808197021484375, "resourceCarrying": [ { "type": "wood", "amount": 6, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2515, "callerIID": 103, "timer": 17496 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } } ], "order": { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1121 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7402 Decay: Footprint: Minimap: active: true x: 356.31028 z: 866.75055 Obstruction: active: true moving: false control group: 7402 control group 2: 0 tag: 1364 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 356.31028 y: 0 z: 866.75055 last x: 356.31028 last y diff: 0 last z: 866.75055 territory: 1 rot x: 0 rot y: -1.95598 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7402 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 } } ], "position": [ 356.3102722167969, 866.7505493164062 ], "angle": -1.9559783935546875, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2515, "callerIID": 103, "timer": 17268 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } } ], "order": { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1122 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7403 Decay: Footprint: Minimap: active: true x: 354.57746 z: 866.67498 Obstruction: active: true moving: false control group: 7403 control group 2: 0 tag: 1366 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 354.57746 y: 0 z: 866.67498 last x: 354.57746 last y diff: 0 last z: 866.67498 territory: 1 rot x: 0 rot y: -2.41735 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 24 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7403 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true } ], "position": [ 354.57745361328125, 866.6749725341797 ], "angle": -2.4173431396484375, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2515, "callerIID": 103, "timer": 17267 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } } ], "order": { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1123 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7404 Decay: Footprint: Minimap: active: true x: 353.32448 z: 863.76511 Obstruction: active: true moving: false control group: 7404 control group 2: 0 tag: 1368 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 353.32448 y: 0 z: 863.76511 last x: 353.32448 last y diff: 0 last z: 863.76511 territory: 1 rot x: 0 rot y: 0.36461 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7404 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 } } ], "position": [ 353.32447814941406, 863.7651062011719 ], "angle": 0.3646087646484375, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2515, "callerIID": 103, "timer": 17361 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } } ], "order": { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1124 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7405 Decay: Footprint: Minimap: active: true x: 351.88454 z: 863.34202 Obstruction: active: true moving: false control group: 7405 control group 2: 0 tag: 1370 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 351.88454 y: 0 z: 863.34202 last x: 351.88454 last y diff: 0 last z: 863.34202 territory: 1 rot x: 0 rot y: 0.69616 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7405 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 } } ], "position": [ 351.88453674316406, 863.3420104980469 ], "angle": 0.6961517333984375, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2515, "callerIID": 103, "timer": 17412 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } } ], "order": { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1125 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7406 Decay: Footprint: Minimap: active: true x: 356.40825 z: 865.04982 Obstruction: active: true moving: false control group: 7406 control group 2: 0 tag: 1372 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 356.40825 y: 0 z: 865.04982 last x: 356.40825 last y diff: 0 last z: 865.04982 territory: 1 rot x: 0 rot y: -1.1264 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 21 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7406 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 } } ], "position": [ 356.4082489013672, 865.0498199462891 ], "angle": -1.1263885498046875, "resourceCarrying": [ { "type": "wood", "amount": 13, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 13 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2515, "callerIID": 103, "timer": 17290 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } } ], "order": { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1126 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7407 Decay: Footprint: Minimap: active: true x: 353.17959 z: 862.2185 Obstruction: active: true moving: true control group: 7407 control group 2: 0 tag: 1374 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 353.17959 y: 0 z: 862.2185 last x: 353.92286 last y diff: 0 last z: 862.43688 territory: 1 rot x: 0 rot y: -1.92753 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2545 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 3.8735 facePointAfterMove: true pushing: true length: 0 length: 6 waypoint x: 356.11411 waypoint z: 868.70006 waypoint x: 352.56814 waypoint z: 867.86504 waypoint x: 349.5596 waypoint z: 865.19074 waypoint x: 349.5596 waypoint z: 862.86579 waypoint x: 350.72207 waypoint z: 862.17954 waypoint x: 353.04702 waypoint z: 862.17954 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.8735 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7407 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 2545, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 358, "y": 23, "z": 870 }, "initPos": { "x": 358, "y": 23, "z": 870 } } ], "position": [ 353.17958068847656, 862.2184906005859 ], "angle": -1.927520751953125, "resourceCarrying": [ { "type": "wood", "amount": 7, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2545, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 358, "y": 23, "z": 870 }, "initPos": { "x": 358, "y": 23, "z": 870 } } } ], "order": { "type": "Gather", "data": { "target": 2545, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 358, "y": 23, "z": 870 }, "initPos": { "x": 358, "y": 23, "z": 870 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1127, "gatheringTarget": 2545 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7408 Decay: Footprint: Minimap: active: true x: 363.62336 z: 865.4573 Obstruction: active: true moving: false control group: 7408 control group 2: 0 tag: 1376 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 363.62336 y: 0 z: 865.4573 last x: 363.62336 last y diff: 0 last z: 865.4573 territory: 1 rot x: 0 rot y: 1.2788 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 6 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7408 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 } } ], "position": [ 363.62335205078125, 865.4572906494141 ], "angle": 1.2787933349609375, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2498, "callerIID": 103, "timer": 17380 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } } ], "order": { "type": "Gather", "data": { "target": 2498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 366, "y": 23, "z": 866 }, "initPos": { "x": 366, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2498 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1128 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7409 Decay: Footprint: Minimap: active: true x: 357.50837 z: 866.17313 Obstruction: active: true moving: false control group: 7409 control group 2: 0 tag: 1378 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 357.50837 y: 0 z: 866.17313 last x: 357.50837 last y diff: 0 last z: 866.17313 territory: 1 rot x: 0 rot y: -1.64467 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 10 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7409 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 } } ], "position": [ 357.50836181640625, 866.1731262207031 ], "angle": -1.6446685791015625, "resourceCarrying": [ { "type": "wood", "amount": 10, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "lastGathered": "wood", "target": 2515, "callerIID": 103, "timer": 17356 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } } ], "order": { "type": "Gather", "data": { "target": 2515, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": false, "lastPos": { "x": 354, "y": 23, "z": 866 }, "initPos": { "x": 354, "y": 23, "z": 866 }, "autoharvest": true, "formerTarget": 2515 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1129 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7411 Footprint: Minimap: active: true x: 405.12995 z: 878.67505 Obstruction: active: true moving: false control group: 7411 control group 2: 0 tag: 10883 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 405.12995 y: 0 z: 878.67505 last x: 405.12995 last y diff: 0 last z: 878.67505 territory: 1 rot x: 0 rot y: 0.56745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5939 actor: "flora/trees/temperate_bush_biome.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5939, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7412 Footprint: Minimap: active: true x: 386 z: 894 Obstruction: active: true moving: false control group: 7412 control group 2: 0 tag: 10885 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 894 last x: 386 last y diff: 0 last z: 894 territory: 1 rot x: 0 rot y: 0.02526 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2509 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7413 Footprint: Minimap: active: true x: 358 z: 966 Obstruction: active: true moving: false control group: 7413 control group 2: 0 tag: 10887 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 966 last x: 358 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 2.68316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2486 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2486, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7414 Footprint: Minimap: active: true x: 370 z: 950 Obstruction: active: true moving: false control group: 7414 control group 2: 0 tag: 10889 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 950 last x: 370 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 2.6365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2582 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7415 Footprint: Minimap: active: true x: 394 z: 914 Obstruction: active: true moving: false control group: 7415 control group 2: 0 tag: 10893 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 914 last x: 394 last y diff: 0 last z: 914 territory: 1 rot x: 0 rot y: 0.54746 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2496 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7416 Decay: Footprint: Minimap: active: true x: 606.79975 z: 1119.16846 Obstruction: active: true moving: false control group: 7398 control group 2: 0 tag: 10895 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 606.79975 y: 0 z: 1119.16846 last x: 606.79975 last y diff: 0 last z: 1119.16846 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7416 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7417 Decay: Footprint: Minimap: active: true x: 905.06931 z: 587.40044 Obstruction: active: true moving: false control group: 7417 control group 2: 0 tag: 1380 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 905.06931 y: 0 z: 587.40044 last x: 905.06931 last y diff: 0 last z: 587.40044 territory: 2 rot x: 0 rot y: 0.41413 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7417 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3152, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 906, "y": 23, "z": 590 }, "initPos": { "x": 906, "y": 23, "z": 590 } } ], "position": [ 905.0693054199219, 587.4004364013672 ], "angle": 0.41412353515625, "resourceCarrying": [ { "type": "wood", "amount": 8, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3152, "callerIID": 103, "timer": 17364 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3152, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 906, "y": 23, "z": 590 }, "initPos": { "x": 906, "y": 23, "z": 590 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3152, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 906, "y": 23, "z": 590 }, "initPos": { "x": 906, "y": 23, "z": 590 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1130 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7418 Decay: Footprint: Minimap: active: true x: 906.87496 z: 586.7689 Obstruction: active: true moving: false control group: 7418 control group 2: 0 tag: 1382 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 906.87496 y: 0 z: 586.7689 last x: 906.87496 last y diff: 0 last z: 586.7689 territory: 2 rot x: 0 rot y: -0.33474 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 22 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7418 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3152, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 906, "y": 23, "z": 590 }, "initPos": { "x": 906, "y": 23, "z": 590 } } ], "position": [ 906.8749542236328, 586.7688903808594 ], "angle": -0.3347320556640625, "resourceCarrying": [ { "type": "wood", "amount": 9, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3152, "callerIID": 103, "timer": 17332 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3152, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 906, "y": 23, "z": 590 }, "initPos": { "x": 906, "y": 23, "z": 590 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3152, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 906, "y": 23, "z": 590 }, "initPos": { "x": 906, "y": 23, "z": 590 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1131 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7419 Decay: Footprint: Minimap: active: true x: 916.19318 z: 583.13373 Obstruction: active: true moving: true control group: 7419 control group 2: 0 tag: 1384 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 916.19318 y: 0 z: 583.13373 last x: 917.59398 last y diff: 0 last z: 582.00341 territory: 2 rot x: 0 rot y: -0.86934 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3152 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 2 waypoint x: 908.5 waypoint z: 588.5 waypoint x: 914.5 waypoint z: 584.5 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7419 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 3152, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 906, "y": 23, "z": 590 }, "initPos": { "x": 906, "y": 23, "z": 590 } } ], "position": [ 916.1931762695312, 583.1337280273438 ], "angle": -0.8693389892578125, "resourceCarrying": [] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3152, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 906, "y": 23, "z": 590 }, "initPos": { "x": 906, "y": 23, "z": 590 }, "autoharvest": true, "formerTarget": 3152 } } ], "order": { "type": "Gather", "data": { "target": 3152, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 906, "y": 23, "z": 590 }, "initPos": { "x": 906, "y": 23, "z": 590 }, "autoharvest": true, "formerTarget": 3152 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1132, "gatheringTarget": 3152 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7420 Decay: Footprint: Minimap: active: true x: 908.98467 z: 588.51973 Obstruction: active: true moving: false control group: 7420 control group 2: 0 tag: 1386 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 908.98467 y: 0 z: 588.51973 last x: 908.98467 last y diff: 0 last z: 588.51973 territory: 2 rot x: 0 rot y: -1.05004 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/seleucids/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7420 actor: "units/seleucids/infantry_spearman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 3152, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 906, "y": 23, "z": 590 }, "initPos": { "x": 906, "y": 23, "z": 590 } } ], "position": [ 908.9846649169922, 588.5197296142578 ], "angle": -1.0500335693359375, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 15 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Spearman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 3152, "callerIID": 103, "timer": 17620 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3152, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 906, "y": 23, "z": 590 }, "initPos": { "x": 906, "y": 23, "z": 590 }, "autoharvest": true, "formerTarget": 3152 } } ], "order": { "type": "Gather", "data": { "target": 3152, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/elm", "force": false, "lastPos": { "x": 906, "y": 23, "z": 590 }, "initPos": { "x": 906, "y": 23, "z": 590 }, "autoharvest": true, "formerTarget": 3152 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1133 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7421 Footprint: Minimap: active: true x: 522 z: 58 Obstruction: active: true moving: false control group: 7421 control group 2: 0 tag: 10897 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 58 last x: 522 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 3.92411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 812 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 812, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7423 Decay: Footprint: Minimap: active: true x: 685.89664 z: 325.63686 Obstruction: active: true moving: false control group: 7423 control group 2: 0 tag: 1388 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 685.89664 y: 0 z: 325.63686 last x: 685.89664 last y diff: 0 last z: 325.63686 territory: 3 rot x: 0 rot y: 1.57163 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7423 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7440, "autocontinue": true, "force": true } ], "position": [ 685.8966369628906, 325.63685607910156 ], "angle": 1.571624755859375, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7440, "callerIID": 103, "timer": 16958 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7440, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7440, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1134 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7424 Decay: Footprint: Minimap: active: true x: 686.51784 z: 324.47439 Obstruction: active: true moving: false control group: 7424 control group 2: 0 tag: 1390 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 686.51784 y: 0 z: 324.47439 last x: 686.51784 last y diff: 0 last z: 324.47439 territory: 3 rot x: 0 rot y: 1.47158 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 34 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7424 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7440, "autocontinue": true, "force": true } ], "position": [ 686.5178375244141, 324.47438049316406 ], "angle": 1.4715728759765625, "resourceCarrying": [ { "type": "wood", "amount": 1, "max": 10 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7440, "callerIID": 103, "timer": 16972 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7440, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7440, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1135 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7425 Decay: Footprint: Minimap: active: true x: 687.15766 z: 323.31191 Obstruction: active: true moving: false control group: 7425 control group 2: 0 tag: 1392 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 687.15766 y: 0 z: 323.31191 last x: 687.15766 last y diff: 0 last z: 323.31191 territory: 3 rot x: 0 rot y: 1.3771 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7425 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7440, "autocontinue": true, "force": true } ], "position": [ 687.1576538085938, 323.31190490722656 ], "angle": 1.3770904541015625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7440, "callerIID": 103, "timer": 16991 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7440, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7440, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1136 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7426 Decay: Footprint: Minimap: active: true x: 632.58494 z: 332.4765 Obstruction: active: true moving: false control group: 7426 control group 2: 0 tag: 1394 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 632.58494 y: 0 z: 332.4765 last x: 632.58494 last y diff: 0 last z: 332.4765 territory: 3 rot x: 0 rot y: -0.98832 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "approach_tree" seed: 7426 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.GATHERING", "unitAIOrderData": [ { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } ], "position": [ 632.5849304199219, 332.4764862060547 ], "angle": -0.988311767578125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood", "target": 1613, "callerIID": 103, "timer": 17652 } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 630.341064453125, "z": 343.6717224121094 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1137 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7427 Decay: Footprint: Minimap: active: true x: 632.02916 z: 330.64873 Obstruction: active: true moving: true control group: 7427 control group 2: 0 tag: 1396 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 632.02916 y: 0 z: 330.64873 last x: 632.34147 last y diff: 0 last z: 330.55716 territory: 3 rot x: 0 rot y: -1.21467 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 39450 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 2 target entity: 1613 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 1.62722 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 631.13648 waypoint z: 332.18602 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 1.62722 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7427 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } ], "position": [ 632.0291595458984, 330.6487274169922 ], "angle": -1.21466064453125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } } ], "order": { "type": "Gather", "data": { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 630.341064453125, "z": 343.6717224121094 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1138, "gatheringTarget": 1613 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7428 Decay: Footprint: Minimap: active: true x: 633.91807 z: 331.50817 Obstruction: active: true moving: true control group: 7428 control group 2: 0 tag: 1398 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 633.91807 y: 0 z: 331.50817 last x: 634.10911 last y diff: 0 last z: 332.48322 territory: 3 rot x: 0 rot y: -2.88425 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1613 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 4.96795 facePointAfterMove: true pushing: true length: 0 length: 4 waypoint x: 628.9744 waypoint z: 331.79778 waypoint x: 627.85936 waypoint z: 330.97414 waypoint x: 629.02588 waypoint z: 327.85936 waypoint x: 633.50394 waypoint z: 329.39469 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 4.96795 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7428 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } ], "position": [ 633.9180603027344, 331.50816345214844 ], "angle": -2.884246826171875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } } ], "order": { "type": "Gather", "data": { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 630.341064453125, "z": 343.6717224121094 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1139, "gatheringTarget": 1613 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7429 Decay: Footprint: Minimap: active: true x: 712.06087 z: 316.07438 Obstruction: active: true moving: false control group: 7429 control group 2: 0 tag: 1400 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 712.06087 y: 0 z: 316.07438 last x: 712.06087 last y diff: 0 last z: 316.07438 territory: 3 rot x: 0 rot y: -0.73696 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7429 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7440, "autocontinue": true, "force": true } ], "position": [ 712.0608673095703, 316.0743713378906 ], "angle": -0.7369537353515625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7440, "callerIID": 103, "timer": 16802 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7440, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7440, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1140 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7430 Decay: Footprint: Minimap: active: true x: 710.25745 z: 314.46666 Obstruction: active: true moving: false control group: 7430 control group 2: 0 tag: 1402 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 710.25745 y: 0 z: 314.46666 last x: 710.25745 last y diff: 0 last z: 314.46666 territory: 3 rot x: 0 rot y: -0.58593 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7430 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7440, "autocontinue": true, "force": true } ], "position": [ 710.2574462890625, 314.46665954589844 ], "angle": -0.5859222412109375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7440, "callerIID": 103, "timer": 16791 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7440, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7440, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1141 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7431 Decay: Footprint: Minimap: active: true x: 708.40152 z: 312.76066 Obstruction: active: true moving: false control group: 7431 control group 2: 0 tag: 1404 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 708.40152 y: 0 z: 312.76066 last x: 708.40152 last y diff: 0 last z: 312.76066 territory: 3 rot x: 0 rot y: -0.42573 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7431 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7440, "autocontinue": true, "force": true } ], "position": [ 708.4015197753906, 312.7606506347656 ], "angle": -0.42572021484375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7440, "callerIID": 103, "timer": 16783 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7440, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 7440, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1142 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7433 Decay: Footprint: Minimap: active: true x: 357.15516 z: 842.00318 Obstruction: active: true moving: false control group: 7305 control group 2: 0 tag: 10905 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 357.15516 y: 0 z: 842.00318 last x: 357.15516 last y diff: 0 last z: 842.00318 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/military_colony.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 7433 actor: "structures/ptolemies/military_colony.xml" AIProxy: comp: { "changes": { "hitpoints": 2000, "trainingQueue": [ { "id": 1, "unitTemplate": "units/ptol/infantry_spearman_merc_a", "count": 8, "neededSlots": 0, "progress": 0.36088644344437626, "timeRemaining": 28335.275792830093 } ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1219, "gaiaUnitsQuery": 1220 } Capturable: comp: { "maxCapturePoints": 2500, "garrisonRegenRate": 12, "regenRate": 5, "capturePoints": [ 0, 2500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "CivCentre", "CivSpecific", "Civic", "Defensive", "CivilCentre", "Colony" ], "visibleClassesList": [ "Civic", "Defensive", "CivilCentre", "Colony" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 20 } ProductionQueue: comp: { "nextID": 2, "queue": [ { "id": 1, "player": 1, "unitTemplate": "units/ptol/infantry_spearman_merc_a", "count": 8, "resources": { "food": 0, "metal": 60, "stone": 0, "wood": 0 }, "population": 1, "productionStarted": true, "timeTotal": 44335.27579283009, "timeRemaining": 28335.275792830093, "neededSlots": 0 } ], "entitiesMap": {}, "timer": 17113 } RallyPoint: comp: { "pos": [ { "x": 227.90188598632812, "z": 851.80810546875 } ], "data": [ { "command": "repair", "target": 7457 } ] } RangeOverlayManager: comp: { "enabled": true, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7434 Footprint: Minimap: active: true x: 382 z: 894 Obstruction: active: true moving: false control group: 7434 control group 2: 0 tag: 10907 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 894 last x: 382 last y diff: 0 last z: 894 territory: 1 rot x: 0 rot y: 4.54281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2508 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2508, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7435 Footprint: Minimap: active: true x: 358 z: 958 Obstruction: active: true moving: false control group: 7435 control group 2: 0 tag: 10909 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 958 last x: 358 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 5.2781 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2526 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2526, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7436 Footprint: Minimap: active: true x: 366 z: 950 Obstruction: active: true moving: false control group: 7436 control group 2: 0 tag: 10911 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 950 last x: 366 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 5.57264 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2581 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7437 Decay: Footprint: Minimap: active: true x: 937.8628 z: 527.05573 Obstruction: active: true moving: false control group: 7437 control group 2: 0 tag: 10989 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 937.8628 y: 0 z: 527.05573 last x: 937.8628 last y diff: 0 last z: 527.05573 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_4x4.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "mediumdamage" seed: 20618 actor: "structures/fndn_4x4.xml" AIProxy: comp: { "changes": { "foundationBuilders": [ 7148, 7146, 7149, 7346, 7344, 7193, 7347, 7343, 7191 ], "hitpoints": 535.1809674769617, "foundationProgress": 44 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 9, "buildMultiplier": 0.5172818579717863, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/sele/house", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 150 }, "maxProgress": 0.4459841395641347, "initialised": true } Health: comp: { "maxHitpoints": 1200, "hitpoints": 535.1809674769617, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "mediumdamage" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Foundation", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7438 Footprint: Minimap: active: true x: 382 z: 902 Obstruction: active: true moving: false control group: 7438 control group 2: 0 tag: 10915 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 902 last x: 382 last y diff: 0 last z: 902 territory: 1 rot x: 0 rot y: 0.91675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2495 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2495, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7439 Decay: Footprint: Minimap: active: true x: 565.761 z: 1153.33497 Obstruction: active: true moving: false control group: 7410 control group 2: 0 tag: 10917 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 565.761 y: 0 z: 1153.33497 last x: 565.761 last y diff: 0 last z: 1153.33497 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7439 actor: "structures/ptolemies/house.xml" AIProxy: comp: { "changes": { "hitpoints": 480 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 6 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7440 Decay: Footprint: Minimap: active: true x: 703.61799 z: 325.62751 Obstruction: active: true moving: false control group: 7440 control group 2: 0 tag: 10939 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 703.61799 y: 0 z: 325.62751 last x: 703.61799 last y diff: 0 last z: 325.62751 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_7x7.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "mediumdamage" seed: 48713 actor: "structures/fndn_7x7.xml" AIProxy: comp: { "changes": { "hitpoints": 1222.8317851340573, "foundationProgress": 55, "foundationBuilders": [ 7431, 7430, 7429, 7423, 7424, 7425 ] }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 6, "buildMultiplier": 0.5841906810678652, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/spart/barracks", "costs": { "food": 0, "metal": 0, "stone": 100, "wood": 200 }, "maxProgress": 0.5558326296063897, "initialised": true } Health: comp: { "maxHitpoints": 2200, "hitpoints": 1222.8317851340573, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "mediumdamage" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Foundation", "Military", "Village", "Barracks" ], "visibleClassesList": [ "Military", "Village", "Barracks" ], "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7441 Decay: Footprint: Minimap: active: true x: 466.5005 z: 1102.46875 Obstruction: active: true moving: false control group: 7335 control group 2: 0 tag: 10921 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 466.5005 y: 0 z: 1102.46875 last x: 466.5005 last y diff: 0 last z: 1102.46875 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/market.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7441 actor: "structures/ptolemies/market.xml" AIProxy: comp: { "changes": { "hitpoints": 900 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Barter", "Economic", "Trade", "Town", "Market" ], "visibleClassesList": [ "Economic", "Trade", "Town", "Market" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Market: comp: { "traders": {}, "tradeType": {} } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7443 Decay: Footprint: Minimap: active: true x: 395.9558 z: 957.22407 Obstruction: active: true moving: false control group: 7443 control group 2: 0 tag: 1406 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 395.9558 y: 0 z: 957.22407 last x: 395.9558 last y diff: 0 last z: 957.22407 territory: 1 rot x: 0 rot y: -1.10087 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 31 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7443 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7476, "autocontinue": true, "force": true }, { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } ], "position": [ 395.95579528808594, 957.2240600585938 ], "angle": -1.100860595703125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7476, "callerIID": 103, "timer": 17457 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } } ], "order": { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1145 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7444 Decay: Footprint: Minimap: active: true x: 396.5761 z: 959.54902 Obstruction: active: true moving: false control group: 7444 control group 2: 0 tag: 1408 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 396.5761 y: 0 z: 959.54902 last x: 396.5761 last y diff: 0 last z: 959.54902 territory: 1 rot x: 0 rot y: -1.38735 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7444 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7476, "autocontinue": true, "force": true }, { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } ], "position": [ 396.5760955810547, 959.5490112304688 ], "angle": -1.3873443603515625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7476, "callerIID": 103, "timer": 17408 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } } ], "order": { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1146 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7445 Decay: Footprint: Minimap: active: true x: 396.79442 z: 960.7115 Obstruction: active: true moving: false control group: 7445 control group 2: 0 tag: 1410 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 396.79442 y: 0 z: 960.7115 last x: 396.79442 last y diff: 0 last z: 960.7115 territory: 1 rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7445 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7476, "autocontinue": true, "force": true }, { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } ], "position": [ 396.79441833496094, 960.7114868164062 ], "angle": -1.570831298828125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7476, "callerIID": 103, "timer": 17381 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } } ], "order": { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1147 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7446 Decay: Footprint: Minimap: active: true x: 396.3425 z: 961.87397 Obstruction: active: true moving: false control group: 7446 control group 2: 0 tag: 1412 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 396.3425 y: 0 z: 961.87397 last x: 396.3425 last y diff: 0 last z: 961.87397 territory: 1 rot x: 0 rot y: -1.75872 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7446 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7476, "autocontinue": true, "force": true }, { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } ], "position": [ 396.3424987792969, 961.8739624023438 ], "angle": -1.7587127685546875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7476, "callerIID": 103, "timer": 17424 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } } ], "order": { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1148 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7447 Decay: Footprint: Minimap: active: true x: 396.70867 z: 958.38654 Obstruction: active: true moving: false control group: 7447 control group 2: 0 tag: 1414 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 396.70867 y: 0 z: 958.38654 last x: 396.70867 last y diff: 0 last z: 958.38654 territory: 1 rot x: 0 rot y: -1.24611 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7447 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING", "unitAIOrderData": [ { "target": 7476, "autocontinue": true, "force": true }, { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } ], "position": [ 396.7086639404297, 958.3865356445312 ], "angle": -1.2461090087890625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: { "target": 7476, "callerIID": 103, "timer": 17425 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Pikeman" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": true, "Auras": true, "Heal": true }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2487, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/fir", "force": true, "lastPos": { "x": 358, "y": 23, "z": 970 }, "initPos": { "x": 358, "y": 23, "z": 970 } } } ], "order": { "type": "Repair", "data": { "target": 7476, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1149 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7448 Footprint: Minimap: active: true x: 918 z: 486 Obstruction: active: true moving: false control group: 7448 control group 2: 0 tag: 10925 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 486 last x: 918 last y diff: 0 last z: 486 territory: 2 rot x: 0 rot y: 1.02038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1120 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1120, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7449 Footprint: Minimap: active: true x: 622 z: 330 Obstruction: active: true moving: false control group: 7449 control group 2: 0 tag: 10927 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 330 last x: 622 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 3.03338 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1675 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1675, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7451 Footprint: Minimap: active: true x: 378 z: 878 Obstruction: active: true moving: false control group: 7451 control group 2: 0 tag: 10931 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 878 last x: 378 last y diff: 0 last z: 878 territory: 1 rot x: 0 rot y: 0.86474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2544 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2544, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7452 Footprint: Minimap: active: true x: 354 z: 866 Obstruction: active: true moving: false control group: 7452 control group 2: 0 tag: 10933 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 866 last x: 354 last y diff: 0 last z: 866 territory: 1 rot x: 0 rot y: 3.2723 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2515 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7453 Footprint: Minimap: active: true x: 782 z: 478 Obstruction: active: true moving: false control group: 7453 control group 2: 0 tag: 10935 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 478 last x: 782 last y diff: 0 last z: 478 territory: 2 rot x: 0 rot y: 3.20867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1908 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1908, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7454 Footprint: Minimap: active: true x: 814 z: 342 Obstruction: active: true moving: false control group: 7454 control group 2: 0 tag: 10937 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 342 last x: 814 last y diff: 0 last z: 342 territory: 3 rot x: 0 rot y: 5.68358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2899 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2899, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7455 Footprint: Minimap: active: true x: 466 z: 682 Obstruction: active: true moving: false control group: 7455 control group 2: 0 tag: 10941 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 682 last x: 466 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 3.73496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1261 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1261, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7456 Footprint: Minimap: active: true x: 366 z: 866 Obstruction: active: true moving: false control group: 7456 control group 2: 0 tag: 10943 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 866 last x: 366 last y diff: 0 last z: 866 territory: 1 rot x: 0 rot y: 3.31928 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2498 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2498, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7457 Decay: Footprint: Minimap: active: true x: 227.9019 z: 851.80811 Obstruction: active: true moving: false control group: 7457 control group 2: 0 tag: 10975 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 227.9019 y: 0 z: 851.80811 last x: 227.9019 last y diff: 0 last z: 851.80811 territory: 0 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_9x9.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 62480 actor: "structures/fndn_9x9.xml" AIProxy: comp: { "changes": { "foundationBuilders": [ 7239, 7228, 7231, 7232, 7243, 7238, 7242, 7244, 7227, 7229, 7230, 7226, 7240, 7241, 7381, 7379, 7382, 7383, 7380, 7378 ], "hitpoints": 667.3965699329669, "foundationProgress": 33 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 7458, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 20, "buildMultiplier": 0.407090531536904, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/ptol/military_colony", "costs": { "food": 0, "metal": 160, "stone": 160, "wood": 160 }, "maxProgress": 0.33369828496648346, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 667.3965699329669, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "CivCentre", "CivSpecific", "Foundation", "Civic", "Defensive", "CivilCentre", "Colony" ], "visibleClassesList": [ "Civic", "Defensive", "CivilCentre", "Colony" ], "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7458 Footprint: Minimap: active: true x: 227.9019 z: 851.80811 Obstruction: active: true moving: false control group: 7458 control group 2: 0 tag: 10947 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 227.9019 y: 0 z: 851.80811 last x: 227.9019 last y diff: 0 last z: 851.80811 territory: 0 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/fndn_9x9.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 62480 actor: "structures/fndn_9x9.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7457, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7459 Footprint: Minimap: active: true x: 358 z: 870 Obstruction: active: true moving: false control group: 7459 control group 2: 0 tag: 10949 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 870 last x: 358 last y diff: 0 last z: 870 territory: 1 rot x: 0 rot y: 1.33944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2545 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2545, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7460 Decay: Footprint: Minimap: active: true x: 915.6698 z: 553.41993 Obstruction: active: true moving: false control group: 7422 control group 2: 0 tag: 10951 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 915.6698 y: 0 z: 553.41993 last x: 915.6698 last y diff: 0 last z: 553.41993 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7460 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7461 Footprint: Minimap: active: true x: 782 z: 498 Obstruction: active: true moving: false control group: 7461 control group 2: 0 tag: 10953 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 498 last x: 782 last y diff: 0 last z: 498 territory: 2 rot x: 0 rot y: 5.69648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1863 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1863, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7463 Footprint: Minimap: active: true x: 774 z: 482 Obstruction: active: true moving: false control group: 7463 control group 2: 0 tag: 10957 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 482 last x: 774 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 3.12745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1907 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1907, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7464 Decay: Footprint: Minimap: active: true x: 1013.10875 z: 541.58129 Obstruction: active: true moving: true control group: 7464 control group 2: 0 tag: 1416 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1013.10875 y: 0 z: 541.58129 last x: 1013.30134 last y diff: 0 last z: 544.63512 territory: 2 rot x: 0 rot y: -3.04841 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 24 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 471.5 waypoint x: 1012 waypoint z: 524 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7464 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1013.1087493896484, 541.5812835693359 ], "angle": -3.04840087890625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1150 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7465 Decay: Footprint: Minimap: active: true x: 1013.01215 z: 540.04958 Obstruction: active: true moving: true control group: 7465 control group 2: 0 tag: 1418 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1013.01215 y: 0 z: 540.04958 last x: 1013.20473 last y diff: 0 last z: 543.10341 territory: 0 rot x: 0 rot y: -3.04841 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 24 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 471.5 waypoint x: 1012 waypoint z: 524 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7465 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1013.0121459960938, 540.0495758056641 ], "angle": -3.04840087890625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1151 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7466 Decay: Footprint: Minimap: active: true x: 1012.64596 z: 534.24248 Obstruction: active: true moving: true control group: 7466 control group 2: 0 tag: 1420 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1012.64596 y: 0 z: 534.24248 last x: 1012.83854 last y diff: 0 last z: 537.29632 territory: 0 rot x: 0 rot y: -3.04841 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 24 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 471.5 waypoint x: 1012 waypoint z: 524 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7466 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1012.6459503173828, 534.2424774169922 ], "angle": -3.04840087890625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1152 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7467 Decay: Footprint: Minimap: active: true x: 1013.45517 z: 547.07479 Obstruction: active: true moving: true control group: 7467 control group 2: 0 tag: 1422 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1013.45517 y: 0 z: 547.07479 last x: 1013.64776 last y diff: 0 last z: 550.12862 territory: 2 rot x: 0 rot y: -3.04841 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 24 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 471.5 waypoint x: 1012 waypoint z: 524 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7467 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1013.4551696777344, 547.0747833251953 ], "angle": -3.04840087890625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1153 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7468 Decay: Footprint: Minimap: active: true x: 1012.73816 z: 535.70476 Obstruction: active: true moving: true control group: 7468 control group 2: 0 tag: 1424 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1012.73816 y: 0 z: 535.70476 last x: 1012.93075 last y diff: 0 last z: 538.7586 territory: 0 rot x: 0 rot y: -3.04841 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 929.17035 target pos y: 213.40226 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 15.29969 facePointAfterMove: true pushing: true length: 24 waypoint x: 929.17035 waypoint z: 213.40226 waypoint x: 929.33518 waypoint z: 221.45113 waypoint x: 932.9176 waypoint z: 228.97556 waypoint x: 936.2088 waypoint z: 234.23778 waypoint x: 939.8544 waypoint z: 238.86889 waypoint x: 944.1772 waypoint z: 243.68444 waypoint x: 950.3386 waypoint z: 250.09221 waypoint x: 954.9193 waypoint z: 254.7961 waypoint x: 959.20965 waypoint z: 259.14805 waypoint x: 963.85482 waypoint z: 263.82403 waypoint x: 970.1774 waypoint z: 270.16201 waypoint x: 975.3387 waypoint z: 275.331 waypoint x: 979.91935 waypoint z: 279.9155 waypoint x: 984.20968 waypoint z: 284.20775 waypoint x: 988.85483 waypoint z: 288.85387 waypoint x: 996.5 waypoint z: 296.5 waypoint x: 996.5 waypoint z: 324 waypoint x: 997 waypoint z: 338.25 waypoint x: 998.25 waypoint z: 346.375 waypoint x: 1002.875 waypoint z: 354.4375 waypoint x: 1005.6875 waypoint z: 359.46875 waypoint x: 1011.5 waypoint z: 367.5 waypoint x: 1011.5 waypoint z: 471.5 waypoint x: 1012 waypoint z: 524 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.29969 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7468 actor: "units/persians/cavalry_archer_b_m.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.WALKING", "unitAIOrderData": [ { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } ], "position": [ 1012.7381591796875, 535.7047576904297 ], "angle": -3.04840087890625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 929.1703491210938, "z": 213.40225219726562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 929.1703491210938, "z": 213.40225219726562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1154 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7469 Footprint: Minimap: active: true x: 842 z: 310 Obstruction: active: true moving: false control group: 7469 control group 2: 0 tag: 10959 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 310 last x: 842 last y diff: 0 last z: 310 territory: 3 rot x: 0 rot y: 3.3096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2931 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2931, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7470 Footprint: Minimap: active: true x: 842 z: 310 Obstruction: active: true moving: false control group: 7470 control group 2: 0 tag: 10961 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 310 last x: 842 last y diff: 0 last z: 310 territory: 3 rot x: 0 rot y: 3.3096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2931 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2931, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7471 Decay: Footprint: Minimap: active: true x: 1055.63892 z: 651.52814 Obstruction: active: true moving: false control group: 7360 control group 2: 0 tag: 10965 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1055.63892 y: 0 z: 651.52814 last x: 1055.63892 last y diff: 0 last z: 651.52814 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/market.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7471 actor: "structures/seleucids/market.xml" AIProxy: comp: { "changes": { "hitpoints": 1500 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1500, "hitpoints": 1500, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "Barter", "Economic", "Trade", "Town", "Market" ], "visibleClassesList": [ "Economic", "Trade", "Town", "Market" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Market: comp: { "traders": {}, "tradeType": {} } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7473 Decay: Footprint: Minimap: active: true x: 795.98865 z: 532.03138 Obstruction: active: true moving: false control group: 7473 control group 2: 0 tag: 10997 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 795.98865 y: 0 z: 532.03138 last x: 795.98865 last y diff: 0 last z: 532.03138 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_4x4.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 60537 actor: "structures/fndn_4x4.xml" AIProxy: comp: { "changes": { "foundationBuilders": [ 6806, 6805, 6913, 6722, 6723, 6804 ], "hitpoints": 151.22652395635336, "foundationProgress": 12 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 6, "buildMultiplier": 0.5841906810678652, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/sele/house", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 150 }, "maxProgress": 0.12602210329696115, "initialised": true } Health: comp: { "maxHitpoints": 1200, "hitpoints": 151.22652395635336, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Foundation", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7474 Footprint: Minimap: active: true x: 382 z: 922 Obstruction: active: true moving: false control group: 7474 control group 2: 0 tag: 10977 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 922 last x: 382 last y diff: 0 last z: 922 territory: 1 rot x: 0 rot y: 0.94961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2548 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2548, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7475 Footprint: Minimap: active: true x: 358 z: 986 Obstruction: active: true moving: false control group: 7475 control group 2: 0 tag: 10979 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 986 last x: 358 last y diff: 0 last z: 986 territory: 1 rot x: 0 rot y: 2.76134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2494 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2494, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7476 Decay: Footprint: Minimap: active: true x: 387.78672 z: 960.71131 Obstruction: active: true moving: false control group: 7476 control group 2: 0 tag: 10985 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 387.78672 y: 0 z: 960.71131 last x: 387.78672 last y diff: 0 last z: 960.71131 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_3x3.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 12895 actor: "structures/fndn_3x3.xml" AIProxy: comp: { "changes": { "foundationBuilders": [ 7445, 7444, 7446, 7447, 6654, 7443, 7275, 6777, 6769, 6656, 6775, 6776 ], "hitpoints": 225.81273737870185, "foundationProgress": 22 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 12, "buildMultiplier": 0.47451028062635475, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/ptol/defense_tower", "costs": { "food": 0, "metal": 0, "stone": 100, "wood": 100 }, "maxProgress": 0.22581273737870186, "initialised": true } Health: comp: { "maxHitpoints": 1000, "hitpoints": 225.81273737870185, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "classesList": [ "Structure", "Foundation", "Defensive", "Tower", "StoneTower" ], "visibleClassesList": [ "Defensive", "Tower", "StoneTower" ], "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7477 Decay: Footprint: Minimap: active: true x: 635.62581 z: 326.11742 Obstruction: active: true moving: true control group: 7477 control group 2: 0 tag: 1426 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 635.62581 y: 0 z: 326.11742 last x: 636.98174 last y diff: 0 last z: 324.28451 territory: 3 rot x: 0 rot y: -0.66794 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1613 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 11.39986 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 631.13648 waypoint z: 332.18602 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.39986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7477 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } ], "position": [ 635.6258087158203, 326.11741638183594 ], "angle": -0.667938232421875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } } ], "order": { "type": "Gather", "data": { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1155, "gatheringTarget": 1613 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7478 Decay: Footprint: Minimap: active: true x: 633.42521 z: 328.96293 Obstruction: active: true moving: true control group: 7478 control group 2: 0 tag: 1428 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 633.42521 y: 0 z: 328.96293 last x: 634.66352 last y diff: 0 last z: 327.41825 territory: 3 rot x: 0 rot y: -0.69896 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1613 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 9.8989 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 631.13648 waypoint z: 332.18602 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.8989 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7478 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } ], "position": [ 633.4252014160156, 328.9629211425781 ], "angle": -0.6989593505859375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } } ], "order": { "type": "Gather", "data": { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1156, "gatheringTarget": 1613 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7479 Decay: Footprint: Minimap: active: true x: 636.74857 z: 324.59971 Obstruction: active: true moving: true control group: 7479 control group 2: 0 tag: 1430 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 636.74857 y: 0 z: 324.59971 last x: 638.14422 last y diff: 0 last z: 323.12203 territory: 3 rot x: 0 rot y: -0.763 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1613 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 speed multiplier: 1 current speed: 10.16297 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 631.13648 waypoint z: 332.18602 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.16297 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7479 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.GATHER.APPROACHING", "unitAIOrderData": [ { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } ], "position": [ 636.7485656738281, 324.5997009277344 ], "angle": -0.7629852294921875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "lastGathered": "wood" } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } } ], "order": { "type": "Gather", "data": { "target": 1613, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 630, "y": 23, "z": 334 }, "initPos": { "x": 630, "y": 23, "z": 334 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1157, "gatheringTarget": 1613 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7480 Decay: Footprint: Minimap: active: true x: 633.57587 z: 262.5414 Obstruction: active: true moving: true control group: 7480 control group 2: 0 tag: 1432 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 633.57587 y: 0 z: 262.5414 last x: 634.35503 last y diff: 0 last z: 260.39872 territory: 3 rot x: 0 rot y: -0.4189 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7504 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 11.39994 facePointAfterMove: true pushing: true length: 5 waypoint x: 639.5 waypoint z: 325.5 waypoint x: 639.5 waypoint z: 302.5 waypoint x: 636 waypoint z: 287.5 waypoint x: 632.5 waypoint z: 272.5 waypoint x: 632.5 waypoint z: 265.5 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.39994 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7480 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7504, "autocontinue": true, "force": true } ], "position": [ 633.5758666992188, 262.54139709472656 ], "angle": -0.4188995361328125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7504, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7504, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1158 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7481 Decay: Footprint: Minimap: active: true x: 633.10303 z: 263.8417 Obstruction: active: true moving: true control group: 7481 control group 2: 0 tag: 1434 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 633.10303 y: 0 z: 263.8417 last x: 633.8822 last y diff: 0 last z: 261.69901 territory: 3 rot x: 0 rot y: -0.4189 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7504 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 11.39994 facePointAfterMove: true pushing: true length: 5 waypoint x: 639.5 waypoint z: 325.5 waypoint x: 639.5 waypoint z: 302.5 waypoint x: 636 waypoint z: 287.5 waypoint x: 632.5 waypoint z: 272.5 waypoint x: 632.5 waypoint z: 265.5 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.39994 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7481 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7504, "autocontinue": true, "force": true } ], "position": [ 633.10302734375, 263.84169006347656 ], "angle": -0.4188995361328125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7504, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7504, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1159 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7482 Decay: Footprint: Minimap: active: true x: 632.5 z: 265.5 Obstruction: active: true moving: true control group: 7482 control group 2: 0 tag: 1436 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 632.5 y: 0 z: 265.5 last x: 633.18757 last y diff: 0 last z: 263.60923 territory: 3 rot x: 0 rot y: -0.4189 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7504 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 10.05967 facePointAfterMove: true pushing: true length: 4 waypoint x: 639.5 waypoint z: 325.5 waypoint x: 639.5 waypoint z: 302.5 waypoint x: 636 waypoint z: 287.5 waypoint x: 632.5 waypoint z: 272.5 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.05967 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7482 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7504, "autocontinue": true, "force": true } ], "position": [ 632.5, 265.5 ], "angle": -0.4188995361328125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7504, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7504, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1160 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7483 Decay: Footprint: Minimap: active: true x: 925.60505 z: 543.48102 Obstruction: active: true moving: false control group: 7432 control group 2: 0 tag: 10983 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 925.60505 y: 0 z: 543.48102 last x: 925.60505 last y diff: 0 last z: 543.48102 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7483 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7484 Footprint: Minimap: active: true x: 382 z: 914 Obstruction: active: true moving: false control group: 7484 control group 2: 0 tag: 10987 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 914 last x: 382 last y diff: 0 last z: 914 territory: 1 rot x: 0 rot y: 2.68247 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2534 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2534, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7485 Footprint: Minimap: active: true x: 370 z: 938 Obstruction: active: true moving: false control group: 7485 control group 2: 0 tag: 10991 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 938 last x: 370 last y diff: 0 last z: 938 territory: 1 rot x: 0 rot y: 3.4743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2547 actor: "flora/trees/pine.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2547, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7486 Decay: Footprint: Minimap: active: true x: 788.55726 z: 518.9209 Obstruction: active: true moving: false control group: 7472 control group 2: 0 tag: 10993 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 788.55726 y: 0 z: 518.9209 last x: 788.55726 last y diff: 0 last z: 518.9209 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7486 actor: "structures/seleucids/house.xml" AIProxy: comp: { "changes": { "hitpoints": 1200 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, true, true, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} Population: comp: { "bonus": 10 } ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7487 Decay: Footprint: Minimap: active: true x: 461.14686 z: 947.16172 Obstruction: active: true moving: true control group: 7487 control group 2: 0 tag: 1438 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 461.14686 y: 0 z: 947.16172 last x: 463.04102 last y diff: 0 last z: 948.04102 territory: 1 rot x: 0 rot y: -2.06882 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7433 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 10.44167 facePointAfterMove: true pushing: true length: 18 waypoint x: 360.5 waypoint z: 864.5 waypoint x: 364.5 waypoint z: 868.5 waypoint x: 370 waypoint z: 874 waypoint x: 376.5 waypoint z: 880.5 waypoint x: 384.5 waypoint z: 884.5 waypoint x: 390.5 waypoint z: 885 waypoint x: 396.5 waypoint z: 885.5 waypoint x: 402 waypoint z: 891 waypoint x: 409.5 waypoint z: 898.5 waypoint x: 409.5 waypoint z: 905.5 waypoint x: 413.5 waypoint z: 913 waypoint x: 417 waypoint z: 918.25 waypoint x: 420.75 waypoint z: 922.875 waypoint x: 424.625 waypoint z: 927.1875 waypoint x: 433.0625 waypoint z: 935.84375 waypoint x: 441.5 waypoint z: 944.5 waypoint x: 450.5 waypoint z: 944.5 waypoint x: 456.5 waypoint z: 946 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.44167 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7487 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7433, "autocontinue": true, "force": true } ], "position": [ 461.1468505859375, 947.1617126464844 ], "angle": -2.068817138671875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7433, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7433, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1161 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7488 Decay: Footprint: Minimap: active: true x: 458.30909 z: 946.45228 Obstruction: active: true moving: true control group: 7488 control group 2: 0 tag: 1440 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 458.30909 y: 0 z: 946.45228 last x: 460.40455 last y diff: 0 last z: 946.97614 territory: 1 rot x: 0 rot y: -1.88497 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7433 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 10.79987 facePointAfterMove: true pushing: true length: 19 waypoint x: 363.5 waypoint z: 861.5 waypoint x: 369 waypoint z: 862.5 waypoint x: 374.25 waypoint z: 865.5 waypoint x: 378.875 waypoint z: 869 waypoint x: 383.1875 waypoint z: 872.75 waypoint x: 387.84375 waypoint z: 877.125 waypoint x: 392.17188 waypoint z: 881.3125 waypoint x: 397.33594 waypoint z: 886.40625 waypoint x: 402.41797 waypoint z: 891.45313 waypoint x: 409.5 waypoint z: 898.5 waypoint x: 409.5 waypoint z: 905.5 waypoint x: 413.5 waypoint z: 913 waypoint x: 417 waypoint z: 918.25 waypoint x: 420.75 waypoint z: 922.875 waypoint x: 424.625 waypoint z: 927.1875 waypoint x: 433.0625 waypoint z: 935.84375 waypoint x: 441.5 waypoint z: 944.5 waypoint x: 450.5 waypoint z: 944.5 waypoint x: 456.5 waypoint z: 946 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.79987 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7488 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7433, "autocontinue": true, "force": true } ], "position": [ 458.30908203125, 946.4522705078125 ], "angle": -1.8849639892578125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7433, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7433, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1162 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7489 Decay: Footprint: Minimap: active: true x: 462.8103 z: 947.8103 Obstruction: active: true moving: true control group: 7489 control group 2: 0 tag: 1442 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 462.8103 y: 0 z: 947.8103 last x: 464.33761 last y diff: 0 last z: 949.33761 territory: 1 rot x: 0 rot y: -2.3562 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7433 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 10.79987 facePointAfterMove: true pushing: true length: 19 waypoint x: 359.5 waypoint z: 865.5 waypoint x: 364 waypoint z: 869 waypoint x: 369.75 waypoint z: 874.25 waypoint x: 376.5 waypoint z: 880.5 waypoint x: 384.5 waypoint z: 884.5 waypoint x: 390.5 waypoint z: 885 waypoint x: 396.5 waypoint z: 885.5 waypoint x: 402 waypoint z: 891 waypoint x: 409.5 waypoint z: 898.5 waypoint x: 409.5 waypoint z: 905.5 waypoint x: 413.5 waypoint z: 913 waypoint x: 417 waypoint z: 918.25 waypoint x: 420.75 waypoint z: 922.875 waypoint x: 424.625 waypoint z: 927.1875 waypoint x: 433.0625 waypoint z: 935.84375 waypoint x: 441.5 waypoint z: 944.5 waypoint x: 450.5 waypoint z: 944.5 waypoint x: 456.5 waypoint z: 946 waypoint x: 462.5 waypoint z: 947.5 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.79987 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7489 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7433, "autocontinue": true, "force": true } ], "position": [ 462.81028747558594, 947.8102874755859 ], "angle": -2.3561859130859375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7433, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7433, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1163 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7490 Decay: Footprint: Minimap: active: true x: 464.224 z: 949.224 Obstruction: active: true moving: true control group: 7490 control group 2: 0 tag: 1444 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 464.224 y: 0 z: 949.224 last x: 465.75132 last y diff: 0 last z: 950.75132 territory: 1 rot x: 0 rot y: -2.3562 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7433 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 10.79987 facePointAfterMove: true pushing: true length: 19 waypoint x: 359.5 waypoint z: 865.5 waypoint x: 364 waypoint z: 869 waypoint x: 369.75 waypoint z: 874.25 waypoint x: 376.5 waypoint z: 880.5 waypoint x: 384.5 waypoint z: 884.5 waypoint x: 390.5 waypoint z: 885 waypoint x: 396.5 waypoint z: 885.5 waypoint x: 402 waypoint z: 891 waypoint x: 409.5 waypoint z: 898.5 waypoint x: 409.5 waypoint z: 905.5 waypoint x: 413.5 waypoint z: 913 waypoint x: 417 waypoint z: 918.25 waypoint x: 420.75 waypoint z: 922.875 waypoint x: 424.625 waypoint z: 927.1875 waypoint x: 433.0625 waypoint z: 935.84375 waypoint x: 441.5 waypoint z: 944.5 waypoint x: 450.5 waypoint z: 944.5 waypoint x: 456.5 waypoint z: 946 waypoint x: 462.5 waypoint z: 947.5 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.79987 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7490 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7433, "autocontinue": true, "force": true } ], "position": [ 464.2239990234375, 949.2239990234375 ], "angle": -2.3561859130859375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7433, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7433, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1164 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7491 Decay: Footprint: Minimap: active: true x: 456.27475 z: 945.9437 Obstruction: active: true moving: true control group: 7491 control group 2: 0 tag: 1446 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 456.27475 y: 0 z: 945.9437 last x: 458.37017 last y diff: 0 last z: 946.46755 territory: 1 rot x: 0 rot y: -1.88497 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7433 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 10.79964 facePointAfterMove: true pushing: true length: 18 waypoint x: 364.5 waypoint z: 860.5 waypoint x: 372 waypoint z: 864.5 waypoint x: 376.75 waypoint z: 867.5 waypoint x: 381.625 waypoint z: 871.5 waypoint x: 386.0625 waypoint z: 875.5 waypoint x: 390.78125 waypoint z: 880 waypoint x: 395.14063 waypoint z: 884.25 waypoint x: 401.32032 waypoint z: 890.375 waypoint x: 405.41016 waypoint z: 894.4375 waypoint x: 409.5 waypoint z: 898.5 waypoint x: 409.5 waypoint z: 905.5 waypoint x: 413.5 waypoint z: 913 waypoint x: 417 waypoint z: 918.25 waypoint x: 420.75 waypoint z: 922.875 waypoint x: 424.625 waypoint z: 927.1875 waypoint x: 433.0625 waypoint z: 935.84375 waypoint x: 441.5 waypoint z: 944.5 waypoint x: 450.5 waypoint z: 944.5 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.79964 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7491 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7433, "autocontinue": true, "force": true } ], "position": [ 456.2747497558594, 945.9436950683594 ], "angle": -1.8849639892578125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7433, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7433, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1165 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7492 Decay: Footprint: Minimap: active: true x: 438.07032 z: 978.08811 Obstruction: active: true moving: true control group: 7492 control group 2: 0 tag: 1448 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 438.07032 y: 0 z: 978.08811 last x: 439.75176 last y diff: 0 last z: 979.43882 territory: 1 rot x: 0 rot y: -2.27053 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7433 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 10.784 facePointAfterMove: true pushing: true length: 21 waypoint x: 358.5 waypoint z: 866.5 waypoint x: 363.5 waypoint z: 871 waypoint x: 368 waypoint z: 875.25 waypoint x: 372.5 waypoint z: 879.5 waypoint x: 372.5 waypoint z: 888 waypoint x: 374 waypoint z: 893.75 waypoint x: 376.75 waypoint z: 898.625 waypoint x: 380.5 waypoint z: 904.5 waypoint x: 385 waypoint z: 908 waypoint x: 389.25 waypoint z: 911.75 waypoint x: 393.875 waypoint z: 916.125 waypoint x: 398.1875 waypoint z: 920.3125 waypoint x: 403.84375 waypoint z: 925.90625 waypoint x: 408.17188 waypoint z: 930.20313 waypoint x: 413.5 waypoint z: 935.5 waypoint x: 413.5 waypoint z: 945 waypoint x: 417 waypoint z: 953.25 waypoint x: 420.25 waypoint z: 958.875 waypoint x: 423.875 waypoint z: 963.6875 waypoint x: 428.6875 waypoint z: 969.09375 waypoint x: 433.59375 waypoint z: 973.79688 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.784 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7492 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: comp: { "changes": { "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7433, "autocontinue": true, "force": true } ], "position": [ 438.0703125, 978.0881042480469 ], "angle": -2.2705230712890625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger", "Basic" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Ranged", "Slinger" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7433, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7433, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1166 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7493 Footprint: Minimap: active: true x: 358 z: 946 Obstruction: active: true moving: false control group: 7493 control group 2: 0 tag: 10995 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 946 last x: 358 last y diff: 0 last z: 946 territory: 1 rot x: 0 rot y: 2.28608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2619 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2619, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7494 Decay: Footprint: Minimap: active: true x: 443.75351 z: 886.3238 Obstruction: active: true moving: true control group: 7494 control group 2: 0 tag: 1450 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 443.75351 y: 0 z: 886.3238 last x: 445.52781 last y diff: 0 last z: 886.62671 territory: 1 rot x: 0 rot y: -1.79987 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7457 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 15 waypoint x: 252.5 waypoint z: 852.5 waypoint x: 288 waypoint z: 852.5 waypoint x: 307.75 waypoint z: 854.5 waypoint x: 320.125 waypoint z: 858 waypoint x: 326.8125 waypoint z: 860.25 waypoint x: 333.15625 waypoint z: 864.375 waypoint x: 339.5 waypoint z: 868.5 waypoint x: 345.5 waypoint z: 868.5 waypoint x: 355.5 waypoint z: 872.5 waypoint x: 362 waypoint z: 872.5 waypoint x: 368.75 waypoint z: 876 waypoint x: 376.5 waypoint z: 880.5 waypoint x: 384.5 waypoint z: 884.5 waypoint x: 418.5 waypoint z: 884.5 waypoint x: 436 waypoint z: 885 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7494 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 443.7535095214844, 886.3237915039062 ], "angle": -1.79986572265625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1221 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7495 Decay: Footprint: Minimap: active: true x: 440.44671 z: 885.80427 Obstruction: active: true moving: true control group: 7495 control group 2: 0 tag: 1452 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 440.44671 y: 0 z: 885.80427 last x: 442.51844 last y diff: 0 last z: 886.16913 territory: 1 rot x: 0 rot y: -1.80602 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7457 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 10.5182 facePointAfterMove: true pushing: true length: 15 waypoint x: 252.5 waypoint z: 852.5 waypoint x: 288 waypoint z: 852.5 waypoint x: 307.75 waypoint z: 854.5 waypoint x: 320.125 waypoint z: 858 waypoint x: 326.8125 waypoint z: 860.25 waypoint x: 333.15625 waypoint z: 864.375 waypoint x: 339.5 waypoint z: 868.5 waypoint x: 345.5 waypoint z: 868.5 waypoint x: 355.5 waypoint z: 872.5 waypoint x: 362 waypoint z: 872.5 waypoint x: 368.75 waypoint z: 876 waypoint x: 376.5 waypoint z: 880.5 waypoint x: 384.5 waypoint z: 884.5 waypoint x: 417 waypoint z: 884.5 waypoint x: 433.75 waypoint z: 885 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.5182 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7495 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 440.4467010498047, 885.8042602539062 ], "angle": -1.8060150146484375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1222 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7496 Decay: Footprint: Minimap: active: true x: 437.09578 z: 886.46557 Obstruction: active: true moving: true control group: 7496 control group 2: 0 tag: 1454 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 437.09578 y: 0 z: 886.46557 last x: 438.83703 last y diff: 0 last z: 886.92161 territory: 1 rot x: 0 rot y: -1.89683 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7457 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 15 waypoint x: 252.5 waypoint z: 852.5 waypoint x: 288 waypoint z: 852.5 waypoint x: 307.75 waypoint z: 854.5 waypoint x: 320.125 waypoint z: 858 waypoint x: 326.8125 waypoint z: 860.25 waypoint x: 333.15625 waypoint z: 864.375 waypoint x: 339.5 waypoint z: 868.5 waypoint x: 345.5 waypoint z: 868.5 waypoint x: 355.5 waypoint z: 872.5 waypoint x: 362 waypoint z: 872.5 waypoint x: 368.75 waypoint z: 876 waypoint x: 376.5 waypoint z: 880.5 waypoint x: 384.5 waypoint z: 884.5 waypoint x: 415.5 waypoint z: 884.5 waypoint x: 431.5 waypoint z: 885 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7496 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 437.0957794189453, 886.4655609130859 ], "angle": -1.896820068359375 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1223 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7497 Decay: Footprint: Minimap: active: true x: 447.49575 z: 886.57265 Obstruction: active: true moving: true control group: 7497 control group 2: 0 tag: 1456 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 447.49575 y: 0 z: 886.57265 last x: 448.90244 last y diff: 0 last z: 887.04923 territory: 1 rot x: 0 rot y: -1.9683 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7457 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 7.42626 facePointAfterMove: true pushing: true length: 16 waypoint x: 252.5 waypoint z: 852.5 waypoint x: 288 waypoint z: 852.5 waypoint x: 307.75 waypoint z: 854.5 waypoint x: 320.125 waypoint z: 858 waypoint x: 326.8125 waypoint z: 860.25 waypoint x: 333.15625 waypoint z: 864.375 waypoint x: 339.5 waypoint z: 868.5 waypoint x: 345.5 waypoint z: 868.5 waypoint x: 355.5 waypoint z: 872.5 waypoint x: 362 waypoint z: 872.5 waypoint x: 368.75 waypoint z: 876 waypoint x: 376.5 waypoint z: 880.5 waypoint x: 384.5 waypoint z: 884.5 waypoint x: 419 waypoint z: 884.5 waypoint x: 436.75 waypoint z: 885 waypoint x: 446.625 waypoint z: 886.25 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.42626 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7497 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 447.49574279785156, 886.5726470947266 ], "angle": -1.968292236328125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1224 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7498 Decay: Footprint: Minimap: active: true x: 445.08526 z: 886.99463 Obstruction: active: true moving: true control group: 7498 control group 2: 0 tag: 1458 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 445.08526 y: 0 z: 886.99463 last x: 446.59748 last y diff: 0 last z: 887.61268 territory: 1 rot x: 0 rot y: -2.02654 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7457 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 8.16831 facePointAfterMove: true pushing: true length: 16 waypoint x: 252.5 waypoint z: 852.5 waypoint x: 288 waypoint z: 852.5 waypoint x: 307.75 waypoint z: 854.5 waypoint x: 320.125 waypoint z: 858 waypoint x: 326.8125 waypoint z: 860.25 waypoint x: 333.15625 waypoint z: 864.375 waypoint x: 339.5 waypoint z: 868.5 waypoint x: 345.5 waypoint z: 868.5 waypoint x: 355.5 waypoint z: 872.5 waypoint x: 362 waypoint z: 872.5 waypoint x: 368.75 waypoint z: 876 waypoint x: 376.5 waypoint z: 880.5 waypoint x: 384.5 waypoint z: 884.5 waypoint x: 417.5 waypoint z: 884.5 waypoint x: 434.5 waypoint z: 885 waypoint x: 443.5 waypoint z: 885.75 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.16831 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7498 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 445.0852508544922, 886.99462890625 ], "angle": -2.0265350341796875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1225 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7499 Decay: Footprint: Minimap: active: true x: 441.73511 z: 887.61236 Obstruction: active: true moving: true control group: 7499 control group 2: 0 tag: 1460 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 441.73511 y: 0 z: 887.61236 last x: 442.47812 last y diff: 0 last z: 887.83158 territory: 1 rot x: 0 rot y: -1.92867 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7457 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 3.87342 facePointAfterMove: true pushing: true length: 15 waypoint x: 252.5 waypoint z: 852.5 waypoint x: 288 waypoint z: 852.5 waypoint x: 307.75 waypoint z: 854.5 waypoint x: 320.125 waypoint z: 858 waypoint x: 326.8125 waypoint z: 860.25 waypoint x: 333.15625 waypoint z: 864.375 waypoint x: 339.5 waypoint z: 868.5 waypoint x: 345.5 waypoint z: 868.5 waypoint x: 355.5 waypoint z: 872.5 waypoint x: 362 waypoint z: 872.5 waypoint x: 368.75 waypoint z: 876 waypoint x: 376.5 waypoint z: 880.5 waypoint x: 384.5 waypoint z: 884.5 waypoint x: 416 waypoint z: 884.5 waypoint x: 432.25 waypoint z: 885 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.87342 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7499 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 441.735107421875, 887.6123504638672 ], "angle": -1.9286651611328125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1226 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7500 Decay: Footprint: Minimap: active: true x: 445.8889 z: 884.90711 Obstruction: active: true moving: true control group: 7500 control group 2: 0 tag: 1462 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 445.8889 y: 0 z: 884.90711 last x: 447.63276 last y diff: 0 last z: 885.38143 territory: 1 rot x: 0 rot y: -1.9067 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7457 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 9.03624 facePointAfterMove: true pushing: true length: 15 waypoint x: 252.5 waypoint z: 852.5 waypoint x: 288 waypoint z: 852.5 waypoint x: 307.75 waypoint z: 854.5 waypoint x: 320.125 waypoint z: 858 waypoint x: 326.8125 waypoint z: 860.25 waypoint x: 333.15625 waypoint z: 864.375 waypoint x: 339.5 waypoint z: 868.5 waypoint x: 345.5 waypoint z: 868.5 waypoint x: 355.5 waypoint z: 872.5 waypoint x: 362 waypoint z: 872.5 waypoint x: 368.75 waypoint z: 876 waypoint x: 376.5 waypoint z: 880.5 waypoint x: 384.5 waypoint z: 884.5 waypoint x: 420.5 waypoint z: 884.5 waypoint x: 439 waypoint z: 885 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.03624 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7500 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 445.8888854980469, 884.9071044921875 ], "angle": -1.9066925048828125 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1227 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7501 Decay: Footprint: Minimap: active: true x: 442.3464 z: 885.30648 Obstruction: active: true moving: true control group: 7501 control group 2: 0 tag: 1464 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 442.3464 y: 0 z: 885.30648 last x: 444.00876 last y diff: 0 last z: 885.91886 territory: 1 rot x: 0 rot y: -1.99367 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7457 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 8.85793 facePointAfterMove: true pushing: true length: 15 waypoint x: 252.5 waypoint z: 852.5 waypoint x: 288 waypoint z: 852.5 waypoint x: 307.75 waypoint z: 854.5 waypoint x: 320.125 waypoint z: 858 waypoint x: 326.8125 waypoint z: 860.25 waypoint x: 333.15625 waypoint z: 864.375 waypoint x: 339.5 waypoint z: 868.5 waypoint x: 345.5 waypoint z: 868.5 waypoint x: 355.5 waypoint z: 872.5 waypoint x: 362 waypoint z: 872.5 waypoint x: 368.75 waypoint z: 876 waypoint x: 376.5 waypoint z: 880.5 waypoint x: 384.5 waypoint z: 884.5 waypoint x: 419 waypoint z: 884.5 waypoint x: 436.75 waypoint z: 885 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.85793 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7501 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 442.3463897705078, 885.3064727783203 ], "angle": -1.9936676025390625 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1228 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7502 Decay: Footprint: Minimap: active: true x: 438.62162 z: 885.64957 Obstruction: active: true moving: true control group: 7502 control group 2: 0 tag: 1466 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 438.62162 y: 0 z: 885.64957 last x: 440.4058 last y diff: 0 last z: 885.88746 territory: 1 rot x: 0 rot y: -1.75559 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7457 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 speed multiplier: 1 current speed: 8.99991 facePointAfterMove: true pushing: true length: 15 waypoint x: 252.5 waypoint z: 852.5 waypoint x: 288 waypoint z: 852.5 waypoint x: 307.75 waypoint z: 854.5 waypoint x: 320.125 waypoint z: 858 waypoint x: 326.8125 waypoint z: 860.25 waypoint x: 333.15625 waypoint z: 864.375 waypoint x: 339.5 waypoint z: 868.5 waypoint x: 345.5 waypoint z: 868.5 waypoint x: 355.5 waypoint z: 872.5 waypoint x: 362 waypoint z: 872.5 waypoint x: 368.75 waypoint z: 876 waypoint x: 376.5 waypoint z: 880.5 waypoint x: 384.5 waypoint z: 884.5 waypoint x: 417 waypoint z: 884.5 waypoint x: 433.75 waypoint z: 885 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_swordsman_a.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 7502 actor: "units/ptolemies/infantry_swordsman_a.xml" AIProxy: comp: { "changes": { "hitpoints": 125, "idle": false, "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING", "unitAIOrderData": [ { "target": 7457, "autocontinue": true, "force": true } ], "position": [ 438.6216125488281, 885.6495666503906 ], "angle": -1.755584716796875 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 125, "regenRate": 1, "idleRegenRate": 0 } Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "CitizenSoldier", "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary", "Advanced" ], "visibleClassesList": [ "Builder", "Citizen", "Worker", "Soldier", "Infantry", "Melee", "Swordsman", "Mercenary" ], "phenotype": "male", "controllable": true } Loot: comp: {} Looter: comp: {} Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 7457, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 1229 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7503 Footprint: Minimap: active: true x: 386 z: 890 Obstruction: active: true moving: false control group: 7503 control group 2: 0 tag: 10999 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 890 last x: 386 last y diff: 0 last z: 890 territory: 1 rot x: 0 rot y: 3.72193 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/fir_tree.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2514 actor: "flora/trees/fir_tree.xml" Identity: comp: { "classesList": [], "visibleClassesList": [], "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2514, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7504 Decay: Footprint: Minimap: active: true x: 640.0796 z: 337.19883 Obstruction: active: true moving: false control group: 7462 control group 2: 0 tag: 11001 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 640.0796 y: 0 z: 337.19883 last x: 640.0796 last y diff: 0 last z: 337.19883 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7504 actor: "structures/spartans/storehouse.xml" AIProxy: comp: { "changes": { "hitpoints": 880.0000000000001 }, "needsFullGet": true, "cmpAIInterface": { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "ValueModification": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } } AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 12, "regenRate": 0.5, "capturePoints": [ 0, 0, 0, 550, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false ], "seen": [ false, false, false, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "classesList": [ "Structure", "DropsiteWood", "DropsiteMetal", "DropsiteStone", "Economic", "Village", "Storehouse" ], "visibleClassesList": [ "Economic", "Village", "Storehouse" ], "phenotype": "default", "controllable": true } Loot: comp: {} Looter: comp: {} ProductionQueue: comp: { "nextID": 1, "queue": [], "entitiesMap": {} } RangeOverlayManager: comp: { "enabled": false, "enabledRangeTypes": { "Attack": false, "Auras": false, "Heal": false }, "rangeVisualizations": {} } Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: comp: {} StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 536870914 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536870914 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536870998 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536870998 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871104 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871104 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 3 Position: in world: true x: 941.7544 y: -4.50112 z: 372.96348 last x: 941.7544 last y diff: -0.00017 last z: 372.96348 territory: 0 rot x: 0 rot y: 2.96184 rot z: 0 rot y speed: 10 altitude: -4.50112 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 300 actor: "units/spartans/cavalry_javelinist_b_m.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871146 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871146 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871155 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871155 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871156 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871156 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871157 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871157 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871158 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871158 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871159 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871159 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871160 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871160 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871161 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871161 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871162 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871162 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871163 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871163 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871164 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871164 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871165 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871165 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871166 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871166 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871167 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871167 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871168 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871168 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871169 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871169 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871174 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871174 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871175 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871175 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871176 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871176 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871177 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871177 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871178 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871178 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871179 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871179 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871180 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871180 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871181 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871181 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871182 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871182 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871183 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871183 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871184 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871184 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871185 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871185 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871186 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871186 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871187 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871187 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871188 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871188 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871189 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871189 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871190 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871190 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871191 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871191 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871192 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871192 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871193 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871193 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871194 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871194 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871195 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871195 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871196 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871196 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871197 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871197 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871198 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871198 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871199 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871199 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871200 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871200 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871201 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871201 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871202 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871202 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871203 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871203 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871204 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871204 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871205 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871205 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871206 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871206 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871207 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871207 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871208 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871208 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871209 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871209 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871210 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871210 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871211 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871211 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871212 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871212 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871213 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871213 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871214 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871214 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871215 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871215 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871216 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871216 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871217 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871217 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871218 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871218 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871250 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871250 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871251 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871251 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871253 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871253 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871261 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871261 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871262 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871262 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871264 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871264 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871266 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871266 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871302 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871302 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871304 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871304 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 3 Position: in world: true x: 814.84347 y: -0.85384 z: 231.70144 last x: 814.84347 last y diff: -0.00017 last z: 231.70144 territory: 3 rot x: 0 rot y: -1.45167 rot z: 0 rot y speed: 14 altitude: -0.85384 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6670 actor: "units/spartans/female_citizen.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871306 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871306 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 3 Position: in world: true x: 809.10128 y: -0.82132 z: 230.04233 last x: 809.10128 last y diff: -0.00017 last z: 230.04233 territory: 3 rot x: 0 rot y: 1.59041 rot z: 0 rot y speed: 14 altitude: -0.82132 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6668 actor: "units/spartans/female_citizen.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871310 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871310 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 3 Position: in world: true x: 807.77961 y: -0.79746 z: 225.89646 last x: 807.77961 last y diff: -0.00017 last z: 225.89646 territory: 3 rot x: 0 rot y: 1.40575 rot z: 0 rot y speed: 14 altitude: -0.79746 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6495 actor: "units/spartans/female_citizen.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871311 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871311 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 3 Position: in world: true x: 806.43282 y: -0.77537 z: 228.01392 last x: 806.43282 last y diff: -0.00016 last z: 228.01392 territory: 3 rot x: 0 rot y: 1.49717 rot z: 0 rot y speed: 14 altitude: -0.77537 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6409 actor: "units/spartans/female_citizen.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871312 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871312 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 3 Position: in world: true x: 818.51345 y: -0.7654 z: 232.06751 last x: 818.51345 last y diff: -0.00017 last z: 232.06751 territory: 3 rot x: 0 rot y: 1.57078 rot z: 0 rot y speed: 14 altitude: -0.7654 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6669 actor: "units/spartans/female_citizen.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871313 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871313 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 3 Position: in world: true x: 800.57824 y: -0.74341 z: 220.35344 last x: 800.57824 last y diff: -0.00017 last z: 220.35344 territory: 3 rot x: 0 rot y: -1.87198 rot z: 0 rot y speed: 14 altitude: -0.74341 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 295 actor: "units/spartans/female_citizen.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871315 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871315 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 3 Position: in world: true x: 798.87671 y: -0.72143 z: 219.45246 last x: 798.87671 last y diff: -0.00017 last z: 219.45246 territory: 3 rot x: 0 rot y: -1.88434 rot z: 0 rot y speed: 14 altitude: -0.72143 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 292 actor: "units/spartans/female_citizen.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871316 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871316 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 3 Position: in world: true x: 786.08748 y: -0.6875 z: 215.3609 last x: 786.08748 last y diff: -0.00017 last z: 215.3609 territory: 3 rot x: 0 rot y: -1.912 rot z: 0 rot y speed: 14 altitude: -0.6875 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 293 actor: "units/spartans/female_citizen.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871318 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871318 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 3 Position: in world: true x: 805.75509 y: -0.65297 z: 183.30578 last x: 805.75509 last y diff: -0.00017 last z: 183.30578 territory: 3 rot x: 0 rot y: -2.50077 rot z: 0 rot y speed: 14 altitude: -0.65297 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6351 actor: "units/spartans/female_citizen.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871319 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871319 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 4 Position: in world: true x: 386.14469 y: -0.65297 z: 938.0299 last x: 386.14469 last y diff: -0.00017 last z: 938.0299 territory: 1 rot x: 0 rot y: -2.55729 rot z: 0 rot y speed: 10 altitude: -0.65297 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/mauryas/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 254 actor: "units/mauryas/cavalry_javelinist_b_m.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Javelineer" ], "phenotype": "male", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871320 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871320 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 3 Position: in world: true x: 805.44762 y: -0.62597 z: 180.00103 last x: 805.44762 last y diff: -0.00017 last z: 180.00103 territory: 3 rot x: 0 rot y: -2.48665 rot z: 0 rot y speed: 14 altitude: -0.62597 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6671 actor: "units/spartans/female_citizen.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871323 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871323 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 2 Position: in world: true x: 834.67771 y: -0.61782 z: 229.43531 last x: 834.67771 last y diff: -0.00017 last z: 229.43531 territory: 3 rot x: 0 rot y: -1.86663 rot z: 0 rot y speed: 10 altitude: -0.61782 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7114 actor: "units/persians/cavalry_archer_b_m.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871325 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871325 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 2 Position: in world: true x: 834.18931 y: -0.60181 z: 227.42197 last x: 834.18931 last y diff: -0.00017 last z: 227.42197 territory: 3 rot x: 0 rot y: -2.54223 rot z: 0 rot y speed: 10 altitude: -0.60181 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/persians/cavalry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7034 actor: "units/persians/cavalry_archer_b_m.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FastMoving", "CitizenSoldier", "Citizen", "Soldier", "Cavalry", "Ranged", "Archer", "Basic" ], "visibleClassesList": [ "Citizen", "Soldier", "Cavalry", "Ranged", "Archer" ], "phenotype": "male", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871326 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871326 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 3 Position: in world: true x: 810.13587 y: -0.60181 z: 189.81203 last x: 810.13587 last y diff: -0.00017 last z: 189.81203 territory: 3 rot x: 0 rot y: 0.68696 rot z: 0 rot y speed: 14 altitude: -0.60181 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 speed multiplier: 1 current speed: 0 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6733 actor: "units/spartans/female_citizen.xml" Attack: comp: {} Identity: comp: { "classesList": [ "Unit", "Organic", "ConquestCritical", "Human", "FemaleCitizen", "Support", "Builder", "Citizen", "Worker" ], "visibleClassesList": [ "Support", "Builder", "Citizen", "Worker" ], "phenotype": "female", "controllable": true } Sound: comp: {} Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871346 type: local Position: in world: true x: 227.9019 y: 0 z: 851.80811 last x: 227.9019 last y diff: 0 last z: 851.80811 territory: 0 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871346 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871363 type: local Footprint: Ownership: owner: 3 Position: in world: true x: 703.61799 y: 0 z: 325.62751 last x: 703.61799 last y diff: 0 last z: 325.62751 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.55584 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/spartans/barracks.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 48713 actor: "structures/spartans/barracks.xml" Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Military", "Village", "Barracks" ], "visibleClassesList": [ "Military", "Village", "Barracks" ], "phenotype": "default", "controllable": true } - id: 536871364 type: local Position: in world: true x: 227.9019 y: 0 z: 851.80811 last x: 227.9019 last y diff: 0 last z: 851.80811 territory: 0 rot x: 0 rot y: 0 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "ptol" seed: 536871364 actor: "props/special/common/waypoint_flag.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536871368 type: local Footprint: Ownership: owner: 1 Position: in world: true x: 227.9019 y: 0 z: 851.80811 last x: 227.9019 last y diff: 0 last z: 851.80811 territory: 0 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.3337 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/ptolemies/military_colony.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 62480 actor: "structures/ptolemies/military_colony.xml" Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "CivCentre", "CivSpecific", "Civic", "Defensive", "CivilCentre", "Colony" ], "visibleClassesList": [ "Civic", "Defensive", "CivilCentre", "Colony" ], "phenotype": "default", "controllable": true } - id: 536871370 type: local Footprint: Ownership: owner: 1 Position: in world: true x: 387.78672 y: 0 z: 960.71131 last x: 387.78672 last y diff: 0 last z: 960.71131 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.22582 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/ptolemies/defense_tower.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 12895 actor: "structures/ptolemies/defense_tower.xml" Identity: comp: { "classesList": [ "Structure", "Defensive", "Tower", "StoneTower" ], "visibleClassesList": [ "Defensive", "Tower", "StoneTower" ], "phenotype": "default", "controllable": true } - id: 536871371 type: local Footprint: Ownership: owner: 2 Position: in world: true x: 937.8628 y: 0 z: 527.05573 last x: 937.8628 last y diff: 0 last z: 527.05573 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.44599 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 20618 actor: "structures/seleucids/house.xml" Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true } - id: 536871373 type: local Footprint: Ownership: owner: 2 Position: in world: true x: 795.98865 y: 0 z: 532.03138 last x: 795.98865 last y diff: 0 last z: 532.03138 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.12603 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 60537 actor: "structures/seleucids/house.xml" Identity: comp: { "classesList": [ "Structure", "ConquestCritical", "Civic", "Village", "House" ], "visibleClassesList": [ "Civic", "Village", "House" ], "phenotype": "default", "controllable": true }